diff --git a/com.unity.render-pipelines.high-definition/CHANGELOG.md b/com.unity.render-pipelines.high-definition/CHANGELOG.md index d7cf25faa0d..c3d10bcfcb9 100644 --- a/com.unity.render-pipelines.high-definition/CHANGELOG.md +++ b/com.unity.render-pipelines.high-definition/CHANGELOG.md @@ -114,6 +114,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0. - Tidy up of platform abstraction code for shader optimization. - Display a warning help box when decal atlas is out of size. - Moved the HDRP render graph debug panel content to the Rendering debug panel. +- Changed Path Tracing's maximum intensity from clamped (0 to 100) to positive value (case 1310514). ## [11.0.0] - 2020-10-21 diff --git a/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/PathTracing/PathTracing.cs b/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/PathTracing/PathTracing.cs index 81724adfb02..2cb39bea913 100644 --- a/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/PathTracing/PathTracing.cs +++ b/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/PathTracing/PathTracing.cs @@ -46,10 +46,10 @@ public sealed class PathTracing : VolumeComponent public ClampedIntParameter maximumDepth = new ClampedIntParameter(4, 1, 10); /// - /// Defines the maximum intensity value computed for a path segment. + /// Defines the maximum, post-exposed luminance computed for indirect path segments. /// - [Tooltip("Defines the maximum intensity value computed for a path segment.")] - public ClampedFloatParameter maximumIntensity = new ClampedFloatParameter(10f, 0f, 100f); + [Tooltip("Defines the maximum, post-exposed luminance computed for indirect path segments. Lower values help against noise and fireflies (very bright pixels), but introduce bias by darkening the overall result. Increase this value if your image looks too dark.")] + public MinFloatParameter maximumIntensity = new MinFloatParameter(10f, 0f); /// /// Default constructor for the path tracing volume component.