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0.0.2 staging -> master #78

Merged
merged 305 commits into from Mar 11, 2017
Merged

0.0.2 staging -> master #78

merged 305 commits into from Mar 11, 2017

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amirebrahimi
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@amirebrahimi amirebrahimi commented Mar 7, 2017

Major features/improvements:

  • Viewer scaling of world (using two-handed secondary triggers)
  • Radial menu improvements (stays hidden mostly)
  • Tooltips

Full release notes

mtschoen-unity and others added 30 commits January 19, 2017 13:48
…#1)

* Expose EditorVR's static instance, proxies and TwoHandedProxyBase's left hand and right hand transforms.

* Use tabs instead of spaces.
* Expose EditorVR's static instance, proxies and TwoHandedProxyBase's left hand and right hand transforms.

* Use tabs instead of spaces.

* Select newly created objects.
* Expose EditorVR's static instance, proxies and TwoHandedProxyBase's left hand and right hand transforms.

* Use tabs instead of spaces.

* Select newly created objects.

* Use lower case for the first letter of properties.
Found an alternative way of getting EditorVR proxies, so we only needed to ensure object selection.
Added getters for the VR proxies that represent the headset and controllers
…/editorvr-modules

# Conflicts:
#	Scripts/Proxies/TwoHandedProxyBase.cs
@amirebrahimi amirebrahimi self-assigned this Mar 7, 2017
@amirebrahimi amirebrahimi modified the milestone: 0.0.2 Mar 7, 2017
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👍👍👍

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8 participants