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Update worldedit_gui to work with latest unified_inventory (thanks La…

…zyJ!).
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Uberi committed Dec 22, 2013
1 parent 4e78ced commit df6ab06e746939bad72f0c7ff4dcfd6a46f71925
Showing with 4 additions and 2 deletions.
  1. +4 −2 worldedit_gui/init.lua
@@ -67,7 +67,6 @@ local get_formspec = function(name, identifier)
return worldedit.pages["worldedit_gui"].get_formspec(name) --default to showing main page if an unknown page is given
end


if unified_inventory then
local old_func = worldedit.register_gui_function
worldedit.register_gui_function = function(identifier, options)
@@ -82,7 +81,10 @@ if unified_inventory then

minetest.register_on_player_receive_fields(function(player, formname, fields)
local name = player:get_player_name()
if fields.worldedit_gui_exit then
if fields.worldedit_gui then --main page
worldedit.show_page(name, "worldedit_gui")
return true
elseif fields.worldedit_gui_exit then --return to original page
unified_inventory.set_inventory_formspec(minetest.get_player_by_name(name), "craft")
return true
end

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