From 73b3468e1f3ec3332f25fa6a1f04cc9c0cbeaf8d Mon Sep 17 00:00:00 2001 From: Anis Date: Tue, 30 Jun 2020 16:20:01 +0200 Subject: [PATCH] Correct fallback for ray tracing and light layers (1258837) --- ...nderPipelineAssetDeferredLightLayers.asset | 434 +++++++++ ...ipelineAssetDeferredLightLayers.asset.meta | 8 + .../Assets/Common/Materials/M_MirrorLit.mat | 266 +++++ .../Common/Materials/M_MirrorLit.mat.meta | 8 + .../Common/Materials/m_DiffuseGrayLit.mat | 266 +++++ .../Materials/m_DiffuseGrayLit.mat.meta | 8 + .../Common/Materials/m_DiffuseRedLit.mat | 266 +++++ .../Common/Materials/m_DiffuseRedLit.mat.meta | 8 + .../None/106_ReflectionsLightLayers.png | 3 + .../None/106_ReflectionsLightLayers.png.meta | 96 ++ .../Scenes/106_ReflectionsLightLayers.unity | 907 ++++++++++++++++++ .../106_ReflectionsLightLayers.unity.meta | 7 + .../ReflectionLightLayerVolume.asset | 109 +++ .../ReflectionLightLayerVolume.asset.meta | 8 + .../ProjectSettings/EditorBuildSettings.asset | 3 + .../CHANGELOG.md | 1 + .../Deferred/RaytracingDeferred.compute | 2 + 17 files changed, 2400 insertions(+) create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Common/HDRenderPipelineAssetDeferredLightLayers.asset create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Common/HDRenderPipelineAssetDeferredLightLayers.asset.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Common/Materials/M_MirrorLit.mat create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Common/Materials/M_MirrorLit.mat.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Common/Materials/m_DiffuseGrayLit.mat create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Common/Materials/m_DiffuseGrayLit.mat.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Common/Materials/m_DiffuseRedLit.mat create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Common/Materials/m_DiffuseRedLit.mat.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/106_ReflectionsLightLayers.png create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/106_ReflectionsLightLayers.png.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/106_ReflectionsLightLayers.unity create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/106_ReflectionsLightLayers.unity.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/RayTracedReflectionsData/ReflectionLightLayerVolume.asset create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/RayTracedReflectionsData/ReflectionLightLayerVolume.asset.meta diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Common/HDRenderPipelineAssetDeferredLightLayers.asset b/TestProjects/HDRP_DXR_Tests/Assets/Common/HDRenderPipelineAssetDeferredLightLayers.asset new file mode 100644 index 00000000000..0995d11ad16 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Common/HDRenderPipelineAssetDeferredLightLayers.asset @@ -0,0 +1,434 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0cf1dab834d4ec34195b920ea7bbf9ec, type: 3} + m_Name: HDRenderPipelineAssetDeferredLightLayers + m_EditorClassIdentifier: + m_Version: 16 + m_ObsoleteFrameSettings: + overrides: 0 + enableShadow: 0 + enableContactShadows: 0 + enableShadowMask: 0 + enableSSR: 0 + enableSSAO: 0 + enableSubsurfaceScattering: 0 + enableTransmission: 0 + enableAtmosphericScattering: 0 + enableVolumetrics: 0 + enableReprojectionForVolumetrics: 0 + enableLightLayers: 0 + enableExposureControl: 1 + diffuseGlobalDimmer: 0 + specularGlobalDimmer: 0 + shaderLitMode: 0 + enableDepthPrepassWithDeferredRendering: 0 + enableTransparentPrepass: 0 + enableMotionVectors: 0 + enableObjectMotionVectors: 0 + enableDecals: 0 + enableRoughRefraction: 0 + enableTransparentPostpass: 0 + enableDistortion: 0 + enablePostprocess: 0 + enableOpaqueObjects: 0 + enableTransparentObjects: 0 + enableRealtimePlanarReflection: 0 + enableMSAA: 0 + enableAsyncCompute: 0 + runLightListAsync: 0 + runSSRAsync: 0 + runSSAOAsync: 0 + runContactShadowsAsync: 0 + runVolumeVoxelizationAsync: 0 + lightLoopSettings: + overrides: 0 + enableDeferredTileAndCluster: 0 + enableComputeLightEvaluation: 0 + enableComputeLightVariants: 0 + enableComputeMaterialVariants: 0 + enableFptlForForwardOpaque: 0 + enableBigTilePrepass: 0 + isFptlEnabled: 0 + m_ObsoleteBakedOrCustomReflectionFrameSettings: + overrides: 0 + enableShadow: 0 + enableContactShadows: 0 + enableShadowMask: 0 + enableSSR: 0 + enableSSAO: 0 + enableSubsurfaceScattering: 0 + enableTransmission: 0 + enableAtmosphericScattering: 0 + enableVolumetrics: 0 + enableReprojectionForVolumetrics: 0 + enableLightLayers: 0 + enableExposureControl: 1 + diffuseGlobalDimmer: 0 + specularGlobalDimmer: 0 + shaderLitMode: 0 + enableDepthPrepassWithDeferredRendering: 0 + enableTransparentPrepass: 0 + enableMotionVectors: 0 + enableObjectMotionVectors: 0 + enableDecals: 0 + enableRoughRefraction: 0 + enableTransparentPostpass: 0 + enableDistortion: 0 + enablePostprocess: 0 + enableOpaqueObjects: 0 + enableTransparentObjects: 0 + enableRealtimePlanarReflection: 0 + enableMSAA: 0 + enableAsyncCompute: 0 + runLightListAsync: 0 + runSSRAsync: 0 + runSSAOAsync: 0 + runContactShadowsAsync: 0 + runVolumeVoxelizationAsync: 0 + lightLoopSettings: + overrides: 0 + enableDeferredTileAndCluster: 0 + enableComputeLightEvaluation: 0 + enableComputeLightVariants: 0 + enableComputeMaterialVariants: 0 + enableFptlForForwardOpaque: 0 + enableBigTilePrepass: 0 + isFptlEnabled: 0 + m_ObsoleteRealtimeReflectionFrameSettings: + overrides: 0 + enableShadow: 0 + enableContactShadows: 0 + enableShadowMask: 0 + enableSSR: 0 + enableSSAO: 0 + enableSubsurfaceScattering: 0 + enableTransmission: 0 + enableAtmosphericScattering: 0 + enableVolumetrics: 0 + enableReprojectionForVolumetrics: 0 + enableLightLayers: 0 + enableExposureControl: 1 + diffuseGlobalDimmer: 0 + specularGlobalDimmer: 0 + shaderLitMode: 0 + enableDepthPrepassWithDeferredRendering: 0 + enableTransparentPrepass: 0 + enableMotionVectors: 0 + enableObjectMotionVectors: 0 + enableDecals: 0 + enableRoughRefraction: 0 + enableTransparentPostpass: 0 + enableDistortion: 0 + enablePostprocess: 0 + enableOpaqueObjects: 0 + enableTransparentObjects: 0 + enableRealtimePlanarReflection: 0 + enableMSAA: 0 + enableAsyncCompute: 0 + runLightListAsync: 0 + runSSRAsync: 0 + runSSAOAsync: 0 + runContactShadowsAsync: 0 + runVolumeVoxelizationAsync: 0 + lightLoopSettings: + overrides: 0 + enableDeferredTileAndCluster: 0 + enableComputeLightEvaluation: 0 + enableComputeLightVariants: 0 + enableComputeMaterialVariants: 0 + enableFptlForForwardOpaque: 0 + enableBigTilePrepass: 0 + isFptlEnabled: 0 + m_RenderPipelineResources: {fileID: 11400000, guid: 3ce144cff5783da45aa5d4fdc2da14b7, + type: 2} + m_RenderPipelineRayTracingResources: {fileID: 11400000, guid: ba6e7f30e5cffc249a8bf7ee5756c196, + type: 2} + m_DefaultVolumeProfile: {fileID: 11400000, guid: 4414889870ba0db42b20b120a434b7f5, + type: 2} + m_DefaultLookDevProfile: {fileID: 11400000, guid: 254c4fe87beb7be4fa72e1681edbed02, + type: 2} + m_RenderingPathDefaultCameraFrameSettings: + bitDatas: + data1: 136268574097245 + data2: 4539628428617252864 + lodBias: 1 + lodBiasMode: 0 + lodBiasQualityLevel: 0 + maximumLODLevel: 0 + maximumLODLevelMode: 0 + maximumLODLevelQualityLevel: 0 + sssQualityMode: 0 + sssQualityLevel: 0 + sssCustomSampleBudget: 20 + materialQuality: 0 + m_RenderingPathDefaultBakedOrCustomReflectionFrameSettings: + bitDatas: + data1: 139713129479965 + data2: 4539628424389459968 + lodBias: 1 + lodBiasMode: 0 + lodBiasQualityLevel: 0 + maximumLODLevel: 0 + maximumLODLevelMode: 0 + maximumLODLevelQualityLevel: 0 + sssQualityMode: 0 + sssQualityLevel: 0 + sssCustomSampleBudget: 20 + materialQuality: 0 + m_RenderingPathDefaultRealtimeReflectionFrameSettings: + bitDatas: + data1: 140065159257885 + data2: 4539628424389459968 + lodBias: 1 + lodBiasMode: 0 + lodBiasQualityLevel: 0 + maximumLODLevel: 0 + maximumLODLevelMode: 0 + maximumLODLevelQualityLevel: 0 + sssQualityMode: 0 + sssQualityLevel: 0 + sssCustomSampleBudget: 20 + materialQuality: 0 + m_RenderPipelineSettings: + supportShadowMask: 1 + supportSSR: 1 + supportSSRTransparent: 1 + supportSSAO: 1 + supportSSGI: 1 + supportSubsurfaceScattering: 1 + sssSampleBudget: + m_Values: 140000002800000050000000 + m_SchemaId: + m_Id: With3Levels + supportVolumetrics: 1 + supportLightLayers: 1 + lightLayerName0: Light Layer default + lightLayerName1: Light Layer 1 + lightLayerName2: Light Layer 2 + lightLayerName3: Light Layer 3 + lightLayerName4: Light Layer 4 + lightLayerName5: Light Layer 5 + lightLayerName6: Light Layer 6 + lightLayerName7: Light Layer 7 + supportDistortion: 1 + supportTransparentBackface: 1 + supportTransparentDepthPrepass: 1 + supportTransparentDepthPostpass: 1 + colorBufferFormat: 74 + supportCustomPass: 1 + customBufferFormat: 12 + supportedLitShaderMode: 2 + supportDecals: 1 + msaaSampleCount: 1 + supportMotionVectors: 1 + supportRuntimeDebugDisplay: 1 + supportDitheringCrossFade: 1 + supportTerrainHole: 0 + supportProbeVolume: 0 + supportRayTracing: 1 + supportedRayTracingMode: 3 + probeVolumeSettings: + atlasResolution: 128 + atlasOctahedralDepthResolution: 2048 + lightLoopSettings: + cookieAtlasSize: 2048 + cookieFormat: 74 + pointCookieSize: 128 + cookieAtlasLastValidMip: 0 + cookieTexArraySize: 16 + planarReflectionAtlasSize: 1024 + reflectionProbeCacheSize: 64 + reflectionCubemapSize: 128 + reflectionCacheCompressed: 0 + skyReflectionSize: 256 + skyLightingOverrideLayerMask: + serializedVersion: 2 + m_Bits: 0 + supportFabricConvolution: 0 + maxDirectionalLightsOnScreen: 16 + maxPunctualLightsOnScreen: 512 + maxAreaLightsOnScreen: 64 + maxEnvLightsOnScreen: 32 + maxDecalsOnScreen: 512 + maxPlanarReflectionOnScreen: 16 + hdShadowInitParams: + maxShadowRequests: 128 + directionalShadowsDepthBits: 32 + shadowFilteringQuality: 1 + punctualLightShadowAtlas: + shadowAtlasResolution: 4096 + shadowAtlasDepthBits: 32 + useDynamicViewportRescale: 1 + areaLightShadowAtlas: + shadowAtlasResolution: 4096 + shadowAtlasDepthBits: 32 + useDynamicViewportRescale: 1 + cachedPunctualLightShadowAtlas: 2048 + cachedAreaLightShadowAtlas: 1024 + shadowResolutionDirectional: + m_Values: 00010000000200000004000000080000 + m_SchemaId: + m_Id: With4Levels + shadowResolutionPunctual: + m_Values: 00010000000200000004000000080000 + m_SchemaId: + m_Id: With4Levels + shadowResolutionArea: + m_Values: 00010000000200000004000000080000 + m_SchemaId: + m_Id: With4Levels + maxDirectionalShadowMapResolution: 2048 + maxPunctualShadowMapResolution: 2048 + maxAreaShadowMapResolution: 2048 + supportScreenSpaceShadows: 1 + maxScreenSpaceShadowSlots: 24 + screenSpaceShadowBufferFormat: 48 + decalSettings: + drawDistance: 1000 + atlasWidth: 4096 + atlasHeight: 4096 + perChannelMask: 0 + postProcessSettings: + m_LutSize: 32 + lutFormat: 48 + bufferFormat: 74 + dynamicResolutionSettings: + enabled: 0 + maxPercentage: 100 + minPercentage: 100 + dynResType: 0 + upsampleFilter: 1 + forceResolution: 0 + forcedPercentage: 100 + lowresTransparentSettings: + enabled: 1 + checkerboardDepthBuffer: 1 + upsampleType: 1 + xrSettings: + singlePass: 1 + occlusionMesh: 1 + cameraJitter: 0 + postProcessQualitySettings: + NearBlurSampleCount: 030000000500000008000000 + NearBlurMaxRadius: + - 2 + - 4 + - 7 + FarBlurSampleCount: 04000000070000000e000000 + FarBlurMaxRadius: + - 5 + - 8 + - 13 + DoFResolution: 040000000200000001000000 + DoFHighQualityFiltering: 000101 + MotionBlurSampleCount: 04000000080000000c000000 + BloomRes: 040000000200000002000000 + BloomHighQualityFiltering: 000101 + ChromaticAberrationMaxSamples: 03000000060000000c000000 + lightSettings: + useContactShadow: + m_Values: 000000 + m_SchemaId: + m_Id: + maximumLODLevel: + m_Values: 000000000000000000000000 + m_SchemaId: + m_Id: With3Levels + lodBias: + m_Values: + - 1 + - 1 + - 1 + m_SchemaId: + m_Id: With3Levels + lightingQualitySettings: + AOStepCount: 040000000600000010000000 + AOFullRes: 000001 + AOMaximumRadiusPixels: 200000002800000050000000 + AOBilateralUpsample: 000101 + AODirectionCount: 010000000200000004000000 + ContactShadowSampleCount: 060000000a00000010000000 + SSRMaxRaySteps: 100000002000000040000000 + RTAORayLength: + - 0.5 + - 3 + - 20 + RTAOSampleCount: 010000000200000008000000 + RTAODenoise: 010101 + RTAODenoiserRadius: + - 0.25 + - 0.5 + - 0.65 + RTGIRayLength: + - 50 + - 50 + - 50 + RTGIFullResolution: 000001 + RTGIClampValue: + - 0.5 + - 0.8 + - 1.5 + RTGIUpScaleRadius: 040000000400000004000000 + RTGIDenoise: 010101 + RTGIHalfResDenoise: 010000 + RTGIDenoiserRadius: + - 0.66 + - 0.66 + - 1 + RTGISecondDenoise: 010101 + RTGISecondDenoiserRadius: + - 0.33 + - 0.33 + - 0.5 + RTRMinSmoothness: + - 0.6 + - 0.4 + - 0 + RTRSmoothnessFadeStart: + - 0.7 + - 0.5 + - 0 + RTRRayLength: + - 50 + - 50 + - 50 + RTRClampValue: + - 0.8 + - 1 + - 1.2 + RTRUpScaleRadius: 040000000400000003000000 + RTRFullResolution: 000001 + RTRDenoise: 010101 + RTRDenoiserRadius: 080000000c00000010000000 + allowShaderVariantStripping: 1 + enableSRPBatcher: 1 + shaderVariantLogLevel: 0 + availableMaterialQualityLevels: -1 + m_DefaultMaterialQualityLevel: 4 + diffusionProfileSettings: {fileID: 0} + diffusionProfileSettingsList: + - {fileID: 11400000, guid: 404820c4cf36ad944862fa59c56064f0, type: 2} + - {fileID: 11400000, guid: 2384dbf2c1c420f45a792fbc315fbfb1, type: 2} + - {fileID: 11400000, guid: fe1cdcfbe2f6023428af5974e17511c6, type: 2} + - {fileID: 11400000, guid: 784637474d9deec43a1d78b2361b9e6f, type: 2} + - {fileID: 11400000, guid: 0069ee94e5a66174e8d3393776072a41, type: 2} + - {fileID: 11400000, guid: e9b7d3ae706a8c845b9d317e195ff8a0, type: 2} + - {fileID: 11400000, guid: 57e246e5f8d6a8b4395e2070883735d5, type: 2} + beforeTransparentCustomPostProcesses: [] + beforeTAACustomPostProcesses: [] + beforePostProcessCustomPostProcesses: [] + afterPostProcessCustomPostProcesses: [] + virtualTexturingSettings: + streamingCpuCacheSizeInMegaBytes: 256 + streamingGpuCacheSettings: + - format: 0 + sizeInMegaBytes: 128 diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Common/HDRenderPipelineAssetDeferredLightLayers.asset.meta b/TestProjects/HDRP_DXR_Tests/Assets/Common/HDRenderPipelineAssetDeferredLightLayers.asset.meta new file mode 100644 index 00000000000..e9421a17b46 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Common/HDRenderPipelineAssetDeferredLightLayers.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f8d34513532be8d418e4906eceade32b +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Common/Materials/M_MirrorLit.mat b/TestProjects/HDRP_DXR_Tests/Assets/Common/Materials/M_MirrorLit.mat new file mode 100644 index 00000000000..217cdee29de --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Common/Materials/M_MirrorLit.mat @@ -0,0 +1,266 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_MirrorLit + m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3} + m_ShaderKeywords: _DISABLE_SSR_TRANSPARENT _NORMALMAP_TANGENT_SPACE + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: + - DistortionVectors + - MOTIONVECTORS + - TransparentDepthPrepass + - TransparentDepthPostpass + - TransparentBackface + - RayTracingPrepass + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnisotropyMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BentNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BentNormalMapOS: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _CoatMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DistortionVectorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissiveColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HeightMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _IridescenceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _IridescenceThicknessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMapOS: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SubsurfaceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TangentMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TangentMapOS: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ThicknessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TransmittanceColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _AORemapMax: 1 + - _AORemapMin: 0 + - _ATDistance: 1 + - _AddPrecomputedVelocity: 0 + - _AlbedoAffectEmissive: 0 + - _AlphaCutoff: 0.5 + - _AlphaCutoffEnable: 0 + - _AlphaCutoffPostpass: 0.5 + - _AlphaCutoffPrepass: 0.5 + - _AlphaCutoffShadow: 0.5 + - _AlphaDstBlend: 0 + - _AlphaSrcBlend: 1 + - _AlphaToMask: 0 + - _Anisotropy: 0 + - _BlendMode: 0 + - _CoatMask: 0 + - _CullMode: 2 + - _CullModeForward: 2 + - _Cutoff: 0.5 + - _DepthOffsetEnable: 0 + - _DetailAlbedoScale: 1 + - _DetailNormalScale: 1 + - _DetailSmoothnessScale: 1 + - _DiffusionProfile: 0 + - _DiffusionProfileHash: 0 + - _DisplacementLockObjectScale: 1 + - _DisplacementLockTilingScale: 1 + - _DisplacementMode: 0 + - _DistortionBlendMode: 0 + - _DistortionBlurBlendMode: 0 + - _DistortionBlurDstBlend: 1 + - _DistortionBlurRemapMax: 1 + - _DistortionBlurRemapMin: 0 + - _DistortionBlurScale: 1 + - _DistortionBlurSrcBlend: 1 + - _DistortionDepthTest: 1 + - _DistortionDstBlend: 1 + - _DistortionEnable: 0 + - _DistortionScale: 1 + - _DistortionSrcBlend: 1 + - _DistortionVectorBias: -1 + - _DistortionVectorScale: 2 + - _DoubleSidedEnable: 0 + - _DoubleSidedNormalMode: 1 + - _DstBlend: 0 + - _EmissiveColorMode: 1 + - _EmissiveExposureWeight: 1 + - _EmissiveIntensity: 1 + - _EmissiveIntensityUnit: 0 + - _EnableBlendModePreserveSpecularLighting: 1 + - _EnableFogOnTransparent: 1 + - _EnableGeometricSpecularAA: 0 + - _EnergyConservingSpecularColor: 1 + - _HeightAmplitude: 0.02 + - _HeightCenter: 0.5 + - _HeightMapParametrization: 0 + - _HeightMax: 1 + - _HeightMin: -1 + - _HeightOffset: 0 + - _HeightPoMAmplitude: 2 + - _HeightTessAmplitude: 2 + - _HeightTessCenter: 0.5 + - _InvTilingScale: 1 + - _Ior: 1.5 + - _IridescenceMask: 1 + - _IridescenceThickness: 1 + - _LinkDetailsWithBase: 1 + - _MaterialID: 1 + - _Metallic: 1 + - _NormalMapSpace: 0 + - _NormalScale: 1 + - _OpaqueCullMode: 2 + - _PPDLodThreshold: 5 + - _PPDMaxSamples: 15 + - _PPDMinSamples: 5 + - _PPDPrimitiveLength: 1 + - _PPDPrimitiveWidth: 1 + - _RayTracing: 0 + - _ReceivesSSR: 1 + - _ReceivesSSRTransparent: 0 + - _RefractionModel: 0 + - _SSRefractionProjectionModel: 0 + - _Smoothness: 1 + - _SmoothnessRemapMax: 1 + - _SmoothnessRemapMin: 0 + - _SpecularAAScreenSpaceVariance: 0.1 + - _SpecularAAThreshold: 0.2 + - _SpecularOcclusionMode: 1 + - _SrcBlend: 1 + - _StencilRef: 0 + - _StencilRefDepth: 8 + - _StencilRefDistortionVec: 4 + - _StencilRefGBuffer: 10 + - _StencilRefMV: 40 + - _StencilWriteMask: 6 + - _StencilWriteMaskDepth: 8 + - _StencilWriteMaskDistortionVec: 4 + - _StencilWriteMaskGBuffer: 14 + - _StencilWriteMaskMV: 40 + - _SubsurfaceMask: 1 + - _SupportDecals: 1 + - _SurfaceType: 0 + - _TexWorldScale: 1 + - _TexWorldScaleEmissive: 1 + - _Thickness: 1 + - _TransmissionEnable: 1 + - _TransparentBackfaceEnable: 0 + - _TransparentCullMode: 2 + - _TransparentDepthPostpassEnable: 0 + - _TransparentDepthPrepassEnable: 0 + - _TransparentSortPriority: 0 + - _TransparentWritingMotionVec: 0 + - _TransparentZWrite: 0 + - _UVBase: 0 + - _UVDetail: 0 + - _UVEmissive: 0 + - _UseEmissiveIntensity: 0 + - _UseShadowThreshold: 0 + - _ZTestDepthEqualForOpaque: 3 + - _ZTestGBuffer: 4 + - _ZTestModeDistortion: 4 + - _ZTestTransparent: 4 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0} + - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissiveColorLDR: {r: 0, g: 0, b: 0, a: 1} + - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0} + - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0} + - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1} + - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0} + - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0} + - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0} + m_BuildTextureStacks: [] +--- !u!114 &7154014206143462062 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 5 diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Common/Materials/M_MirrorLit.mat.meta b/TestProjects/HDRP_DXR_Tests/Assets/Common/Materials/M_MirrorLit.mat.meta new file mode 100644 index 00000000000..8621edced0f --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Common/Materials/M_MirrorLit.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e990975b71c471b4d96bc844e9adb2e7 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Common/Materials/m_DiffuseGrayLit.mat b/TestProjects/HDRP_DXR_Tests/Assets/Common/Materials/m_DiffuseGrayLit.mat new file mode 100644 index 00000000000..8c4125d2376 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Common/Materials/m_DiffuseGrayLit.mat @@ -0,0 +1,266 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-3136343001294524259 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 5 +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_DiffuseGrayLit + m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3} + m_ShaderKeywords: _DISABLE_SSR_TRANSPARENT _NORMALMAP_TANGENT_SPACE + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: + - DistortionVectors + - MOTIONVECTORS + - TransparentDepthPrepass + - TransparentDepthPostpass + - TransparentBackface + - RayTracingPrepass + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnisotropyMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BentNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BentNormalMapOS: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _CoatMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DistortionVectorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissiveColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HeightMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _IridescenceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _IridescenceThicknessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMapOS: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SubsurfaceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TangentMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TangentMapOS: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ThicknessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TransmittanceColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _AORemapMax: 1 + - _AORemapMin: 0 + - _ATDistance: 1 + - _AddPrecomputedVelocity: 0 + - _AlbedoAffectEmissive: 0 + - _AlphaCutoff: 0.5 + - _AlphaCutoffEnable: 0 + - _AlphaCutoffPostpass: 0.5 + - _AlphaCutoffPrepass: 0.5 + - _AlphaCutoffShadow: 0.5 + - _AlphaDstBlend: 0 + - _AlphaSrcBlend: 1 + - _AlphaToMask: 0 + - _Anisotropy: 0 + - _BlendMode: 0 + - _CoatMask: 0 + - _CullMode: 2 + - _CullModeForward: 2 + - _Cutoff: 0.5 + - _DepthOffsetEnable: 0 + - _DetailAlbedoScale: 1 + - _DetailNormalScale: 1 + - _DetailSmoothnessScale: 1 + - _DiffusionProfile: 0 + - _DiffusionProfileHash: 0 + - _DisplacementLockObjectScale: 1 + - _DisplacementLockTilingScale: 1 + - _DisplacementMode: 0 + - _DistortionBlendMode: 0 + - _DistortionBlurBlendMode: 0 + - _DistortionBlurDstBlend: 1 + - _DistortionBlurRemapMax: 1 + - _DistortionBlurRemapMin: 0 + - _DistortionBlurScale: 1 + - _DistortionBlurSrcBlend: 1 + - _DistortionDepthTest: 1 + - _DistortionDstBlend: 1 + - _DistortionEnable: 0 + - _DistortionScale: 1 + - _DistortionSrcBlend: 1 + - _DistortionVectorBias: -1 + - _DistortionVectorScale: 2 + - _DoubleSidedEnable: 0 + - _DoubleSidedNormalMode: 1 + - _DstBlend: 0 + - _EmissiveColorMode: 1 + - _EmissiveExposureWeight: 1 + - _EmissiveIntensity: 1 + - _EmissiveIntensityUnit: 0 + - _EnableBlendModePreserveSpecularLighting: 1 + - _EnableFogOnTransparent: 1 + - _EnableGeometricSpecularAA: 0 + - _EnergyConservingSpecularColor: 1 + - _HeightAmplitude: 0.02 + - _HeightCenter: 0.5 + - _HeightMapParametrization: 0 + - _HeightMax: 1 + - _HeightMin: -1 + - _HeightOffset: 0 + - _HeightPoMAmplitude: 2 + - _HeightTessAmplitude: 2 + - _HeightTessCenter: 0.5 + - _InvTilingScale: 1 + - _Ior: 1.5 + - _IridescenceMask: 1 + - _IridescenceThickness: 1 + - _LinkDetailsWithBase: 1 + - _MaterialID: 1 + - _Metallic: 0 + - _NormalMapSpace: 0 + - _NormalScale: 1 + - _OpaqueCullMode: 2 + - _PPDLodThreshold: 5 + - _PPDMaxSamples: 15 + - _PPDMinSamples: 5 + - _PPDPrimitiveLength: 1 + - _PPDPrimitiveWidth: 1 + - _RayTracing: 0 + - _ReceivesSSR: 1 + - _ReceivesSSRTransparent: 0 + - _RefractionModel: 0 + - _SSRefractionProjectionModel: 0 + - _Smoothness: 0 + - _SmoothnessRemapMax: 1 + - _SmoothnessRemapMin: 0 + - _SpecularAAScreenSpaceVariance: 0.1 + - _SpecularAAThreshold: 0.2 + - _SpecularOcclusionMode: 1 + - _SrcBlend: 1 + - _StencilRef: 0 + - _StencilRefDepth: 8 + - _StencilRefDistortionVec: 4 + - _StencilRefGBuffer: 10 + - _StencilRefMV: 40 + - _StencilWriteMask: 6 + - _StencilWriteMaskDepth: 8 + - _StencilWriteMaskDistortionVec: 4 + - _StencilWriteMaskGBuffer: 14 + - _StencilWriteMaskMV: 40 + - _SubsurfaceMask: 1 + - _SupportDecals: 1 + - _SurfaceType: 0 + - _TexWorldScale: 1 + - _TexWorldScaleEmissive: 1 + - _Thickness: 1 + - _TransmissionEnable: 1 + - _TransparentBackfaceEnable: 0 + - _TransparentCullMode: 2 + - _TransparentDepthPostpassEnable: 0 + - _TransparentDepthPrepassEnable: 0 + - _TransparentSortPriority: 0 + - _TransparentWritingMotionVec: 0 + - _TransparentZWrite: 0 + - _UVBase: 0 + - _UVDetail: 0 + - _UVEmissive: 0 + - _UseEmissiveIntensity: 0 + - _UseShadowThreshold: 0 + - _ZTestDepthEqualForOpaque: 3 + - _ZTestGBuffer: 4 + - _ZTestModeDistortion: 4 + - _ZTestTransparent: 4 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0} + - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissiveColorLDR: {r: 0, g: 0, b: 0, a: 1} + - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0} + - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0} + - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1} + - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0} + - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0} + - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0} + m_BuildTextureStacks: [] diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Common/Materials/m_DiffuseGrayLit.mat.meta b/TestProjects/HDRP_DXR_Tests/Assets/Common/Materials/m_DiffuseGrayLit.mat.meta new file mode 100644 index 00000000000..351bc31abd4 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Common/Materials/m_DiffuseGrayLit.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 4af3c96d3a95dd14cb73c2270380110f +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Common/Materials/m_DiffuseRedLit.mat b/TestProjects/HDRP_DXR_Tests/Assets/Common/Materials/m_DiffuseRedLit.mat new file mode 100644 index 00000000000..e3eb00362f1 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Common/Materials/m_DiffuseRedLit.mat @@ -0,0 +1,266 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-3136343001294524259 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 5 +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: m_DiffuseRedLit + m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3} + m_ShaderKeywords: _DISABLE_SSR_TRANSPARENT _NORMALMAP_TANGENT_SPACE + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: + - DistortionVectors + - MOTIONVECTORS + - TransparentDepthPrepass + - TransparentDepthPostpass + - TransparentBackface + - RayTracingPrepass + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnisotropyMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BentNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BentNormalMapOS: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _CoatMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DistortionVectorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissiveColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HeightMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _IridescenceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _IridescenceThicknessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMapOS: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SubsurfaceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TangentMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TangentMapOS: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ThicknessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TransmittanceColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _AORemapMax: 1 + - _AORemapMin: 0 + - _ATDistance: 1 + - _AddPrecomputedVelocity: 0 + - _AlbedoAffectEmissive: 0 + - _AlphaCutoff: 0.5 + - _AlphaCutoffEnable: 0 + - _AlphaCutoffPostpass: 0.5 + - _AlphaCutoffPrepass: 0.5 + - _AlphaCutoffShadow: 0.5 + - _AlphaDstBlend: 0 + - _AlphaSrcBlend: 1 + - _AlphaToMask: 0 + - _Anisotropy: 0 + - _BlendMode: 0 + - _CoatMask: 0 + - _CullMode: 2 + - _CullModeForward: 2 + - _Cutoff: 0.5 + - _DepthOffsetEnable: 0 + - _DetailAlbedoScale: 1 + - _DetailNormalScale: 1 + - _DetailSmoothnessScale: 1 + - _DiffusionProfile: 0 + - _DiffusionProfileHash: 0 + - _DisplacementLockObjectScale: 1 + - _DisplacementLockTilingScale: 1 + - _DisplacementMode: 0 + - _DistortionBlendMode: 0 + - _DistortionBlurBlendMode: 0 + - _DistortionBlurDstBlend: 1 + - _DistortionBlurRemapMax: 1 + - _DistortionBlurRemapMin: 0 + - _DistortionBlurScale: 1 + - _DistortionBlurSrcBlend: 1 + - _DistortionDepthTest: 1 + - _DistortionDstBlend: 1 + - _DistortionEnable: 0 + - _DistortionScale: 1 + - _DistortionSrcBlend: 1 + - _DistortionVectorBias: -1 + - _DistortionVectorScale: 2 + - _DoubleSidedEnable: 0 + - _DoubleSidedNormalMode: 1 + - _DstBlend: 0 + - _EmissiveColorMode: 1 + - _EmissiveExposureWeight: 1 + - _EmissiveIntensity: 1 + - _EmissiveIntensityUnit: 0 + - _EnableBlendModePreserveSpecularLighting: 1 + - _EnableFogOnTransparent: 1 + - _EnableGeometricSpecularAA: 0 + - _EnergyConservingSpecularColor: 1 + - _HeightAmplitude: 0.02 + - _HeightCenter: 0.5 + - _HeightMapParametrization: 0 + - _HeightMax: 1 + - _HeightMin: -1 + - _HeightOffset: 0 + - _HeightPoMAmplitude: 2 + - _HeightTessAmplitude: 2 + - _HeightTessCenter: 0.5 + - _InvTilingScale: 1 + - _Ior: 1.5 + - _IridescenceMask: 1 + - _IridescenceThickness: 1 + - _LinkDetailsWithBase: 1 + - _MaterialID: 1 + - _Metallic: 0 + - _NormalMapSpace: 0 + - _NormalScale: 1 + - _OpaqueCullMode: 2 + - _PPDLodThreshold: 5 + - _PPDMaxSamples: 15 + - _PPDMinSamples: 5 + - _PPDPrimitiveLength: 1 + - _PPDPrimitiveWidth: 1 + - _RayTracing: 0 + - _ReceivesSSR: 1 + - _ReceivesSSRTransparent: 0 + - _RefractionModel: 0 + - _SSRefractionProjectionModel: 0 + - _Smoothness: 0 + - _SmoothnessRemapMax: 1 + - _SmoothnessRemapMin: 0 + - _SpecularAAScreenSpaceVariance: 0.1 + - _SpecularAAThreshold: 0.2 + - _SpecularOcclusionMode: 1 + - _SrcBlend: 1 + - _StencilRef: 0 + - _StencilRefDepth: 8 + - _StencilRefDistortionVec: 4 + - _StencilRefGBuffer: 10 + - _StencilRefMV: 40 + - _StencilWriteMask: 6 + - _StencilWriteMaskDepth: 8 + - _StencilWriteMaskDistortionVec: 4 + - _StencilWriteMaskGBuffer: 14 + - _StencilWriteMaskMV: 40 + - _SubsurfaceMask: 1 + - _SupportDecals: 1 + - _SurfaceType: 0 + - _TexWorldScale: 1 + - _TexWorldScaleEmissive: 1 + - _Thickness: 1 + - _TransmissionEnable: 1 + - _TransparentBackfaceEnable: 0 + - _TransparentCullMode: 2 + - _TransparentDepthPostpassEnable: 0 + - _TransparentDepthPrepassEnable: 0 + - _TransparentSortPriority: 0 + - _TransparentWritingMotionVec: 0 + - _TransparentZWrite: 0 + - _UVBase: 0 + - _UVDetail: 0 + - _UVEmissive: 0 + - _UseEmissiveIntensity: 0 + - _UseShadowThreshold: 0 + - _ZTestDepthEqualForOpaque: 3 + - _ZTestGBuffer: 4 + - _ZTestModeDistortion: 4 + - _ZTestTransparent: 4 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 0, b: 0, a: 1} + - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 0, b: 0, a: 1} + - _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0} + - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissiveColorLDR: {r: 0, g: 0, b: 0, a: 1} + - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0} + - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0} + - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1} + - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0} + - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0} + - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0} + m_BuildTextureStacks: [] diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Common/Materials/m_DiffuseRedLit.mat.meta b/TestProjects/HDRP_DXR_Tests/Assets/Common/Materials/m_DiffuseRedLit.mat.meta new file mode 100644 index 00000000000..cd5c7433d04 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Common/Materials/m_DiffuseRedLit.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 53106f03ecc5d5f48b146ad44c66a820 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/106_ReflectionsLightLayers.png b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/106_ReflectionsLightLayers.png new file mode 100644 index 00000000000..06843bec343 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/106_ReflectionsLightLayers.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:314ee1080bf78e9ab8e02d5aa0bc1eb25f35f7b9c4a1bf1abf81ff9a8611976f +size 46121 diff --git a/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/106_ReflectionsLightLayers.png.meta b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/106_ReflectionsLightLayers.png.meta new file mode 100644 index 00000000000..c8c8c6f8ebb --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/106_ReflectionsLightLayers.png.meta @@ -0,0 +1,96 @@ +fileFormatVersion: 2 +guid: ba7df45c1a6a61142a483ababc78d894 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 1 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/106_ReflectionsLightLayers.unity b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/106_ReflectionsLightLayers.unity new file mode 100644 index 00000000000..93260084e92 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/106_ReflectionsLightLayers.unity @@ -0,0 +1,907 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +OcclusionCullingSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 9 + m_Fog: 0 + m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_FogMode: 3 + m_FogDensity: 0.01 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} + m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} + m_AmbientIntensity: 1 + m_AmbientMode: 0 + m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} + m_SkyboxMaterial: {fileID: 0} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} + m_IndirectSpecularColor: {r: 0.38851574, g: 0.40563673, b: 0.41688982, a: 1} + m_UseRadianceAmbientProbe: 0 +--- !u!157 &3 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 12 + m_GIWorkflowMode: 1 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 0 + m_LightmapEditorSettings: + serializedVersion: 12 + m_Resolution: 2 + m_BakeResolution: 40 + m_AtlasSize: 1024 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAmbientOcclusion: 0 + m_Padding: 2 + m_LightmapParameters: {fileID: 0} + m_LightmapsBakeMode: 1 + m_TextureCompression: 1 + m_FinalGather: 0 + m_FinalGatherFiltering: 1 + m_FinalGatherRayCount: 256 + m_ReflectionCompression: 2 + m_MixedBakeMode: 2 + m_BakeBackend: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 512 + m_PVRBounces: 2 + m_PVREnvironmentSampleCount: 256 + m_PVREnvironmentReferencePointCount: 2048 + m_PVRFilteringMode: 1 + m_PVRDenoiserTypeDirect: 1 + m_PVRDenoiserTypeIndirect: 1 + m_PVRDenoiserTypeAO: 1 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVREnvironmentMIS: 1 + m_PVRCulling: 1 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 + m_LightingDataAsset: {fileID: 0} + m_LightingSettings: {fileID: 0} +--- !u!196 &4 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 2 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + accuratePlacement: 0 + maxJobWorkers: 0 + preserveTilesOutsideBounds: 0 + debug: + m_Flags: 0 + m_NavMeshData: {fileID: 0} +--- !u!1001 &494574472 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 6117102520564098274, guid: 0c9fcf2263b163643b5bc77eddcf9135, + type: 3} + propertyPath: m_Name + value: RayTracingFrameIndexDisplay + objectReference: {fileID: 0} + - target: {fileID: 6117102520564098278, guid: 0c9fcf2263b163643b5bc77eddcf9135, + type: 3} + propertyPath: m_LocalPosition.x + value: -3.5 + objectReference: {fileID: 0} + - target: {fileID: 6117102520564098278, guid: 0c9fcf2263b163643b5bc77eddcf9135, + type: 3} + propertyPath: m_LocalPosition.y + value: 3.5 + objectReference: {fileID: 0} + - target: {fileID: 6117102520564098278, guid: 0c9fcf2263b163643b5bc77eddcf9135, + type: 3} + propertyPath: m_LocalPosition.z + value: -0.75 + objectReference: {fileID: 0} + - target: {fileID: 6117102520564098278, guid: 0c9fcf2263b163643b5bc77eddcf9135, + type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6117102520564098278, guid: 0c9fcf2263b163643b5bc77eddcf9135, + type: 3} + propertyPath: m_LocalRotation.y + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: 6117102520564098278, guid: 0c9fcf2263b163643b5bc77eddcf9135, + type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6117102520564098278, guid: 0c9fcf2263b163643b5bc77eddcf9135, + type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: 6117102520564098278, guid: 0c9fcf2263b163643b5bc77eddcf9135, + type: 3} + propertyPath: m_RootOrder + value: 3 + objectReference: {fileID: 0} + - target: {fileID: 6117102520564098278, guid: 0c9fcf2263b163643b5bc77eddcf9135, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6117102520564098278, guid: 0c9fcf2263b163643b5bc77eddcf9135, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 90 + objectReference: {fileID: 0} + - target: {fileID: 6117102520564098278, guid: 0c9fcf2263b163643b5bc77eddcf9135, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6117102520564098278, guid: 0c9fcf2263b163643b5bc77eddcf9135, + type: 3} + propertyPath: m_LocalScale.x + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 6117102520564098278, guid: 0c9fcf2263b163643b5bc77eddcf9135, + type: 3} + propertyPath: m_LocalScale.y + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 6117102520564098278, guid: 0c9fcf2263b163643b5bc77eddcf9135, + type: 3} + propertyPath: m_LocalScale.z + value: 0.5 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 0c9fcf2263b163643b5bc77eddcf9135, type: 3} +--- !u!1001 &846620933 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 1132393308280272, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_Name + value: HDRP_Test_Camera + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalPosition.x + value: -5 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalPosition.y + value: 3 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalRotation.y + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_RootOrder + value: 2 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 90 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 20109210616973140, guid: c07ace9ab142ca9469fa377877c2f1e7, + type: 3} + propertyPath: near clip plane + value: 0.19 + objectReference: {fileID: 0} + - target: {fileID: 114777190906822814, guid: c07ace9ab142ca9469fa377877c2f1e7, + type: 3} + propertyPath: m_Version + value: 7 + objectReference: {fileID: 0} + - target: {fileID: 114777190906822814, guid: c07ace9ab142ca9469fa377877c2f1e7, + type: 3} + propertyPath: m_RenderingPathCustomFrameSettings.bitDatas.data1 + value: 70005818916701 + objectReference: {fileID: 0} + - target: {fileID: 114777190906822814, guid: c07ace9ab142ca9469fa377877c2f1e7, + type: 3} + propertyPath: backgroundColorHDR.r + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 114777190906822814, guid: c07ace9ab142ca9469fa377877c2f1e7, + type: 3} + propertyPath: backgroundColorHDR.g + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 114777190906822814, guid: c07ace9ab142ca9469fa377877c2f1e7, + type: 3} + propertyPath: backgroundColorHDR.b + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 114995348509370400, guid: c07ace9ab142ca9469fa377877c2f1e7, + type: 3} + propertyPath: renderPipelineAsset + value: + objectReference: {fileID: 11400000, guid: f8d34513532be8d418e4906eceade32b, + type: 2} + - target: {fileID: 114995348509370400, guid: c07ace9ab142ca9469fa377877c2f1e7, + type: 3} + propertyPath: checkMemoryAllocation + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 114995348509370400, guid: c07ace9ab142ca9469fa377877c2f1e7, + type: 3} + propertyPath: ImageComparisonSettings.TargetHeight + value: 480 + objectReference: {fileID: 0} + - target: {fileID: 114995348509370400, guid: c07ace9ab142ca9469fa377877c2f1e7, + type: 3} + propertyPath: waitFrames + value: 5 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} +--- !u!1 &930401665 +GameObject: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 930401667} + - component: {fileID: 930401666} + m_Layer: 0 + m_Name: StaticLightingSky + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &930401666 +MonoBehaviour: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 930401665} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 441482e8936e35048a1dffac814e3ef8, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Profile: {fileID: 11400000, guid: 919acda9bae911e4fac8930ea8b43b73, type: 2} + m_StaticLightingSkyUniqueID: 1 +--- !u!4 &930401667 +Transform: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 930401665} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &932985350 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 932985352} + - component: {fileID: 932985351} + m_Layer: 0 + m_Name: Volume + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &932985351 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 932985350} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 172515602e62fb746b5d573b38a5fe58, type: 3} + m_Name: + m_EditorClassIdentifier: + isGlobal: 1 + priority: 0 + blendDistance: 0 + weight: 1 + sharedProfile: {fileID: 11400000, guid: 55cf7c3cb8677c04c8708a628d9abc28, type: 2} +--- !u!4 &932985352 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 932985350} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1126217840 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1126217844} + - component: {fileID: 1126217843} + - component: {fileID: 1126217842} + - component: {fileID: 1126217841} + m_Layer: 0 + m_Name: Plane (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!64 &1126217841 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1126217840} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1126217842 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1126217840} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e990975b71c471b4d96bc844e9adb2e7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1126217843 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1126217840} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &1126217844 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1126217840} + m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: 5, y: 2.5, z: 0} + m_LocalScale: {x: 1, y: 1, z: 0.5} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 90} +--- !u!1 &1509071284 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1509071288} + - component: {fileID: 1509071287} + - component: {fileID: 1509071286} + - component: {fileID: 1509071285} + m_Layer: 0 + m_Name: Plane + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!64 &1509071285 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1509071284} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1509071286 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1509071284} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 2 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 4af3c96d3a95dd14cb73c2270380110f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1509071287 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1509071284} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &1509071288 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1509071284} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1842711933 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1842711937} + - component: {fileID: 1842711936} + - component: {fileID: 1842711935} + - component: {fileID: 1842711934} + m_Layer: 0 + m_Name: Cube + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!65 &1842711934 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1842711933} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1842711935 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1842711933} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 53106f03ecc5d5f48b146ad44c66a820, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1842711936 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1842711933} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &1842711937 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1842711933} + m_LocalRotation: {x: 0, y: 0, z: -0.27362344, w: 0.96183693} + m_LocalPosition: {x: 0, y: 1, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -31.76} +--- !u!1 &1980543790 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1980543793} + - component: {fileID: 1980543792} + - component: {fileID: 1980543791} + m_Layer: 0 + m_Name: Spot Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1980543791 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1980543790} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 11 + m_ObsoleteShadowResolutionTier: 1 + m_ObsoleteUseShadowQualitySettings: 0 + m_ObsoleteCustomShadowResolution: 512 + m_ObsoleteContactShadows: 0 + m_PointlightHDType: 0 + m_SpotLightShape: 0 + m_AreaLightShape: 0 + m_Intensity: 5000 + m_EnableSpotReflector: 0 + m_LuxAtDistance: 1 + m_InnerSpotPercent: 0 + m_SpotIESCutoffPercent: 100 + m_LightDimmer: 1 + m_VolumetricDimmer: 1 + m_LightUnit: 0 + m_FadeDistance: 10000 + m_AffectDiffuse: 1 + m_AffectSpecular: 1 + m_NonLightmappedOnly: 0 + m_ShapeWidth: 0.5 + m_ShapeHeight: 0.5 + m_AspectRatio: 1 + m_ShapeRadius: 0.025 + m_SoftnessScale: 1 + m_UseCustomSpotLightShadowCone: 0 + m_CustomSpotLightShadowCone: 30 + m_MaxSmoothness: 0.99 + m_ApplyRangeAttenuation: 1 + m_DisplayAreaLightEmissiveMesh: 0 + m_AreaLightCookie: {fileID: 0} + m_IESPoint: {fileID: 0} + m_IESSpot: {fileID: 0} + m_AreaLightShadowCone: 120 + m_UseScreenSpaceShadows: 0 + m_InteractsWithSky: 1 + m_AngularDiameter: 0.5 + m_FlareSize: 2 + m_FlareTint: {r: 1, g: 1, b: 1, a: 1} + m_FlareFalloff: 4 + m_SurfaceTexture: {fileID: 0} + m_SurfaceTint: {r: 1, g: 1, b: 1, a: 1} + m_Distance: 1.5e+11 + m_UseRayTracedShadows: 0 + m_NumRayTracingSamples: 4 + m_FilterTracedShadow: 1 + m_FilterSizeTraced: 16 + m_SunLightConeAngle: 0.5 + m_LightShadowRadius: 0.5 + m_SemiTransparentShadow: 0 + m_ColorShadow: 1 + m_DistanceBasedFiltering: 0 + m_EvsmExponent: 15 + m_EvsmLightLeakBias: 0 + m_EvsmVarianceBias: 0.00001 + m_EvsmBlurPasses: 0 + m_LightlayersMask: 2 + m_LinkShadowLayers: 1 + m_ShadowNearPlane: 0.1 + m_BlockerSampleCount: 24 + m_FilterSampleCount: 16 + m_MinFilterSize: 0.1 + m_KernelSize: 5 + m_LightAngle: 1 + m_MaxDepthBias: 0.001 + m_ShadowResolution: + m_Override: 512 + m_UseOverride: 1 + m_Level: 0 + m_ShadowDimmer: 1 + m_VolumetricShadowDimmer: 1 + m_ShadowFadeDistance: 10000 + m_UseContactShadow: + m_Override: 0 + m_UseOverride: 1 + m_Level: 0 + m_RayTracedContactShadow: 0 + m_ShadowTint: {r: 0, g: 0, b: 0, a: 1} + m_PenumbraTint: 0 + m_NormalBias: 0.75 + m_SlopeBias: 0.5 + m_ShadowUpdateMode: 0 + m_BarnDoorAngle: 90 + m_BarnDoorLength: 0.05 + m_preserveCachedShadow: 0 + m_ShadowCascadeRatios: + - 0.05 + - 0.2 + - 0.3 + m_ShadowCascadeBorders: + - 0.2 + - 0.2 + - 0.2 + - 0.2 + m_ShadowAlgorithm: 0 + m_ShadowVariant: 0 + m_ShadowPrecision: 0 + useOldInspector: 0 + useVolumetric: 1 + featuresFoldout: 1 + showAdditionalSettings: 1 + m_AreaLightEmissiveMeshShadowCastingMode: 0 + m_AreaLightEmissiveMeshMotionVectorGenerationMode: 0 + m_AreaLightEmissiveMeshLayer: -1 +--- !u!108 &1980543792 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1980543790} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 0 + m_Shape: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 397.88736 + m_Range: 21.550179 + m_SpotAngle: 71.030846 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 1 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 2 + m_Lightmapping: 4 + m_LightShadowCasterMode: 2 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &1980543793 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1980543790} + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0, y: 4, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/106_ReflectionsLightLayers.unity.meta b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/106_ReflectionsLightLayers.unity.meta new file mode 100644 index 00000000000..32bca7792e5 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/106_ReflectionsLightLayers.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 57186bcf0a3a330439ad510b4393eb73 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/RayTracedReflectionsData/ReflectionLightLayerVolume.asset b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/RayTracedReflectionsData/ReflectionLightLayerVolume.asset new file mode 100644 index 00000000000..867549555d0 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/RayTracedReflectionsData/ReflectionLightLayerVolume.asset @@ -0,0 +1,109 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-5145194516736845890 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 384c4d03a551c44448145f4093304119, type: 3} + m_Name: ScreenSpaceReflection + m_EditorClassIdentifier: + active: 1 + m_AdvancedMode: 0 + quality: + m_OverrideState: 1 + m_Value: 2 + enabled: + m_OverrideState: 1 + m_Value: 1 + rayTracing: + m_OverrideState: 1 + m_Value: 1 + reflectSky: + m_OverrideState: 0 + m_Value: 1 + depthBufferThickness: + m_OverrideState: 0 + m_Value: 0.01 + min: 0 + max: 1 + screenFadeDistance: + m_OverrideState: 0 + m_Value: 0.1 + min: 0 + max: 1 + layerMask: + m_OverrideState: 0 + m_Value: + serializedVersion: 2 + m_Bits: 4294967295 + mode: + m_OverrideState: 1 + m_Value: 1 + sampleCount: + m_OverrideState: 0 + m_Value: 1 + min: 1 + max: 32 + bounceCount: + m_OverrideState: 0 + m_Value: 1 + min: 1 + max: 31 + m_MinSmoothness: + m_OverrideState: 0 + m_Value: 0.9 + min: 0 + max: 1 + m_SmoothnessFadeStart: + m_OverrideState: 0 + m_Value: 0.9 + min: 0 + max: 1 + m_RayMaxIterations: + m_OverrideState: 0 + m_Value: 32 + m_RayLength: + m_OverrideState: 0 + m_Value: 50 + min: 0 + max: 50 + m_ClampValue: + m_OverrideState: 0 + m_Value: 1 + min: 0.001 + max: 10 + m_UpscaleRadius: + m_OverrideState: 0 + m_Value: 2 + min: 2 + max: 6 + m_FullResolution: + m_OverrideState: 0 + m_Value: 0 + m_Denoise: + m_OverrideState: 0 + m_Value: 1 + m_DenoiserRadius: + m_OverrideState: 0 + m_Value: 8 + min: 1 + max: 32 +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3} + m_Name: ReflectionLightLayerVolume + m_EditorClassIdentifier: + components: + - {fileID: -5145194516736845890} diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/RayTracedReflectionsData/ReflectionLightLayerVolume.asset.meta b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/RayTracedReflectionsData/ReflectionLightLayerVolume.asset.meta new file mode 100644 index 00000000000..d58db246dec --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/RayTracedReflectionsData/ReflectionLightLayerVolume.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 55cf7c3cb8677c04c8708a628d9abc28 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/ProjectSettings/EditorBuildSettings.asset b/TestProjects/HDRP_DXR_Tests/ProjectSettings/EditorBuildSettings.asset index 7d81e467de4..6fd8d8ea399 100644 --- a/TestProjects/HDRP_DXR_Tests/ProjectSettings/EditorBuildSettings.asset +++ b/TestProjects/HDRP_DXR_Tests/ProjectSettings/EditorBuildSettings.asset @@ -23,6 +23,9 @@ EditorBuildSettings: - enabled: 1 path: Assets/Scenes/105_ReflectionsDenoised2.unity guid: a2f4b7b418d52794aa591bc7a751de61 + - enabled: 1 + path: Assets/Scenes/106_ReflectionsLightLayers.unity + guid: 57186bcf0a3a330439ad510b4393eb73 - enabled: 1 path: Assets/Scenes/201_LargeAmbientOcclusion.unity guid: 41a04a0db6c8e4e4eb54296e4521c3e5 diff --git a/com.unity.render-pipelines.high-definition/CHANGELOG.md b/com.unity.render-pipelines.high-definition/CHANGELOG.md index 6ccbb2aeafb..8fc857d9d3b 100644 --- a/com.unity.render-pipelines.high-definition/CHANGELOG.md +++ b/com.unity.render-pipelines.high-definition/CHANGELOG.md @@ -699,6 +699,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0. - Force to rebake probe with missing baked texture. (1253367) - Fix supported Mac platform detection to handle new major version (11.0) properly - Fixed typo in the Render Pipeline Wizard under HDRP+VR +- Fixed fallback for ray tracing and light layers (1258837). ### Changed - Improve MIP selection for decals on Transparents diff --git a/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/Raytracing/Shaders/Deferred/RaytracingDeferred.compute b/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/Raytracing/Shaders/Deferred/RaytracingDeferred.compute index 9e77ffee38b..ecac8b74e00 100644 --- a/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/Raytracing/Shaders/Deferred/RaytracingDeferred.compute +++ b/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/Raytracing/Shaders/Deferred/RaytracingDeferred.compute @@ -88,6 +88,8 @@ void RAYTRACING_DEFERRED(uint3 dispatchThreadId : SV_DispatchThreadID, uint2 gro ZERO_INITIALIZE(BuiltinData, builtinData); uint featureFlags = UINT_MAX; DecodeFromGBuffer(currentCoord, featureFlags, bsdfData, builtinData); + // We do not support light layers for the performance mode, so we override what was read from the file. + builtinData.renderingLayers = DEFAULT_LIGHT_LAYERS; PreLightData preLightData = GetPreLightData(V, posInput, bsdfData);