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Merge pull request #51 from cyisfor/master

I think that's the optimization you mentioned?
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Uberi committed Jul 12, 2014
2 parents ea84eee + f5b67c5 commit 420655bd945d43a38ced9062b40070dded12f62d
Showing with 20 additions and 11 deletions.
  1. +20 −11 worldedit/manipulations.lua
@@ -25,8 +25,11 @@ end

--sets a region defined by positions `pos1` and `pos2` to `nodename`, returning the number of nodes filled
worldedit.set = function(pos1, pos2, nodenames)
local oneNode
if type(nodenames) == 'string' then
nodenames = {nodenames}
oneNode = true
else
oneNode = false
end

local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
@@ -48,10 +51,10 @@ worldedit.set = function(pos1, pos2, nodenames)
for i,v in ipairs(nodenames) do
node_ids[i] = minetest.get_content_id(nodenames[i])
end
if #node_ids == 1 then --only one type of node
local id = node_ids[1]
if oneNode then --only one type of node
local id = node_ids
for i in area:iterp(pos1, pos2) do nodes[i] = id end --fill area with node
else --several tpyes of nodes specified
else --several types of nodes specified
local id_count, rand = #node_ids, math.random
for i in area:iterp(pos1, pos2) do nodes[i] = node_ids[rand(id_count)] end --fill randomly with all types of specified nodes
end
@@ -417,13 +420,19 @@ worldedit.stack = function(pos1, pos2, axis, count)
if count < 0 then
count = -count
length = -length
end
local amount = 0
local copy = worldedit.copy
for i = 1, count do
amount = amount + length
copy(pos1, pos2, axis, amount)
end
end
local amount = 0
local copy = worldedit.copy
local i = 1
function nextone()
if i <= count then
i = i + 1
amount = amount + length
copy(pos1, pos2, axis, amount)
minetest.after(0,nextone)
end
end
nextone()
return worldedit.volume(pos1, pos2) * count
end

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