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Merge pull request #32 from ShadowNinja/admin-only-lua

Make /lua and /luatransform administrator-only
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Uberi committed Jan 22, 2014
2 parents 86d35e9 + f8d3614 commit 829f9eef73b5fe22963f53bb1313351c3e3653f4
Showing with 12 additions and 0 deletions.
  1. +12 −0 worldedit_commands/init.lua
@@ -1051,6 +1051,12 @@ minetest.register_chatcommand("/lua", {
description = "Executes <code> as a Lua chunk in the global namespace",
privs = {worldedit=true, server=true},
func = function(name, param)
local admin = minetest.setting_get("name")
if not admin or not name == admin then
worldedit.player_notify(name, "This command can only"
.." be run by the server administrator")
return
end
local err = worldedit.lua(param)
if err then
worldedit.player_notify(name, "code error: " .. err)
@@ -1065,6 +1071,12 @@ minetest.register_chatcommand("/luatransform", {
description = "Executes <code> as a Lua chunk in the global namespace with the variable pos available, for each node in the current WorldEdit region",
privs = {worldedit=true, server=true},
func = function(name, param)
local admin = minetest.setting_get("name")
if not admin or not name == admin then
worldedit.player_notify(name, "This command can only"
.." be run by the server administrator")
return
end
local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
if pos1 == nil or pos2 == nil then
worldedit.player_notify(name, "no region selected")

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