Jump to conversation
Unresolved conversations (0)
Nice work!

Nice work!

All of your conversations have been resolved.

Resolved conversations (3)
@julienf-unity julienf-unity May 10, 2021
Don't leave "TODOPAUL" in code going public
Outdated
...aderGraph/VFXShaderGraphParticleOutput.cs
PaulDemeulenaere
@julienf-unity julienf-unity May 10, 2021
This does not look correct. Shouldnt we use compilable contexts instead of m_Contexts through the whole method?
Outdated
...ffectgraph/Editor/Data/VFXDataParticle.cs
PaulDemeulenaere
@julienf-unity julienf-unity May 10, 2021
Can be removed
Outdated
...l/Runtime/VFXGraph/Shaders/VFXCommon.hlsl
PaulDemeulenaere