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Classic RPG Game written in C++ using GameKit
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README.md

Asylia

Build Status Documentation License

  • Asylia is a classic RPG game engine made with SDL 2.0 and written in C++.
  • It uses XML for configuration scripts, and Lua for modding/event management.

Note: I originally made this project in 2014. It's old, there's probably a lot of design issues, but I decided to migrate it to GameKit in order to keep consistency between my old projects.

Screenshots

Keys

  • Movement:
  • Start: Esc
  • A: Enter
  • B: Backspace

How to compile

  • Dependencies:
    • CMake
    • GameKit (requires SDL2 + tinyxml2, will switch to SFML starting from 2.6)
    • Lua
    • Linux users: Check your distribution repositories for packages.
  • Run cmake . && make -j8
  • Run the game, enjoy!
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