diff --git a/com.unity.render-pipelines.high-definition/CHANGELOG.md b/com.unity.render-pipelines.high-definition/CHANGELOG.md index c1a4cdb1006..98c0e968508 100644 --- a/com.unity.render-pipelines.high-definition/CHANGELOG.md +++ b/com.unity.render-pipelines.high-definition/CHANGELOG.md @@ -251,6 +251,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0. - Default black texture XR is now opaque (alpha = 1). - Changed ray tracing acceleration structure build, so that only meshes with HDRP materials are included (case 1322365). - Changed default sidedness to double, when a mesh with a mix of single and double-sided materials is added to the ray tracing acceleration structure (case 1323451). +- Use the new API for updating Reflection Probe state (fixes garbage allocation, case 1290521) ## [11.0.0] - 2020-10-21 diff --git a/com.unity.render-pipelines.high-definition/Runtime/Unity.RenderPipelines.HighDefinition.Runtime.asmdef b/com.unity.render-pipelines.high-definition/Runtime/Unity.RenderPipelines.HighDefinition.Runtime.asmdef index 4f8bc3ce8d6..7ec1570dc49 100644 --- a/com.unity.render-pipelines.high-definition/Runtime/Unity.RenderPipelines.HighDefinition.Runtime.asmdef +++ b/com.unity.render-pipelines.high-definition/Runtime/Unity.RenderPipelines.HighDefinition.Runtime.asmdef @@ -28,6 +28,11 @@ "name": "com.unity.modules.xr", "expression": "1.0.0", "define": "ENABLE_XR_MODULE" + }, + { + "name": "Unity", + "expression": "2021.2.0a16", + "define": "REFLECTION_PROBE_UPDATE_CACHED_DATA_AVAILABLE" } ], "noEngineReferences": false