diff --git a/com.unity.shadergraph/Documentation~/TableOfContents.md b/com.unity.shadergraph/Documentation~/TableOfContents.md index 883246571e5..bc827adbf07 100644 --- a/com.unity.shadergraph/Documentation~/TableOfContents.md +++ b/com.unity.shadergraph/Documentation~/TableOfContents.md @@ -93,6 +93,10 @@ * [Diffusion Profile](Diffusion-Profile-Node.md) * [Exposure](Exposure-Node.md) * [HD Scene Color](HD-Scene-Color-Node.md) + * Lighting + * [Ambient](Ambient-Node) + * [Baked GI](Baked-GI-Node) + * [Reflection Probe](Reflection-Probe-Node) * Matrix * [Matrix 2x2](Matrix-2x2-Node) * [Matrix 3x3](Matrix-3x3-Node) @@ -104,14 +108,12 @@ * PBR * [Dielectric Specular](Dielectric-Specular-Node) * [Metal Reflectance](Metal-Reflectance-Node) - * Scene - * [Ambient](Ambient-Node) - * [Camera](Camera-Node) - * [Fog](Fog-Node) - * [Object](Object-Node) - * [Reflection Probe](Reflection-Probe-Node) - * [Scene Color](Scene-Color-Node) - * [Scene Depth](Scene-Depth-Node) + * Scene + * [Camera](Camera-Node) + * [Fog](Fog-Node) + * [Object](Object-Node) + * [Scene Color](Scene-Color-Node) + * [Scene Depth](Scene-Depth-Node) * [Screen](Screen-Node) * Texture * [Cubemap Asset](Cubemap-Asset-Node)