diff --git a/com.unity.render-pipelines.high-definition/CHANGELOG.md b/com.unity.render-pipelines.high-definition/CHANGELOG.md index 3aa79910b0e..5a58c4f35d4 100644 --- a/com.unity.render-pipelines.high-definition/CHANGELOG.md +++ b/com.unity.render-pipelines.high-definition/CHANGELOG.md @@ -697,6 +697,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0. - Fixed culling for decals when used in prefabs and edited in context. - Force to rebake probe with missing baked texture. (1253367) - Fix supported Mac platform detection to handle new major version (11.0) properly +- Fixed typo in the Render Pipeline Wizard under HDRP+VR ### Changed - Improve MIP selection for decals on Transparents diff --git a/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs b/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs index f9c1ff1fed5..534179e412d 100644 --- a/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs +++ b/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs @@ -124,7 +124,7 @@ public ConfigStyle(string label, string error, string button = resolve, MessageT messageType: MessageType.Info); public static readonly ConfigStyle vrSinglePassInstancing = new ConfigStyle( label: "Single-Pass Instancing", - error: "Single-Pass Instancing must be enabled in Occulus Pluggin.\nGo in Edit > Project Settings > XR Plugin Manager > Oculus and change Stereo Rendering Mode to Single Pass Instanced.\n(This can't be verified by the Wizard)", + error: "Single-Pass Instancing must be enabled in Oculus Plugin.\nGo in Edit > Project Settings > XR Plugin Manager > Oculus and change Stereo Rendering Mode to Single Pass Instanced.\n(This can't be verified by the Wizard)", messageType: MessageType.Info); public static readonly ConfigStyle vrLegacyHelpersPackage = new ConfigStyle( label: "XR Legacy Helpers Package",