From b52dd1f684fa959f2897f45de56e885e5cd56510 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Fr=C3=A9d=C3=A9ric=20Vauchelles?= Date: Thu, 17 Sep 2020 09:39:04 +0200 Subject: [PATCH] Close popup window when focus is lost (case 1258571) --- com.unity.render-pipelines.core/Editor/FilterWindow.cs | 2 ++ com.unity.render-pipelines.high-definition/CHANGELOG.md | 1 + 2 files changed, 3 insertions(+) diff --git a/com.unity.render-pipelines.core/Editor/FilterWindow.cs b/com.unity.render-pipelines.core/Editor/FilterWindow.cs index 44f06c95e32..acce42fe2bc 100644 --- a/com.unity.render-pipelines.core/Editor/FilterWindow.cs +++ b/com.unity.render-pipelines.core/Editor/FilterWindow.cs @@ -232,6 +232,8 @@ void OnDisable() s_FilterWindow = null; } + void OnLostFocus() => Close(); + internal static bool ValidateAddComponentMenuItem() { return true; diff --git a/com.unity.render-pipelines.high-definition/CHANGELOG.md b/com.unity.render-pipelines.high-definition/CHANGELOG.md index 98deeab0605..1c0361ce620 100644 --- a/com.unity.render-pipelines.high-definition/CHANGELOG.md +++ b/com.unity.render-pipelines.high-definition/CHANGELOG.md @@ -77,6 +77,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0. - Fix for lookdev toggling renderers that are set to non editable or are hidden in the inspector. - Fixed issue with mipmap debug mode not properly resetting full screen mode (and viceversa). - Added unsupported message when using tile debug mode with MSAA. +- Close Add Override popup of Volume Inspector when the popup looses focus (case 1258571) ### Changed - Preparation pass for RTSSShadows to be supported by render graph.