diff --git a/com.unity.render-pipelines.universal/CHANGELOG.md b/com.unity.render-pipelines.universal/CHANGELOG.md index 164a93323f1..d96a46ab5f9 100644 --- a/com.unity.render-pipelines.universal/CHANGELOG.md +++ b/com.unity.render-pipelines.universal/CHANGELOG.md @@ -18,7 +18,9 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0. ### Fixed - Fixed a Universal Targets in ShaderGraph not rendering correctly in game view [1352225] - MaterialReimporter.ReimportAllMaterials and MaterialReimporter.ReimportAllHDShaderGraphs now batch the asset database changes to improve performance. - +- Fix for rendering thumbnails. [case 1348209](https://issuetracker.unity3d.com/issues/preview-of-assets-do-not-show-in-the-project-window) +- Fixed ShaderGraph needing updated normals for ShadowCaster in URP. +- Fixed a regression bug where XR camera postion can not be modified in beginCameraRendering [case 1365000] ## [12.0.0] - 2021-01-11 ### Added diff --git a/com.unity.render-pipelines.universal/Editor/ShaderGraph/Targets/UniversalTarget.cs b/com.unity.render-pipelines.universal/Editor/ShaderGraph/Targets/UniversalTarget.cs index 9fc4dfa43f4..52847c9e051 100644 --- a/com.unity.render-pipelines.universal/Editor/ShaderGraph/Targets/UniversalTarget.cs +++ b/com.unity.render-pipelines.universal/Editor/ShaderGraph/Targets/UniversalTarget.cs @@ -1083,7 +1083,7 @@ static class CoreRequiredFields { public static readonly FieldCollection ShadowCaster = new FieldCollection() { - StructFields.Attributes.normalOS, + StructFields.Varyings.normalWS, }; public static readonly FieldCollection DepthNormals = new FieldCollection()