From ed4a63cd9c26fbec7fb75b857823effa786b8ddd Mon Sep 17 00:00:00 2001 From: Emmanuel Turquin Date: Thu, 22 Oct 2020 19:41:12 +0200 Subject: [PATCH 1/4] Added default volume profile asset change to the undo stack. --- .../Editor/RenderPipeline/Settings/DefaultSettingsPanel.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/com.unity.render-pipelines.high-definition/Editor/RenderPipeline/Settings/DefaultSettingsPanel.cs b/com.unity.render-pipelines.high-definition/Editor/RenderPipeline/Settings/DefaultSettingsPanel.cs index 54c708f5766..e4f61b7ebd6 100644 --- a/com.unity.render-pipelines.high-definition/Editor/RenderPipeline/Settings/DefaultSettingsPanel.cs +++ b/com.unity.render-pipelines.high-definition/Editor/RenderPipeline/Settings/DefaultSettingsPanel.cs @@ -245,6 +245,7 @@ void Draw_VolumeInspector() } else if (newAsset != asset) { + Undo.RegisterCompleteObjectUndo(hdrpAsset, "Default Volume Profile Asset Change."); asset = newAsset; hdrpAsset.defaultVolumeProfile = asset; EditorUtility.SetDirty(hdrpAsset); From 688b89cea95bf8457d58568d3db925f477ea0be8 Mon Sep 17 00:00:00 2001 From: Emmanuel Turquin Date: Thu, 22 Oct 2020 19:47:44 +0200 Subject: [PATCH 2/4] Updated changelog. --- com.unity.render-pipelines.high-definition/CHANGELOG.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/com.unity.render-pipelines.high-definition/CHANGELOG.md b/com.unity.render-pipelines.high-definition/CHANGELOG.md index 0149f6d0fc7..dcad420180d 100644 --- a/com.unity.render-pipelines.high-definition/CHANGELOG.md +++ b/com.unity.render-pipelines.high-definition/CHANGELOG.md @@ -1,4 +1,4 @@ -# Changelog +hangelog All notable changes to this package will be documented in this file. The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/) @@ -25,6 +25,8 @@ The version number for this package has increased due to a version update of a r - Fixed precision issue with the atmospheric fog. - Claryfied doc for the LayeredLit material. - Fixing exceptions in the console when putting the SSGI in low quality mode (render graph). +- Fixed issue where Default Volume Profile Asset change in project settings was not added to the undo stack (case 1285268). + ### Changed - Combined occlusion meshes into one to reduce draw calls and state changes with XR single-pass. From 9e450c0c5fabf616ffa3a04e6408ddad8a4bb485 Mon Sep 17 00:00:00 2001 From: Emmanuel Turquin Date: Thu, 22 Oct 2020 19:49:21 +0200 Subject: [PATCH 3/4] ... --- com.unity.render-pipelines.high-definition/CHANGELOG.md | 1 - 1 file changed, 1 deletion(-) diff --git a/com.unity.render-pipelines.high-definition/CHANGELOG.md b/com.unity.render-pipelines.high-definition/CHANGELOG.md index dcad420180d..c0f916c4ef4 100644 --- a/com.unity.render-pipelines.high-definition/CHANGELOG.md +++ b/com.unity.render-pipelines.high-definition/CHANGELOG.md @@ -27,7 +27,6 @@ The version number for this package has increased due to a version update of a r - Fixing exceptions in the console when putting the SSGI in low quality mode (render graph). - Fixed issue where Default Volume Profile Asset change in project settings was not added to the undo stack (case 1285268). - ### Changed - Combined occlusion meshes into one to reduce draw calls and state changes with XR single-pass. From 1db97b9694f9dfda8d0752342cbf3960c7a49c28 Mon Sep 17 00:00:00 2001 From: Emmanuel Turquin Date: Thu, 22 Oct 2020 19:50:09 +0200 Subject: [PATCH 4/4] ... --- com.unity.render-pipelines.high-definition/CHANGELOG.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/com.unity.render-pipelines.high-definition/CHANGELOG.md b/com.unity.render-pipelines.high-definition/CHANGELOG.md index c0f916c4ef4..7c4fd04ea40 100644 --- a/com.unity.render-pipelines.high-definition/CHANGELOG.md +++ b/com.unity.render-pipelines.high-definition/CHANGELOG.md @@ -1,4 +1,4 @@ -hangelog +# Changelog All notable changes to this package will be documented in this file. The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)