diff --git a/com.unity.render-pipelines.core/Runtime/Textures/RTHandleSystem.cs b/com.unity.render-pipelines.core/Runtime/Textures/RTHandleSystem.cs index 52fc284e6ed..8a764aa9ad9 100644 --- a/com.unity.render-pipelines.core/Runtime/Textures/RTHandleSystem.cs +++ b/com.unity.render-pipelines.core/Runtime/Textures/RTHandleSystem.cs @@ -185,7 +185,7 @@ public void SetReferenceSize(int width, int height, MSAASamples msaaSamples, boo lastFrameMaxSize = new Vector2(GetMaxWidth(), GetMaxHeight()); } - if (DynamicResolutionHandler.instance.HardwareDynamicResIsEnabled()) + if (DynamicResolutionHandler.instance.HardwareDynamicResIsEnabled() && m_HardwareDynamicResRequested) { m_RTHandleProperties.rtHandleScale = new Vector4(1.0f, 1.0f, 1.0f, 1.0f); } diff --git a/com.unity.render-pipelines.high-definition/CHANGELOG.md b/com.unity.render-pipelines.high-definition/CHANGELOG.md index b90c78e2dd2..e8457755b8d 100644 --- a/com.unity.render-pipelines.high-definition/CHANGELOG.md +++ b/com.unity.render-pipelines.high-definition/CHANGELOG.md @@ -9,6 +9,12 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0. Version Updated The version number for this package has increased due to a version update of a related graphics package. +### Fixed + +- Fixed TAA issue and hardware dynamic resolution. + + + ## [8.2.0] - 2020-07-08 ### Added