From 6bd0cb7e06d53448391344e43b2bc702ede7e94c Mon Sep 17 00:00:00 2001 From: Kleber Garcia Date: Wed, 25 Aug 2021 09:33:29 -0400 Subject: [PATCH 1/2] Updating DLSS documentation --- .../deep-learning-super-sampling-in-hdrp.md | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) diff --git a/com.unity.render-pipelines.high-definition/Documentation~/deep-learning-super-sampling-in-hdrp.md b/com.unity.render-pipelines.high-definition/Documentation~/deep-learning-super-sampling-in-hdrp.md index 01fb78b7b3f..4c3b694a270 100644 --- a/com.unity.render-pipelines.high-definition/Documentation~/deep-learning-super-sampling-in-hdrp.md +++ b/com.unity.render-pipelines.high-definition/Documentation~/deep-learning-super-sampling-in-hdrp.md @@ -8,7 +8,16 @@ This section includes HDRP-specific requirements and compatibility information f ### Platforms -HDRP does not support DLSS for **Windows** using **x86** architecture (Win32). To build your project for **Windows**, use **x86_64** architecture (Win64). +DLSS only works on: + +* Direct X11 on Windows 64 bit +* Direct X12 on Windows 64 bit +* Vulkan on Windows 64 bit + +HDRP does not support DLSS for **Metal**, **Linux**, **Windows** using **x86** architecture (Win32) and any other platform not mentioned here. +To build your project for **Windows**, use **x86_64** architecture (Win64). + +DLSS compatibility also depends on the graphics card utilized. It only works on an NVIDIA GPU greater or equal to series GeForce RTX 2060. ## Using DLSS From b0fd443b8bc302de6bb3d0e87d45b086e0e09224 Mon Sep 17 00:00:00 2001 From: Kleber Garcia Date: Thu, 2 Sep 2021 09:24:56 -0400 Subject: [PATCH 2/2] Updating grammar reviewed by technical writter Vic --- .../deep-learning-super-sampling-in-hdrp.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/com.unity.render-pipelines.high-definition/Documentation~/deep-learning-super-sampling-in-hdrp.md b/com.unity.render-pipelines.high-definition/Documentation~/deep-learning-super-sampling-in-hdrp.md index 4c3b694a270..56a1fea77ab 100644 --- a/com.unity.render-pipelines.high-definition/Documentation~/deep-learning-super-sampling-in-hdrp.md +++ b/com.unity.render-pipelines.high-definition/Documentation~/deep-learning-super-sampling-in-hdrp.md @@ -8,16 +8,16 @@ This section includes HDRP-specific requirements and compatibility information f ### Platforms -DLSS only works on: +HDRP supports DLSS on the following platforms: -* Direct X11 on Windows 64 bit -* Direct X12 on Windows 64 bit -* Vulkan on Windows 64 bit +DirectX 11 on Windows 64 bit +DirectX 12 on Windows 64 bit +Vulkan on Windows 64 bit +HDRP does not support DLSS for Metal, Linux, Windows using x86 architecture (Win32), or any other platform. -HDRP does not support DLSS for **Metal**, **Linux**, **Windows** using **x86** architecture (Win32) and any other platform not mentioned here. -To build your project for **Windows**, use **x86_64** architecture (Win64). +To build your project for Windows, use x86_64 architecture (Win64). -DLSS compatibility also depends on the graphics card utilized. It only works on an NVIDIA GPU greater or equal to series GeForce RTX 2060. +For information about the hardware requirements of DLSS, see [NVIDIA'S DLSS requirements](https://developer.nvidia.com/nvidia-dlss-access-program). ## Using DLSS