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Alrighty, after learning way too much about the BMP format, here's a fix for my previous PR (sorry!) which supports the custom byte ordering format. For simplicity it only supports the four bitmasks which move full bytes to full bytes (see
getBitfield
). I think this feature is also possible with 24-bit bitmaps (they'd show up as(24, 1, 3)
) but I'm gonna leave that to someone who actually needs it.I also added the
(32, 1, 0)
image I actually needed to decode so that both formats are tested. All the bitmap tests convert correctly with thetoPng
executable :) And I removed the-- TODO: put 3 for RGBA
comment since the0
it puts out now is correct.