From ead61c7a0f7b496f2ed3ebe8d86eb72a7a0d9d2d Mon Sep 17 00:00:00 2001 From: emilybrown1 Date: Tue, 21 Sep 2021 10:13:18 +0100 Subject: [PATCH 1/2] added images --- .../Documentation~/Images/volumetric-clouds-1.png | 3 +++ .../Documentation~/Images/volumetric-clouds-2.png | 3 +++ .../Documentation~/Images/volumetric-clouds-3.png | 3 +++ .../Documentation~/Override-Volumetric-Clouds.md | 8 +++++++- 4 files changed, 16 insertions(+), 1 deletion(-) create mode 100644 com.unity.render-pipelines.high-definition/Documentation~/Images/volumetric-clouds-1.png create mode 100644 com.unity.render-pipelines.high-definition/Documentation~/Images/volumetric-clouds-2.png create mode 100644 com.unity.render-pipelines.high-definition/Documentation~/Images/volumetric-clouds-3.png diff --git a/com.unity.render-pipelines.high-definition/Documentation~/Images/volumetric-clouds-1.png b/com.unity.render-pipelines.high-definition/Documentation~/Images/volumetric-clouds-1.png new file mode 100644 index 00000000000..263b170df34 --- /dev/null +++ b/com.unity.render-pipelines.high-definition/Documentation~/Images/volumetric-clouds-1.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7e5a8821656ecfe4f323b1f2b2e8a98cf39fdd4638495051edfcb37486507239 +size 4993513 diff --git a/com.unity.render-pipelines.high-definition/Documentation~/Images/volumetric-clouds-2.png b/com.unity.render-pipelines.high-definition/Documentation~/Images/volumetric-clouds-2.png new file mode 100644 index 00000000000..d14155575bc --- /dev/null +++ b/com.unity.render-pipelines.high-definition/Documentation~/Images/volumetric-clouds-2.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:732762783cebedebb453bc30e4b5c2560abcd1d7442f8597e01cdef1f31f2e04 +size 3988310 diff --git a/com.unity.render-pipelines.high-definition/Documentation~/Images/volumetric-clouds-3.png b/com.unity.render-pipelines.high-definition/Documentation~/Images/volumetric-clouds-3.png new file mode 100644 index 00000000000..30cdd4d0dc2 --- /dev/null +++ b/com.unity.render-pipelines.high-definition/Documentation~/Images/volumetric-clouds-3.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e33c1caffd00c0f03b1e96d9f24c67475fca00b01ec5395e8326637f51b294fb +size 4042201 diff --git a/com.unity.render-pipelines.high-definition/Documentation~/Override-Volumetric-Clouds.md b/com.unity.render-pipelines.high-definition/Documentation~/Override-Volumetric-Clouds.md index 2844aa1f3af..9872b734ff8 100644 --- a/com.unity.render-pipelines.high-definition/Documentation~/Override-Volumetric-Clouds.md +++ b/com.unity.render-pipelines.high-definition/Documentation~/Override-Volumetric-Clouds.md @@ -1,8 +1,10 @@ # Volumetric Clouds +![](Images/volumetric-clouds-1.png) + The **Volumetric Clouds** [Volume component override](Volume-Components.md) controls settings relevant to rendering volumetric clouds in the High Definition Render Pipeline (HDRP). Volumetric clouds are intractable clouds that can render shadows, and receive fog and volumetric light. -To generate and render volumetric clouds, HDRP uses: +To generate and render volumetric clouds, HDRP uses:kc * A cloud lookup table - defines properties such as the altitude, density, and lighting. * A cloud volume - describes the area in the Scene that HDRP generates the clouds in. @@ -30,6 +32,8 @@ Using these three things, HDRP generates volumetric clouds in a two-step process **Note**: When editing Volumetric Cloud properties in the Editor, set **Temporal Accumulation Factor** to a lower value. This allows you to see changes instantly, rather than blended over time. +![](Images/volumetric-clouds-2.png) + [!include[](snippets/volume-override-api.md)] ## Cloud map and cloud lookup table @@ -57,6 +61,8 @@ When importing these two map Textures, disable **sRGB**. For best results, do no **Note**: This cloud map is formatted differently to the cloud map that the [Cloud Layer](Override-Cloud-Layer.md) feature uses. +![](Images/volumetric-clouds-3.png) + ## Properties ### General From 08e3df31141c9bb1df4d90f9eedfc68d02805722 Mon Sep 17 00:00:00 2001 From: emilybrown1 Date: Tue, 21 Sep 2021 10:23:35 +0100 Subject: [PATCH 2/2] removed typo --- .../Documentation~/Override-Volumetric-Clouds.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/com.unity.render-pipelines.high-definition/Documentation~/Override-Volumetric-Clouds.md b/com.unity.render-pipelines.high-definition/Documentation~/Override-Volumetric-Clouds.md index 9872b734ff8..0e0f6206315 100644 --- a/com.unity.render-pipelines.high-definition/Documentation~/Override-Volumetric-Clouds.md +++ b/com.unity.render-pipelines.high-definition/Documentation~/Override-Volumetric-Clouds.md @@ -4,7 +4,7 @@ The **Volumetric Clouds** [Volume component override](Volume-Components.md) controls settings relevant to rendering volumetric clouds in the High Definition Render Pipeline (HDRP). Volumetric clouds are intractable clouds that can render shadows, and receive fog and volumetric light. -To generate and render volumetric clouds, HDRP uses:kc +To generate and render volumetric clouds, HDRP uses: * A cloud lookup table - defines properties such as the altitude, density, and lighting. * A cloud volume - describes the area in the Scene that HDRP generates the clouds in.