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Big improvements going into 2018!
- Gopher360 now uses Visual Studio 2017.
- Gopher now automatically generates a config file - you're back to managing just one file.
- If you mess up the config file, delete it. Gopher will generate a new one on next run!
- Visual appearance slightly improved.
- Big improvements to the speed toggler, which is arguably the most important feature in the entire program.
Nothing major, but it's a bit more awesome than before.
- The name is now Gopher360 to better distinguish the software.
- Due to popular demand for a hide feature, you can now press "Y" on your controller to toggle/hide Gopher360.
- Gopher now runs at a smooth 144Hz with minimal performance impact.
- Gopher now initializes faster (~6 seconds instead of 9).
- The instances where the OS causes Gopher360 goes into its weird fits of "consistent lag" where the speed cuts in half should be less choppy now, since it's running at 144Hz instead of 60Hz.
It's ugly, but it works beautifully. It's officially time to slash off the "beta" suffix! Gopher now has improved performance and is fully automated once launched. No "press enter to begin"! Placing this in your computer's startup folder will give you a fully controller-enabled Windows upon boot. Of course, more stuff is planned in the future, but this release as it stands is the first official non-beta and real-world functional release of Gopher. Yay! More beta releases will come in the future for MAJOR changes, but there's a pretty good chance there will never again be a "beta" text version of Gopher.
Several small things... and one big one! Gopher no longer requires keyboard input to start, it simply has an 8 second countdown instead. It also detects left and right bumpers. The one "big and amazing" new feature is SPEED SELECTION. Pressing the left bumper now cycles through three different speeds, so there's something comfortable for just about everyone. It also has a nice little "Iron Man" sound if you cycle through them fast enough (oops).
Oh, and forgive the "0.96" still in the title, this binary still includes that. Oops! The main.cpp file will include the proper 0.97 in the title.