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Fix crashes in GUI button.
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worldedit_gui/init.lua
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@@ -72,7 +72,7 @@ if unified_inventory then |
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local old_func = worldedit.register_gui_function |
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worldedit.register_gui_function = function(identifier, options) |
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old_func(identifier, options) |
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unified_inventory.register_page(identifier, {get_formspec=function(player) return {formspec=options.get_formspec(player:get_player_by_name())} end}) |
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unified_inventory.register_page(identifier, {get_formspec=function(player) return {formspec=options.get_formspec(player:get_player_name())} end}) |
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end |
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unified_inventory.register_button("worldedit_gui", { |
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@@ -81,6 +81,7 @@ if unified_inventory then |
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}) |
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minetest.register_on_player_receive_fields(function(player, formname, fields) |
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local name = player:get_player_name() |
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if fields.worldedit_gui_exit then |
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unified_inventory.set_inventory_formspec(minetest.get_player_by_name(name), "craft") |
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return true |
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