From 5e95e3fbdad4f45e46ce46adb4eeb6f5e29e52b9 Mon Sep 17 00:00:00 2001 From: John Parsaie Date: Wed, 24 Mar 2021 13:33:10 -0400 Subject: [PATCH 1/2] Fix --- .../Runtime/Debug/DebugDisplay.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/com.unity.render-pipelines.high-definition/Runtime/Debug/DebugDisplay.cs b/com.unity.render-pipelines.high-definition/Runtime/Debug/DebugDisplay.cs index 02519ff8e5b..6f36fa986e0 100644 --- a/com.unity.render-pipelines.high-definition/Runtime/Debug/DebugDisplay.cs +++ b/com.unity.render-pipelines.high-definition/Runtime/Debug/DebugDisplay.cs @@ -1017,7 +1017,8 @@ void RefreshDecalsDebug(DebugUI.Field field, T value) void RefreshRenderingDebug(DebugUI.Field field, T value) { - UnregisterDebugItems(k_PanelRendering, m_DebugRenderingItems); + // Explicitly invoke the render debug unregister to handle render graph items. + UnregisterRenderingDebug(); RegisterRenderingDebug(); } From e5b75da047153a316dd1d23eaaf0382c58cecbac Mon Sep 17 00:00:00 2001 From: John Parsaie Date: Wed, 24 Mar 2021 13:35:48 -0400 Subject: [PATCH 2/2] Changelog --- com.unity.render-pipelines.high-definition/CHANGELOG.md | 1 + 1 file changed, 1 insertion(+) diff --git a/com.unity.render-pipelines.high-definition/CHANGELOG.md b/com.unity.render-pipelines.high-definition/CHANGELOG.md index 3761d78b0ba..724ae9528b4 100644 --- a/com.unity.render-pipelines.high-definition/CHANGELOG.md +++ b/com.unity.render-pipelines.high-definition/CHANGELOG.md @@ -120,6 +120,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0. - Fixed issue in wizard when resource folder don't exist - Fixed issue with Decal projector edge on Metal (case 1286074) - Fixed Exposure Frame Settings control issues on Planar reflection probes (case 1312153). Dynamic reflections now keep their own exposure relative to their parent camera. +- Fixed Render Graph Debug UI not refreshing correctly in the Render Pipeline Debugger. ### Changed - Changed Window/Render Pipeline/HD Render Pipeline Wizard to Window/Rendering/HDRP Wizard