From 005cf76e1cb9af14a22793e08d50748d595ac818 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Elvar=20O=CC=88rn=20Unn=C3=BEo=CC=81rsson?= Date: Wed, 22 Apr 2020 16:34:11 +0200 Subject: [PATCH] Fixing change log issue that happened with #197 backport PR --- com.unity.render-pipelines.universal/CHANGELOG.md | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/com.unity.render-pipelines.universal/CHANGELOG.md b/com.unity.render-pipelines.universal/CHANGELOG.md index 33796d6e3e0..83cf0f5b412 100644 --- a/com.unity.render-pipelines.universal/CHANGELOG.md +++ b/com.unity.render-pipelines.universal/CHANGELOG.md @@ -4,11 +4,6 @@ All notable changes to this package will be documented in this file. The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/) and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html). -## [Unreleased] - -### Fixed -- Fixed an issue with shadows not being correctly calculated in some shaders. - ## [8.1.0] - 2020-04-21 ### Added @@ -31,6 +26,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0. - Fixed an issue where errors would appear in the Console when entering Play Mode with a 2D Light selected in the Hierarchy. [Case 1226918](https://issuetracker.unity3d.com/issues/errors-appear-in-the-console-when-global-2d-light-is-selected-in-hierarchy) - Fixed an issue when Linear -> sRGB conversion would not happen on some Android devices. [case 1226208](https://issuetracker.unity3d.com/issues/no-srgb-conversion-on-some-android-devices-when-using-the-universal-render-pipeline) - Fixed invalid implementation of one function in LWRP -> URP backward compatibility support. +- Fixed an issue with shadows not being correctly calculated in some shaders. ## [8.0.1] - 2020-02-25