From 9f35eac21707869e28aaf3711615f417ed3a2028 Mon Sep 17 00:00:00 2001 From: victorlsc Date: Mon, 1 Mar 2021 12:31:38 +0000 Subject: [PATCH 1/2] Fix SSGI frame setting not greyed out while SSGI is disabled in HDRP Asset --- .../Editor/RenderPipeline/Settings/FrameSettingsUI.Drawers.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/com.unity.render-pipelines.high-definition/Editor/RenderPipeline/Settings/FrameSettingsUI.Drawers.cs b/com.unity.render-pipelines.high-definition/Editor/RenderPipeline/Settings/FrameSettingsUI.Drawers.cs index 2b0d031988d..486d8e71e02 100644 --- a/com.unity.render-pipelines.high-definition/Editor/RenderPipeline/Settings/FrameSettingsUI.Drawers.cs +++ b/com.unity.render-pipelines.high-definition/Editor/RenderPipeline/Settings/FrameSettingsUI.Drawers.cs @@ -295,6 +295,7 @@ static void Drawer_SectionLightingSettings(SerializedFrameSettings serialized, E area.AmmendInfo(FrameSettingsField.SSR, overrideable: () => hdrpSettings.supportSSR); area.AmmendInfo(FrameSettingsField.TransparentSSR, overrideable: () => (hdrpSettings.supportSSR && hdrpSettings.supportSSRTransparent)); area.AmmendInfo(FrameSettingsField.SSAO, overrideable: () => hdrpSettings.supportSSAO); + area.AmmendInfo(FrameSettingsField.SSGI, overrideable: () => hdrpSettings.supportSSGI); area.AmmendInfo(FrameSettingsField.VolumetricClouds, overrideable: () => hdrpSettings.supportVolumetricClouds); // SSS From de50aab97aa59e1404a53f879ae8b55e4b43d021 Mon Sep 17 00:00:00 2001 From: victorlsc Date: Mon, 1 Mar 2021 12:36:31 +0000 Subject: [PATCH 2/2] Update CHANGELOG.md --- com.unity.render-pipelines.high-definition/CHANGELOG.md | 1 + 1 file changed, 1 insertion(+) diff --git a/com.unity.render-pipelines.high-definition/CHANGELOG.md b/com.unity.render-pipelines.high-definition/CHANGELOG.md index 10c943aab70..df6552c38e7 100644 --- a/com.unity.render-pipelines.high-definition/CHANGELOG.md +++ b/com.unity.render-pipelines.high-definition/CHANGELOG.md @@ -72,6 +72,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0. - Fixed issue with velocity rejection in post-DoF TAA. Fixing this reduces ghosting (case 1304381). - Fixed missing option to use POM on emissive for tessellated shaders. - Fixed ability to override AlphaToMask FrameSetting while camera in deferred lit shader mode +- Fixed SSGI frame setting not greyed out while SSGI is disabled in HDRP Asset ### Changed - Changed Window/Render Pipeline/HD Render Pipeline Wizard to Window/Rendering/HDRP Wizard