The Tvorba Engine
The Tvorba Engine is a game engine with a p2p networking model.
- A C++11 compliant compiler (gcc-4.7 or later)
Tvorba uses cmake as its build system.
mkdir Release #or Debug cmake .. -DCMAKE_BUILD_TYPE=Release # or Debug make
Lucas Dohring email@example.com
Copyright and License
Copyright (C) 2012, Lucas Dohring.
This code is free software; you can redistribute it and/or modify it under the terms of the Artistic License 2.0 as published by the Perl Foundation. For details, see the full text of the license in the file LICENSE.
This program is distributed in the hope that it will be useful, but it is provided “as is” and without any express or implied warranties. For details, see the Artistic License 2.0 for more details.