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Properly scale #23

jessemillar opened this Issue Nov 22, 2018 · 2 comments


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jessemillar commented Nov 22, 2018

I've got everything set up in my project to scale images and fonts properly, but I noticed today that and don't scale to the same pixel size as everything else. Is that a known bug/issue/design choice?

As an example, notice the gray circle in the top-left corner. Its pixels are about a third the size of the other pixels on screen.
screen shot 2018-11-22 at 3 12 27 pm


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jessemillar commented Dec 1, 2018

Fiddled around more tonight and found out that setting highdpi = false inside push:setupScreen fixed the problem. I falsely assumed that highdpi would default to false if unspecified.

@jessemillar jessemillar closed this Dec 1, 2018


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Ulydev commented Dec 1, 2018

Hello, thanks for using push. I will make sure to include the default flags in the documentation :-)

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