From cd5df131b999a4623433a51ade9e71ea45cdcbdd Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Nicolaj=20Z=C3=B8llner?= Date: Mon, 13 Sep 2021 14:01:35 +0200 Subject: [PATCH 1/2] Added multi-edit support to urp asset --- .../Editor/UniversalRenderPipelineAssetEditor.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/com.unity.render-pipelines.universal/Editor/UniversalRenderPipelineAssetEditor.cs b/com.unity.render-pipelines.universal/Editor/UniversalRenderPipelineAssetEditor.cs index 6ff7b2f86b8..65645a6eee5 100644 --- a/com.unity.render-pipelines.universal/Editor/UniversalRenderPipelineAssetEditor.cs +++ b/com.unity.render-pipelines.universal/Editor/UniversalRenderPipelineAssetEditor.cs @@ -5,7 +5,7 @@ namespace UnityEditor.Rendering.Universal { - [CustomEditor(typeof(UniversalRenderPipelineAsset))] + [CustomEditor(typeof(UniversalRenderPipelineAsset)), CanEditMultipleObjects] public class UniversalRenderPipelineAssetEditor : Editor { SerializedProperty m_RendererDataProp; From f1d834f63c3a7af4058d7b2827df4f745dfef601 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Nicolaj=20Z=C3=B8llner?= Date: Mon, 13 Sep 2021 14:05:48 +0200 Subject: [PATCH 2/2] Updated changelog --- com.unity.render-pipelines.universal/CHANGELOG.md | 3 +++ 1 file changed, 3 insertions(+) diff --git a/com.unity.render-pipelines.universal/CHANGELOG.md b/com.unity.render-pipelines.universal/CHANGELOG.md index 96de62eefdf..6b7ce4d9032 100644 --- a/com.unity.render-pipelines.universal/CHANGELOG.md +++ b/com.unity.render-pipelines.universal/CHANGELOG.md @@ -9,6 +9,9 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0. - URP global setting for stripping post processing shader variants. - URP global setting for stripping off shader variants. +### Fixed +- URP asset can now use multi-edit. [case 1364966](https://issuetracker.unity3d.com/issues/urp-universalrenderpipelineasset-does-not-support-multi-edit) + ## [12.0.0] - 2021-01-11 ### Added - Added support for default sprite mask shaders for the 2D Renderer in URP.