From 3aee0048daaf6f1a632a7b12df6adb9d82f307f0 Mon Sep 17 00:00:00 2001 From: Anis Benyoub Date: Mon, 26 Oct 2020 19:11:39 +0100 Subject: [PATCH 1/3] - Fixed the object space matrices in shader graph for ray tracing. - Changed the cornea refraction function to take a view dir in object space. --- .../ShaderLibrary/SpaceTransforms.hlsl | 16 ++++++++++++++++ .../CHANGELOG.md | 2 ++ .../Eye/ShaderGraph/Node/CorneaRefraction.cs | 15 +++++++-------- .../Material/Eye/ShaderGraph/Node/IrisOffset.cs | 2 +- .../Templates/SharedCode.template.hlsl | 4 ++++ .../Runtime/Material/Eye/EyeUtils.hlsl | 5 ++--- .../SubsurfaceScattering.hlsl | 5 +++++ 7 files changed, 37 insertions(+), 12 deletions(-) diff --git a/com.unity.render-pipelines.core/ShaderLibrary/SpaceTransforms.hlsl b/com.unity.render-pipelines.core/ShaderLibrary/SpaceTransforms.hlsl index fcf51f82fa9..3c4d47b74d2 100644 --- a/com.unity.render-pipelines.core/ShaderLibrary/SpaceTransforms.hlsl +++ b/com.unity.render-pipelines.core/ShaderLibrary/SpaceTransforms.hlsl @@ -57,12 +57,20 @@ real GetOddNegativeScale() float3 TransformObjectToWorld(float3 positionOS) { + #if defined(SHADER_STAGE_RAY_TRACING) + return mul(ObjectToWorld3x4(), float4(positionOS, 1.0)).xyz; + #else return mul(GetObjectToWorldMatrix(), float4(positionOS, 1.0)).xyz; + #endif } float3 TransformWorldToObject(float3 positionWS) { + #if defined(SHADER_STAGE_RAY_TRACING) + return mul(WorldToObject3x4(), float4(positionWS, 1.0)).xyz; + #else return mul(GetWorldToObjectMatrix(), float4(positionWS, 1.0)).xyz; + #endif } float3 TransformWorldToView(float3 positionWS) @@ -92,7 +100,11 @@ float4 TransformWViewToHClip(float3 positionVS) // Normalize to support uniform scaling float3 TransformObjectToWorldDir(float3 dirOS, bool doNormalize = true) { + #ifndef SHADER_STAGE_RAY_TRACING float3 dirWS = mul((float3x3)GetObjectToWorldMatrix(), dirOS); + #else + float3 dirWS = mul((float3x3)ObjectToWorld3x4(), dirOS); + #endif if (doNormalize) return SafeNormalize(dirWS); @@ -102,7 +114,11 @@ float3 TransformObjectToWorldDir(float3 dirOS, bool doNormalize = true) // Normalize to support uniform scaling float3 TransformWorldToObjectDir(float3 dirWS, bool doNormalize = true) { + #ifndef SHADER_STAGE_RAY_TRACING float3 dirOS = mul((float3x3)GetWorldToObjectMatrix(), dirWS); + #else + float3 dirOS = mul((float3x3)WorldToObject3x4(), dirWS); + #endif if (doNormalize) return normalize(dirOS); diff --git a/com.unity.render-pipelines.high-definition/CHANGELOG.md b/com.unity.render-pipelines.high-definition/CHANGELOG.md index 156a56b2ed5..48b9f685a2c 100644 --- a/com.unity.render-pipelines.high-definition/CHANGELOG.md +++ b/com.unity.render-pipelines.high-definition/CHANGELOG.md @@ -30,6 +30,8 @@ The version number for this package has increased due to a version update of a r - Fixed issues with reordering and hiding graphics compositor layers (cases 1283903, 1285282, 1283886). - Fixed the possibility to have a shader with a pre-refraction render queue and refraction enabled at the same time. - Fixed a migration issue with the rendering queue in ShaderGraph when upgrading to 10.x; +- Fixed the object space matrices in shader graph for ray tracing. +- Changed the cornea refraction function to take a view dir in object space. - Fixed upside down XR occlusion mesh. - Fixed precision issue with the atmospheric fog. - Fixed issue with TAA and no motion vectors. diff --git a/com.unity.render-pipelines.high-definition/Editor/Material/Eye/ShaderGraph/Node/CorneaRefraction.cs b/com.unity.render-pipelines.high-definition/Editor/Material/Eye/ShaderGraph/Node/CorneaRefraction.cs index 07a341b33e7..43a3657f1e3 100644 --- a/com.unity.render-pipelines.high-definition/Editor/Material/Eye/ShaderGraph/Node/CorneaRefraction.cs +++ b/com.unity.render-pipelines.high-definition/Editor/Material/Eye/ShaderGraph/Node/CorneaRefraction.cs @@ -25,21 +25,20 @@ protected override MethodInfo GetFunctionToConvert() static string Unity_CorneaRefraction( [Slot(0, Binding.None, 0, 0, 0, 0)] Vector3 PositionOS, - [Slot(1, Binding.None, 0, 0, 0, 0)] Vector3 CorneaNormalOS, - [Slot(2, Binding.None, 0, 0, 0, 0)] Vector1 CorneaIOR, - [Slot(3, Binding.None, 0, 0, 0, 0)] Vector1 IrisPlaneOffset, - [Slot(4, Binding.None)] out Vector3 RefractedPositionOS) + [Slot(1, Binding.None, 0, 0, 0, 0)] Vector3 ViewDirectionOS, + [Slot(2, Binding.None, 0, 0, 0, 0)] Vector3 CorneaNormalOS, + [Slot(3, Binding.None, 0, 0, 0, 0)] Vector1 CorneaIOR, + [Slot(4, Binding.None, 0, 0, 0, 0)] Vector1 IrisPlaneOffset, + [Slot(5, Binding.None)] out Vector3 RefractedPositionOS) { RefractedPositionOS = Vector3.zero; return @" { - // Compute the refracted - $precision3 viewPositionOS = TransformWorldToObject($precision3(0.0, 0.0, 0.0)); - $precision3 viewDirectionOS = normalize(PositionOS - viewPositionOS); float eta = 1.0 / (CorneaIOR); CorneaNormalOS = normalize(CorneaNormalOS); - $precision3 refractedViewDirectionOS = refract(viewDirectionOS, CorneaNormalOS, eta); + ViewDirectionOS = -normalize(ViewDirectionOS); + $precision3 refractedViewDirectionOS = refract(ViewDirectionOS, CorneaNormalOS, eta); // Find the distance to intersection point float t = -(PositionOS.z + IrisPlaneOffset) / refractedViewDirectionOS.z; diff --git a/com.unity.render-pipelines.high-definition/Editor/Material/Eye/ShaderGraph/Node/IrisOffset.cs b/com.unity.render-pipelines.high-definition/Editor/Material/Eye/ShaderGraph/Node/IrisOffset.cs index 862d06368e4..1fffbacec69 100644 --- a/com.unity.render-pipelines.high-definition/Editor/Material/Eye/ShaderGraph/Node/IrisOffset.cs +++ b/com.unity.render-pipelines.high-definition/Editor/Material/Eye/ShaderGraph/Node/IrisOffset.cs @@ -24,7 +24,7 @@ protected override MethodInfo GetFunctionToConvert() } static string Unity_IrisOffset( - [Slot(0, Binding.None, 0, 0, 0, 0)] Vector3 IrisUV, + [Slot(0, Binding.None, 0, 0, 0, 0)] Vector2 IrisUV, [Slot(1, Binding.None, 0, 0, 0, 0)] Vector2 IrisOffset, [Slot(2, Binding.None)] out Vector2 DisplacedIrisUV) { diff --git a/com.unity.render-pipelines.high-definition/Editor/Material/ShaderGraph/Templates/SharedCode.template.hlsl b/com.unity.render-pipelines.high-definition/Editor/Material/ShaderGraph/Templates/SharedCode.template.hlsl index ef3dfcd18d1..b449a5e862d 100644 --- a/com.unity.render-pipelines.high-definition/Editor/Material/ShaderGraph/Templates/SharedCode.template.hlsl +++ b/com.unity.render-pipelines.high-definition/Editor/Material/ShaderGraph/Templates/SharedCode.template.hlsl @@ -26,7 +26,11 @@ SurfaceDescriptionInputs FragInputsToSurfaceDescriptionInputs(FragInputs input, ZERO_INITIALIZE(SurfaceDescriptionInputs, output); $SurfaceDescriptionInputs.WorldSpaceNormal: output.WorldSpaceNormal = normalize(input.tangentToWorld[2].xyz); + #if defined(SHADER_STAGE_RAY_TRACING) + $SurfaceDescriptionInputs.ObjectSpaceNormal: output.ObjectSpaceNormal = mul(output.WorldSpaceNormal, (float3x3) ObjectToWorld3x4()); + #else $SurfaceDescriptionInputs.ObjectSpaceNormal: output.ObjectSpaceNormal = mul(output.WorldSpaceNormal, (float3x3) UNITY_MATRIX_M); // transposed multiplication by inverse matrix to handle normal scale + #endif $SurfaceDescriptionInputs.ViewSpaceNormal: output.ViewSpaceNormal = mul(output.WorldSpaceNormal, (float3x3) UNITY_MATRIX_I_V); // transposed multiplication by inverse matrix to handle normal scale $SurfaceDescriptionInputs.TangentSpaceNormal: output.TangentSpaceNormal = float3(0.0f, 0.0f, 1.0f); $SurfaceDescriptionInputs.WorldSpaceTangent: output.WorldSpaceTangent = input.tangentToWorld[0].xyz; diff --git a/com.unity.render-pipelines.high-definition/Runtime/Material/Eye/EyeUtils.hlsl b/com.unity.render-pipelines.high-definition/Runtime/Material/Eye/EyeUtils.hlsl index c170e86af53..2a1ffa56816 100644 --- a/com.unity.render-pipelines.high-definition/Runtime/Material/Eye/EyeUtils.hlsl +++ b/com.unity.render-pipelines.high-definition/Runtime/Material/Eye/EyeUtils.hlsl @@ -47,13 +47,12 @@ void CirclePupilAnimation(float2 irusUV, float pupilRadius, float pupilAperture, animatedIrisUV = (animatedIrisUV * 0.5 + float2(0.5, 0.5)); } -void CorneaRefraction(float3 positionOS, float3 corneaNormalOS, float corneaIOR, float irisPlaneOffset, out float3 refractedPositionOS) +void CorneaRefraction(float3 positionOS, float3 viewDirectionOS, float3 corneaNormalOS, float corneaIOR, float irisPlaneOffset, out float3 refractedPositionOS) { // Compute the refracted - float3 viewPositionOS = TransformWorldToObject(float3(0.0, 0.0, 0.0)); - float3 viewDirectionOS = normalize(positionOS - viewPositionOS); float eta = 1.0 / (corneaIOR); corneaNormalOS = normalize(corneaNormalOS); + viewDirectionOS = -normalize(viewDirectionOS); float3 refractedViewDirectionOS = refract(viewDirectionOS, corneaNormalOS, eta); // Find the distance to intersection point diff --git a/com.unity.render-pipelines.high-definition/Runtime/Material/SubsurfaceScattering/SubsurfaceScattering.hlsl b/com.unity.render-pipelines.high-definition/Runtime/Material/SubsurfaceScattering/SubsurfaceScattering.hlsl index b4dca08b2a5..96c149dab9e 100644 --- a/com.unity.render-pipelines.high-definition/Runtime/Material/SubsurfaceScattering/SubsurfaceScattering.hlsl +++ b/com.unity.render-pipelines.high-definition/Runtime/Material/SubsurfaceScattering/SubsurfaceScattering.hlsl @@ -16,6 +16,11 @@ uint GetSubsurfaceScatteringTexturingMode(int diffusionProfile) #if defined(SHADERPASS) && (SHADERPASS == SHADERPASS_SUBSURFACE_SCATTERING) // If the SSS pass is executed, we know we have SSS enabled. bool enableSss = true; + // SSS in HDRP is a screen space effect thus, it is not available for the lighting-based ray tracing passes (RTR, RTGI and RR). Thus we need to disable + // the feature if we are in a ray tracing pass. +#elif defined(SHADERPASS) && ((SHADERPASS == SHADERPASS_RAYTRACING_INDIRECT) || (SHADERPASS == SHADERPASS_RAYTRACING_FORWARD)) + // If the SSS pass is executed, we know we have SSS enabled. + bool enableSss = false; #else bool enableSss = _EnableSubsurfaceScattering != 0; #endif From 04833b066aa05f6220335170f62698646ef37e65 Mon Sep 17 00:00:00 2001 From: Anis Benyoub Date: Mon, 26 Oct 2020 21:47:12 +0100 Subject: [PATCH 2/3] Adding better coverage for the eye shader graph Updating SSS RT material screenshots. --- .../HDRenderPipelineAssetDeferred.asset | 99 +- .../None/901_Materials_HDRP_Variants.png | 4 +- .../None/902_Materials_SG_Variants_Eye.png | 3 + .../902_Materials_SG_Variants_Eye.png.meta | 96 + .../None/902_Materials_SG_Variants_Fabric.png | 4 +- .../None/902_Materials_SG_Variants_Lit.png | 4 +- .../902_Materials_SG_Variants_StackLit.png | 4 +- .../Assets/Samples/High Definition RP.meta | 8 + .../High Definition RP/MaterialSamples.meta | 8 + .../MaterialSamples/Shadergraphs.meta | 8 + .../Shadergraphs/SG_Eye.shadergraph | 8660 +++++++++++++++++ .../Shadergraphs/SG_Eye.shadergraph.meta | 10 + .../Scenes/902_Materials_SG_Variants/Eye.meta | 8 + .../Eye/Global Volume Profile.asset | 35 + .../Eye/Global Volume Profile.asset.meta | 8 + .../Eye/Materials.meta | 8 + .../Eye/Materials/IrisDiffusionProfile.asset | 24 + .../Materials/IrisDiffusionProfile.asset.meta | 8 + .../Eye/Materials/M_DiffuseGround.mat | 279 + .../Eye/Materials/M_DiffuseGround.mat.meta | 8 + .../Eye/Materials/M_EyeSG 0.mat | 349 + .../Eye/Materials/M_EyeSG 0.mat.meta | 8 + .../Eye/Materials/M_EyeSG 1.mat | 343 + .../Eye/Materials/M_EyeSG 1.mat.meta | 8 + .../Eye/Materials/M_EyeSG 2.mat | 343 + .../Eye/Materials/M_EyeSG 2.mat.meta | 8 + .../Eye/Materials/M_EyeSG 3.mat | 343 + .../Eye/Materials/M_EyeSG 3.mat.meta | 8 + .../Eye/Materials/M_EyeSG 4.mat | 343 + .../Eye/Materials/M_EyeSG 4.mat.meta | 8 + .../Eye/Materials/M_EyeSG 5.mat | 343 + .../Eye/Materials/M_EyeSG 5.mat.meta | 8 + .../Eye/Materials/M_EyeSG 6.mat | 343 + .../Eye/Materials/M_EyeSG 6.mat.meta | 8 + .../Eye/Materials/M_EyeSG 7.mat | 343 + .../Eye/Materials/M_EyeSG 7.mat.meta | 8 + .../Eye/Materials/M_EyeSG 8.mat | 343 + .../Eye/Materials/M_EyeSG 8.mat.meta | 8 + .../Eye/Materials/M_EyeSG 9.mat | 343 + .../Eye/Materials/M_EyeSG 9.mat.meta | 8 + .../Materials/ScleraDiffusionProfile.asset | 24 + .../ScleraDiffusionProfile.asset.meta | 8 + .../Eye/Prefabs.meta | 8 + .../Eye/Prefabs/Eye0 Variant.prefab | 76 + .../Eye/Prefabs/Eye0 Variant.prefab.meta | 7 + .../Eye/Prefabs/Eye1 Variant.prefab | 76 + .../Eye/Prefabs/Eye1 Variant.prefab.meta | 7 + .../Eye/Prefabs/Eye2 Variant.prefab | 76 + .../Eye/Prefabs/Eye2 Variant.prefab.meta | 7 + .../Eye/Prefabs/Eye3 Variant.prefab | 76 + .../Eye/Prefabs/Eye3 Variant.prefab.meta | 7 + .../Eye/Prefabs/Eye4 Variant.prefab | 76 + .../Eye/Prefabs/Eye4 Variant.prefab.meta | 7 + .../Eye/Prefabs/Eye5 Variant.prefab | 76 + .../Eye/Prefabs/Eye5 Variant.prefab.meta | 7 + .../Eye/Prefabs/Eye6 Variant.prefab | 76 + .../Eye/Prefabs/Eye6 Variant.prefab.meta | 7 + .../Eye/Prefabs/Eye7 Variant.prefab | 76 + .../Eye/Prefabs/Eye7 Variant.prefab.meta | 7 + .../Eye/Prefabs/Eye8 Variant.prefab | 76 + .../Eye/Prefabs/Eye8 Variant.prefab.meta | 7 + .../Eye/Prefabs/Eye9 Variant.prefab | 76 + .../Eye/Prefabs/Eye9 Variant.prefab.meta | 7 + .../Eye/Textures.meta | 8 + .../Eye/Textures/IrisAlbedo0.tif | 3 + .../Eye/Textures/IrisAlbedo0.tif.meta | 106 + .../Eye/Textures/IrisNormal.tif | 3 + .../Eye/Textures/IrisNormal.tif.meta | 94 + .../Eye/Textures/SceraNormal.tiff | 3 + .../Eye/Textures/SceraNormal.tiff.meta | 106 + .../Eye/Textures/ScleraAlbedo.tif | 3 + .../Eye/Textures/ScleraAlbedo.tif.meta | 94 + .../Eye/Textures/iris.meta | 8 + .../Eye/Textures/iris/Iris02_BC_1.tif | 3 + .../Eye/Textures/iris/Iris02_BC_1.tif.meta | 94 + .../Eye/Textures/iris/Iris02_BC_2.tif | 3 + .../Eye/Textures/iris/Iris02_BC_2.tif.meta | 94 + .../Eye/Textures/iris/Iris02_BC_3.tif | 3 + .../Eye/Textures/iris/Iris02_BC_3.tif.meta | 94 + .../Eye/Textures/iris/Iris02_BC_4.tif | 3 + .../Eye/Textures/iris/Iris02_BC_4.tif.meta | 94 + .../Eye/Textures/iris/Iris02_BC_5.tif | 3 + .../Eye/Textures/iris/Iris02_BC_5.tif.meta | 94 + .../Eye/Textures/iris/Iris02_BC_6.tif | 3 + .../Eye/Textures/iris/Iris02_BC_6.tif.meta | 94 + .../902_Materials_SG_Variants_Eye.unity | 2064 ++++ .../902_Materials_SG_Variants_Eye.unity.meta | 7 + .../ProjectSettings/EditorBuildSettings.asset | 3 + 88 files changed, 16736 insertions(+), 20 deletions(-) create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/902_Materials_SG_Variants_Eye.png create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/902_Materials_SG_Variants_Eye.png.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Samples/High Definition 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b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/902_Materials_SG_Variants_Eye.unity.meta new file mode 100644 index 00000000000..3f17fb53aff --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/902_Materials_SG_Variants_Eye.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: ba2ecd3677bebe946837edbb7490ba97 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/ProjectSettings/EditorBuildSettings.asset b/TestProjects/HDRP_DXR_Tests/ProjectSettings/EditorBuildSettings.asset index 628268174a6..ce18f9c456e 100644 --- a/TestProjects/HDRP_DXR_Tests/ProjectSettings/EditorBuildSettings.asset +++ b/TestProjects/HDRP_DXR_Tests/ProjectSettings/EditorBuildSettings.asset @@ -173,6 +173,9 @@ EditorBuildSettings: - enabled: 1 path: Assets/Scenes/902_Materials_SG_Variants_Unlit.unity guid: 5b672860fdf88f84fa93bf94214514f1 + - enabled: 1 + path: Assets/Scenes/902_Materials_SG_Variants_Eye.unity + guid: 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DiffusionProfile_bfbe0deb8ec4428a9cfcdb968651903c_Asset: {r: -5.1947337e+16, + g: 1533.685, b: 3.8560076e+21, a: 0.000000093098535} - Vector2_96879BA: {r: 0.02, g: 0, b: 0, a: 0} - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0} diff --git a/TestProjects/HDRP_Tests/Assets/Samples/High Definition RP/MaterialSamples/Shadergraphs/SG_Eye.shadergraph b/TestProjects/HDRP_Tests/Assets/Samples/High Definition RP/MaterialSamples/Shadergraphs/SG_Eye.shadergraph index 7f5aa181688..3c71970bda3 100644 --- a/TestProjects/HDRP_Tests/Assets/Samples/High Definition RP/MaterialSamples/Shadergraphs/SG_Eye.shadergraph +++ b/TestProjects/HDRP_Tests/Assets/Samples/High Definition RP/MaterialSamples/Shadergraphs/SG_Eye.shadergraph @@ -1,7 +1,7 @@ { + "m_SGVersion": 2, "m_Type": "UnityEditor.ShaderGraph.GraphData", "m_ObjectId": "60ca904df98c4c1f9f421c2faee403b1", - "m_Version": 2, "m_Properties": [ { "m_Id": "e90c81090c004570bf74081a26ad8d32" @@ -59,6 +59,12 @@ }, { "m_Id": "b609691398c04e2db2bfa4a0c7b7335f" + }, + { + "m_Id": "bfbe0deb8ec4428a9cfcdb968651903c" + }, + { + "m_Id": "261f48f1fbc94ccbafc421414859c159" } ], "m_Keywords": [], @@ -156,9 +162,6 @@ { "m_Id": "d11b04c3ff124fcd8ed60f9a7585e19b" }, - { - "m_Id": "4d1d507bc4dd44c49d3fb909b87775fd" - }, { "m_Id": "13bc10a933c1427aaa4646a899a294f3" }, @@ -177,9 +180,6 @@ { "m_Id": "afd0d67e65f74cc986be2d91061feea9" }, - { - "m_Id": "b840a5a9c5494fd89c7f5b772d5b35b4" - }, { "m_Id": "e93e468a25a94ec2bf54ea909e2bb6b0" }, @@ -261,9 +261,6 @@ { "m_Id": "aef83af64b6e4dcfb7ebce2f171d8c1d" }, - { - "m_Id": "35892ff46a524caba601f9abc4efcb2e" - }, { "m_Id": "e88b6165f9d44d29a20957558fc149f7" }, @@ -278,6 +275,18 @@ }, { "m_Id": "f1dddf3384ca4cc49bd3d5255e467012" + }, + { + "m_Id": "e5c8f6d0d62c4251bdd57fed352611af" + }, + { + "m_Id": "e78132f08a40454dbacadde984ea4d0c" + }, + { + "m_Id": "70d1f5e9763a49558aaaa5df62dd2b5c" + }, + { + "m_Id": "0358f633aae44214ad01442ac8626b00" } ], "m_GroupDatas": [], @@ -343,6 +352,20 @@ "m_SlotId": 1 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "0358f633aae44214ad01442ac8626b00" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "3471ae3dc7164995a5ec9a7d752498e9" + }, + "m_SlotId": 1 + } + }, { "m_OutputSlot": { "m_Node": { @@ -446,7 +469,7 @@ "m_Node": { "m_Id": "3471ae3dc7164995a5ec9a7d752498e9" }, - "m_SlotId": 4 + "m_SlotId": 5 }, "m_InputSlot": { "m_Node": { @@ -525,20 +548,6 @@ "m_SlotId": 4 } }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "4d1d507bc4dd44c49d3fb909b87775fd" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "5f12ae82497545f2a48dfcd3901fc531" - }, - "m_SlotId": 8 - } - }, { "m_OutputSlot": { "m_Node": { @@ -721,6 +730,20 @@ "m_SlotId": 0 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "70d1f5e9763a49558aaaa5df62dd2b5c" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "5f12ae82497545f2a48dfcd3901fc531" + }, + "m_SlotId": 8 + } + }, { "m_OutputSlot": { "m_Node": { @@ -844,7 +867,7 @@ "m_Node": { "m_Id": "3471ae3dc7164995a5ec9a7d752498e9" }, - "m_SlotId": 1 + "m_SlotId": 2 } }, { @@ -973,20 +996,6 @@ "m_SlotId": 3 } }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "b840a5a9c5494fd89c7f5b772d5b35b4" - }, - "m_SlotId": 0 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "5f12ae82497545f2a48dfcd3901fc531" - }, - "m_SlotId": 9 - } - }, { "m_OutputSlot": { "m_Node": { @@ -1127,6 +1136,20 @@ "m_SlotId": 2 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "e78132f08a40454dbacadde984ea4d0c" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "5f12ae82497545f2a48dfcd3901fc531" + }, + "m_SlotId": 9 + } + }, { "m_OutputSlot": { "m_Node": { @@ -1236,7 +1259,7 @@ "m_Node": { "m_Id": "3471ae3dc7164995a5ec9a7d752498e9" }, - "m_SlotId": 2 + "m_SlotId": 3 } }, { @@ -1301,9 +1324,6 @@ { "m_Id": "aef83af64b6e4dcfb7ebce2f171d8c1d" }, - { - "m_Id": "35892ff46a524caba601f9abc4efcb2e" - }, { "m_Id": "e88b6165f9d44d29a20957558fc149f7" }, @@ -1312,6 +1332,9 @@ }, { "m_Id": "d8007440fd74468da9f2ad47f25eaf52" + }, + { + "m_Id": "e5c8f6d0d62c4251bdd57fed352611af" } ] }, @@ -1334,6 +1357,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "004d6bc3789d4baf9f9809e0abae6e64", "m_Id": 0, @@ -1351,6 +1375,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "00f514551918453f9bc9d3f82097fc6a", "m_Id": 0, @@ -1368,13 +1393,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", "m_ObjectId": "0138288091ce4cdab621a0d1a6e215c8", "m_Group": { "m_Id": "" }, "m_Name": "Property", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -1390,6 +1415,7 @@ "m_Id": "71f5d20edff741e287c6fcbba60756da" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -1401,6 +1427,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "01b591037ddd4953b2ae41c175940e97", "m_Id": 6, @@ -1418,6 +1445,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "02211f28a5894b96aa91a2c889929ded", "m_Id": 1, @@ -1435,6 +1463,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", "m_ObjectId": "02eeb9f6fef446b4ae7505d6c2824e51", "m_Id": 0, @@ -1455,10 +1484,44 @@ "y": 0.0, "z": 0.0, "w": 0.0 - } + }, + "m_Labels": [] } { + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.ViewDirectionNode", + "m_ObjectId": "0358f633aae44214ad01442ac8626b00", + "m_Group": { + "m_Id": "" + }, + "m_Name": "View Direction", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2398.0, + "y": -1338.0, + "width": 206.0, + "height": 132.0 + } + }, + "m_Slots": [ + { + "m_Id": "24bc7feeaa704c788e75ca56ac90c319" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Space": 0 +} + +{ + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", "m_ObjectId": "03e818ae56264fcc9839a8e87d83bd0f", "m_Id": 0, @@ -1471,6 +1534,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", "m_ObjectId": "04ad067eb1b74ed694128b3dac733879", "m_Id": 1, @@ -1498,6 +1562,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "058cdfda9b134170a2988fe33f962992", "m_Id": 3, @@ -1515,6 +1580,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "062c12b3c858418291c6170749df392d", "m_Id": 0, @@ -1532,6 +1598,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "06e7971bf4654fd98642ecb87bcbba59", "m_Id": 4, @@ -1549,6 +1616,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.StickyNoteData", "m_ObjectId": "07d0fecaf8bb4e98b0d22779d8c05dd4", "m_Title": "Iris Out Of Bound Clamp", @@ -1557,10 +1625,10 @@ "m_Theme": 0, "m_Position": { "serializedVersion": "2", - "x": 667.0, - "y": -675.0, - "width": 281.0, - "height": 273.0 + "x": 664.0, + "y": -670.0, + "width": 254.76495361328126, + "height": 198.0 }, "m_Group": { "m_Id": "" @@ -1568,11 +1636,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.EyeSubTarget", "m_ObjectId": "0b211c8bb00c4eddaa99bb58e96abe81" } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", "m_ObjectId": "0b9318ef1b394b9a8fe02733f45b3342", "m_Id": 0, @@ -1621,6 +1691,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.HighDefinition.DiffusionProfileInputMaterialSlot", "m_ObjectId": "0c1bac7c1586427187d30897d9dc2c95", "m_Id": 0, @@ -1644,21 +1715,21 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", "m_ObjectId": "0c79b861080d419fa5ca847280d92e7d", "m_Group": { "m_Id": "" }, "m_Name": "Sample Texture 2D", - "m_NodeVersion": 0, "m_DrawState": { - "m_Expanded": true, + "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": 315.0, - "y": -1270.0, - "width": 184.0, - "height": 253.0 + "x": 385.0, + "y": -1036.0, + "width": 180.0, + "height": 181.00001525878907 } }, "m_Slots": [ @@ -1687,6 +1758,7 @@ "m_Id": "c101e349ae2d4a90b158ee4e756b4ae9" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": false, "m_CustomColors": { @@ -1697,19 +1769,19 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", "m_ObjectId": "0d8993db801144198aa6200147dc76ac", "m_Group": { "m_Id": "" }, "m_Name": "Property", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": 162.0, - "y": -1253.0, + "x": 217.99998474121095, + "y": -1016.0, "width": 140.0, "height": 34.0 } @@ -1719,6 +1791,7 @@ "m_Id": "ba6b5472da704f87a05eb3e18cec4439" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": false, "m_CustomColors": { @@ -1730,6 +1803,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "0da1f10aca3c478bafb955267ec12b36", "m_Id": 0, @@ -1747,6 +1821,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "0ea707ca920146aeaca6e9c19f83f0da", "m_Id": 6, @@ -1764,6 +1839,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "109418a7ac6e4f1cadf8ae4d9ccf6dd0", "m_Id": 2, @@ -1781,6 +1857,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "11e6e85abd0a4f7aaa6df245e339442e", "m_Id": 8, @@ -1798,6 +1875,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "13ba55f37a194888a303d6c46614753c", "m_Id": 0, @@ -1815,13 +1893,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", "m_ObjectId": "13bc10a933c1427aaa4646a899a294f3", "m_Group": { "m_Id": "" }, "m_Name": "Property", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -1837,6 +1915,7 @@ "m_Id": "9d77071e19d3423ca2ed8c8fd60d2ef9" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -1848,6 +1927,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", "m_ObjectId": "14ca60ef42864e1fb86e2ac61e1abcbc", "m_Id": 2, @@ -1875,6 +1955,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "15b40c18df394a04bd9d65217a8bb3e0", "m_Id": 5, @@ -1892,19 +1973,19 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1Node", "m_ObjectId": "15ce3d5f10c74bdd90deff3c043cb3c9", "m_Group": { "m_Id": "" }, - "m_Name": "Vector 1", - "m_NodeVersion": 0, + "m_Name": "Float", "m_DrawState": { "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": 1500.0001220703125, - "y": -331.0, + "x": 1521.0001220703125, + "y": -436.0000305175781, "width": 126.00000762939453, "height": 77.00000762939453 } @@ -1917,6 +1998,9 @@ "m_Id": "7aec983a79ac476b8b2369c00aba9992" } ], + "synonyms": [ + "Vector 1" + ], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -1926,6 +2010,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", "m_ObjectId": "165201c844e64e6aba7e1b51eda9d013", "m_Id": 0, @@ -1950,6 +2035,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "180dfdbb57f349fab94ffc9411f92ecb", "m_Id": 0, @@ -1967,6 +2053,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "186af40638cd47b2becc46bdbbaf442d", "m_Id": 1, @@ -1984,6 +2071,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", "m_ObjectId": "18798a8356ef4940a76594c4e7f06841", "m_Id": 4, @@ -2011,6 +2099,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", "m_ObjectId": "1a2cbeb7bebe4e9db1fbd7aff8cb9a39", "m_Id": 0, @@ -2023,6 +2112,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "1c40e435d651416486a427fc5db54bfb", "m_Id": 5, @@ -2040,14 +2130,15 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", "m_ObjectId": "1d5f3a0fea25445984aed9094a9ae9b8", "m_Id": 1, - "m_DisplayName": "Cornea Normal OS", + "m_DisplayName": "View Direction OS", "m_SlotType": 0, "m_Priority": 2147483647, "m_Hidden": false, - "m_ShaderOutputName": "CorneaNormalOS", + "m_ShaderOutputName": "ViewDirectionOS", "m_StageCapability": 3, "m_Value": { "x": 0.0, @@ -2067,6 +2158,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", "m_ObjectId": "1d9e89a06df54116b2f312c095b2171b", "m_Id": 7, @@ -2094,6 +2186,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", "m_ObjectId": "1edd31473686452f9e8e3a268e60574a", "m_Id": 5, @@ -2121,13 +2214,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", "m_ObjectId": "1fc27551d73c4098a17f92f5578da03b", "m_Group": { "m_Id": "" }, "m_Name": "SurfaceDescription.NormalTS", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -2143,6 +2236,7 @@ "m_Id": "f56a94ca21204ca29f2e7368b51a9afc" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -2152,6 +2246,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "2084d9afd2634364979a554475e75704", "m_Id": 15, @@ -2169,6 +2264,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", "m_ObjectId": "2096977cb1a24ddd81ad082b538d60e5", "m_Id": 3, @@ -2196,6 +2292,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", "m_ObjectId": "20e080f4df05455bb17e384b1ed72daf", "m_Id": 0, @@ -2216,25 +2313,26 @@ "y": 0.0, "z": 0.0, "w": 0.0 - } + }, + "m_Labels": [] } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", "m_ObjectId": "212b308902a94cce8a7c192b74971bf4", "m_Group": { "m_Id": "" }, "m_Name": "Multiply", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": 1045.0, - "y": -478.0, + "x": 1119.0001220703125, + "y": -287.0, "width": 130.0, - "height": 117.99999237060547 + "height": 118.00000762939453 } }, "m_Slots": [ @@ -2248,6 +2346,7 @@ "m_Id": "7df5065828b3440eabd01aab63d8386d" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": false, "m_CustomColors": { @@ -2256,6 +2355,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData", "m_ObjectId": "213021155ee44851b6ae2a670b0625b6", "m_Distortion": false, @@ -2267,17 +2367,20 @@ "m_DepthOffset": false, "m_TransparencyFog": true, "m_AlphaTestShadow": false, - "m_BackThenFrontRendering": false + "m_BackThenFrontRendering": false, + "m_TransparentDepthPrepass": false, + "m_TransparentDepthPostpass": false, + "m_SupportLodCrossFade": false } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", "m_ObjectId": "2181ac244d874af4aa30bd34997d3449", "m_Group": { "m_Id": "" }, "m_Name": "SurfaceDescription.IrisNormalTS", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -2293,6 +2396,7 @@ "m_Id": "ef5437c4282b4d39a6f98d1dd45989ac" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -2302,6 +2406,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", "m_ObjectId": "22e78a32611347ab939960145e45a6c4", "m_Guid": { @@ -2323,13 +2428,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", "m_ObjectId": "241526484f2c4fb0b69cabc5ed12e43e", "m_Group": { "m_Id": "" }, "m_Name": "SurfaceDescription.BaseColor", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -2345,6 +2450,7 @@ "m_Id": "9929082cae1441008fab31f5f09a8170" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -2354,13 +2460,37 @@ } { + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "24bc7feeaa704c788e75ca56ac90c319", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Priority": 2147483647, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", "m_ObjectId": "25fae2b2d7414f0a810cdec339971416", "m_Group": { "m_Id": "" }, "m_Name": "Multiply", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -2382,6 +2512,7 @@ "m_Id": "7a397c030a5947b79802c3ee48140c29" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": false, "m_CustomColors": { @@ -2390,6 +2521,26 @@ } { + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.DiffusionProfileShaderProperty", + "m_ObjectId": "261f48f1fbc94ccbafc421414859c159", + "m_Guid": { + "m_GuidSerialized": "31f90d24-1dd3-4541-b63b-13e08a8eac71" + }, + "m_Name": "ScleraDiffusionProfile", + "m_DefaultReferenceName": "DiffusionProfile_261f48f1fbc94ccbafc421414859c159", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_Precision": 0, + "m_GPUInstanced": false, + "m_Hidden": false, + "m_Value": { + "instanceID": 0 + } +} + +{ + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "264b5a233e014e679f7f56a7fe7869c7", "m_Id": 7, @@ -2407,6 +2558,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", "m_ObjectId": "265a0f2343a940998aa168f47198347a", "m_Id": 2, @@ -2431,6 +2583,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.StickyNoteData", "m_ObjectId": "26f70b62b35b4a9f832b0721b5bbe6e3", "m_Title": "ScleraSource", @@ -2450,6 +2603,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "285fabbbed644120937597bf5c1186bd", "m_Id": 2, @@ -2467,30 +2621,13 @@ } { - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "2871a40eceb642a08b6f05c1105bb603", - "m_Id": 0, - "m_DisplayName": "Out", - "m_SlotType": 1, - "m_Priority": 2147483647, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_Value": 0.0, - "m_DefaultValue": 0.0, - "m_Labels": [ - "X" - ] -} - -{ + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.NormalStrengthNode", "m_ObjectId": "287c111351df491dbd848eae105c9756", "m_Group": { "m_Id": "" }, "m_Name": "Normal Strength", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -2512,6 +2649,7 @@ "m_Id": "be3f62d3b95948aeac1d9fbecd393d8e" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": false, "m_CustomColors": { @@ -2520,6 +2658,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", "m_ObjectId": "2a68c8dc09334b5993a888fcd60a03f1", "m_Id": 0, @@ -2540,10 +2679,34 @@ "y": 0.0, "z": 0.0, "w": 0.0 - } + }, + "m_Labels": [] } { + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "2b4556822b26410e8ad1e52fe7e6f78d", + "m_Id": 0, + "m_DisplayName": "Iris UV", + "m_SlotType": 0, + "m_Priority": 2147483647, + "m_Hidden": false, + "m_ShaderOutputName": "IrisUV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", "m_ObjectId": "2bf4e9abed4d400a947d112bc57672a1", "m_Id": 12, @@ -2571,6 +2734,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "2d3181643b484b45a6b7bde0b9e7cdcc", "m_Id": 1, @@ -2588,6 +2752,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "2ec09b5426ea45d5a8bd8eec48d83f6a", "m_Id": 5, @@ -2605,6 +2770,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", "m_ObjectId": "2f20af45a1cf4eb4a876437361d495d4", "m_Id": 0, @@ -2632,6 +2798,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "2f7857957946494dbe300140ee998c8f", "m_Id": 0, @@ -2649,6 +2816,23 @@ } { + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "31da23658fd44ce29cfe28964dce7d42", + "m_Id": 4, + "m_DisplayName": "Iris Plane Offset", + "m_SlotType": 0, + "m_Priority": 2147483647, + "m_Hidden": false, + "m_ShaderOutputName": "IrisPlaneOffset", + "m_StageCapability": 3, + "m_Value": 0.019999999552965165, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "327f083572d3466f8aebaba32e379918", "m_Id": 1, @@ -2666,21 +2850,21 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.CorneaRefraction", "m_ObjectId": "3471ae3dc7164995a5ec9a7d752498e9", "m_Group": { "m_Id": "" }, "m_Name": "Cornea Refraction", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -2004.0, - "y": -1131.0, + "x": -1986.000244140625, + "y": -1165.0001220703125, "width": 315.0, - "height": 149.0 + "height": 173.00001525878907 } }, "m_Slots": [ @@ -2691,54 +2875,28 @@ "m_Id": "1d5f3a0fea25445984aed9094a9ae9b8" }, { - "m_Id": "a8134cd85c7646d1b733ac141eef08fc" + "m_Id": "530b12a82f784e058a5475d115ed0db4" }, { "m_Id": "fea2e3017ecf4da38569b374ab7d90b7" }, { - "m_Id": "a9d5737b38f94e0bab4a02b8613ad9e3" - } - ], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_CustomColors": { - "m_SerializableColors": [] - } -} - -{ - "m_Type": "UnityEditor.ShaderGraph.BlockNode", - "m_ObjectId": "35892ff46a524caba601f9abc4efcb2e", - "m_Group": { - "m_Id": "" - }, - "m_Name": "SurfaceDescription.SubsurfaceMask", - "m_NodeVersion": 0, - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": 0.0, - "y": 0.0, - "width": 0.0, - "height": 0.0 - } - }, - "m_Slots": [ + "m_Id": "31da23658fd44ce29cfe28964dce7d42" + }, { - "m_Id": "8f64cfb2a0bb4905b96320a3c91e379f" + "m_Id": "3f3fa8eab15045958cf5a85797dc0652" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { "m_SerializableColors": [] - }, - "m_SerializedDescriptor": "SurfaceDescription.SubsurfaceMask" + } } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", "m_ObjectId": "3624189abff54ea6840759446c17a716", "m_Guid": { @@ -2760,6 +2918,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "36ee833fc7914fd289ef93404612948b", "m_Id": 2, @@ -2777,9 +2936,10 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.SystemData", "m_ObjectId": "37b736a1e0904b32b8711c8226d5d4d7", - "m_MaterialNeedsUpdateHash": 1, + "m_MaterialNeedsUpdateHash": 530, "m_SurfaceType": 0, "m_RenderingPass": 1, "m_BlendMode": 0, @@ -2791,26 +2951,29 @@ "m_AlphaTest": false, "m_TransparentDepthPrepass": false, "m_TransparentDepthPostpass": false, - "m_DoubleSidedMode": 0, "m_SupportLodCrossFade": false, - "m_DOTSInstancing": false + "m_DoubleSidedMode": 0, + "m_DOTSInstancing": false, + "m_Version": 0, + "m_FirstTimeMigrationExecuted": true, + "inspectorFoldoutMask": 1 } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", "m_ObjectId": "39062b6a5ba54ce1802683fb1f0e3c24", "m_Group": { "m_Id": "" }, "m_Name": "Property", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": 446.0000305175781, - "y": -618.0, - "width": 157.0, + "x": 420.0, + "y": -584.0000610351563, + "width": 157.99998474121095, "height": 34.0 } }, @@ -2819,6 +2982,7 @@ "m_Id": "02eeb9f6fef446b4ae7505d6c2824e51" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -2830,6 +2994,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.LightingData", "m_ObjectId": "398bb6d7935b444b9533f3dba4142323", "m_NormalDropOffSpace": 0, @@ -2843,6 +3008,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.StickyNoteData", "m_ObjectId": "3acee8ea47aa42f48787feb642329354", "m_Title": "IrisSource", @@ -2851,10 +3017,10 @@ "m_Theme": 0, "m_Position": { "serializedVersion": "2", - "x": 148.0, - "y": -1329.0, - "width": 365.60235595703127, - "height": 350.31207275390627 + "x": 209.0, + "y": -1056.0, + "width": 366.0, + "height": 210.0 }, "m_Group": { "m_Id": "" @@ -2862,6 +3028,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "3b2e3c59bc8c4b48a59432e8368efb0a", "m_Id": 0, @@ -2879,6 +3046,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", "m_ObjectId": "3cdee65d2cf941c687dcabeb53f79cf0", "m_Id": 1, @@ -2927,6 +3095,31 @@ } { + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "3f3fa8eab15045958cf5a85797dc0652", + "m_Id": 5, + "m_DisplayName": "Refracted Position OS", + "m_SlotType": 1, + "m_Priority": 2147483647, + "m_Hidden": false, + "m_ShaderOutputName": "RefractedPositionOS", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", "m_ObjectId": "3fbd5c12c90f48ee98efdb6d28db1c51", "m_Id": 10, @@ -2954,6 +3147,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "413e32629faf45caa7aff9405f078454", "m_Id": 6, @@ -2971,6 +3165,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "42b1c1deb9104c1b976102d848b26a18", "m_Id": 0, @@ -2988,13 +3183,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.EyeSurfaceTypeDebug", "m_ObjectId": "42e9ad38b6f443eebac8a029c3b851ed", "m_Group": { "m_Id": "" }, "m_Name": "Eye Surface Type Debug", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -3025,6 +3220,7 @@ "m_Id": "1edd31473686452f9e8e3a268e60574a" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -3033,33 +3229,7 @@ } { - "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", - "m_ObjectId": "433e7dbd35c342b28a5ef85de7c85e91", - "m_Id": 0, - "m_DisplayName": "Iris UV", - "m_SlotType": 0, - "m_Priority": 2147483647, - "m_Hidden": false, - "m_ShaderOutputName": "IrisUV", - "m_StageCapability": 3, - "m_Value": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "m_Labels": [ - "X", - "Y", - "Z" - ] -} - -{ + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "438851a99b87438692d9226efc7550be", "m_Id": 6, @@ -3077,6 +3247,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", "m_ObjectId": "44227ab611d34680b9a24a5eab810ac3", "m_Id": 0, @@ -3104,6 +3275,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "44ce9c86e38b47e99da3bbc9fd33213e", "m_Id": 0, @@ -3121,6 +3293,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", "m_ObjectId": "46252f045077431395e01818af3da66f", "m_Guid": { @@ -3142,6 +3315,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.SystemData", "m_ObjectId": "46e21ae687bf4d2a8ed7b7ed6b1186c4", "m_MaterialNeedsUpdateHash": 0, @@ -3156,12 +3330,16 @@ "m_AlphaTest": false, "m_TransparentDepthPrepass": false, "m_TransparentDepthPostpass": false, - "m_DoubleSidedMode": 0, "m_SupportLodCrossFade": false, - "m_DOTSInstancing": false + "m_DoubleSidedMode": 0, + "m_DOTSInstancing": false, + "m_Version": 0, + "m_FirstTimeMigrationExecuted": false, + "inspectorFoldoutMask": 0 } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "47ae8c03175a423dbfab89d0c8ca83d4", "m_Id": 4, @@ -3179,13 +3357,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.ScleraUVLocation", "m_ObjectId": "485ad063759c4d53b563365cc184e7c5", "m_Group": { "m_Id": "" }, "m_Name": "Sclera UV Location", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -3204,6 +3382,7 @@ "m_Id": "e63f8ced5d544da8882c6907415dbaa3" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -3212,6 +3391,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "48e7aae2476d4fd8a2ed6671f5462b06", "m_Id": 5, @@ -3229,6 +3409,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", "m_ObjectId": "490264c928004aeeabf116e1ca388f8d", "m_Id": 0, @@ -3243,13 +3424,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", "m_ObjectId": "4afe376f4a544e1e8b1ac4258a920f22", "m_Group": { "m_Id": "" }, "m_Name": "Property", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -3265,6 +3446,7 @@ "m_Id": "490264c928004aeeabf116e1ca388f8d" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -3276,41 +3458,7 @@ } { - "m_Type": "UnityEditor.Rendering.HighDefinition.DiffusionProfileNode", - "m_ObjectId": "4d1d507bc4dd44c49d3fb909b87775fd", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Diffusion Profile", - "m_NodeVersion": 0, - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": 1108.0, - "y": -22.999975204467775, - "width": 307.0, - "height": 106.0 - } - }, - "m_Slots": [ - { - "m_Id": "7101df06bcf2436794853a09db3f98b7" - } - ], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_DiffusionProfile": { - "selectedEntry": 0, - "popupEntries": [] - }, - "m_SerializedDiffusionProfile": "{\n \"diffusionProfileAsset\": {\n \"fileID\": 11400000,\n \"guid\": \"b9b40238eefdcf841834c152892f8196\",\n \"type\": 2\n }\n}" -} - -{ + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", "m_ObjectId": "4e0ee4cda1cb4976b56b0f7fdad7a792", "m_Id": 3, @@ -3323,6 +3471,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.StickyNoteData", "m_ObjectId": "5147799b27f446ab902c01e6b3cac868", "m_Title": "ScleraNormalSource", @@ -3342,13 +3491,13 @@ } { + "m_SGVersion": 1, "m_Type": "UnityEditor.ShaderGraph.PositionNode", "m_ObjectId": "51de60cc4d164e8abec305ea587ab126", "m_Group": { "m_Id": "" }, "m_Name": "Position", - "m_NodeVersion": 1, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -3364,15 +3513,41 @@ "m_Id": "dd9706f0719d4321bef6b327cc24eb17" } ], + "synonyms": [], "m_Precision": 1, "m_PreviewExpanded": false, "m_CustomColors": { "m_SerializableColors": [] }, - "m_Space": 0 + "m_Space": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "530b12a82f784e058a5475d115ed0db4", + "m_Id": 2, + "m_DisplayName": "Cornea Normal OS", + "m_SlotType": 0, + "m_Priority": 2147483647, + "m_Hidden": false, + "m_ShaderOutputName": "CorneaNormalOS", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "533057a2ff744ec3b7248c41e83d7667", "m_Id": 1, @@ -3390,6 +3565,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot", "m_ObjectId": "540824665a5f47f08e460257a01b49a1", "m_Id": 0, @@ -3414,10 +3590,17 @@ "Y", "Z" ], - "m_ColorMode": 1 + "m_ColorMode": 1, + "m_DefaultColor": { + "r": 0.5, + "g": 0.5, + "b": 0.5, + "a": 1.0 + } } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", "m_ObjectId": "55d2dde696ef436c963aecc5a3d8c558", "m_Id": 0, @@ -3445,6 +3628,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", "m_ObjectId": "584c6387d7ce4875acdebe490ad06dad", "m_Id": 0, @@ -3472,6 +3656,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", "m_ObjectId": "597786ac66034b26809b4642a16760ea", "m_Id": 3, @@ -3484,21 +3669,21 @@ } { + "m_SGVersion": 1, "m_Type": "UnityEditor.ShaderGraph.PositionNode", "m_ObjectId": "59abc1723bac4f6587bfde822a6cc955", "m_Group": { "m_Id": "" }, "m_Name": "Position", - "m_NodeVersion": 1, "m_DrawState": { "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": 1175.0, - "y": -307.0, - "width": 206.0, - "height": 132.0 + "x": 1441.0001220703125, + "y": -349.0, + "width": 206.00001525878907, + "height": 132.00001525878907 } }, "m_Slots": [ @@ -3506,6 +3691,7 @@ "m_Id": "c117093e98d1432a90306ca98d4c7d68" } ], + "synonyms": [], "m_Precision": 1, "m_PreviewExpanded": false, "m_CustomColors": { @@ -3515,6 +3701,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", "m_ObjectId": "5ba02e4917284b7fbcdae90703ef7812", "m_Id": 0, @@ -3542,6 +3729,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "5ba55cc2632b4f3ba4f97a620ba24245", "m_Id": 4, @@ -3559,6 +3747,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", "m_ObjectId": "5d2a448e28f94871b1e6e7c23368e886", "m_Id": 0, @@ -3583,13 +3772,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", "m_ObjectId": "5ec1016d88c748c2886a4bbaae434650", "m_Group": { "m_Id": "" }, "m_Name": "Property", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -3605,6 +3794,7 @@ "m_Id": "13ba55f37a194888a303d6c46614753c" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": false, "m_CustomColors": { @@ -3616,13 +3806,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.ScleraIrisBlend", "m_ObjectId": "5f12ae82497545f2a48dfcd3901fc531", "m_Group": { "m_Id": "" }, "m_Name": "Sclera Limbal Ring", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -3683,6 +3873,7 @@ "m_Id": "2084d9afd2634364979a554475e75704" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -3691,13 +3882,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", "m_ObjectId": "5f3ad75c9ac94c5c895039ceb4738ae7", "m_Group": { "m_Id": "" }, "m_Name": "Property", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -3713,6 +3904,7 @@ "m_Id": "c018d4ca2bff4bdd8cc3f7aa0623451b" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": false, "m_CustomColors": { @@ -3724,6 +3916,23 @@ } { + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "60be21ce65fc490d8d61d8fcb371f4c6", + "m_Id": 0, + "m_DisplayName": "Subsurface Mask", + "m_SlotType": 0, + "m_Priority": 2147483647, + "m_Hidden": false, + "m_ShaderOutputName": "SubsurfaceMask", + "m_StageCapability": 2, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", "m_ObjectId": "60ca4e8068e643c79cc8d8f3f3983a7a", "m_Id": 2, @@ -3749,13 +3958,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", "m_ObjectId": "60d93f56f58846ec8b2c24c4dcce3610", "m_Group": { "m_Id": "" }, "m_Name": "Sample Texture 2D", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -3792,6 +4001,7 @@ "m_Id": "79f68297f35648c89f2690aca1523d76" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": false, "m_CustomColors": { @@ -3802,6 +4012,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.EyeData", "m_ObjectId": "60e13120709e4329af3515b50896a9c1", "m_MaterialType": 0, @@ -3810,13 +4021,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", "m_ObjectId": "618bfa0d2bae47248adf541e2cb607c9", "m_Group": { "m_Id": "" }, "m_Name": "Property", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -3832,6 +4043,7 @@ "m_Id": "884ecb90d5b8473b9672e2a40766950b" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -3843,6 +4055,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "661cbadae3014b1aac197e9f16733559", "m_Id": 5, @@ -3860,6 +4073,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", "m_ObjectId": "697b3b1fb8e84c51bcb2d8fa4a81e056", "m_Id": 0, @@ -3872,6 +4086,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", "m_ObjectId": "6ad8827c8f6c457a8e72c940779a3560", "m_Guid": { @@ -3893,13 +4108,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.IrisLimbalRing", "m_ObjectId": "6c010288ae084f76b3ce42686cf7edfd", "m_Group": { "m_Id": "" }, "m_Name": "Iris Limbal Ring", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -3930,6 +4145,7 @@ "m_Id": "15b40c18df394a04bd9d65217a8bb3e0" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -3938,6 +4154,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.StickyNoteData", "m_ObjectId": "6e84ccfad00941dfa4a9979df94ab977", "m_Title": "Sclera Limbal Ring", @@ -3957,13 +4174,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", "m_ObjectId": "6f63cfa17d6540b29b04234f5199f3ca", "m_Group": { "m_Id": "" }, "m_Name": "SurfaceDescription.Alpha", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -3979,6 +4196,7 @@ "m_Id": "f1cb7d19e66d4692877f96e54335da0c" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -3988,6 +4206,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PositionMaterialSlot", "m_ObjectId": "6fb6e265fdb14fb0a1e4708d8a3ea1e6", "m_Id": 0, @@ -4016,23 +4235,41 @@ } { - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "7101df06bcf2436794853a09db3f98b7", - "m_Id": 0, - "m_DisplayName": "Out", - "m_SlotType": 1, - "m_Priority": 2147483647, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_Value": 0.0, - "m_DefaultValue": 0.0, - "m_Labels": [ - "X" - ] + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "70d1f5e9763a49558aaaa5df62dd2b5c", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 1393.0, + "y": 12.999996185302735, + "width": 189.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "9ef1bf58fdbe453892ce55ba15362018" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "261f48f1fbc94ccbafc421414859c159" + } } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", "m_ObjectId": "714c18b2b81f46e7847db477c7242ba4", "m_Guid": { @@ -4054,6 +4291,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", "m_ObjectId": "71630abf51eb4a7293b359652a7133ff", "m_Guid": { @@ -4075,6 +4313,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "71f5d20edff741e287c6fcbba60756da", "m_Id": 0, @@ -4092,13 +4331,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.ScleraLimbalRing", "m_ObjectId": "73463e1ecceb4da79a7c3c989e1eb8a5", "m_Group": { "m_Id": "" }, "m_Name": "Sclera Limbal Ring", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -4132,6 +4371,7 @@ "m_Id": "0ea707ca920146aeaca6e9c19f83f0da" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -4140,6 +4380,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", "m_ObjectId": "73563f868a3741e296c5b92abb7d4fd7", "m_Guid": { @@ -4161,6 +4402,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", "m_ObjectId": "74ce267f1d8841ec94a07cb2b77f215f", "m_Guid": { @@ -4182,13 +4424,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", "m_ObjectId": "75c018b3441d42d0b0d6f1cb2b5becd9", "m_Group": { "m_Id": "" }, "m_Name": "Sample Texture 2D", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -4225,6 +4467,7 @@ "m_Id": "4e0ee4cda1cb4976b56b0f7fdad7a792" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": false, "m_CustomColors": { @@ -4235,6 +4478,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", "m_ObjectId": "76d715779d0943698737ae2608262a35", "m_Guid": { @@ -4256,6 +4500,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", "m_ObjectId": "79f68297f35648c89f2690aca1523d76", "m_Id": 3, @@ -4268,6 +4513,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", "m_ObjectId": "7a397c030a5947b79802c3ee48140c29", "m_Id": 2, @@ -4316,6 +4562,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "7aec983a79ac476b8b2369c00aba9992", "m_Id": 0, @@ -4333,6 +4580,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", "m_ObjectId": "7d6eb7ac849a4d8995ce1cb84645d2a1", "m_Id": 0, @@ -4353,10 +4601,12 @@ "y": 0.0, "z": 0.0, "w": 0.0 - } + }, + "m_Labels": [] } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", "m_ObjectId": "7df5065828b3440eabd01aab63d8386d", "m_Id": 2, @@ -4405,6 +4655,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "7f057cf7350643e381ed29b3362142b4", "m_Id": 4, @@ -4422,6 +4673,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", "m_ObjectId": "8160b9d57fc74b0db92492463a8ea398", "m_Id": 2, @@ -4449,6 +4701,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "839584f8c7684dc3bf129218cd402636", "m_Id": 0, @@ -4466,13 +4719,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", "m_ObjectId": "840c65cb785048018c1d6d934065b84f", "m_Group": { "m_Id": "" }, "m_Name": "Property", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -4488,6 +4741,7 @@ "m_Id": "180dfdbb57f349fab94ffc9411f92ecb" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -4499,6 +4753,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", "m_ObjectId": "84fc7b4ab849406d8e44885aba6af7c3", "m_Id": 0, @@ -4519,17 +4774,18 @@ "y": 0.0, "z": 0.0, "w": 0.0 - } + }, + "m_Labels": [] } { + "m_SGVersion": 1, "m_Type": "UnityEditor.ShaderGraph.PositionNode", "m_ObjectId": "85236978d3e34c7ba998ae09de1c1ca1", "m_Group": { "m_Id": "" }, "m_Name": "Position", - "m_NodeVersion": 1, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -4545,6 +4801,7 @@ "m_Id": "ac3709d88f2447fda69c9d2f374695b2" } ], + "synonyms": [], "m_Precision": 1, "m_PreviewExpanded": false, "m_CustomColors": { @@ -4554,13 +4811,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", "m_ObjectId": "853ca2eb2230432a812c657abdec8a0e", "m_Group": { "m_Id": "" }, "m_Name": "Property", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -4576,6 +4833,7 @@ "m_Id": "f84cf3d2f73c4d7f8efe58ac5b3f7905" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": false, "m_CustomColors": { @@ -4587,6 +4845,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "884ecb90d5b8473b9672e2a40766950b", "m_Id": 0, @@ -4604,6 +4863,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "8968117c829146848384633130ae297a", "m_Id": 0, @@ -4621,13 +4881,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1Node", "m_ObjectId": "8ccb4bdd2b8d4f66bf754895eeb93f25", "m_Group": { "m_Id": "" }, - "m_Name": "Vector 1", - "m_NodeVersion": 0, + "m_Name": "Float", "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -4646,6 +4906,9 @@ "m_Id": "ba0aaedc73fd46449d1ebde6080b6e2a" } ], + "synonyms": [ + "Vector 1" + ], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -4655,30 +4918,13 @@ } { - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "8f64cfb2a0bb4905b96320a3c91e379f", - "m_Id": 0, - "m_DisplayName": "Subsurface Mask", - "m_SlotType": 0, - "m_Priority": 2147483647, - "m_Hidden": false, - "m_ShaderOutputName": "SubsurfaceMask", - "m_StageCapability": 2, - "m_Value": 1.0, - "m_DefaultValue": 1.0, - "m_Labels": [ - "X" - ] -} - -{ + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.CirclePupilAnimation", "m_ObjectId": "8facb89d151b4d6c8143c14b6e841dc1", "m_Group": { "m_Id": "" }, "m_Name": "Circle Pupil Animation", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -4709,6 +4955,7 @@ "m_Id": "cc40b30639df4777b86d239e8e7524ab" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -4717,6 +4964,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "92d39cacea7b42649692feee61760ecc", "m_Id": 3, @@ -4734,6 +4982,23 @@ } { + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "942c464cf68f49bc88165e2cb86e777f", + "m_Id": 0, + "m_DisplayName": "IrisDiffusionProfile", + "m_SlotType": 1, + "m_Priority": 2147483647, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot", "m_ObjectId": "947ebc8511a642549be7fddcce1e4000", "m_Id": 0, @@ -4762,6 +5027,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "956a5f561b2e4c23bcbe5ad4aed61122", "m_Id": 9, @@ -4779,6 +5045,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "958240675fac42ee95a009d433e58adb", "m_Id": 1, @@ -4796,19 +5063,19 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1Node", "m_ObjectId": "966b2fc383f54141a9cecd2c6ed76a4c", "m_Group": { "m_Id": "" }, - "m_Name": "Vector 1", - "m_NodeVersion": 0, + "m_Name": "Float", "m_DrawState": { "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1707.0001220703125, - "y": -848.0000610351563, + "x": -1605.0, + "y": -822.0001220703125, "width": 126.00000762939453, "height": 77.00000762939453 } @@ -4821,6 +5088,9 @@ "m_Id": "df861c60aad0478fba02a7b14cab4457" } ], + "synonyms": [ + "Vector 1" + ], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -4830,6 +5100,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", "m_ObjectId": "96bdbc4c2e5a4e03b91de8993ea0c3de", "m_Id": 1, @@ -4847,6 +5118,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", "m_ObjectId": "9701dbf2f0924020b32662f41a113577", "m_Id": 2, @@ -4871,6 +5143,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Internal.BooleanShaderProperty", "m_ObjectId": "97db5880f5d34096a0c3f1d019ec1e5c", "m_Guid": { @@ -4887,6 +5160,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", "m_ObjectId": "98eb7ede3dd544aa9d2b1b139d483b96", "m_Guid": { @@ -4909,19 +5183,19 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.NormalVectorNode", "m_ObjectId": "98ff310919cc451a974f2acf21515eed", "m_Group": { "m_Id": "" }, "m_Name": "Normal Vector", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -2350.0, - "y": -1147.0, + "x": -2398.0, + "y": -1190.0, "width": 206.0, "height": 132.0 } @@ -4931,6 +5205,7 @@ "m_Id": "2f20af45a1cf4eb4a876437361d495d4" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": false, "m_CustomColors": { @@ -4940,6 +5215,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot", "m_ObjectId": "9929082cae1441008fab31f5f09a8170", "m_Id": 0, @@ -4964,10 +5240,17 @@ "Y", "Z" ], - "m_ColorMode": 0 + "m_ColorMode": 0, + "m_DefaultColor": { + "r": 0.5, + "g": 0.5, + "b": 0.5, + "a": 1.0 + } } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", "m_ObjectId": "9a6d8a62273c4c4db565fa7872f3919e", "m_Guid": { @@ -4989,6 +5272,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", "m_ObjectId": "9c624b4b85b8409190389e0685a24f01", "m_Guid": { @@ -5010,6 +5294,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "9d77071e19d3423ca2ed8c8fd60d2ef9", "m_Id": 0, @@ -5027,6 +5312,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "9dedd049ba9e463ebb51c94d7e5fc43e", "m_Id": 2, @@ -5044,13 +5330,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", "m_ObjectId": "9ec28e4add1242ff8e036307bade5911", "m_Group": { "m_Id": "" }, "m_Name": "Property", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -5066,6 +5352,7 @@ "m_Id": "00f514551918453f9bc9d3f82097fc6a" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": false, "m_CustomColors": { @@ -5077,6 +5364,23 @@ } { + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "9ef1bf58fdbe453892ce55ba15362018", + "m_Id": 0, + "m_DisplayName": "ScleraDiffusionProfile", + "m_SlotType": 1, + "m_Priority": 2147483647, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", "m_ObjectId": "9fd00db404d542a3b56f0617dbb881f5", "m_Id": 4, @@ -5091,13 +5395,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.IrisOffset", "m_ObjectId": "9fde57c534e9440285bab05733371f4a", "m_Group": { "m_Id": "" }, "m_Name": "Iris Offset", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -5110,7 +5414,7 @@ }, "m_Slots": [ { - "m_Id": "433e7dbd35c342b28a5ef85de7c85e91" + "m_Id": "2b4556822b26410e8ad1e52fe7e6f78d" }, { "m_Id": "e2f1dac1c4864ae98c700b056874c941" @@ -5119,6 +5423,7 @@ "m_Id": "265a0f2343a940998aa168f47198347a" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -5127,6 +5432,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "a0126e8d78004c2392e77ec0862d8411", "m_Id": 0, @@ -5144,6 +5450,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "a13dfe1d6ead44c583c8676310d6633b", "m_Id": 0, @@ -5161,6 +5468,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "a1d0ca642571404cb1d03322edf2b1c5", "m_Id": 6, @@ -5178,21 +5486,21 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.ViewDirectionNode", "m_ObjectId": "a349c765c85b455cb1b09e76fc571d6a", "m_Group": { "m_Id": "" }, "m_Name": "View Direction", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -853.9998779296875, - "y": -747.0, + "x": -840.0, + "y": -748.9999389648438, "width": 206.0, - "height": 131.0 + "height": 132.0 } }, "m_Slots": [ @@ -5200,6 +5508,7 @@ "m_Id": "b451a3478f004c02999c87f72ae518eb" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": false, "m_CustomColors": { @@ -5209,6 +5518,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "a4232dc5399b4a24bb8fbd9bcc28b490", "m_Id": 4, @@ -5226,6 +5536,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "a670fbbfdf0b4795855a66139af6baf0", "m_Id": 0, @@ -5243,6 +5554,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.StickyNoteData", "m_ObjectId": "a6e80453fa8b4a3a8083b7fe05038165", "m_Title": "Iris Limbal Ring", @@ -5262,50 +5574,7 @@ } { - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "a8134cd85c7646d1b733ac141eef08fc", - "m_Id": 2, - "m_DisplayName": "Cornea IOR", - "m_SlotType": 0, - "m_Priority": 2147483647, - "m_Hidden": false, - "m_ShaderOutputName": "CorneaIOR", - "m_StageCapability": 3, - "m_Value": 0.0, - "m_DefaultValue": 0.0, - "m_Labels": [ - "X" - ] -} - -{ - "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", - "m_ObjectId": "a9d5737b38f94e0bab4a02b8613ad9e3", - "m_Id": 4, - "m_DisplayName": "Refracted Position OS", - "m_SlotType": 1, - "m_Priority": 2147483647, - "m_Hidden": false, - "m_ShaderOutputName": "RefractedPositionOS", - "m_StageCapability": 3, - "m_Value": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "m_Labels": [ - "X", - "Y", - "Z" - ] -} - -{ + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.StickyNoteData", "m_ObjectId": "a9e3038d2cf540e784368c2cdd9e7cbf", "m_Title": "Refraction", @@ -5314,10 +5583,10 @@ "m_Theme": 0, "m_Position": { "serializedVersion": "2", - "x": -2019.0, - "y": -1179.0, - "width": 332.6800537109375, - "height": 219.1025390625 + "x": -1999.0, + "y": -1211.0, + "width": 367.0, + "height": 251.0 }, "m_Group": { "m_Id": "" @@ -5325,6 +5594,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "aa79a366066140f1bb063c39f7150608", "m_Id": 1, @@ -5342,6 +5612,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "aa7f1307733a4e8880b41db614e96043", "m_Id": 4, @@ -5359,6 +5630,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "aada8479e57d45f8b3ce0868bcb2dfe4", "m_Id": 7, @@ -5376,6 +5648,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", "m_ObjectId": "ab7c2b6d01dd4488be459395551580e1", "m_Guid": { @@ -5397,6 +5670,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "abc400fc947b410ea4c3fe90d467d5ef", "m_Id": 2, @@ -5414,6 +5688,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", "m_ObjectId": "abf7cc534d4c453580315459bc981dd7", "m_Id": 1, @@ -5431,6 +5706,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", "m_ObjectId": "ac3709d88f2447fda69c9d2f374695b2", "m_Id": 0, @@ -5458,13 +5734,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", "m_ObjectId": "ad10d1ce1d9943c6934ce35eeb4e44e3", "m_Group": { "m_Id": "" }, "m_Name": "SurfaceDescription.Occlusion", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -5480,6 +5756,7 @@ "m_Id": "3b2e3c59bc8c4b48a59432e8368efb0a" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -5489,6 +5766,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", "m_ObjectId": "adc6e820bf1247528517757b1ce36646", "m_Id": 2, @@ -5514,13 +5792,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", "m_ObjectId": "aef83af64b6e4dcfb7ebce2f171d8c1d", "m_Group": { "m_Id": "" }, "m_Name": "SurfaceDescription.DiffusionProfileHash", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -5536,6 +5814,7 @@ "m_Id": "0c1bac7c1586427187d30897d9dc2c95" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -5545,6 +5824,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", "m_ObjectId": "af6495bc52d04dadb3807ebed5037ce9", "m_Id": 1, @@ -5593,6 +5873,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", "m_ObjectId": "af8ae7bbcf0344bc85a844b6d39a0ba4", "m_Id": 0, @@ -5617,13 +5898,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.ViewDirectionNode", "m_ObjectId": "afd0d67e65f74cc986be2d91061feea9", "m_Group": { "m_Id": "" }, "m_Name": "View Direction", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -5639,6 +5920,7 @@ "m_Id": "fdfead21064b4488866359458b5555ae" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": false, "m_CustomColors": { @@ -5648,13 +5930,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", "m_ObjectId": "b12b127b64dd414aa95e0fcdf08cce13", "m_Group": { "m_Id": "" }, "m_Name": "Property", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -5670,6 +5952,7 @@ "m_Id": "42b1c1deb9104c1b976102d848b26a18" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -5681,6 +5964,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.StickyNoteData", "m_ObjectId": "b21dcf454f6c4cee8dc9dc2c7a1b626e", "m_Title": "CirclePupilAnimation", @@ -5700,6 +5984,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", "m_ObjectId": "b451a3478f004c02999c87f72ae518eb", "m_Id": 0, @@ -5727,6 +6012,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "b452cbe85eac47a58efbed3aeab3c65e", "m_Id": 7, @@ -5744,6 +6030,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", "m_ObjectId": "b609691398c04e2db2bfa4a0c7b7335f", "m_Guid": { @@ -5765,13 +6052,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", "m_ObjectId": "b60b14d5e0fd4d2393f07b6e45f5daf9", "m_Group": { "m_Id": "" }, "m_Name": "Property", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -5787,6 +6074,7 @@ "m_Id": "8968117c829146848384633130ae297a" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -5798,13 +6086,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", "m_ObjectId": "b7d832af95c7441686257bffb710747a", "m_Group": { "m_Id": "" }, "m_Name": "Property", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -5820,6 +6108,7 @@ "m_Id": "062c12b3c858418291c6170749df392d" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -5831,41 +6120,7 @@ } { - "m_Type": "UnityEditor.Rendering.HighDefinition.DiffusionProfileNode", - "m_ObjectId": "b840a5a9c5494fd89c7f5b772d5b35b4", - "m_Group": { - "m_Id": "" - }, - "m_Name": "Diffusion Profile", - "m_NodeVersion": 0, - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": 1124.0, - "y": 91.0000228881836, - "width": 291.0, - "height": 106.0 - } - }, - "m_Slots": [ - { - "m_Id": "2871a40eceb642a08b6f05c1105bb603" - } - ], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_DiffusionProfile": { - "selectedEntry": 0, - "popupEntries": [] - }, - "m_SerializedDiffusionProfile": "{\n \"diffusionProfileAsset\": {\n \"fileID\": 11400000,\n \"guid\": \"d48d38dbecb5bf44db08516376edc733\",\n \"type\": 2\n }\n}" -} - -{ + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.TangentMaterialSlot", "m_ObjectId": "b88397de17cc4a958e56dfe8e77a12b3", "m_Id": 0, @@ -5894,6 +6149,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", "m_ObjectId": "b94d7d50a88c4c4daf5459b2b867ce39", "m_Id": 2, @@ -5919,6 +6175,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "ba0aaedc73fd46449d1ebde6080b6e2a", "m_Id": 0, @@ -5936,6 +6193,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.StickyNoteData", "m_ObjectId": "ba37cf56edcf4295bd15e8099c94dbb2", "m_Title": "Eye Surface Type Debug", @@ -5955,6 +6213,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", "m_ObjectId": "ba6b5472da704f87a05eb3e18cec4439", "m_Id": 0, @@ -5967,6 +6226,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "bb87aecd721242799452a2f089caa22c", "m_Id": 7, @@ -5984,13 +6244,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", "m_ObjectId": "bb983f7f7d794ac3b953827cc77f244a", "m_Group": { "m_Id": "" }, "m_Name": "VertexDescription.Position", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -6006,6 +6266,7 @@ "m_Id": "6fb6e265fdb14fb0a1e4708d8a3ea1e6" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -6015,13 +6276,13 @@ } { + "m_SGVersion": 1, "m_Type": "UnityEditor.ShaderGraph.PositionNode", "m_ObjectId": "bbe7b267a4bf415eb27c61c220570037", "m_Group": { "m_Id": "" }, "m_Name": "Position", - "m_NodeVersion": 1, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -6037,6 +6298,7 @@ "m_Id": "bfbf0634492d4b46a234e1873b9988d0" } ], + "synonyms": [], "m_Precision": 1, "m_PreviewExpanded": false, "m_CustomColors": { @@ -6046,6 +6308,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "bd448d7cc81746dbb83034ad1b103f56", "m_Id": 3, @@ -6063,6 +6326,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "bd989ef0a154493289daba20fef957ae", "m_Id": 5, @@ -6080,13 +6344,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", "m_ObjectId": "bdaeffe89b714bf487e1e1b035146db1", "m_Group": { "m_Id": "" }, "m_Name": "Property", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -6102,6 +6366,7 @@ "m_Id": "a0126e8d78004c2392e77ec0862d8411" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": false, "m_CustomColors": { @@ -6113,6 +6378,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "be1276f27fbf42c68a6dbbc747237b66", "m_Id": 5, @@ -6130,6 +6396,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", "m_ObjectId": "be3f62d3b95948aeac1d9fbecd393d8e", "m_Id": 2, @@ -6157,13 +6424,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", "m_ObjectId": "be62bf963a9f4f788d5de3bf200065af", "m_Group": { "m_Id": "" }, "m_Name": "Property", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -6179,6 +6446,7 @@ "m_Id": "697b3b1fb8e84c51bcb2d8fa4a81e056" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -6190,6 +6458,26 @@ } { + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.DiffusionProfileShaderProperty", + "m_ObjectId": "bfbe0deb8ec4428a9cfcdb968651903c", + "m_Guid": { + "m_GuidSerialized": "9444b3d5-aa8b-46b7-8b27-9b6ed8fcb3e9" + }, + "m_Name": "IrisDiffusionProfile", + "m_DefaultReferenceName": "DiffusionProfile_bfbe0deb8ec4428a9cfcdb968651903c", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_Precision": 0, + "m_GPUInstanced": false, + "m_Hidden": false, + "m_Value": { + "instanceID": 0 + } +} + +{ + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", "m_ObjectId": "bfbf0634492d4b46a234e1873b9988d0", "m_Id": 0, @@ -6217,6 +6505,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "c018d4ca2bff4bdd8cc3f7aa0623451b", "m_Id": 0, @@ -6234,6 +6523,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", "m_ObjectId": "c02df158f9904dfdb29456527155e37f", "m_Id": 0, @@ -6282,20 +6572,20 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", "m_ObjectId": "c0779491e5784d678b3bdba10586334a", "m_Group": { "m_Id": "" }, "m_Name": "Property", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": 1479.0, - "y": -425.9999694824219, - "width": 173.0, + "x": 1500.0001220703125, + "y": -525.0000610351563, + "width": 174.0, "height": 34.0 } }, @@ -6304,6 +6594,7 @@ "m_Id": "44ce9c86e38b47e99da3bbc9fd33213e" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -6315,6 +6606,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", "m_ObjectId": "c101e349ae2d4a90b158ee4e756b4ae9", "m_Id": 3, @@ -6327,6 +6619,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", "m_ObjectId": "c117093e98d1432a90306ca98d4c7d68", "m_Id": 0, @@ -6354,6 +6647,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.StickyNoteData", "m_ObjectId": "c48550b415974ea792a18f6f11d6e669", "m_Title": "Sclera UV", @@ -6373,13 +6667,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", "m_ObjectId": "c4d50c54e9d1430b81e8443a0a3ab369", "m_Group": { "m_Id": "" }, "m_Name": "Property", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -6395,6 +6689,7 @@ "m_Id": "a13dfe1d6ead44c583c8676310d6633b" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -6406,6 +6701,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", "m_ObjectId": "c6e0e582a0564aa1a1add44abb2ab6b4", "m_Id": 1, @@ -6423,6 +6719,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", "m_ObjectId": "c771e025477545a58f7ca8d09b3a95a3", "m_Guid": { @@ -6444,6 +6741,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", "m_ObjectId": "c78fb501a1854ebd9c4fabab65170af6", "m_Id": 0, @@ -6471,6 +6769,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "c8bb6ae8464f499f9aad6651d6c4fb11", "m_Id": 1, @@ -6488,6 +6787,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "ca1ead9422f94d06a48fea32b573e3e7", "m_Id": 1, @@ -6505,6 +6805,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", "m_ObjectId": "ca64d651c88f4d6c95479c2750a4ecc3", "m_Id": 0, @@ -6529,6 +6830,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot", "m_ObjectId": "cbbc2bc6491f4324a519982fd616ecb5", "m_Id": 0, @@ -6557,6 +6859,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", "m_ObjectId": "cbe4e1c180a64862843791b3a80ab270", "m_Id": 1, @@ -6584,13 +6887,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1Node", "m_ObjectId": "cc0a3496798d4a7d8fc9ccaee601b4a8", "m_Group": { "m_Id": "" }, - "m_Name": "Vector 1", - "m_NodeVersion": 0, + "m_Name": "Float", "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -6609,6 +6912,9 @@ "m_Id": "2f7857957946494dbe300140ee998c8f" } ], + "synonyms": [ + "Vector 1" + ], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -6618,6 +6924,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", "m_ObjectId": "cc40b30639df4777b86d239e8e7524ab", "m_Id": 5, @@ -6642,6 +6949,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "ceb63c1e64444b07ba90fdf563ad37ef", "m_Id": 6, @@ -6659,13 +6967,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", "m_ObjectId": "ceff4de16da44883b3424f04a76e18e1", "m_Group": { "m_Id": "" }, "m_Name": "SurfaceDescription.Smoothness", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -6681,6 +6989,7 @@ "m_Id": "004d6bc3789d4baf9f9809e0abae6e64" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -6690,6 +6999,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "cf185268c7ac438fa789749a64d00ad7", "m_Id": 4, @@ -6707,6 +7017,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.StickyNoteData", "m_ObjectId": "cf8695de8013485597b98eea762f2a2f", "m_Title": "Iris UV", @@ -6715,8 +7026,8 @@ "m_Theme": 0, "m_Position": { "serializedVersion": "2", - "x": -1556.0, - "y": -920.0, + "x": -1449.0, + "y": -949.0, "width": 247.0, "height": 169.0 }, @@ -6726,6 +7037,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", "m_ObjectId": "d0b27617d7d24f8bb0c68ca4221f27d0", "m_Id": 3, @@ -6753,13 +7065,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2Node", "m_ObjectId": "d11b04c3ff124fcd8ed60f9a7585e19b", "m_Group": { "m_Id": "" }, "m_Name": "Vector 2", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": false, "m_Position": { @@ -6781,6 +7093,7 @@ "m_Id": "af8ae7bbcf0344bc85a844b6d39a0ba4" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -6793,6 +7106,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "d4569d109c9440ce99a273f11c56e70b", "m_Id": 0, @@ -6810,6 +7124,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", "m_ObjectId": "d4624edfc387406fbd4adc33ca218a8e", "m_Id": 1, @@ -6827,6 +7142,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", "m_ObjectId": "d6040ad195c74d41886bc3ad5a2dff9c", "m_Id": 13, @@ -6854,6 +7170,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.StickyNoteData", "m_ObjectId": "d68038fc63ba4e42ad48a81672a390d3", "m_Title": "IrisNormalSource", @@ -6864,8 +7181,8 @@ "serializedVersion": "2", "x": 971.0, "y": -1361.0, - "width": 404.7872314453125, - "height": 289.0 + "width": 350.7774658203125, + "height": 204.3599853515625 }, "m_Group": { "m_Id": "" @@ -6873,6 +7190,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", "m_ObjectId": "d766aea6eef7444e87912fdbc6721bbd", "m_Id": 2, @@ -6898,13 +7216,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", "m_ObjectId": "d8007440fd74468da9f2ad47f25eaf52", "m_Group": { "m_Id": "" }, "m_Name": "SurfaceDescription.BentNormal", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -6920,6 +7238,7 @@ "m_Id": "cbbc2bc6491f4324a519982fd616ecb5" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -6929,19 +7248,19 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", "m_ObjectId": "d8ca187e9e034e5d80773ead44ae314b", "m_Group": { "m_Id": "" }, "m_Name": "Property", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": 990.0000610351563, - "y": -1304.0, + "x": 988.0000610351563, + "y": -1306.0, "width": 139.0, "height": 34.0 } @@ -6951,6 +7270,7 @@ "m_Id": "1a2cbeb7bebe4e9db1fbd7aff8cb9a39" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -6962,6 +7282,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "d8cb4a7bf467483abddd37262d6e8df2", "m_Id": 14, @@ -6979,13 +7300,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.NormalStrengthNode", "m_ObjectId": "d8d837e62b0c4ef68e88967ea71267f3", "m_Group": { "m_Id": "" }, "m_Name": "Normal Strength", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -7007,6 +7328,7 @@ "m_Id": "14ca60ef42864e1fb86e2ac61e1abcbc" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -7015,6 +7337,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "d90d0b961b724b309a9d5d7f2703dbd7", "m_Id": 11, @@ -7032,13 +7355,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", "m_ObjectId": "dbc7cb6f24f143edb5ff7e37a1688caa", "m_Group": { "m_Id": "" }, "m_Name": "VertexDescription.Normal", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -7054,6 +7377,7 @@ "m_Id": "947ebc8511a642549be7fddcce1e4000" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -7063,13 +7387,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1Node", "m_ObjectId": "dcc2ea6a60be41349476076bbe894257", "m_Group": { "m_Id": "" }, - "m_Name": "Vector 1", - "m_NodeVersion": 0, + "m_Name": "Float", "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -7088,6 +7412,9 @@ "m_Id": "0da1f10aca3c478bafb955267ec12b36" } ], + "synonyms": [ + "Vector 1" + ], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -7097,6 +7424,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", "m_ObjectId": "dd5b10f24e814650b721166350324b2b", "m_Id": 0, @@ -7121,6 +7449,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", "m_ObjectId": "dd9706f0719d4321bef6b327cc24eb17", "m_Id": 0, @@ -7148,13 +7477,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", "m_ObjectId": "de1cf218c51d4d97a7ecf35b6482635a", "m_Group": { "m_Id": "" }, "m_Name": "SurfaceDescription.IOR", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -7170,6 +7499,7 @@ "m_Id": "dea4cf0ed59f4638b8f02ae88239e366" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -7179,6 +7509,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", "m_ObjectId": "de7b8f4e99f948d2b4145750f099dc3f", "m_Id": 0, @@ -7206,6 +7537,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "dea4cf0ed59f4638b8f02ae88239e366", "m_Id": 0, @@ -7223,6 +7555,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", "m_ObjectId": "debf1f40819e401382e10b3d292f280a", "m_Id": 1, @@ -7250,6 +7583,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "df861c60aad0478fba02a7b14cab4457", "m_Id": 0, @@ -7267,6 +7601,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", "m_ObjectId": "e129c049f19b4f179a62017745517030", "m_Id": 0, @@ -7294,6 +7629,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", "m_ObjectId": "e2f1dac1c4864ae98c700b056874c941", "m_Id": 1, @@ -7318,6 +7654,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.StickyNoteData", "m_ObjectId": "e33e1339302d44f89b3065b13211bbcf", "m_Title": "CombineIrisAndSclera", @@ -7337,6 +7674,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", "m_ObjectId": "e4c0540a193245d4883c3571c17ade93", "m_Guid": { @@ -7358,6 +7696,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", "m_ObjectId": "e5431f3a0a3d4f0db25bfa31fcc0a2c8", "m_Id": 1, @@ -7385,6 +7724,39 @@ } { + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "e5c8f6d0d62c4251bdd57fed352611af", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.SubsurfaceMask", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "60be21ce65fc490d8d61d8fcb371f4c6" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.SubsurfaceMask" +} + +{ + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", "m_ObjectId": "e63f8ced5d544da8882c6907415dbaa3", "m_Id": 2, @@ -7409,6 +7781,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", "m_ObjectId": "e64c00e42dd148108a3d2d1746b7992a", "m_Id": 0, @@ -7436,21 +7809,55 @@ } { + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "e78132f08a40454dbacadde984ea4d0c", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 1403.0, + "y": 46.999996185302737, + "width": 172.99998474121095, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "942c464cf68f49bc88165e2cb86e777f" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "bfbe0deb8ec4428a9cfcdb968651903c" + } +} + +{ + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", "m_ObjectId": "e7af45dc04e64bcc8c05bdca39df2a72", "m_Group": { "m_Id": "" }, "m_Name": "Sample Texture 2D", - "m_NodeVersion": 0, "m_DrawState": { - "m_Expanded": true, + "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": 1144.0001220703125, - "y": -1331.0, - "width": 182.0, - "height": 251.00001525878907 + "x": 1138.0, + "y": -1350.0, + "width": 180.0, + "height": 181.00001525878907 } }, "m_Slots": [ @@ -7479,6 +7886,7 @@ "m_Id": "597786ac66034b26809b4642a16760ea" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": false, "m_CustomColors": { @@ -7489,6 +7897,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "e868665269c34873927d82c73ab77282", "m_Id": 1, @@ -7506,6 +7915,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "e87454487ad647ddaeb4ba772d30dd7e", "m_Id": 3, @@ -7523,13 +7933,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", "m_ObjectId": "e88b6165f9d44d29a20957558fc149f7", "m_Group": { "m_Id": "" }, "m_Name": "SurfaceDescription.Emission", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -7545,6 +7955,7 @@ "m_Id": "540824665a5f47f08e460257a01b49a1" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -7554,6 +7965,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", "m_ObjectId": "e90c81090c004570bf74081a26ad8d32", "m_Guid": { @@ -7575,13 +7987,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", "m_ObjectId": "e93e468a25a94ec2bf54ea909e2bb6b0", "m_Group": { "m_Id": "" }, "m_Name": "Property", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -7597,6 +8009,7 @@ "m_Id": "839584f8c7684dc3bf129218cd402636" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": false, "m_CustomColors": { @@ -7608,21 +8021,21 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.IrisOutOfBoundColorClamp", "m_ObjectId": "eab77eacff77430a805f44e080dfd540", "m_Group": { "m_Id": "" }, "m_Name": "Iris Out Of Bound Color Clamp", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": 688.0, - "y": -631.0, - "width": 238.0, - "height": 125.0 + "x": 667.0, + "y": -633.0000610351563, + "width": 237.99998474121095, + "height": 124.99999237060547 } }, "m_Slots": [ @@ -7639,6 +8052,7 @@ "m_Id": "d0b27617d7d24f8bb0c68ca4221f27d0" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -7647,13 +8061,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", "m_ObjectId": "ead53bb0d4f544c1a0305e06e2e4e0eb", "m_Group": { "m_Id": "" }, "m_Name": "Property", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -7669,6 +8083,7 @@ "m_Id": "03e818ae56264fcc9839a8e87d83bd0f" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": false, "m_CustomColors": { @@ -7680,6 +8095,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData", "m_ObjectId": "eb737f7f798349e8ac7600e5998d90cb", "m_Distortion": false, @@ -7691,23 +8107,26 @@ "m_DepthOffset": false, "m_TransparencyFog": true, "m_AlphaTestShadow": false, - "m_BackThenFrontRendering": false + "m_BackThenFrontRendering": false, + "m_TransparentDepthPrepass": false, + "m_TransparentDepthPostpass": false, + "m_SupportLodCrossFade": false } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.IrisUVLocation", "m_ObjectId": "eef20b0b036745cfa96141cd71cb64e3", "m_Group": { "m_Id": "" }, "m_Name": "Iris UV Location", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1534.0001220703125, - "y": -875.0000610351563, + "x": -1427.0, + "y": -904.0001220703125, "width": 200.00001525878907, "height": 101.0 } @@ -7723,6 +8142,7 @@ "m_Id": "9701dbf2f0924020b32662f41a113577" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -7731,6 +8151,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot", "m_ObjectId": "ef5437c4282b4d39a6f98d1dd45989ac", "m_Id": 0, @@ -7759,6 +8180,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "ef6f4661a5a741a98886f897584e09b5", "m_Id": 2, @@ -7776,6 +8198,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", "m_ObjectId": "efa8354e6fc2466a9acbaeb21928f52e", "m_Id": 0, @@ -7803,20 +8226,20 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", "m_ObjectId": "f0cdcd1d950f45248acec39191297ecb", "m_Group": { "m_Id": "" }, "m_Name": "Property", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": 1486.0, - "y": -377.0, - "width": 178.0, + "x": 1495.0001220703125, + "y": -479.0000305175781, + "width": 179.00001525878907, "height": 34.0 } }, @@ -7825,6 +8248,7 @@ "m_Id": "a670fbbfdf0b4795855a66139af6baf0" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -7836,6 +8260,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "f136ff353e474a27b2cd90e68ce6e31e", "m_Id": 1, @@ -7845,7 +8270,7 @@ "m_Hidden": false, "m_ShaderOutputName": "X", "m_StageCapability": 3, - "m_Value": 1.333299994468689, + "m_Value": 1.3329999446868897, "m_DefaultValue": 0.0, "m_Labels": [ "X" @@ -7853,6 +8278,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "f1cb7d19e66d4692877f96e54335da0c", "m_Id": 0, @@ -7870,13 +8296,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", "m_ObjectId": "f1dddf3384ca4cc49bd3d5255e467012", "m_Group": { "m_Id": "" }, "m_Name": "VertexDescription.Tangent", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -7892,6 +8318,7 @@ "m_Id": "b88397de17cc4a958e56dfe8e77a12b3" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -7901,18 +8328,19 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.StickyNoteData", "m_ObjectId": "f2d304f6260e4e29b344919ef2c53f93", "m_Title": "It is required to reference this profiles in a volume or the HDRP asset", - "m_Content": "Write something here", + "m_Content": "\n", "m_TextSize": 0, "m_Theme": 0, "m_Position": { "serializedVersion": "2", - "x": 964.0, - "y": -157.0, - "width": 604.1275634765625, - "height": 367.1549987792969 + "x": 1335.0, + "y": -72.0, + "width": 268.0, + "height": 191.0 }, "m_Group": { "m_Id": "" @@ -7920,13 +8348,13 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", "m_ObjectId": "f32b4f67d60f48cea14a8b2bb85ad97c", "m_Group": { "m_Id": "" }, "m_Name": "SurfaceDescription.Mask", - "m_NodeVersion": 0, "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -7942,6 +8370,7 @@ "m_Id": "5d2a448e28f94871b1e6e7c23368e886" } ], + "synonyms": [], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -7951,6 +8380,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot", "m_ObjectId": "f56a94ca21204ca29f2e7368b51a9afc", "m_Id": 0, @@ -7979,19 +8409,19 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1Node", "m_ObjectId": "f5bcc4863b144d27be663ef76e617032", "m_Group": { "m_Id": "" }, - "m_Name": "Vector 1", - "m_NodeVersion": 0, + "m_Name": "Float", "m_DrawState": { "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -2281.0, - "y": -1002.0, + "x": -2360.0, + "y": -1058.0, "width": 126.0, "height": 77.0 } @@ -8004,6 +8434,9 @@ "m_Id": "d4569d109c9440ce99a273f11c56e70b" } ], + "synonyms": [ + "Vector 1" + ], "m_Precision": 0, "m_PreviewExpanded": true, "m_CustomColors": { @@ -8013,6 +8446,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "f84cf3d2f73c4d7f8efe58ac5b3f7905", "m_Id": 0, @@ -8030,6 +8464,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.StickyNoteData", "m_ObjectId": "f851d075ca7d493cae8774776e756856", "m_Title": "Iris Offset", @@ -8049,6 +8484,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.LightingData", "m_ObjectId": "fb315b274e29488bbfd3ec5f53cbe0e9", "m_NormalDropOffSpace": 0, @@ -8062,19 +8498,19 @@ } { + "m_SGVersion": 1, "m_Type": "UnityEditor.ShaderGraph.PositionNode", "m_ObjectId": "fbdb9ba3dac74d5e96d86c11e09ff76e", "m_Group": { "m_Id": "" }, "m_Name": "Position", - "m_NodeVersion": 1, "m_DrawState": { "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -2316.0, - "y": -1311.0, + "x": -2398.0, + "y": -1485.0, "width": 206.0, "height": 132.0 } @@ -8084,6 +8520,7 @@ "m_Id": "584c6387d7ce4875acdebe490ad06dad" } ], + "synonyms": [], "m_Precision": 1, "m_PreviewExpanded": false, "m_CustomColors": { @@ -8093,6 +8530,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", "m_ObjectId": "fd08ec93ea5a41c6aeced1d69096301c", "m_Id": 1, @@ -8120,6 +8558,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", "m_ObjectId": "fd16faa57aeb4c229829b62bb7f7bfd5", "m_Guid": { @@ -8141,6 +8580,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", "m_ObjectId": "fdfead21064b4488866359458b5555ae", "m_Id": 0, @@ -8168,14 +8608,15 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", "m_ObjectId": "fea2e3017ecf4da38569b374ab7d90b7", "m_Id": 3, - "m_DisplayName": "Iris Plane Offset", + "m_DisplayName": "Cornea IOR", "m_SlotType": 0, "m_Priority": 2147483647, "m_Hidden": false, - "m_ShaderOutputName": "IrisPlaneOffset", + "m_ShaderOutputName": "CorneaIOR", "m_StageCapability": 3, "m_Value": 0.019999999552965165, "m_DefaultValue": 0.0, @@ -8185,6 +8626,7 @@ } { + "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDTarget", "m_ObjectId": "ffac1ff76ee74cf3b396e5dd1d419b82", "m_ActiveSubTarget": {