From 58051c403084da3282f8ce6d412b4cc399afece7 Mon Sep 17 00:00:00 2001 From: FrancescoC-Unity Date: Fri, 9 Oct 2020 17:55:27 +0200 Subject: [PATCH 1/2] Fix? --- .../Runtime/RenderPipeline/Raytracing/HDTemporalFilter.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/Raytracing/HDTemporalFilter.cs b/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/Raytracing/HDTemporalFilter.cs index a556bc18564..d07c10ce4fb 100644 --- a/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/Raytracing/HDTemporalFilter.cs +++ b/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/Raytracing/HDTemporalFilter.cs @@ -384,6 +384,7 @@ static void ExecuteTemporalFilterArray(CommandBuffer cmd, TemporalFilterArrayPar cmd.SetComputeTextureParam(tfaParams.temporalFilterCS, tfaParams.temporalAccSingleKernel, HDShaderIDs._DepthTexture, tfaResources.depthStencilBuffer); cmd.SetComputeTextureParam(tfaParams.temporalFilterCS, tfaParams.temporalAccSingleKernel, HDShaderIDs._ValidationBuffer, tfaResources.validationBuffer); cmd.SetComputeTextureParam(tfaParams.temporalFilterCS, tfaParams.temporalAccSingleKernel, HDShaderIDs._VelocityBuffer, tfaResources.velocityBuffer); + cmd.SetComputeTextureParam(tfaParams.temporalFilterCS, tfaParams.temporalAccSingleKernel, HDShaderIDs._CameraMotionVectorsTexture, tfaResources.motionVectorBuffer); // Bind the constant inputs cmd.SetComputeIntParam(tfaParams.temporalFilterCS, HDShaderIDs._DenoisingHistorySlice, tfaParams.sliceIndex); From a06b67a0837c81e92e8c846a3c0961e4b3039c88 Mon Sep 17 00:00:00 2001 From: FrancescoC-Unity Date: Fri, 9 Oct 2020 18:52:32 +0200 Subject: [PATCH 2/2] changelog --- com.unity.render-pipelines.high-definition/CHANGELOG.md | 1 + 1 file changed, 1 insertion(+) diff --git a/com.unity.render-pipelines.high-definition/CHANGELOG.md b/com.unity.render-pipelines.high-definition/CHANGELOG.md index 0c31e014cb6..0cc572eb6ed 100644 --- a/com.unity.render-pipelines.high-definition/CHANGELOG.md +++ b/com.unity.render-pipelines.high-definition/CHANGELOG.md @@ -147,6 +147,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0. - Fixed wrong error message when fixing DXR resources from Wizard. - Fixed compilation error of quad overdraw with double sided materials - Fixed screen corruption on xbox when using TAA and Motion Blur with rendergraph. +- Fixed compilation issue on RT shadow denoising when using rendergraph. ### Changed - Preparation pass for RTSSShadows to be supported by render graph.