diff --git a/com.unity.visualeffectgraph/Documentation~/Operator-SampleBuffer.md b/com.unity.visualeffectgraph/Documentation~/Operator-SampleBuffer.md index b427e412d1b..f840c148fd4 100644 --- a/com.unity.visualeffectgraph/Documentation~/Operator-SampleBuffer.md +++ b/com.unity.visualeffectgraph/Documentation~/Operator-SampleBuffer.md @@ -58,5 +58,5 @@ The Operator has the following limitations: - This Operator expects a GraphicsBuffer created using the [Structured](https://docs.unity3d.com/ScriptReference/GraphicsBuffer.Target.Structured.html) target. - The stride of the GraphicsBuffer declaration must match with the structure stride. -- The structure must be blittable. This means the structure can't store a reference to a Texture2D, but it can store a reference to another blittable structure. +- The structure must be blittable. This means the structure can't store a reference to a Texture2D, but it can store any other blittable structure. - This Operator only supports structured buffers that use one of the blittable public type the Visual Effect Graph supports. For the list of avaialable types, see [Available types](#available-types).