From 53ab75f0df91b70991152d573a11bc05403793f7 Mon Sep 17 00:00:00 2001 From: sebastienlagarde Date: Fri, 30 Apr 2021 18:57:02 +0200 Subject: [PATCH 1/4] Merge Hd/bugfix #4388 --- ...108_ReflectionEmissive_Perf_Exposure_0.png | 3 + ...eflectionEmissive_Perf_Exposure_0.png.meta | 109 + ...08_ReflectionEmissive_Perf_Exposure_12.png | 3 + ...flectionEmissive_Perf_Exposure_12.png.meta | 97 + ..._ReflectionEmissive_Quality_Exposure_0.png | 3 + ...ectionEmissive_Quality_Exposure_0.png.meta | 97 + ...ReflectionEmissive_Quality_Exposure_12.png | 3 + ...ctionEmissive_Quality_Exposure_12.png.meta | 97 + ...108_ReflectionEmissive_Perf_Exposure_0.png | 3 + ...eflectionEmissive_Perf_Exposure_0.png.meta | 97 + ...08_ReflectionEmissive_Perf_Exposure_12.png | 3 + ...flectionEmissive_Perf_Exposure_12.png.meta | 97 + ..._ReflectionEmissive_Quality_Exposure_0.png | 3 + ...ectionEmissive_Quality_Exposure_0.png.meta | 97 + ...ReflectionEmissive_Quality_Exposure_12.png | 3 + ...ctionEmissive_Quality_Exposure_12.png.meta | 97 + .../Assets/Scenes/108_ReflectionEmissive.meta | 8 + .../108_ReflectionEmissive/Materials.meta | 8 + .../Materials/Exposure0.meta | 8 + .../Materials/Exposure0/Lit.mat | 262 +++ .../Materials/Exposure0/Lit.mat.meta | 8 + .../Exposure0/Shader Graphs_Lit Shader.mat | 112 + .../Shader Graphs_Lit Shader.mat.meta | 8 + .../Exposure0/Shader Graphs_Unlit Shader.mat | 103 + .../Shader Graphs_Unlit Shader.mat.meta | 8 + .../Materials/Exposure0/Unlit.mat | 288 +++ .../Materials/Exposure0/Unlit.mat.meta | 8 + .../Materials/Exposure12.meta | 8 + .../Materials/Exposure12/Lit.mat | 262 +++ .../Materials/Exposure12/Lit.mat.meta | 8 + .../Exposure12/Shader Graphs_Lit Shader.mat | 112 + .../Shader Graphs_Lit Shader.mat.meta | 8 + .../Exposure12/Shader Graphs_Unlit Shader.mat | 103 + .../Shader Graphs_Unlit Shader.mat.meta | 8 + .../Materials/Exposure12/Unlit.mat | 288 +++ .../Materials/Exposure12/Unlit.mat.meta | 8 + .../Materials/Graphs.meta | 8 + .../Materials/Graphs/Lit Shader.shadergraph | 1220 +++++++++++ .../Graphs/Lit Shader.shadergraph.meta | 10 + .../Materials/Graphs/Unlit Shader.shadergraph | 963 +++++++++ .../Graphs/Unlit Shader.shadergraph.meta | 10 + .../Materials/M_GroundReflective.mat | 295 +++ .../Materials/M_GroundReflective.mat.meta | 8 + .../108_ReflectionEmissive/Volumes.meta | 8 + .../Volumes/RTR Volume Profile Perf.asset | 97 + .../RTR Volume Profile Perf.asset.meta | 8 + .../Volumes/RTR Volume Profile Quality.asset | 97 + .../RTR Volume Profile Quality.asset.meta | 8 + .../Volumes/Volume Profile Exp 0.asset | 297 +++ .../Volumes/Volume Profile Exp 0.asset.meta | 8 + .../Volumes/Volume Profile Exp 12.asset | 297 +++ .../Volumes/Volume Profile Exp 12.asset.meta | 8 + ...8_ReflectionEmissive_Perf_Exposure_0.unity | 1840 +++++++++++++++++ ...lectionEmissive_Perf_Exposure_0.unity.meta | 7 + ..._ReflectionEmissive_Perf_Exposure_12.unity | 1553 ++++++++++++++ ...ectionEmissive_Perf_Exposure_12.unity.meta | 7 + ...eflectionEmissive_Quality_Exposure_0.unity | 1553 ++++++++++++++ ...tionEmissive_Quality_Exposure_0.unity.meta | 7 + ...flectionEmissive_Quality_Exposure_12.unity | 1553 ++++++++++++++ ...ionEmissive_Quality_Exposure_12.unity.meta | 7 + .../ProjectSettings/EditorBuildSettings.asset | 12 + .../2306_Contact_Shadow_SpotLight.unity | 215 +- .../2222_ReflectionProbeDistanceBased.png | 4 +- .../None/2306_Contact_Shadow_SpotLight.png | 4 +- .../None/2306_Contact_Shadow_SpotLight.png | 4 +- .../2222_ReflectionProbeDistanceBased.png | 4 +- .../None/2306_Contact_Shadow_SpotLight.png | 4 +- .../None/2306_Contact_Shadow_SpotLight.png | 4 +- .../2222_ReflectionProbeDistanceBased.png | 4 +- .../None/2306_Contact_Shadow_SpotLight.png | 4 +- .../Editor/LookDev/DisplayWindow.uss | 1 + .../Prefabs/Scripts/DebugUIHandlerBitField.cs | 6 +- .../Textures/BufferedRTHandleSystem.cs | 11 + .../ShaderLibrary/VolumeRendering.hlsl | 2 +- .../CHANGELOG.md | 13 + .../Custom-Pass-Troubleshooting.md | 7 + .../Documentation~/Menu-Items.md | 15 +- .../Documentation~/Motion-Vectors.md | 2 +- .../Documentation~/Override-Fog.md | 2 + .../Ray-Tracing-Getting-Started.md | 2 +- .../Material/UIBlocks/SurfaceOptionUIBlock.cs | 2 +- .../HDRenderPipelineMenuItems.cs | 24 +- .../Raytracing/SubSurfaceScatteringEditor.cs | 2 +- .../ScreenSpaceReflections.compute | 6 +- .../Lighting/Shadow/ContactShadows.compute | 2 +- .../Runtime/Material/Eye/Eye.hlsl | 2 +- .../Material/Unlit/UnlitRaytracing.hlsl | 5 +- .../PostProcessing/PostProcessSystem.cs | 9 + .../Raytracing/HDRaytracingManager.cs | 2 + .../Shaders/DebugLightCluster.shader | 2 - .../Shaders/Denoising/DenoisingUtils.hlsl | 3 +- .../RenderPipeline/RenderPass/MipGenerator.cs | 9 +- 92 files changed, 12655 insertions(+), 40 deletions(-) create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_0.png create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_0.png.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_12.png create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_12.png.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Quality_Exposure_0.png create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Quality_Exposure_0.png.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Quality_Exposure_12.png create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Quality_Exposure_12.png.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_0.png create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_0.png.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_12.png create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_12.png.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/108_ReflectionEmissive_Quality_Exposure_0.png create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/108_ReflectionEmissive_Quality_Exposure_0.png.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/108_ReflectionEmissive_Quality_Exposure_12.png create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/108_ReflectionEmissive_Quality_Exposure_12.png.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0/Lit.mat create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0/Lit.mat.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0/Shader Graphs_Lit Shader.mat create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0/Shader Graphs_Lit Shader.mat.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0/Shader Graphs_Unlit Shader.mat create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0/Shader Graphs_Unlit Shader.mat.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0/Unlit.mat create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0/Unlit.mat.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12/Lit.mat create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12/Lit.mat.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12/Shader Graphs_Lit Shader.mat create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12/Shader Graphs_Lit Shader.mat.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12/Shader Graphs_Unlit Shader.mat create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12/Shader Graphs_Unlit Shader.mat.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12/Unlit.mat create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12/Unlit.mat.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Graphs.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Graphs/Lit Shader.shadergraph create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Graphs/Lit Shader.shadergraph.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Graphs/Unlit Shader.shadergraph create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Graphs/Unlit Shader.shadergraph.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/M_GroundReflective.mat create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/M_GroundReflective.mat.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes/RTR Volume Profile Perf.asset create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes/RTR Volume Profile Perf.asset.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes/RTR Volume Profile Quality.asset create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes/RTR Volume Profile Quality.asset.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes/Volume Profile Exp 0.asset create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes/Volume Profile Exp 0.asset.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes/Volume Profile Exp 12.asset create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes/Volume Profile Exp 12.asset.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive_Perf_Exposure_0.unity create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive_Perf_Exposure_0.unity.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive_Perf_Exposure_12.unity create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive_Perf_Exposure_12.unity.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive_Quality_Exposure_0.unity create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive_Quality_Exposure_0.unity.meta create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive_Quality_Exposure_12.unity create mode 100644 TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive_Quality_Exposure_12.unity.meta diff --git a/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_0.png b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_0.png new file mode 100644 index 00000000000..aab2ccbb111 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_0.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0cbde868376b0cf742e0f09df78cbadb6f9d3a02bf10661ff38b08aa9176ef15 +size 130093 diff --git a/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_0.png.meta b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_0.png.meta new file mode 100644 index 00000000000..792b42f9c6d --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_0.png.meta @@ -0,0 +1,109 @@ +fileFormatVersion: 2 +guid: beb77fa7727d7334ba5404829e36f871 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 1 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_12.png b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_12.png new file mode 100644 index 00000000000..a6259625f4d --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_12.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d1b6e2b210e4327a346c1642f24d94cd2165bd13edc6343610c995a0f0914859 +size 129065 diff --git a/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_12.png.meta b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_12.png.meta new file mode 100644 index 00000000000..57fd0134fbd --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_12.png.meta @@ -0,0 +1,97 @@ +fileFormatVersion: 2 +guid: 806f20a19dae2be4fa95136ce80e538d +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 1 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Quality_Exposure_0.png b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Quality_Exposure_0.png new file mode 100644 index 00000000000..bf398a8e33f --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Quality_Exposure_0.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:792d650e525429fdecebd340d244f330d803604bf9e3662602711190ea61df82 +size 126331 diff --git a/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Quality_Exposure_0.png.meta b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Quality_Exposure_0.png.meta new file mode 100644 index 00000000000..cb18902dd95 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Quality_Exposure_0.png.meta @@ -0,0 +1,97 @@ +fileFormatVersion: 2 +guid: 77bd83f0eed8fe542879d853867d108c +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 1 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Quality_Exposure_12.png b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Quality_Exposure_12.png new file mode 100644 index 00000000000..cb4eca24f68 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Quality_Exposure_12.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ec032fa82d34aa974cd2a3b08ee63f07ea4f9e9f39752d22c2571f60673d2986 +size 126443 diff --git a/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Quality_Exposure_12.png.meta b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Quality_Exposure_12.png.meta new file mode 100644 index 00000000000..89e0e7f23d4 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Quality_Exposure_12.png.meta @@ -0,0 +1,97 @@ +fileFormatVersion: 2 +guid: 16dd946890837cb46813a3b165924c5e +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 1 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_0.png b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_0.png new file mode 100644 index 00000000000..aab2ccbb111 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_0.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0cbde868376b0cf742e0f09df78cbadb6f9d3a02bf10661ff38b08aa9176ef15 +size 130093 diff --git a/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_0.png.meta b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_0.png.meta new file mode 100644 index 00000000000..ed429552f15 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_0.png.meta @@ -0,0 +1,97 @@ +fileFormatVersion: 2 +guid: 4d9c46f6136d4584884c2a16c42175ff +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_12.png b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_12.png new file mode 100644 index 00000000000..a6259625f4d --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_12.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d1b6e2b210e4327a346c1642f24d94cd2165bd13edc6343610c995a0f0914859 +size 129065 diff --git a/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_12.png.meta b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_12.png.meta new file mode 100644 index 00000000000..cbfa50972f4 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_12.png.meta @@ -0,0 +1,97 @@ +fileFormatVersion: 2 +guid: 31173009e0f45f04d968e23f7da546db +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/108_ReflectionEmissive_Quality_Exposure_0.png b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/108_ReflectionEmissive_Quality_Exposure_0.png new file mode 100644 index 00000000000..bf398a8e33f --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/108_ReflectionEmissive_Quality_Exposure_0.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:792d650e525429fdecebd340d244f330d803604bf9e3662602711190ea61df82 +size 126331 diff --git a/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/108_ReflectionEmissive_Quality_Exposure_0.png.meta b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/108_ReflectionEmissive_Quality_Exposure_0.png.meta new file mode 100644 index 00000000000..841ddad437f --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/108_ReflectionEmissive_Quality_Exposure_0.png.meta @@ -0,0 +1,97 @@ +fileFormatVersion: 2 +guid: cf0a60b95f3f28845a052b6563245457 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/108_ReflectionEmissive_Quality_Exposure_12.png b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/108_ReflectionEmissive_Quality_Exposure_12.png new file mode 100644 index 00000000000..cb4eca24f68 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/108_ReflectionEmissive_Quality_Exposure_12.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ec032fa82d34aa974cd2a3b08ee63f07ea4f9e9f39752d22c2571f60673d2986 +size 126443 diff --git a/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/108_ReflectionEmissive_Quality_Exposure_12.png.meta b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/108_ReflectionEmissive_Quality_Exposure_12.png.meta new file mode 100644 index 00000000000..0c06be1bf00 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/108_ReflectionEmissive_Quality_Exposure_12.png.meta @@ -0,0 +1,97 @@ +fileFormatVersion: 2 +guid: aaca625205e2eb843b9db5b53cd4a596 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive.meta b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive.meta new file mode 100644 index 00000000000..39d2b9998f9 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 2f611da93b4f486479dcb4d8296dadb0 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials.meta b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials.meta new file mode 100644 index 00000000000..1aa0038fd79 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 2b4c94a54e4937a46939790a37f2b738 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0.meta b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0.meta new file mode 100644 index 00000000000..1c707884de6 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: cc1535cfa91435142ba9d2b49813842f +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0/Lit.mat b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0/Lit.mat new file mode 100644 index 00000000000..c3910da9e85 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0/Lit.mat @@ -0,0 +1,262 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-7954459297327005692 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 12 +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Lit + m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3} + m_ShaderKeywords: _DISABLE_SSR_TRANSPARENT _NORMALMAP_TANGENT_SPACE + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: 2225 + stringTagMap: {} + disabledShaderPasses: + - TransparentDepthPrepass + - TransparentDepthPostpass + - TransparentBackface + - RayTracingPrepass + - MOTIONVECTORS + - ForwardEmissiveForDeferred + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnisotropyMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BentNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BentNormalMapOS: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _CoatMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissiveColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HeightMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _IridescenceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _IridescenceThicknessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMapOS: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SubsurfaceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TangentMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TangentMapOS: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ThicknessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TransmittanceColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AORemapMax: 1 + - _AORemapMin: 0 + - _ATDistance: 1 + - _AddPrecomputedVelocity: 0 + - _AlbedoAffectEmissive: 0 + - _AlphaCutoff: 0.5 + - _AlphaCutoffEnable: 0 + - _AlphaCutoffPostpass: 0.5 + - _AlphaCutoffPrepass: 0.5 + - _AlphaCutoffShadow: 0.5 + - _AlphaDstBlend: 0 + - _AlphaSrcBlend: 1 + - _AlphaToMask: 0 + - _AlphaToMaskInspectorValue: 0 + - _Anisotropy: 0 + - _BlendMode: 0 + - _CoatMask: 0 + - _CullMode: 2 + - _CullModeForward: 2 + - _Cutoff: 0.5 + - _DepthOffsetEnable: 0 + - _DetailAlbedoScale: 1 + - _DetailNormalScale: 1 + - _DetailSmoothnessScale: 1 + - _DiffusionProfile: 0 + - _DiffusionProfileHash: 0 + - _DisplacementLockObjectScale: 1 + - _DisplacementLockTilingScale: 1 + - _DisplacementMode: 0 + - _DoubleSidedEnable: 0 + - _DoubleSidedGIMode: 0 + - _DoubleSidedNormalMode: 1 + - _DstBlend: 0 + - _EmissiveColorMode: 1 + - _EmissiveExposureWeight: 1 + - _EmissiveIntensity: 2 + - _EmissiveIntensityUnit: 0 + - _EnableBlendModePreserveSpecularLighting: 1 + - _EnableFogOnTransparent: 1 + - _EnableGeometricSpecularAA: 0 + - _EnergyConservingSpecularColor: 1 + - _ForceForwardEmissive: 0 + - _HeightAmplitude: 0.02 + - _HeightCenter: 0.5 + - _HeightMapParametrization: 0 + - _HeightMax: 1 + - _HeightMin: -1 + - _HeightOffset: 0 + - _HeightPoMAmplitude: 2 + - _HeightTessAmplitude: 2 + - _HeightTessCenter: 0.5 + - _InvTilingScale: 1 + - _Ior: 1.5 + - _IridescenceMask: 1 + - _IridescenceThickness: 1 + - _LinkDetailsWithBase: 1 + - _MaterialID: 1 + - _Metallic: 0 + - _MetallicRemapMax: 1 + - _MetallicRemapMin: 0 + - _NormalMapSpace: 0 + - _NormalScale: 1 + - _OpaqueCullMode: 2 + - _PPDLodThreshold: 5 + - _PPDMaxSamples: 15 + - _PPDMinSamples: 5 + - _PPDPrimitiveLength: 1 + - _PPDPrimitiveWidth: 1 + - _RayTracing: 0 + - _ReceivesSSR: 1 + - _ReceivesSSRTransparent: 0 + - _RefractionModel: 0 + - _Smoothness: 1 + - _SmoothnessRemapMax: 1 + - _SmoothnessRemapMin: 0 + - _SpecularAAScreenSpaceVariance: 0.1 + - _SpecularAAThreshold: 0.2 + - _SpecularOcclusionMode: 1 + - _SrcBlend: 1 + - _StencilRef: 0 + - _StencilRefDepth: 8 + - _StencilRefGBuffer: 10 + - _StencilRefMV: 40 + - _StencilWriteMask: 6 + - _StencilWriteMaskDepth: 8 + - _StencilWriteMaskGBuffer: 14 + - _StencilWriteMaskMV: 40 + - _SubsurfaceMask: 1 + - _SupportDecals: 1 + - _SurfaceType: 0 + - _TexWorldScale: 1 + - _TexWorldScaleEmissive: 1 + - _Thickness: 1 + - _TransmissionEnable: 1 + - _TransparentBackfaceEnable: 0 + - _TransparentCullMode: 2 + - _TransparentDepthPostpassEnable: 0 + - _TransparentDepthPrepassEnable: 0 + - _TransparentSortPriority: 0 + - _TransparentWritingMotionVec: 0 + - _TransparentZWrite: 0 + - _UVBase: 0 + - _UVDetail: 0 + - _UVEmissive: 0 + - _UseEmissiveIntensity: 1 + - _UseShadowThreshold: 0 + - _ZTestDepthEqualForOpaque: 3 + - _ZTestGBuffer: 4 + - _ZTestTransparent: 4 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0, g: 0, b: 0, a: 1} + - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 0, g: 0, b: 0, a: 1} + - _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0} + - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _EmissiveColor: {r: 2, g: 0.000607054, b: 0.000607054, a: 2} + - _EmissiveColorLDR: {r: 1, g: 0.003921569, b: 0.003921569, a: 1} + - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0} + - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0} + - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1} + - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0} + - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0} + - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0} + m_BuildTextureStacks: [] diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0/Lit.mat.meta b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0/Lit.mat.meta new file mode 100644 index 00000000000..1a3fd8a50a1 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0/Lit.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 385a3a03ae3ae4643858484fa99a2c21 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0/Shader Graphs_Lit Shader.mat b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0/Shader Graphs_Lit Shader.mat new file mode 100644 index 00000000000..7d605146c58 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0/Shader Graphs_Lit Shader.mat @@ -0,0 +1,112 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-8000100151189942924 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 12 +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Shader Graphs_Lit Shader + m_Shader: {fileID: -6465566751694194690, guid: aa1f7a0ac06e1ce4db84410df8d56adf, + type: 3} + m_ShaderKeywords: _DISABLE_SSR_TRANSPARENT + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + MotionVector: User + disabledShaderPasses: + - MOTIONVECTORS + - TransparentDepthPrepass + - TransparentDepthPostpass + - TransparentBackface + - RayTracingPrepass + - ForwardEmissiveForDeferred + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - Intensity: 2 + - _AddPrecomputedVelocity: 0 + - _AlphaCutoffEnable: 0 + - _AlphaDstBlend: 0 + - _AlphaSrcBlend: 1 + - _AlphaToMask: 0 + - _AlphaToMaskInspectorValue: 0 + - _BlendMode: 0 + - _ConservativeDepthOffsetEnable: 0 + - _CullMode: 2 + - _CullModeForward: 2 + - _DepthOffsetEnable: 0 + - _DoubleSidedEnable: 0 + - _DoubleSidedGIMode: 0 + - _DoubleSidedNormalMode: 2 + - _DstBlend: 0 + - _EnableBlendModePreserveSpecularLighting: 1 + - _EnableFogOnTransparent: 1 + - _ForceForwardEmissive: 0 + - _OpaqueCullMode: 2 + - _RayTracing: 0 + - _ReceivesSSR: 1 + - _ReceivesSSRTransparent: 0 + - _RefractionModel: 0 + - _RenderQueueType: 1 + - _RequireSplitLighting: 0 + - _SrcBlend: 1 + - _StencilRef: 0 + - _StencilRefDepth: 8 + - _StencilRefDistortionVec: 4 + - _StencilRefGBuffer: 10 + - _StencilRefMV: 40 + - _StencilWriteMask: 6 + - _StencilWriteMaskDepth: 8 + - _StencilWriteMaskDistortionVec: 4 + - _StencilWriteMaskGBuffer: 14 + - _StencilWriteMaskMV: 40 + - _SupportDecals: 1 + - _SurfaceType: 0 + - _TransparentBackfaceEnable: 0 + - _TransparentCullMode: 2 + - _TransparentDepthPostpassEnable: 0 + - _TransparentDepthPrepassEnable: 0 + - _TransparentSortPriority: 0 + - _TransparentWritingMotionVec: 0 + - _TransparentZWrite: 0 + - _UseShadowThreshold: 0 + - _ZTestDepthEqualForOpaque: 3 + - _ZTestGBuffer: 4 + - _ZTestTransparent: 4 + - _ZWrite: 1 + m_Colors: + - Emissive_Color: {r: 1, g: 0.003921569, b: 0.003921569, a: 0} + - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0/Shader Graphs_Lit Shader.mat.meta b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0/Shader Graphs_Lit Shader.mat.meta new file mode 100644 index 00000000000..6f23c0c90ae --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0/Shader Graphs_Lit Shader.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 5c4f2b2fc6db8fe4ca0c26e4347bc4b5 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0/Shader Graphs_Unlit Shader.mat b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0/Shader Graphs_Unlit Shader.mat new file mode 100644 index 00000000000..a31cc557733 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0/Shader Graphs_Unlit Shader.mat @@ -0,0 +1,103 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Shader Graphs_Unlit Shader + m_Shader: {fileID: -6465566751694194690, guid: a40d1987d97ef52499f63cc1d67e328c, + type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + MotionVector: User + disabledShaderPasses: + - MOTIONVECTORS + - TransparentDepthPrepass + - TransparentDepthPostpass + - TransparentBackface + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - Intensity: 2 + - _AddPrecomputedVelocity: 0 + - _AlphaCutoffEnable: 0 + - _AlphaDstBlend: 0 + - _AlphaSrcBlend: 1 + - _AlphaToMask: 0 + - _AlphaToMaskInspectorValue: 0 + - _BlendMode: 0 + - _ConservativeDepthOffsetEnable: 0 + - _CullMode: 2 + - _CullModeForward: 2 + - _DepthOffsetEnable: 0 + - _DoubleSidedEnable: 0 + - _DoubleSidedGIMode: 0 + - _DoubleSidedNormalMode: 2 + - _DstBlend: 0 + - _EnableBlendModePreserveSpecularLighting: 0 + - _EnableFogOnTransparent: 1 + - _OpaqueCullMode: 2 + - _RenderQueueType: 1 + - _SrcBlend: 1 + - _StencilRef: 0 + - _StencilRefDepth: 0 + - _StencilRefDistortionVec: 4 + - _StencilRefGBuffer: 2 + - _StencilRefMV: 32 + - _StencilWriteMask: 6 + - _StencilWriteMaskDepth: 8 + - _StencilWriteMaskDistortionVec: 4 + - _StencilWriteMaskGBuffer: 14 + - _StencilWriteMaskMV: 40 + - _SurfaceType: 0 + - _TransparentBackfaceEnable: 0 + - _TransparentCullMode: 2 + - _TransparentDepthPostpassEnable: 0 + - _TransparentDepthPrepassEnable: 0 + - _TransparentSortPriority: 0 + - _TransparentWritingMotionVec: 0 + - _TransparentZWrite: 0 + - _UseShadowThreshold: 0 + - _ZTestDepthEqualForOpaque: 3 + - _ZTestGBuffer: 4 + - _ZTestTransparent: 4 + - _ZWrite: 1 + m_Colors: + - Emissive_Color: {r: 1, g: 0.003921569, b: 0.003921569, a: 0} + - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &7401619950644584866 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 12 diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0/Shader Graphs_Unlit Shader.mat.meta b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0/Shader Graphs_Unlit Shader.mat.meta new file mode 100644 index 00000000000..7581b19bd0a --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0/Shader Graphs_Unlit Shader.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 95a80002fa9ae0a48850782faf4d53b4 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0/Unlit.mat b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0/Unlit.mat new file mode 100644 index 00000000000..a43d7b073df --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0/Unlit.mat @@ -0,0 +1,288 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-7954459297327005692 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 12 +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Unlit + m_Shader: {fileID: 4800000, guid: c4edd00ff2db5b24391a4fcb1762e459, type: 3} + m_ShaderKeywords: _DISABLE_SSR_TRANSPARENT _NORMALMAP_TANGENT_SPACE + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: 2000 + stringTagMap: {} + disabledShaderPasses: + - DistortionVectors + - MOTIONVECTORS + - ForwardEmissiveForDeferred + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnisotropyMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BentNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BentNormalMapOS: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _CoatMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DistortionVectorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissiveColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HeightMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _IridescenceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _IridescenceThicknessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMapOS: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SubsurfaceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TangentMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TangentMapOS: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ThicknessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TransmittanceColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _UnlitColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AORemapMax: 1 + - _AORemapMin: 0 + - _ATDistance: 1 + - _AddPrecomputedVelocity: 0 + - _AlbedoAffectEmissive: 0 + - _AlphaCutoff: 0.5 + - _AlphaCutoffEnable: 0 + - _AlphaCutoffPostpass: 0.5 + - _AlphaCutoffPrepass: 0.5 + - _AlphaCutoffShadow: 0.5 + - _AlphaDstBlend: 0 + - _AlphaSrcBlend: 1 + - _AlphaToMask: 0 + - _AlphaToMaskInspectorValue: 0 + - _Anisotropy: 0 + - _BlendMode: 0 + - _CoatMask: 0 + - _CullMode: 2 + - _CullModeForward: 2 + - _Cutoff: 0.5 + - _DepthOffsetEnable: 0 + - _DetailAlbedoScale: 1 + - _DetailNormalScale: 1 + - _DetailSmoothnessScale: 1 + - _DiffusionProfile: 0 + - _DiffusionProfileHash: 0 + - _DisplacementLockObjectScale: 1 + - _DisplacementLockTilingScale: 1 + - _DisplacementMode: 0 + - _DistortionBlendMode: 0 + - _DistortionBlurBlendMode: 0 + - _DistortionBlurDstBlend: 1 + - _DistortionBlurRemapMax: 1 + - _DistortionBlurRemapMin: 0 + - _DistortionBlurScale: 1 + - _DistortionBlurSrcBlend: 1 + - _DistortionDepthTest: 1 + - _DistortionDstBlend: 1 + - _DistortionEnable: 0 + - _DistortionOnly: 0 + - _DistortionScale: 1 + - _DistortionSrcBlend: 1 + - _DistortionVectorBias: -1 + - _DistortionVectorScale: 2 + - _DoubleSidedEnable: 0 + - _DoubleSidedGIMode: 0 + - _DoubleSidedNormalMode: 1 + - _DstBlend: 0 + - _EmissiveColorMode: 1 + - _EmissiveExposureWeight: 1 + - _EmissiveIntensity: 2 + - _EmissiveIntensityUnit: 0 + - _EnableBlendModePreserveSpecularLighting: 1 + - _EnableFogOnTransparent: 1 + - _EnableGeometricSpecularAA: 0 + - _EnergyConservingSpecularColor: 1 + - _ForceForwardEmissive: 0 + - _HeightAmplitude: 0.02 + - _HeightCenter: 0.5 + - _HeightMapParametrization: 0 + - _HeightMax: 1 + - _HeightMin: -1 + - _HeightOffset: 0 + - _HeightPoMAmplitude: 2 + - _HeightTessAmplitude: 2 + - _HeightTessCenter: 0.5 + - _IncludeIndirectLighting: 1 + - _InvTilingScale: 1 + - _Ior: 1.5 + - _IridescenceMask: 1 + - _IridescenceThickness: 1 + - _LinkDetailsWithBase: 1 + - _MaterialID: 1 + - _Metallic: 0 + - _MetallicRemapMax: 1 + - _MetallicRemapMin: 0 + - _NormalMapSpace: 0 + - _NormalScale: 1 + - _OpaqueCullMode: 2 + - _PPDLodThreshold: 5 + - _PPDMaxSamples: 15 + - _PPDMinSamples: 5 + - _PPDPrimitiveLength: 1 + - _PPDPrimitiveWidth: 1 + - _RayTracing: 0 + - _ReceivesSSR: 1 + - _ReceivesSSRTransparent: 0 + - _RefractionModel: 0 + - _Smoothness: 0.5 + - _SmoothnessRemapMax: 1 + - _SmoothnessRemapMin: 0 + - _SpecularAAScreenSpaceVariance: 0.1 + - _SpecularAAThreshold: 0.2 + - _SpecularOcclusionMode: 1 + - _SrcBlend: 1 + - _StencilRef: 0 + - _StencilRefDepth: 0 + - _StencilRefDistortionVec: 4 + - _StencilRefGBuffer: 10 + - _StencilRefMV: 32 + - _StencilWriteMask: 6 + - _StencilWriteMaskDepth: 8 + - _StencilWriteMaskDistortionVec: 4 + - _StencilWriteMaskGBuffer: 14 + - _StencilWriteMaskMV: 40 + - _SubsurfaceMask: 1 + - _SupportDecals: 1 + - _SurfaceType: 0 + - _TexWorldScale: 1 + - _TexWorldScaleEmissive: 1 + - _Thickness: 1 + - _TransmissionEnable: 1 + - _TransparentBackfaceEnable: 0 + - _TransparentCullMode: 2 + - _TransparentDepthPostpassEnable: 0 + - _TransparentDepthPrepassEnable: 0 + - _TransparentSortPriority: 0 + - _TransparentWritingMotionVec: 0 + - _TransparentZWrite: 0 + - _UVBase: 0 + - _UVDetail: 0 + - _UVEmissive: 0 + - _UseEmissiveIntensity: 1 + - _UseShadowThreshold: 0 + - _ZTestDepthEqualForOpaque: 3 + - _ZTestGBuffer: 4 + - _ZTestModeDistortion: 4 + - _ZTestTransparent: 4 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0, g: 0, b: 0, a: 1} + - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 0, g: 0, b: 0, a: 1} + - _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0} + - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _EmissiveColor: {r: 2, g: 0.000607054, b: 0.000607054, a: 2} + - _EmissiveColorLDR: {r: 1, g: 0.003921569, b: 0.003921569, a: 1} + - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0} + - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0} + - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1} + - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0} + - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0} + - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0} + - _UnlitColor: {r: 0, g: 0, b: 0, a: 1} + - _UnlitColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0} + m_BuildTextureStacks: [] diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0/Unlit.mat.meta b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0/Unlit.mat.meta new file mode 100644 index 00000000000..0cf6d881bcd --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure0/Unlit.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 66e19a17b1c847547a5af8207468da24 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12.meta b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12.meta new file mode 100644 index 00000000000..c5623466bad --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f09a7c61ffa4d8a4e8cb444da9a46b5a +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12/Lit.mat b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12/Lit.mat new file mode 100644 index 00000000000..5d207bc5be1 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12/Lit.mat @@ -0,0 +1,262 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-7954459297327005692 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 12 +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Lit + m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3} + m_ShaderKeywords: _DISABLE_SSR_TRANSPARENT _NORMALMAP_TANGENT_SPACE + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: 2225 + stringTagMap: {} + disabledShaderPasses: + - TransparentDepthPrepass + - TransparentDepthPostpass + - TransparentBackface + - RayTracingPrepass + - MOTIONVECTORS + - ForwardEmissiveForDeferred + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnisotropyMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BentNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BentNormalMapOS: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _CoatMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissiveColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HeightMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _IridescenceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _IridescenceThicknessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMapOS: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SubsurfaceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TangentMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TangentMapOS: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ThicknessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TransmittanceColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AORemapMax: 1 + - _AORemapMin: 0 + - _ATDistance: 1 + - _AddPrecomputedVelocity: 0 + - _AlbedoAffectEmissive: 0 + - _AlphaCutoff: 0.5 + - _AlphaCutoffEnable: 0 + - _AlphaCutoffPostpass: 0.5 + - _AlphaCutoffPrepass: 0.5 + - _AlphaCutoffShadow: 0.5 + - _AlphaDstBlend: 0 + - _AlphaSrcBlend: 1 + - _AlphaToMask: 0 + - _AlphaToMaskInspectorValue: 0 + - _Anisotropy: 0 + - _BlendMode: 0 + - _CoatMask: 0 + - _CullMode: 2 + - _CullModeForward: 2 + - _Cutoff: 0.5 + - _DepthOffsetEnable: 0 + - _DetailAlbedoScale: 1 + - _DetailNormalScale: 1 + - _DetailSmoothnessScale: 1 + - _DiffusionProfile: 0 + - _DiffusionProfileHash: 0 + - _DisplacementLockObjectScale: 1 + - _DisplacementLockTilingScale: 1 + - _DisplacementMode: 0 + - _DoubleSidedEnable: 0 + - _DoubleSidedGIMode: 0 + - _DoubleSidedNormalMode: 1 + - _DstBlend: 0 + - _EmissiveColorMode: 1 + - _EmissiveExposureWeight: 1 + - _EmissiveIntensity: 10000 + - _EmissiveIntensityUnit: 0 + - _EnableBlendModePreserveSpecularLighting: 1 + - _EnableFogOnTransparent: 1 + - _EnableGeometricSpecularAA: 0 + - _EnergyConservingSpecularColor: 1 + - _ForceForwardEmissive: 0 + - _HeightAmplitude: 0.02 + - _HeightCenter: 0.5 + - _HeightMapParametrization: 0 + - _HeightMax: 1 + - _HeightMin: -1 + - _HeightOffset: 0 + - _HeightPoMAmplitude: 2 + - _HeightTessAmplitude: 2 + - _HeightTessCenter: 0.5 + - _InvTilingScale: 1 + - _Ior: 1.5 + - _IridescenceMask: 1 + - _IridescenceThickness: 1 + - _LinkDetailsWithBase: 1 + - _MaterialID: 1 + - _Metallic: 0 + - _MetallicRemapMax: 1 + - _MetallicRemapMin: 0 + - _NormalMapSpace: 0 + - _NormalScale: 1 + - _OpaqueCullMode: 2 + - _PPDLodThreshold: 5 + - _PPDMaxSamples: 15 + - _PPDMinSamples: 5 + - _PPDPrimitiveLength: 1 + - _PPDPrimitiveWidth: 1 + - _RayTracing: 0 + - _ReceivesSSR: 1 + - _ReceivesSSRTransparent: 0 + - _RefractionModel: 0 + - _Smoothness: 1 + - _SmoothnessRemapMax: 1 + - _SmoothnessRemapMin: 0 + - _SpecularAAScreenSpaceVariance: 0.1 + - _SpecularAAThreshold: 0.2 + - _SpecularOcclusionMode: 1 + - _SrcBlend: 1 + - _StencilRef: 0 + - _StencilRefDepth: 8 + - _StencilRefGBuffer: 10 + - _StencilRefMV: 40 + - _StencilWriteMask: 6 + - _StencilWriteMaskDepth: 8 + - _StencilWriteMaskGBuffer: 14 + - _StencilWriteMaskMV: 40 + - _SubsurfaceMask: 1 + - _SupportDecals: 1 + - _SurfaceType: 0 + - _TexWorldScale: 1 + - _TexWorldScaleEmissive: 1 + - _Thickness: 1 + - _TransmissionEnable: 1 + - _TransparentBackfaceEnable: 0 + - _TransparentCullMode: 2 + - _TransparentDepthPostpassEnable: 0 + - _TransparentDepthPrepassEnable: 0 + - _TransparentSortPriority: 0 + - _TransparentWritingMotionVec: 0 + - _TransparentZWrite: 0 + - _UVBase: 0 + - _UVDetail: 0 + - _UVEmissive: 0 + - _UseEmissiveIntensity: 1 + - _UseShadowThreshold: 0 + - _ZTestDepthEqualForOpaque: 3 + - _ZTestGBuffer: 4 + - _ZTestTransparent: 4 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0, g: 0, b: 0, a: 1} + - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 0, g: 0, b: 0, a: 1} + - _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0} + - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _EmissiveColor: {r: 10000, g: 3.03527, b: 3.03527, a: 10000} + - _EmissiveColorLDR: {r: 1, g: 0.003921569, b: 0.003921569, a: 1} + - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0} + - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0} + - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1} + - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0} + - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0} + - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0} + m_BuildTextureStacks: [] diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12/Lit.mat.meta b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12/Lit.mat.meta new file mode 100644 index 00000000000..c1e5d3073bc --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12/Lit.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 6632f2008d700b049999183b13dd8b7a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12/Shader Graphs_Lit Shader.mat b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12/Shader Graphs_Lit Shader.mat new file mode 100644 index 00000000000..f0dc52679c2 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12/Shader Graphs_Lit Shader.mat @@ -0,0 +1,112 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-8000100151189942924 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 12 +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Shader Graphs_Lit Shader + m_Shader: {fileID: -6465566751694194690, guid: aa1f7a0ac06e1ce4db84410df8d56adf, + type: 3} + m_ShaderKeywords: _DISABLE_SSR_TRANSPARENT + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + MotionVector: User + disabledShaderPasses: + - MOTIONVECTORS + - TransparentDepthPrepass + - TransparentDepthPostpass + - TransparentBackface + - RayTracingPrepass + - ForwardEmissiveForDeferred + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - Intensity: 10000 + - _AddPrecomputedVelocity: 0 + - _AlphaCutoffEnable: 0 + - _AlphaDstBlend: 0 + - _AlphaSrcBlend: 1 + - _AlphaToMask: 0 + - _AlphaToMaskInspectorValue: 0 + - _BlendMode: 0 + - _ConservativeDepthOffsetEnable: 0 + - _CullMode: 2 + - _CullModeForward: 2 + - _DepthOffsetEnable: 0 + - _DoubleSidedEnable: 0 + - _DoubleSidedGIMode: 0 + - _DoubleSidedNormalMode: 2 + - _DstBlend: 0 + - _EnableBlendModePreserveSpecularLighting: 1 + - _EnableFogOnTransparent: 1 + - _ForceForwardEmissive: 0 + - _OpaqueCullMode: 2 + - _RayTracing: 0 + - _ReceivesSSR: 1 + - _ReceivesSSRTransparent: 0 + - _RefractionModel: 0 + - _RenderQueueType: 1 + - _RequireSplitLighting: 0 + - _SrcBlend: 1 + - _StencilRef: 0 + - _StencilRefDepth: 8 + - _StencilRefDistortionVec: 4 + - _StencilRefGBuffer: 10 + - _StencilRefMV: 40 + - _StencilWriteMask: 6 + - _StencilWriteMaskDepth: 8 + - _StencilWriteMaskDistortionVec: 4 + - _StencilWriteMaskGBuffer: 14 + - _StencilWriteMaskMV: 40 + - _SupportDecals: 1 + - _SurfaceType: 0 + - _TransparentBackfaceEnable: 0 + - _TransparentCullMode: 2 + - _TransparentDepthPostpassEnable: 0 + - _TransparentDepthPrepassEnable: 0 + - _TransparentSortPriority: 0 + - _TransparentWritingMotionVec: 0 + - _TransparentZWrite: 0 + - _UseShadowThreshold: 0 + - _ZTestDepthEqualForOpaque: 3 + - _ZTestGBuffer: 4 + - _ZTestTransparent: 4 + - _ZWrite: 1 + m_Colors: + - Emissive_Color: {r: 1, g: 0.003921569, b: 0.003921569, a: 0} + - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12/Shader Graphs_Lit Shader.mat.meta b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12/Shader Graphs_Lit Shader.mat.meta new file mode 100644 index 00000000000..c563b97c769 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12/Shader Graphs_Lit Shader.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: b65e98d3b20d7d14d8bd6c5717257134 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12/Shader Graphs_Unlit Shader.mat b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12/Shader Graphs_Unlit Shader.mat new file mode 100644 index 00000000000..5791ffc8aef --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12/Shader Graphs_Unlit Shader.mat @@ -0,0 +1,103 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Shader Graphs_Unlit Shader + m_Shader: {fileID: -6465566751694194690, guid: a40d1987d97ef52499f63cc1d67e328c, + type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + MotionVector: User + disabledShaderPasses: + - MOTIONVECTORS + - TransparentDepthPrepass + - TransparentDepthPostpass + - TransparentBackface + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - Intensity: 10000 + - _AddPrecomputedVelocity: 0 + - _AlphaCutoffEnable: 0 + - _AlphaDstBlend: 0 + - _AlphaSrcBlend: 1 + - _AlphaToMask: 0 + - _AlphaToMaskInspectorValue: 0 + - _BlendMode: 0 + - _ConservativeDepthOffsetEnable: 0 + - _CullMode: 2 + - _CullModeForward: 2 + - _DepthOffsetEnable: 0 + - _DoubleSidedEnable: 0 + - _DoubleSidedGIMode: 0 + - _DoubleSidedNormalMode: 2 + - _DstBlend: 0 + - _EnableBlendModePreserveSpecularLighting: 0 + - _EnableFogOnTransparent: 1 + - _OpaqueCullMode: 2 + - _RenderQueueType: 1 + - _SrcBlend: 1 + - _StencilRef: 0 + - _StencilRefDepth: 0 + - _StencilRefDistortionVec: 4 + - _StencilRefGBuffer: 2 + - _StencilRefMV: 32 + - _StencilWriteMask: 6 + - _StencilWriteMaskDepth: 8 + - _StencilWriteMaskDistortionVec: 4 + - _StencilWriteMaskGBuffer: 14 + - _StencilWriteMaskMV: 40 + - _SurfaceType: 0 + - _TransparentBackfaceEnable: 0 + - _TransparentCullMode: 2 + - _TransparentDepthPostpassEnable: 0 + - _TransparentDepthPrepassEnable: 0 + - _TransparentSortPriority: 0 + - _TransparentWritingMotionVec: 0 + - _TransparentZWrite: 0 + - _UseShadowThreshold: 0 + - _ZTestDepthEqualForOpaque: 3 + - _ZTestGBuffer: 4 + - _ZTestTransparent: 4 + - _ZWrite: 1 + m_Colors: + - Emissive_Color: {r: 1, g: 0.003921569, b: 0.003921569, a: 0} + - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &7401619950644584866 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 12 diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12/Shader Graphs_Unlit Shader.mat.meta b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12/Shader Graphs_Unlit Shader.mat.meta new file mode 100644 index 00000000000..75ac6e5a867 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12/Shader Graphs_Unlit Shader.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 7611eb2e5b25b374fbb0947038f3614e +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12/Unlit.mat b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12/Unlit.mat new file mode 100644 index 00000000000..3421634fafd --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12/Unlit.mat @@ -0,0 +1,288 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-7954459297327005692 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 12 +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Unlit + m_Shader: {fileID: 4800000, guid: c4edd00ff2db5b24391a4fcb1762e459, type: 3} + m_ShaderKeywords: _DISABLE_SSR_TRANSPARENT _NORMALMAP_TANGENT_SPACE + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: 2000 + stringTagMap: {} + disabledShaderPasses: + - DistortionVectors + - MOTIONVECTORS + - ForwardEmissiveForDeferred + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnisotropyMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BentNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BentNormalMapOS: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _CoatMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DistortionVectorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissiveColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HeightMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _IridescenceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _IridescenceThicknessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMapOS: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SubsurfaceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TangentMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TangentMapOS: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ThicknessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TransmittanceColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _UnlitColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AORemapMax: 1 + - _AORemapMin: 0 + - _ATDistance: 1 + - _AddPrecomputedVelocity: 0 + - _AlbedoAffectEmissive: 0 + - _AlphaCutoff: 0.5 + - _AlphaCutoffEnable: 0 + - _AlphaCutoffPostpass: 0.5 + - _AlphaCutoffPrepass: 0.5 + - _AlphaCutoffShadow: 0.5 + - _AlphaDstBlend: 0 + - _AlphaSrcBlend: 1 + - _AlphaToMask: 0 + - _AlphaToMaskInspectorValue: 0 + - _Anisotropy: 0 + - _BlendMode: 0 + - _CoatMask: 0 + - _CullMode: 2 + - _CullModeForward: 2 + - _Cutoff: 0.5 + - _DepthOffsetEnable: 0 + - _DetailAlbedoScale: 1 + - _DetailNormalScale: 1 + - _DetailSmoothnessScale: 1 + - _DiffusionProfile: 0 + - _DiffusionProfileHash: 0 + - _DisplacementLockObjectScale: 1 + - _DisplacementLockTilingScale: 1 + - _DisplacementMode: 0 + - _DistortionBlendMode: 0 + - _DistortionBlurBlendMode: 0 + - _DistortionBlurDstBlend: 1 + - _DistortionBlurRemapMax: 1 + - _DistortionBlurRemapMin: 0 + - _DistortionBlurScale: 1 + - _DistortionBlurSrcBlend: 1 + - _DistortionDepthTest: 1 + - _DistortionDstBlend: 1 + - _DistortionEnable: 0 + - _DistortionOnly: 0 + - _DistortionScale: 1 + - _DistortionSrcBlend: 1 + - _DistortionVectorBias: -1 + - _DistortionVectorScale: 2 + - _DoubleSidedEnable: 0 + - _DoubleSidedGIMode: 0 + - _DoubleSidedNormalMode: 1 + - _DstBlend: 0 + - _EmissiveColorMode: 1 + - _EmissiveExposureWeight: 1 + - _EmissiveIntensity: 10000 + - _EmissiveIntensityUnit: 0 + - _EnableBlendModePreserveSpecularLighting: 1 + - _EnableFogOnTransparent: 1 + - _EnableGeometricSpecularAA: 0 + - _EnergyConservingSpecularColor: 1 + - _ForceForwardEmissive: 0 + - _HeightAmplitude: 0.02 + - _HeightCenter: 0.5 + - _HeightMapParametrization: 0 + - _HeightMax: 1 + - _HeightMin: -1 + - _HeightOffset: 0 + - _HeightPoMAmplitude: 2 + - _HeightTessAmplitude: 2 + - _HeightTessCenter: 0.5 + - _IncludeIndirectLighting: 1 + - _InvTilingScale: 1 + - _Ior: 1.5 + - _IridescenceMask: 1 + - _IridescenceThickness: 1 + - _LinkDetailsWithBase: 1 + - _MaterialID: 1 + - _Metallic: 0 + - _MetallicRemapMax: 1 + - _MetallicRemapMin: 0 + - _NormalMapSpace: 0 + - _NormalScale: 1 + - _OpaqueCullMode: 2 + - _PPDLodThreshold: 5 + - _PPDMaxSamples: 15 + - _PPDMinSamples: 5 + - _PPDPrimitiveLength: 1 + - _PPDPrimitiveWidth: 1 + - _RayTracing: 0 + - _ReceivesSSR: 1 + - _ReceivesSSRTransparent: 0 + - _RefractionModel: 0 + - _Smoothness: 0.5 + - _SmoothnessRemapMax: 1 + - _SmoothnessRemapMin: 0 + - _SpecularAAScreenSpaceVariance: 0.1 + - _SpecularAAThreshold: 0.2 + - _SpecularOcclusionMode: 1 + - _SrcBlend: 1 + - _StencilRef: 0 + - _StencilRefDepth: 0 + - _StencilRefDistortionVec: 4 + - _StencilRefGBuffer: 10 + - _StencilRefMV: 32 + - _StencilWriteMask: 6 + - _StencilWriteMaskDepth: 8 + - _StencilWriteMaskDistortionVec: 4 + - _StencilWriteMaskGBuffer: 14 + - _StencilWriteMaskMV: 40 + - _SubsurfaceMask: 1 + - _SupportDecals: 1 + - _SurfaceType: 0 + - _TexWorldScale: 1 + - _TexWorldScaleEmissive: 1 + - _Thickness: 1 + - _TransmissionEnable: 1 + - _TransparentBackfaceEnable: 0 + - _TransparentCullMode: 2 + - _TransparentDepthPostpassEnable: 0 + - _TransparentDepthPrepassEnable: 0 + - _TransparentSortPriority: 0 + - _TransparentWritingMotionVec: 0 + - _TransparentZWrite: 0 + - _UVBase: 0 + - _UVDetail: 0 + - _UVEmissive: 0 + - _UseEmissiveIntensity: 1 + - _UseShadowThreshold: 0 + - _ZTestDepthEqualForOpaque: 3 + - _ZTestGBuffer: 4 + - _ZTestModeDistortion: 4 + - _ZTestTransparent: 4 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0, g: 0, b: 0, a: 1} + - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 0, g: 0, b: 0, a: 1} + - _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0} + - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _EmissiveColor: {r: 10000, g: 3.03527, b: 3.03527, a: 10000} + - _EmissiveColorLDR: {r: 1, g: 0.003921569, b: 0.003921569, a: 1} + - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0} + - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0} + - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1} + - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0} + - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0} + - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0} + - _UnlitColor: {r: 0, g: 0, b: 0, a: 1} + - _UnlitColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0} + m_BuildTextureStacks: [] diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12/Unlit.mat.meta b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12/Unlit.mat.meta new file mode 100644 index 00000000000..452f93b661b --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Exposure12/Unlit.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 5389d45e20b1a3748b2a98a4533797d7 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Graphs.meta b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Graphs.meta new file mode 100644 index 00000000000..ce13184f09a --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Graphs.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 958e5e72320508a41a12da5a9e40768a +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Graphs/Lit Shader.shadergraph b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Graphs/Lit Shader.shadergraph new file mode 100644 index 00000000000..ec20677183d --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Graphs/Lit Shader.shadergraph @@ -0,0 +1,1220 @@ +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.GraphData", + "m_ObjectId": "54890eb1119745a4a250360bb6a38811", + "m_Properties": [ + { + "m_Id": "9d7d7e82ac1c41a892c4ea4b288f1aeb" + }, + { + "m_Id": "f370bae42cca47b2bdeb6c2348f11c0a" + } + ], + "m_Keywords": [], + "m_CategoryData": [], + "m_Nodes": [ + { + "m_Id": "a49a2e4efc47462b807f6e8d8aff595c" + }, + { + "m_Id": "f7d34e04d6304934b86037f2cc721d4f" + }, + { + "m_Id": "26b5f41c296a49649512130777b59581" + }, + { + "m_Id": "0d6cc4098a3a4337b5f7193c434b5f42" + }, + { + "m_Id": "36f4e387c1f943299399d10f22838a93" + }, + { + "m_Id": "fdf9ea53a1e149f6a973683c2a59e8cb" + }, + { + "m_Id": "f1225dcb507f434b9c55e4ac914d5a33" + }, + { + "m_Id": "e1c3f0dfa93b47eca3cf166bc01f2ec2" + }, + { + "m_Id": "72efd9e3ad78446b998f8ad3691a6dc5" + }, + { + "m_Id": "3db0faf4211d4862907decb7baa4714d" + }, + { + "m_Id": "46f629ede6c54a6da168be90f777ec41" + }, + { + "m_Id": "923d2f1b39b641d6a4480e72c2daa8ff" + }, + { + "m_Id": "5a080742d93e4061beffc8ccbc109a20" + }, + { + "m_Id": "4b9155981d11432588ab14d6610e4bcd" + } + ], + "m_GroupDatas": [], + "m_StickyNoteDatas": [], + "m_Edges": [ + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "4b9155981d11432588ab14d6610e4bcd" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "5a080742d93e4061beffc8ccbc109a20" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "5a080742d93e4061beffc8ccbc109a20" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "e1c3f0dfa93b47eca3cf166bc01f2ec2" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "923d2f1b39b641d6a4480e72c2daa8ff" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "5a080742d93e4061beffc8ccbc109a20" + }, + "m_SlotId": 0 + } + } + ], + "m_VertexContext": { + "m_Position": { + "x": 79.0, + "y": 4.0 + }, + "m_Blocks": [ + { + "m_Id": "a49a2e4efc47462b807f6e8d8aff595c" + }, + { + "m_Id": "f7d34e04d6304934b86037f2cc721d4f" + }, + { + "m_Id": "26b5f41c296a49649512130777b59581" + } + ] + }, + "m_FragmentContext": { + "m_Position": { + "x": 79.0, + "y": 202.0 + }, + "m_Blocks": [ + { + "m_Id": "0d6cc4098a3a4337b5f7193c434b5f42" + }, + { + "m_Id": "36f4e387c1f943299399d10f22838a93" + }, + { + "m_Id": "fdf9ea53a1e149f6a973683c2a59e8cb" + }, + { + "m_Id": "f1225dcb507f434b9c55e4ac914d5a33" + }, + { + "m_Id": "e1c3f0dfa93b47eca3cf166bc01f2ec2" + }, + { + "m_Id": "72efd9e3ad78446b998f8ad3691a6dc5" + }, + { + "m_Id": "3db0faf4211d4862907decb7baa4714d" + }, + { + "m_Id": "46f629ede6c54a6da168be90f777ec41" + } + ] + }, + "m_PreviewData": { + "serializedMesh": { + "m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}", + "m_Guid": "" + } + }, + "m_Path": "Shader Graphs", + "m_GraphPrecision": 1, + "m_PreviewMode": 2, + "m_OutputNode": { + "m_Id": "" + }, + "m_ActiveTargets": [ + { + "m_Id": "b2aae361c2884ea690c1c3095a8b450e" + } + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "0d6cc4098a3a4337b5f7193c434b5f42", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.BaseColor", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "cad0bc28be5d44a099d12f76b07565ac" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.BaseColor" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot", + "m_ObjectId": "1c4b4bec4538462992f3eee88377d115", + "m_Id": 0, + "m_DisplayName": "Bent Normal", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "BentNormal", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_Space": 3 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "1d8461a4484544f7be133c76c37f493b", + "m_Id": 0, + "m_DisplayName": "Metallic", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "1e8f472e729240d68d2b18db06ddd6e6", + "m_Id": 0, + "m_DisplayName": "Alpha", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Alpha", + "m_StageCapability": 2, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDLitData", + "m_ObjectId": "20a143e3c072415fae4d23996f68a77d", + "m_RayTracing": false, + "m_MaterialType": 0, + "m_RefractionModel": 0, + "m_SSSTransmission": true, + "m_EnergyConservingSpecular": true, + "m_ClearCoat": false, + "m_EmissionOverriden": true, + "m_ForceForwardEmissive": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "26b5f41c296a49649512130777b59581", + "m_Group": { + "m_Id": "" + }, + "m_Name": "VertexDescription.Tangent", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "91ea08f1b82b4866b8c4cc97d196d518" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "VertexDescription.Tangent" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PositionMaterialSlot", + "m_ObjectId": "2fd4b7155cbd470d8d6997f1a0a97e8b", + "m_Id": 0, + "m_DisplayName": "Position", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Position", + "m_StageCapability": 1, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_Space": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDLitSubTarget", + "m_ObjectId": "35f02a56e2c64aebbac301c6f87ec12d" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "36f4e387c1f943299399d10f22838a93", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.NormalTS", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "8ac0b0d105f244e2909464787654d6dd" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.NormalTS" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "3db0faf4211d4862907decb7baa4714d", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.Occlusion", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "70cf918ca932487493ce44517a5fe00b" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.Occlusion" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "46f629ede6c54a6da168be90f777ec41", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.Alpha", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "1e8f472e729240d68d2b18db06ddd6e6" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.Alpha" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "47a81e2029384bdd96502eac370a474f", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "4b9155981d11432588ab14d6610e4bcd", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -342.0, + "y": 438.0, + "width": 126.0, + "height": 77.0 + } + }, + "m_Slots": [ + { + "m_Id": "6a1a8ba308b9468db21cd81700d6e488" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "f370bae42cca47b2bdeb6c2348f11c0a" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "5a080742d93e4061beffc8ccbc109a20", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -145.0, + "y": 367.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "47a81e2029384bdd96502eac370a474f" + }, + { + "m_Id": "867f3d9ebbc94792bafa7c2a7d213273" + }, + { + "m_Id": "cb4d3969be7d4c4ba4883921e7b83af4" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.LightingData", + "m_ObjectId": "60128cb767bd474aa1a9ee7a6440e9d0", + "m_NormalDropOffSpace": 0, + "m_BlendPreserveSpecular": true, + "m_ReceiveDecals": true, + "m_ReceiveSSR": true, + "m_ReceiveSSRTransparent": false, + "m_SpecularAA": false, + "m_SpecularOcclusionMode": 0, + "m_OverrideBakedGI": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "6a1a8ba308b9468db21cd81700d6e488", + "m_Id": 0, + "m_DisplayName": "Intensity", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "70cf918ca932487493ce44517a5fe00b", + "m_Id": 0, + "m_DisplayName": "Ambient Occlusion", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Occlusion", + "m_StageCapability": 2, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "72efd9e3ad78446b998f8ad3691a6dc5", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.Smoothness", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "a67d4bd3bbaa44ecbc0f50b58f51373e" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.Smoothness" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "867f3d9ebbc94792bafa7c2a7d213273", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot", + "m_ObjectId": "8ac0b0d105f244e2909464787654d6dd", + "m_Id": 0, + "m_DisplayName": "Normal (Tangent Space)", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "NormalTS", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_Space": 3 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TangentMaterialSlot", + "m_ObjectId": "91ea08f1b82b4866b8c4cc97d196d518", + "m_Id": 0, + "m_DisplayName": "Tangent", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Tangent", + "m_StageCapability": 1, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_Space": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "923d2f1b39b641d6a4480e72c2daa8ff", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -373.0, + "y": 333.0, + "width": 107.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "dc59e0ff169e4f68873acd753a242da7" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "9d7d7e82ac1c41a892c4ea4b288f1aeb" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.SystemData", + "m_ObjectId": "9c39cc70ac5c4ac3b2254db412becfc8", + "m_MaterialNeedsUpdateHash": 12168, + "m_SurfaceType": 0, + "m_RenderingPass": 1, + "m_BlendMode": 0, + "m_ZTest": 4, + "m_ZWrite": false, + "m_TransparentCullMode": 2, + "m_OpaqueCullMode": 2, + "m_SortPriority": 0, + "m_AlphaTest": false, + "m_TransparentDepthPrepass": false, + "m_TransparentDepthPostpass": false, + "m_SupportLodCrossFade": false, + "m_DoubleSidedMode": 0, + "m_DOTSInstancing": false, + "m_Version": 0, + "m_FirstTimeMigrationExecuted": true, + "inspectorFoldoutMask": 0 +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "9d7d7e82ac1c41a892c4ea4b288f1aeb", + "m_Guid": { + "m_GuidSerialized": "b8f50a55-f5b6-4aa6-8f68-d06ba52e337e" + }, + "m_Name": "Emissive Color", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "Emissive Color", + "m_DefaultReferenceName": "Emissive_Color", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 0.0, + "g": 0.0, + "b": 0.0, + "a": 0.0 + }, + "m_ColorMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "a49a2e4efc47462b807f6e8d8aff595c", + "m_Group": { + "m_Id": "" + }, + "m_Name": "VertexDescription.Position", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "2fd4b7155cbd470d8d6997f1a0a97e8b" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "VertexDescription.Position" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a67d4bd3bbaa44ecbc0f50b58f51373e", + "m_Id": 0, + "m_DisplayName": "Smoothness", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness", + "m_StageCapability": 2, + "m_Value": 1.0, + "m_DefaultValue": 0.5, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDTarget", + "m_ObjectId": "b2aae361c2884ea690c1c3095a8b450e", + "m_ActiveSubTarget": { + "m_Id": "35f02a56e2c64aebbac301c6f87ec12d" + }, + "m_Datas": [ + { + "m_Id": "20a143e3c072415fae4d23996f68a77d" + }, + { + "m_Id": "eaa55b2647bb4e37a41709b295e026cc" + }, + { + "m_Id": "60128cb767bd474aa1a9ee7a6440e9d0" + }, + { + "m_Id": "9c39cc70ac5c4ac3b2254db412becfc8" + } + ], + "m_CustomEditorGUI": "" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot", + "m_ObjectId": "c0375d5894e041009fcf2b0df1adcc69", + "m_Id": 0, + "m_DisplayName": "Emission", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Emission", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_ColorMode": 1, + "m_DefaultColor": { + "r": 0.0, + "g": 0.0, + "b": 0.0, + "a": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot", + "m_ObjectId": "cad0bc28be5d44a099d12f76b07565ac", + "m_Id": 0, + "m_DisplayName": "Base Color", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "BaseColor", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_ColorMode": 0, + "m_DefaultColor": { + "r": 0.5, + "g": 0.5, + "b": 0.5, + "a": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "cb4d3969be7d4c4ba4883921e7b83af4", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "dc59e0ff169e4f68873acd753a242da7", + "m_Id": 0, + "m_DisplayName": "Emissive Color", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "e1c3f0dfa93b47eca3cf166bc01f2ec2", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.Emission", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "c0375d5894e041009fcf2b0df1adcc69" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.Emission" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData", + "m_ObjectId": "eaa55b2647bb4e37a41709b295e026cc", + "m_Distortion": false, + "m_DistortionMode": 0, + "m_DistortionDepthTest": true, + "m_AddPrecomputedVelocity": false, + "m_TransparentWritesMotionVec": false, + "m_AlphaToMask": false, + "m_DepthOffset": false, + "m_ConservativeDepthOffset": false, + "m_TransparencyFog": true, + "m_AlphaTestShadow": false, + "m_BackThenFrontRendering": false, + "m_TransparentDepthPrepass": false, + "m_TransparentDepthPostpass": false, + "m_SupportLodCrossFade": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot", + "m_ObjectId": "f04661e499c1431b8a76ffa81eb8b478", + "m_Id": 0, + "m_DisplayName": "Normal", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Normal", + "m_StageCapability": 1, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_Space": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "f1225dcb507f434b9c55e4ac914d5a33", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.Metallic", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "1d8461a4484544f7be133c76c37f493b" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.Metallic" +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "f370bae42cca47b2bdeb6c2348f11c0a", + "m_Guid": { + "m_GuidSerialized": "753cea53-45f2-427b-b6b1-ad8e2d60ad3d" + }, + "m_Name": "Intensity", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "Intensity", + "m_DefaultReferenceName": "Intensity", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 0, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "f7d34e04d6304934b86037f2cc721d4f", + "m_Group": { + "m_Id": "" + }, + "m_Name": "VertexDescription.Normal", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "f04661e499c1431b8a76ffa81eb8b478" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "VertexDescription.Normal" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "fdf9ea53a1e149f6a973683c2a59e8cb", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.BentNormal", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "1c4b4bec4538462992f3eee88377d115" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.BentNormal" +} + diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Graphs/Lit Shader.shadergraph.meta b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Graphs/Lit Shader.shadergraph.meta new file mode 100644 index 00000000000..51601122d2c --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Graphs/Lit Shader.shadergraph.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: aa1f7a0ac06e1ce4db84410df8d56adf +ScriptedImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 2 + userData: + assetBundleName: + assetBundleVariant: + script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3} diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Graphs/Unlit Shader.shadergraph b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Graphs/Unlit Shader.shadergraph new file mode 100644 index 00000000000..b37910c601d --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Graphs/Unlit Shader.shadergraph @@ -0,0 +1,963 @@ +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.GraphData", + "m_ObjectId": "54890eb1119745a4a250360bb6a38811", + "m_Properties": [ + { + "m_Id": "9d7d7e82ac1c41a892c4ea4b288f1aeb" + }, + { + "m_Id": "f370bae42cca47b2bdeb6c2348f11c0a" + } + ], + "m_Keywords": [], + "m_CategoryData": [], + "m_Nodes": [ + { + "m_Id": "a49a2e4efc47462b807f6e8d8aff595c" + }, + { + "m_Id": "f7d34e04d6304934b86037f2cc721d4f" + }, + { + "m_Id": "26b5f41c296a49649512130777b59581" + }, + { + "m_Id": "0d6cc4098a3a4337b5f7193c434b5f42" + }, + { + "m_Id": "e1c3f0dfa93b47eca3cf166bc01f2ec2" + }, + { + "m_Id": "72efd9e3ad78446b998f8ad3691a6dc5" + }, + { + "m_Id": "46f629ede6c54a6da168be90f777ec41" + }, + { + "m_Id": "923d2f1b39b641d6a4480e72c2daa8ff" + }, + { + "m_Id": "5a080742d93e4061beffc8ccbc109a20" + }, + { + "m_Id": "4b9155981d11432588ab14d6610e4bcd" + } + ], + "m_GroupDatas": [], + "m_StickyNoteDatas": [], + "m_Edges": [ + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "4b9155981d11432588ab14d6610e4bcd" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "5a080742d93e4061beffc8ccbc109a20" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "5a080742d93e4061beffc8ccbc109a20" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "e1c3f0dfa93b47eca3cf166bc01f2ec2" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "923d2f1b39b641d6a4480e72c2daa8ff" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "5a080742d93e4061beffc8ccbc109a20" + }, + "m_SlotId": 0 + } + } + ], + "m_VertexContext": { + "m_Position": { + "x": 79.0, + "y": 4.0 + }, + "m_Blocks": [ + { + "m_Id": "a49a2e4efc47462b807f6e8d8aff595c" + }, + { + "m_Id": "f7d34e04d6304934b86037f2cc721d4f" + }, + { + "m_Id": "26b5f41c296a49649512130777b59581" + } + ] + }, + "m_FragmentContext": { + "m_Position": { + "x": 79.0, + "y": 202.0 + }, + "m_Blocks": [ + { + "m_Id": "0d6cc4098a3a4337b5f7193c434b5f42" + }, + { + "m_Id": "e1c3f0dfa93b47eca3cf166bc01f2ec2" + }, + { + "m_Id": "72efd9e3ad78446b998f8ad3691a6dc5" + }, + { + "m_Id": "46f629ede6c54a6da168be90f777ec41" + } + ] + }, + "m_PreviewData": { + "serializedMesh": { + "m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}", + "m_Guid": "" + } + }, + "m_Path": "Shader Graphs", + "m_GraphPrecision": 1, + "m_PreviewMode": 2, + "m_OutputNode": { + "m_Id": "" + }, + "m_ActiveTargets": [ + { + "m_Id": "b2aae361c2884ea690c1c3095a8b450e" + } + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDUnlitSubTarget", + "m_ObjectId": "09aeef8fe6814286b3202c42a0475c5e" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "0d6cc4098a3a4337b5f7193c434b5f42", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.BaseColor", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "cad0bc28be5d44a099d12f76b07565ac" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.BaseColor" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "1e8f472e729240d68d2b18db06ddd6e6", + "m_Id": 0, + "m_DisplayName": "Alpha", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Alpha", + "m_StageCapability": 2, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "26b5f41c296a49649512130777b59581", + "m_Group": { + "m_Id": "" + }, + "m_Name": "VertexDescription.Tangent", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "91ea08f1b82b4866b8c4cc97d196d518" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "VertexDescription.Tangent" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PositionMaterialSlot", + "m_ObjectId": "2fd4b7155cbd470d8d6997f1a0a97e8b", + "m_Id": 0, + "m_DisplayName": "Position", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Position", + "m_StageCapability": 1, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_Space": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "46f629ede6c54a6da168be90f777ec41", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.Alpha", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "1e8f472e729240d68d2b18db06ddd6e6" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.Alpha" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "47a81e2029384bdd96502eac370a474f", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "4b9155981d11432588ab14d6610e4bcd", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -342.0, + "y": 438.0, + "width": 126.0, + "height": 77.0 + } + }, + "m_Slots": [ + { + "m_Id": "6a1a8ba308b9468db21cd81700d6e488" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "f370bae42cca47b2bdeb6c2348f11c0a" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "5a080742d93e4061beffc8ccbc109a20", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -145.0, + "y": 367.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "47a81e2029384bdd96502eac370a474f" + }, + { + "m_Id": "867f3d9ebbc94792bafa7c2a7d213273" + }, + { + "m_Id": "cb4d3969be7d4c4ba4883921e7b83af4" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "6a1a8ba308b9468db21cd81700d6e488", + "m_Id": 0, + "m_DisplayName": "Intensity", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "72efd9e3ad78446b998f8ad3691a6dc5", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.Smoothness", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "a67d4bd3bbaa44ecbc0f50b58f51373e" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.Smoothness" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "867f3d9ebbc94792bafa7c2a7d213273", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDUnlitData", + "m_ObjectId": "906823d8024349e4a7112c626fc48546", + "m_EnableShadowMatte": false, + "m_DistortionOnly": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TangentMaterialSlot", + "m_ObjectId": "91ea08f1b82b4866b8c4cc97d196d518", + "m_Id": 0, + "m_DisplayName": "Tangent", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Tangent", + "m_StageCapability": 1, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_Space": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "923d2f1b39b641d6a4480e72c2daa8ff", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -373.0, + "y": 333.0, + "width": 107.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "dc59e0ff169e4f68873acd753a242da7" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "9d7d7e82ac1c41a892c4ea4b288f1aeb" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.SystemData", + "m_ObjectId": "9c39cc70ac5c4ac3b2254db412becfc8", + "m_MaterialNeedsUpdateHash": 0, + "m_SurfaceType": 0, + "m_RenderingPass": 1, + "m_BlendMode": 0, + "m_ZTest": 4, + "m_ZWrite": false, + "m_TransparentCullMode": 2, + "m_OpaqueCullMode": 2, + "m_SortPriority": 0, + "m_AlphaTest": false, + "m_TransparentDepthPrepass": false, + "m_TransparentDepthPostpass": false, + "m_SupportLodCrossFade": false, + "m_DoubleSidedMode": 0, + "m_DOTSInstancing": false, + "m_Version": 0, + "m_FirstTimeMigrationExecuted": true, + "inspectorFoldoutMask": 0 +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "9d7d7e82ac1c41a892c4ea4b288f1aeb", + "m_Guid": { + "m_GuidSerialized": "b8f50a55-f5b6-4aa6-8f68-d06ba52e337e" + }, + "m_Name": "Emissive Color", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "Emissive Color", + "m_DefaultReferenceName": "Emissive_Color", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 0.0, + "g": 0.0, + "b": 0.0, + "a": 0.0 + }, + "m_ColorMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "a49a2e4efc47462b807f6e8d8aff595c", + "m_Group": { + "m_Id": "" + }, + "m_Name": "VertexDescription.Position", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "2fd4b7155cbd470d8d6997f1a0a97e8b" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "VertexDescription.Position" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a67d4bd3bbaa44ecbc0f50b58f51373e", + "m_Id": 0, + "m_DisplayName": "Smoothness", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness", + "m_StageCapability": 2, + "m_Value": 1.0, + "m_DefaultValue": 0.5, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDTarget", + "m_ObjectId": "b2aae361c2884ea690c1c3095a8b450e", + "m_ActiveSubTarget": { + "m_Id": "09aeef8fe6814286b3202c42a0475c5e" + }, + "m_Datas": [ + { + "m_Id": "eaa55b2647bb4e37a41709b295e026cc" + }, + { + "m_Id": "9c39cc70ac5c4ac3b2254db412becfc8" + }, + { + "m_Id": "906823d8024349e4a7112c626fc48546" + } + ], + "m_CustomEditorGUI": "" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot", + "m_ObjectId": "c0375d5894e041009fcf2b0df1adcc69", + "m_Id": 0, + "m_DisplayName": "Emission", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Emission", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_ColorMode": 1, + "m_DefaultColor": { + "r": 0.0, + "g": 0.0, + "b": 0.0, + "a": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot", + "m_ObjectId": "cad0bc28be5d44a099d12f76b07565ac", + "m_Id": 0, + "m_DisplayName": "Base Color", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "BaseColor", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_ColorMode": 0, + "m_DefaultColor": { + "r": 0.5, + "g": 0.5, + "b": 0.5, + "a": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "cb4d3969be7d4c4ba4883921e7b83af4", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "dc59e0ff169e4f68873acd753a242da7", + "m_Id": 0, + "m_DisplayName": "Emissive Color", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "e1c3f0dfa93b47eca3cf166bc01f2ec2", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.Emission", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "c0375d5894e041009fcf2b0df1adcc69" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.Emission" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData", + "m_ObjectId": "eaa55b2647bb4e37a41709b295e026cc", + "m_Distortion": false, + "m_DistortionMode": 0, + "m_DistortionDepthTest": true, + "m_AddPrecomputedVelocity": false, + "m_TransparentWritesMotionVec": false, + "m_AlphaToMask": false, + "m_DepthOffset": false, + "m_ConservativeDepthOffset": false, + "m_TransparencyFog": true, + "m_AlphaTestShadow": false, + "m_BackThenFrontRendering": false, + "m_TransparentDepthPrepass": false, + "m_TransparentDepthPostpass": false, + "m_SupportLodCrossFade": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot", + "m_ObjectId": "f04661e499c1431b8a76ffa81eb8b478", + "m_Id": 0, + "m_DisplayName": "Normal", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Normal", + "m_StageCapability": 1, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_Space": 0 +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "f370bae42cca47b2bdeb6c2348f11c0a", + "m_Guid": { + "m_GuidSerialized": "753cea53-45f2-427b-b6b1-ad8e2d60ad3d" + }, + "m_Name": "Intensity", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "Intensity", + "m_DefaultReferenceName": "Intensity", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 0, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "f7d34e04d6304934b86037f2cc721d4f", + "m_Group": { + "m_Id": "" + }, + "m_Name": "VertexDescription.Normal", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "f04661e499c1431b8a76ffa81eb8b478" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "VertexDescription.Normal" +} + diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Graphs/Unlit Shader.shadergraph.meta b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Graphs/Unlit Shader.shadergraph.meta new file mode 100644 index 00000000000..0255835ac0a --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/Graphs/Unlit Shader.shadergraph.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: a40d1987d97ef52499f63cc1d67e328c +ScriptedImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 2 + userData: + assetBundleName: + assetBundleVariant: + script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3} diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/M_GroundReflective.mat b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/M_GroundReflective.mat new file mode 100644 index 00000000000..e1312af3dad --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/M_GroundReflective.mat @@ -0,0 +1,295 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-1395542822595540692 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 12 +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: M_GroundReflective + m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3} + m_ShaderKeywords: _DISABLE_SSR_TRANSPARENT _NORMALMAP_TANGENT_SPACE + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: 2225 + stringTagMap: {} + disabledShaderPasses: + - DistortionVectors + - MOTIONVECTORS + - TransparentDepthPrepass + - TransparentDepthPostpass + - TransparentBackface + - RayTracingPrepass + - ForwardEmissiveForDeferred + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnisotropyMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseColorMap: + m_Texture: {fileID: 10309, guid: 0000000000000000f000000000000000, type: 0} + m_Scale: {x: 10, y: 10} + m_Offset: {x: 0, y: 0} + - _BentNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BentNormalMapOS: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _CoatMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DistortionVectorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissiveColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HeightMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _IridescenceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _IridescenceThicknessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 10309, guid: 0000000000000000f000000000000000, type: 0} + m_Scale: {x: 10, y: 10} + m_Offset: {x: 0, y: 0} + - _MaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMapOS: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SubsurfaceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TangentMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TangentMapOS: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ThicknessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TransmittanceColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AORemapMax: 1 + - _AORemapMin: 0 + - _ATDistance: 1 + - _AddPrecomputedVelocity: 0 + - _AlbedoAffectEmissive: 0 + - _AlphaCutoff: 0.5 + - _AlphaCutoffEnable: 0 + - _AlphaCutoffPostpass: 0.5 + - _AlphaCutoffPrepass: 0.5 + - _AlphaCutoffShadow: 0.5 + - _AlphaDstBlend: 0 + - _AlphaSrcBlend: 1 + - _AlphaToMask: 0 + - _AlphaToMaskInspectorValue: 0 + - _Anisotropy: 0 + - _BlendMode: 0 + - _CoatMask: 0 + - _CullMode: 2 + - _CullModeForward: 2 + - _Cutoff: 0.5 + - _DepthOffsetEnable: 0 + - _DetailAlbedoScale: 1 + - _DetailNormalScale: 1 + - _DetailSmoothnessScale: 1 + - _DiffusionProfile: 0 + - _DiffusionProfileHash: 0 + - _DisplacementLockObjectScale: 1 + - _DisplacementLockTilingScale: 1 + - _DisplacementMode: 0 + - _DistortionBlendMode: 0 + - _DistortionBlurBlendMode: 0 + - _DistortionBlurDstBlend: 1 + - _DistortionBlurRemapMax: 1 + - _DistortionBlurRemapMin: 0 + - _DistortionBlurScale: 1 + - _DistortionBlurSrcBlend: 1 + - _DistortionDepthTest: 1 + - _DistortionDstBlend: 1 + - _DistortionEnable: 0 + - _DistortionScale: 1 + - _DistortionSrcBlend: 1 + - _DistortionVectorBias: -1 + - _DistortionVectorScale: 2 + - _DoubleSidedEnable: 0 + - _DoubleSidedGIMode: 0 + - _DoubleSidedNormalMode: 1 + - _Drag: 1 + - _DstBlend: 0 + - _EmissiveColorMode: 1 + - _EmissiveExposureWeight: 1 + - _EmissiveIntensity: 1 + - _EmissiveIntensityUnit: 0 + - _EnableBlendModePreserveSpecularLighting: 1 + - _EnableFogOnTransparent: 1 + - _EnableGeometricSpecularAA: 0 + - _EnableMotionVectorForVertexAnimation: 0 + - _EnableSpecularOcclusion: 0 + - _EnableWind: 0 + - _EnergyConservingSpecularColor: 1 + - _ForceForwardEmissive: 0 + - _HdrpVersion: 2 + - _HeightAmplitude: 0.02 + - _HeightCenter: 0.5 + - _HeightMapParametrization: 0 + - _HeightMax: 1 + - _HeightMin: -1 + - _HeightOffset: 0 + - _HeightPoMAmplitude: 2 + - _HeightTessAmplitude: 2 + - _HeightTessCenter: 0.5 + - _InitialBend: 1 + - _InvTilingScale: 0.1 + - _Ior: 1 + - _IridescenceMask: 1 + - _IridescenceThickness: 1 + - _LinkDetailsWithBase: 1 + - _MaterialID: 1 + - _Metallic: 1 + - _MetallicRemapMax: 0 + - _MetallicRemapMin: 0 + - _NormalMapSpace: 0 + - _NormalScale: 1 + - _OpaqueCullMode: 2 + - _PPDLodThreshold: 5 + - _PPDMaxSamples: 15 + - _PPDMinSamples: 5 + - _PPDPrimitiveLength: 1 + - _PPDPrimitiveWidth: 1 + - _RayTracing: 0 + - _ReceivesSSR: 1 + - _ReceivesSSRTransparent: 0 + - _RefractionModel: 0 + - _SSRefractionProjectionModel: 0 + - _ShiverDirectionality: 0.5 + - _ShiverDrag: 0.2 + - _Smoothness: 1 + - _SmoothnessRemapMax: 1 + - _SmoothnessRemapMin: 0 + - _SpecularAAScreenSpaceVariance: 0.1 + - _SpecularAAThreshold: 0.2 + - _SpecularOcclusionMode: 1 + - _SrcBlend: 1 + - _StencilRef: 0 + - _StencilRefDepth: 8 + - _StencilRefDistortionVec: 4 + - _StencilRefGBuffer: 10 + - _StencilRefMV: 40 + - _StencilWriteMask: 6 + - _StencilWriteMaskDepth: 8 + - _StencilWriteMaskDistortionVec: 4 + - _StencilWriteMaskGBuffer: 14 + - _StencilWriteMaskMV: 40 + - _Stiffness: 1 + - _SubsurfaceMask: 1 + - _SupportDecals: 1 + - _SurfaceType: 0 + - _TexWorldScale: 1 + - _TexWorldScaleEmissive: 1 + - _Thickness: 1 + - _ThicknessMultiplier: 1 + - _TransmissionEnable: 1 + - _TransparentBackfaceEnable: 0 + - _TransparentCullMode: 2 + - _TransparentDepthPostpassEnable: 0 + - _TransparentDepthPrepassEnable: 0 + - _TransparentSortPriority: 0 + - _TransparentWritingMotionVec: 0 + - _TransparentZWrite: 0 + - _UVBase: 0 + - _UVDetail: 0 + - _UVEmissive: 0 + - _UseEmissiveIntensity: 0 + - _UseShadowThreshold: 0 + - _ZTestDepthEqualForOpaque: 3 + - _ZTestGBuffer: 4 + - _ZTestModeDistortion: 4 + - _ZTestTransparent: 4 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.5019608, g: 0.5019608, b: 0.5019608, a: 1} + - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 0.5019608, g: 0.5019608, b: 0.5019608, a: 1} + - _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0} + - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissiveColorLDR: {r: 0, g: 0, b: 0, a: 1} + - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0} + - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0} + - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1} + - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0} + - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0} + - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0} + m_BuildTextureStacks: [] diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/M_GroundReflective.mat.meta b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/M_GroundReflective.mat.meta new file mode 100644 index 00000000000..372b34d5fb3 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Materials/M_GroundReflective.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a74647d6b095a884f9ab462c1828b792 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes.meta b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes.meta new file mode 100644 index 00000000000..449c16a4090 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e7f2aee812419fc4fb0ce9ec5de97e54 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes/RTR Volume Profile Perf.asset b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes/RTR Volume Profile Perf.asset new file mode 100644 index 00000000000..38af2e855fe --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes/RTR Volume Profile Perf.asset @@ -0,0 +1,97 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-8024252720427201111 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 384c4d03a551c44448145f4093304119, type: 3} + m_Name: ScreenSpaceReflection + m_EditorClassIdentifier: + active: 1 + quality: + m_OverrideState: 1 + m_Value: 1 + enabled: + m_OverrideState: 1 + m_Value: 1 + usedAlgorithm: + m_OverrideState: 0 + m_Value: 0 + rayTracing: + m_OverrideState: 1 + m_Value: 1 + reflectSky: + m_OverrideState: 0 + m_Value: 1 + depthBufferThickness: + m_OverrideState: 0 + m_Value: 0.01 + screenFadeDistance: + m_OverrideState: 0 + m_Value: 0.1 + accumulationFactor: + m_OverrideState: 0 + m_Value: 0.75 + layerMask: + m_OverrideState: 0 + m_Value: + serializedVersion: 2 + m_Bits: 4294967295 + textureLodBias: + m_OverrideState: 0 + m_Value: 1 + mode: + m_OverrideState: 1 + m_Value: 1 + sampleCount: + m_OverrideState: 0 + m_Value: 1 + bounceCount: + m_OverrideState: 0 + m_Value: 1 + m_MinSmoothness: + m_OverrideState: 1 + m_Value: 0.4 + m_SmoothnessFadeStart: + m_OverrideState: 1 + m_Value: 0.5 + m_RayMaxIterations: + m_OverrideState: 0 + m_Value: 24 + m_RayLength: + m_OverrideState: 1 + m_Value: 50 + m_ClampValue: + m_OverrideState: 1 + m_Value: 1 + m_FullResolution: + m_OverrideState: 1 + m_Value: 0 + m_Denoise: + m_OverrideState: 1 + m_Value: 1 + m_DenoiserRadius: + m_OverrideState: 1 + m_Value: 12 + m_AffectSmoothSurfaces: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3} + m_Name: RTR Volume Profile Perf + m_EditorClassIdentifier: + components: + - {fileID: -8024252720427201111} diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes/RTR Volume Profile Perf.asset.meta b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes/RTR Volume Profile Perf.asset.meta new file mode 100644 index 00000000000..3888a73cf3b --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes/RTR Volume Profile Perf.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 1dd287a159dbcdb42a5fcffb2ceb7b93 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes/RTR Volume Profile Quality.asset b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes/RTR Volume Profile Quality.asset new file mode 100644 index 00000000000..6bcac52f455 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes/RTR Volume Profile Quality.asset @@ -0,0 +1,97 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-8024252720427201111 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 384c4d03a551c44448145f4093304119, type: 3} + m_Name: ScreenSpaceReflection + m_EditorClassIdentifier: + active: 1 + quality: + m_OverrideState: 1 + m_Value: 2 + enabled: + m_OverrideState: 1 + m_Value: 1 + usedAlgorithm: + m_OverrideState: 0 + m_Value: 0 + rayTracing: + m_OverrideState: 1 + m_Value: 1 + reflectSky: + m_OverrideState: 0 + m_Value: 1 + depthBufferThickness: + m_OverrideState: 0 + m_Value: 0.01 + screenFadeDistance: + m_OverrideState: 0 + m_Value: 0.1 + accumulationFactor: + m_OverrideState: 0 + m_Value: 0.75 + layerMask: + m_OverrideState: 0 + m_Value: + serializedVersion: 2 + m_Bits: 4294967295 + textureLodBias: + m_OverrideState: 0 + m_Value: 1 + mode: + m_OverrideState: 1 + m_Value: 2 + sampleCount: + m_OverrideState: 0 + m_Value: 1 + bounceCount: + m_OverrideState: 0 + m_Value: 1 + m_MinSmoothness: + m_OverrideState: 1 + m_Value: 0 + m_SmoothnessFadeStart: + m_OverrideState: 1 + m_Value: 0 + m_RayMaxIterations: + m_OverrideState: 0 + m_Value: 24 + m_RayLength: + m_OverrideState: 1 + m_Value: 50 + m_ClampValue: + m_OverrideState: 1 + m_Value: 1.2 + m_FullResolution: + m_OverrideState: 1 + m_Value: 1 + m_Denoise: + m_OverrideState: 1 + m_Value: 1 + m_DenoiserRadius: + m_OverrideState: 1 + m_Value: 16 + m_AffectSmoothSurfaces: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3} + m_Name: RTR Volume Profile Quality + m_EditorClassIdentifier: + components: + - {fileID: -8024252720427201111} diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes/RTR Volume Profile Quality.asset.meta b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes/RTR Volume Profile Quality.asset.meta new file mode 100644 index 00000000000..a525b6ef054 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes/RTR Volume Profile Quality.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 767986f678822ec4e93c5c411e26b6ce +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes/Volume Profile Exp 0.asset b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes/Volume Profile Exp 0.asset new file mode 100644 index 00000000000..d2d1b203373 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes/Volume Profile Exp 0.asset @@ -0,0 +1,297 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-5061636764262273215 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 2d08ce26990eb1a4a9177b860541e702, type: 3} + m_Name: Exposure + m_EditorClassIdentifier: + active: 1 + mode: + m_OverrideState: 1 + m_Value: 0 + meteringMode: + m_OverrideState: 0 + m_Value: 2 + luminanceSource: + m_OverrideState: 0 + m_Value: 1 + fixedExposure: + m_OverrideState: 1 + m_Value: 0 + compensation: + m_OverrideState: 1 + m_Value: 0 + limitMin: + m_OverrideState: 0 + m_Value: -10 + limitMax: + m_OverrideState: 0 + m_Value: 20 + curveMap: + m_OverrideState: 0 + m_Value: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: -10 + value: -10 + inSlope: 0 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 20 + value: 20 + inSlope: 1 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + limitMinCurveMap: + m_OverrideState: 0 + m_Value: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: -10 + value: -12 + inSlope: 0 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 20 + value: 18 + inSlope: 1 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + limitMaxCurveMap: + m_OverrideState: 0 + m_Value: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: -10 + value: -8 + inSlope: 0 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 20 + value: 22 + inSlope: 1 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + adaptationMode: + m_OverrideState: 0 + m_Value: 1 + adaptationSpeedDarkToLight: + m_OverrideState: 0 + m_Value: 3 + adaptationSpeedLightToDark: + m_OverrideState: 0 + m_Value: 1 + weightTextureMask: + m_OverrideState: 0 + m_Value: {fileID: 0} + histogramPercentages: + m_OverrideState: 0 + m_Value: {x: 40, y: 90} + histogramUseCurveRemapping: + m_OverrideState: 0 + m_Value: 0 + targetMidGray: + m_OverrideState: 0 + m_Value: 0 + centerAroundExposureTarget: + m_OverrideState: 0 + m_Value: 0 + proceduralCenter: + m_OverrideState: 0 + m_Value: {x: 0.5, y: 0.5} + proceduralRadii: + m_OverrideState: 0 + m_Value: {x: 0.3, y: 0.3} + maskMinIntensity: + m_OverrideState: 0 + m_Value: -30 + maskMaxIntensity: + m_OverrideState: 0 + m_Value: 30 + proceduralSoftness: + m_OverrideState: 0 + m_Value: 0.5 +--- !u!114 &-2211019458406502009 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 59b6606ef2548734bb6d11b9d160bc7e, type: 3} + m_Name: HDRISky + m_EditorClassIdentifier: + active: 1 + rotation: + m_OverrideState: 0 + m_Value: 0 + skyIntensityMode: + m_OverrideState: 0 + m_Value: 0 + exposure: + m_OverrideState: 1 + m_Value: 0 + multiplier: + m_OverrideState: 0 + m_Value: 1 + upperHemisphereLuxValue: + m_OverrideState: 0 + m_Value: 0.4660715 + upperHemisphereLuxColor: + m_OverrideState: 0 + m_Value: {x: 0.18750614, y: 0.29181972, z: 0.5} + desiredLuxValue: + m_OverrideState: 0 + m_Value: 20000 + updateMode: + m_OverrideState: 0 + m_Value: 0 + updatePeriod: + m_OverrideState: 0 + m_Value: 0 + includeSunInBaking: + m_OverrideState: 0 + m_Value: 0 + hdriSky: + m_OverrideState: 1 + m_Value: {fileID: 8900000, guid: 8253d41e6e8b11a4cbe77a4f8f82934d, type: 3} + enableDistortion: + m_OverrideState: 0 + m_Value: 0 + procedural: + m_OverrideState: 0 + m_Value: 1 + flowmap: + m_OverrideState: 0 + m_Value: {fileID: 0} + upperHemisphereOnly: + m_OverrideState: 0 + m_Value: 1 + scrollDirection: + m_OverrideState: 0 + m_Value: 0 + scrollSpeed: + m_OverrideState: 0 + m_Value: 2 + enableBackplate: + m_OverrideState: 0 + m_Value: 0 + backplateType: + m_OverrideState: 0 + m_Value: 0 + groundLevel: + m_OverrideState: 0 + m_Value: 0 + scale: + m_OverrideState: 0 + m_Value: {x: 32, y: 32} + projectionDistance: + m_OverrideState: 0 + m_Value: 16 + plateRotation: + m_OverrideState: 0 + m_Value: 0 + plateTexRotation: + m_OverrideState: 0 + m_Value: 0 + plateTexOffset: + m_OverrideState: 0 + m_Value: {x: 0, y: 0} + blendAmount: + m_OverrideState: 0 + m_Value: 0 + shadowTint: + m_OverrideState: 0 + m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1} + pointLightShadow: + m_OverrideState: 0 + m_Value: 0 + dirLightShadow: + m_OverrideState: 0 + m_Value: 0 + rectLightShadow: + m_OverrideState: 0 + m_Value: 0 +--- !u!114 &-2046405548008163238 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0d7593b3a9277ac4696b20006c21dde2, type: 3} + m_Name: VisualEnvironment + m_EditorClassIdentifier: + active: 1 + skyType: + m_OverrideState: 1 + m_Value: 1 + cloudType: + m_OverrideState: 0 + m_Value: 0 + skyAmbientMode: + m_OverrideState: 1 + m_Value: 0 + fogType: + m_OverrideState: 0 + m_Value: 0 +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3} + m_Name: Volume Profile Exp 0 + m_EditorClassIdentifier: + components: + - {fileID: -2046405548008163238} + - {fileID: -5061636764262273215} + - {fileID: -2211019458406502009} diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes/Volume Profile Exp 0.asset.meta b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes/Volume Profile Exp 0.asset.meta new file mode 100644 index 00000000000..9a79568838a --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes/Volume Profile Exp 0.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 4ab813bdbf83fcc4aa9a4d714cfac361 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes/Volume Profile Exp 12.asset b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes/Volume Profile Exp 12.asset new file mode 100644 index 00000000000..4bb60b579c2 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes/Volume Profile Exp 12.asset @@ -0,0 +1,297 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-5061636764262273215 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 2d08ce26990eb1a4a9177b860541e702, type: 3} + m_Name: Exposure + m_EditorClassIdentifier: + active: 1 + mode: + m_OverrideState: 1 + m_Value: 0 + meteringMode: + m_OverrideState: 0 + m_Value: 2 + luminanceSource: + m_OverrideState: 0 + m_Value: 1 + fixedExposure: + m_OverrideState: 1 + m_Value: 12 + compensation: + m_OverrideState: 1 + m_Value: 0 + limitMin: + m_OverrideState: 0 + m_Value: -10 + limitMax: + m_OverrideState: 0 + m_Value: 20 + curveMap: + m_OverrideState: 0 + m_Value: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: -10 + value: -10 + inSlope: 0 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 20 + value: 20 + inSlope: 1 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + limitMinCurveMap: + m_OverrideState: 0 + m_Value: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: -10 + value: -12 + inSlope: 0 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 20 + value: 18 + inSlope: 1 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + limitMaxCurveMap: + m_OverrideState: 0 + m_Value: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: -10 + value: -8 + inSlope: 0 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 20 + value: 22 + inSlope: 1 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + adaptationMode: + m_OverrideState: 0 + m_Value: 1 + adaptationSpeedDarkToLight: + m_OverrideState: 0 + m_Value: 3 + adaptationSpeedLightToDark: + m_OverrideState: 0 + m_Value: 1 + weightTextureMask: + m_OverrideState: 0 + m_Value: {fileID: 0} + histogramPercentages: + m_OverrideState: 0 + m_Value: {x: 40, y: 90} + histogramUseCurveRemapping: + m_OverrideState: 0 + m_Value: 0 + targetMidGray: + m_OverrideState: 0 + m_Value: 0 + centerAroundExposureTarget: + m_OverrideState: 0 + m_Value: 0 + proceduralCenter: + m_OverrideState: 0 + m_Value: {x: 0.5, y: 0.5} + proceduralRadii: + m_OverrideState: 0 + m_Value: {x: 0.3, y: 0.3} + maskMinIntensity: + m_OverrideState: 0 + m_Value: -30 + maskMaxIntensity: + m_OverrideState: 0 + m_Value: 30 + proceduralSoftness: + m_OverrideState: 0 + m_Value: 0.5 +--- !u!114 &-2211019458406502009 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 59b6606ef2548734bb6d11b9d160bc7e, type: 3} + m_Name: HDRISky + m_EditorClassIdentifier: + active: 1 + rotation: + m_OverrideState: 0 + m_Value: 0 + skyIntensityMode: + m_OverrideState: 0 + m_Value: 0 + exposure: + m_OverrideState: 1 + m_Value: 12 + multiplier: + m_OverrideState: 0 + m_Value: 1 + upperHemisphereLuxValue: + m_OverrideState: 0 + m_Value: 0.4660715 + upperHemisphereLuxColor: + m_OverrideState: 0 + m_Value: {x: 0.18750614, y: 0.29181972, z: 0.5} + desiredLuxValue: + m_OverrideState: 0 + m_Value: 20000 + updateMode: + m_OverrideState: 0 + m_Value: 0 + updatePeriod: + m_OverrideState: 0 + m_Value: 0 + includeSunInBaking: + m_OverrideState: 0 + m_Value: 0 + hdriSky: + m_OverrideState: 1 + m_Value: {fileID: 8900000, guid: 8253d41e6e8b11a4cbe77a4f8f82934d, type: 3} + enableDistortion: + m_OverrideState: 0 + m_Value: 0 + procedural: + m_OverrideState: 0 + m_Value: 1 + flowmap: + m_OverrideState: 0 + m_Value: {fileID: 0} + upperHemisphereOnly: + m_OverrideState: 0 + m_Value: 1 + scrollDirection: + m_OverrideState: 0 + m_Value: 0 + scrollSpeed: + m_OverrideState: 0 + m_Value: 2 + enableBackplate: + m_OverrideState: 0 + m_Value: 0 + backplateType: + m_OverrideState: 0 + m_Value: 0 + groundLevel: + m_OverrideState: 0 + m_Value: 0 + scale: + m_OverrideState: 0 + m_Value: {x: 32, y: 32} + projectionDistance: + m_OverrideState: 0 + m_Value: 16 + plateRotation: + m_OverrideState: 0 + m_Value: 0 + plateTexRotation: + m_OverrideState: 0 + m_Value: 0 + plateTexOffset: + m_OverrideState: 0 + m_Value: {x: 0, y: 0} + blendAmount: + m_OverrideState: 0 + m_Value: 0 + shadowTint: + m_OverrideState: 0 + m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1} + pointLightShadow: + m_OverrideState: 0 + m_Value: 0 + dirLightShadow: + m_OverrideState: 0 + m_Value: 0 + rectLightShadow: + m_OverrideState: 0 + m_Value: 0 +--- !u!114 &-2046405548008163238 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0d7593b3a9277ac4696b20006c21dde2, type: 3} + m_Name: VisualEnvironment + m_EditorClassIdentifier: + active: 1 + skyType: + m_OverrideState: 1 + m_Value: 1 + cloudType: + m_OverrideState: 0 + m_Value: 0 + skyAmbientMode: + m_OverrideState: 1 + m_Value: 0 + fogType: + m_OverrideState: 0 + m_Value: 0 +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3} + m_Name: Volume Profile Exp 12 + m_EditorClassIdentifier: + components: + - {fileID: -2046405548008163238} + - {fileID: -5061636764262273215} + - {fileID: -2211019458406502009} diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes/Volume Profile Exp 12.asset.meta b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes/Volume Profile Exp 12.asset.meta new file mode 100644 index 00000000000..c103ddc5875 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive/Volumes/Volume Profile Exp 12.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 5e035f53b556a41499ff86826f7d4cef +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive_Perf_Exposure_0.unity b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive_Perf_Exposure_0.unity new file mode 100644 index 00000000000..e8768517569 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive_Perf_Exposure_0.unity @@ -0,0 +1,1840 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +OcclusionCullingSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 9 + m_Fog: 0 + m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_FogMode: 3 + m_FogDensity: 0.01 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} + m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} + m_AmbientIntensity: 1 + m_AmbientMode: 0 + m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} + m_SkyboxMaterial: {fileID: 0} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} + m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} + m_UseRadianceAmbientProbe: 0 +--- !u!157 &3 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 12 + m_GIWorkflowMode: 1 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 0 + m_LightmapEditorSettings: + serializedVersion: 12 + m_Resolution: 2 + m_BakeResolution: 16 + m_AtlasSize: 1024 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAmbientOcclusion: 0 + m_Padding: 2 + m_LightmapParameters: {fileID: 0} + m_LightmapsBakeMode: 1 + m_TextureCompression: 1 + m_FinalGather: 0 + m_FinalGatherFiltering: 1 + m_FinalGatherRayCount: 256 + m_ReflectionCompression: 0 + m_MixedBakeMode: 0 + m_BakeBackend: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 300 + m_PVRBounces: 2 + m_PVREnvironmentSampleCount: 300 + m_PVREnvironmentReferencePointCount: 2048 + m_PVRFilteringMode: 2 + m_PVRDenoiserTypeDirect: 0 + m_PVRDenoiserTypeIndirect: 2 + m_PVRDenoiserTypeAO: 0 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 2 + m_PVRFilterTypeAO: 0 + m_PVREnvironmentMIS: 1 + m_PVRCulling: 1 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 + m_LightingDataAsset: {fileID: 112000000, guid: c9672d4b9a662004a9bf0d3f330e6b36, + type: 2} + m_LightingSettings: {fileID: 4890085278179872738, guid: ee2d11691bfc5384b89d821ffe96a394, + type: 2} +--- !u!196 &4 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 2 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + accuratePlacement: 0 + maxJobWorkers: 0 + preserveTilesOutsideBounds: 0 + debug: + m_Flags: 0 + m_NavMeshData: {fileID: 0} +--- !u!1 &68705455 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 68705456} + m_Layer: 0 + m_Name: Capsules + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &68705456 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 68705455} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0.5, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1438232145} + - {fileID: 2084452516} + - {fileID: 1828929377} + - {fileID: 1747147268} + m_Father: {fileID: 0} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!115 &170549850 +MonoScript: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + serializedVersion: 5 + m_Script: + m_DefaultReferences: {} + m_Icon: {fileID: 0} + m_ExecutionOrder: 0 + m_ClassName: SceneObjectIDMapSceneAsset + m_Namespace: UnityEngine.Rendering.HighDefinition +--- !u!1 &311795362 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 311795366} + - component: {fileID: 311795365} + - component: {fileID: 311795364} + - component: {fileID: 311795363} + m_Layer: 0 + m_Name: Plane + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!64 &311795363 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 311795362} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &311795364 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 311795362} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a74647d6b095a884f9ab462c1828b792, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &311795365 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 311795362} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &311795366 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 311795362} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &313761473 +GameObject: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 313761475} + - component: {fileID: 313761474} + m_Layer: 0 + m_Name: StaticLightingSky + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &313761474 +MonoBehaviour: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 313761473} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 441482e8936e35048a1dffac814e3ef8, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Profile: {fileID: 0} + m_StaticLightingSkyUniqueID: 0 + m_StaticLightingCloudsUniqueID: 0 +--- !u!4 &313761475 +Transform: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 313761473} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &540964506 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 540964509} + - component: {fileID: 540964508} + - component: {fileID: 540964507} + m_Layer: 0 + m_Name: LitSG_Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!102 &540964507 +TextMesh: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 540964506} + m_Text: Lit SG + m_OffsetZ: 0 + m_CharacterSize: 0.015625 + m_LineSpacing: 1 + m_Anchor: 0 + m_Alignment: 0 + m_TabSize: 4 + m_FontSize: 64 + m_FontStyle: 0 + m_RichText: 1 + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Color: + serializedVersion: 2 + rgba: 4294967295 +--- !u!23 &540964508 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 540964506} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10100, guid: 0000000000000000e000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!4 &540964509 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 540964506} + m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.115, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 845136008} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!1 &695973193 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 695973195} + - component: {fileID: 695973194} + m_Layer: 0 + m_Name: RTR Volume + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &695973194 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 695973193} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 172515602e62fb746b5d573b38a5fe58, type: 3} + m_Name: + m_EditorClassIdentifier: + isGlobal: 1 + priority: 0 + blendDistance: 0 + weight: 1 + sharedProfile: {fileID: 11400000, guid: 1dd287a159dbcdb42a5fcffb2ceb7b93, type: 2} +--- !u!4 &695973195 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 695973193} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.53625804, y: 0.3836002, z: 0.33739683} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &845136007 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 845136008} + m_Layer: 0 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &845136008 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 845136007} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -0.17} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1157312122} + - {fileID: 949134273} + - {fileID: 540964509} + - {fileID: 1665286747} + m_Father: {fileID: 0} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &949134270 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 949134273} + - component: {fileID: 949134272} + - component: {fileID: 949134271} + m_Layer: 0 + m_Name: Unlit_Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!102 &949134271 +TextMesh: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 949134270} + m_Text: Unlit + m_OffsetZ: 0 + m_CharacterSize: 0.015625 + m_LineSpacing: 1 + m_Anchor: 0 + m_Alignment: 0 + m_TabSize: 4 + m_FontSize: 64 + m_FontStyle: 0 + m_RichText: 1 + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Color: + serializedVersion: 2 + rgba: 4294967295 +--- !u!23 &949134272 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 949134270} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10100, guid: 0000000000000000e000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!4 &949134273 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 949134270} + m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.354, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 845136008} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!1 &1157312119 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1157312122} + - component: {fileID: 1157312121} + - component: {fileID: 1157312120} + m_Layer: 0 + m_Name: Lit_Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!102 &1157312120 +TextMesh: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1157312119} + m_Text: Lit + m_OffsetZ: 0 + m_CharacterSize: 0.015625 + m_LineSpacing: 1 + m_Anchor: 0 + m_Alignment: 0 + m_TabSize: 4 + m_FontSize: 64 + m_FontStyle: 0 + m_RichText: 1 + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Color: + serializedVersion: 2 + rgba: 4294967295 +--- !u!23 &1157312121 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1157312119} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10100, guid: 0000000000000000e000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!4 &1157312122 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1157312119} + m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.822, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 845136008} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!1 &1438232141 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1438232145} + - component: {fileID: 1438232144} + - component: {fileID: 1438232143} + - component: {fileID: 1438232142} + m_Layer: 0 + m_Name: Capsule_Lit + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!136 &1438232142 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1438232141} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 0.5 + m_Height: 2 + m_Direction: 1 + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1438232143 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1438232141} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 385a3a03ae3ae4643858484fa99a2c21, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1438232144 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1438232141} + m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &1438232145 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1438232141} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.75, y: -0.17275849, z: 0.55852675} + m_LocalScale: {x: 0.3059, y: 0.3059, z: 0.3059} + m_Children: [] + m_Father: {fileID: 68705456} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1518163832 +GameObject: + m_ObjectHideFlags: 19 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1518163834} + - component: {fileID: 1518163833} + m_Layer: 0 + m_Name: SceneIDMap + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1518163833 +MonoBehaviour: + m_ObjectHideFlags: 19 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1518163832} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 170549850} + m_Name: + m_EditorClassIdentifier: + m_Entries: [] +--- !u!4 &1518163834 +Transform: + m_ObjectHideFlags: 19 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1518163832} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1665286744 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1665286747} + - component: {fileID: 1665286746} + - component: {fileID: 1665286745} + m_Layer: 0 + m_Name: 'UnlitSG_Text ' + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!102 &1665286745 +TextMesh: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1665286744} + m_Text: Unlit SG + m_OffsetZ: 0 + m_CharacterSize: 0.015625 + m_LineSpacing: 1 + m_Anchor: 0 + m_Alignment: 0 + m_TabSize: 4 + m_FontSize: 64 + m_FontStyle: 0 + m_RichText: 1 + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Color: + serializedVersion: 2 + rgba: 4294967295 +--- !u!23 &1665286746 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1665286744} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10100, guid: 0000000000000000e000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!4 &1665286747 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1665286744} + m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.573, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 845136008} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!1 &1747147264 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1747147268} + - component: {fileID: 1747147267} + - component: {fileID: 1747147266} + - component: {fileID: 1747147265} + m_Layer: 0 + m_Name: Capsule_UnlitSG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!136 &1747147265 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1747147264} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 0.5 + m_Height: 2 + m_Direction: 1 + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1747147266 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1747147264} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 95a80002fa9ae0a48850782faf4d53b4, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1747147267 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1747147264} + m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &1747147268 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1747147264} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.75, y: -0.17275849, z: 0.54552674} + m_LocalScale: {x: 0.3059, y: 0.3059, z: 0.3059} + m_Children: [] + m_Father: {fileID: 68705456} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1828929373 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1828929377} + - component: {fileID: 1828929376} + - component: {fileID: 1828929375} + - component: {fileID: 1828929374} + m_Layer: 0 + m_Name: Capsule_LitSG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!136 &1828929374 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1828929373} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 0.5 + m_Height: 2 + m_Direction: 1 + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1828929375 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1828929373} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 5c4f2b2fc6db8fe4ca0c26e4347bc4b5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1828929376 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1828929373} + m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &1828929377 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1828929373} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.25, y: -0.17275849, z: 0.54552674} + m_LocalScale: {x: 0.3059, y: 0.3059, z: 0.3059} + m_Children: [] + m_Father: {fileID: 68705456} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1872288772 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1872288775} + - component: {fileID: 1872288774} + - component: {fileID: 1872288773} + m_Layer: 0 + m_Name: Directional Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1872288773 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1872288772} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Intensity: 20 + m_EnableSpotReflector: 1 + m_LuxAtDistance: 1 + m_InnerSpotPercent: 0 + m_SpotIESCutoffPercent: 100 + m_LightDimmer: 1 + m_VolumetricDimmer: 1 + m_LightUnit: 2 + m_FadeDistance: 10000 + m_VolumetricFadeDistance: 10000 + m_AffectDiffuse: 1 + m_AffectSpecular: 1 + m_NonLightmappedOnly: 0 + m_ShapeWidth: 0.5 + m_ShapeHeight: 0.5 + m_AspectRatio: 1 + m_ShapeRadius: 0.025 + m_SoftnessScale: 1 + m_UseCustomSpotLightShadowCone: 0 + m_CustomSpotLightShadowCone: 30 + m_MaxSmoothness: 0.99 + m_ApplyRangeAttenuation: 1 + m_DisplayAreaLightEmissiveMesh: 0 + m_AreaLightCookie: {fileID: 0} + m_IESPoint: {fileID: 0} + m_IESSpot: {fileID: 0} + m_IncludeForRayTracing: 1 + m_AreaLightShadowCone: 120 + m_UseScreenSpaceShadows: 0 + m_InteractsWithSky: 1 + m_AngularDiameter: 0.5 + m_FlareSize: 2 + m_FlareTint: {r: 1, g: 1, b: 1, a: 1} + m_FlareFalloff: 4 + m_SurfaceTexture: {fileID: 0} + m_SurfaceTint: {r: 1, g: 1, b: 1, a: 1} + m_Distance: 1.5e+11 + m_UseRayTracedShadows: 0 + m_NumRayTracingSamples: 4 + m_FilterTracedShadow: 1 + m_FilterSizeTraced: 16 + m_SunLightConeAngle: 0.5 + m_LightShadowRadius: 0.5 + m_SemiTransparentShadow: 0 + m_ColorShadow: 1 + m_DistanceBasedFiltering: 0 + m_EvsmExponent: 15 + m_EvsmLightLeakBias: 0 + m_EvsmVarianceBias: 0.00001 + m_EvsmBlurPasses: 0 + m_LightlayersMask: 1 + m_LinkShadowLayers: 1 + m_ShadowNearPlane: 0.1 + m_BlockerSampleCount: 24 + m_FilterSampleCount: 16 + m_MinFilterSize: 0.1 + m_KernelSize: 5 + m_LightAngle: 1 + m_MaxDepthBias: 0.001 + m_ShadowResolution: + m_Override: 512 + m_UseOverride: 1 + m_Level: 0 + m_ShadowDimmer: 1 + m_VolumetricShadowDimmer: 1 + m_ShadowFadeDistance: 10000 + m_UseContactShadow: + m_Override: 0 + m_UseOverride: 1 + m_Level: 0 + m_RayTracedContactShadow: 0 + m_ShadowTint: {r: 0, g: 0, b: 0, a: 1} + m_PenumbraTint: 0 + m_NormalBias: 0.75 + m_SlopeBias: 0.5 + m_ShadowUpdateMode: 0 + m_AlwaysDrawDynamicShadows: 0 + m_UpdateShadowOnLightMovement: 0 + m_CachedShadowTranslationThreshold: 0.01 + m_CachedShadowAngularThreshold: 0.5 + m_BarnDoorAngle: 90 + m_BarnDoorLength: 0.05 + m_preserveCachedShadow: 0 + m_OnDemandShadowRenderOnPlacement: 1 + m_ShadowCascadeRatios: + - 0.05 + - 0.2 + - 0.3 + m_ShadowCascadeBorders: + - 0.2 + - 0.2 + - 0.2 + - 0.2 + m_ShadowAlgorithm: 0 + m_ShadowVariant: 0 + m_ShadowPrecision: 0 + useOldInspector: 0 + useVolumetric: 1 + featuresFoldout: 1 + m_AreaLightEmissiveMeshShadowCastingMode: 0 + m_AreaLightEmissiveMeshMotionVectorGenerationMode: 0 + m_AreaLightEmissiveMeshLayer: -1 + m_Version: 11 + m_ObsoleteShadowResolutionTier: 1 + m_ObsoleteUseShadowQualitySettings: 0 + m_ObsoleteCustomShadowResolution: 512 + m_ObsoleteContactShadows: 0 + m_PointlightHDType: 0 + m_SpotLightShape: 0 + m_AreaLightShape: 0 +--- !u!108 &1872288774 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1872288772} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 1 + m_Shape: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 20 + m_Range: 10 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 2 + m_AreaSize: {x: 0.5, y: 0.5} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 1 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &1872288775 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1872288772} + m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} + m_LocalPosition: {x: 0.1703518, y: 0.13842143, z: -0.27407098} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} +--- !u!1 &2017326218 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2017326219} + - component: {fileID: 2017326220} + m_Layer: 0 + m_Name: Volume + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2017326219 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2017326218} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &2017326220 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2017326218} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 172515602e62fb746b5d573b38a5fe58, type: 3} + m_Name: + m_EditorClassIdentifier: + isGlobal: 1 + priority: 0 + blendDistance: 0 + weight: 1 + sharedProfile: {fileID: 11400000, guid: 4ab813bdbf83fcc4aa9a4d714cfac361, type: 2} +--- !u!1 &2084452512 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2084452516} + - component: {fileID: 2084452515} + - component: {fileID: 2084452514} + - component: {fileID: 2084452513} + m_Layer: 0 + m_Name: Capsule_Unlit + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!136 &2084452513 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2084452512} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 0.5 + m_Height: 2 + m_Direction: 1 + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &2084452514 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2084452512} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 66e19a17b1c847547a5af8207468da24, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2084452515 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2084452512} + m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &2084452516 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2084452512} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.25, y: -0.17275849, z: 0.55852675} + m_LocalScale: {x: 0.3059, y: 0.3059, z: 0.3059} + m_Children: [] + m_Father: {fileID: 68705456} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1132393043466894 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4209882007356638} + - component: {fileID: 20109210330138634} + - component: {fileID: 114777190660919232} + - component: {fileID: 114995348786767742} + - component: {fileID: 580412862819985048} + m_Layer: 0 + m_Name: HDRP_Test_Camera + m_TagString: MainCamera + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4209882007356638 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1132393043466894} + m_LocalRotation: {x: 0.3420201, y: 0, z: 0, w: 0.9396927} + m_LocalPosition: {x: 0, y: 1, z: -0.8} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 5491209476644575395} + m_Father: {fileID: 0} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 40, y: 0, z: 0} +--- !u!20 &20109210330138634 +Camera: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1132393043466894} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 2 + m_BackGroundColor: {r: 0.2509804, g: 0.2509804, b: 0.2509804, a: 1} + m_projectionMatrixMode: 1 + m_GateFitMode: 2 + m_FOVAxisMode: 0 + m_SensorSize: {x: 36, y: 24} + m_LensShift: {x: 0, y: 0} + m_FocalLength: 50 + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.5 + far clip plane: 20 + field of view: 60 + orthographic: 0 + orthographic size: 1.2 + m_Depth: 1 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingPath: -1 + m_TargetTexture: {fileID: 0} + m_TargetDisplay: 0 + m_TargetEye: 3 + m_HDR: 0 + m_AllowMSAA: 0 + m_AllowDynamicResolution: 0 + m_ForceIntoRT: 0 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 +--- !u!114 &114777190660919232 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1132393043466894} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 23c1ce4fb46143f46bc5cb5224c934f6, type: 3} + m_Name: + m_EditorClassIdentifier: + clearColorMode: 1 + backgroundColorHDR: {r: 0.147, g: 0.08628003, b: 0.056594998, a: 0} + clearDepth: 1 + volumeLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + volumeAnchorOverride: {fileID: 0} + antialiasing: 0 + SMAAQuality: 2 + dithering: 0 + stopNaNs: 0 + taaSharpenStrength: 0.6 + TAAQuality: 1 + taaHistorySharpening: 0.35 + taaAntiFlicker: 0.5 + taaMotionVectorRejection: 0 + taaAntiHistoryRinging: 0 + physicalParameters: + m_Iso: 200 + m_ShutterSpeed: 0.005 + m_Aperture: 16 + m_BladeCount: 5 + m_Curvature: {x: 2, y: 11} + m_BarrelClipping: 0.25 + m_Anamorphism: 0 + flipYMode: 0 + xrRendering: 1 + fullscreenPassthrough: 0 + allowDynamicResolution: 0 + customRenderingSettings: 0 + invertFaceCulling: 0 + probeLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + hasPersistentHistory: 0 + exposureTarget: {fileID: 0} + m_RenderingPathCustomFrameSettings: + bitDatas: + data1: 70005818916701 + data2: 4539628424389459968 + lodBias: 1 + lodBiasMode: 0 + lodBiasQualityLevel: 0 + maximumLODLevel: 0 + maximumLODLevelMode: 0 + maximumLODLevelQualityLevel: 0 + sssQualityMode: 0 + sssQualityLevel: 0 + sssCustomSampleBudget: 20 + msaaMode: 1 + materialQuality: 0 + renderingPathCustomFrameSettingsOverrideMask: + mask: + data1: 0 + data2: 0 + defaultFrameSettings: 0 + m_Version: 8 + m_ObsoleteRenderingPath: 0 + m_ObsoleteFrameSettings: + overrides: 0 + enableShadow: 0 + enableContactShadows: 0 + enableShadowMask: 0 + enableSSR: 0 + enableSSAO: 0 + enableSubsurfaceScattering: 0 + enableTransmission: 0 + enableAtmosphericScattering: 0 + enableVolumetrics: 0 + enableReprojectionForVolumetrics: 0 + enableLightLayers: 0 + enableExposureControl: 1 + diffuseGlobalDimmer: 0 + specularGlobalDimmer: 0 + shaderLitMode: 0 + enableDepthPrepassWithDeferredRendering: 0 + enableTransparentPrepass: 0 + enableMotionVectors: 0 + enableObjectMotionVectors: 0 + enableDecals: 0 + enableRoughRefraction: 0 + enableTransparentPostpass: 0 + enableDistortion: 0 + enablePostprocess: 0 + enableOpaqueObjects: 0 + enableTransparentObjects: 0 + enableRealtimePlanarReflection: 0 + enableMSAA: 0 + enableAsyncCompute: 0 + runLightListAsync: 0 + runSSRAsync: 0 + runSSAOAsync: 0 + runContactShadowsAsync: 0 + runVolumeVoxelizationAsync: 0 + lightLoopSettings: + overrides: 0 + enableDeferredTileAndCluster: 0 + enableComputeLightEvaluation: 0 + enableComputeLightVariants: 0 + enableComputeMaterialVariants: 0 + enableFptlForForwardOpaque: 0 + enableBigTilePrepass: 0 + isFptlEnabled: 0 +--- !u!114 &114995348786767742 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1132393043466894} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9459100e7946cb84eb53a26a14473032, type: 3} + m_Name: + m_EditorClassIdentifier: + ImageComparisonSettings: + TargetWidth: 640 + TargetHeight: 360 + PerPixelCorrectnessThreshold: 0.001 + PerPixelGammaThreshold: 0.003921569 + PerPixelAlphaThreshold: 0.003921569 + AverageCorrectnessThreshold: 0.0001 + IncorrectPixelsThreshold: 0.0000038146973 + UseHDR: 0 + UseBackBuffer: 0 + ImageResolution: 0 + ActiveImageTests: 1 + ActivePixelTests: 7 + doBeforeTest: + m_PersistentCalls: + m_Calls: [] + captureFramerate: 0 + waitFrames: 0 + xrCompatible: 1 + xrThresholdMultiplier: 1 + checkMemoryAllocation: 0 + renderPipelineAsset: {fileID: 11400000, guid: 14a0f3aaa5e78a3439ec76d270471ebe, + type: 2} +--- !u!23 &131257220705761213 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6002938546291094266} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d76269c34e0fa6d438942a0eba5acac8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!102 &205429589136835911 +TextMesh: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6002938546291094266} + m_Text: "+--------+\n\u299A\u299A\u299A\u299A| Test |\n| Broken |\u23BA\n+--------+" + m_OffsetZ: 0 + m_CharacterSize: 1 + m_LineSpacing: 1 + m_Anchor: 4 + m_Alignment: 0 + m_TabSize: 4 + m_FontSize: 0 + m_FontStyle: 0 + m_RichText: 0 + m_Font: {fileID: 12800000, guid: 306d620c715872046bf76568b7f382d4, type: 3} + m_Color: + serializedVersion: 2 + rgba: 4278190335 +--- !u!114 &580412862819985048 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1132393043466894} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: aba9db29cdbc7481a86ff2d206b4dad6, type: 3} + m_Name: + m_EditorClassIdentifier: + renderer: {fileID: 131257220705761213} + camera: {fileID: 20109210330138634} + screenSize: 0.8 + nearPlaneOffset: 0.001 + extend: {x: 4, y: 1.8} + place: 0 +--- !u!114 &704450088767751107 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6002938546291094266} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ca2f6272d55211f4eb843d4ae99aaecc, type: 3} + m_Name: + m_EditorClassIdentifier: + D3D11: 0 + D3D12: 0 + VulkanWindows: 0 + Metal: 0 + VulkanLinux: 0 +--- !u!4 &5491209476644575395 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6002938546291094266} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0.501} + m_LocalScale: {x: 0.08037274, y: 0.08037274, z: 0.08037274} + m_Children: [] + m_Father: {fileID: 4209882007356638} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6002938546291094266 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5491209476644575395} + - component: {fileID: 131257220705761213} + - component: {fileID: 205429589136835911} + - component: {fileID: 704450088767751107} + m_Layer: 0 + m_Name: BrokenTestText + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive_Perf_Exposure_0.unity.meta b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive_Perf_Exposure_0.unity.meta new file mode 100644 index 00000000000..44f5b035efe --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive_Perf_Exposure_0.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 84d0d38a16a53224e9a6612392dafaa7 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive_Perf_Exposure_12.unity b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive_Perf_Exposure_12.unity new file mode 100644 index 00000000000..644cbb969b8 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive_Perf_Exposure_12.unity @@ -0,0 +1,1553 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +OcclusionCullingSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 9 + m_Fog: 0 + m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_FogMode: 3 + m_FogDensity: 0.01 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} + m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} + m_AmbientIntensity: 1 + m_AmbientMode: 0 + m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} + m_SkyboxMaterial: {fileID: 0} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} + m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} + m_UseRadianceAmbientProbe: 0 +--- !u!157 &3 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 12 + m_GIWorkflowMode: 1 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 0 + m_LightmapEditorSettings: + serializedVersion: 12 + m_Resolution: 2 + m_BakeResolution: 16 + m_AtlasSize: 1024 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAmbientOcclusion: 0 + m_Padding: 2 + m_LightmapParameters: {fileID: 0} + m_LightmapsBakeMode: 1 + m_TextureCompression: 1 + m_FinalGather: 0 + m_FinalGatherFiltering: 1 + m_FinalGatherRayCount: 256 + m_ReflectionCompression: 0 + m_MixedBakeMode: 0 + m_BakeBackend: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 300 + m_PVRBounces: 2 + m_PVREnvironmentSampleCount: 300 + m_PVREnvironmentReferencePointCount: 2048 + m_PVRFilteringMode: 2 + m_PVRDenoiserTypeDirect: 0 + m_PVRDenoiserTypeIndirect: 2 + m_PVRDenoiserTypeAO: 0 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 2 + m_PVRFilterTypeAO: 0 + m_PVREnvironmentMIS: 1 + m_PVRCulling: 1 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 + m_LightingDataAsset: {fileID: 112000000, guid: c9672d4b9a662004a9bf0d3f330e6b36, + type: 2} + m_LightingSettings: {fileID: 4890085278179872738, guid: ee2d11691bfc5384b89d821ffe96a394, + type: 2} +--- !u!196 &4 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 2 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + accuratePlacement: 0 + maxJobWorkers: 0 + preserveTilesOutsideBounds: 0 + debug: + m_Flags: 0 + m_NavMeshData: {fileID: 0} +--- !u!1 &68705455 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 68705456} + m_Layer: 0 + m_Name: Capsules + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &68705456 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 68705455} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0.5, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1438232145} + - {fileID: 2084452516} + - {fileID: 1828929377} + - {fileID: 1747147268} + m_Father: {fileID: 0} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!115 &170549850 +MonoScript: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + serializedVersion: 5 + m_Script: + m_DefaultReferences: {} + m_Icon: {fileID: 0} + m_ExecutionOrder: 0 + m_ClassName: SceneObjectIDMapSceneAsset + m_Namespace: UnityEngine.Rendering.HighDefinition +--- !u!1001 &301518686 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 1132393308280272, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_Name + value: HDRP_Test_Camera + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_RootOrder + value: 8 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalPosition.y + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalPosition.z + value: -0.8 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalRotation.w + value: 0.9396927 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalRotation.x + value: 0.3420201 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 40 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 114777190906822814, guid: c07ace9ab142ca9469fa377877c2f1e7, + type: 3} + propertyPath: m_Version + value: 8 + objectReference: {fileID: 0} + - target: {fileID: 114995348509370400, guid: c07ace9ab142ca9469fa377877c2f1e7, + type: 3} + propertyPath: renderPipelineAsset + value: + objectReference: {fileID: 11400000, guid: 14a0f3aaa5e78a3439ec76d270471ebe, + type: 2} + - target: {fileID: 114995348509370400, guid: c07ace9ab142ca9469fa377877c2f1e7, + type: 3} + propertyPath: checkMemoryAllocation + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} +--- !u!1 &311795362 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 311795366} + - component: {fileID: 311795365} + - component: {fileID: 311795364} + - component: {fileID: 311795363} + m_Layer: 0 + m_Name: Plane + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!64 &311795363 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 311795362} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &311795364 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 311795362} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a74647d6b095a884f9ab462c1828b792, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &311795365 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 311795362} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &311795366 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 311795362} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &313761473 +GameObject: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 313761475} + - component: {fileID: 313761474} + m_Layer: 0 + m_Name: StaticLightingSky + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &313761474 +MonoBehaviour: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 313761473} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 441482e8936e35048a1dffac814e3ef8, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Profile: {fileID: 0} + m_StaticLightingSkyUniqueID: 0 + m_StaticLightingCloudsUniqueID: 0 +--- !u!4 &313761475 +Transform: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 313761473} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &540964506 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 540964509} + - component: {fileID: 540964508} + - component: {fileID: 540964507} + m_Layer: 0 + m_Name: LitSG_Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!102 &540964507 +TextMesh: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 540964506} + m_Text: Lit SG + m_OffsetZ: 0 + m_CharacterSize: 0.015625 + m_LineSpacing: 1 + m_Anchor: 0 + m_Alignment: 0 + m_TabSize: 4 + m_FontSize: 64 + m_FontStyle: 0 + m_RichText: 1 + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Color: + serializedVersion: 2 + rgba: 4294967295 +--- !u!23 &540964508 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 540964506} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10100, guid: 0000000000000000e000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!4 &540964509 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 540964506} + m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.115, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 845136008} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!1 &695973193 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 695973195} + - component: {fileID: 695973194} + m_Layer: 0 + m_Name: RTR Volume + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &695973194 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 695973193} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 172515602e62fb746b5d573b38a5fe58, type: 3} + m_Name: + m_EditorClassIdentifier: + isGlobal: 1 + priority: 0 + blendDistance: 0 + weight: 1 + sharedProfile: {fileID: 11400000, guid: 1dd287a159dbcdb42a5fcffb2ceb7b93, type: 2} +--- !u!4 &695973195 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 695973193} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.53625804, y: 0.3836002, z: 0.33739683} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &845136007 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 845136008} + m_Layer: 0 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &845136008 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 845136007} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -0.17} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1157312122} + - {fileID: 949134273} + - {fileID: 540964509} + - {fileID: 1665286747} + m_Father: {fileID: 0} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &949134270 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 949134273} + - component: {fileID: 949134272} + - component: {fileID: 949134271} + m_Layer: 0 + m_Name: Unlit_Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!102 &949134271 +TextMesh: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 949134270} + m_Text: Unlit + m_OffsetZ: 0 + m_CharacterSize: 0.015625 + m_LineSpacing: 1 + m_Anchor: 0 + m_Alignment: 0 + m_TabSize: 4 + m_FontSize: 64 + m_FontStyle: 0 + m_RichText: 1 + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Color: + serializedVersion: 2 + rgba: 4294967295 +--- !u!23 &949134272 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 949134270} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10100, guid: 0000000000000000e000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!4 &949134273 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 949134270} + m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.354, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 845136008} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!1 &1157312119 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1157312122} + - component: {fileID: 1157312121} + - component: {fileID: 1157312120} + m_Layer: 0 + m_Name: Lit_Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!102 &1157312120 +TextMesh: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1157312119} + m_Text: Lit + m_OffsetZ: 0 + m_CharacterSize: 0.015625 + m_LineSpacing: 1 + m_Anchor: 0 + m_Alignment: 0 + m_TabSize: 4 + m_FontSize: 64 + m_FontStyle: 0 + m_RichText: 1 + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Color: + serializedVersion: 2 + rgba: 4294967295 +--- !u!23 &1157312121 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1157312119} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10100, guid: 0000000000000000e000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!4 &1157312122 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1157312119} + m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.822, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 845136008} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!1 &1438232141 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1438232145} + - component: {fileID: 1438232144} + - component: {fileID: 1438232143} + - component: {fileID: 1438232142} + m_Layer: 0 + m_Name: Capsule_Lit + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!136 &1438232142 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1438232141} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 0.5 + m_Height: 2 + m_Direction: 1 + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1438232143 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1438232141} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6632f2008d700b049999183b13dd8b7a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1438232144 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1438232141} + m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &1438232145 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1438232141} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.75, y: -0.17275849, z: 0.55852675} + m_LocalScale: {x: 0.3059, y: 0.3059, z: 0.3059} + m_Children: [] + m_Father: {fileID: 68705456} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1518163832 +GameObject: + m_ObjectHideFlags: 19 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1518163834} + - component: {fileID: 1518163833} + m_Layer: 0 + m_Name: SceneIDMap + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1518163833 +MonoBehaviour: + m_ObjectHideFlags: 19 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1518163832} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 170549850} + m_Name: + m_EditorClassIdentifier: + m_Entries: [] +--- !u!4 &1518163834 +Transform: + m_ObjectHideFlags: 19 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1518163832} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1665286744 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1665286747} + - component: {fileID: 1665286746} + - component: {fileID: 1665286745} + m_Layer: 0 + m_Name: 'UnlitSG_Text ' + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!102 &1665286745 +TextMesh: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1665286744} + m_Text: Unlit SG + m_OffsetZ: 0 + m_CharacterSize: 0.015625 + m_LineSpacing: 1 + m_Anchor: 0 + m_Alignment: 0 + m_TabSize: 4 + m_FontSize: 64 + m_FontStyle: 0 + m_RichText: 1 + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Color: + serializedVersion: 2 + rgba: 4294967295 +--- !u!23 &1665286746 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1665286744} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10100, guid: 0000000000000000e000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!4 &1665286747 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1665286744} + m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.573, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 845136008} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!1 &1747147264 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1747147268} + - component: {fileID: 1747147267} + - component: {fileID: 1747147266} + - component: {fileID: 1747147265} + m_Layer: 0 + m_Name: Capsule_UnlitSG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!136 &1747147265 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1747147264} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 0.5 + m_Height: 2 + m_Direction: 1 + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1747147266 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1747147264} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7611eb2e5b25b374fbb0947038f3614e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1747147267 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1747147264} + m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &1747147268 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1747147264} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.75, y: -0.17275849, z: 0.54552674} + m_LocalScale: {x: 0.3059, y: 0.3059, z: 0.3059} + m_Children: [] + m_Father: {fileID: 68705456} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1828929373 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1828929377} + - component: {fileID: 1828929376} + - component: {fileID: 1828929375} + - component: {fileID: 1828929374} + m_Layer: 0 + m_Name: Capsule_LitSG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!136 &1828929374 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1828929373} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 0.5 + m_Height: 2 + m_Direction: 1 + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1828929375 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1828929373} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b65e98d3b20d7d14d8bd6c5717257134, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1828929376 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1828929373} + m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &1828929377 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1828929373} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.25, y: -0.17275849, z: 0.54552674} + m_LocalScale: {x: 0.3059, y: 0.3059, z: 0.3059} + m_Children: [] + m_Father: {fileID: 68705456} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1872288772 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1872288775} + - component: {fileID: 1872288774} + - component: {fileID: 1872288773} + m_Layer: 0 + m_Name: Directional Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1872288773 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1872288772} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Intensity: 130000 + m_EnableSpotReflector: 1 + m_LuxAtDistance: 1 + m_InnerSpotPercent: 0 + m_SpotIESCutoffPercent: 100 + m_LightDimmer: 1 + m_VolumetricDimmer: 1 + m_LightUnit: 2 + m_FadeDistance: 10000 + m_VolumetricFadeDistance: 10000 + m_AffectDiffuse: 1 + m_AffectSpecular: 1 + m_NonLightmappedOnly: 0 + m_ShapeWidth: 0.5 + m_ShapeHeight: 0.5 + m_AspectRatio: 1 + m_ShapeRadius: 0.025 + m_SoftnessScale: 1 + m_UseCustomSpotLightShadowCone: 0 + m_CustomSpotLightShadowCone: 30 + m_MaxSmoothness: 0.99 + m_ApplyRangeAttenuation: 1 + m_DisplayAreaLightEmissiveMesh: 0 + m_AreaLightCookie: {fileID: 0} + m_IESPoint: {fileID: 0} + m_IESSpot: {fileID: 0} + m_IncludeForRayTracing: 1 + m_AreaLightShadowCone: 120 + m_UseScreenSpaceShadows: 0 + m_InteractsWithSky: 1 + m_AngularDiameter: 0.5 + m_FlareSize: 2 + m_FlareTint: {r: 1, g: 1, b: 1, a: 1} + m_FlareFalloff: 4 + m_SurfaceTexture: {fileID: 0} + m_SurfaceTint: {r: 1, g: 1, b: 1, a: 1} + m_Distance: 1.5e+11 + m_UseRayTracedShadows: 0 + m_NumRayTracingSamples: 4 + m_FilterTracedShadow: 1 + m_FilterSizeTraced: 16 + m_SunLightConeAngle: 0.5 + m_LightShadowRadius: 0.5 + m_SemiTransparentShadow: 0 + m_ColorShadow: 1 + m_DistanceBasedFiltering: 0 + m_EvsmExponent: 15 + m_EvsmLightLeakBias: 0 + m_EvsmVarianceBias: 0.00001 + m_EvsmBlurPasses: 0 + m_LightlayersMask: 1 + m_LinkShadowLayers: 1 + m_ShadowNearPlane: 0.1 + m_BlockerSampleCount: 24 + m_FilterSampleCount: 16 + m_MinFilterSize: 0.1 + m_KernelSize: 5 + m_LightAngle: 1 + m_MaxDepthBias: 0.001 + m_ShadowResolution: + m_Override: 512 + m_UseOverride: 1 + m_Level: 0 + m_ShadowDimmer: 1 + m_VolumetricShadowDimmer: 1 + m_ShadowFadeDistance: 10000 + m_UseContactShadow: + m_Override: 0 + m_UseOverride: 1 + m_Level: 0 + m_RayTracedContactShadow: 0 + m_ShadowTint: {r: 0, g: 0, b: 0, a: 1} + m_PenumbraTint: 0 + m_NormalBias: 0.75 + m_SlopeBias: 0.5 + m_ShadowUpdateMode: 0 + m_AlwaysDrawDynamicShadows: 0 + m_UpdateShadowOnLightMovement: 0 + m_CachedShadowTranslationThreshold: 0.01 + m_CachedShadowAngularThreshold: 0.5 + m_BarnDoorAngle: 90 + m_BarnDoorLength: 0.05 + m_preserveCachedShadow: 0 + m_OnDemandShadowRenderOnPlacement: 1 + m_ShadowCascadeRatios: + - 0.05 + - 0.2 + - 0.3 + m_ShadowCascadeBorders: + - 0.2 + - 0.2 + - 0.2 + - 0.2 + m_ShadowAlgorithm: 0 + m_ShadowVariant: 0 + m_ShadowPrecision: 0 + useOldInspector: 0 + useVolumetric: 1 + featuresFoldout: 1 + m_AreaLightEmissiveMeshShadowCastingMode: 0 + m_AreaLightEmissiveMeshMotionVectorGenerationMode: 0 + m_AreaLightEmissiveMeshLayer: -1 + m_Version: 11 + m_ObsoleteShadowResolutionTier: 1 + m_ObsoleteUseShadowQualitySettings: 0 + m_ObsoleteCustomShadowResolution: 512 + m_ObsoleteContactShadows: 0 + m_PointlightHDType: 0 + m_SpotLightShape: 0 + m_AreaLightShape: 0 +--- !u!108 &1872288774 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1872288772} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 1 + m_Shape: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 130000 + m_Range: 10 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 2 + m_AreaSize: {x: 0.5, y: 0.5} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 1 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &1872288775 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1872288772} + m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} + m_LocalPosition: {x: 0.1703518, y: 0.13842143, z: -0.27407098} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} +--- !u!1 &2017326218 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2017326219} + - component: {fileID: 2017326220} + m_Layer: 0 + m_Name: Volume + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2017326219 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2017326218} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &2017326220 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2017326218} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 172515602e62fb746b5d573b38a5fe58, type: 3} + m_Name: + m_EditorClassIdentifier: + isGlobal: 1 + priority: 0 + blendDistance: 0 + weight: 1 + sharedProfile: {fileID: 11400000, guid: 5e035f53b556a41499ff86826f7d4cef, type: 2} +--- !u!1 &2084452512 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2084452516} + - component: {fileID: 2084452515} + - component: {fileID: 2084452514} + - component: {fileID: 2084452513} + m_Layer: 0 + m_Name: Capsule_Unlit + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!136 &2084452513 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2084452512} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 0.5 + m_Height: 2 + m_Direction: 1 + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &2084452514 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2084452512} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 5389d45e20b1a3748b2a98a4533797d7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2084452515 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2084452512} + m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &2084452516 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2084452512} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.25, y: -0.17275849, z: 0.55852675} + m_LocalScale: {x: 0.3059, y: 0.3059, z: 0.3059} + m_Children: [] + m_Father: {fileID: 68705456} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive_Perf_Exposure_12.unity.meta b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive_Perf_Exposure_12.unity.meta new file mode 100644 index 00000000000..1197930171d --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive_Perf_Exposure_12.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 9256657e1a6d16c4ba20bef7ab633c92 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive_Quality_Exposure_0.unity b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive_Quality_Exposure_0.unity new file mode 100644 index 00000000000..54a923efda5 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive_Quality_Exposure_0.unity @@ -0,0 +1,1553 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +OcclusionCullingSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 9 + m_Fog: 0 + m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_FogMode: 3 + m_FogDensity: 0.01 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} + m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} + m_AmbientIntensity: 1 + m_AmbientMode: 0 + m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} + m_SkyboxMaterial: {fileID: 0} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} + m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} + m_UseRadianceAmbientProbe: 0 +--- !u!157 &3 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 12 + m_GIWorkflowMode: 1 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 0 + m_LightmapEditorSettings: + serializedVersion: 12 + m_Resolution: 2 + m_BakeResolution: 16 + m_AtlasSize: 1024 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAmbientOcclusion: 0 + m_Padding: 2 + m_LightmapParameters: {fileID: 0} + m_LightmapsBakeMode: 1 + m_TextureCompression: 1 + m_FinalGather: 0 + m_FinalGatherFiltering: 1 + m_FinalGatherRayCount: 256 + m_ReflectionCompression: 0 + m_MixedBakeMode: 0 + m_BakeBackend: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 300 + m_PVRBounces: 2 + m_PVREnvironmentSampleCount: 300 + m_PVREnvironmentReferencePointCount: 2048 + m_PVRFilteringMode: 2 + m_PVRDenoiserTypeDirect: 0 + m_PVRDenoiserTypeIndirect: 2 + m_PVRDenoiserTypeAO: 0 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 2 + m_PVRFilterTypeAO: 0 + m_PVREnvironmentMIS: 1 + m_PVRCulling: 1 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 + m_LightingDataAsset: {fileID: 112000000, guid: c9672d4b9a662004a9bf0d3f330e6b36, + type: 2} + m_LightingSettings: {fileID: 4890085278179872738, guid: ee2d11691bfc5384b89d821ffe96a394, + type: 2} +--- !u!196 &4 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 2 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + accuratePlacement: 0 + maxJobWorkers: 0 + preserveTilesOutsideBounds: 0 + debug: + m_Flags: 0 + m_NavMeshData: {fileID: 0} +--- !u!1 &68705455 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 68705456} + m_Layer: 0 + m_Name: Capsules + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &68705456 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 68705455} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0.5, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1438232145} + - {fileID: 2084452516} + - {fileID: 1828929377} + - {fileID: 1747147268} + m_Father: {fileID: 0} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!115 &170549850 +MonoScript: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + serializedVersion: 5 + m_Script: + m_DefaultReferences: {} + m_Icon: {fileID: 0} + m_ExecutionOrder: 0 + m_ClassName: SceneObjectIDMapSceneAsset + m_Namespace: UnityEngine.Rendering.HighDefinition +--- !u!1001 &301518686 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 1132393308280272, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_Name + value: HDRP_Test_Camera + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_RootOrder + value: 8 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalPosition.y + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalPosition.z + value: -0.8 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalRotation.w + value: 0.9396927 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalRotation.x + value: 0.3420201 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 40 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 114777190906822814, guid: c07ace9ab142ca9469fa377877c2f1e7, + type: 3} + propertyPath: m_Version + value: 8 + objectReference: {fileID: 0} + - target: {fileID: 114995348509370400, guid: c07ace9ab142ca9469fa377877c2f1e7, + type: 3} + propertyPath: renderPipelineAsset + value: + objectReference: {fileID: 11400000, guid: 14a0f3aaa5e78a3439ec76d270471ebe, + type: 2} + - target: {fileID: 114995348509370400, guid: c07ace9ab142ca9469fa377877c2f1e7, + type: 3} + propertyPath: checkMemoryAllocation + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} +--- !u!1 &311795362 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 311795366} + - component: {fileID: 311795365} + - component: {fileID: 311795364} + - component: {fileID: 311795363} + m_Layer: 0 + m_Name: Plane + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!64 &311795363 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 311795362} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &311795364 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 311795362} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a74647d6b095a884f9ab462c1828b792, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &311795365 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 311795362} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &311795366 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 311795362} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &313761473 +GameObject: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 313761475} + - component: {fileID: 313761474} + m_Layer: 0 + m_Name: StaticLightingSky + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &313761474 +MonoBehaviour: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 313761473} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 441482e8936e35048a1dffac814e3ef8, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Profile: {fileID: 0} + m_StaticLightingSkyUniqueID: 0 + m_StaticLightingCloudsUniqueID: 0 +--- !u!4 &313761475 +Transform: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 313761473} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &540964506 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 540964509} + - component: {fileID: 540964508} + - component: {fileID: 540964507} + m_Layer: 0 + m_Name: LitSG_Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!102 &540964507 +TextMesh: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 540964506} + m_Text: Lit SG + m_OffsetZ: 0 + m_CharacterSize: 0.015625 + m_LineSpacing: 1 + m_Anchor: 0 + m_Alignment: 0 + m_TabSize: 4 + m_FontSize: 64 + m_FontStyle: 0 + m_RichText: 1 + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Color: + serializedVersion: 2 + rgba: 4294967295 +--- !u!23 &540964508 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 540964506} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10100, guid: 0000000000000000e000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!4 &540964509 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 540964506} + m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.115, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 845136008} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!1 &695973193 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 695973195} + - component: {fileID: 695973194} + m_Layer: 0 + m_Name: RTR Volume + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &695973194 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 695973193} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 172515602e62fb746b5d573b38a5fe58, type: 3} + m_Name: + m_EditorClassIdentifier: + isGlobal: 1 + priority: 0 + blendDistance: 0 + weight: 1 + sharedProfile: {fileID: 11400000, guid: 767986f678822ec4e93c5c411e26b6ce, type: 2} +--- !u!4 &695973195 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 695973193} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.53625804, y: 0.3836002, z: 0.33739683} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &845136007 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 845136008} + m_Layer: 0 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &845136008 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 845136007} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -0.17} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1157312122} + - {fileID: 949134273} + - {fileID: 540964509} + - {fileID: 1665286747} + m_Father: {fileID: 0} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &949134270 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 949134273} + - component: {fileID: 949134272} + - component: {fileID: 949134271} + m_Layer: 0 + m_Name: Unlit_Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!102 &949134271 +TextMesh: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 949134270} + m_Text: Unlit + m_OffsetZ: 0 + m_CharacterSize: 0.015625 + m_LineSpacing: 1 + m_Anchor: 0 + m_Alignment: 0 + m_TabSize: 4 + m_FontSize: 64 + m_FontStyle: 0 + m_RichText: 1 + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Color: + serializedVersion: 2 + rgba: 4294967295 +--- !u!23 &949134272 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 949134270} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10100, guid: 0000000000000000e000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!4 &949134273 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 949134270} + m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.354, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 845136008} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!1 &1157312119 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1157312122} + - component: {fileID: 1157312121} + - component: {fileID: 1157312120} + m_Layer: 0 + m_Name: Lit_Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!102 &1157312120 +TextMesh: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1157312119} + m_Text: Lit + m_OffsetZ: 0 + m_CharacterSize: 0.015625 + m_LineSpacing: 1 + m_Anchor: 0 + m_Alignment: 0 + m_TabSize: 4 + m_FontSize: 64 + m_FontStyle: 0 + m_RichText: 1 + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Color: + serializedVersion: 2 + rgba: 4294967295 +--- !u!23 &1157312121 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1157312119} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10100, guid: 0000000000000000e000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!4 &1157312122 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1157312119} + m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.822, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 845136008} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!1 &1438232141 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1438232145} + - component: {fileID: 1438232144} + - component: {fileID: 1438232143} + - component: {fileID: 1438232142} + m_Layer: 0 + m_Name: Capsule_Lit + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!136 &1438232142 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1438232141} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 0.5 + m_Height: 2 + m_Direction: 1 + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1438232143 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1438232141} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 385a3a03ae3ae4643858484fa99a2c21, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1438232144 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1438232141} + m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &1438232145 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1438232141} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.75, y: -0.17275849, z: 0.55852675} + m_LocalScale: {x: 0.3059, y: 0.3059, z: 0.3059} + m_Children: [] + m_Father: {fileID: 68705456} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1518163832 +GameObject: + m_ObjectHideFlags: 19 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1518163834} + - component: {fileID: 1518163833} + m_Layer: 0 + m_Name: SceneIDMap + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1518163833 +MonoBehaviour: + m_ObjectHideFlags: 19 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1518163832} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 170549850} + m_Name: + m_EditorClassIdentifier: + m_Entries: [] +--- !u!4 &1518163834 +Transform: + m_ObjectHideFlags: 19 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1518163832} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1665286744 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1665286747} + - component: {fileID: 1665286746} + - component: {fileID: 1665286745} + m_Layer: 0 + m_Name: 'UnlitSG_Text ' + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!102 &1665286745 +TextMesh: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1665286744} + m_Text: Unlit SG + m_OffsetZ: 0 + m_CharacterSize: 0.015625 + m_LineSpacing: 1 + m_Anchor: 0 + m_Alignment: 0 + m_TabSize: 4 + m_FontSize: 64 + m_FontStyle: 0 + m_RichText: 1 + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Color: + serializedVersion: 2 + rgba: 4294967295 +--- !u!23 &1665286746 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1665286744} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10100, guid: 0000000000000000e000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!4 &1665286747 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1665286744} + m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.573, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 845136008} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!1 &1747147264 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1747147268} + - component: {fileID: 1747147267} + - component: {fileID: 1747147266} + - component: {fileID: 1747147265} + m_Layer: 0 + m_Name: Capsule_UnlitSG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!136 &1747147265 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1747147264} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 0.5 + m_Height: 2 + m_Direction: 1 + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1747147266 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1747147264} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 95a80002fa9ae0a48850782faf4d53b4, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1747147267 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1747147264} + m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &1747147268 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1747147264} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.75, y: -0.17275849, z: 0.54552674} + m_LocalScale: {x: 0.3059, y: 0.3059, z: 0.3059} + m_Children: [] + m_Father: {fileID: 68705456} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1828929373 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1828929377} + - component: {fileID: 1828929376} + - component: {fileID: 1828929375} + - component: {fileID: 1828929374} + m_Layer: 0 + m_Name: Capsule_LitSG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!136 &1828929374 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1828929373} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 0.5 + m_Height: 2 + m_Direction: 1 + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1828929375 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1828929373} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 5c4f2b2fc6db8fe4ca0c26e4347bc4b5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1828929376 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1828929373} + m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &1828929377 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1828929373} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.25, y: -0.17275849, z: 0.54552674} + m_LocalScale: {x: 0.3059, y: 0.3059, z: 0.3059} + m_Children: [] + m_Father: {fileID: 68705456} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1872288772 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1872288775} + - component: {fileID: 1872288774} + - component: {fileID: 1872288773} + m_Layer: 0 + m_Name: Directional Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1872288773 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1872288772} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Intensity: 20 + m_EnableSpotReflector: 1 + m_LuxAtDistance: 1 + m_InnerSpotPercent: 0 + m_SpotIESCutoffPercent: 100 + m_LightDimmer: 1 + m_VolumetricDimmer: 1 + m_LightUnit: 2 + m_FadeDistance: 10000 + m_VolumetricFadeDistance: 10000 + m_AffectDiffuse: 1 + m_AffectSpecular: 1 + m_NonLightmappedOnly: 0 + m_ShapeWidth: 0.5 + m_ShapeHeight: 0.5 + m_AspectRatio: 1 + m_ShapeRadius: 0.025 + m_SoftnessScale: 1 + m_UseCustomSpotLightShadowCone: 0 + m_CustomSpotLightShadowCone: 30 + m_MaxSmoothness: 0.99 + m_ApplyRangeAttenuation: 1 + m_DisplayAreaLightEmissiveMesh: 0 + m_AreaLightCookie: {fileID: 0} + m_IESPoint: {fileID: 0} + m_IESSpot: {fileID: 0} + m_IncludeForRayTracing: 1 + m_AreaLightShadowCone: 120 + m_UseScreenSpaceShadows: 0 + m_InteractsWithSky: 1 + m_AngularDiameter: 0.5 + m_FlareSize: 2 + m_FlareTint: {r: 1, g: 1, b: 1, a: 1} + m_FlareFalloff: 4 + m_SurfaceTexture: {fileID: 0} + m_SurfaceTint: {r: 1, g: 1, b: 1, a: 1} + m_Distance: 1.5e+11 + m_UseRayTracedShadows: 0 + m_NumRayTracingSamples: 4 + m_FilterTracedShadow: 1 + m_FilterSizeTraced: 16 + m_SunLightConeAngle: 0.5 + m_LightShadowRadius: 0.5 + m_SemiTransparentShadow: 0 + m_ColorShadow: 1 + m_DistanceBasedFiltering: 0 + m_EvsmExponent: 15 + m_EvsmLightLeakBias: 0 + m_EvsmVarianceBias: 0.00001 + m_EvsmBlurPasses: 0 + m_LightlayersMask: 1 + m_LinkShadowLayers: 1 + m_ShadowNearPlane: 0.1 + m_BlockerSampleCount: 24 + m_FilterSampleCount: 16 + m_MinFilterSize: 0.1 + m_KernelSize: 5 + m_LightAngle: 1 + m_MaxDepthBias: 0.001 + m_ShadowResolution: + m_Override: 512 + m_UseOverride: 1 + m_Level: 0 + m_ShadowDimmer: 1 + m_VolumetricShadowDimmer: 1 + m_ShadowFadeDistance: 10000 + m_UseContactShadow: + m_Override: 0 + m_UseOverride: 1 + m_Level: 0 + m_RayTracedContactShadow: 0 + m_ShadowTint: {r: 0, g: 0, b: 0, a: 1} + m_PenumbraTint: 0 + m_NormalBias: 0.75 + m_SlopeBias: 0.5 + m_ShadowUpdateMode: 0 + m_AlwaysDrawDynamicShadows: 0 + m_UpdateShadowOnLightMovement: 0 + m_CachedShadowTranslationThreshold: 0.01 + m_CachedShadowAngularThreshold: 0.5 + m_BarnDoorAngle: 90 + m_BarnDoorLength: 0.05 + m_preserveCachedShadow: 0 + m_OnDemandShadowRenderOnPlacement: 1 + m_ShadowCascadeRatios: + - 0.05 + - 0.2 + - 0.3 + m_ShadowCascadeBorders: + - 0.2 + - 0.2 + - 0.2 + - 0.2 + m_ShadowAlgorithm: 0 + m_ShadowVariant: 0 + m_ShadowPrecision: 0 + useOldInspector: 0 + useVolumetric: 1 + featuresFoldout: 1 + m_AreaLightEmissiveMeshShadowCastingMode: 0 + m_AreaLightEmissiveMeshMotionVectorGenerationMode: 0 + m_AreaLightEmissiveMeshLayer: -1 + m_Version: 11 + m_ObsoleteShadowResolutionTier: 1 + m_ObsoleteUseShadowQualitySettings: 0 + m_ObsoleteCustomShadowResolution: 512 + m_ObsoleteContactShadows: 0 + m_PointlightHDType: 0 + m_SpotLightShape: 0 + m_AreaLightShape: 0 +--- !u!108 &1872288774 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1872288772} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 1 + m_Shape: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 20 + m_Range: 10 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 2 + m_AreaSize: {x: 0.5, y: 0.5} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 1 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &1872288775 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1872288772} + m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} + m_LocalPosition: {x: 0.1703518, y: 0.13842143, z: -0.27407098} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} +--- !u!1 &2017326218 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2017326219} + - component: {fileID: 2017326220} + m_Layer: 0 + m_Name: Volume + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2017326219 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2017326218} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &2017326220 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2017326218} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 172515602e62fb746b5d573b38a5fe58, type: 3} + m_Name: + m_EditorClassIdentifier: + isGlobal: 1 + priority: 0 + blendDistance: 0 + weight: 1 + sharedProfile: {fileID: 11400000, guid: 4ab813bdbf83fcc4aa9a4d714cfac361, type: 2} +--- !u!1 &2084452512 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2084452516} + - component: {fileID: 2084452515} + - component: {fileID: 2084452514} + - component: {fileID: 2084452513} + m_Layer: 0 + m_Name: Capsule_Unlit + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!136 &2084452513 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2084452512} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 0.5 + m_Height: 2 + m_Direction: 1 + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &2084452514 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2084452512} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 66e19a17b1c847547a5af8207468da24, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2084452515 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2084452512} + m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &2084452516 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2084452512} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.25, y: -0.17275849, z: 0.55852675} + m_LocalScale: {x: 0.3059, y: 0.3059, z: 0.3059} + m_Children: [] + m_Father: {fileID: 68705456} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive_Quality_Exposure_0.unity.meta b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive_Quality_Exposure_0.unity.meta new file mode 100644 index 00000000000..032999703e2 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive_Quality_Exposure_0.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 12bcdb701fced1643b60e5e4f1cedcbe +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive_Quality_Exposure_12.unity b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive_Quality_Exposure_12.unity new file mode 100644 index 00000000000..c417d14cda6 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive_Quality_Exposure_12.unity @@ -0,0 +1,1553 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +OcclusionCullingSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 9 + m_Fog: 0 + m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_FogMode: 3 + m_FogDensity: 0.01 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} + m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} + m_AmbientIntensity: 1 + m_AmbientMode: 0 + m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} + m_SkyboxMaterial: {fileID: 0} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} + m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} + m_UseRadianceAmbientProbe: 0 +--- !u!157 &3 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 12 + m_GIWorkflowMode: 1 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 0 + m_LightmapEditorSettings: + serializedVersion: 12 + m_Resolution: 2 + m_BakeResolution: 16 + m_AtlasSize: 1024 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAmbientOcclusion: 0 + m_Padding: 2 + m_LightmapParameters: {fileID: 0} + m_LightmapsBakeMode: 1 + m_TextureCompression: 1 + m_FinalGather: 0 + m_FinalGatherFiltering: 1 + m_FinalGatherRayCount: 256 + m_ReflectionCompression: 0 + m_MixedBakeMode: 0 + m_BakeBackend: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 300 + m_PVRBounces: 2 + m_PVREnvironmentSampleCount: 300 + m_PVREnvironmentReferencePointCount: 2048 + m_PVRFilteringMode: 2 + m_PVRDenoiserTypeDirect: 0 + m_PVRDenoiserTypeIndirect: 2 + m_PVRDenoiserTypeAO: 0 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 2 + m_PVRFilterTypeAO: 0 + m_PVREnvironmentMIS: 1 + m_PVRCulling: 1 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 + m_LightingDataAsset: {fileID: 112000000, guid: c9672d4b9a662004a9bf0d3f330e6b36, + type: 2} + m_LightingSettings: {fileID: 4890085278179872738, guid: ee2d11691bfc5384b89d821ffe96a394, + type: 2} +--- !u!196 &4 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 2 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + accuratePlacement: 0 + maxJobWorkers: 0 + preserveTilesOutsideBounds: 0 + debug: + m_Flags: 0 + m_NavMeshData: {fileID: 0} +--- !u!1 &68705455 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 68705456} + m_Layer: 0 + m_Name: Capsules + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &68705456 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 68705455} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0.5, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1438232145} + - {fileID: 2084452516} + - {fileID: 1828929377} + - {fileID: 1747147268} + m_Father: {fileID: 0} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!115 &170549850 +MonoScript: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + serializedVersion: 5 + m_Script: + m_DefaultReferences: {} + m_Icon: {fileID: 0} + m_ExecutionOrder: 0 + m_ClassName: SceneObjectIDMapSceneAsset + m_Namespace: UnityEngine.Rendering.HighDefinition +--- !u!1001 &301518686 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 1132393308280272, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_Name + value: HDRP_Test_Camera + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_RootOrder + value: 8 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalPosition.y + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalPosition.z + value: -0.8 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalRotation.w + value: 0.9396927 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalRotation.x + value: 0.3420201 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 40 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 114777190906822814, guid: c07ace9ab142ca9469fa377877c2f1e7, + type: 3} + propertyPath: m_Version + value: 8 + objectReference: {fileID: 0} + - target: {fileID: 114995348509370400, guid: c07ace9ab142ca9469fa377877c2f1e7, + type: 3} + propertyPath: renderPipelineAsset + value: + objectReference: {fileID: 11400000, guid: 14a0f3aaa5e78a3439ec76d270471ebe, + type: 2} + - target: {fileID: 114995348509370400, guid: c07ace9ab142ca9469fa377877c2f1e7, + type: 3} + propertyPath: checkMemoryAllocation + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} +--- !u!1 &311795362 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 311795366} + - component: {fileID: 311795365} + - component: {fileID: 311795364} + - component: {fileID: 311795363} + m_Layer: 0 + m_Name: Plane + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!64 &311795363 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 311795362} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &311795364 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 311795362} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a74647d6b095a884f9ab462c1828b792, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &311795365 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 311795362} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &311795366 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 311795362} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &313761473 +GameObject: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 313761475} + - component: {fileID: 313761474} + m_Layer: 0 + m_Name: StaticLightingSky + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &313761474 +MonoBehaviour: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 313761473} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 441482e8936e35048a1dffac814e3ef8, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Profile: {fileID: 0} + m_StaticLightingSkyUniqueID: 0 + m_StaticLightingCloudsUniqueID: 0 +--- !u!4 &313761475 +Transform: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 313761473} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &540964506 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 540964509} + - component: {fileID: 540964508} + - component: {fileID: 540964507} + m_Layer: 0 + m_Name: LitSG_Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!102 &540964507 +TextMesh: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 540964506} + m_Text: Lit SG + m_OffsetZ: 0 + m_CharacterSize: 0.015625 + m_LineSpacing: 1 + m_Anchor: 0 + m_Alignment: 0 + m_TabSize: 4 + m_FontSize: 64 + m_FontStyle: 0 + m_RichText: 1 + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Color: + serializedVersion: 2 + rgba: 4294967295 +--- !u!23 &540964508 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 540964506} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10100, guid: 0000000000000000e000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!4 &540964509 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 540964506} + m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.115, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 845136008} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!1 &695973193 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 695973195} + - component: {fileID: 695973194} + m_Layer: 0 + m_Name: RTR Volume + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &695973194 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 695973193} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 172515602e62fb746b5d573b38a5fe58, type: 3} + m_Name: + m_EditorClassIdentifier: + isGlobal: 1 + priority: 0 + blendDistance: 0 + weight: 1 + sharedProfile: {fileID: 11400000, guid: 767986f678822ec4e93c5c411e26b6ce, type: 2} +--- !u!4 &695973195 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 695973193} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.53625804, y: 0.3836002, z: 0.33739683} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &845136007 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 845136008} + m_Layer: 0 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &845136008 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 845136007} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -0.17} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1157312122} + - {fileID: 949134273} + - {fileID: 540964509} + - {fileID: 1665286747} + m_Father: {fileID: 0} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &949134270 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 949134273} + - component: {fileID: 949134272} + - component: {fileID: 949134271} + m_Layer: 0 + m_Name: Unlit_Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!102 &949134271 +TextMesh: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 949134270} + m_Text: Unlit + m_OffsetZ: 0 + m_CharacterSize: 0.015625 + m_LineSpacing: 1 + m_Anchor: 0 + m_Alignment: 0 + m_TabSize: 4 + m_FontSize: 64 + m_FontStyle: 0 + m_RichText: 1 + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Color: + serializedVersion: 2 + rgba: 4294967295 +--- !u!23 &949134272 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 949134270} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10100, guid: 0000000000000000e000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!4 &949134273 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 949134270} + m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.354, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 845136008} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!1 &1157312119 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1157312122} + - component: {fileID: 1157312121} + - component: {fileID: 1157312120} + m_Layer: 0 + m_Name: Lit_Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!102 &1157312120 +TextMesh: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1157312119} + m_Text: Lit + m_OffsetZ: 0 + m_CharacterSize: 0.015625 + m_LineSpacing: 1 + m_Anchor: 0 + m_Alignment: 0 + m_TabSize: 4 + m_FontSize: 64 + m_FontStyle: 0 + m_RichText: 1 + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Color: + serializedVersion: 2 + rgba: 4294967295 +--- !u!23 &1157312121 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1157312119} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10100, guid: 0000000000000000e000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!4 &1157312122 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1157312119} + m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} + m_LocalPosition: {x: -0.822, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 845136008} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!1 &1438232141 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1438232145} + - component: {fileID: 1438232144} + - component: {fileID: 1438232143} + - component: {fileID: 1438232142} + m_Layer: 0 + m_Name: Capsule_Lit + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!136 &1438232142 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1438232141} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 0.5 + m_Height: 2 + m_Direction: 1 + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1438232143 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1438232141} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6632f2008d700b049999183b13dd8b7a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1438232144 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1438232141} + m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &1438232145 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1438232141} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.75, y: -0.17275849, z: 0.55852675} + m_LocalScale: {x: 0.3059, y: 0.3059, z: 0.3059} + m_Children: [] + m_Father: {fileID: 68705456} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1518163832 +GameObject: + m_ObjectHideFlags: 19 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1518163834} + - component: {fileID: 1518163833} + m_Layer: 0 + m_Name: SceneIDMap + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1518163833 +MonoBehaviour: + m_ObjectHideFlags: 19 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1518163832} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 170549850} + m_Name: + m_EditorClassIdentifier: + m_Entries: [] +--- !u!4 &1518163834 +Transform: + m_ObjectHideFlags: 19 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1518163832} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1665286744 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1665286747} + - component: {fileID: 1665286746} + - component: {fileID: 1665286745} + m_Layer: 0 + m_Name: 'UnlitSG_Text ' + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!102 &1665286745 +TextMesh: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1665286744} + m_Text: Unlit SG + m_OffsetZ: 0 + m_CharacterSize: 0.015625 + m_LineSpacing: 1 + m_Anchor: 0 + m_Alignment: 0 + m_TabSize: 4 + m_FontSize: 64 + m_FontStyle: 0 + m_RichText: 1 + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Color: + serializedVersion: 2 + rgba: 4294967295 +--- !u!23 &1665286746 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1665286744} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10100, guid: 0000000000000000e000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!4 &1665286747 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1665286744} + m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0.573, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 845136008} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!1 &1747147264 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1747147268} + - component: {fileID: 1747147267} + - component: {fileID: 1747147266} + - component: {fileID: 1747147265} + m_Layer: 0 + m_Name: Capsule_UnlitSG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!136 &1747147265 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1747147264} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 0.5 + m_Height: 2 + m_Direction: 1 + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1747147266 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1747147264} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7611eb2e5b25b374fbb0947038f3614e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1747147267 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1747147264} + m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &1747147268 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1747147264} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.75, y: -0.17275849, z: 0.54552674} + m_LocalScale: {x: 0.3059, y: 0.3059, z: 0.3059} + m_Children: [] + m_Father: {fileID: 68705456} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1828929373 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1828929377} + - component: {fileID: 1828929376} + - component: {fileID: 1828929375} + - component: {fileID: 1828929374} + m_Layer: 0 + m_Name: Capsule_LitSG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!136 &1828929374 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1828929373} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 0.5 + m_Height: 2 + m_Direction: 1 + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1828929375 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1828929373} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b65e98d3b20d7d14d8bd6c5717257134, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1828929376 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1828929373} + m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &1828929377 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1828929373} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.25, y: -0.17275849, z: 0.54552674} + m_LocalScale: {x: 0.3059, y: 0.3059, z: 0.3059} + m_Children: [] + m_Father: {fileID: 68705456} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1872288772 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1872288775} + - component: {fileID: 1872288774} + - component: {fileID: 1872288773} + m_Layer: 0 + m_Name: Directional Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1872288773 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1872288772} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Intensity: 130000 + m_EnableSpotReflector: 1 + m_LuxAtDistance: 1 + m_InnerSpotPercent: 0 + m_SpotIESCutoffPercent: 100 + m_LightDimmer: 1 + m_VolumetricDimmer: 1 + m_LightUnit: 2 + m_FadeDistance: 10000 + m_VolumetricFadeDistance: 10000 + m_AffectDiffuse: 1 + m_AffectSpecular: 1 + m_NonLightmappedOnly: 0 + m_ShapeWidth: 0.5 + m_ShapeHeight: 0.5 + m_AspectRatio: 1 + m_ShapeRadius: 0.025 + m_SoftnessScale: 1 + m_UseCustomSpotLightShadowCone: 0 + m_CustomSpotLightShadowCone: 30 + m_MaxSmoothness: 0.99 + m_ApplyRangeAttenuation: 1 + m_DisplayAreaLightEmissiveMesh: 0 + m_AreaLightCookie: {fileID: 0} + m_IESPoint: {fileID: 0} + m_IESSpot: {fileID: 0} + m_IncludeForRayTracing: 1 + m_AreaLightShadowCone: 120 + m_UseScreenSpaceShadows: 0 + m_InteractsWithSky: 1 + m_AngularDiameter: 0.5 + m_FlareSize: 2 + m_FlareTint: {r: 1, g: 1, b: 1, a: 1} + m_FlareFalloff: 4 + m_SurfaceTexture: {fileID: 0} + m_SurfaceTint: {r: 1, g: 1, b: 1, a: 1} + m_Distance: 1.5e+11 + m_UseRayTracedShadows: 0 + m_NumRayTracingSamples: 4 + m_FilterTracedShadow: 1 + m_FilterSizeTraced: 16 + m_SunLightConeAngle: 0.5 + m_LightShadowRadius: 0.5 + m_SemiTransparentShadow: 0 + m_ColorShadow: 1 + m_DistanceBasedFiltering: 0 + m_EvsmExponent: 15 + m_EvsmLightLeakBias: 0 + m_EvsmVarianceBias: 0.00001 + m_EvsmBlurPasses: 0 + m_LightlayersMask: 1 + m_LinkShadowLayers: 1 + m_ShadowNearPlane: 0.1 + m_BlockerSampleCount: 24 + m_FilterSampleCount: 16 + m_MinFilterSize: 0.1 + m_KernelSize: 5 + m_LightAngle: 1 + m_MaxDepthBias: 0.001 + m_ShadowResolution: + m_Override: 512 + m_UseOverride: 1 + m_Level: 0 + m_ShadowDimmer: 1 + m_VolumetricShadowDimmer: 1 + m_ShadowFadeDistance: 10000 + m_UseContactShadow: + m_Override: 0 + m_UseOverride: 1 + m_Level: 0 + m_RayTracedContactShadow: 0 + m_ShadowTint: {r: 0, g: 0, b: 0, a: 1} + m_PenumbraTint: 0 + m_NormalBias: 0.75 + m_SlopeBias: 0.5 + m_ShadowUpdateMode: 0 + m_AlwaysDrawDynamicShadows: 0 + m_UpdateShadowOnLightMovement: 0 + m_CachedShadowTranslationThreshold: 0.01 + m_CachedShadowAngularThreshold: 0.5 + m_BarnDoorAngle: 90 + m_BarnDoorLength: 0.05 + m_preserveCachedShadow: 0 + m_OnDemandShadowRenderOnPlacement: 1 + m_ShadowCascadeRatios: + - 0.05 + - 0.2 + - 0.3 + m_ShadowCascadeBorders: + - 0.2 + - 0.2 + - 0.2 + - 0.2 + m_ShadowAlgorithm: 0 + m_ShadowVariant: 0 + m_ShadowPrecision: 0 + useOldInspector: 0 + useVolumetric: 1 + featuresFoldout: 1 + m_AreaLightEmissiveMeshShadowCastingMode: 0 + m_AreaLightEmissiveMeshMotionVectorGenerationMode: 0 + m_AreaLightEmissiveMeshLayer: -1 + m_Version: 11 + m_ObsoleteShadowResolutionTier: 1 + m_ObsoleteUseShadowQualitySettings: 0 + m_ObsoleteCustomShadowResolution: 512 + m_ObsoleteContactShadows: 0 + m_PointlightHDType: 0 + m_SpotLightShape: 0 + m_AreaLightShape: 0 +--- !u!108 &1872288774 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1872288772} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 1 + m_Shape: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 130000 + m_Range: 10 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 2 + m_AreaSize: {x: 0.5, y: 0.5} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 1 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &1872288775 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1872288772} + m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} + m_LocalPosition: {x: 0.1703518, y: 0.13842143, z: -0.27407098} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} +--- !u!1 &2017326218 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2017326219} + - component: {fileID: 2017326220} + m_Layer: 0 + m_Name: Volume + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2017326219 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2017326218} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &2017326220 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2017326218} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 172515602e62fb746b5d573b38a5fe58, type: 3} + m_Name: + m_EditorClassIdentifier: + isGlobal: 1 + priority: 0 + blendDistance: 0 + weight: 1 + sharedProfile: {fileID: 11400000, guid: 5e035f53b556a41499ff86826f7d4cef, type: 2} +--- !u!1 &2084452512 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2084452516} + - component: {fileID: 2084452515} + - component: {fileID: 2084452514} + - component: {fileID: 2084452513} + m_Layer: 0 + m_Name: Capsule_Unlit + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!136 &2084452513 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2084452512} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 0.5 + m_Height: 2 + m_Direction: 1 + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &2084452514 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2084452512} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 5389d45e20b1a3748b2a98a4533797d7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2084452515 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2084452512} + m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &2084452516 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2084452512} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.25, y: -0.17275849, z: 0.55852675} + m_LocalScale: {x: 0.3059, y: 0.3059, z: 0.3059} + m_Children: [] + m_Father: {fileID: 68705456} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive_Quality_Exposure_12.unity.meta b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive_Quality_Exposure_12.unity.meta new file mode 100644 index 00000000000..11600d98f05 --- /dev/null +++ b/TestProjects/HDRP_DXR_Tests/Assets/Scenes/108_ReflectionEmissive_Quality_Exposure_12.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: b458f5a4df209624aa568bb522890c6a +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/HDRP_DXR_Tests/ProjectSettings/EditorBuildSettings.asset b/TestProjects/HDRP_DXR_Tests/ProjectSettings/EditorBuildSettings.asset index 0b8feda6511..a11ae86feee 100644 --- a/TestProjects/HDRP_DXR_Tests/ProjectSettings/EditorBuildSettings.asset +++ b/TestProjects/HDRP_DXR_Tests/ProjectSettings/EditorBuildSettings.asset @@ -32,6 +32,18 @@ EditorBuildSettings: - enabled: 1 path: Assets/Scenes/106_ReflectionsMultiBounceRough.unity guid: 6ea352d11ef71204089ff0b18223c824 + - enabled: 1 + path: Assets/Scenes/108_ReflectionEmissive_Perf_Exposure_0.unity + guid: 84d0d38a16a53224e9a6612392dafaa7 + - enabled: 1 + path: Assets/Scenes/108_ReflectionEmissive_Perf_Exposure_12.unity + guid: 9256657e1a6d16c4ba20bef7ab633c92 + - enabled: 1 + path: Assets/Scenes/108_ReflectionEmissive_Quality_Exposure_0.unity + guid: 12bcdb701fced1643b60e5e4f1cedcbe + - enabled: 1 + path: Assets/Scenes/108_ReflectionEmissive_Quality_Exposure_12.unity + guid: b458f5a4df209624aa568bb522890c6a - enabled: 1 path: Assets/Scenes/201_LargeAmbientOcclusion.unity guid: 41a04a0db6c8e4e4eb54296e4521c3e5 diff --git a/TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2306_Contact_Shadow_SpotLight.unity b/TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2306_Contact_Shadow_SpotLight.unity index 3d3d7b47749..7d726cb7662 100644 --- a/TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2306_Contact_Shadow_SpotLight.unity +++ b/TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2306_Contact_Shadow_SpotLight.unity @@ -189,6 +189,102 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 279522198} m_Mesh: {fileID: 4300000, guid: 003b412a0b1ef1e4c9038104f29ee2d4, type: 3} +--- !u!1 &292124242 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 292124246} + - component: {fileID: 292124245} + - component: {fileID: 292124244} + - component: {fileID: 292124243} + m_Layer: 0 + m_Name: tr + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!135 &292124243 +SphereCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 292124242} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Radius: 0.5 + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &292124244 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 292124242} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 257 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 73c176f402d2c2f4d929aa5da7585d17, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &292124245 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 292124242} + m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &292124246 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 292124242} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -1.2080444, y: 0.5135175, z: 4.82} + m_LocalScale: {x: 99.61942, y: 37.340744, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &488204068 stripped Transform: m_CorrespondingSourceObject: {fileID: 3779317459225478749, guid: 253cecc547a4cef4fbbc2fe4c1221e1e, @@ -263,7 +359,16 @@ PrefabInstance: propertyPath: height value: 480 objectReference: {fileID: 0} +<<<<<<< HEAD - target: {fileID: 20109210616973140, guid: c07ace9ab142ca9469fa377877c2f1e7, +======= + - target: {fileID: 114777190906822814, guid: c07ace9ab142ca9469fa377877c2f1e7, + type: 3} + propertyPath: m_Version + value: 8 + objectReference: {fileID: 0} + - target: {fileID: 114995348509370400, guid: c07ace9ab142ca9469fa377877c2f1e7, +>>>>>>> 48d99e34a1... Merge Hd/bugfix (#4388) type: 3} propertyPath: orthographic value: 0 @@ -933,6 +1038,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: c6c2871f720b2af4e9210febdac74517, type: 3} m_Name: m_EditorClassIdentifier: +<<<<<<< HEAD m_Version: 1 shadowResolution: 32 shadowDimmer: 1 @@ -950,6 +1056,93 @@ MonoBehaviour: edgeTolerance: 1 shadowCascadeCount: 4 shadowCascadeRatios: +======= + m_Intensity: 100000 + m_EnableSpotReflector: 0 + m_LuxAtDistance: 1 + m_InnerSpotPercent: 0 + m_SpotIESCutoffPercent: 100 + m_LightDimmer: 1 + m_VolumetricDimmer: 1 + m_LightUnit: 0 + m_FadeDistance: 10000 + m_VolumetricFadeDistance: 10000 + m_AffectDiffuse: 1 + m_AffectSpecular: 1 + m_NonLightmappedOnly: 0 + m_ShapeWidth: 0.5 + m_ShapeHeight: 0.5 + m_AspectRatio: 1 + m_ShapeRadius: 0 + m_SoftnessScale: 1 + m_UseCustomSpotLightShadowCone: 0 + m_CustomSpotLightShadowCone: 16.6 + m_MaxSmoothness: 1 + m_ApplyRangeAttenuation: 1 + m_DisplayAreaLightEmissiveMesh: 0 + m_AreaLightCookie: {fileID: 0} + m_IESPoint: {fileID: 0} + m_IESSpot: {fileID: 0} + m_IncludeForRayTracing: 1 + m_AreaLightShadowCone: 120 + m_UseScreenSpaceShadows: 0 + m_InteractsWithSky: 1 + m_AngularDiameter: 0.5 + m_FlareSize: 2 + m_FlareTint: {r: 1, g: 1, b: 1, a: 1} + m_FlareFalloff: 4 + m_SurfaceTexture: {fileID: 0} + m_SurfaceTint: {r: 1, g: 1, b: 1, a: 1} + m_Distance: 1.5e+11 + m_UseRayTracedShadows: 0 + m_NumRayTracingSamples: 4 + m_FilterTracedShadow: 1 + m_FilterSizeTraced: 16 + m_SunLightConeAngle: 0.5 + m_LightShadowRadius: 0.5 + m_SemiTransparentShadow: 0 + m_ColorShadow: 1 + m_DistanceBasedFiltering: 0 + m_EvsmExponent: 15 + m_EvsmLightLeakBias: 0 + m_EvsmVarianceBias: 0.00001 + m_EvsmBlurPasses: 0 + m_LightlayersMask: 1 + m_LinkShadowLayers: 1 + m_ShadowNearPlane: 0.1 + m_BlockerSampleCount: 24 + m_FilterSampleCount: 32 + m_MinFilterSize: 1 + m_KernelSize: 5 + m_LightAngle: 1 + m_MaxDepthBias: 0.001 + m_ShadowResolution: + m_Override: 32 + m_UseOverride: 1 + m_Level: 1 + m_ShadowDimmer: 1 + m_VolumetricShadowDimmer: 1 + m_ShadowFadeDistance: 10000 + m_UseContactShadow: + m_Override: 1 + m_UseOverride: 1 + m_Level: 0 + m_RayTracedContactShadow: 0 + m_ShadowTint: {r: 0, g: 0, b: 0, a: 1} + m_PenumbraTint: 0 + m_NormalBias: 0.75 + m_SlopeBias: 0.5 + m_ShadowUpdateMode: 0 + m_AlwaysDrawDynamicShadows: 0 + m_UpdateShadowOnLightMovement: 0 + m_CachedShadowTranslationThreshold: 0.01 + m_CachedShadowAngularThreshold: 0.5 + m_BarnDoorAngle: 90 + m_BarnDoorLength: 0.05 + m_preserveCachedShadow: 0 + m_OnDemandShadowRenderOnPlacement: 1 + m_ShadowCascadeRatios: +>>>>>>> 48d99e34a1... Merge Hd/bugfix (#4388) - 0.05 - 0.2 - 0.3 @@ -1007,6 +1200,7 @@ MonoBehaviour: applyRangeAttenuation: 1 useOldInspector: 0 featuresFoldout: 1 +<<<<<<< HEAD showAdditionalSettings: 1 displayLightIntensity: 100000 displayAreaLightEmissiveMesh: 0 @@ -1014,6 +1208,19 @@ MonoBehaviour: shadowSoftness: 0.5 blockerSampleCount: 24 filterSampleCount: 32 +======= + m_AreaLightEmissiveMeshShadowCastingMode: 0 + m_AreaLightEmissiveMeshMotionVectorGenerationMode: 0 + m_AreaLightEmissiveMeshLayer: -1 + m_Version: 11 + m_ObsoleteShadowResolutionTier: 1 + m_ObsoleteUseShadowQualitySettings: 0 + m_ObsoleteCustomShadowResolution: 32 + m_ObsoleteContactShadows: 1 + m_PointlightHDType: 0 + m_SpotLightShape: 0 + m_AreaLightShape: 0 +>>>>>>> 48d99e34a1... Merge Hd/bugfix (#4388) --- !u!108 &2109195975 Light: m_ObjectHideFlags: 0 @@ -1026,8 +1233,14 @@ Light: m_Type: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 7957.747 +<<<<<<< HEAD m_Range: 100 m_SpotAngle: 30 +======= + m_Range: 52.09 + m_SpotAngle: 36.4 + m_InnerSpotAngle: 16.6 +>>>>>>> 48d99e34a1... Merge Hd/bugfix (#4388) m_CookieSize: 10 m_Shadows: m_Type: 1 @@ -1046,7 +1259,7 @@ Light: m_Bits: 4294967295 m_Lightmapping: 4 m_LightShadowCasterMode: 2 - m_AreaSize: {x: 1, y: 1} + m_AreaSize: {x: 0.5, y: 0.5} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 diff --git a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/LinuxEditor/Vulkan/None/2222_ReflectionProbeDistanceBased.png b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/LinuxEditor/Vulkan/None/2222_ReflectionProbeDistanceBased.png index b6dc9f90c38..81941583343 100644 --- a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/LinuxEditor/Vulkan/None/2222_ReflectionProbeDistanceBased.png +++ b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/LinuxEditor/Vulkan/None/2222_ReflectionProbeDistanceBased.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:43a77a6155c2e6e884207100d8270fa8ea13a93900ff16f0bd67c1ad2af0a041 -size 266999 +oid sha256:a6474e5c549f8ed37466456760ea25a008356b83b11eaa49c86b500552049a55 +size 228203 diff --git a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/LinuxEditor/Vulkan/None/2306_Contact_Shadow_SpotLight.png b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/LinuxEditor/Vulkan/None/2306_Contact_Shadow_SpotLight.png index a47268651a8..b22c8172988 100644 --- a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/LinuxEditor/Vulkan/None/2306_Contact_Shadow_SpotLight.png +++ b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/LinuxEditor/Vulkan/None/2306_Contact_Shadow_SpotLight.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:30eaf6650a98a0c517400ef09d175204c3e25cd5c65103448d32415022fecb3c -size 142838 +oid sha256:26040f29cdc5edd97cbb41889282a24a3433eb49faed86353d7684ecac9c808d +size 122888 diff --git a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/2306_Contact_Shadow_SpotLight.png b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/2306_Contact_Shadow_SpotLight.png index 0a5750d07ce..90dd7088005 100644 --- a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/2306_Contact_Shadow_SpotLight.png +++ b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/2306_Contact_Shadow_SpotLight.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:440c5130d0c7be57661f8f3372dac90085d9278bde7c9f1c12be302ede803841 -size 143862 +oid sha256:85567e36733b4c2fd23c1bc2b70ce1a02a282b75add20e4d9b7dee21e416a367 +size 123202 diff --git a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/None/2222_ReflectionProbeDistanceBased.png b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/None/2222_ReflectionProbeDistanceBased.png index c240e4c2d17..8873077d507 100644 --- a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/None/2222_ReflectionProbeDistanceBased.png +++ b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/None/2222_ReflectionProbeDistanceBased.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:edf10c291c02438bd12783cfdc9b66bbd5990f0a3cd7d252d78a07625536eaaf -size 265630 +oid sha256:a5d0a03e3c1730660fe5f2599fcb43f5df9f7ccfe378b067c3fcde0614134693 +size 227138 diff --git a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/None/2306_Contact_Shadow_SpotLight.png b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/None/2306_Contact_Shadow_SpotLight.png index f6edebaf081..195d0f00875 100644 --- a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/None/2306_Contact_Shadow_SpotLight.png +++ b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/None/2306_Contact_Shadow_SpotLight.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:de7e5dbcce1875f065789a4af3aa2938ed8dea0ff01d922aa4e0433792d8b478 -size 168134 +oid sha256:595904b1db8911f2543658d144c8e899eec35fa83bd4026ba4f1803a2226db20 +size 122823 diff --git a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/2306_Contact_Shadow_SpotLight.png b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/2306_Contact_Shadow_SpotLight.png index c5f57dca8ea..00bf8b86459 100644 --- a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/2306_Contact_Shadow_SpotLight.png +++ b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/2306_Contact_Shadow_SpotLight.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:dcee55b6f2c8c387124b82e8eac7bc022589cfb0806b98b0f56bd7fe6c0bc734 -size 164764 +oid sha256:921ef72cfe5489c9bdbf7f127cd2ac2f312e9931c8cc789c81c16149afa66ec7 +size 122857 diff --git a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Vulkan/None/2222_ReflectionProbeDistanceBased.png b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Vulkan/None/2222_ReflectionProbeDistanceBased.png index b6dc9f90c38..81941583343 100644 --- a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Vulkan/None/2222_ReflectionProbeDistanceBased.png +++ b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Vulkan/None/2222_ReflectionProbeDistanceBased.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:43a77a6155c2e6e884207100d8270fa8ea13a93900ff16f0bd67c1ad2af0a041 -size 266999 +oid sha256:a6474e5c549f8ed37466456760ea25a008356b83b11eaa49c86b500552049a55 +size 228203 diff --git a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Vulkan/None/2306_Contact_Shadow_SpotLight.png b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Vulkan/None/2306_Contact_Shadow_SpotLight.png index de9f11d3f9c..b22c8172988 100644 --- a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Vulkan/None/2306_Contact_Shadow_SpotLight.png +++ b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Vulkan/None/2306_Contact_Shadow_SpotLight.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e4066bbdad24e48b32ed936b9f92152c0889494d62f66db53b2eb8fd5a377604 -size 167727 +oid sha256:26040f29cdc5edd97cbb41889282a24a3433eb49faed86353d7684ecac9c808d +size 122888 diff --git a/com.unity.render-pipelines.core/Editor/LookDev/DisplayWindow.uss b/com.unity.render-pipelines.core/Editor/LookDev/DisplayWindow.uss index 04cdd7e6368..1d7d40102d1 100644 --- a/com.unity.render-pipelines.core/Editor/LookDev/DisplayWindow.uss +++ b/com.unity.render-pipelines.core/Editor/LookDev/DisplayWindow.uss @@ -17,6 +17,7 @@ #viewContainer { + min-width: 50px; flex-shrink: 0; } diff --git a/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerBitField.cs b/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerBitField.cs index 23fdb5088bf..ef13232de0c 100644 --- a/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerBitField.cs +++ b/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Scripts/DebugUIHandlerBitField.cs @@ -4,7 +4,7 @@ namespace UnityEngine.Rendering.UI { /// - /// DebugUIHandler for Bitfield widget. Require the enum to have a None field set to 0 in it's values. + /// DebugUIHandler for Bitfield widget. Require the enum to have a None field set to 0 in its values. /// public class DebugUIHandlerBitField : DebugUIHandlerWidget { @@ -44,9 +44,11 @@ internal override void SetWidget(DebugUI.Widget widget) toggleIndex++; }; + // Destroy the remaining toggles outside of the range of the displayed enum. for (; toggleIndex < toggles.Count; ++toggleIndex) { - toggles[toggleIndex].transform.SetParent(null); + CoreUtils.Destroy(toggles[toggleIndex].gameObject); + toggles[toggleIndex] = null; } } diff --git a/com.unity.render-pipelines.core/Runtime/Textures/BufferedRTHandleSystem.cs b/com.unity.render-pipelines.core/Runtime/Textures/BufferedRTHandleSystem.cs index 51888e2e4aa..f97d1015ede 100644 --- a/com.unity.render-pipelines.core/Runtime/Textures/BufferedRTHandleSystem.cs +++ b/com.unity.render-pipelines.core/Runtime/Textures/BufferedRTHandleSystem.cs @@ -144,6 +144,17 @@ public void ResetReferenceSize(int width, int height) m_RTHandleSystem.ResetReferenceSize(width, height); } + /// + /// Queries the number of RT handle buffers allocated for a buffer ID. + /// + /// The buffer ID to query. + public int GetNumFramesAllocated(int bufferId) + { + if (!m_RTHandles.ContainsKey(bufferId)) + return 0; + + return m_RTHandles[bufferId].Length; + } void Swap() { diff --git a/com.unity.render-pipelines.core/ShaderLibrary/VolumeRendering.hlsl b/com.unity.render-pipelines.core/ShaderLibrary/VolumeRendering.hlsl index b44c2357d20..cc8aa7eb356 100644 --- a/com.unity.render-pipelines.core/ShaderLibrary/VolumeRendering.hlsl +++ b/com.unity.render-pipelines.core/ShaderLibrary/VolumeRendering.hlsl @@ -142,7 +142,7 @@ real OpticalDepthHeightFog(real baseExtinction, real baseHeight, real2 heightExp real H = heightExponents.y; real rcpH = heightExponents.x; real Z = cosZenith; - real absZ = max(abs(cosZenith), REAL_EPS); + real absZ = max(abs(cosZenith), 0.001f); real rcpAbsZ = rcp(absZ); real endHeight = startHeight + intervalLength * Z; diff --git a/com.unity.render-pipelines.high-definition/CHANGELOG.md b/com.unity.render-pipelines.high-definition/CHANGELOG.md index ac87247842e..6e53c0ffcfc 100644 --- a/com.unity.render-pipelines.high-definition/CHANGELOG.md +++ b/com.unity.render-pipelines.high-definition/CHANGELOG.md @@ -211,6 +211,19 @@ The version number for this package has increased due to a version update of a r - Fixed a bug with Reflection Probe baking would result in an incorrect baking reusing other's Reflection Probe baking - Fixed volumetric fog being visually chopped or missing when using hardware Dynamic Resolution Scaling. - Fixed generation of the packed depth pyramid when hardware Dynamic Resolution Scaling is enabled. +- Fixed null reference exception in Raytracing SSS volume component. +- Fixed artifact appearing when diffuse and specular normal differ too much for eye shader with area lights +- Fixed LightCluster debug view for ray tracing. +- Fixed issue with RAS build fail when LOD was missing a renderer +- Fixed an issue where sometime a docked lookdev could be rendered at zero size and break. +- Fixed an issue where runtime debug window UI would leak game objects. +- Fixed NaNs when denoising pixels where the dot product between normal and view direction is near zero (case 1329624). +- Fixed ray traced reflections that were too dark for unlit materials. Reflections are now more consistent with the material emissiveness. +- Fixed pyramid color being incorrect when hardware dynamic resolution is enabled. +- Fixed SSR Accumulation with Offset with Viewport Rect Offset on Camera +- Fixed fog precision in some camera positions (case 1329603). +- Fixed contact shadows tile coordinates calculations. +- Fixed blocky looking bloom when dynamic resolution scaling was used. ### Changed - Now reflection probes cannot have SSAO, SSGI, SSR, ray tracing effects or volumetric reprojection. diff --git a/com.unity.render-pipelines.high-definition/Documentation~/Custom-Pass-Troubleshooting.md b/com.unity.render-pipelines.high-definition/Documentation~/Custom-Pass-Troubleshooting.md index c5d36492061..1f713a93a6a 100644 --- a/com.unity.render-pipelines.high-definition/Documentation~/Custom-Pass-Troubleshooting.md +++ b/com.unity.render-pipelines.high-definition/Documentation~/Custom-Pass-Troubleshooting.md @@ -16,6 +16,13 @@ To fix the causes in these cases: - Use `CoreUtils.SetRenderTarget` instead of `CommandBuffer.SetRenderTarget`. - Use `_RTHandleScale.xy` in your shader code when sampling an `RTHandle` buffer. +## History buffer scaling issues + +Scaling issues can happen when you write a custom pass that uses or modifies a history buffer. This is because history buffers use different scale properties from RTHandles (_RTHandleScale.xy). To avoid scaling issues, use _RTHandleScaleHistory.xy to sample a history buffer. + +If you bind another buffer instead of a history buffer, make sure you allocate the buffer using the correct render texture size. The render texture size can be different for every camera. To get the correct size of the render texture to use for a history buffer, use HDCamera.historyRTHandleProperties.currentRenderTargetSize. + + ## Opaque objects disappear in build If GameObjects with an opaque material in your scene disappear when you build your program, you might need to reconfigure your HDRP Asset settings. diff --git a/com.unity.render-pipelines.high-definition/Documentation~/Menu-Items.md b/com.unity.render-pipelines.high-definition/Documentation~/Menu-Items.md index f6d6bebf80c..2c6e48fd85a 100644 --- a/com.unity.render-pipelines.high-definition/Documentation~/Menu-Items.md +++ b/com.unity.render-pipelines.high-definition/Documentation~/Menu-Items.md @@ -33,8 +33,13 @@ This group of menu items is useful when you upgrade your Unity Project from usin ### Other items -| **Item** | **Description** | -| --------------------------------------- | ------------------------------------------------------------ | -| **Render Selected Camera to Log EXR** | Exports the current [Camera](HDRP-Camera.md)'s view to a log-encoded EXR file. This is useful when [authoring lookup textures](Authoring-LUTs.md). | -| **Export Sky to Image** | Exports the current sky as a static HDRI. | -| **Check Scene Content for Ray Tracing** | Checks every GameObject in the current scene and throws warnings if:A Mesh Filter references a null Mesh.A Mesh Renderer references a null Material.A Submesh within a single Renderer reference both a transparent and opaque Material. | \ No newline at end of file +This section includes all the menu items directly under the **Edit > Rendering** menu fold-out. + +| **Item** | **Description** | +| ------------------------------------------------------------ | ------------------------------------------------------------ | +| **Render Selected HDRP Camera to Log EXR** | Exports the current [Camera](HDRP-Camera.md)'s view to a log-encoded EXR file. This is useful when [authoring lookup textures](Authoring-LUTs.md). | +| **Export HDRP Sky to Image** | Exports the current sky as a static HDRI. | +| **Check Scene Content for HDRP Ray Tracing** | Checks every GameObject in the current scene and throws warnings if:
• A Mesh Filter references a null Mesh.
• A Mesh Renderer references a null Material.
• A sub-mesh within a single Renderer reference both a transparent and opaque Material.
• A Mesh has more than 32 sub-meshes.
• A Mesh contains both double-sided and single-sided sub-meshes.
• An LODGroup has a missing Renderer in one of its children. | +| **Fix Warning 'referenced script in (Game Object 'SceneIDMap') is missing' in loaded scenes** | Fixes an issue that occurs if you enter Play Mode with Reflection Probes that Unity baked prior to 2019.3. This is useful when upgrading your HDRP project from Unity 2019.2 to 2019.3. | +| **Generate Shader Includes** | Generates HLSL code based on C# structs to synchronize data and constants between shaders and C#. For more information on this feature, see [Synchronizing shader code and C#](https://docs.unity3d.com/Packages/com.unity.render-pipelines.core@latest?subfolder=/manual/generating-shader-includes.html). | + diff --git a/com.unity.render-pipelines.high-definition/Documentation~/Motion-Vectors.md b/com.unity.render-pipelines.high-definition/Documentation~/Motion-Vectors.md index 59b4d0f9032..29e3bc56bfd 100644 --- a/com.unity.render-pipelines.high-definition/Documentation~/Motion-Vectors.md +++ b/com.unity.render-pipelines.high-definition/Documentation~/Motion-Vectors.md @@ -34,7 +34,7 @@ The options are: ## Motion vectors for transparent objects -By default, HDRP does not render motion vectors for transparent Materials. This is because motion vectors from transparent GameObjects overwrite motion vectors for GameObjects behind them. For example, a window would overwrite the motion vectors for a bird flying behind it. +By default, HDRP does not render motion vectors for transparent Materials. This is because motion vectors from transparent GameObjects overwrite motion vectors for GameObjects behind them. For example, a window would overwrite the motion vectors for a bird flying behind it. In this example, since the bird's motion vectors are now invalid, if you used [temporal anti-aliasing](Anti-Aliasing.md#temporal-anti-aliasing-taa), the bird would produce ghosting. To make HDRP render motion vectors for transparent Materials, see the steps in [Using motion vectors](#using-motion-vectors) and enable **Transparent Object Motion**. diff --git a/com.unity.render-pipelines.high-definition/Documentation~/Override-Fog.md b/com.unity.render-pipelines.high-definition/Documentation~/Override-Fog.md index a63ec6907fe..90eaa26d951 100644 --- a/com.unity.render-pipelines.high-definition/Documentation~/Override-Fog.md +++ b/com.unity.render-pipelines.high-definition/Documentation~/Override-Fog.md @@ -15,6 +15,8 @@ At this point, the Scene contains global fog. However, the effect might not suit The High Definition Render Pipeline evaluates volumetric lighting on a 3D grid mapped to the volumetric section of the frustum. The resolution of the grid is quite low (it is 240x135x64 using the default quality setting at 1080p), so it's important to keep the dimensions of the frustum as small as possible to maintain high quality. Adjust the **Depth Extent** parameter to define the maximum range for the volumetric fog relative to the Camera’s frustum. +The Fog may not work when using a custom camera projection matrix, like an off-axis projection. + [!include[](snippets/volume-override-api.md)] diff --git a/com.unity.render-pipelines.high-definition/Documentation~/Ray-Tracing-Getting-Started.md b/com.unity.render-pipelines.high-definition/Documentation~/Ray-Tracing-Getting-Started.md index 8da48315928..c708c27b472 100644 --- a/com.unity.render-pipelines.high-definition/Documentation~/Ray-Tracing-Getting-Started.md +++ b/com.unity.render-pipelines.high-definition/Documentation~/Ray-Tracing-Getting-Started.md @@ -182,7 +182,7 @@ To build your Project to a Unity Player, ray tracing requires that the build use #### Scene validation -To check whether it is possible to use ray tracing in a Scene, HDRP includes a menu option that validates each GameObject in the Scene. If you do not setup GameObjects correctly, this process throws warnings in the Console window. To use it: +To check whether it is possible to use ray tracing in a Scene, HDRP includes a menu option that validates each GameObject in the Scene. If you do not setup GameObjects correctly, this process throws warnings in the Console window. For the list of things this option checks for, see [Menu items](Menu-Items.md#other). To use it: 1. Click **Edit > Rendering > Check Scene Content for HDRP Ray Tracing**. 2. In the Console window (menu: **Window > General > Console**), check if there are any warnings. diff --git a/com.unity.render-pipelines.high-definition/Editor/Material/UIBlocks/SurfaceOptionUIBlock.cs b/com.unity.render-pipelines.high-definition/Editor/Material/UIBlocks/SurfaceOptionUIBlock.cs index 42a6b526433..5950b81a19b 100644 --- a/com.unity.render-pipelines.high-definition/Editor/Material/UIBlocks/SurfaceOptionUIBlock.cs +++ b/com.unity.render-pipelines.high-definition/Editor/Material/UIBlocks/SurfaceOptionUIBlock.cs @@ -73,7 +73,7 @@ internal static class Styles public static GUIContent transparentSortPriorityText = new GUIContent("Sorting Priority", "Sets the sort priority (from -100 to 100) of transparent meshes using this Material. HDRP uses this value to calculate the sorting order of all transparent meshes on screen."); public static GUIContent enableTransparentFogText = new GUIContent("Receive fog", "When enabled, this Material can receive fog."); public static GUIContent transparentCullModeText = new GUIContent("Cull Mode", "For transparent objects, change the cull mode of the object."); - public static GUIContent enableBlendModePreserveSpecularLightingText = new GUIContent("Preserve specular lighting", "When enabled, blending only affects diffuse lighting, allowing for correct specular lighting on transparent meshes that use this Material."); + public static GUIContent enableBlendModePreserveSpecularLightingText = new GUIContent("Preserve specular lighting", "When enabled, blending only affects diffuse lighting, allowing for correct specular lighting on transparent meshes that use this Material. This parameter is only supported when the material's refraction model is set to None."); // Lit properties public static GUIContent doubleSidedNormalModeText = new GUIContent("Normal Mode", "Specifies the method HDRP uses to modify the normal base.\nMirror: Mirrors the normals with the vertex normal plane.\nFlip: Flips the normal."); diff --git a/com.unity.render-pipelines.high-definition/Editor/RenderPipeline/HDRenderPipelineMenuItems.cs b/com.unity.render-pipelines.high-definition/Editor/RenderPipeline/HDRenderPipelineMenuItems.cs index df7cda3fb33..9dd63bd2135 100644 --- a/com.unity.render-pipelines.high-definition/Editor/RenderPipeline/HDRenderPipelineMenuItems.cs +++ b/com.unity.render-pipelines.high-definition/Editor/RenderPipeline/HDRenderPipelineMenuItems.cs @@ -428,6 +428,7 @@ static void CheckSceneContentForRayTracing(MenuCommand menuCommand) // Flag that holds bool generalErrorFlag = false; var rendererArray = UnityEngine.GameObject.FindObjectsOfType(); + var lodGroupArray = UnityEngine.GameObject.FindObjectsOfType(); List materialArray = new List(32); ReflectionProbe reflectionProbe = new ReflectionProbe(); @@ -525,10 +526,31 @@ static void CheckSceneContentForRayTracing(MenuCommand menuCommand) if (!singleSided && hasSingleSided) { - Debug.LogWarning("The object " + currentRenderer.name + " has both double sided and single sided sub-meshes. The double sided flag will be ignored."); + Debug.LogWarning("The object " + currentRenderer.name + " has both double sided and single sided sub-meshes. All materials will be considered double-sided for ray-traced effects."); generalErrorFlag = true; } } + + //Check if one LOD is missing a renderer + for (var i = 0; i < lodGroupArray.Length; i++) + { + // Grab the current LOD group + LODGroup lodGroup = lodGroupArray[i]; + LOD[] lodArray = lodGroup.GetLODs(); + for (int lodIdx = 0; lodIdx < lodArray.Length; ++lodIdx) + { + + LOD currentLOD = lodArray[lodIdx]; + for (int rendererIdx = 0; rendererIdx < currentLOD.renderers.Length; ++rendererIdx) + { + if(currentLOD.renderers[rendererIdx] == null) + { + Debug.LogWarning("The LOD Group " + lodGroup.gameObject.name + " has at least one missing renderer in its children."); + generalErrorFlag = true; + } + } + } + } if (!generalErrorFlag) { diff --git a/com.unity.render-pipelines.high-definition/Editor/RenderPipeline/Raytracing/SubSurfaceScatteringEditor.cs b/com.unity.render-pipelines.high-definition/Editor/RenderPipeline/Raytracing/SubSurfaceScatteringEditor.cs index d52b97da209..657395a9e0f 100644 --- a/com.unity.render-pipelines.high-definition/Editor/RenderPipeline/Raytracing/SubSurfaceScatteringEditor.cs +++ b/com.unity.render-pipelines.high-definition/Editor/RenderPipeline/Raytracing/SubSurfaceScatteringEditor.cs @@ -29,7 +29,7 @@ public override void OnInspectorGUI() } // If ray tracing is supported display the content of the volume component - if ((RenderPipelineManager.currentPipeline as HDRenderPipeline).rayTracingSupported) + if (RenderPipelineManager.currentPipeline != null && (RenderPipelineManager.currentPipeline as HDRenderPipeline).rayTracingSupported) { PropertyField(m_RayTracing); if (m_RayTracing.overrideState.boolValue && m_RayTracing.value.boolValue) diff --git a/com.unity.render-pipelines.high-definition/Runtime/Lighting/ScreenSpaceLighting/ScreenSpaceReflections.compute b/com.unity.render-pipelines.high-definition/Runtime/Lighting/ScreenSpaceLighting/ScreenSpaceReflections.compute index 59b248826a0..8206440f6d4 100644 --- a/com.unity.render-pipelines.high-definition/Runtime/Lighting/ScreenSpaceLighting/ScreenSpaceReflections.compute +++ b/com.unity.render-pipelines.high-definition/Runtime/Lighting/ScreenSpaceLighting/ScreenSpaceReflections.compute @@ -687,8 +687,10 @@ void ScreenSpaceReflectionsAccumulate(uint3 dispatchThreadId : SV_DispatchThread DecodeFromNormalBuffer(hitSS, hitNormalData); float3 hitN = hitNormalData.normalWS; + float2 prevHistoryScale = _RTHandleScaleHistory.zw / _RTHandleScaleHistory.xy; + float4 original = _SSRAccumTexture[COORD_TEXTURE2D_X(positionSS)]; - float4 previous = _SsrAccumPrev[COORD_TEXTURE2D_X(positionSS * _RTHandleScaleHistory.zw / _RTHandleScaleHistory.xy)]; + float4 previous = _SsrAccumPrev[COORD_TEXTURE2D_X(positionSS * prevHistoryScale + 0.5f / prevHistoryScale)]; float2 motionVectorNDC; DecodeMotionVector(SAMPLE_TEXTURE2D_X_LOD(_CameraMotionVectorsTexture, s_linear_clamp_sampler, min(hitPositionNDC.xy, 1.0f - 0.5f * _ScreenSize.zw) * _RTHandleScale.xy, 0), motionVectorNDC); @@ -698,7 +700,7 @@ void ScreenSpaceReflectionsAccumulate(uint3 dispatchThreadId : SV_DispatchThread float2 positionNDC = positionSS * _ScreenSize.zw + (0.5 * _ScreenSize.zw); DecodeMotionVector(SAMPLE_TEXTURE2D_X_LOD(_CameraMotionVectorsTexture, s_linear_clamp_sampler, min(positionNDC, 1.0f - 0.5f * _ScreenSize.zw) * _RTHandleScale.xy, 0), motionVectorCenterNDC); float speedSrc = length(motionVectorCenterNDC); - float speed = saturate((speedDst + speedDst) * 128.0f); // 128 is arbitrary + float speed = saturate((speedDst + speedSrc) * 128.0f); // 128 is arbitrary float coefExpAvg = lerp(_SsrAccumulationAmount, 1.0f, speed); diff --git a/com.unity.render-pipelines.high-definition/Runtime/Lighting/Shadow/ContactShadows.compute b/com.unity.render-pipelines.high-definition/Runtime/Lighting/Shadow/ContactShadows.compute index 973106b89ed..c83acba684f 100644 --- a/com.unity.render-pipelines.high-definition/Runtime/Lighting/Shadow/ContactShadows.compute +++ b/com.unity.render-pipelines.high-definition/Runtime/Lighting/Shadow/ContactShadows.compute @@ -170,7 +170,7 @@ void DeferredContactShadow(uint2 groupThreadId : SV_GroupThreadID, uint2 groupId uint2 pixelCoord = groupId * DEFERRED_SHADOW_TILE_SIZE + groupThreadId; // There might be a mismatch between the size of a tile and the group size of this shader. - uint2 tileCoord = groupId * (DEFERRED_SHADOW_TILE_SIZE / TILE_SIZE_FPTL); + uint2 tileCoord = (groupId * DEFERRED_SHADOW_TILE_SIZE) / (TILE_SIZE_FPTL); #ifdef ENABLE_MSAA float depth = LOAD_TEXTURE2D_X(_CameraDepthValues, pixelCoord.xy).z; diff --git a/com.unity.render-pipelines.high-definition/Runtime/Material/Eye/Eye.hlsl b/com.unity.render-pipelines.high-definition/Runtime/Material/Eye/Eye.hlsl index f1609102420..c6acb487158 100644 --- a/com.unity.render-pipelines.high-definition/Runtime/Material/Eye/Eye.hlsl +++ b/com.unity.render-pipelines.high-definition/Runtime/Material/Eye/Eye.hlsl @@ -322,7 +322,7 @@ PreLightData GetPreLightData(float3 V, PositionInputs posInput, inout BSDFData b preLightData.ltcTransformSpecular._m00_m02_m11_m20 = SAMPLE_TEXTURE2D_ARRAY_LOD(_LtcData, s_linear_clamp_sampler, uv, LTC_GGX_MATRIX_INDEX, 0); // Construct a right-handed view-dependent orthogonal basis around the normal - preLightData.orthoBasisViewDiffuseNormal = GetOrthoBasisViewNormal(V, bsdfData.diffuseNormalWS, preLightData.NdotV); + preLightData.orthoBasisViewDiffuseNormal = GetOrthoBasisViewNormal(V, bsdfData.diffuseNormalWS, dot(V, bsdfData.diffuseNormalWS)); preLightData.orthoBasisViewNormal = GetOrthoBasisViewNormal(V, N, preLightData.NdotV); return preLightData; diff --git a/com.unity.render-pipelines.high-definition/Runtime/Material/Unlit/UnlitRaytracing.hlsl b/com.unity.render-pipelines.high-definition/Runtime/Material/Unlit/UnlitRaytracing.hlsl index 573dd63a298..7035868605e 100644 --- a/com.unity.render-pipelines.high-definition/Runtime/Material/Unlit/UnlitRaytracing.hlsl +++ b/com.unity.render-pipelines.high-definition/Runtime/Material/Unlit/UnlitRaytracing.hlsl @@ -10,7 +10,10 @@ void FitToStandardLit( SurfaceData surfaceData ZERO_INITIALIZE(StandardBSDFData, outStandardlit); // Output is not to be lit - outStandardlit.emissiveAndBaked = surfaceData.color * GetInverseCurrentExposureMultiplier() + builtinData.emissiveColor; + //Note: we have to multiply everything with the inverse exposure, since the result buffer expects everything to be 'pre exposed'. + //Is important to know too that we are applying InverseCurrentExposure twice (since this is just for reflections). Once when generating the material emissive value, + //and once more for render target storage. + outStandardlit.emissiveAndBaked = (surfaceData.color + builtinData.emissiveColor) * GetInverseCurrentExposureMultiplier(); outStandardlit.isUnlit = 1; // Be cause this will not be lit, we need to apply atmospheric scattering right away diff --git a/com.unity.render-pipelines.high-definition/Runtime/PostProcessing/PostProcessSystem.cs b/com.unity.render-pipelines.high-definition/Runtime/PostProcessing/PostProcessSystem.cs index 84f4e2d0e8f..a5d68db1a4a 100644 --- a/com.unity.render-pipelines.high-definition/Runtime/PostProcessing/PostProcessSystem.cs +++ b/com.unity.render-pipelines.high-definition/Runtime/PostProcessing/PostProcessSystem.cs @@ -3277,6 +3277,15 @@ void PrepareUberBloomParameters(ref UberPostParameters parameters, HDCamera came parameters.bloomDirtTileOffset = dirtTileOffset; parameters.bloomThreshold = GetBloomThresholdParams(); parameters.bloomBicubicParams = new Vector4(m_BloomMipsInfo[0].x, m_BloomMipsInfo[0].y, 1.0f / m_BloomMipsInfo[0].x, 1.0f / m_BloomMipsInfo[0].y); + + // We undo the scale here, because bloom uses these parameters for its bicubic filtering offset. + // The bicubic filtering function is SampleTexture2DBicubic, and it requires the underlying texture's + // unscaled pixel sizes to compute the offsets of the samples. + // For more info please see the implementation of SampleTexture2DBicubic + parameters.bloomBicubicParams.x /= RTHandles.rtHandleProperties.rtHandleScale.x; + parameters.bloomBicubicParams.y /= RTHandles.rtHandleProperties.rtHandleScale.y; + parameters.bloomBicubicParams.z *= RTHandles.rtHandleProperties.rtHandleScale.x; + parameters.bloomBicubicParams.w *= RTHandles.rtHandleProperties.rtHandleScale.y; } void AllocateBloomMipTextures() diff --git a/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/Raytracing/HDRaytracingManager.cs b/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/Raytracing/HDRaytracingManager.cs index fec0c8402f0..956e3de8e2f 100644 --- a/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/Raytracing/HDRaytracingManager.cs +++ b/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/Raytracing/HDRaytracingManager.cs @@ -540,6 +540,8 @@ internal void BuildRayTracingAccelerationStructure(HDCamera hdCamera) for (int rendererIdx = 0; rendererIdx < currentLOD.renderers.Length; ++rendererIdx) { Renderer currentRenderer = currentLOD.renderers[rendererIdx]; + if(currentRenderer == null) continue; + // Add this fella to the renderer list // Unfortunately, we need to check that this renderer was not already pushed into the list (happens if the user uses the same mesh renderer // for two LODs) diff --git a/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/Raytracing/Shaders/DebugLightCluster.shader b/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/Raytracing/Shaders/DebugLightCluster.shader index 8a07205cea0..76cd54511e7 100644 --- a/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/Raytracing/Shaders/DebugLightCluster.shader +++ b/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/Raytracing/Shaders/DebugLightCluster.shader @@ -109,7 +109,6 @@ Shader "Hidden/HDRP/DebugLightCluster" struct AttributesDefault { - float3 positionOS : POSITION; UNITY_VERTEX_INPUT_INSTANCE_ID }; @@ -180,7 +179,6 @@ Shader "Hidden/HDRP/DebugLightCluster" struct AttributesDefault { - float3 positionOS : POSITION; UNITY_VERTEX_INPUT_INSTANCE_ID }; diff --git a/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/Raytracing/Shaders/Denoising/DenoisingUtils.hlsl b/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/Raytracing/Shaders/Denoising/DenoisingUtils.hlsl index f9acfbac2b9..14fac1340f9 100644 --- a/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/Raytracing/Shaders/Denoising/DenoisingUtils.hlsl +++ b/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/Raytracing/Shaders/Denoising/DenoisingUtils.hlsl @@ -1,12 +1,13 @@ #define MAX_REPROJECTION_DISTANCE 0.1 #define MAX_PIXEL_TOLERANCE 4 +#define PROJECTION_EPSILON 0.000001 float ComputeMaxReprojectionWorldRadius(float3 positionWS, float3 normalWS, float pixelSpreadAngleTangent, float maxDistance, float pixelTolerance) { const float3 viewWS = GetWorldSpaceNormalizeViewDir(positionWS); float parallelPixelFootPrint = pixelSpreadAngleTangent * length(positionWS); - float realPixelFootPrint = parallelPixelFootPrint / abs(dot(normalWS, viewWS)); + float realPixelFootPrint = parallelPixelFootPrint / max(abs(dot(normalWS, viewWS)), PROJECTION_EPSILON); return max(maxDistance, realPixelFootPrint * pixelTolerance); } diff --git a/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/RenderPass/MipGenerator.cs b/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/RenderPass/MipGenerator.cs index 29a4553b4b9..ec12885940e 100644 --- a/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/RenderPass/MipGenerator.cs +++ b/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/RenderPass/MipGenerator.cs @@ -167,8 +167,13 @@ public int RenderColorGaussianPyramid(CommandBuffer cmd, Vector2Int size, Textur cmd.ClearRenderTarget(false, true, Color.black); } - float sourceScaleX = (float)size.x / source.width; - float sourceScaleY = (float)size.y / source.height; + bool isHardwareDrsOn = DynamicResolutionHandler.instance.HardwareDynamicResIsEnabled(); + var hardwareTextureSize = new Vector2Int(source.width, source.height); + if (isHardwareDrsOn) + hardwareTextureSize = DynamicResolutionHandler.instance.ApplyScalesOnSize(hardwareTextureSize); + + float sourceScaleX = (float)size.x / (float)hardwareTextureSize.x; + float sourceScaleY = (float)size.y / (float)hardwareTextureSize.y; // Copies src mip0 to dst mip0 m_PropertyBlock.SetTexture(HDShaderIDs._BlitTexture, source); From ba34229c79df6c39d90c78c7200486ec4c33a907 Mon Sep 17 00:00:00 2001 From: Sebastien Lagarde Date: Sat, 1 May 2021 17:54:24 +0200 Subject: [PATCH 2/4] Update 2306_Contact_Shadow_SpotLight.unity --- .../2306_Contact_Shadow_SpotLight.unity | 311 ++++++++---------- 1 file changed, 143 insertions(+), 168 deletions(-) diff --git a/TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2306_Contact_Shadow_SpotLight.unity b/TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2306_Contact_Shadow_SpotLight.unity index 7d726cb7662..8d7e871762e 100644 --- a/TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2306_Contact_Shadow_SpotLight.unity +++ b/TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2306_Contact_Shadow_SpotLight.unity @@ -23,7 +23,7 @@ RenderSettings: m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} - m_AmbientIntensity: 0 + m_AmbientIntensity: 1 m_AmbientMode: 0 m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} m_SkyboxMaterial: {fileID: 0} @@ -35,15 +35,15 @@ RenderSettings: m_DefaultReflectionMode: 0 m_DefaultReflectionResolution: 128 m_ReflectionBounces: 1 - m_ReflectionIntensity: 0 + m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 0} + m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 - serializedVersion: 11 + serializedVersion: 12 m_GIWorkflowMode: 0 m_GISettings: serializedVersion: 2 @@ -52,9 +52,9 @@ LightmapSettings: m_AlbedoBoost: 1 m_EnvironmentLightingMode: 0 m_EnableBakedLightmaps: 1 - m_EnableRealtimeLightmaps: 1 + m_EnableRealtimeLightmaps: 0 m_LightmapEditorSettings: - serializedVersion: 10 + serializedVersion: 12 m_Resolution: 2 m_BakeResolution: 40 m_AtlasSize: 1024 @@ -62,6 +62,7 @@ LightmapSettings: m_AOMaxDistance: 1 m_CompAOExponent: 1 m_CompAOExponentDirect: 0 + m_ExtractAmbientOcclusion: 0 m_Padding: 2 m_LightmapParameters: {fileID: 0} m_LightmapsBakeMode: 1 @@ -76,10 +77,16 @@ LightmapSettings: m_PVRDirectSampleCount: 32 m_PVRSampleCount: 500 m_PVRBounces: 2 + m_PVREnvironmentSampleCount: 500 + m_PVREnvironmentReferencePointCount: 2048 + m_PVRFilteringMode: 2 + m_PVRDenoiserTypeDirect: 0 + m_PVRDenoiserTypeIndirect: 0 + m_PVRDenoiserTypeAO: 0 m_PVRFilterTypeDirect: 0 m_PVRFilterTypeIndirect: 0 m_PVRFilterTypeAO: 0 - m_PVRFilteringMode: 1 + m_PVREnvironmentMIS: 0 m_PVRCulling: 1 m_PVRFilteringGaussRadiusDirect: 1 m_PVRFilteringGaussRadiusIndirect: 5 @@ -87,9 +94,12 @@ LightmapSettings: m_PVRFilteringAtrousPositionSigmaDirect: 0.5 m_PVRFilteringAtrousPositionSigmaIndirect: 2 m_PVRFilteringAtrousPositionSigmaAO: 1 - m_ShowResolutionOverlay: 1 + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 m_LightingDataAsset: {fileID: 0} - m_UseShadowmask: 1 + m_LightingSettings: {fileID: 4890085278179872738, guid: 0f864cf756fb73d41af8283016e35a62, + type: 2} --- !u!196 &4 NavMeshSettings: serializedVersion: 2 @@ -109,6 +119,8 @@ NavMeshSettings: manualTileSize: 0 tileSize: 256 accuratePlacement: 0 + maxJobWorkers: 0 + preserveTilesOutsideBounds: 0 debug: m_Flags: 0 m_NavMeshData: {fileID: 0} @@ -155,9 +167,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: @@ -169,6 +184,7 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 + m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 @@ -181,6 +197,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &279522201 MeshFilter: m_ObjectHideFlags: 0 @@ -298,6 +315,10 @@ PrefabInstance: m_Modification: m_TransformParent: {fileID: 0} m_Modifications: + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_RootOrder + value: 3 + objectReference: {fileID: 0} - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} propertyPath: m_LocalPosition.x value: 0 @@ -310,6 +331,10 @@ PrefabInstance: propertyPath: m_LocalPosition.z value: -7.88 objectReference: {fileID: 0} + - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} propertyPath: m_LocalRotation.x value: 0 @@ -323,22 +348,34 @@ PrefabInstance: value: 0 objectReference: {fileID: 0} - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} - propertyPath: m_LocalRotation.w - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} - propertyPath: m_RootOrder - value: 3 + propertyPath: m_LocalEulerAnglesHint.x + value: 0 objectReference: {fileID: 0} - target: {fileID: 20109210616973140, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} propertyPath: m_AllowMSAA value: 0 objectReference: {fileID: 0} - - target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} - propertyPath: m_LocalEulerAnglesHint.x + - target: {fileID: 20109210616973140, guid: c07ace9ab142ca9469fa377877c2f1e7, + type: 3} + propertyPath: orthographic value: 0 objectReference: {fileID: 0} + - target: {fileID: 20109210616973140, guid: c07ace9ab142ca9469fa377877c2f1e7, + type: 3} + propertyPath: field of view + value: 28 + objectReference: {fileID: 0} + - target: {fileID: 20109210616973140, guid: c07ace9ab142ca9469fa377877c2f1e7, + type: 3} + propertyPath: far clip plane + value: 200 + objectReference: {fileID: 0} + - target: {fileID: 20109210616973140, guid: c07ace9ab142ca9469fa377877c2f1e7, + type: 3} + propertyPath: orthographic size + value: 7.27 + objectReference: {fileID: 0} - target: {fileID: 114270329781043846, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} propertyPath: width @@ -359,45 +396,21 @@ PrefabInstance: propertyPath: height value: 480 objectReference: {fileID: 0} -<<<<<<< HEAD - - target: {fileID: 20109210616973140, guid: c07ace9ab142ca9469fa377877c2f1e7, -======= - target: {fileID: 114777190906822814, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} propertyPath: m_Version value: 8 objectReference: {fileID: 0} - target: {fileID: 114995348509370400, guid: c07ace9ab142ca9469fa377877c2f1e7, ->>>>>>> 48d99e34a1... Merge Hd/bugfix (#4388) - type: 3} - propertyPath: orthographic - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 20109210616973140, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} - propertyPath: orthographic size - value: 7.27 - objectReference: {fileID: 0} - - target: {fileID: 20109210616973140, guid: c07ace9ab142ca9469fa377877c2f1e7, - type: 3} - propertyPath: far clip plane - value: 200 - objectReference: {fileID: 0} - - target: {fileID: 20109210616973140, guid: c07ace9ab142ca9469fa377877c2f1e7, - type: 3} - propertyPath: field of view - value: 28 + propertyPath: ImageComparisonSettings.TargetWidth + value: 1280 objectReference: {fileID: 0} - target: {fileID: 114995348509370400, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} propertyPath: ImageComparisonSettings.TargetHeight value: 300 objectReference: {fileID: 0} - - target: {fileID: 114995348509370400, guid: c07ace9ab142ca9469fa377877c2f1e7, - type: 3} - propertyPath: ImageComparisonSettings.TargetWidth - value: 1280 - objectReference: {fileID: 0} - target: {fileID: 114995348509370400, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} propertyPath: ImageComparisonSettings.AverageCorrectnessThreshold @@ -484,9 +497,10 @@ MonoBehaviour: m_EditorClassIdentifier: pixelSize: 8 testSettings: {fileID: 1585237142} - camera: {fileID: 1585237141} + targetCamera: {fileID: 0} + forceTargetDimensions: {x: 200, y: 150} + overrideTestSettings: 0 textMesh: {fileID: 667231411} - pixelPerfect: 0 --- !u!102 &667231411 TextMesh: serializedVersion: 3 @@ -520,9 +534,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: @@ -534,6 +551,7 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 + m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 @@ -546,6 +564,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &684035539 GameObject: m_ObjectHideFlags: 0 @@ -593,9 +612,10 @@ MonoBehaviour: m_EditorClassIdentifier: pixelSize: 8 testSettings: {fileID: 1585237142} - camera: {fileID: 1585237141} + targetCamera: {fileID: 0} + forceTargetDimensions: {x: 200, y: 150} + overrideTestSettings: 0 textMesh: {fileID: 684035542} - pixelPerfect: 0 --- !u!102 &684035542 TextMesh: serializedVersion: 3 @@ -629,9 +649,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: @@ -643,6 +666,7 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 + m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 @@ -655,6 +679,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &949302453 GameObject: m_ObjectHideFlags: 0 @@ -698,9 +723,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: @@ -712,6 +740,7 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 + m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 @@ -724,6 +753,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &949302456 MeshFilter: m_ObjectHideFlags: 0 @@ -779,9 +809,10 @@ MonoBehaviour: m_EditorClassIdentifier: pixelSize: 8 testSettings: {fileID: 1585237142} - camera: {fileID: 1585237141} + targetCamera: {fileID: 0} + forceTargetDimensions: {x: 200, y: 150} + overrideTestSettings: 0 textMesh: {fileID: 1156960024} - pixelPerfect: 0 --- !u!102 &1156960024 TextMesh: serializedVersion: 3 @@ -815,9 +846,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: @@ -829,6 +863,7 @@ MeshRenderer: m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 + m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 @@ -841,6 +876,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1001 &1322670996 PrefabInstance: m_ObjectHideFlags: 0 @@ -848,6 +884,26 @@ PrefabInstance: m_Modification: m_TransformParent: {fileID: 1663029814} m_Modifications: + - target: {fileID: 3779317459225478749, guid: 253cecc547a4cef4fbbc2fe4c1221e1e, + type: 3} + propertyPath: m_RootOrder + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 3779317459225478749, guid: 253cecc547a4cef4fbbc2fe4c1221e1e, + type: 3} + propertyPath: m_LocalScale.x + value: 0.38169697 + objectReference: {fileID: 0} + - target: {fileID: 3779317459225478749, guid: 253cecc547a4cef4fbbc2fe4c1221e1e, + type: 3} + propertyPath: m_LocalScale.y + value: 0.38169697 + objectReference: {fileID: 0} + - target: {fileID: 3779317459225478749, guid: 253cecc547a4cef4fbbc2fe4c1221e1e, + type: 3} + propertyPath: m_LocalScale.z + value: 0.38169697 + objectReference: {fileID: 0} - target: {fileID: 3779317459225478749, guid: 253cecc547a4cef4fbbc2fe4c1221e1e, type: 3} propertyPath: m_LocalPosition.x @@ -863,6 +919,11 @@ PrefabInstance: propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 3779317459225478749, guid: 253cecc547a4cef4fbbc2fe4c1221e1e, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} - target: {fileID: 3779317459225478749, guid: 253cecc547a4cef4fbbc2fe4c1221e1e, type: 3} propertyPath: m_LocalRotation.x @@ -878,16 +939,6 @@ PrefabInstance: propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - - target: {fileID: 3779317459225478749, guid: 253cecc547a4cef4fbbc2fe4c1221e1e, - type: 3} - propertyPath: m_LocalRotation.w - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 3779317459225478749, guid: 253cecc547a4cef4fbbc2fe4c1221e1e, - type: 3} - propertyPath: m_RootOrder - value: 1 - objectReference: {fileID: 0} - target: {fileID: 3779317459225478749, guid: 253cecc547a4cef4fbbc2fe4c1221e1e, type: 3} propertyPath: m_LocalEulerAnglesHint.x @@ -908,21 +959,6 @@ PrefabInstance: propertyPath: m_Name value: Candle_02 objectReference: {fileID: 0} - - target: {fileID: 3779317459225478749, guid: 253cecc547a4cef4fbbc2fe4c1221e1e, - type: 3} - propertyPath: m_LocalScale.x - value: 0.38169697 - objectReference: {fileID: 0} - - target: {fileID: 3779317459225478749, guid: 253cecc547a4cef4fbbc2fe4c1221e1e, - type: 3} - propertyPath: m_LocalScale.y - value: 0.38169697 - objectReference: {fileID: 0} - - target: {fileID: 3779317459225478749, guid: 253cecc547a4cef4fbbc2fe4c1221e1e, - type: 3} - propertyPath: m_LocalScale.z - value: 0.38169697 - objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 253cecc547a4cef4fbbc2fe4c1221e1e, type: 3} --- !u!1 &1559563718 @@ -957,12 +993,6 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!20 &1585237141 stripped -Camera: - m_CorrespondingSourceObject: {fileID: 20109210616973140, guid: c07ace9ab142ca9469fa377877c2f1e7, - type: 3} - m_PrefabInstance: {fileID: 580281437} - m_PrefabAsset: {fileID: 0} --- !u!114 &1585237142 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 114995348509370400, guid: c07ace9ab142ca9469fa377877c2f1e7, @@ -1018,7 +1048,6 @@ GameObject: - component: {fileID: 2109195976} - component: {fileID: 2109195975} - component: {fileID: 2109195974} - - component: {fileID: 2109195973} m_Layer: 0 m_Name: Spot Light m_TagString: Untagged @@ -1026,7 +1055,7 @@ GameObject: m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!114 &2109195973 +--- !u!114 &2109195974 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -1035,28 +1064,9 @@ MonoBehaviour: m_GameObject: {fileID: 2109195972} m_Enabled: 1 m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: c6c2871f720b2af4e9210febdac74517, type: 3} + m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3} m_Name: m_EditorClassIdentifier: -<<<<<<< HEAD - m_Version: 1 - shadowResolution: 32 - shadowDimmer: 1 - shadowFadeDistance: 10000 - contactShadows: 1 - viewBiasMin: 0.2 - viewBiasMax: 100 - viewBiasScale: 1 - normalBiasMin: 0.5 - normalBiasMax: 0.5 - normalBiasScale: 1 - sampleBiasScale: 0 - edgeLeakFixup: 1 - edgeToleranceNormal: 1 - edgeTolerance: 1 - shadowCascadeCount: 4 - shadowCascadeRatios: -======= m_Intensity: 100000 m_EnableSpotReflector: 0 m_LuxAtDistance: 1 @@ -1142,73 +1152,20 @@ MonoBehaviour: m_preserveCachedShadow: 0 m_OnDemandShadowRenderOnPlacement: 1 m_ShadowCascadeRatios: ->>>>>>> 48d99e34a1... Merge Hd/bugfix (#4388) - 0.05 - 0.2 - 0.3 - shadowCascadeBorders: + m_ShadowCascadeBorders: - 0.2 - 0.2 - 0.2 - 0.2 - shadowAlgorithm: 0 - shadowVariant: 3 - shadowPrecision: 0 - shadowData: - format: 3 - data: 000000000000803f - shadowDatas: - - format: 0 - data: 000000000000803f - - format: 3 - data: 000000000000803f ---- !u!114 &2109195974 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2109195972} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3} - m_Name: - m_EditorClassIdentifier: - version: 2 - m_Version: 2 - directionalIntensity: 3.1415927 - punctualIntensity: 600 - areaIntensity: 200 - enableSpotReflector: 0 - m_InnerSpotPercent: 0 - lightDimmer: 1 - volumetricDimmer: 1 - lightUnit: 0 - sunDiskSize: 1 - sunHaloSize: 0.1 - fadeDistance: 10000 - affectDiffuse: 1 - affectSpecular: 1 - nonLightmappedOnly: 0 - lightTypeExtent: 0 - spotLightShape: 0 - shapeWidth: 0.5 - shapeHeight: 0.5 - aspectRatio: 1 - shapeRadius: 0 - maxSmoothness: 1 - applyRangeAttenuation: 1 + m_ShadowAlgorithm: 0 + m_ShadowVariant: 3 + m_ShadowPrecision: 0 useOldInspector: 0 + useVolumetric: 1 featuresFoldout: 1 -<<<<<<< HEAD - showAdditionalSettings: 1 - displayLightIntensity: 100000 - displayAreaLightEmissiveMesh: 0 - lightLayers: 1 - shadowSoftness: 0.5 - blockerSampleCount: 24 - filterSampleCount: 32 -======= m_AreaLightEmissiveMeshShadowCastingMode: 0 m_AreaLightEmissiveMeshMotionVectorGenerationMode: 0 m_AreaLightEmissiveMeshLayer: -1 @@ -1220,7 +1177,6 @@ MonoBehaviour: m_PointlightHDType: 0 m_SpotLightShape: 0 m_AreaLightShape: 0 ->>>>>>> 48d99e34a1... Merge Hd/bugfix (#4388) --- !u!108 &2109195975 Light: m_ObjectHideFlags: 0 @@ -1229,18 +1185,14 @@ Light: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2109195972} m_Enabled: 1 - serializedVersion: 8 + serializedVersion: 10 m_Type: 0 + m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 7957.747 -<<<<<<< HEAD - m_Range: 100 - m_SpotAngle: 30 -======= m_Range: 52.09 m_SpotAngle: 36.4 m_InnerSpotAngle: 16.6 ->>>>>>> 48d99e34a1... Merge Hd/bugfix (#4388) m_CookieSize: 10 m_Shadows: m_Type: 1 @@ -1250,6 +1202,24 @@ Light: m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} @@ -1257,12 +1227,16 @@ Light: m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 + m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 2 m_AreaSize: {x: 0.5, y: 0.5} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!4 &2109195976 @@ -1310,7 +1284,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Profile: {fileID: 11400000, guid: ea87feeda9e135c4fb0873cb0be2356e, type: 2} - m_BakingSkyUniqueID: 0 + m_StaticLightingSkyUniqueID: 0 + m_StaticLightingCloudsUniqueID: 0 --- !u!114 &2143934766 MonoBehaviour: m_ObjectHideFlags: 0 From 9956cd0e940ba68c50631fddec567aa3e975c24e Mon Sep 17 00:00:00 2001 From: Sebastien Lagarde Date: Sat, 1 May 2021 17:56:21 +0200 Subject: [PATCH 3/4] update DXR reference screenshots --- .../None/108_ReflectionEmissive_Perf_Exposure_0.png | 4 ++-- .../None/108_ReflectionEmissive_Perf_Exposure_12.png | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_0.png b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_0.png index aab2ccbb111..d867e878498 100644 --- a/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_0.png +++ b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_0.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:0cbde868376b0cf742e0f09df78cbadb6f9d3a02bf10661ff38b08aa9176ef15 -size 130093 +oid sha256:22eb93e56b4f83536f477f17c00ce7af883e733749424d4740094ceb5c84b7c7 +size 144948 diff --git a/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_12.png b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_12.png index a6259625f4d..e7ddb12d244 100644 --- a/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_12.png +++ b/TestProjects/HDRP_DXR_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/108_ReflectionEmissive_Perf_Exposure_12.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:d1b6e2b210e4327a346c1642f24d94cd2165bd13edc6343610c995a0f0914859 -size 129065 +oid sha256:5269896e9908a309f39499b81925ab4a857b07520279e8e30b7abfb802162361 +size 145230 From b2f2c6a4b799724886256747c8a1737f59b30718 Mon Sep 17 00:00:00 2001 From: Sebastien Lagarde Date: Sat, 1 May 2021 21:47:38 +0200 Subject: [PATCH 4/4] update reference screenshots --- .../Metal/None/2222_ReflectionProbeDistanceBased.png | 4 ++-- .../Direct3D12/None/2222_ReflectionProbeDistanceBased.png | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/2222_ReflectionProbeDistanceBased.png b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/2222_ReflectionProbeDistanceBased.png index 59e4dc6cc0a..e6d8469da36 100644 --- a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/2222_ReflectionProbeDistanceBased.png +++ b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/2222_ReflectionProbeDistanceBased.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:f30788ce88ff732a9897b7ae29d81cd0acd4f2dd9cc23a8344df76f2de152d20 -size 254736 +oid sha256:1afc2ad83b84fb2b13f65c0f106602653ec3f2f5a4b47ed8de9cac9727f340fd +size 217326 diff --git a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/2222_ReflectionProbeDistanceBased.png b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/2222_ReflectionProbeDistanceBased.png index bc87aaf27aa..0a8ec342099 100644 --- a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/2222_ReflectionProbeDistanceBased.png +++ b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/2222_ReflectionProbeDistanceBased.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:df61484a2da82dbf02123fa953b7f073766beea815f54e1aafdb13ee0212a446 -size 266242 +oid sha256:f2f4bc0a71bada64f87544b88a45e7cd665b11e74072c25f263fc67c06cdf532 +size 227717