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Producing parsable strings since 1999
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Producing parsable strings since 1999

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Pinned

  1. Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

    C# 1.2k 240

  2. Lightweight and fully managed reliable UDP library.

    C# 153 23

  3. CashPack Public

    Bruteforce based packing library inspired by HashCash. Allows for fast packing and slow unpacking.

    C# 1

  4. Open source relay for UNET. Works with the HLAPI, MLAPI and all other UNET projects.

    C# 62 24

  5. LicencingNET is a lightweight, cross platform and dependency free library for .NET that allows you to easily implement software licencing and product registration.

    C# 28 5

  6. MLAPI.Puncher is a lightweight, cross-platform, easy to use implementation of NAT punchthrough.

    C# 52 16

3,383 contributions in the last year

Oct Nov Dec Jan Feb Mar Apr May Jun Jul Aug Sep Oct Mon Wed Fri
Activity overview

Contribution activity

October 2021

Created a pull request in Unity-Technologies/com.unity.netcode.gameobjects that received 6 comments

test: Performance tests NetworkObject Spawn

Adds Performance unit tests to measure the impact of Spawning NetworkObjects scaling with different amount of clients MTT-1342 PR Checklist Have …

+110 −1 6 comments
Opened 1 other pull request in 1 repository
Unity-Technologies/com.unity.netcode.gameobjects 1 merged
Reviewed 1 pull request in 1 repository
Unity-Technologies/com.unity.netcode.gameobjects 1 pull request
233 contributions in private repositories Oct 1 – Oct 22

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