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new mp4 rendering is extremely slow #63
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Is Recorder still being worked on? No activity for quite a while :( |
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I experienced this issue as well. I'm recording 360° videos with Unity 2018.1.0b4. System: |
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+1 - I just found this issue but seems like the same thing I am encountering #67 @kurzemnieks are you on Windows? |
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I just ran into an unrelated problem with the project I'm recording in and went to a backup. |
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@caseypugh yes, I'm on Windows 10 |
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Same issue here on the latest asset store release and Unity 2018.1.0b8 on Windows 10. |
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Same issue here. When my framerate drop at 1 it messes up with my grass. I got trees and grass animated by a wind effect and while recording, the both have different speed... I also have particles wich are not affected. Any thoughts ? I thought it was related to that framerate, but I may be wrong. |
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I noticed the same thing just last week. I also discovered that it's related to having the audio recording disabled. Once I enabled audio recording, the speed stayed constant throughout the whole recording. But not having a bitrate setting, made me revert to using the old MP4 recorder anyway. |
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Interesting about the audio thing, maybe that's why my attempt to use the new AsyncGPUReadback API suffered problems: https://forum.unity.com/threads/unity-recorder-update.509458/page-3#post-3512712 Summary: Deep profiling says MediaEncoder is becoming slower and slower. (With or without AsyncGPUReadback after 72 frames, FPS drops and gets worse with 0.25 FPS after 130 frames.) |
New MP4 rendering is extremely slow compared to legacy MP4 rendering.
When choosing new MP4 - for first few seconds it records fast, and then framerate drops to less than 1fps (even on 720p).
While legacy mp4 renders at constant 7-8fps @4k.
ps: Can you also add bitrate settings to new MP4 rendering?
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