From 23a6fee6faa5206a33c4afcd2a936d4484a87478 Mon Sep 17 00:00:00 2001 From: Liis Kivistik Date: Thu, 23 Sep 2021 10:56:57 +0300 Subject: [PATCH 1/7] Change android build image --- .yamato/config/__shared.metafile | 4 ++-- .../config/universal_perf_boatattack.metafile | 2 +- .../config/universal_perf_lostcrypt.metafile | 2 +- .yamato/config/vv_perf_builtin.metafile | 2 +- .yamato/config/vv_perf_urp.metafile | 2 +- .yamato/script/gfx_sdet_tools_revision.txt | 2 +- .yamato/shadergraph-android-opengles3.yml | 10 ++-------- .yamato/shadergraph-android-vulkan.yml | 10 ++-------- .../universal_hybrid-android-opengles3.yml | 10 ++-------- .yamato/universal_hybrid-android-vulkan.yml | 10 ++-------- .yamato/urp_2d-android-opengles3.yml | 10 ++-------- .yamato/urp_2d-android-vulkan.yml | 10 ++-------- .yamato/urp_foundation-android-opengles3.yml | 20 ++++--------------- .yamato/urp_foundation-android-vulkan.yml | 20 ++++--------------- .yamato/urp_lighting-android-opengles3.yml | 20 ++++--------------- .yamato/urp_lighting-android-vulkan.yml | 20 ++++--------------- ...rformance_boatattack-android-opengles3.yml | 18 ++++++----------- ..._performance_boatattack-android-vulkan.yml | 18 ++++++----------- ...rp_performance_boatattack-iphone-metal.yml | 8 ++++---- ...rp_performance_boatattack-linux-vulkan.yml | 12 +++++------ .../urp_performance_boatattack-osx-metal.yml | 12 +++++------ .../urp_performance_boatattack-win-dx11.yml | 12 +++++------ .../urp_performance_boatattack-win-dx12.yml | 12 +++++------ .../urp_performance_boatattack-win-vulkan.yml | 8 ++++---- ...rformance_boatattack-xrquest-opengles3.yml | 8 ++++---- ..._performance_boatattack-xrquest-vulkan.yml | 8 ++++---- ...erformance_lostcrypt-android-opengles3.yml | 18 ++++++----------- ...p_performance_lostcrypt-android-vulkan.yml | 18 ++++++----------- ...urp_performance_lostcrypt-iphone-metal.yml | 8 ++++---- ...urp_performance_lostcrypt-linux-vulkan.yml | 12 +++++------ .../urp_performance_lostcrypt-osx-metal.yml | 12 +++++------ .../urp_performance_lostcrypt-win-dx11.yml | 12 +++++------ .../urp_performance_lostcrypt-win-dx12.yml | 12 +++++------ .../urp_performance_lostcrypt-win-vulkan.yml | 8 ++++---- .yamato/urp_postpro-android-opengles3.yml | 20 ++++--------------- .yamato/urp_postpro-android-vulkan.yml | 20 ++++--------------- .yamato/urp_terrain-android-opengles3.yml | 20 ++++--------------- .yamato/urp_terrain-android-vulkan.yml | 20 ++++--------------- ...ikingvillage_builtin-android-opengles3.yml | 10 ++-------- .../vikingvillage_builtin-android-vulkan.yml | 10 ++-------- .../vikingvillage_urp-android-opengles3.yml | 10 ++-------- .yamato/vikingvillage_urp-android-vulkan.yml | 10 ++-------- 42 files changed, 155 insertions(+), 335 deletions(-) diff --git a/.yamato/config/__shared.metafile b/.yamato/config/__shared.metafile index 4b5e962e28c..e92c8778d9f 100644 --- a/.yamato/config/__shared.metafile +++ b/.yamato/config/__shared.metafile @@ -134,7 +134,7 @@ test_platforms: after: - [OSX_OpenGlCore, OSX_Metal, iPhone_Metal, Android_OpenGLES3, Android_Vulkan, XRQuest_OpenGLES3, XRQuest_Vulkan, Linux_OpenGlCore, Linux_Vulkan]: after_build: - - [OSX_OpenGlCore, iPhone_Metal, Android_OpenGLES3, Android_Vulkan, XRQuest_OpenGLES3, XRQuest_Vulkan, Linux_OpenGlCore, Linux_Vulkan]: + - [OSX_OpenGlCore, iPhone_Metal, XRQuest_OpenGLES3, XRQuest_Vulkan, Linux_OpenGlCore, Linux_Vulkan]: - type: playmode allow_cache: True utr_flags: @@ -397,7 +397,7 @@ platforms: flavor: b1.large standalone_build: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large commands: [OpenGLES3, Vulkan]: diff --git a/.yamato/config/universal_perf_boatattack.metafile b/.yamato/config/universal_perf_boatattack.metafile index 592fa9b2dbe..0011bacd02f 100644 --- a/.yamato/config/universal_perf_boatattack.metafile +++ b/.yamato/config/universal_perf_boatattack.metafile @@ -285,7 +285,7 @@ platforms: flavor: b1.large standalone_build: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large performance_build_editmode: type: Unity::VM diff --git a/.yamato/config/universal_perf_lostcrypt.metafile b/.yamato/config/universal_perf_lostcrypt.metafile index 84e5fe38994..4b13a60ce68 100644 --- a/.yamato/config/universal_perf_lostcrypt.metafile +++ b/.yamato/config/universal_perf_lostcrypt.metafile @@ -281,7 +281,7 @@ platforms: flavor: b1.large standalone_build: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large performance_build_editmode: type: Unity::VM diff --git a/.yamato/config/vv_perf_builtin.metafile b/.yamato/config/vv_perf_builtin.metafile index c7e26eb8b6f..656f84ff283 100644 --- a/.yamato/config/vv_perf_builtin.metafile +++ b/.yamato/config/vv_perf_builtin.metafile @@ -185,7 +185,7 @@ platforms: flavor: b1.large standalone_build: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large performance_build_editmode: type: Unity::VM diff --git a/.yamato/config/vv_perf_urp.metafile b/.yamato/config/vv_perf_urp.metafile index 8d4c9e5f1a0..35e298eefa7 100644 --- a/.yamato/config/vv_perf_urp.metafile +++ b/.yamato/config/vv_perf_urp.metafile @@ -193,7 +193,7 @@ platforms: flavor: b1.large standalone_build: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large performance_build_editmode: type: Unity::VM diff --git a/.yamato/script/gfx_sdet_tools_revision.txt b/.yamato/script/gfx_sdet_tools_revision.txt index ac17f286d91..a0bc22f8190 100644 --- a/.yamato/script/gfx_sdet_tools_revision.txt +++ b/.yamato/script/gfx_sdet_tools_revision.txt @@ -1 +1 @@ -83513b1518a8c43db2e2a009ca37e8a7f55c5196 +6acd136c0762743d489b003b1c0bc94d2ef03fb8 diff --git a/.yamato/shadergraph-android-opengles3.yml b/.yamato/shadergraph-android-opengles3.yml index c222ef58b00..fc62d1d8b68 100644 --- a/.yamato/shadergraph-android-opengles3.yml +++ b/.yamato/shadergraph-android-opengles3.yml @@ -52,7 +52,7 @@ Build_ShaderGraph_Android_OpenGLES3_Standalone_il2cpp_Linear_2021.2: name: Build ShaderGraph on Android_OpenGLES3_il2cpp_Linear_Standalone_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -74,9 +74,6 @@ Build_ShaderGraph_Android_OpenGLES3_Standalone_il2cpp_Linear_2021.2: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/ShaderGraph/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="gles3" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=OpenGLES3" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/ShaderGraph --timeout=2700 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -132,7 +129,7 @@ Build_ShaderGraph_Android_OpenGLES3_Standalone_il2cpp_Linear_CUSTOM-REVISION: name: Build ShaderGraph on Android_OpenGLES3_il2cpp_Linear_Standalone_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -154,9 +151,6 @@ Build_ShaderGraph_Android_OpenGLES3_Standalone_il2cpp_Linear_CUSTOM-REVISION: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/ShaderGraph/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="gles3" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=OpenGLES3" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/ShaderGraph --timeout=2700 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: diff --git a/.yamato/shadergraph-android-vulkan.yml b/.yamato/shadergraph-android-vulkan.yml index 1e3c8f82a8e..194cce3c0d2 100644 --- a/.yamato/shadergraph-android-vulkan.yml +++ b/.yamato/shadergraph-android-vulkan.yml @@ -52,7 +52,7 @@ Build_ShaderGraph_Android_Vulkan_Standalone_il2cpp_Linear_2021.2: name: Build ShaderGraph on Android_Vulkan_il2cpp_Linear_Standalone_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -74,9 +74,6 @@ Build_ShaderGraph_Android_Vulkan_Standalone_il2cpp_Linear_2021.2: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/ShaderGraph/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="vulkan" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=Vulkan" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/ShaderGraph --timeout=2700 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -132,7 +129,7 @@ Build_ShaderGraph_Android_Vulkan_Standalone_il2cpp_Linear_CUSTOM-REVISION: name: Build ShaderGraph on Android_Vulkan_il2cpp_Linear_Standalone_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -154,9 +151,6 @@ Build_ShaderGraph_Android_Vulkan_Standalone_il2cpp_Linear_CUSTOM-REVISION: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/ShaderGraph/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="vulkan" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=Vulkan" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/ShaderGraph --timeout=2700 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: diff --git a/.yamato/universal_hybrid-android-opengles3.yml b/.yamato/universal_hybrid-android-opengles3.yml index 3449e59d060..77f50b2c394 100644 --- a/.yamato/universal_hybrid-android-opengles3.yml +++ b/.yamato/universal_hybrid-android-opengles3.yml @@ -52,7 +52,7 @@ Build_Universal_Hybrid_Android_OpenGLES3_Standalone_mono_Linear_2021.2: name: Build Universal_Hybrid on Android_OpenGLES3_mono_Linear_Standalone_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -74,9 +74,6 @@ Build_Universal_Hybrid_Android_OpenGLES3_Standalone_mono_Linear_2021.2: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalHybridTest/test-results --build-only --compilation-errors-as-warnings --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="gles3" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=OpenGLES3" --platform=Android --player-save-path=players --scripting-backend=Mono2x --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalHybridTest --timeout=2700 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -132,7 +129,7 @@ Build_Universal_Hybrid_Android_OpenGLES3_Standalone_mono_Linear_CUSTOM-REVISION: name: Build Universal_Hybrid on Android_OpenGLES3_mono_Linear_Standalone_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -154,9 +151,6 @@ Build_Universal_Hybrid_Android_OpenGLES3_Standalone_mono_Linear_CUSTOM-REVISION: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalHybridTest/test-results --build-only --compilation-errors-as-warnings --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="gles3" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=OpenGLES3" --platform=Android --player-save-path=players --scripting-backend=Mono2x --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalHybridTest --timeout=2700 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: diff --git a/.yamato/universal_hybrid-android-vulkan.yml b/.yamato/universal_hybrid-android-vulkan.yml index 37c8ae6b375..18a998dbf3c 100644 --- a/.yamato/universal_hybrid-android-vulkan.yml +++ b/.yamato/universal_hybrid-android-vulkan.yml @@ -52,7 +52,7 @@ Build_Universal_Hybrid_Android_Vulkan_Standalone_mono_Linear_2021.2: name: Build Universal_Hybrid on Android_Vulkan_mono_Linear_Standalone_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -74,9 +74,6 @@ Build_Universal_Hybrid_Android_Vulkan_Standalone_mono_Linear_2021.2: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalHybridTest/test-results --build-only --compilation-errors-as-warnings --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="vulkan" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=Vulkan" --platform=Android --player-save-path=players --scripting-backend=Mono2x --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalHybridTest --timeout=2700 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -132,7 +129,7 @@ Build_Universal_Hybrid_Android_Vulkan_Standalone_mono_Linear_CUSTOM-REVISION: name: Build Universal_Hybrid on Android_Vulkan_mono_Linear_Standalone_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -154,9 +151,6 @@ Build_Universal_Hybrid_Android_Vulkan_Standalone_mono_Linear_CUSTOM-REVISION: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalHybridTest/test-results --build-only --compilation-errors-as-warnings --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="vulkan" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=Vulkan" --platform=Android --player-save-path=players --scripting-backend=Mono2x --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalHybridTest --timeout=2700 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: diff --git a/.yamato/urp_2d-android-opengles3.yml b/.yamato/urp_2d-android-opengles3.yml index aaa8b5d38c7..08b1f0b02f9 100644 --- a/.yamato/urp_2d-android-opengles3.yml +++ b/.yamato/urp_2d-android-opengles3.yml @@ -52,7 +52,7 @@ Build_URP_2D_Android_OpenGLES3_Standalone_il2cpp_Linear_2021.2: name: Build URP_2D on Android_OpenGLES3_il2cpp_Linear_Standalone_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -74,9 +74,6 @@ Build_URP_2D_Android_OpenGLES3_Standalone_il2cpp_Linear_2021.2: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_2D/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="gles3" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=OpenGLES3" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_2D --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -132,7 +129,7 @@ Build_URP_2D_Android_OpenGLES3_Standalone_il2cpp_Linear_CUSTOM-REVISION: name: Build URP_2D on Android_OpenGLES3_il2cpp_Linear_Standalone_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -154,9 +151,6 @@ Build_URP_2D_Android_OpenGLES3_Standalone_il2cpp_Linear_CUSTOM-REVISION: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_2D/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="gles3" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=OpenGLES3" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_2D --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: diff --git a/.yamato/urp_2d-android-vulkan.yml b/.yamato/urp_2d-android-vulkan.yml index 1f111c6a7a5..a5413d7217e 100644 --- a/.yamato/urp_2d-android-vulkan.yml +++ b/.yamato/urp_2d-android-vulkan.yml @@ -52,7 +52,7 @@ Build_URP_2D_Android_Vulkan_Standalone_il2cpp_Linear_2021.2: name: Build URP_2D on Android_Vulkan_il2cpp_Linear_Standalone_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -74,9 +74,6 @@ Build_URP_2D_Android_Vulkan_Standalone_il2cpp_Linear_2021.2: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_2D/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="vulkan" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=Vulkan" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_2D --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -132,7 +129,7 @@ Build_URP_2D_Android_Vulkan_Standalone_il2cpp_Linear_CUSTOM-REVISION: name: Build URP_2D on Android_Vulkan_il2cpp_Linear_Standalone_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -154,9 +151,6 @@ Build_URP_2D_Android_Vulkan_Standalone_il2cpp_Linear_CUSTOM-REVISION: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_2D/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="vulkan" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=Vulkan" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_2D --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: diff --git a/.yamato/urp_foundation-android-opengles3.yml b/.yamato/urp_foundation-android-opengles3.yml index cff4b2d78ca..d60f4f07742 100644 --- a/.yamato/urp_foundation-android-opengles3.yml +++ b/.yamato/urp_foundation-android-opengles3.yml @@ -52,7 +52,7 @@ Build_URP_Foundation_Android_OpenGLES3_Standalone_il2cpp_Linear_2021.2: name: Build URP_Foundation on Android_OpenGLES3_il2cpp_Linear_Standalone_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -74,9 +74,6 @@ Build_URP_Foundation_Android_OpenGLES3_Standalone_il2cpp_Linear_2021.2: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_Foundation/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="gles3" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=OpenGLES3" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_Foundation --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -132,7 +129,7 @@ Build_URP_Foundation_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_2021.2: name: Build URP_Foundation on Android_OpenGLES3_il2cpp_Linear_Standalone_XR_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -154,9 +151,6 @@ Build_URP_Foundation_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_2021.2: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_Foundation/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="gles3" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=OpenGLES3" --extra-editor-arg="-xr-reuse-tests" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_Foundation --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -212,7 +206,7 @@ Build_URP_Foundation_Android_OpenGLES3_Standalone_il2cpp_Linear_CUSTOM-REVISION: name: Build URP_Foundation on Android_OpenGLES3_il2cpp_Linear_Standalone_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -234,9 +228,6 @@ Build_URP_Foundation_Android_OpenGLES3_Standalone_il2cpp_Linear_CUSTOM-REVISION: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_Foundation/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="gles3" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=OpenGLES3" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_Foundation --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -292,7 +283,7 @@ Build_URP_Foundation_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_CUSTOM-REVISI name: Build URP_Foundation on Android_OpenGLES3_il2cpp_Linear_Standalone_XR_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -314,9 +305,6 @@ Build_URP_Foundation_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_CUSTOM-REVISI echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_Foundation/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="gles3" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=OpenGLES3" --extra-editor-arg="-xr-reuse-tests" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_Foundation --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: diff --git a/.yamato/urp_foundation-android-vulkan.yml b/.yamato/urp_foundation-android-vulkan.yml index 4e8a2c71390..4d3cf8a97ef 100644 --- a/.yamato/urp_foundation-android-vulkan.yml +++ b/.yamato/urp_foundation-android-vulkan.yml @@ -52,7 +52,7 @@ Build_URP_Foundation_Android_Vulkan_Standalone_il2cpp_Linear_2021.2: name: Build URP_Foundation on Android_Vulkan_il2cpp_Linear_Standalone_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -74,9 +74,6 @@ Build_URP_Foundation_Android_Vulkan_Standalone_il2cpp_Linear_2021.2: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_Foundation/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="vulkan" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=Vulkan" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_Foundation --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -132,7 +129,7 @@ Build_URP_Foundation_Android_Vulkan_Standalone_XR_il2cpp_Linear_2021.2: name: Build URP_Foundation on Android_Vulkan_il2cpp_Linear_Standalone_XR_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -154,9 +151,6 @@ Build_URP_Foundation_Android_Vulkan_Standalone_XR_il2cpp_Linear_2021.2: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_Foundation/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="vulkan" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=Vulkan" --extra-editor-arg="-xr-reuse-tests" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_Foundation --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -212,7 +206,7 @@ Build_URP_Foundation_Android_Vulkan_Standalone_il2cpp_Linear_CUSTOM-REVISION: name: Build URP_Foundation on Android_Vulkan_il2cpp_Linear_Standalone_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -234,9 +228,6 @@ Build_URP_Foundation_Android_Vulkan_Standalone_il2cpp_Linear_CUSTOM-REVISION: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_Foundation/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="vulkan" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=Vulkan" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_Foundation --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -292,7 +283,7 @@ Build_URP_Foundation_Android_Vulkan_Standalone_XR_il2cpp_Linear_CUSTOM-REVISION: name: Build URP_Foundation on Android_Vulkan_il2cpp_Linear_Standalone_XR_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -314,9 +305,6 @@ Build_URP_Foundation_Android_Vulkan_Standalone_XR_il2cpp_Linear_CUSTOM-REVISION: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_Foundation/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="vulkan" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=Vulkan" --extra-editor-arg="-xr-reuse-tests" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_Foundation --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: diff --git a/.yamato/urp_lighting-android-opengles3.yml b/.yamato/urp_lighting-android-opengles3.yml index 950150f3c1e..fb0a8ca4051 100644 --- a/.yamato/urp_lighting-android-opengles3.yml +++ b/.yamato/urp_lighting-android-opengles3.yml @@ -52,7 +52,7 @@ Build_URP_Lighting_Android_OpenGLES3_Standalone_il2cpp_Linear_2021.2: name: Build URP_Lighting on Android_OpenGLES3_il2cpp_Linear_Standalone_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -74,9 +74,6 @@ Build_URP_Lighting_Android_OpenGLES3_Standalone_il2cpp_Linear_2021.2: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_Lighting/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="gles3" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=OpenGLES3" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_Lighting --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -132,7 +129,7 @@ Build_URP_Lighting_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_2021.2: name: Build URP_Lighting on Android_OpenGLES3_il2cpp_Linear_Standalone_XR_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -154,9 +151,6 @@ Build_URP_Lighting_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_2021.2: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_Lighting/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="gles3" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=OpenGLES3" --extra-editor-arg="-xr-reuse-tests" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_Lighting --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -212,7 +206,7 @@ Build_URP_Lighting_Android_OpenGLES3_Standalone_il2cpp_Linear_CUSTOM-REVISION: name: Build URP_Lighting on Android_OpenGLES3_il2cpp_Linear_Standalone_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -234,9 +228,6 @@ Build_URP_Lighting_Android_OpenGLES3_Standalone_il2cpp_Linear_CUSTOM-REVISION: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_Lighting/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="gles3" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=OpenGLES3" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_Lighting --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -292,7 +283,7 @@ Build_URP_Lighting_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_CUSTOM-REVISION name: Build URP_Lighting on Android_OpenGLES3_il2cpp_Linear_Standalone_XR_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -314,9 +305,6 @@ Build_URP_Lighting_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_CUSTOM-REVISION echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_Lighting/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="gles3" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=OpenGLES3" --extra-editor-arg="-xr-reuse-tests" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_Lighting --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: diff --git a/.yamato/urp_lighting-android-vulkan.yml b/.yamato/urp_lighting-android-vulkan.yml index a21131d7d9b..b3588344da0 100644 --- a/.yamato/urp_lighting-android-vulkan.yml +++ b/.yamato/urp_lighting-android-vulkan.yml @@ -52,7 +52,7 @@ Build_URP_Lighting_Android_Vulkan_Standalone_il2cpp_Linear_2021.2: name: Build URP_Lighting on Android_Vulkan_il2cpp_Linear_Standalone_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -74,9 +74,6 @@ Build_URP_Lighting_Android_Vulkan_Standalone_il2cpp_Linear_2021.2: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_Lighting/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="vulkan" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=Vulkan" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_Lighting --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -132,7 +129,7 @@ Build_URP_Lighting_Android_Vulkan_Standalone_XR_il2cpp_Linear_2021.2: name: Build URP_Lighting on Android_Vulkan_il2cpp_Linear_Standalone_XR_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -154,9 +151,6 @@ Build_URP_Lighting_Android_Vulkan_Standalone_XR_il2cpp_Linear_2021.2: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_Lighting/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="vulkan" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=Vulkan" --extra-editor-arg="-xr-reuse-tests" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_Lighting --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -212,7 +206,7 @@ Build_URP_Lighting_Android_Vulkan_Standalone_il2cpp_Linear_CUSTOM-REVISION: name: Build URP_Lighting on Android_Vulkan_il2cpp_Linear_Standalone_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -234,9 +228,6 @@ Build_URP_Lighting_Android_Vulkan_Standalone_il2cpp_Linear_CUSTOM-REVISION: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_Lighting/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="vulkan" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=Vulkan" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_Lighting --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -292,7 +283,7 @@ Build_URP_Lighting_Android_Vulkan_Standalone_XR_il2cpp_Linear_CUSTOM-REVISION: name: Build URP_Lighting on Android_Vulkan_il2cpp_Linear_Standalone_XR_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -314,9 +305,6 @@ Build_URP_Lighting_Android_Vulkan_Standalone_XR_il2cpp_Linear_CUSTOM-REVISION: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_Lighting/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="vulkan" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=Vulkan" --extra-editor-arg="-xr-reuse-tests" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_Lighting --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: diff --git a/.yamato/urp_performance_boatattack-android-opengles3.yml b/.yamato/urp_performance_boatattack-android-opengles3.yml index bbb80d60888..d77ed95ebe9 100644 --- a/.yamato/urp_performance_boatattack-android-opengles3.yml +++ b/.yamato/urp_performance_boatattack-android-opengles3.yml @@ -63,7 +63,7 @@ Build_URP_Performance_BoatAttack_Android_OpenGLES3_performance_playmode_runtime_ name: Build URP_Performance_BoatAttack on Android_OpenGLES3_il2cpp_Linear_performance_playmode_runtime_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -84,7 +84,7 @@ Build_URP_Performance_BoatAttack_Android_OpenGLES3_performance_playmode_runtime_ - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -118,9 +118,6 @@ Build_URP_Performance_BoatAttack_Android_OpenGLES3_performance_playmode_runtime_ echo %GIT_REVISIONDATE% del revdate.tmp utr --architecture=ARM64 --artifacts_path=TestProjects/BoatAttack/test-results --build-only --category=URP --editor-location=./WindowsEditor --extra-editor-arg="-addscenetobuild=Assets/scenes/Testing/benchmark_island-static.unity" --extra-editor-arg="-buildtarget" --extra-editor-arg="Android" --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="Editor.Setup" --extra-editor-arg="-packageundertestbranch=%GIT_BRANCH%" --extra-editor-arg="-packageundertestname=com.unity.render-pipelines.universal" --extra-editor-arg="-packageundertestrev=%GIT_REVISION%" --extra-editor-arg="-packageundertestrevdate=%GIT_REVISIONDATE%" --extra-editor-arg="-playergraphicsapi=OpenGLES3" --extra-editor-arg="-scriptingbackend=IL2CPP" --platform=Android --player-save-path=playersMedium --scripting-backend=IL2CPP --suite=playmode --testfilter=Medium --testproject=./TestProjects/BoatAttack --timeout=2700 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -157,7 +154,7 @@ URP_Performance_BoatAttack_Android_OpenGLES3_performance_build_editmode_il2cpp_L - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -257,7 +254,7 @@ Build_URP_Performance_BoatAttack_Android_OpenGLES3_performance_playmode_runtime_ name: Build URP_Performance_BoatAttack on Android_OpenGLES3_il2cpp_Linear_performance_playmode_runtime_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -278,7 +275,7 @@ Build_URP_Performance_BoatAttack_Android_OpenGLES3_performance_playmode_runtime_ - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -312,9 +309,6 @@ Build_URP_Performance_BoatAttack_Android_OpenGLES3_performance_playmode_runtime_ echo %GIT_REVISIONDATE% del revdate.tmp utr --architecture=ARM64 --artifacts_path=TestProjects/BoatAttack/test-results --build-only --category=URP --editor-location=./WindowsEditor --extra-editor-arg="-addscenetobuild=Assets/scenes/Testing/benchmark_island-static.unity" --extra-editor-arg="-buildtarget" --extra-editor-arg="Android" --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="Editor.Setup" --extra-editor-arg="-packageundertestbranch=%GIT_BRANCH%" --extra-editor-arg="-packageundertestname=com.unity.render-pipelines.universal" --extra-editor-arg="-packageundertestrev=%GIT_REVISION%" --extra-editor-arg="-packageundertestrevdate=%GIT_REVISIONDATE%" --extra-editor-arg="-playergraphicsapi=OpenGLES3" --extra-editor-arg="-scriptingbackend=IL2CPP" --platform=Android --player-save-path=playersMedium --scripting-backend=IL2CPP --suite=playmode --testfilter=Medium --testproject=./TestProjects/BoatAttack --timeout=2700 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -351,7 +345,7 @@ URP_Performance_BoatAttack_Android_OpenGLES3_performance_build_editmode_il2cpp_L - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . diff --git a/.yamato/urp_performance_boatattack-android-vulkan.yml b/.yamato/urp_performance_boatattack-android-vulkan.yml index c77a43155a3..f93d0e4b44c 100644 --- a/.yamato/urp_performance_boatattack-android-vulkan.yml +++ b/.yamato/urp_performance_boatattack-android-vulkan.yml @@ -63,7 +63,7 @@ Build_URP_Performance_BoatAttack_Android_Vulkan_performance_playmode_runtime_il2 name: Build URP_Performance_BoatAttack on Android_Vulkan_il2cpp_Linear_performance_playmode_runtime_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -84,7 +84,7 @@ Build_URP_Performance_BoatAttack_Android_Vulkan_performance_playmode_runtime_il2 - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -118,9 +118,6 @@ Build_URP_Performance_BoatAttack_Android_Vulkan_performance_playmode_runtime_il2 echo %GIT_REVISIONDATE% del revdate.tmp utr --architecture=ARM64 --artifacts_path=TestProjects/BoatAttack/test-results --build-only --category=URP --editor-location=./WindowsEditor --extra-editor-arg="-addscenetobuild=Assets/scenes/Testing/benchmark_island-static.unity" --extra-editor-arg="-buildtarget" --extra-editor-arg="Android" --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="Editor.Setup" --extra-editor-arg="-packageundertestbranch=%GIT_BRANCH%" --extra-editor-arg="-packageundertestname=com.unity.render-pipelines.universal" --extra-editor-arg="-packageundertestrev=%GIT_REVISION%" --extra-editor-arg="-packageundertestrevdate=%GIT_REVISIONDATE%" --extra-editor-arg="-playergraphicsapi=Vulkan" --extra-editor-arg="-scriptingbackend=IL2CPP" --platform=Android --player-save-path=playersMedium --scripting-backend=IL2CPP --suite=playmode --testfilter=Medium --testproject=./TestProjects/BoatAttack --timeout=2700 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -157,7 +154,7 @@ URP_Performance_BoatAttack_Android_Vulkan_performance_build_editmode_il2cpp_Line - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -257,7 +254,7 @@ Build_URP_Performance_BoatAttack_Android_Vulkan_performance_playmode_runtime_il2 name: Build URP_Performance_BoatAttack on Android_Vulkan_il2cpp_Linear_performance_playmode_runtime_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -278,7 +275,7 @@ Build_URP_Performance_BoatAttack_Android_Vulkan_performance_playmode_runtime_il2 - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -312,9 +309,6 @@ Build_URP_Performance_BoatAttack_Android_Vulkan_performance_playmode_runtime_il2 echo %GIT_REVISIONDATE% del revdate.tmp utr --architecture=ARM64 --artifacts_path=TestProjects/BoatAttack/test-results --build-only --category=URP --editor-location=./WindowsEditor --extra-editor-arg="-addscenetobuild=Assets/scenes/Testing/benchmark_island-static.unity" --extra-editor-arg="-buildtarget" --extra-editor-arg="Android" --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="Editor.Setup" --extra-editor-arg="-packageundertestbranch=%GIT_BRANCH%" --extra-editor-arg="-packageundertestname=com.unity.render-pipelines.universal" --extra-editor-arg="-packageundertestrev=%GIT_REVISION%" --extra-editor-arg="-packageundertestrevdate=%GIT_REVISIONDATE%" --extra-editor-arg="-playergraphicsapi=Vulkan" --extra-editor-arg="-scriptingbackend=IL2CPP" --platform=Android --player-save-path=playersMedium --scripting-backend=IL2CPP --suite=playmode --testfilter=Medium --testproject=./TestProjects/BoatAttack --timeout=2700 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -351,7 +345,7 @@ URP_Performance_BoatAttack_Android_Vulkan_performance_build_editmode_il2cpp_Line - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . diff --git a/.yamato/urp_performance_boatattack-iphone-metal.yml b/.yamato/urp_performance_boatattack-iphone-metal.yml index 882a6698e8a..24266556b6f 100644 --- a/.yamato/urp_performance_boatattack-iphone-metal.yml +++ b/.yamato/urp_performance_boatattack-iphone-metal.yml @@ -70,7 +70,7 @@ Build_URP_Performance_BoatAttack_iPhone_Metal_performance_playmode_runtime_il2cp - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -135,7 +135,7 @@ URP_Performance_BoatAttack_iPhone_Metal_performance_build_editmode_il2cpp_Linear - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -236,7 +236,7 @@ Build_URP_Performance_BoatAttack_iPhone_Metal_performance_playmode_runtime_il2cp - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -301,7 +301,7 @@ URP_Performance_BoatAttack_iPhone_Metal_performance_build_editmode_il2cpp_Linear - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . diff --git a/.yamato/urp_performance_boatattack-linux-vulkan.yml b/.yamato/urp_performance_boatattack-linux-vulkan.yml index 1bb7c7a80f6..620890e3f65 100644 --- a/.yamato/urp_performance_boatattack-linux-vulkan.yml +++ b/.yamato/urp_performance_boatattack-linux-vulkan.yml @@ -69,7 +69,7 @@ Build_URP_Performance_BoatAttack_Linux_Vulkan_performance_playmode_runtime_mono_ - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -137,7 +137,7 @@ URP_Performance_BoatAttack_Linux_Vulkan_performance_playmode_editor_mono_Linear_ - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -201,7 +201,7 @@ URP_Performance_BoatAttack_Linux_Vulkan_performance_build_editmode_mono_Linear_2 - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -298,7 +298,7 @@ Build_URP_Performance_BoatAttack_Linux_Vulkan_performance_playmode_runtime_mono_ - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -366,7 +366,7 @@ URP_Performance_BoatAttack_Linux_Vulkan_performance_playmode_editor_mono_Linear_ - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -430,7 +430,7 @@ URP_Performance_BoatAttack_Linux_Vulkan_performance_build_editmode_mono_Linear_C - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . diff --git a/.yamato/urp_performance_boatattack-osx-metal.yml b/.yamato/urp_performance_boatattack-osx-metal.yml index b5a9c816fda..c830d89ceec 100644 --- a/.yamato/urp_performance_boatattack-osx-metal.yml +++ b/.yamato/urp_performance_boatattack-osx-metal.yml @@ -33,7 +33,7 @@ URP_Performance_BoatAttack_OSX_Metal_performance_playmode_runtime_mono_Linear_20 - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -111,7 +111,7 @@ URP_Performance_BoatAttack_OSX_Metal_performance_playmode_editor_mono_Linear_202 - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -183,7 +183,7 @@ URP_Performance_BoatAttack_OSX_Metal_performance_build_editmode_mono_Linear_2021 - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -255,7 +255,7 @@ URP_Performance_BoatAttack_OSX_Metal_performance_playmode_runtime_mono_Linear_CU - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -333,7 +333,7 @@ URP_Performance_BoatAttack_OSX_Metal_performance_playmode_editor_mono_Linear_CUS - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -405,7 +405,7 @@ URP_Performance_BoatAttack_OSX_Metal_performance_build_editmode_mono_Linear_CUST - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . diff --git a/.yamato/urp_performance_boatattack-win-dx11.yml b/.yamato/urp_performance_boatattack-win-dx11.yml index dbfbf2936c1..c713db919c0 100644 --- a/.yamato/urp_performance_boatattack-win-dx11.yml +++ b/.yamato/urp_performance_boatattack-win-dx11.yml @@ -80,7 +80,7 @@ Build_URP_Performance_BoatAttack_Win_DX11_performance_playmode_runtime_mono_Line - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -155,7 +155,7 @@ URP_Performance_BoatAttack_Win_DX11_performance_playmode_editor_mono_Linear_2021 - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -226,7 +226,7 @@ URP_Performance_BoatAttack_Win_DX11_performance_build_editmode_mono_Linear_2021. - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -344,7 +344,7 @@ Build_URP_Performance_BoatAttack_Win_DX11_performance_playmode_runtime_mono_Line - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -419,7 +419,7 @@ URP_Performance_BoatAttack_Win_DX11_performance_playmode_editor_mono_Linear_CUST - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -490,7 +490,7 @@ URP_Performance_BoatAttack_Win_DX11_performance_build_editmode_mono_Linear_CUSTO - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . diff --git a/.yamato/urp_performance_boatattack-win-dx12.yml b/.yamato/urp_performance_boatattack-win-dx12.yml index 00ff051d8a2..cf2317d9895 100644 --- a/.yamato/urp_performance_boatattack-win-dx12.yml +++ b/.yamato/urp_performance_boatattack-win-dx12.yml @@ -80,7 +80,7 @@ Build_URP_Performance_BoatAttack_Win_DX12_performance_playmode_runtime_mono_Line - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -155,7 +155,7 @@ URP_Performance_BoatAttack_Win_DX12_performance_playmode_editor_mono_Linear_2021 - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -226,7 +226,7 @@ URP_Performance_BoatAttack_Win_DX12_performance_build_editmode_mono_Linear_2021. - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -344,7 +344,7 @@ Build_URP_Performance_BoatAttack_Win_DX12_performance_playmode_runtime_mono_Line - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -419,7 +419,7 @@ URP_Performance_BoatAttack_Win_DX12_performance_playmode_editor_mono_Linear_CUST - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -490,7 +490,7 @@ URP_Performance_BoatAttack_Win_DX12_performance_build_editmode_mono_Linear_CUSTO - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . diff --git a/.yamato/urp_performance_boatattack-win-vulkan.yml b/.yamato/urp_performance_boatattack-win-vulkan.yml index 0151ea41422..edd12f17b6a 100644 --- a/.yamato/urp_performance_boatattack-win-vulkan.yml +++ b/.yamato/urp_performance_boatattack-win-vulkan.yml @@ -80,7 +80,7 @@ Build_URP_Performance_BoatAttack_Win_Vulkan_performance_playmode_runtime_mono_Li - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -154,7 +154,7 @@ URP_Performance_BoatAttack_Win_Vulkan_performance_build_editmode_mono_Linear_202 - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -272,7 +272,7 @@ Build_URP_Performance_BoatAttack_Win_Vulkan_performance_playmode_runtime_mono_Li - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -346,7 +346,7 @@ URP_Performance_BoatAttack_Win_Vulkan_performance_build_editmode_mono_Linear_CUS - cd TestProjects/BoatAttack && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . diff --git a/.yamato/urp_performance_boatattack-xrquest-opengles3.yml b/.yamato/urp_performance_boatattack-xrquest-opengles3.yml index fbca6c2506f..cdb2e157786 100644 --- a/.yamato/urp_performance_boatattack-xrquest-opengles3.yml +++ b/.yamato/urp_performance_boatattack-xrquest-opengles3.yml @@ -89,7 +89,7 @@ Build_URP_Performance_BoatAttack_XRQuest_OpenGLES3_performance_playmode_runtime_ - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.xr.management@4.0.1 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.xr.oculus@1.8.1 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -176,7 +176,7 @@ URP_Performance_BoatAttack_XRQuest_OpenGLES3_performance_build_editmode_il2cpp_L - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.xr.management@4.0.1 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.xr.oculus@1.8.1 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -313,7 +313,7 @@ Build_URP_Performance_BoatAttack_XRQuest_OpenGLES3_performance_playmode_runtime_ - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.xr.management@4.0.1 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.xr.oculus@1.8.1 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -400,7 +400,7 @@ URP_Performance_BoatAttack_XRQuest_OpenGLES3_performance_build_editmode_il2cpp_L - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.xr.management@4.0.1 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.xr.oculus@1.8.1 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . diff --git a/.yamato/urp_performance_boatattack-xrquest-vulkan.yml b/.yamato/urp_performance_boatattack-xrquest-vulkan.yml index d8e611d21e4..256e0603e05 100644 --- a/.yamato/urp_performance_boatattack-xrquest-vulkan.yml +++ b/.yamato/urp_performance_boatattack-xrquest-vulkan.yml @@ -89,7 +89,7 @@ Build_URP_Performance_BoatAttack_XRQuest_Vulkan_performance_playmode_runtime_il2 - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.xr.management@4.0.1 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.xr.oculus@1.8.1 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -176,7 +176,7 @@ URP_Performance_BoatAttack_XRQuest_Vulkan_performance_build_editmode_il2cpp_Line - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.xr.management@4.0.1 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.xr.oculus@1.8.1 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -313,7 +313,7 @@ Build_URP_Performance_BoatAttack_XRQuest_Vulkan_performance_playmode_runtime_il2 - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.xr.management@4.0.1 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.xr.oculus@1.8.1 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -400,7 +400,7 @@ URP_Performance_BoatAttack_XRQuest_Vulkan_performance_build_editmode_il2cpp_Line - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.xr.management@4.0.1 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.xr.oculus@1.8.1 --project-path . - - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/BoatAttack && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . diff --git a/.yamato/urp_performance_lostcrypt-android-opengles3.yml b/.yamato/urp_performance_lostcrypt-android-opengles3.yml index 3be043421c1..740d1e17acd 100644 --- a/.yamato/urp_performance_lostcrypt-android-opengles3.yml +++ b/.yamato/urp_performance_lostcrypt-android-opengles3.yml @@ -63,7 +63,7 @@ Build_URP_Performance_LostCrypt_Android_OpenGLES3_performance_playmode_runtime_i name: Build URP_Performance_LostCrypt on Android_OpenGLES3_il2cpp_Linear_performance_playmode_runtime_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -84,7 +84,7 @@ Build_URP_Performance_LostCrypt_Android_OpenGLES3_performance_playmode_runtime_i - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -118,9 +118,6 @@ Build_URP_Performance_LostCrypt_Android_OpenGLES3_performance_playmode_runtime_i echo %GIT_REVISIONDATE% del revdate.tmp utr --architecture=ARM64 --artifacts_path=TestProjects/2d-sara/test-results --build-only --category=URP --editor-location=./WindowsEditor --extra-editor-arg="-addscenetobuild=Assets/Scenes/Main.unity" --extra-editor-arg="-buildtarget" --extra-editor-arg="Android" --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="Editor.Setup" --extra-editor-arg="-packageundertestbranch=%GIT_BRANCH%" --extra-editor-arg="-packageundertestname=com.unity.render-pipelines.universal" --extra-editor-arg="-packageundertestrev=%GIT_REVISION%" --extra-editor-arg="-packageundertestrevdate=%GIT_REVISIONDATE%" --extra-editor-arg="-playergraphicsapi=OpenGLES3" --extra-editor-arg="-scriptingbackend=IL2CPP" --platform=Android --player-save-path=playersMedium --scripting-backend=IL2CPP --suite=playmode --testfilter=Medium --testproject=./TestProjects/2d-sara --timeout=2700 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -157,7 +154,7 @@ URP_Performance_LostCrypt_Android_OpenGLES3_performance_build_editmode_il2cpp_Li - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -257,7 +254,7 @@ Build_URP_Performance_LostCrypt_Android_OpenGLES3_performance_playmode_runtime_i name: Build URP_Performance_LostCrypt on Android_OpenGLES3_il2cpp_Linear_performance_playmode_runtime_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -278,7 +275,7 @@ Build_URP_Performance_LostCrypt_Android_OpenGLES3_performance_playmode_runtime_i - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -312,9 +309,6 @@ Build_URP_Performance_LostCrypt_Android_OpenGLES3_performance_playmode_runtime_i echo %GIT_REVISIONDATE% del revdate.tmp utr --architecture=ARM64 --artifacts_path=TestProjects/2d-sara/test-results --build-only --category=URP --editor-location=./WindowsEditor --extra-editor-arg="-addscenetobuild=Assets/Scenes/Main.unity" --extra-editor-arg="-buildtarget" --extra-editor-arg="Android" --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="Editor.Setup" --extra-editor-arg="-packageundertestbranch=%GIT_BRANCH%" --extra-editor-arg="-packageundertestname=com.unity.render-pipelines.universal" --extra-editor-arg="-packageundertestrev=%GIT_REVISION%" --extra-editor-arg="-packageundertestrevdate=%GIT_REVISIONDATE%" --extra-editor-arg="-playergraphicsapi=OpenGLES3" --extra-editor-arg="-scriptingbackend=IL2CPP" --platform=Android --player-save-path=playersMedium --scripting-backend=IL2CPP --suite=playmode --testfilter=Medium --testproject=./TestProjects/2d-sara --timeout=2700 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -351,7 +345,7 @@ URP_Performance_LostCrypt_Android_OpenGLES3_performance_build_editmode_il2cpp_Li - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . diff --git a/.yamato/urp_performance_lostcrypt-android-vulkan.yml b/.yamato/urp_performance_lostcrypt-android-vulkan.yml index d508fe7957d..37c7c3fb9d9 100644 --- a/.yamato/urp_performance_lostcrypt-android-vulkan.yml +++ b/.yamato/urp_performance_lostcrypt-android-vulkan.yml @@ -63,7 +63,7 @@ Build_URP_Performance_LostCrypt_Android_Vulkan_performance_playmode_runtime_il2c name: Build URP_Performance_LostCrypt on Android_Vulkan_il2cpp_Linear_performance_playmode_runtime_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -84,7 +84,7 @@ Build_URP_Performance_LostCrypt_Android_Vulkan_performance_playmode_runtime_il2c - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -118,9 +118,6 @@ Build_URP_Performance_LostCrypt_Android_Vulkan_performance_playmode_runtime_il2c echo %GIT_REVISIONDATE% del revdate.tmp utr --architecture=ARM64 --artifacts_path=TestProjects/2d-sara/test-results --build-only --category=URP --editor-location=./WindowsEditor --extra-editor-arg="-addscenetobuild=Assets/Scenes/Main.unity" --extra-editor-arg="-buildtarget" --extra-editor-arg="Android" --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="Editor.Setup" --extra-editor-arg="-packageundertestbranch=%GIT_BRANCH%" --extra-editor-arg="-packageundertestname=com.unity.render-pipelines.universal" --extra-editor-arg="-packageundertestrev=%GIT_REVISION%" --extra-editor-arg="-packageundertestrevdate=%GIT_REVISIONDATE%" --extra-editor-arg="-playergraphicsapi=Vulkan" --extra-editor-arg="-scriptingbackend=IL2CPP" --platform=Android --player-save-path=playersMedium --scripting-backend=IL2CPP --suite=playmode --testfilter=Medium --testproject=./TestProjects/2d-sara --timeout=2700 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -157,7 +154,7 @@ URP_Performance_LostCrypt_Android_Vulkan_performance_build_editmode_il2cpp_Linea - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -257,7 +254,7 @@ Build_URP_Performance_LostCrypt_Android_Vulkan_performance_playmode_runtime_il2c name: Build URP_Performance_LostCrypt on Android_Vulkan_il2cpp_Linear_performance_playmode_runtime_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -278,7 +275,7 @@ Build_URP_Performance_LostCrypt_Android_Vulkan_performance_playmode_runtime_il2c - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -312,9 +309,6 @@ Build_URP_Performance_LostCrypt_Android_Vulkan_performance_playmode_runtime_il2c echo %GIT_REVISIONDATE% del revdate.tmp utr --architecture=ARM64 --artifacts_path=TestProjects/2d-sara/test-results --build-only --category=URP --editor-location=./WindowsEditor --extra-editor-arg="-addscenetobuild=Assets/Scenes/Main.unity" --extra-editor-arg="-buildtarget" --extra-editor-arg="Android" --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="Editor.Setup" --extra-editor-arg="-packageundertestbranch=%GIT_BRANCH%" --extra-editor-arg="-packageundertestname=com.unity.render-pipelines.universal" --extra-editor-arg="-packageundertestrev=%GIT_REVISION%" --extra-editor-arg="-packageundertestrevdate=%GIT_REVISIONDATE%" --extra-editor-arg="-playergraphicsapi=Vulkan" --extra-editor-arg="-scriptingbackend=IL2CPP" --platform=Android --player-save-path=playersMedium --scripting-backend=IL2CPP --suite=playmode --testfilter=Medium --testproject=./TestProjects/2d-sara --timeout=2700 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -351,7 +345,7 @@ URP_Performance_LostCrypt_Android_Vulkan_performance_build_editmode_il2cpp_Linea - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . diff --git a/.yamato/urp_performance_lostcrypt-iphone-metal.yml b/.yamato/urp_performance_lostcrypt-iphone-metal.yml index 98d61cb2871..b9d0bb22e2f 100644 --- a/.yamato/urp_performance_lostcrypt-iphone-metal.yml +++ b/.yamato/urp_performance_lostcrypt-iphone-metal.yml @@ -70,7 +70,7 @@ Build_URP_Performance_LostCrypt_iPhone_Metal_performance_playmode_runtime_il2cpp - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -135,7 +135,7 @@ URP_Performance_LostCrypt_iPhone_Metal_performance_build_editmode_il2cpp_Linear_ - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -236,7 +236,7 @@ Build_URP_Performance_LostCrypt_iPhone_Metal_performance_playmode_runtime_il2cpp - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -301,7 +301,7 @@ URP_Performance_LostCrypt_iPhone_Metal_performance_build_editmode_il2cpp_Linear_ - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . diff --git a/.yamato/urp_performance_lostcrypt-linux-vulkan.yml b/.yamato/urp_performance_lostcrypt-linux-vulkan.yml index 0c155261e0c..2720eeab27b 100644 --- a/.yamato/urp_performance_lostcrypt-linux-vulkan.yml +++ b/.yamato/urp_performance_lostcrypt-linux-vulkan.yml @@ -69,7 +69,7 @@ Build_URP_Performance_LostCrypt_Linux_Vulkan_performance_playmode_runtime_mono_L - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -137,7 +137,7 @@ URP_Performance_LostCrypt_Linux_Vulkan_performance_playmode_editor_mono_Linear_2 - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -201,7 +201,7 @@ URP_Performance_LostCrypt_Linux_Vulkan_performance_build_editmode_mono_Linear_20 - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -298,7 +298,7 @@ Build_URP_Performance_LostCrypt_Linux_Vulkan_performance_playmode_runtime_mono_L - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -366,7 +366,7 @@ URP_Performance_LostCrypt_Linux_Vulkan_performance_playmode_editor_mono_Linear_C - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -430,7 +430,7 @@ URP_Performance_LostCrypt_Linux_Vulkan_performance_build_editmode_mono_Linear_CU - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . diff --git a/.yamato/urp_performance_lostcrypt-osx-metal.yml b/.yamato/urp_performance_lostcrypt-osx-metal.yml index beb845d4129..906b8aaa552 100644 --- a/.yamato/urp_performance_lostcrypt-osx-metal.yml +++ b/.yamato/urp_performance_lostcrypt-osx-metal.yml @@ -33,7 +33,7 @@ URP_Performance_LostCrypt_OSX_Metal_performance_playmode_runtime_mono_Linear_202 - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -111,7 +111,7 @@ URP_Performance_LostCrypt_OSX_Metal_performance_playmode_editor_mono_Linear_2021 - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -183,7 +183,7 @@ URP_Performance_LostCrypt_OSX_Metal_performance_build_editmode_mono_Linear_2021. - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -255,7 +255,7 @@ URP_Performance_LostCrypt_OSX_Metal_performance_playmode_runtime_mono_Linear_CUS - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -333,7 +333,7 @@ URP_Performance_LostCrypt_OSX_Metal_performance_playmode_editor_mono_Linear_CUST - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -405,7 +405,7 @@ URP_Performance_LostCrypt_OSX_Metal_performance_build_editmode_mono_Linear_CUSTO - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . diff --git a/.yamato/urp_performance_lostcrypt-win-dx11.yml b/.yamato/urp_performance_lostcrypt-win-dx11.yml index 3ff8b1a2680..11eb69c81cf 100644 --- a/.yamato/urp_performance_lostcrypt-win-dx11.yml +++ b/.yamato/urp_performance_lostcrypt-win-dx11.yml @@ -80,7 +80,7 @@ Build_URP_Performance_LostCrypt_Win_DX11_performance_playmode_runtime_mono_Linea - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -155,7 +155,7 @@ URP_Performance_LostCrypt_Win_DX11_performance_playmode_editor_mono_Linear_2021. - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -226,7 +226,7 @@ URP_Performance_LostCrypt_Win_DX11_performance_build_editmode_mono_Linear_2021.2 - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -344,7 +344,7 @@ Build_URP_Performance_LostCrypt_Win_DX11_performance_playmode_runtime_mono_Linea - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -419,7 +419,7 @@ URP_Performance_LostCrypt_Win_DX11_performance_playmode_editor_mono_Linear_CUSTO - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -490,7 +490,7 @@ URP_Performance_LostCrypt_Win_DX11_performance_build_editmode_mono_Linear_CUSTOM - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . diff --git a/.yamato/urp_performance_lostcrypt-win-dx12.yml b/.yamato/urp_performance_lostcrypt-win-dx12.yml index dfcf500add1..8fec838c8a0 100644 --- a/.yamato/urp_performance_lostcrypt-win-dx12.yml +++ b/.yamato/urp_performance_lostcrypt-win-dx12.yml @@ -80,7 +80,7 @@ Build_URP_Performance_LostCrypt_Win_DX12_performance_playmode_runtime_mono_Linea - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -155,7 +155,7 @@ URP_Performance_LostCrypt_Win_DX12_performance_playmode_editor_mono_Linear_2021. - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -226,7 +226,7 @@ URP_Performance_LostCrypt_Win_DX12_performance_build_editmode_mono_Linear_2021.2 - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -344,7 +344,7 @@ Build_URP_Performance_LostCrypt_Win_DX12_performance_playmode_runtime_mono_Linea - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -419,7 +419,7 @@ URP_Performance_LostCrypt_Win_DX12_performance_playmode_editor_mono_Linear_CUSTO - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -490,7 +490,7 @@ URP_Performance_LostCrypt_Win_DX12_performance_build_editmode_mono_Linear_CUSTOM - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . diff --git a/.yamato/urp_performance_lostcrypt-win-vulkan.yml b/.yamato/urp_performance_lostcrypt-win-vulkan.yml index 0b6e67242a2..57dd9e8bf49 100644 --- a/.yamato/urp_performance_lostcrypt-win-vulkan.yml +++ b/.yamato/urp_performance_lostcrypt-win-vulkan.yml @@ -80,7 +80,7 @@ Build_URP_Performance_LostCrypt_Win_Vulkan_performance_playmode_runtime_mono_Lin - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -154,7 +154,7 @@ URP_Performance_LostCrypt_Win_Vulkan_performance_build_editmode_mono_Linear_2021 - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -272,7 +272,7 @@ Build_URP_Performance_LostCrypt_Win_Vulkan_performance_playmode_runtime_mono_Lin - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . @@ -346,7 +346,7 @@ URP_Performance_LostCrypt_Win_Vulkan_performance_build_editmode_mono_Linear_CUST - cd TestProjects/2d-sara && unity-config project add dependency "com.unity.shadergraph@file:../../../com.unity.shadergraph" --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.addressables@1.16.7 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.scriptablebuildpipeline@1.11.2 --project-path . - - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.18 --project-path . + - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework@1.1.29 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.performance@2.4.0 --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.utp-reporter@1.0.2-preview --project-path . - cd TestProjects/2d-sara && unity-config project add dependency com.unity.test-framework.build@0.0.1-preview.12 --project-path . diff --git a/.yamato/urp_postpro-android-opengles3.yml b/.yamato/urp_postpro-android-opengles3.yml index fec58b9ddfa..1b3cd58e439 100644 --- a/.yamato/urp_postpro-android-opengles3.yml +++ b/.yamato/urp_postpro-android-opengles3.yml @@ -52,7 +52,7 @@ Build_URP_PostPro_Android_OpenGLES3_Standalone_il2cpp_Linear_2021.2: name: Build URP_PostPro on Android_OpenGLES3_il2cpp_Linear_Standalone_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -74,9 +74,6 @@ Build_URP_PostPro_Android_OpenGLES3_Standalone_il2cpp_Linear_2021.2: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_PostPro/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="gles3" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=OpenGLES3" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_PostPro --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -132,7 +129,7 @@ Build_URP_PostPro_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_2021.2: name: Build URP_PostPro on Android_OpenGLES3_il2cpp_Linear_Standalone_XR_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -154,9 +151,6 @@ Build_URP_PostPro_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_2021.2: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_PostPro/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="gles3" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=OpenGLES3" --extra-editor-arg="-xr-reuse-tests" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_PostPro --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -212,7 +206,7 @@ Build_URP_PostPro_Android_OpenGLES3_Standalone_il2cpp_Linear_CUSTOM-REVISION: name: Build URP_PostPro on Android_OpenGLES3_il2cpp_Linear_Standalone_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -234,9 +228,6 @@ Build_URP_PostPro_Android_OpenGLES3_Standalone_il2cpp_Linear_CUSTOM-REVISION: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_PostPro/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="gles3" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=OpenGLES3" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_PostPro --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -292,7 +283,7 @@ Build_URP_PostPro_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_CUSTOM-REVISION: name: Build URP_PostPro on Android_OpenGLES3_il2cpp_Linear_Standalone_XR_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -314,9 +305,6 @@ Build_URP_PostPro_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_CUSTOM-REVISION: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_PostPro/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="gles3" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=OpenGLES3" --extra-editor-arg="-xr-reuse-tests" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_PostPro --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: diff --git a/.yamato/urp_postpro-android-vulkan.yml b/.yamato/urp_postpro-android-vulkan.yml index 773000ccc7f..f0ee95d4b06 100644 --- a/.yamato/urp_postpro-android-vulkan.yml +++ b/.yamato/urp_postpro-android-vulkan.yml @@ -52,7 +52,7 @@ Build_URP_PostPro_Android_Vulkan_Standalone_il2cpp_Linear_2021.2: name: Build URP_PostPro on Android_Vulkan_il2cpp_Linear_Standalone_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -74,9 +74,6 @@ Build_URP_PostPro_Android_Vulkan_Standalone_il2cpp_Linear_2021.2: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_PostPro/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="vulkan" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=Vulkan" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_PostPro --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -132,7 +129,7 @@ Build_URP_PostPro_Android_Vulkan_Standalone_XR_il2cpp_Linear_2021.2: name: Build URP_PostPro on Android_Vulkan_il2cpp_Linear_Standalone_XR_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -154,9 +151,6 @@ Build_URP_PostPro_Android_Vulkan_Standalone_XR_il2cpp_Linear_2021.2: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_PostPro/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="vulkan" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=Vulkan" --extra-editor-arg="-xr-reuse-tests" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_PostPro --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -212,7 +206,7 @@ Build_URP_PostPro_Android_Vulkan_Standalone_il2cpp_Linear_CUSTOM-REVISION: name: Build URP_PostPro on Android_Vulkan_il2cpp_Linear_Standalone_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -234,9 +228,6 @@ Build_URP_PostPro_Android_Vulkan_Standalone_il2cpp_Linear_CUSTOM-REVISION: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_PostPro/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="vulkan" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=Vulkan" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_PostPro --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -292,7 +283,7 @@ Build_URP_PostPro_Android_Vulkan_Standalone_XR_il2cpp_Linear_CUSTOM-REVISION: name: Build URP_PostPro on Android_Vulkan_il2cpp_Linear_Standalone_XR_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -314,9 +305,6 @@ Build_URP_PostPro_Android_Vulkan_Standalone_XR_il2cpp_Linear_CUSTOM-REVISION: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_PostPro/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="vulkan" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=Vulkan" --extra-editor-arg="-xr-reuse-tests" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_PostPro --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: diff --git a/.yamato/urp_terrain-android-opengles3.yml b/.yamato/urp_terrain-android-opengles3.yml index cb718140ae0..9b21258dd36 100644 --- a/.yamato/urp_terrain-android-opengles3.yml +++ b/.yamato/urp_terrain-android-opengles3.yml @@ -52,7 +52,7 @@ Build_URP_Terrain_Android_OpenGLES3_Standalone_il2cpp_Linear_2021.2: name: Build URP_Terrain on Android_OpenGLES3_il2cpp_Linear_Standalone_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -74,9 +74,6 @@ Build_URP_Terrain_Android_OpenGLES3_Standalone_il2cpp_Linear_2021.2: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_Terrain/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="gles3" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=OpenGLES3" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_Terrain --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -132,7 +129,7 @@ Build_URP_Terrain_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_2021.2: name: Build URP_Terrain on Android_OpenGLES3_il2cpp_Linear_Standalone_XR_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -154,9 +151,6 @@ Build_URP_Terrain_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_2021.2: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_Terrain/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="gles3" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=OpenGLES3" --extra-editor-arg="-xr-reuse-tests" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_Terrain --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -212,7 +206,7 @@ Build_URP_Terrain_Android_OpenGLES3_Standalone_il2cpp_Linear_CUSTOM-REVISION: name: Build URP_Terrain on Android_OpenGLES3_il2cpp_Linear_Standalone_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -234,9 +228,6 @@ Build_URP_Terrain_Android_OpenGLES3_Standalone_il2cpp_Linear_CUSTOM-REVISION: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_Terrain/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="gles3" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=OpenGLES3" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_Terrain --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -292,7 +283,7 @@ Build_URP_Terrain_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_CUSTOM-REVISION: name: Build URP_Terrain on Android_OpenGLES3_il2cpp_Linear_Standalone_XR_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -314,9 +305,6 @@ Build_URP_Terrain_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_CUSTOM-REVISION: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_Terrain/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="gles3" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=OpenGLES3" --extra-editor-arg="-xr-reuse-tests" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_Terrain --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: diff --git a/.yamato/urp_terrain-android-vulkan.yml b/.yamato/urp_terrain-android-vulkan.yml index 752bac58cc0..9b50929b88c 100644 --- a/.yamato/urp_terrain-android-vulkan.yml +++ b/.yamato/urp_terrain-android-vulkan.yml @@ -52,7 +52,7 @@ Build_URP_Terrain_Android_Vulkan_Standalone_il2cpp_Linear_2021.2: name: Build URP_Terrain on Android_Vulkan_il2cpp_Linear_Standalone_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -74,9 +74,6 @@ Build_URP_Terrain_Android_Vulkan_Standalone_il2cpp_Linear_2021.2: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_Terrain/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="vulkan" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=Vulkan" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_Terrain --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -132,7 +129,7 @@ Build_URP_Terrain_Android_Vulkan_Standalone_XR_il2cpp_Linear_2021.2: name: Build URP_Terrain on Android_Vulkan_il2cpp_Linear_Standalone_XR_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -154,9 +151,6 @@ Build_URP_Terrain_Android_Vulkan_Standalone_XR_il2cpp_Linear_2021.2: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_Terrain/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="vulkan" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=Vulkan" --extra-editor-arg="-xr-reuse-tests" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_Terrain --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -212,7 +206,7 @@ Build_URP_Terrain_Android_Vulkan_Standalone_il2cpp_Linear_CUSTOM-REVISION: name: Build URP_Terrain on Android_Vulkan_il2cpp_Linear_Standalone_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -234,9 +228,6 @@ Build_URP_Terrain_Android_Vulkan_Standalone_il2cpp_Linear_CUSTOM-REVISION: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_Terrain/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="vulkan" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=Vulkan" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_Terrain --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -292,7 +283,7 @@ Build_URP_Terrain_Android_Vulkan_Standalone_XR_il2cpp_Linear_CUSTOM-REVISION: name: Build URP_Terrain on Android_Vulkan_il2cpp_Linear_Standalone_XR_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -314,9 +305,6 @@ Build_URP_Terrain_Android_Vulkan_Standalone_XR_il2cpp_Linear_CUSTOM-REVISION: echo %GIT_REVISIONDATE% del revdate.tmp utr %CACHE_ARGS% --architecture=ARM64 --artifacts_path=TestProjects/UniversalGraphicsTest_Terrain/test-results --build-only --editor-location=./WindowsEditor --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="SetupProject.ApplySettings" --extra-editor-arg="vulkan" --extra-editor-arg="Linear" --extra-editor-arg="-playergraphicsapi=Vulkan" --extra-editor-arg="-xr-reuse-tests" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/UniversalGraphicsTest_Terrain --timeout=3000 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: diff --git a/.yamato/vikingvillage_builtin-android-opengles3.yml b/.yamato/vikingvillage_builtin-android-opengles3.yml index 6760dce94a4..d5c8bc041b5 100644 --- a/.yamato/vikingvillage_builtin-android-opengles3.yml +++ b/.yamato/vikingvillage_builtin-android-opengles3.yml @@ -56,7 +56,7 @@ Build_VikingVillage_BuiltIn_Android_OpenGLES3_performance_playmode_runtime_il2cp name: Build VikingVillage_BuiltIn on Android_OpenGLES3_il2cpp_Linear_performance_playmode_runtime_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -102,9 +102,6 @@ Build_VikingVillage_BuiltIn_Android_OpenGLES3_performance_playmode_runtime_il2cp echo %GIT_REVISIONDATE% del revdate.tmp utr --architecture=ARM64 --artifacts_path=TestProjects/Viking-Village-Perf/test-results --build-only --category=URP --editor-location=./WindowsEditor --extra-editor-arg="-addscenetobuild=Assets/Scenes/The_Viking_Village.unity" --extra-editor-arg="-buildtarget" --extra-editor-arg="Android" --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="Editor.Setup" --extra-editor-arg="-packageundertestbranch=%GIT_BRANCH%" --extra-editor-arg="-packageundertestname=com.unity.render-pipelines.universal" --extra-editor-arg="-packageundertestrev=%GIT_REVISION%" --extra-editor-arg="-packageundertestrevdate=%GIT_REVISIONDATE%" --extra-editor-arg="-playergraphicsapi=OpenGLES3" --extra-editor-arg="-scriptingbackend=IL2CPP" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/Viking-Village-Perf --timeout=2700 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -225,7 +222,7 @@ Build_VikingVillage_BuiltIn_Android_OpenGLES3_performance_playmode_runtime_il2cp name: Build VikingVillage_BuiltIn on Android_OpenGLES3_il2cpp_Linear_performance_playmode_runtime_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -271,9 +268,6 @@ Build_VikingVillage_BuiltIn_Android_OpenGLES3_performance_playmode_runtime_il2cp echo %GIT_REVISIONDATE% del revdate.tmp utr --architecture=ARM64 --artifacts_path=TestProjects/Viking-Village-Perf/test-results --build-only --category=URP --editor-location=./WindowsEditor --extra-editor-arg="-addscenetobuild=Assets/Scenes/The_Viking_Village.unity" --extra-editor-arg="-buildtarget" --extra-editor-arg="Android" --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="Editor.Setup" --extra-editor-arg="-packageundertestbranch=%GIT_BRANCH%" --extra-editor-arg="-packageundertestname=com.unity.render-pipelines.universal" --extra-editor-arg="-packageundertestrev=%GIT_REVISION%" --extra-editor-arg="-packageundertestrevdate=%GIT_REVISIONDATE%" --extra-editor-arg="-playergraphicsapi=OpenGLES3" --extra-editor-arg="-scriptingbackend=IL2CPP" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/Viking-Village-Perf --timeout=2700 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: diff --git a/.yamato/vikingvillage_builtin-android-vulkan.yml b/.yamato/vikingvillage_builtin-android-vulkan.yml index 99848619cef..c5ba4da25d0 100644 --- a/.yamato/vikingvillage_builtin-android-vulkan.yml +++ b/.yamato/vikingvillage_builtin-android-vulkan.yml @@ -56,7 +56,7 @@ Build_VikingVillage_BuiltIn_Android_Vulkan_performance_playmode_runtime_il2cpp_L name: Build VikingVillage_BuiltIn on Android_Vulkan_il2cpp_Linear_performance_playmode_runtime_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -102,9 +102,6 @@ Build_VikingVillage_BuiltIn_Android_Vulkan_performance_playmode_runtime_il2cpp_L echo %GIT_REVISIONDATE% del revdate.tmp utr --architecture=ARM64 --artifacts_path=TestProjects/Viking-Village-Perf/test-results --build-only --category=URP --editor-location=./WindowsEditor --extra-editor-arg="-addscenetobuild=Assets/Scenes/The_Viking_Village.unity" --extra-editor-arg="-buildtarget" --extra-editor-arg="Android" --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="Editor.Setup" --extra-editor-arg="-packageundertestbranch=%GIT_BRANCH%" --extra-editor-arg="-packageundertestname=com.unity.render-pipelines.universal" --extra-editor-arg="-packageundertestrev=%GIT_REVISION%" --extra-editor-arg="-packageundertestrevdate=%GIT_REVISIONDATE%" --extra-editor-arg="-playergraphicsapi=Vulkan" --extra-editor-arg="-scriptingbackend=IL2CPP" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/Viking-Village-Perf --timeout=2700 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -225,7 +222,7 @@ Build_VikingVillage_BuiltIn_Android_Vulkan_performance_playmode_runtime_il2cpp_L name: Build VikingVillage_BuiltIn on Android_Vulkan_il2cpp_Linear_performance_playmode_runtime_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -271,9 +268,6 @@ Build_VikingVillage_BuiltIn_Android_Vulkan_performance_playmode_runtime_il2cpp_L echo %GIT_REVISIONDATE% del revdate.tmp utr --architecture=ARM64 --artifacts_path=TestProjects/Viking-Village-Perf/test-results --build-only --category=URP --editor-location=./WindowsEditor --extra-editor-arg="-addscenetobuild=Assets/Scenes/The_Viking_Village.unity" --extra-editor-arg="-buildtarget" --extra-editor-arg="Android" --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="Editor.Setup" --extra-editor-arg="-packageundertestbranch=%GIT_BRANCH%" --extra-editor-arg="-packageundertestname=com.unity.render-pipelines.universal" --extra-editor-arg="-packageundertestrev=%GIT_REVISION%" --extra-editor-arg="-packageundertestrevdate=%GIT_REVISIONDATE%" --extra-editor-arg="-playergraphicsapi=Vulkan" --extra-editor-arg="-scriptingbackend=IL2CPP" --platform=Android --player-save-path=players --scripting-backend=IL2CPP --suite=playmode --testfilter=%TEST_FILTER% --testproject=./TestProjects/Viking-Village-Perf --timeout=2700 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: diff --git a/.yamato/vikingvillage_urp-android-opengles3.yml b/.yamato/vikingvillage_urp-android-opengles3.yml index a0f568af9de..5c640748850 100644 --- a/.yamato/vikingvillage_urp-android-opengles3.yml +++ b/.yamato/vikingvillage_urp-android-opengles3.yml @@ -56,7 +56,7 @@ Build_VikingVillage_URP_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Li name: Build VikingVillage_URP on Android_OpenGLES3_il2cpp_Linear_performance_playmode_runtime_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -102,9 +102,6 @@ Build_VikingVillage_URP_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Li echo %GIT_REVISIONDATE% del revdate.tmp utr --architecture=ARM64 --artifacts_path=TestProjects/Viking-Village-Perf/test-results --build-only --category=URP --editor-location=./WindowsEditor --extra-editor-arg="-addscenetobuild=Assets/Scenes/The_Viking_Village.unity" --extra-editor-arg="-buildtarget" --extra-editor-arg="Android" --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="Editor.Setup" --extra-editor-arg="-packageundertestbranch=%GIT_BRANCH%" --extra-editor-arg="-packageundertestname=com.unity.render-pipelines.universal" --extra-editor-arg="-packageundertestrev=%GIT_REVISION%" --extra-editor-arg="-packageundertestrevdate=%GIT_REVISIONDATE%" --extra-editor-arg="-playergraphicsapi=OpenGLES3" --extra-editor-arg="-scriptingbackend=IL2CPP" --platform=Android --player-save-path=playersMedium --scripting-backend=IL2CPP --suite=playmode --testfilter=Medium --testproject=./TestProjects/Viking-Village-Perf --timeout=2700 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -225,7 +222,7 @@ Build_VikingVillage_URP_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Li name: Build VikingVillage_URP on Android_OpenGLES3_il2cpp_Linear_performance_playmode_runtime_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -271,9 +268,6 @@ Build_VikingVillage_URP_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Li echo %GIT_REVISIONDATE% del revdate.tmp utr --architecture=ARM64 --artifacts_path=TestProjects/Viking-Village-Perf/test-results --build-only --category=URP --editor-location=./WindowsEditor --extra-editor-arg="-addscenetobuild=Assets/Scenes/The_Viking_Village.unity" --extra-editor-arg="-buildtarget" --extra-editor-arg="Android" --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="Editor.Setup" --extra-editor-arg="-packageundertestbranch=%GIT_BRANCH%" --extra-editor-arg="-packageundertestname=com.unity.render-pipelines.universal" --extra-editor-arg="-packageundertestrev=%GIT_REVISION%" --extra-editor-arg="-packageundertestrevdate=%GIT_REVISIONDATE%" --extra-editor-arg="-playergraphicsapi=OpenGLES3" --extra-editor-arg="-scriptingbackend=IL2CPP" --platform=Android --player-save-path=playersMedium --scripting-backend=IL2CPP --suite=playmode --testfilter=Medium --testproject=./TestProjects/Viking-Village-Perf --timeout=2700 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: diff --git a/.yamato/vikingvillage_urp-android-vulkan.yml b/.yamato/vikingvillage_urp-android-vulkan.yml index f129bbe9e41..37d3e144b3c 100644 --- a/.yamato/vikingvillage_urp-android-vulkan.yml +++ b/.yamato/vikingvillage_urp-android-vulkan.yml @@ -56,7 +56,7 @@ Build_VikingVillage_URP_Android_Vulkan_performance_playmode_runtime_il2cpp_Linea name: Build VikingVillage_URP on Android_Vulkan_il2cpp_Linear_performance_playmode_runtime_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -102,9 +102,6 @@ Build_VikingVillage_URP_Android_Vulkan_performance_playmode_runtime_il2cpp_Linea echo %GIT_REVISIONDATE% del revdate.tmp utr --architecture=ARM64 --artifacts_path=TestProjects/Viking-Village-Perf/test-results --build-only --category=URP --editor-location=./WindowsEditor --extra-editor-arg="-addscenetobuild=Assets/Scenes/The_Viking_Village.unity" --extra-editor-arg="-buildtarget" --extra-editor-arg="Android" --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="Editor.Setup" --extra-editor-arg="-packageundertestbranch=%GIT_BRANCH%" --extra-editor-arg="-packageundertestname=com.unity.render-pipelines.universal" --extra-editor-arg="-packageundertestrev=%GIT_REVISION%" --extra-editor-arg="-packageundertestrevdate=%GIT_REVISIONDATE%" --extra-editor-arg="-playergraphicsapi=Vulkan" --extra-editor-arg="-scriptingbackend=IL2CPP" --platform=Android --player-save-path=playersMedium --scripting-backend=IL2CPP --suite=playmode --testfilter=Medium --testproject=./TestProjects/Viking-Village-Perf --timeout=2700 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: @@ -225,7 +222,7 @@ Build_VikingVillage_URP_Android_Vulkan_performance_playmode_runtime_il2cpp_Linea name: Build VikingVillage_URP on Android_Vulkan_il2cpp_Linear_performance_playmode_runtime_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -271,9 +268,6 @@ Build_VikingVillage_URP_Android_Vulkan_performance_playmode_runtime_il2cpp_Linea echo %GIT_REVISIONDATE% del revdate.tmp utr --architecture=ARM64 --artifacts_path=TestProjects/Viking-Village-Perf/test-results --build-only --category=URP --editor-location=./WindowsEditor --extra-editor-arg="-addscenetobuild=Assets/Scenes/The_Viking_Village.unity" --extra-editor-arg="-buildtarget" --extra-editor-arg="Android" --extra-editor-arg="-colorspace=Linear" --extra-editor-arg="-executemethod" --extra-editor-arg="Editor.Setup" --extra-editor-arg="-packageundertestbranch=%GIT_BRANCH%" --extra-editor-arg="-packageundertestname=com.unity.render-pipelines.universal" --extra-editor-arg="-packageundertestrev=%GIT_REVISION%" --extra-editor-arg="-packageundertestrevdate=%GIT_REVISIONDATE%" --extra-editor-arg="-playergraphicsapi=Vulkan" --extra-editor-arg="-scriptingbackend=IL2CPP" --platform=Android --player-save-path=playersMedium --scripting-backend=IL2CPP --suite=playmode --testfilter=Medium --testproject=./TestProjects/Viking-Village-Perf --timeout=2700 - after: - - command: pip install requests --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - - command: python .yamato/script/log_scripts/log_parser.py artifacts: logs: paths: From 4c4b8b6db4386260ac6c9ebe66737f8610ac7401 Mon Sep 17 00:00:00 2001 From: Liis Kivistik Date: Thu, 23 Sep 2021 12:15:23 +0300 Subject: [PATCH 2/7] Update perf_build_editmode images --- .yamato/config/universal_perf_boatattack.metafile | 2 +- .yamato/config/universal_perf_lostcrypt.metafile | 2 +- .yamato/urp_performance_boatattack-android-opengles3.yml | 4 ++-- .yamato/urp_performance_boatattack-android-vulkan.yml | 4 ++-- .yamato/urp_performance_lostcrypt-android-opengles3.yml | 4 ++-- .yamato/urp_performance_lostcrypt-android-vulkan.yml | 4 ++-- 6 files changed, 10 insertions(+), 10 deletions(-) diff --git a/.yamato/config/universal_perf_boatattack.metafile b/.yamato/config/universal_perf_boatattack.metafile index 0011bacd02f..cabcbc81221 100644 --- a/.yamato/config/universal_perf_boatattack.metafile +++ b/.yamato/config/universal_perf_boatattack.metafile @@ -289,7 +289,7 @@ platforms: flavor: b1.large performance_build_editmode: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large - name: XRQuest apis: diff --git a/.yamato/config/universal_perf_lostcrypt.metafile b/.yamato/config/universal_perf_lostcrypt.metafile index 4b13a60ce68..aa71d09a5cf 100644 --- a/.yamato/config/universal_perf_lostcrypt.metafile +++ b/.yamato/config/universal_perf_lostcrypt.metafile @@ -285,7 +285,7 @@ platforms: flavor: b1.large performance_build_editmode: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large - name: iPhone apis: diff --git a/.yamato/urp_performance_boatattack-android-opengles3.yml b/.yamato/urp_performance_boatattack-android-opengles3.yml index d77ed95ebe9..66536ca0a16 100644 --- a/.yamato/urp_performance_boatattack-android-opengles3.yml +++ b/.yamato/urp_performance_boatattack-android-opengles3.yml @@ -133,7 +133,7 @@ URP_Performance_BoatAttack_Android_OpenGLES3_performance_build_editmode_il2cpp_L name: URP_Performance_BoatAttack on Android_OpenGLES3_performance_build_editmode_il2cpp_Linear on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -324,7 +324,7 @@ URP_Performance_BoatAttack_Android_OpenGLES3_performance_build_editmode_il2cpp_L name: URP_Performance_BoatAttack on Android_OpenGLES3_performance_build_editmode_il2cpp_Linear on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates diff --git a/.yamato/urp_performance_boatattack-android-vulkan.yml b/.yamato/urp_performance_boatattack-android-vulkan.yml index f93d0e4b44c..6615821dc4a 100644 --- a/.yamato/urp_performance_boatattack-android-vulkan.yml +++ b/.yamato/urp_performance_boatattack-android-vulkan.yml @@ -133,7 +133,7 @@ URP_Performance_BoatAttack_Android_Vulkan_performance_build_editmode_il2cpp_Line name: URP_Performance_BoatAttack on Android_Vulkan_performance_build_editmode_il2cpp_Linear on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -324,7 +324,7 @@ URP_Performance_BoatAttack_Android_Vulkan_performance_build_editmode_il2cpp_Line name: URP_Performance_BoatAttack on Android_Vulkan_performance_build_editmode_il2cpp_Linear on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates diff --git a/.yamato/urp_performance_lostcrypt-android-opengles3.yml b/.yamato/urp_performance_lostcrypt-android-opengles3.yml index 740d1e17acd..e11d1e2f805 100644 --- a/.yamato/urp_performance_lostcrypt-android-opengles3.yml +++ b/.yamato/urp_performance_lostcrypt-android-opengles3.yml @@ -133,7 +133,7 @@ URP_Performance_LostCrypt_Android_OpenGLES3_performance_build_editmode_il2cpp_Li name: URP_Performance_LostCrypt on Android_OpenGLES3_performance_build_editmode_il2cpp_Linear on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -324,7 +324,7 @@ URP_Performance_LostCrypt_Android_OpenGLES3_performance_build_editmode_il2cpp_Li name: URP_Performance_LostCrypt on Android_OpenGLES3_performance_build_editmode_il2cpp_Linear on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates diff --git a/.yamato/urp_performance_lostcrypt-android-vulkan.yml b/.yamato/urp_performance_lostcrypt-android-vulkan.yml index 37c7c3fb9d9..0f84d16c549 100644 --- a/.yamato/urp_performance_lostcrypt-android-vulkan.yml +++ b/.yamato/urp_performance_lostcrypt-android-vulkan.yml @@ -133,7 +133,7 @@ URP_Performance_LostCrypt_Android_Vulkan_performance_build_editmode_il2cpp_Linea name: URP_Performance_LostCrypt on Android_Vulkan_performance_build_editmode_il2cpp_Linear on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -324,7 +324,7 @@ URP_Performance_LostCrypt_Android_Vulkan_performance_build_editmode_il2cpp_Linea name: URP_Performance_LostCrypt on Android_Vulkan_performance_build_editmode_il2cpp_Linear on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates From 0908552b8b2cbf462c3c9a69271e57c7ad009a65 Mon Sep 17 00:00:00 2001 From: Liis Kivistik Date: Thu, 23 Sep 2021 15:59:48 +0300 Subject: [PATCH 3/7] Set android var in commands, update vv image --- .yamato/config/__shared.metafile | 9 +++++++++ .yamato/config/universal_perf_boatattack.metafile | 12 ++++++------ .yamato/config/universal_perf_lostcrypt.metafile | 12 ++++++------ .yamato/config/vv_perf_builtin.metafile | 2 +- .yamato/config/vv_perf_urp.metafile | 2 +- .../urp_performance_boatattack-android-opengles3.yml | 8 ++++++++ .../urp_performance_boatattack-android-vulkan.yml | 8 ++++++++ .../urp_performance_lostcrypt-android-opengles3.yml | 8 ++++++++ .yamato/urp_performance_lostcrypt-android-vulkan.yml | 8 ++++++++ .yamato/vikingvillage_builtin-android-opengles3.yml | 4 ++-- .yamato/vikingvillage_builtin-android-vulkan.yml | 4 ++-- .yamato/vikingvillage_urp-android-opengles3.yml | 4 ++-- .yamato/vikingvillage_urp-android-vulkan.yml | 4 ++-- 13 files changed, 63 insertions(+), 22 deletions(-) diff --git a/.yamato/config/__shared.metafile b/.yamato/config/__shared.metafile index e92c8778d9f..89d46622b86 100644 --- a/.yamato/config/__shared.metafile +++ b/.yamato/config/__shared.metafile @@ -404,6 +404,15 @@ platforms: setup_utr: - command: curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr.bat --output utr.bat retries: 2 + call_utr_hikey_android_sdk_root: + - command: |5- + set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% + git rev-parse HEAD | git show -s --format=%%cI > revdate.tmp + set /p GIT_REVISIONDATE= call_utr_hikey: - command: |5- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% diff --git a/.yamato/config/universal_perf_boatattack.metafile b/.yamato/config/universal_perf_boatattack.metafile index cabcbc81221..d7ddd704cfb 100644 --- a/.yamato/config/universal_perf_boatattack.metafile +++ b/.yamato/config/universal_perf_boatattack.metafile @@ -130,7 +130,7 @@ test_platforms: - [XRQuest_Vulkan, XRQuest_OpenGLES3]: --extra-editor-arg="-stereoRenderingMode=MultiPass" - [all]: --testfilter=Low - [all]: --player-save-path=playersLow - - [Android_Vulkan, Android_OpenGLES3]: + - [Android_Vulkan, Android_OpenGLES3]: flags: - - [all]: --testfilter=Low @@ -144,7 +144,7 @@ test_platforms: - [XRQuest_Vulkan, XRQuest_OpenGLES3]: --extra-editor-arg="-stereoRenderingMode=MultiPass" - [all]: --testfilter=Medium - [all]: --player-save-path=playersMedium - - [Android_Vulkan, Android_OpenGLES3]: + - [Android_Vulkan, Android_OpenGLES3]: flags: - - [all]: --testfilter=Medium @@ -172,7 +172,7 @@ test_platforms: - [all]: --performance-project-id=BoatAttack - - [all]: --testfilter=Low - - [Android_Vulkan, Android_OpenGLES3]: + - [Android_Vulkan, Android_OpenGLES3]: flags: - [all]: --report-performance-data - [all]: --performance-project-id=BoatAttack @@ -184,7 +184,7 @@ test_platforms: - [all]: --performance-project-id=BoatAttack - - [all]: --testfilter=Medium - - [Android_Vulkan, Android_OpenGLES3]: + - [Android_Vulkan, Android_OpenGLES3]: flags: - [all]: --report-performance-data - [all]: --performance-project-id=BoatAttack @@ -211,7 +211,7 @@ test_platforms: - [all]: --performance-project-id=BoatAttack - - [all]: --testfilter=Low - - [Android_Vulkan, Android_OpenGLES3]: + - [Android_Vulkan, Android_OpenGLES3]: flags: - [all]: --testfilter=Build - [all]: --report-performance-data @@ -225,7 +225,7 @@ test_platforms: - [all]: --performance-project-id=BoatAttack - - [all]: --testfilter=Medium - - [Android_Vulkan, Android_OpenGLES3]: + - [Android_Vulkan, Android_OpenGLES3]: flags: - [all]: --testfilter=Build - [all]: --report-performance-data diff --git a/.yamato/config/universal_perf_lostcrypt.metafile b/.yamato/config/universal_perf_lostcrypt.metafile index aa71d09a5cf..215dacc28f4 100644 --- a/.yamato/config/universal_perf_lostcrypt.metafile +++ b/.yamato/config/universal_perf_lostcrypt.metafile @@ -126,7 +126,7 @@ test_platforms: - []: --extra-editor-arg="-stereoRenderingMode=MultiPass" - [all]: --testfilter=Low - [all]: --player-save-path=playersLow - - [Android_Vulkan, Android_OpenGLES3]: + - [Android_Vulkan, Android_OpenGLES3]: flags: - - [all]: --testfilter=Low @@ -140,7 +140,7 @@ test_platforms: - []: --extra-editor-arg="-stereoRenderingMode=MultiPass" - [all]: --testfilter=Medium - [all]: --player-save-path=playersMedium - - [Android_Vulkan, Android_OpenGLES3]: + - [Android_Vulkan, Android_OpenGLES3]: flags: - - [all]: --testfilter=Medium @@ -168,7 +168,7 @@ test_platforms: - [all]: --performance-project-id=LostCrypt - - [all]: --testfilter=Low - - [Android_Vulkan, Android_OpenGLES3]: + - [Android_Vulkan, Android_OpenGLES3]: flags: - [all]: --report-performance-data - [all]: --performance-project-id=LostCrypt @@ -180,7 +180,7 @@ test_platforms: - [all]: --performance-project-id=LostCrypt - - [all]: --testfilter=Medium - - [Android_Vulkan, Android_OpenGLES3]: + - [Android_Vulkan, Android_OpenGLES3]: flags: - [all]: --report-performance-data - [all]: --performance-project-id=LostCrypt @@ -207,7 +207,7 @@ test_platforms: - [all]: --performance-project-id=LostCrypt - - [all]: --testfilter=Low - - [Android_Vulkan, Android_OpenGLES3]: + - [Android_Vulkan, Android_OpenGLES3]: flags: - [all]: --testfilter=Build - [all]: --report-performance-data @@ -221,7 +221,7 @@ test_platforms: - [all]: --performance-project-id=LostCrypt - - [all]: --testfilter=Medium - - [Android_Vulkan, Android_OpenGLES3]: + - [Android_Vulkan, Android_OpenGLES3]: flags: - [all]: --testfilter=Build - [all]: --report-performance-data diff --git a/.yamato/config/vv_perf_builtin.metafile b/.yamato/config/vv_perf_builtin.metafile index 656f84ff283..fa203b0a55d 100644 --- a/.yamato/config/vv_perf_builtin.metafile +++ b/.yamato/config/vv_perf_builtin.metafile @@ -189,7 +189,7 @@ platforms: flavor: b1.large performance_build_editmode: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large - name: iPhone apis: diff --git a/.yamato/config/vv_perf_urp.metafile b/.yamato/config/vv_perf_urp.metafile index 35e298eefa7..91e998249c6 100644 --- a/.yamato/config/vv_perf_urp.metafile +++ b/.yamato/config/vv_perf_urp.metafile @@ -197,7 +197,7 @@ platforms: flavor: b1.large performance_build_editmode: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large - name: iPhone apis: diff --git a/.yamato/urp_performance_boatattack-android-opengles3.yml b/.yamato/urp_performance_boatattack-android-opengles3.yml index 66536ca0a16..b369fc35bf9 100644 --- a/.yamato/urp_performance_boatattack-android-opengles3.yml +++ b/.yamato/urp_performance_boatattack-android-opengles3.yml @@ -110,6 +110,7 @@ Build_URP_Performance_BoatAttack_Android_OpenGLES3_performance_playmode_runtime_ set /p GIT_REVISIONDATE= Date: Thu, 23 Sep 2021 16:47:03 +0300 Subject: [PATCH 4/7] Revert "Set android var in commands, update vv image" This reverts commit 0908552b8b2cbf462c3c9a69271e57c7ad009a65. --- .yamato/config/__shared.metafile | 9 --------- .yamato/config/universal_perf_boatattack.metafile | 12 ++++++------ .yamato/config/universal_perf_lostcrypt.metafile | 12 ++++++------ .yamato/config/vv_perf_builtin.metafile | 2 +- .yamato/config/vv_perf_urp.metafile | 2 +- .../urp_performance_boatattack-android-opengles3.yml | 8 -------- .../urp_performance_boatattack-android-vulkan.yml | 8 -------- .../urp_performance_lostcrypt-android-opengles3.yml | 8 -------- .yamato/urp_performance_lostcrypt-android-vulkan.yml | 8 -------- .yamato/vikingvillage_builtin-android-opengles3.yml | 4 ++-- .yamato/vikingvillage_builtin-android-vulkan.yml | 4 ++-- .yamato/vikingvillage_urp-android-opengles3.yml | 4 ++-- .yamato/vikingvillage_urp-android-vulkan.yml | 4 ++-- 13 files changed, 22 insertions(+), 63 deletions(-) diff --git a/.yamato/config/__shared.metafile b/.yamato/config/__shared.metafile index 89d46622b86..e92c8778d9f 100644 --- a/.yamato/config/__shared.metafile +++ b/.yamato/config/__shared.metafile @@ -404,15 +404,6 @@ platforms: setup_utr: - command: curl -s https://artifactory.prd.it.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr.bat --output utr.bat retries: 2 - call_utr_hikey_android_sdk_root: - - command: |5- - set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - git rev-parse HEAD | git show -s --format=%%cI > revdate.tmp - set /p GIT_REVISIONDATE= call_utr_hikey: - command: |5- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% diff --git a/.yamato/config/universal_perf_boatattack.metafile b/.yamato/config/universal_perf_boatattack.metafile index d7ddd704cfb..cabcbc81221 100644 --- a/.yamato/config/universal_perf_boatattack.metafile +++ b/.yamato/config/universal_perf_boatattack.metafile @@ -130,7 +130,7 @@ test_platforms: - [XRQuest_Vulkan, XRQuest_OpenGLES3]: --extra-editor-arg="-stereoRenderingMode=MultiPass" - [all]: --testfilter=Low - [all]: --player-save-path=playersLow - - [Android_Vulkan, Android_OpenGLES3]: + - [Android_Vulkan, Android_OpenGLES3]: flags: - - [all]: --testfilter=Low @@ -144,7 +144,7 @@ test_platforms: - [XRQuest_Vulkan, XRQuest_OpenGLES3]: --extra-editor-arg="-stereoRenderingMode=MultiPass" - [all]: --testfilter=Medium - [all]: --player-save-path=playersMedium - - [Android_Vulkan, Android_OpenGLES3]: + - [Android_Vulkan, Android_OpenGLES3]: flags: - - [all]: --testfilter=Medium @@ -172,7 +172,7 @@ test_platforms: - [all]: --performance-project-id=BoatAttack - - [all]: --testfilter=Low - - [Android_Vulkan, Android_OpenGLES3]: + - [Android_Vulkan, Android_OpenGLES3]: flags: - [all]: --report-performance-data - [all]: --performance-project-id=BoatAttack @@ -184,7 +184,7 @@ test_platforms: - [all]: --performance-project-id=BoatAttack - - [all]: --testfilter=Medium - - [Android_Vulkan, Android_OpenGLES3]: + - [Android_Vulkan, Android_OpenGLES3]: flags: - [all]: --report-performance-data - [all]: --performance-project-id=BoatAttack @@ -211,7 +211,7 @@ test_platforms: - [all]: --performance-project-id=BoatAttack - - [all]: --testfilter=Low - - [Android_Vulkan, Android_OpenGLES3]: + - [Android_Vulkan, Android_OpenGLES3]: flags: - [all]: --testfilter=Build - [all]: --report-performance-data @@ -225,7 +225,7 @@ test_platforms: - [all]: --performance-project-id=BoatAttack - - [all]: --testfilter=Medium - - [Android_Vulkan, Android_OpenGLES3]: + - [Android_Vulkan, Android_OpenGLES3]: flags: - [all]: --testfilter=Build - [all]: --report-performance-data diff --git a/.yamato/config/universal_perf_lostcrypt.metafile b/.yamato/config/universal_perf_lostcrypt.metafile index 215dacc28f4..aa71d09a5cf 100644 --- a/.yamato/config/universal_perf_lostcrypt.metafile +++ b/.yamato/config/universal_perf_lostcrypt.metafile @@ -126,7 +126,7 @@ test_platforms: - []: --extra-editor-arg="-stereoRenderingMode=MultiPass" - [all]: --testfilter=Low - [all]: --player-save-path=playersLow - - [Android_Vulkan, Android_OpenGLES3]: + - [Android_Vulkan, Android_OpenGLES3]: flags: - - [all]: --testfilter=Low @@ -140,7 +140,7 @@ test_platforms: - []: --extra-editor-arg="-stereoRenderingMode=MultiPass" - [all]: --testfilter=Medium - [all]: --player-save-path=playersMedium - - [Android_Vulkan, Android_OpenGLES3]: + - [Android_Vulkan, Android_OpenGLES3]: flags: - - [all]: --testfilter=Medium @@ -168,7 +168,7 @@ test_platforms: - [all]: --performance-project-id=LostCrypt - - [all]: --testfilter=Low - - [Android_Vulkan, Android_OpenGLES3]: + - [Android_Vulkan, Android_OpenGLES3]: flags: - [all]: --report-performance-data - [all]: --performance-project-id=LostCrypt @@ -180,7 +180,7 @@ test_platforms: - [all]: --performance-project-id=LostCrypt - - [all]: --testfilter=Medium - - [Android_Vulkan, Android_OpenGLES3]: + - [Android_Vulkan, Android_OpenGLES3]: flags: - [all]: --report-performance-data - [all]: --performance-project-id=LostCrypt @@ -207,7 +207,7 @@ test_platforms: - [all]: --performance-project-id=LostCrypt - - [all]: --testfilter=Low - - [Android_Vulkan, Android_OpenGLES3]: + - [Android_Vulkan, Android_OpenGLES3]: flags: - [all]: --testfilter=Build - [all]: --report-performance-data @@ -221,7 +221,7 @@ test_platforms: - [all]: --performance-project-id=LostCrypt - - [all]: --testfilter=Medium - - [Android_Vulkan, Android_OpenGLES3]: + - [Android_Vulkan, Android_OpenGLES3]: flags: - [all]: --testfilter=Build - [all]: --report-performance-data diff --git a/.yamato/config/vv_perf_builtin.metafile b/.yamato/config/vv_perf_builtin.metafile index fa203b0a55d..656f84ff283 100644 --- a/.yamato/config/vv_perf_builtin.metafile +++ b/.yamato/config/vv_perf_builtin.metafile @@ -189,7 +189,7 @@ platforms: flavor: b1.large performance_build_editmode: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.large - name: iPhone apis: diff --git a/.yamato/config/vv_perf_urp.metafile b/.yamato/config/vv_perf_urp.metafile index 91e998249c6..35e298eefa7 100644 --- a/.yamato/config/vv_perf_urp.metafile +++ b/.yamato/config/vv_perf_urp.metafile @@ -197,7 +197,7 @@ platforms: flavor: b1.large performance_build_editmode: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.large - name: iPhone apis: diff --git a/.yamato/urp_performance_boatattack-android-opengles3.yml b/.yamato/urp_performance_boatattack-android-opengles3.yml index b369fc35bf9..66536ca0a16 100644 --- a/.yamato/urp_performance_boatattack-android-opengles3.yml +++ b/.yamato/urp_performance_boatattack-android-opengles3.yml @@ -110,7 +110,6 @@ Build_URP_Performance_BoatAttack_Android_OpenGLES3_performance_playmode_runtime_ set /p GIT_REVISIONDATE= Date: Thu, 23 Sep 2021 16:50:29 +0300 Subject: [PATCH 5/7] Revert perf changes --- .../config/universal_perf_boatattack.metafile | 6 +++--- .yamato/config/universal_perf_lostcrypt.metafile | 4 ++-- .yamato/urp_performance_boatattack-win-dx11.yml | 16 ++++++++-------- .yamato/urp_performance_boatattack-win-dx12.yml | 16 ++++++++-------- .../urp_performance_boatattack-win-vulkan.yml | 12 ++++++------ ...p_performance_lostcrypt-android-opengles3.yml | 8 ++++---- .../urp_performance_lostcrypt-android-vulkan.yml | 8 ++++---- 7 files changed, 35 insertions(+), 35 deletions(-) diff --git a/.yamato/config/universal_perf_boatattack.metafile b/.yamato/config/universal_perf_boatattack.metafile index cabcbc81221..31a725c417e 100644 --- a/.yamato/config/universal_perf_boatattack.metafile +++ b/.yamato/config/universal_perf_boatattack.metafile @@ -255,16 +255,16 @@ platforms: agents_project: default: type: Unity::VM::GPU - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.xlarge model: rtx2080 standalone_build: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.xlarge performance_build_editmode: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.large - name: Android apis: diff --git a/.yamato/config/universal_perf_lostcrypt.metafile b/.yamato/config/universal_perf_lostcrypt.metafile index aa71d09a5cf..84e5fe38994 100644 --- a/.yamato/config/universal_perf_lostcrypt.metafile +++ b/.yamato/config/universal_perf_lostcrypt.metafile @@ -281,11 +281,11 @@ platforms: flavor: b1.large standalone_build: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.large performance_build_editmode: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.large - name: iPhone apis: diff --git a/.yamato/urp_performance_boatattack-win-dx11.yml b/.yamato/urp_performance_boatattack-win-dx11.yml index c713db919c0..350524fa7ba 100644 --- a/.yamato/urp_performance_boatattack-win-dx11.yml +++ b/.yamato/urp_performance_boatattack-win-dx11.yml @@ -12,7 +12,7 @@ URP_Performance_BoatAttack_Win_DX11_performance_playmode_runtime_mono_Linear_202 name: URP_Performance_BoatAttack on Win_DX11_performance_playmode_runtime_mono_Linear on version 2021.2 agent: type: Unity::VM::GPU - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.xlarge model: rtx2080 variables: @@ -59,7 +59,7 @@ Build_URP_Performance_BoatAttack_Win_DX11_performance_playmode_runtime_mono_Line name: Build URP_Performance_BoatAttack on Win_DX11_mono_Linear_performance_playmode_runtime_build_Player on version 2021.2 agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -133,7 +133,7 @@ URP_Performance_BoatAttack_Win_DX11_performance_playmode_editor_mono_Linear_2021 name: URP_Performance_BoatAttack on Win_DX11_performance_playmode_editor_mono_Linear on version 2021.2 agent: type: Unity::VM::GPU - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.xlarge model: rtx2080 variables: @@ -205,7 +205,7 @@ URP_Performance_BoatAttack_Win_DX11_performance_build_editmode_mono_Linear_2021. name: URP_Performance_BoatAttack on Win_DX11_performance_build_editmode_mono_Linear on version 2021.2 agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -276,7 +276,7 @@ URP_Performance_BoatAttack_Win_DX11_performance_playmode_runtime_mono_Linear_CUS name: URP_Performance_BoatAttack on Win_DX11_performance_playmode_runtime_mono_Linear on version CUSTOM-REVISION agent: type: Unity::VM::GPU - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.xlarge model: rtx2080 variables: @@ -323,7 +323,7 @@ Build_URP_Performance_BoatAttack_Win_DX11_performance_playmode_runtime_mono_Line name: Build URP_Performance_BoatAttack on Win_DX11_mono_Linear_performance_playmode_runtime_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -397,7 +397,7 @@ URP_Performance_BoatAttack_Win_DX11_performance_playmode_editor_mono_Linear_CUST name: URP_Performance_BoatAttack on Win_DX11_performance_playmode_editor_mono_Linear on version CUSTOM-REVISION agent: type: Unity::VM::GPU - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.xlarge model: rtx2080 variables: @@ -469,7 +469,7 @@ URP_Performance_BoatAttack_Win_DX11_performance_build_editmode_mono_Linear_CUSTO name: URP_Performance_BoatAttack on Win_DX11_performance_build_editmode_mono_Linear on version CUSTOM-REVISION agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates diff --git a/.yamato/urp_performance_boatattack-win-dx12.yml b/.yamato/urp_performance_boatattack-win-dx12.yml index cf2317d9895..d6896a0b153 100644 --- a/.yamato/urp_performance_boatattack-win-dx12.yml +++ b/.yamato/urp_performance_boatattack-win-dx12.yml @@ -12,7 +12,7 @@ URP_Performance_BoatAttack_Win_DX12_performance_playmode_runtime_mono_Linear_202 name: URP_Performance_BoatAttack on Win_DX12_performance_playmode_runtime_mono_Linear on version 2021.2 agent: type: Unity::VM::GPU - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.xlarge model: rtx2080 variables: @@ -59,7 +59,7 @@ Build_URP_Performance_BoatAttack_Win_DX12_performance_playmode_runtime_mono_Line name: Build URP_Performance_BoatAttack on Win_DX12_mono_Linear_performance_playmode_runtime_build_Player on version 2021.2 agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -133,7 +133,7 @@ URP_Performance_BoatAttack_Win_DX12_performance_playmode_editor_mono_Linear_2021 name: URP_Performance_BoatAttack on Win_DX12_performance_playmode_editor_mono_Linear on version 2021.2 agent: type: Unity::VM::GPU - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.xlarge model: rtx2080 variables: @@ -205,7 +205,7 @@ URP_Performance_BoatAttack_Win_DX12_performance_build_editmode_mono_Linear_2021. name: URP_Performance_BoatAttack on Win_DX12_performance_build_editmode_mono_Linear on version 2021.2 agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -276,7 +276,7 @@ URP_Performance_BoatAttack_Win_DX12_performance_playmode_runtime_mono_Linear_CUS name: URP_Performance_BoatAttack on Win_DX12_performance_playmode_runtime_mono_Linear on version CUSTOM-REVISION agent: type: Unity::VM::GPU - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.xlarge model: rtx2080 variables: @@ -323,7 +323,7 @@ Build_URP_Performance_BoatAttack_Win_DX12_performance_playmode_runtime_mono_Line name: Build URP_Performance_BoatAttack on Win_DX12_mono_Linear_performance_playmode_runtime_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -397,7 +397,7 @@ URP_Performance_BoatAttack_Win_DX12_performance_playmode_editor_mono_Linear_CUST name: URP_Performance_BoatAttack on Win_DX12_performance_playmode_editor_mono_Linear on version CUSTOM-REVISION agent: type: Unity::VM::GPU - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.xlarge model: rtx2080 variables: @@ -469,7 +469,7 @@ URP_Performance_BoatAttack_Win_DX12_performance_build_editmode_mono_Linear_CUSTO name: URP_Performance_BoatAttack on Win_DX12_performance_build_editmode_mono_Linear on version CUSTOM-REVISION agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates diff --git a/.yamato/urp_performance_boatattack-win-vulkan.yml b/.yamato/urp_performance_boatattack-win-vulkan.yml index edd12f17b6a..5e2ed75aec7 100644 --- a/.yamato/urp_performance_boatattack-win-vulkan.yml +++ b/.yamato/urp_performance_boatattack-win-vulkan.yml @@ -12,7 +12,7 @@ URP_Performance_BoatAttack_Win_Vulkan_performance_playmode_runtime_mono_Linear_2 name: URP_Performance_BoatAttack on Win_Vulkan_performance_playmode_runtime_mono_Linear on version 2021.2 agent: type: Unity::VM::GPU - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.xlarge model: rtx2080 variables: @@ -59,7 +59,7 @@ Build_URP_Performance_BoatAttack_Win_Vulkan_performance_playmode_runtime_mono_Li name: Build URP_Performance_BoatAttack on Win_Vulkan_mono_Linear_performance_playmode_runtime_build_Player on version 2021.2 agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -133,7 +133,7 @@ URP_Performance_BoatAttack_Win_Vulkan_performance_build_editmode_mono_Linear_202 name: URP_Performance_BoatAttack on Win_Vulkan_performance_build_editmode_mono_Linear on version 2021.2 agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -204,7 +204,7 @@ URP_Performance_BoatAttack_Win_Vulkan_performance_playmode_runtime_mono_Linear_C name: URP_Performance_BoatAttack on Win_Vulkan_performance_playmode_runtime_mono_Linear on version CUSTOM-REVISION agent: type: Unity::VM::GPU - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.xlarge model: rtx2080 variables: @@ -251,7 +251,7 @@ Build_URP_Performance_BoatAttack_Win_Vulkan_performance_playmode_runtime_mono_Li name: Build URP_Performance_BoatAttack on Win_Vulkan_mono_Linear_performance_playmode_runtime_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -325,7 +325,7 @@ URP_Performance_BoatAttack_Win_Vulkan_performance_build_editmode_mono_Linear_CUS name: URP_Performance_BoatAttack on Win_Vulkan_performance_build_editmode_mono_Linear on version CUSTOM-REVISION agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates diff --git a/.yamato/urp_performance_lostcrypt-android-opengles3.yml b/.yamato/urp_performance_lostcrypt-android-opengles3.yml index e11d1e2f805..0182eab4c84 100644 --- a/.yamato/urp_performance_lostcrypt-android-opengles3.yml +++ b/.yamato/urp_performance_lostcrypt-android-opengles3.yml @@ -63,7 +63,7 @@ Build_URP_Performance_LostCrypt_Android_OpenGLES3_performance_playmode_runtime_i name: Build URP_Performance_LostCrypt on Android_OpenGLES3_il2cpp_Linear_performance_playmode_runtime_build_Player on version 2021.2 agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -133,7 +133,7 @@ URP_Performance_LostCrypt_Android_OpenGLES3_performance_build_editmode_il2cpp_Li name: URP_Performance_LostCrypt on Android_OpenGLES3_performance_build_editmode_il2cpp_Linear on version 2021.2 agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -254,7 +254,7 @@ Build_URP_Performance_LostCrypt_Android_OpenGLES3_performance_playmode_runtime_i name: Build URP_Performance_LostCrypt on Android_OpenGLES3_il2cpp_Linear_performance_playmode_runtime_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -324,7 +324,7 @@ URP_Performance_LostCrypt_Android_OpenGLES3_performance_build_editmode_il2cpp_Li name: URP_Performance_LostCrypt on Android_OpenGLES3_performance_build_editmode_il2cpp_Linear on version CUSTOM-REVISION agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates diff --git a/.yamato/urp_performance_lostcrypt-android-vulkan.yml b/.yamato/urp_performance_lostcrypt-android-vulkan.yml index 0f84d16c549..5cf41e9f0f0 100644 --- a/.yamato/urp_performance_lostcrypt-android-vulkan.yml +++ b/.yamato/urp_performance_lostcrypt-android-vulkan.yml @@ -63,7 +63,7 @@ Build_URP_Performance_LostCrypt_Android_Vulkan_performance_playmode_runtime_il2c name: Build URP_Performance_LostCrypt on Android_Vulkan_il2cpp_Linear_performance_playmode_runtime_build_Player on version 2021.2 agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -133,7 +133,7 @@ URP_Performance_LostCrypt_Android_Vulkan_performance_build_editmode_il2cpp_Linea name: URP_Performance_LostCrypt on Android_Vulkan_performance_build_editmode_il2cpp_Linear on version 2021.2 agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -254,7 +254,7 @@ Build_URP_Performance_LostCrypt_Android_Vulkan_performance_playmode_runtime_il2c name: Build URP_Performance_LostCrypt on Android_Vulkan_il2cpp_Linear_performance_playmode_runtime_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -324,7 +324,7 @@ URP_Performance_LostCrypt_Android_Vulkan_performance_build_editmode_il2cpp_Linea name: URP_Performance_LostCrypt on Android_Vulkan_performance_build_editmode_il2cpp_Linear on version CUSTOM-REVISION agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates From 66b264f0bcb5b57414e6f8eb18e4b63c626ca9ad Mon Sep 17 00:00:00 2001 From: Liis Kivistik Date: Thu, 23 Sep 2021 16:53:55 +0300 Subject: [PATCH 6/7] Revert vv changes --- .../config/universal_perf_boatattack.metafile | 10 +++++----- .yamato/config/vv_perf_builtin.metafile | 2 +- .yamato/config/vv_perf_urp.metafile | 2 +- ..._performance_boatattack-android-opengles3.yml | 8 ++++---- ...urp_performance_boatattack-android-vulkan.yml | 8 ++++---- .yamato/urp_performance_boatattack-win-dx11.yml | 16 ++++++++-------- .yamato/urp_performance_boatattack-win-dx12.yml | 16 ++++++++-------- .../urp_performance_boatattack-win-vulkan.yml | 12 ++++++------ .../vikingvillage_builtin-android-opengles3.yml | 4 ++-- .yamato/vikingvillage_builtin-android-vulkan.yml | 4 ++-- .yamato/vikingvillage_urp-win-dx11.yml | 4 ++-- .yamato/vikingvillage_urp-win-dx12.yml | 4 ++-- .yamato/vikingvillage_urp-win-vulkan.yml | 4 ++-- 13 files changed, 47 insertions(+), 47 deletions(-) diff --git a/.yamato/config/universal_perf_boatattack.metafile b/.yamato/config/universal_perf_boatattack.metafile index 31a725c417e..5cde9e121bc 100644 --- a/.yamato/config/universal_perf_boatattack.metafile +++ b/.yamato/config/universal_perf_boatattack.metafile @@ -255,16 +255,16 @@ platforms: agents_project: default: type: Unity::VM::GPU - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.xlarge model: rtx2080 standalone_build: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.xlarge performance_build_editmode: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large - name: Android apis: @@ -285,11 +285,11 @@ platforms: flavor: b1.large standalone_build: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19 flavor: b1.large performance_build_editmode: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19 flavor: b1.large - name: XRQuest apis: diff --git a/.yamato/config/vv_perf_builtin.metafile b/.yamato/config/vv_perf_builtin.metafile index 656f84ff283..6f7537c27b4 100644 --- a/.yamato/config/vv_perf_builtin.metafile +++ b/.yamato/config/vv_perf_builtin.metafile @@ -185,7 +185,7 @@ platforms: flavor: b1.large standalone_build: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19 flavor: b1.large performance_build_editmode: type: Unity::VM diff --git a/.yamato/config/vv_perf_urp.metafile b/.yamato/config/vv_perf_urp.metafile index 35e298eefa7..a67d6eb7917 100644 --- a/.yamato/config/vv_perf_urp.metafile +++ b/.yamato/config/vv_perf_urp.metafile @@ -168,7 +168,7 @@ platforms: model: rtx2080 standalone_build: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19 flavor: b1.xlarge performance_build_editmode: type: Unity::VM diff --git a/.yamato/urp_performance_boatattack-android-opengles3.yml b/.yamato/urp_performance_boatattack-android-opengles3.yml index 66536ca0a16..7f57e21a5f9 100644 --- a/.yamato/urp_performance_boatattack-android-opengles3.yml +++ b/.yamato/urp_performance_boatattack-android-opengles3.yml @@ -63,7 +63,7 @@ Build_URP_Performance_BoatAttack_Android_OpenGLES3_performance_playmode_runtime_ name: Build URP_Performance_BoatAttack on Android_OpenGLES3_il2cpp_Linear_performance_playmode_runtime_build_Player on version 2021.2 agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19 flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -133,7 +133,7 @@ URP_Performance_BoatAttack_Android_OpenGLES3_performance_build_editmode_il2cpp_L name: URP_Performance_BoatAttack on Android_OpenGLES3_performance_build_editmode_il2cpp_Linear on version 2021.2 agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19 flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -254,7 +254,7 @@ Build_URP_Performance_BoatAttack_Android_OpenGLES3_performance_playmode_runtime_ name: Build URP_Performance_BoatAttack on Android_OpenGLES3_il2cpp_Linear_performance_playmode_runtime_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19 flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -324,7 +324,7 @@ URP_Performance_BoatAttack_Android_OpenGLES3_performance_build_editmode_il2cpp_L name: URP_Performance_BoatAttack on Android_OpenGLES3_performance_build_editmode_il2cpp_Linear on version CUSTOM-REVISION agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19 flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates diff --git a/.yamato/urp_performance_boatattack-android-vulkan.yml b/.yamato/urp_performance_boatattack-android-vulkan.yml index 6615821dc4a..00d328c9018 100644 --- a/.yamato/urp_performance_boatattack-android-vulkan.yml +++ b/.yamato/urp_performance_boatattack-android-vulkan.yml @@ -63,7 +63,7 @@ Build_URP_Performance_BoatAttack_Android_Vulkan_performance_playmode_runtime_il2 name: Build URP_Performance_BoatAttack on Android_Vulkan_il2cpp_Linear_performance_playmode_runtime_build_Player on version 2021.2 agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19 flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -133,7 +133,7 @@ URP_Performance_BoatAttack_Android_Vulkan_performance_build_editmode_il2cpp_Line name: URP_Performance_BoatAttack on Android_Vulkan_performance_build_editmode_il2cpp_Linear on version 2021.2 agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19 flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -254,7 +254,7 @@ Build_URP_Performance_BoatAttack_Android_Vulkan_performance_playmode_runtime_il2 name: Build URP_Performance_BoatAttack on Android_Vulkan_il2cpp_Linear_performance_playmode_runtime_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19 flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -324,7 +324,7 @@ URP_Performance_BoatAttack_Android_Vulkan_performance_build_editmode_il2cpp_Line name: URP_Performance_BoatAttack on Android_Vulkan_performance_build_editmode_il2cpp_Linear on version CUSTOM-REVISION agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19 flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates diff --git a/.yamato/urp_performance_boatattack-win-dx11.yml b/.yamato/urp_performance_boatattack-win-dx11.yml index 350524fa7ba..c713db919c0 100644 --- a/.yamato/urp_performance_boatattack-win-dx11.yml +++ b/.yamato/urp_performance_boatattack-win-dx11.yml @@ -12,7 +12,7 @@ URP_Performance_BoatAttack_Win_DX11_performance_playmode_runtime_mono_Linear_202 name: URP_Performance_BoatAttack on Win_DX11_performance_playmode_runtime_mono_Linear on version 2021.2 agent: type: Unity::VM::GPU - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.xlarge model: rtx2080 variables: @@ -59,7 +59,7 @@ Build_URP_Performance_BoatAttack_Win_DX11_performance_playmode_runtime_mono_Line name: Build URP_Performance_BoatAttack on Win_DX11_mono_Linear_performance_playmode_runtime_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -133,7 +133,7 @@ URP_Performance_BoatAttack_Win_DX11_performance_playmode_editor_mono_Linear_2021 name: URP_Performance_BoatAttack on Win_DX11_performance_playmode_editor_mono_Linear on version 2021.2 agent: type: Unity::VM::GPU - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.xlarge model: rtx2080 variables: @@ -205,7 +205,7 @@ URP_Performance_BoatAttack_Win_DX11_performance_build_editmode_mono_Linear_2021. name: URP_Performance_BoatAttack on Win_DX11_performance_build_editmode_mono_Linear on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -276,7 +276,7 @@ URP_Performance_BoatAttack_Win_DX11_performance_playmode_runtime_mono_Linear_CUS name: URP_Performance_BoatAttack on Win_DX11_performance_playmode_runtime_mono_Linear on version CUSTOM-REVISION agent: type: Unity::VM::GPU - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.xlarge model: rtx2080 variables: @@ -323,7 +323,7 @@ Build_URP_Performance_BoatAttack_Win_DX11_performance_playmode_runtime_mono_Line name: Build URP_Performance_BoatAttack on Win_DX11_mono_Linear_performance_playmode_runtime_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -397,7 +397,7 @@ URP_Performance_BoatAttack_Win_DX11_performance_playmode_editor_mono_Linear_CUST name: URP_Performance_BoatAttack on Win_DX11_performance_playmode_editor_mono_Linear on version CUSTOM-REVISION agent: type: Unity::VM::GPU - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.xlarge model: rtx2080 variables: @@ -469,7 +469,7 @@ URP_Performance_BoatAttack_Win_DX11_performance_build_editmode_mono_Linear_CUSTO name: URP_Performance_BoatAttack on Win_DX11_performance_build_editmode_mono_Linear on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates diff --git a/.yamato/urp_performance_boatattack-win-dx12.yml b/.yamato/urp_performance_boatattack-win-dx12.yml index d6896a0b153..cf2317d9895 100644 --- a/.yamato/urp_performance_boatattack-win-dx12.yml +++ b/.yamato/urp_performance_boatattack-win-dx12.yml @@ -12,7 +12,7 @@ URP_Performance_BoatAttack_Win_DX12_performance_playmode_runtime_mono_Linear_202 name: URP_Performance_BoatAttack on Win_DX12_performance_playmode_runtime_mono_Linear on version 2021.2 agent: type: Unity::VM::GPU - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.xlarge model: rtx2080 variables: @@ -59,7 +59,7 @@ Build_URP_Performance_BoatAttack_Win_DX12_performance_playmode_runtime_mono_Line name: Build URP_Performance_BoatAttack on Win_DX12_mono_Linear_performance_playmode_runtime_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -133,7 +133,7 @@ URP_Performance_BoatAttack_Win_DX12_performance_playmode_editor_mono_Linear_2021 name: URP_Performance_BoatAttack on Win_DX12_performance_playmode_editor_mono_Linear on version 2021.2 agent: type: Unity::VM::GPU - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.xlarge model: rtx2080 variables: @@ -205,7 +205,7 @@ URP_Performance_BoatAttack_Win_DX12_performance_build_editmode_mono_Linear_2021. name: URP_Performance_BoatAttack on Win_DX12_performance_build_editmode_mono_Linear on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -276,7 +276,7 @@ URP_Performance_BoatAttack_Win_DX12_performance_playmode_runtime_mono_Linear_CUS name: URP_Performance_BoatAttack on Win_DX12_performance_playmode_runtime_mono_Linear on version CUSTOM-REVISION agent: type: Unity::VM::GPU - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.xlarge model: rtx2080 variables: @@ -323,7 +323,7 @@ Build_URP_Performance_BoatAttack_Win_DX12_performance_playmode_runtime_mono_Line name: Build URP_Performance_BoatAttack on Win_DX12_mono_Linear_performance_playmode_runtime_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -397,7 +397,7 @@ URP_Performance_BoatAttack_Win_DX12_performance_playmode_editor_mono_Linear_CUST name: URP_Performance_BoatAttack on Win_DX12_performance_playmode_editor_mono_Linear on version CUSTOM-REVISION agent: type: Unity::VM::GPU - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.xlarge model: rtx2080 variables: @@ -469,7 +469,7 @@ URP_Performance_BoatAttack_Win_DX12_performance_build_editmode_mono_Linear_CUSTO name: URP_Performance_BoatAttack on Win_DX12_performance_build_editmode_mono_Linear on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates diff --git a/.yamato/urp_performance_boatattack-win-vulkan.yml b/.yamato/urp_performance_boatattack-win-vulkan.yml index 5e2ed75aec7..edd12f17b6a 100644 --- a/.yamato/urp_performance_boatattack-win-vulkan.yml +++ b/.yamato/urp_performance_boatattack-win-vulkan.yml @@ -12,7 +12,7 @@ URP_Performance_BoatAttack_Win_Vulkan_performance_playmode_runtime_mono_Linear_2 name: URP_Performance_BoatAttack on Win_Vulkan_performance_playmode_runtime_mono_Linear on version 2021.2 agent: type: Unity::VM::GPU - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.xlarge model: rtx2080 variables: @@ -59,7 +59,7 @@ Build_URP_Performance_BoatAttack_Win_Vulkan_performance_playmode_runtime_mono_Li name: Build URP_Performance_BoatAttack on Win_Vulkan_mono_Linear_performance_playmode_runtime_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -133,7 +133,7 @@ URP_Performance_BoatAttack_Win_Vulkan_performance_build_editmode_mono_Linear_202 name: URP_Performance_BoatAttack on Win_Vulkan_performance_build_editmode_mono_Linear on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -204,7 +204,7 @@ URP_Performance_BoatAttack_Win_Vulkan_performance_playmode_runtime_mono_Linear_C name: URP_Performance_BoatAttack on Win_Vulkan_performance_playmode_runtime_mono_Linear on version CUSTOM-REVISION agent: type: Unity::VM::GPU - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.xlarge model: rtx2080 variables: @@ -251,7 +251,7 @@ Build_URP_Performance_BoatAttack_Win_Vulkan_performance_playmode_runtime_mono_Li name: Build URP_Performance_BoatAttack on Win_Vulkan_mono_Linear_performance_playmode_runtime_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -325,7 +325,7 @@ URP_Performance_BoatAttack_Win_Vulkan_performance_build_editmode_mono_Linear_CUS name: URP_Performance_BoatAttack on Win_Vulkan_performance_build_editmode_mono_Linear on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19:stable + image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates diff --git a/.yamato/vikingvillage_builtin-android-opengles3.yml b/.yamato/vikingvillage_builtin-android-opengles3.yml index d5c8bc041b5..aca79f879af 100644 --- a/.yamato/vikingvillage_builtin-android-opengles3.yml +++ b/.yamato/vikingvillage_builtin-android-opengles3.yml @@ -56,7 +56,7 @@ Build_VikingVillage_BuiltIn_Android_OpenGLES3_performance_playmode_runtime_il2cp name: Build VikingVillage_BuiltIn on Android_OpenGLES3_il2cpp_Linear_performance_playmode_runtime_build_Player on version 2021.2 agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19 flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -222,7 +222,7 @@ Build_VikingVillage_BuiltIn_Android_OpenGLES3_performance_playmode_runtime_il2cp name: Build VikingVillage_BuiltIn on Android_OpenGLES3_il2cpp_Linear_performance_playmode_runtime_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19 flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates diff --git a/.yamato/vikingvillage_builtin-android-vulkan.yml b/.yamato/vikingvillage_builtin-android-vulkan.yml index c5ba4da25d0..a72bf6d3f28 100644 --- a/.yamato/vikingvillage_builtin-android-vulkan.yml +++ b/.yamato/vikingvillage_builtin-android-vulkan.yml @@ -56,7 +56,7 @@ Build_VikingVillage_BuiltIn_Android_Vulkan_performance_playmode_runtime_il2cpp_L name: Build VikingVillage_BuiltIn on Android_Vulkan_il2cpp_Linear_performance_playmode_runtime_build_Player on version 2021.2 agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19 flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -222,7 +222,7 @@ Build_VikingVillage_BuiltIn_Android_Vulkan_performance_playmode_runtime_il2cpp_L name: Build VikingVillage_BuiltIn on Android_Vulkan_il2cpp_Linear_performance_playmode_runtime_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19 flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates diff --git a/.yamato/vikingvillage_urp-win-dx11.yml b/.yamato/vikingvillage_urp-win-dx11.yml index 205f9759c0d..40b6c3b025b 100644 --- a/.yamato/vikingvillage_urp-win-dx11.yml +++ b/.yamato/vikingvillage_urp-win-dx11.yml @@ -47,7 +47,7 @@ Build_VikingVillage_URP_Win_DX11_performance_playmode_runtime_mono_Linear_2021.2 name: Build VikingVillage_URP on Win_DX11_mono_Linear_performance_playmode_runtime_build_Player on version 2021.2 agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19 flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -257,7 +257,7 @@ Build_VikingVillage_URP_Win_DX11_performance_playmode_runtime_mono_Linear_CUSTOM name: Build VikingVillage_URP on Win_DX11_mono_Linear_performance_playmode_runtime_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19 flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates diff --git a/.yamato/vikingvillage_urp-win-dx12.yml b/.yamato/vikingvillage_urp-win-dx12.yml index ac90ee0be9e..edaae53f469 100644 --- a/.yamato/vikingvillage_urp-win-dx12.yml +++ b/.yamato/vikingvillage_urp-win-dx12.yml @@ -47,7 +47,7 @@ Build_VikingVillage_URP_Win_DX12_performance_playmode_runtime_mono_Linear_2021.2 name: Build VikingVillage_URP on Win_DX12_mono_Linear_performance_playmode_runtime_build_Player on version 2021.2 agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19 flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -257,7 +257,7 @@ Build_VikingVillage_URP_Win_DX12_performance_playmode_runtime_mono_Linear_CUSTOM name: Build VikingVillage_URP on Win_DX12_mono_Linear_performance_playmode_runtime_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19 flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates diff --git a/.yamato/vikingvillage_urp-win-vulkan.yml b/.yamato/vikingvillage_urp-win-vulkan.yml index 651378327a0..2d9dc936c9e 100644 --- a/.yamato/vikingvillage_urp-win-vulkan.yml +++ b/.yamato/vikingvillage_urp-win-vulkan.yml @@ -47,7 +47,7 @@ Build_VikingVillage_URP_Win_Vulkan_performance_playmode_runtime_mono_Linear_2021 name: Build VikingVillage_URP on Win_Vulkan_mono_Linear_performance_playmode_runtime_build_Player on version 2021.2 agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19 flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -199,7 +199,7 @@ Build_VikingVillage_URP_Win_Vulkan_performance_playmode_runtime_mono_Linear_CUST name: Build VikingVillage_URP on Win_Vulkan_mono_Linear_performance_playmode_runtime_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19 flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates From 633e61529fe1dfb86216f9e3397632700991a9d7 Mon Sep 17 00:00:00 2001 From: Liis Kivistik Date: Thu, 23 Sep 2021 17:02:03 +0300 Subject: [PATCH 7/7] Fix reverts --- .yamato/config/universal_perf_boatattack.metafile | 4 ++-- .yamato/config/vv_perf_builtin.metafile | 2 +- .yamato/config/vv_perf_urp.metafile | 4 ++-- .yamato/urp_performance_boatattack-android-opengles3.yml | 8 ++++---- .yamato/urp_performance_boatattack-android-vulkan.yml | 8 ++++---- .yamato/vikingvillage_builtin-android-opengles3.yml | 4 ++-- .yamato/vikingvillage_builtin-android-vulkan.yml | 4 ++-- .yamato/vikingvillage_urp-android-opengles3.yml | 4 ++-- .yamato/vikingvillage_urp-android-vulkan.yml | 4 ++-- .yamato/vikingvillage_urp-win-dx11.yml | 4 ++-- .yamato/vikingvillage_urp-win-dx12.yml | 4 ++-- .yamato/vikingvillage_urp-win-vulkan.yml | 4 ++-- 12 files changed, 27 insertions(+), 27 deletions(-) diff --git a/.yamato/config/universal_perf_boatattack.metafile b/.yamato/config/universal_perf_boatattack.metafile index 5cde9e121bc..592fa9b2dbe 100644 --- a/.yamato/config/universal_perf_boatattack.metafile +++ b/.yamato/config/universal_perf_boatattack.metafile @@ -285,11 +285,11 @@ platforms: flavor: b1.large standalone_build: type: Unity::VM - image: mobile/android-execution-r19 + image: mobile/android-execution-r19:stable flavor: b1.large performance_build_editmode: type: Unity::VM - image: mobile/android-execution-r19 + image: mobile/android-execution-r19:stable flavor: b1.large - name: XRQuest apis: diff --git a/.yamato/config/vv_perf_builtin.metafile b/.yamato/config/vv_perf_builtin.metafile index 6f7537c27b4..c7e26eb8b6f 100644 --- a/.yamato/config/vv_perf_builtin.metafile +++ b/.yamato/config/vv_perf_builtin.metafile @@ -185,7 +185,7 @@ platforms: flavor: b1.large standalone_build: type: Unity::VM - image: mobile/android-execution-r19 + image: mobile/android-execution-r19:stable flavor: b1.large performance_build_editmode: type: Unity::VM diff --git a/.yamato/config/vv_perf_urp.metafile b/.yamato/config/vv_perf_urp.metafile index a67d6eb7917..8d4c9e5f1a0 100644 --- a/.yamato/config/vv_perf_urp.metafile +++ b/.yamato/config/vv_perf_urp.metafile @@ -168,7 +168,7 @@ platforms: model: rtx2080 standalone_build: type: Unity::VM - image: mobile/android-execution-r19 + image: sdet/gamecode_win10:stable flavor: b1.xlarge performance_build_editmode: type: Unity::VM @@ -193,7 +193,7 @@ platforms: flavor: b1.large standalone_build: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.large performance_build_editmode: type: Unity::VM diff --git a/.yamato/urp_performance_boatattack-android-opengles3.yml b/.yamato/urp_performance_boatattack-android-opengles3.yml index 7f57e21a5f9..c73d6cd069e 100644 --- a/.yamato/urp_performance_boatattack-android-opengles3.yml +++ b/.yamato/urp_performance_boatattack-android-opengles3.yml @@ -63,7 +63,7 @@ Build_URP_Performance_BoatAttack_Android_OpenGLES3_performance_playmode_runtime_ name: Build URP_Performance_BoatAttack on Android_OpenGLES3_il2cpp_Linear_performance_playmode_runtime_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19 + image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -133,7 +133,7 @@ URP_Performance_BoatAttack_Android_OpenGLES3_performance_build_editmode_il2cpp_L name: URP_Performance_BoatAttack on Android_OpenGLES3_performance_build_editmode_il2cpp_Linear on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19 + image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -254,7 +254,7 @@ Build_URP_Performance_BoatAttack_Android_OpenGLES3_performance_playmode_runtime_ name: Build URP_Performance_BoatAttack on Android_OpenGLES3_il2cpp_Linear_performance_playmode_runtime_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19 + image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -324,7 +324,7 @@ URP_Performance_BoatAttack_Android_OpenGLES3_performance_build_editmode_il2cpp_L name: URP_Performance_BoatAttack on Android_OpenGLES3_performance_build_editmode_il2cpp_Linear on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19 + image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates diff --git a/.yamato/urp_performance_boatattack-android-vulkan.yml b/.yamato/urp_performance_boatattack-android-vulkan.yml index 00d328c9018..49480e15424 100644 --- a/.yamato/urp_performance_boatattack-android-vulkan.yml +++ b/.yamato/urp_performance_boatattack-android-vulkan.yml @@ -63,7 +63,7 @@ Build_URP_Performance_BoatAttack_Android_Vulkan_performance_playmode_runtime_il2 name: Build URP_Performance_BoatAttack on Android_Vulkan_il2cpp_Linear_performance_playmode_runtime_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19 + image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -133,7 +133,7 @@ URP_Performance_BoatAttack_Android_Vulkan_performance_build_editmode_il2cpp_Line name: URP_Performance_BoatAttack on Android_Vulkan_performance_build_editmode_il2cpp_Linear on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19 + image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -254,7 +254,7 @@ Build_URP_Performance_BoatAttack_Android_Vulkan_performance_playmode_runtime_il2 name: Build URP_Performance_BoatAttack on Android_Vulkan_il2cpp_Linear_performance_playmode_runtime_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19 + image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -324,7 +324,7 @@ URP_Performance_BoatAttack_Android_Vulkan_performance_build_editmode_il2cpp_Line name: URP_Performance_BoatAttack on Android_Vulkan_performance_build_editmode_il2cpp_Linear on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19 + image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates diff --git a/.yamato/vikingvillage_builtin-android-opengles3.yml b/.yamato/vikingvillage_builtin-android-opengles3.yml index aca79f879af..4030de1b0f1 100644 --- a/.yamato/vikingvillage_builtin-android-opengles3.yml +++ b/.yamato/vikingvillage_builtin-android-opengles3.yml @@ -56,7 +56,7 @@ Build_VikingVillage_BuiltIn_Android_OpenGLES3_performance_playmode_runtime_il2cp name: Build VikingVillage_BuiltIn on Android_OpenGLES3_il2cpp_Linear_performance_playmode_runtime_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19 + image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -222,7 +222,7 @@ Build_VikingVillage_BuiltIn_Android_OpenGLES3_performance_playmode_runtime_il2cp name: Build VikingVillage_BuiltIn on Android_OpenGLES3_il2cpp_Linear_performance_playmode_runtime_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19 + image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates diff --git a/.yamato/vikingvillage_builtin-android-vulkan.yml b/.yamato/vikingvillage_builtin-android-vulkan.yml index a72bf6d3f28..6a8864918dc 100644 --- a/.yamato/vikingvillage_builtin-android-vulkan.yml +++ b/.yamato/vikingvillage_builtin-android-vulkan.yml @@ -56,7 +56,7 @@ Build_VikingVillage_BuiltIn_Android_Vulkan_performance_playmode_runtime_il2cpp_L name: Build VikingVillage_BuiltIn on Android_Vulkan_il2cpp_Linear_performance_playmode_runtime_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19 + image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -222,7 +222,7 @@ Build_VikingVillage_BuiltIn_Android_Vulkan_performance_playmode_runtime_il2cpp_L name: Build VikingVillage_BuiltIn on Android_Vulkan_il2cpp_Linear_performance_playmode_runtime_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19 + image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates diff --git a/.yamato/vikingvillage_urp-android-opengles3.yml b/.yamato/vikingvillage_urp-android-opengles3.yml index 5c640748850..e3f401af18f 100644 --- a/.yamato/vikingvillage_urp-android-opengles3.yml +++ b/.yamato/vikingvillage_urp-android-opengles3.yml @@ -56,7 +56,7 @@ Build_VikingVillage_URP_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Li name: Build VikingVillage_URP on Android_OpenGLES3_il2cpp_Linear_performance_playmode_runtime_build_Player on version 2021.2 agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -222,7 +222,7 @@ Build_VikingVillage_URP_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Li name: Build VikingVillage_URP on Android_OpenGLES3_il2cpp_Linear_performance_playmode_runtime_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates diff --git a/.yamato/vikingvillage_urp-android-vulkan.yml b/.yamato/vikingvillage_urp-android-vulkan.yml index 37d3e144b3c..23ef918e0da 100644 --- a/.yamato/vikingvillage_urp-android-vulkan.yml +++ b/.yamato/vikingvillage_urp-android-vulkan.yml @@ -56,7 +56,7 @@ Build_VikingVillage_URP_Android_Vulkan_performance_playmode_runtime_il2cpp_Linea name: Build VikingVillage_URP on Android_Vulkan_il2cpp_Linear_performance_playmode_runtime_build_Player on version 2021.2 agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -222,7 +222,7 @@ Build_VikingVillage_URP_Android_Vulkan_performance_playmode_runtime_il2cpp_Linea name: Build VikingVillage_URP on Android_Vulkan_il2cpp_Linear_performance_playmode_runtime_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: sdet/gamecode_win10:stable + image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates diff --git a/.yamato/vikingvillage_urp-win-dx11.yml b/.yamato/vikingvillage_urp-win-dx11.yml index 40b6c3b025b..205f9759c0d 100644 --- a/.yamato/vikingvillage_urp-win-dx11.yml +++ b/.yamato/vikingvillage_urp-win-dx11.yml @@ -47,7 +47,7 @@ Build_VikingVillage_URP_Win_DX11_performance_playmode_runtime_mono_Linear_2021.2 name: Build VikingVillage_URP on Win_DX11_mono_Linear_performance_playmode_runtime_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19 + image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -257,7 +257,7 @@ Build_VikingVillage_URP_Win_DX11_performance_playmode_runtime_mono_Linear_CUSTOM name: Build VikingVillage_URP on Win_DX11_mono_Linear_performance_playmode_runtime_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19 + image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates diff --git a/.yamato/vikingvillage_urp-win-dx12.yml b/.yamato/vikingvillage_urp-win-dx12.yml index edaae53f469..ac90ee0be9e 100644 --- a/.yamato/vikingvillage_urp-win-dx12.yml +++ b/.yamato/vikingvillage_urp-win-dx12.yml @@ -47,7 +47,7 @@ Build_VikingVillage_URP_Win_DX12_performance_playmode_runtime_mono_Linear_2021.2 name: Build VikingVillage_URP on Win_DX12_mono_Linear_performance_playmode_runtime_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19 + image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -257,7 +257,7 @@ Build_VikingVillage_URP_Win_DX12_performance_playmode_runtime_mono_Linear_CUSTOM name: Build VikingVillage_URP on Win_DX12_mono_Linear_performance_playmode_runtime_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19 + image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates diff --git a/.yamato/vikingvillage_urp-win-vulkan.yml b/.yamato/vikingvillage_urp-win-vulkan.yml index 2d9dc936c9e..651378327a0 100644 --- a/.yamato/vikingvillage_urp-win-vulkan.yml +++ b/.yamato/vikingvillage_urp-win-vulkan.yml @@ -47,7 +47,7 @@ Build_VikingVillage_URP_Win_Vulkan_performance_playmode_runtime_mono_Linear_2021 name: Build VikingVillage_URP on Win_Vulkan_mono_Linear_performance_playmode_runtime_build_Player on version 2021.2 agent: type: Unity::VM - image: mobile/android-execution-r19 + image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates @@ -199,7 +199,7 @@ Build_VikingVillage_URP_Win_Vulkan_performance_playmode_runtime_mono_Linear_CUST name: Build VikingVillage_URP on Win_Vulkan_mono_Linear_performance_playmode_runtime_build_Player on version CUSTOM-REVISION agent: type: Unity::VM - image: mobile/android-execution-r19 + image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates