diff --git a/com.unity.render-pipelines.high-definition/Editor/RenderPipeline/HDRenderPipelineMenuItems.cs b/com.unity.render-pipelines.high-definition/Editor/RenderPipeline/HDRenderPipelineMenuItems.cs index ef56981cc96..5a46e678b4a 100644 --- a/com.unity.render-pipelines.high-definition/Editor/RenderPipeline/HDRenderPipelineMenuItems.cs +++ b/com.unity.render-pipelines.high-definition/Editor/RenderPipeline/HDRenderPipelineMenuItems.cs @@ -261,7 +261,7 @@ static void MenuCreateCSharpPostProcessVolume() static void MenuCreatePostProcessShader() { string templatePath = $"{HDUtils.GetHDRenderPipelinePath()}/Editor/PostProcessing/Templates/CustomPostProcessingShader.template"; - ProjectWindowUtil.CreateScriptAssetFromTemplateFile(templatePath, "New Post Process Shader.shader"); + ProjectWindowUtil.CreateScriptAssetFromTemplateFile(templatePath, "New Post Process Volume.shader"); } //[MenuItem("Internal/HDRP/Add \"Additional Light-shadow Data\" (if not present)")]