From 9f0b51595d3e2220476388ec30da9e7774ca5b4d Mon Sep 17 00:00:00 2001 From: Fabien Houlmann Date: Thu, 30 Apr 2020 20:34:03 -0400 Subject: [PATCH 1/7] fix taaFrameIndex and temporal effects with the test suite --- .../Runtime/RenderPipeline/Camera/HDCamera.cs | 10 ++++++---- .../TestRunner/HDRP_GraphicTestRunner.cs | 3 +++ 2 files changed, 9 insertions(+), 4 deletions(-) diff --git a/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/Camera/HDCamera.cs b/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/Camera/HDCamera.cs index 74ad3623b32..fdce46912bf 100644 --- a/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/Camera/HDCamera.cs +++ b/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/Camera/HDCamera.cs @@ -480,6 +480,10 @@ internal void Update(FrameSettings currentFrameSettings, HDRenderPipeline hdrp, screenSize = new Vector4(screenWidth, screenHeight, 1.0f / screenWidth, 1.0f / screenHeight); screenParams = new Vector4(screenSize.x, screenSize.y, 1 + screenSize.z, 1 + screenSize.w); + const int kMaxSampleCount = 8; + if (++taaFrameIndex >= kMaxSampleCount) + taaFrameIndex = 0; + UpdateAllViewConstants(); isFirstFrame = false; cameraFrameCount++; @@ -877,6 +881,8 @@ void UpdateAllViewConstants() if (m_XRViewConstants == null || m_XRViewConstants.Length != viewCount) { m_XRViewConstants = new ViewConstants[viewCount]; + resetPostProcessingHistory = true; + isFirstFrame = true; } UpdateAllViewConstants(IsTAAEnabled(), true); @@ -1127,10 +1133,6 @@ Matrix4x4 GetJitteredProjectionMatrix(Matrix4x4 origProj) float jitterY = HaltonSequence.Get((taaFrameIndex & 1023) + 1, 3) - 0.5f; taaJitter = new Vector4(jitterX, jitterY, jitterX / actualWidth, jitterY / actualHeight); - const int kMaxSampleCount = 8; - if (++taaFrameIndex >= kMaxSampleCount) - taaFrameIndex = 0; - Matrix4x4 proj; if (camera.orthographic) diff --git a/com.unity.testing.hdrp/TestRunner/HDRP_GraphicTestRunner.cs b/com.unity.testing.hdrp/TestRunner/HDRP_GraphicTestRunner.cs index 0b0113342ac..c70e745ceea 100644 --- a/com.unity.testing.hdrp/TestRunner/HDRP_GraphicTestRunner.cs +++ b/com.unity.testing.hdrp/TestRunner/HDRP_GraphicTestRunner.cs @@ -61,6 +61,9 @@ public IEnumerator Run(GraphicsTestCase testCase) for (int i=0 ; i() as HDRP_ShaderGraph_TestSettings); if (settingsSG == null || !settingsSG.compareSGtoBI) { From 25bdb823225863873905955b37c57400599f4e17 Mon Sep 17 00:00:00 2001 From: Fabien Houlmann Date: Thu, 30 Apr 2020 20:35:02 -0400 Subject: [PATCH 2/7] increase waitFrames to 64 on the TemporalAA test scenes and enable XR compatibilty --- .../Scenes/4x_PostProcessing/4052_TAA.unity | 6 +++--- .../4x_PostProcessing/4053_TAA-FP16Alpha.unity | 14 +++++++------- .../CHANGELOG.md | 1 + .../RP_Assets/HDRP_Test_Def.asset | 2 +- .../RP_Assets/HDRP_Test_Def_FP16_PPAlpha.asset | 1 + 5 files changed, 13 insertions(+), 11 deletions(-) diff --git a/TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/4x_PostProcessing/4052_TAA.unity b/TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/4x_PostProcessing/4052_TAA.unity index be528f3b965..a9175d91f8a 100644 --- a/TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/4x_PostProcessing/4052_TAA.unity +++ b/TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/4x_PostProcessing/4052_TAA.unity @@ -4387,7 +4387,7 @@ PrefabInstance: - target: {fileID: 114995348509370400, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} propertyPath: waitFrames - value: 16 + value: 64 objectReference: {fileID: 0} - target: {fileID: 114995348509370400, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} @@ -4397,8 +4397,8 @@ PrefabInstance: type: 2} - target: {fileID: 114995348509370400, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} - propertyPath: xrCompatible - value: 0 + propertyPath: xrThresholdMultiplier + value: 1.5 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} diff --git a/TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/4x_PostProcessing/4053_TAA-FP16Alpha.unity b/TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/4x_PostProcessing/4053_TAA-FP16Alpha.unity index 9eba779d282..b41f87d978c 100644 --- a/TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/4x_PostProcessing/4053_TAA-FP16Alpha.unity +++ b/TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/4x_PostProcessing/4053_TAA-FP16Alpha.unity @@ -4384,11 +4384,6 @@ PrefabInstance: propertyPath: ImageComparisonSettings.TargetHeight value: 512 objectReference: {fileID: 0} - - target: {fileID: 114995348509370400, guid: c07ace9ab142ca9469fa377877c2f1e7, - type: 3} - propertyPath: waitFrames - value: 16 - objectReference: {fileID: 0} - target: {fileID: 114995348509370400, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} propertyPath: renderPipelineAsset @@ -4397,8 +4392,13 @@ PrefabInstance: type: 2} - target: {fileID: 114995348509370400, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} - propertyPath: xrCompatible - value: 0 + propertyPath: waitFrames + value: 64 + objectReference: {fileID: 0} + - target: {fileID: 114995348509370400, guid: c07ace9ab142ca9469fa377877c2f1e7, + type: 3} + propertyPath: xrThresholdMultiplier + value: 1.2 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3} diff --git a/com.unity.render-pipelines.high-definition/CHANGELOG.md b/com.unity.render-pipelines.high-definition/CHANGELOG.md index ac2cdd2ba4c..6f82f50916a 100644 --- a/com.unity.render-pipelines.high-definition/CHANGELOG.md +++ b/com.unity.render-pipelines.high-definition/CHANGELOG.md @@ -569,6 +569,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0. - Fixed shadowmask UI now correctly showing shadowmask disable - Made more explicit the warning about raytracing and asynchronous compute. Also fixed the condition in which it appears. - Fixed a null ref exception in static sky when the default volume profile is invalid. +- Fixed taaFrameIndex and XR tests 4052 and 4053 ### Changed - Improve MIP selection for decals on Transparents diff --git a/com.unity.testing.hdrp/RP_Assets/HDRP_Test_Def.asset b/com.unity.testing.hdrp/RP_Assets/HDRP_Test_Def.asset index 4ea302e13f4..25f0889cfd4 100644 --- a/com.unity.testing.hdrp/RP_Assets/HDRP_Test_Def.asset +++ b/com.unity.testing.hdrp/RP_Assets/HDRP_Test_Def.asset @@ -317,7 +317,7 @@ MonoBehaviour: xrSettings: singlePass: 1 occlusionMesh: 1 - cameraJitter: 0 + cameraJitter: 1 postProcessQualitySettings: NearBlurSampleCount: 030000000500000008000000 NearBlurMaxRadius: diff --git a/com.unity.testing.hdrp/RP_Assets/HDRP_Test_Def_FP16_PPAlpha.asset b/com.unity.testing.hdrp/RP_Assets/HDRP_Test_Def_FP16_PPAlpha.asset index f3747f6fa00..c9c8224e226 100644 --- a/com.unity.testing.hdrp/RP_Assets/HDRP_Test_Def_FP16_PPAlpha.asset +++ b/com.unity.testing.hdrp/RP_Assets/HDRP_Test_Def_FP16_PPAlpha.asset @@ -295,6 +295,7 @@ MonoBehaviour: xrSettings: singlePass: 1 occlusionMesh: 1 + cameraJitter: 1 postProcessQualitySettings: NearBlurSampleCount: 030000000500000008000000 NearBlurMaxRadius: From d26cb97ae02c1a06cfee895c9e9e92be2cdf3821 Mon Sep 17 00:00:00 2001 From: Fabien Houlmann Date: Thu, 7 May 2020 11:42:49 -0400 Subject: [PATCH 3/7] update ref images --- .../Direct3D11/None/1710_Decals_Normal_Patch.png | 4 ++-- .../Linear/WindowsEditor/Direct3D11/None/2316_ShadowTint.png | 4 ++-- .../Linear/WindowsEditor/Direct3D11/None/4052_TAA.png | 4 ++-- .../WindowsEditor/Direct3D11/None/4053_TAA-FP16Alpha.png | 4 ++-- .../Linear/WindowsEditor/Direct3D12/None/2316_ShadowTint.png | 4 ++-- .../Linear/WindowsEditor/Direct3D12/None/4052_TAA.png | 4 ++-- .../WindowsEditor/Direct3D12/None/4053_TAA-FP16Alpha.png | 4 ++-- .../WindowsEditor/Vulkan/None/1710_Decals_Normal_Patch.png | 4 ++-- .../Linear/WindowsEditor/Vulkan/None/4052_TAA.png | 4 ++-- .../Linear/WindowsEditor/Vulkan/None/4053_TAA-FP16Alpha.png | 4 ++-- 10 files changed, 20 insertions(+), 20 deletions(-) diff --git a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/None/1710_Decals_Normal_Patch.png b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/None/1710_Decals_Normal_Patch.png index 3160433f359..d994464fe19 100644 --- a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/None/1710_Decals_Normal_Patch.png +++ b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/None/1710_Decals_Normal_Patch.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:c70bf0b1d29454fd2ae35267909ea4aea9aed834361bf6e22b333743b49c88ce -size 64825 +oid sha256:50e6fa2cd068d8cce39a427e96e3cbc17cd8fddc96baae0b36b131339117f591 +size 64276 diff --git 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a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/None/4052_TAA.png +++ b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/None/4052_TAA.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:f90527963f85df4a36a98bf60cbbd6203cb3379d4885521eca541c3c67b8073e -size 187901 +oid sha256:1d43ff69730e73cf5f93d14ce3a093740ee5839a8a152c89dee4e9c1c06fafe7 +size 194711 diff --git a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/None/4053_TAA-FP16Alpha.png b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/None/4053_TAA-FP16Alpha.png index 549ada13458..ea3c26da255 100644 --- a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/None/4053_TAA-FP16Alpha.png +++ b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/None/4053_TAA-FP16Alpha.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid 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a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/4053_TAA-FP16Alpha.png +++ b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/4053_TAA-FP16Alpha.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:3082a5bf3b0789bebcc2f9900a75a089e50554b7772e989dd73dd28111af5501 -size 193535 +oid sha256:5866c1b5d1defd13350f2a763578af5178acb60fee881fbb959f49c73e2d0631 +size 201221 diff --git a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Vulkan/None/1710_Decals_Normal_Patch.png b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Vulkan/None/1710_Decals_Normal_Patch.png index 73d9014de29..27be553fcc7 100644 --- a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Vulkan/None/1710_Decals_Normal_Patch.png +++ b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Vulkan/None/1710_Decals_Normal_Patch.png @@ -1,3 +1,3 @@ version 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deletion(-) diff --git a/TestProjects/HDRP_RuntimeTests/Assets/Scenes/001-HDTemplate.unity b/TestProjects/HDRP_RuntimeTests/Assets/Scenes/001-HDTemplate.unity index 209711321ec..d78372563a3 100644 --- a/TestProjects/HDRP_RuntimeTests/Assets/Scenes/001-HDTemplate.unity +++ b/TestProjects/HDRP_RuntimeTests/Assets/Scenes/001-HDTemplate.unity @@ -3575,7 +3575,7 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] captureFramerate: 0 - waitFrames: 0 + waitFrames: 32 xrCompatible: 1 xrThresholdMultiplier: 1 checkMemoryAllocation: 0 From 3e72329df8fad2097464d9085c3b18815896060b Mon Sep 17 00:00:00 2001 From: Fabien Houlmann Date: Wed, 13 May 2020 21:24:05 -0400 Subject: [PATCH 5/7] reset camera before waiting --- com.unity.testing.hdrp/TestRunner/HDRP_GraphicTestRunner.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/com.unity.testing.hdrp/TestRunner/HDRP_GraphicTestRunner.cs b/com.unity.testing.hdrp/TestRunner/HDRP_GraphicTestRunner.cs index c70e745ceea..e6e73a3fe40 100644 --- a/com.unity.testing.hdrp/TestRunner/HDRP_GraphicTestRunner.cs +++ b/com.unity.testing.hdrp/TestRunner/HDRP_GraphicTestRunner.cs @@ -58,12 +58,12 @@ public IEnumerator Run(GraphicsTestCase testCase) yield return null; } - for (int i=0 ; i() as HDRP_ShaderGraph_TestSettings); if (settingsSG == null || !settingsSG.compareSGtoBI) { From 292a800fe07acdb2b88303cceaa11939f43e0bcc Mon Sep 17 00:00:00 2001 From: Fabien Houlmann Date: Mon, 18 May 2020 00:28:17 -0400 Subject: [PATCH 6/7] update reference images from Yamato --- .../Direct3D11/None/1710_Decals_Normal_Patch.png | 4 ++-- .../WindowsEditor/Vulkan/None/1710_Decals_Normal_Patch.png | 4 ++-- .../Linear/WindowsEditor/Vulkan/None/4052_TAA.png | 4 ++-- 3 files changed, 6 insertions(+), 6 deletions(-) diff --git a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/None/1710_Decals_Normal_Patch.png b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/None/1710_Decals_Normal_Patch.png index d994464fe19..6b0d03c7ce5 100644 --- a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/None/1710_Decals_Normal_Patch.png +++ b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/None/1710_Decals_Normal_Patch.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:50e6fa2cd068d8cce39a427e96e3cbc17cd8fddc96baae0b36b131339117f591 -size 64276 +oid sha256:f88a489c493599efbc5b5e496ea2c111268547fcb6e0328a2b6bf678e2c3b795 +size 64762 diff --git a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Vulkan/None/1710_Decals_Normal_Patch.png b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Vulkan/None/1710_Decals_Normal_Patch.png index 27be553fcc7..aed1136c294 100644 --- a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Vulkan/None/1710_Decals_Normal_Patch.png +++ b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Vulkan/None/1710_Decals_Normal_Patch.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:b687f28612446c1c9d2c6ef3fed85506e8c9ffe808a1e4da44410bb55feec1f9 -size 66677 +oid sha256:8829e682d4f00468d26f6305c3c9504b7012e95179db779639d233f82021c285 +size 65062 diff --git a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Vulkan/None/4052_TAA.png b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Vulkan/None/4052_TAA.png index 3abeedbfd2a..1ca54cc671b 100644 --- a/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Vulkan/None/4052_TAA.png +++ b/TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Vulkan/None/4052_TAA.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:5ef8e90ce7933d629afe0b7cfbc459975a9400c6879e86ace5576a6773c94d1e -size 188089 +oid sha256:1942a0f53464006202c6c4614fe489faf3755009674e480ea889233f8d70c50f +size 194699 From 1e1e9a28a94319a2de76b356bb386058a887d2ca Mon Sep 17 00:00:00 2001 From: Fabien Houlmann Date: Mon, 18 May 2020 10:40:00 -0400 Subject: [PATCH 7/7] revert change to 001-HDTemplate --- .../HDRP_RuntimeTests/Assets/Scenes/001-HDTemplate.unity | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/TestProjects/HDRP_RuntimeTests/Assets/Scenes/001-HDTemplate.unity b/TestProjects/HDRP_RuntimeTests/Assets/Scenes/001-HDTemplate.unity index d78372563a3..209711321ec 100644 --- a/TestProjects/HDRP_RuntimeTests/Assets/Scenes/001-HDTemplate.unity +++ b/TestProjects/HDRP_RuntimeTests/Assets/Scenes/001-HDTemplate.unity @@ -3575,7 +3575,7 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] captureFramerate: 0 - waitFrames: 32 + waitFrames: 0 xrCompatible: 1 xrThresholdMultiplier: 1 checkMemoryAllocation: 0