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| =begin | |
| #=============================================================================== | |
| Author: Tyler Kendrick | |
| Title: Original Commands | |
| Version: v0.9.1 | |
| Language: RGSS3 | |
| Framework: RPG Maker VX Ace | |
| Git: https://github.com/TylerKendrick/rmvxa | |
| #=============================================================================== | |
| =end | |
| $imported ||= {} | |
| $imported["Original_Commands"] = "v0.9.1" | |
| Original_Command = Struct.new(:symbol, :name, :scene, :method, :enabled) do | |
| def enabled?; self[:enabled]; end | |
| def call; SceneManager.call(self[:scene]); end | |
| def register(command_window, context) | |
| symbol = self[:method] | |
| func = context.method(symbol) | |
| command_window.set_handler(self[:symbol], func) | |
| end | |
| end | |
| module Original_Commands | |
| Commands = [] | |
| Enabled = true | |
| def self.new(symbol, name, scene, method = nil, enabled = true) | |
| method ||= :command_original | |
| Commands << Original_Command.new(symbol, name, scene, method, enabled) | |
| end | |
| def self.cmd_hash; Hash[Commands.collect { |x| [x.symbol, x] }]; end | |
| end # ::Demo | |
| #=============================================================================== | |
| # Alter the existing scene menu to add custom commands. | |
| #=============================================================================== | |
| class ::Scene_Menu | |
| alias :demo_create_command_window :create_command_window | |
| def create_command_window | |
| demo_create_command_window | |
| ::Original_Commands::Commands.each { |x| x.register(@command_window, self) } | |
| end | |
| def command_original | |
| cmds = ::Original_Commands.cmd_hash | |
| current_symbol = @command_window.current_symbol | |
| cmds[current_symbol].call if cmds.has_key?(current_symbol) | |
| end | |
| end # ::Scene_Menu | |
| #=============================================================================== | |
| # Alter main commands to include new command. | |
| #=============================================================================== | |
| class ::Window_MenuCommand | |
| alias :scene_commands_add_original_commands :add_original_commands | |
| def add_original_commands | |
| scene_commands_add_original_commands | |
| ::Original_Commands::Commands.each { |x| | |
| enable = original_commands_enabled && x.enabled? | |
| add_command(x.name, x.symbol, enable) | |
| } | |
| end | |
| def original_commands_enabled | |
| ::Original_Commands::Enabled | |
| end | |
| end # ::Window_MenuCommand |