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Localize mkdir helper

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ShadowNinja committed Jun 1, 2015
1 parent 163dffc commit 4bd5d569090b99d1e9e3b98f907af79b1abd2722
Showing with 3 additions and 3 deletions.
  1. +3 −3 worldedit_commands/init.lua
@@ -70,7 +70,7 @@ function worldedit.player_axis(name)
return "z", dir.z > 0 and 1 or -1
end

function worldedit.mkdir(path)
local function mkdir(path)
if minetest.mkdir then
minetest.mkdir(path)
else
@@ -895,7 +895,7 @@ minetest.register_chatcommand("/save", {

local path = minetest.get_worldpath() .. "/schems"
-- Create directory if it does not already exist
worldedit.mkdir(path)
mkdir(path)

local filename = path .. "/" .. param .. ".we"
local file, err = io.open(filename, "wb")
@@ -1063,7 +1063,7 @@ minetest.register_chatcommand("/mtschemcreate", {

local path = minetest.get_worldpath() .. "/schems"
-- Create directory if it does not already exist
worldedit.mkdir(path)
mkdir(path)

local filename = path .. "/" .. param .. ".mts"
local ret = minetest.create_schematic(worldedit.pos1[name],

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