From a2e4eb6c8afdeef0f05b11a40fe7a8e3f8400b5d Mon Sep 17 00:00:00 2001 From: Jonas Sideravicius Date: Thu, 29 Jul 2021 11:02:07 +0300 Subject: [PATCH 01/37] switching _CameraDepthTexture to R32Float and accommodating some stuff for that --- .../Runtime/Decal/ScreenSpace/DecalGBufferRenderPass.cs | 2 +- .../Runtime/DeferredLights.cs | 2 +- .../Runtime/NativeRenderPass.cs | 8 +++++++- .../Runtime/Passes/CopyDepthPass.cs | 7 ++++--- .../Runtime/Passes/GBufferPass.cs | 6 ++++-- .../Runtime/RendererFeatures/DecalRendererFeature.cs | 6 ++++++ .../Runtime/UniversalRenderer.cs | 7 ++++--- .../Shaders/Utils/CopyDepth.shader | 2 +- .../Shaders/Utils/CopyDepthPass.hlsl | 2 +- 9 files changed, 29 insertions(+), 13 deletions(-) diff --git a/com.unity.render-pipelines.universal/Runtime/Decal/ScreenSpace/DecalGBufferRenderPass.cs b/com.unity.render-pipelines.universal/Runtime/Decal/ScreenSpace/DecalGBufferRenderPass.cs index 7c7cefca6a0..74a4b432ac3 100644 --- a/com.unity.render-pipelines.universal/Runtime/Decal/ScreenSpace/DecalGBufferRenderPass.cs +++ b/com.unity.render-pipelines.universal/Runtime/Decal/ScreenSpace/DecalGBufferRenderPass.cs @@ -41,7 +41,7 @@ internal void Setup(DeferredLights deferredLights) public override void OnCameraSetup(CommandBuffer cmd, ref RenderingData renderingData) { - ConfigureTarget(m_DeferredLights.GbufferAttachmentIdentifiers, m_DeferredLights.DepthAttachmentIdentifier); + ConfigureTarget(new RenderTargetIdentifier[] {m_DeferredLights.GbufferAttachmentIdentifiers[0], m_DeferredLights.GbufferAttachmentIdentifiers[1], m_DeferredLights.GbufferAttachmentIdentifiers[2], m_DeferredLights.GbufferAttachmentIdentifiers[3] }, m_DeferredLights.DepthAttachmentIdentifier); } public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData) diff --git a/com.unity.render-pipelines.universal/Runtime/DeferredLights.cs b/com.unity.render-pipelines.universal/Runtime/DeferredLights.cs index ddc78687f69..346f31d2c0d 100644 --- a/com.unity.render-pipelines.universal/Runtime/DeferredLights.cs +++ b/com.unity.render-pipelines.universal/Runtime/DeferredLights.cs @@ -245,7 +245,7 @@ struct DrawCall "_GBuffer1", "_GBuffer2", "_GBuffer3", - "_GBuffer4", + "_CameraDepthTexture", "_GBuffer5", "_GBuffer6" }; diff --git a/com.unity.render-pipelines.universal/Runtime/NativeRenderPass.cs b/com.unity.render-pipelines.universal/Runtime/NativeRenderPass.cs index aa98d154d38..b9e87a53391 100644 --- a/com.unity.render-pipelines.universal/Runtime/NativeRenderPass.cs +++ b/com.unity.render-pipelines.universal/Runtime/NativeRenderPass.cs @@ -509,9 +509,15 @@ internal void SetupInputAttachmentIndices(ScriptableRenderPass pass) continue; } + m_ActiveColorAttachmentDescriptors[pass.m_InputAttachmentIndices[i]].loadAction = RenderBufferLoadAction.DontCare; + + // If the attachment doesn't require store - it should be transient + if (i >= 3) + { + return; + } // Assume input attachment has to be transient as ScriptableRenderPass currently has only setters for StoreAction // We also change the target of the descriptor for it to be initialized engine-side as a transient resource. - m_ActiveColorAttachmentDescriptors[pass.m_InputAttachmentIndices[i]].loadAction = RenderBufferLoadAction.DontCare; m_ActiveColorAttachmentDescriptors[pass.m_InputAttachmentIndices[i]].storeAction = RenderBufferStoreAction.DontCare; m_ActiveColorAttachmentDescriptors[pass.m_InputAttachmentIndices[i]].loadStoreTarget = BuiltinRenderTextureType.None; } diff --git a/com.unity.render-pipelines.universal/Runtime/Passes/CopyDepthPass.cs b/com.unity.render-pipelines.universal/Runtime/Passes/CopyDepthPass.cs index 13f22de862f..4de57d95d9f 100644 --- a/com.unity.render-pipelines.universal/Runtime/Passes/CopyDepthPass.cs +++ b/com.unity.render-pipelines.universal/Runtime/Passes/CopyDepthPass.cs @@ -43,14 +43,15 @@ public void Setup(RenderTargetHandle source, RenderTargetHandle destination) public override void OnCameraSetup(CommandBuffer cmd, ref RenderingData renderingData) { var descriptor = renderingData.cameraData.cameraTargetDescriptor; - descriptor.colorFormat = RenderTextureFormat.Depth; - descriptor.depthBufferBits = 32; //TODO: do we really need this. double check; + // descriptor.colorFormat = RenderTextureFormat.Depth; + descriptor.graphicsFormat = GraphicsFormat.R32_SFloat; + descriptor.depthBufferBits = 0; //TODO: do we really need this. double check; descriptor.msaaSamples = 1; if (this.AllocateRT) cmd.GetTemporaryRT(destination.id, descriptor, FilterMode.Point); // On Metal iOS, prevent camera attachments to be bound and cleared during this pass. - ConfigureTarget(new RenderTargetIdentifier(destination.Identifier(), 0, CubemapFace.Unknown, -1), GraphicsFormat.DepthAuto, descriptor.width, descriptor.height, descriptor.msaaSamples, true); + ConfigureTarget(new RenderTargetIdentifier(destination.Identifier(), 0, CubemapFace.Unknown, -1), GraphicsFormat.R32_SFloat, descriptor.width, descriptor.height, descriptor.msaaSamples, false); ConfigureClear(ClearFlag.None, Color.black); } diff --git a/com.unity.render-pipelines.universal/Runtime/Passes/GBufferPass.cs b/com.unity.render-pipelines.universal/Runtime/Passes/GBufferPass.cs index 9eb4cfd3649..936ed8abd72 100644 --- a/com.unity.render-pipelines.universal/Runtime/Passes/GBufferPass.cs +++ b/com.unity.render-pipelines.universal/Runtime/Passes/GBufferPass.cs @@ -70,14 +70,15 @@ public override void Configure(CommandBuffer cmd, RenderTextureDescriptor camera continue; // No need to setup temporaryRTs if we are using input attachments as they will be Memoryless - if (m_DeferredLights.UseRenderPass && i != m_DeferredLights.GBufferShadowMask && i != m_DeferredLights.GBufferRenderingLayers) + if (m_DeferredLights.UseRenderPass && i != m_DeferredLights.GBufferShadowMask && i != m_DeferredLights.GBufferRenderingLayers && i != m_DeferredLights.GbufferDepthIndex) continue; RenderTextureDescriptor gbufferSlice = cameraTextureDescriptor; gbufferSlice.depthBufferBits = 0; // make sure no depth surface is actually created gbufferSlice.stencilFormat = GraphicsFormat.None; gbufferSlice.graphicsFormat = m_DeferredLights.GetGBufferFormat(i); - cmd.GetTemporaryRT(m_DeferredLights.GbufferAttachments[i].id, gbufferSlice); + + cmd.GetTemporaryRT(m_DeferredLights.GbufferAttachments[i].id, gbufferSlice, FilterMode.Point); } } @@ -127,6 +128,7 @@ public override void Execute(ScriptableRenderContext context, ref RenderingData // Input attachments will only be used when this is not needed so safe to skip in that case if (!m_DeferredLights.UseRenderPass) gbufferCommands.SetGlobalTexture(s_CameraNormalsTextureID, m_DeferredLights.GbufferAttachmentIdentifiers[m_DeferredLights.GBufferNormalSmoothnessIndex]); + // gbufferCommands.SetGlobalTexture("_GBuffer4", m_DeferredLights.GbufferAttachmentIdentifiers[4]); } context.ExecuteCommandBuffer(gbufferCommands); diff --git a/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs b/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs index 7dd94364e29..20bb45f6768 100644 --- a/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs +++ b/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs @@ -378,6 +378,7 @@ private void RecreateSystemsIfNeeded(ScriptableRenderer renderer, in CameraData case DecalTechnique.GBuffer: m_DeferredLights = universalRenderer.deferredLights; + //m_DeferredLights.DisableFramebufferFetchInput(); m_CopyDepthPass = new CopyDepthPass(RenderPassEvent.AfterRenderingOpaques, m_DBufferClearMaterial); m_DrawGBufferSystem = new DecalDrawGBufferSystem(m_DecalEntityManager); @@ -483,6 +484,11 @@ public override void AddRenderPasses(ScriptableRenderer renderer, ref RenderingD } } + internal override bool SupportsNativeRenderPass() + { + return m_Technique == DecalTechnique.GBuffer; + } + protected override void Dispose(bool disposing) { CoreUtils.Destroy(m_CopyDepthMaterial); diff --git a/com.unity.render-pipelines.universal/Runtime/UniversalRenderer.cs b/com.unity.render-pipelines.universal/Runtime/UniversalRenderer.cs index eff797dc95d..35016d98d95 100644 --- a/com.unity.render-pipelines.universal/Runtime/UniversalRenderer.cs +++ b/com.unity.render-pipelines.universal/Runtime/UniversalRenderer.cs @@ -641,8 +641,8 @@ public override void Setup(ScriptableRenderContext context, ref RenderingData re if (this.actualRenderingMode == RenderingMode.Deferred) { - if (m_DeferredLights.UseRenderPass && (RenderPassEvent.AfterRenderingGbuffer == renderPassInputs.requiresDepthNormalAtEvent || !useRenderPassEnabled)) - m_DeferredLights.DisableFramebufferFetchInput(); + // if (m_DeferredLights.UseRenderPass && (RenderPassEvent.AfterRenderingGbuffer == renderPassInputs.requiresDepthNormalAtEvent || !useRenderPassEnabled)) + // m_DeferredLights.DisableFramebufferFetchInput(); EnqueueDeferred(ref renderingData, requiresDepthPrepass, renderPassInputs.requiresNormalsTexture, mainLightShadows, additionalLightShadows); } @@ -677,7 +677,8 @@ public override void Setup(ScriptableRenderContext context, ref RenderingData re } // If a depth texture was created we necessarily need to copy it, otherwise we could have render it to a renderbuffer. - if (requiresDepthCopyPass) + // Also skip if Deferred+RenderPass as CameraDepthTexture is used and filled by the GBufferPass + if (requiresDepthCopyPass && !(this.actualRenderingMode == RenderingMode.Deferred && useRenderPassEnabled)) { m_CopyDepthPass.Setup(m_ActiveCameraDepthAttachment, m_DepthTexture); diff --git a/com.unity.render-pipelines.universal/Shaders/Utils/CopyDepth.shader b/com.unity.render-pipelines.universal/Shaders/Utils/CopyDepth.shader index 89b7fe022ab..eca4f104074 100644 --- a/com.unity.render-pipelines.universal/Shaders/Utils/CopyDepth.shader +++ b/com.unity.render-pipelines.universal/Shaders/Utils/CopyDepth.shader @@ -7,7 +7,7 @@ Shader "Hidden/Universal Render Pipeline/CopyDepth" Pass { Name "CopyDepth" - ZTest Always ZWrite On ColorMask 0 + ZTest Always ZWrite Off ColorMask R Cull Off HLSLPROGRAM diff --git a/com.unity.render-pipelines.universal/Shaders/Utils/CopyDepthPass.hlsl b/com.unity.render-pipelines.universal/Shaders/Utils/CopyDepthPass.hlsl index e2686609b08..050c95d3697 100644 --- a/com.unity.render-pipelines.universal/Shaders/Utils/CopyDepthPass.hlsl +++ b/com.unity.render-pipelines.universal/Shaders/Utils/CopyDepthPass.hlsl @@ -106,7 +106,7 @@ float SampleDepth(float2 uv) #endif } -float frag(Varyings input) : SV_Depth +float frag(Varyings input) : SV_Target { UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(input); return SampleDepth(input.uv); From 80af9be07365f5184cba56f019f3ee8e8769a60c Mon Sep 17 00:00:00 2001 From: Jonas Sideravicius Date: Thu, 29 Jul 2021 11:21:14 +0300 Subject: [PATCH 02/37] some changes to the Foundation Project for Repro project (to be reverted later on) --- .../CommonAssets/Materials/Hole_mesh.mat | 16 +- .../Materials/Hole_mesh_cutout.mat | 3 +- .../Materials/IndustrialGlass.mat | 3 +- .../CommonAssets/Materials/LW_Diffuse.mat | 14 +- .../Materials/LW_DiffuseParticles.mat | 2 +- .../LW_DiffuseParticlesWithTexture.mat | 2 +- .../Materials/LW_DiffuseTransparent.mat | 5 +- .../LW_DiffuseTransparentParticles.mat | 5 +- ...DiffuseTransparentParticlesWithTexture.mat | 5 +- .../LW_DiffuseTransparentWithTexture.mat | 5 +- .../Materials/LW_DiffuseUnlit.mat | 3 +- ...seUnlitParticlesTransparentWithTexture.mat | 5 +- .../LW_DiffuseUnlitParticlesWithTexture.mat | 2 +- .../Materials/LW_DiffuseUnlitShaderGraph.mat | 17 +- .../LW_DiffuseUnlitTransparentWithTexture.mat | 5 +- .../Materials/LW_DiffuseUnlitWithTexture.mat | 3 +- .../Materials/LW_DiffuseWithTexture.mat | 14 +- .../Materials/LW_MaterialParticles.mat | 2 +- .../LW_MaterialParticlesWithTexture.mat | 2 +- .../Materials/LW_MaterialShaderGraph.mat | 17 +- .../Materials/LW_MaterialTransparent.mat | 5 +- .../LW_MaterialTransparentParticles.mat | 5 +- ...aterialTransparentParticlesWithTexture.mat | 5 +- .../LW_MaterialTransparentShaderGraph.mat | 17 +- .../LW_MaterialTransparentWithTexture.mat | 5 +- .../Materials/LW_MaterialWithTexture.mat | 16 +- .../Metal/None/206_Motion_Vectors.png.meta | 8 +- .../Metal/None/230_Decal_Projector.png.meta | 9 +- .../Metal/None/231_Decal_Mesh.png.meta | 9 +- .../None/245_Normal_Reconstruction.png.meta | 9 +- ...ormal_Reconstruction_Orthographic.png.meta | 9 +- .../004_Camera_TargetTexture_Sphere.mat | 14 +- .../Assets/Scenes/007_LitShaderMaps.unity | 26 +- .../007_LitShaderMaps_02_BaseColor.mat | 14 +- .../007_LitShaderMaps_UnlitMat_07.mat | 3 +- .../Scenes/007_LitShaderMaps_deferred.meta | 8 + .../Scenes/007_LitShaderMaps_deferred.unity | 26 +- .../LightingData.asset | Bin 0 -> 18864 bytes .../LightingData.asset.meta | 8 + .../008_AdditionalLights/mahogfloor-pbs.mat | 5 +- .../plasticpattern-pbs.mat | 7 +- .../008_AdditionalLights/redbricks-pbs.mat | 34 +- .../Materials/blue.mat | 14 +- .../Materials/green.mat | 14 +- .../Materials/yellow.mat | 14 +- .../Scenes/014_CameraMulti_MiniMap/red.mat | 14 +- .../Scenes/015_CameraMulti_FPSCam/blue.mat | 14 +- .../Materials/031_IndustrialGlass.mat | 3 +- .../037_Particles/Materials/1.Lit-Fade.mat | 1 + .../Materials/1.Lit-Shadow-Fade.mat | 1 + .../Materials/1.Lit-Shadow-Transparent.mat | 1 + .../Materials/2.Unlit-Additive.mat | 1 + .../Materials/2.Unlit-CameraFading-Fade.mat | 1 + .../2.Unlit-CameraFading-Transparent.mat | 1 + .../Materials/2.Unlit-Modulate.mat | 1 + .../Materials/2.Unlit-SoftParticles-Fade.mat | 1 + .../2.Unlit-SoftParticles-Transparent.mat | 1 + .../Materials/2.Unlit-Subtractive.mat | 1 + .../Materials/6.Lit-FlipBookSimple-Fade.mat | 1 + .../6.Unlit-FlipBookBlended-Fade.mat | 1 + .../Materials/7.Lit-Transparent.mat | 1 + .../Materials/8.Lit-Distortion.mat | 1 + .../Assets/Scenes/045_CustomLWPipe.unity | 28 +- .../Assets/Scenes/050_Shader_Graphs.unity | 26 +- .../050_Shader_Graphs/Graphs/PBR_Cutout.mat | 17 +- .../050_Shader_Graphs/Graphs/PBR_Maps.mat | 17 +- .../050_Shader_Graphs/Graphs/PBR_Meta.mat | 31 +- .../Graphs/PBR_Transparent.mat | 17 +- .../Graphs/ShaderGraphs_Unlit_Alpha.mat | 17 +- .../Graphs/ShaderGraphs_Unlit_PreMul.mat | 17 +- .../050_Shader_Graphs/Graphs/Unlit_Cutout.mat | 17 +- .../050_Shader_Graphs/Graphs/Unlit_Maps.mat | 17 +- .../Scenes/050_Shader_Graphs_Override.unity | 26 +- .../Graph/PBR_Cutout_Override.mat | 1 + .../Graph/PBR_Maps_Override.mat | 16 +- .../Graph/PBR_Meta_Override.mat | 16 +- .../Graph/PBR_Transparent_Override.mat | 4 +- .../Graph/Unlit_Alpha_Override.mat | 4 +- .../Graph/Unlit_Cutout_Override.mat | 4 +- .../Graph/Unlit_Maps_Override.mat | 14 +- .../Graph/Unlit_PreMul_Override.mat | 4 +- .../LightingData.asset | Bin 0 -> 18864 bytes .../LightingData.asset.meta | 8 + .../Scenes/050_Shader_Graphs_deferred.meta | 8 + .../Scenes/050_Shader_Graphs_deferred.unity | 26 +- .../LightingData.asset | Bin 0 -> 18864 bytes .../LightingData.asset.meta | 8 + ...50_Shader_Graphs_deferred_RenderPass.unity | 2 +- .../LightingData.asset | Bin 0 -> 18864 bytes .../LightingData.asset.meta | 8 + .../Scenes/054_Lighting_Attenuation.meta | 8 + .../Scenes/054_Lighting_Attenuation.unity | 66 +- .../LightingData.asset | Bin 0 -> 19672 bytes .../LightingData.asset.meta | 8 + .../Lightmap-0_comp_dir.png | 3 + .../Lightmap-0_comp_dir.png.meta | 98 + .../Lightmap-0_comp_light.exr | Bin 0 -> 86429 bytes .../Lightmap-0_comp_light.exr.meta | 98 + .../Test107RendererDataAsset.asset | 5 + .../109_CameraTargetTexture.mat | 3 +- .../110_CameraTargetTexture.mat | 3 +- .../Scenes/111_CameraStackMSAA/Blue.mat | 14 +- .../Assets/Scenes/111_CameraStackMSAA/Red.mat | 14 +- .../Assets/Scenes/112_FogBasic/Lit.mat | 2 +- .../Scenes/112_FogBasic/LitShaderGraph.mat | 4 +- .../Scenes/112_FogBasic/ParticleLit.mat | 2 +- .../Scenes/112_FogBasic/ParticleUnlit.mat | 2 +- .../Assets/Scenes/112_FogBasic/SimpleLit.mat | 2 +- .../Assets/Scenes/112_FogBasic/Unlit.mat | 3 +- .../Scenes/112_FogBasic/UnlitShaderGraph.mat | 4 +- .../BottomLeftTexture.mat | 3 +- .../BottomRightTexture.mat | 3 +- .../TopLeftTexture.mat | 3 +- .../TopRightTexture.mat | 3 +- .../ShaderGraphs_SphereIntersector.mat | 15 + .../Scenes/127_ClearRenderTexture/Unlit.mat | 3 +- .../ParallaxMappingNode.mat | 27 + .../Materials/SSAO_MAT_SG_NormalBlend.mat | 17 +- .../Materials/SSAO_MAT_SG_NormalStrength.mat | 15 + .../Materials/SSAO_MAT_SG_NormalTriplanar.mat | 15 + .../Scenes/206_Motion_Vectors/SGMaterial.mat | 4 +- .../Assets/Scenes/230_Decal_Projector.unity | 89 + .../Scenes/230_Decals/Materials/Brick.mat | 4 +- .../230_Decals/Materials/DecalAngleFade.mat | 13 +- .../Scenes/230_Decals/Materials/DecalBase.mat | 5 +- .../230_Decals/Materials/DecalEmission.mat | 7 +- .../230_Decals/Materials/DecalNormalMOS.mat | 5 +- .../230_Decals/Materials/DecalPriority1.mat | 7 +- .../Scenes/230_Decals/Materials/LitRed.mat | 5 +- .../Scenes/230_Decals/Materials/UnlitRed.mat | 1 + .../230_Decals/ScreenSpaceDeferred.asset | 4 +- .../Shaders/DecalBaseEmission.shadergraph | 48 +- .../Assets/Scenes/DisabledLighting.lighting | 2 +- .../Packages/packages-lock.json | 494 ++ .../ProjectSettings/BurstAotSettings_iOS.json | 13 + .../CommonBurstAotSettings.json | 6 + .../ProjectSettings/EditorBuildSettings.asset | 234 - .../ProjectSettings/GraphicsSettings.asset | 2 +- .../ProjectSettings/MemorySettings.asset | 35 + .../ProjectSettings/ProjectSettings.asset | 226 +- .../ProjectSettings/QualitySettings.asset | 1 + .../ProjectSettings/ShaderGraphSettings.asset | 16 + .../UnityConnectSettings.asset | 1 + .../VersionControlSettings.asset | 8 + .../ProjectSettings/boot.config | 0 .../UserSettings/EditorUserSettings.asset | 26 + .../Layouts/CurrentMaximizeLayout.dwlt | 3978 ++++++++++ .../UserSettings/Layouts/default-2022.dwlt | 6865 +++++++++++++++++ .../UserSettings/Search.settings | 1 + .../Runtime/NativeRenderPass.cs.meta | 14 +- .../ValidationExceptions.json.meta | 7 +- 151 files changed, 12983 insertions(+), 393 deletions(-) create mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps_deferred.meta create mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps_deferred/LightingData.asset create mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps_deferred/LightingData.asset.meta create mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/LightingData.asset create mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/LightingData.asset.meta create mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_deferred.meta create mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_deferred/LightingData.asset create mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_deferred/LightingData.asset.meta create mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_deferred_RenderPass/LightingData.asset create mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_deferred_RenderPass/LightingData.asset.meta create mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/054_Lighting_Attenuation.meta create mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/054_Lighting_Attenuation/LightingData.asset create mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/054_Lighting_Attenuation/LightingData.asset.meta create mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/054_Lighting_Attenuation/Lightmap-0_comp_dir.png create mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/054_Lighting_Attenuation/Lightmap-0_comp_dir.png.meta create mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/054_Lighting_Attenuation/Lightmap-0_comp_light.exr create mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/054_Lighting_Attenuation/Lightmap-0_comp_light.exr.meta create mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Packages/packages-lock.json create mode 100644 TestProjects/UniversalGraphicsTest_Foundation/ProjectSettings/BurstAotSettings_iOS.json create mode 100644 TestProjects/UniversalGraphicsTest_Foundation/ProjectSettings/CommonBurstAotSettings.json create mode 100644 TestProjects/UniversalGraphicsTest_Foundation/ProjectSettings/MemorySettings.asset create mode 100644 TestProjects/UniversalGraphicsTest_Foundation/ProjectSettings/ShaderGraphSettings.asset create mode 100644 TestProjects/UniversalGraphicsTest_Foundation/ProjectSettings/VersionControlSettings.asset create mode 100644 TestProjects/UniversalGraphicsTest_Foundation/ProjectSettings/boot.config create mode 100644 TestProjects/UniversalGraphicsTest_Foundation/UserSettings/Layouts/CurrentMaximizeLayout.dwlt create mode 100644 TestProjects/UniversalGraphicsTest_Foundation/UserSettings/Layouts/default-2022.dwlt create mode 100644 TestProjects/UniversalGraphicsTest_Foundation/UserSettings/Search.settings diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/Hole_mesh.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/Hole_mesh.mat index 001ce8cb0e5..b3c2f8454ad 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/Hole_mesh.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/Hole_mesh.mat @@ -25,7 +25,7 @@ Material: m_ShaderKeywords: _ALPHATEST_ON _METALLICSPECGLOSSMAP _NORMALMAP m_LightmapFlags: 4 m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 + m_DoubleSidedGI: 1 m_CustomRenderQueue: 2450 stringTagMap: RenderType: TransparentCutout @@ -89,6 +89,18 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaClip: 1 @@ -96,8 +108,10 @@ Material: - _BumpScale: 1 - _ClearCoat: 0 - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 - _Cull: 0 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _EnvironmentReflections: 1 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/Hole_mesh_cutout.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/Hole_mesh_cutout.mat index 92544bbd192..37ba417fd8a 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/Hole_mesh_cutout.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/Hole_mesh_cutout.mat @@ -25,7 +25,7 @@ Material: m_ShaderKeywords: _ALPHATEST_ON m_LightmapFlags: 4 m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 + m_DoubleSidedGI: 1 m_CustomRenderQueue: 2450 stringTagMap: RenderType: TransparentCutout @@ -89,6 +89,7 @@ Material: m_Floats: - _AlphaClip: 1 - _Blend: 0 + - _BlendOp: 0 - _BumpScale: 1 - _Cull: 0 - _Cutoff: 0.5 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/IndustrialGlass.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/IndustrialGlass.mat index 0afc52678c8..353f061f799 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/IndustrialGlass.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/IndustrialGlass.mat @@ -13,11 +13,12 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 3050 + m_CustomRenderQueue: 3000 stringTagMap: RenderType: Transparent disabledShaderPasses: - SHADOWCASTER + - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_Diffuse.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_Diffuse.mat index de163d1d71f..992e51dc8a5 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_Diffuse.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_Diffuse.mat @@ -69,6 +69,18 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaClip: 0 @@ -97,7 +109,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseParticles.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseParticles.mat index 475f943b57b..7f87a7f3746 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseParticles.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseParticles.mat @@ -123,7 +123,7 @@ Material: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseParticlesWithTexture.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseParticlesWithTexture.mat index a4e33155c2c..51a850ca532 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseParticlesWithTexture.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseParticlesWithTexture.mat @@ -123,7 +123,7 @@ Material: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} - _BaseColorAddSubDiff: {r: -1, g: 0, b: 0, a: 0} - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} - _SpecColor: {r: 0.45641106, g: 0.45641106, b: 0.45641106, a: 1} diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseTransparent.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseTransparent.mat index 6c3f40235a0..db89137ea02 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseTransparent.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseTransparent.mat @@ -26,11 +26,12 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 3050 + m_CustomRenderQueue: 3000 stringTagMap: RenderType: Transparent disabledShaderPasses: - SHADOWCASTER + - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -110,7 +111,7 @@ Material: - _ZWrite: 0 m_Colors: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseTransparentParticles.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseTransparentParticles.mat index 157bd6086b6..99152f7eebe 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseTransparentParticles.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseTransparentParticles.mat @@ -26,11 +26,12 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 3050 + m_CustomRenderQueue: 3000 stringTagMap: RenderType: Transparent disabledShaderPasses: - SHADOWCASTER + - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -124,7 +125,7 @@ Material: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseTransparentParticlesWithTexture.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseTransparentParticlesWithTexture.mat index eba0db94cbb..ec2fc0ddbcc 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseTransparentParticlesWithTexture.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseTransparentParticlesWithTexture.mat @@ -26,11 +26,12 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 3050 + m_CustomRenderQueue: 3000 stringTagMap: RenderType: Transparent disabledShaderPasses: - SHADOWCASTER + - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -124,7 +125,7 @@ Material: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseTransparentWithTexture.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseTransparentWithTexture.mat index a30ad27f662..403831f7057 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseTransparentWithTexture.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseTransparentWithTexture.mat @@ -26,11 +26,12 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 3050 + m_CustomRenderQueue: 3000 stringTagMap: RenderType: Transparent disabledShaderPasses: - SHADOWCASTER + - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -110,7 +111,7 @@ Material: - _ZWrite: 0 m_Colors: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlit.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlit.mat index 9164380b026..9e8aa97ddec 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlit.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlit.mat @@ -81,6 +81,7 @@ Material: m_Floats: - _AlphaClip: 0 - _Blend: 0 + - _BlendOp: 0 - _BumpScale: 1 - _Cull: 2 - _Cutoff: 0.5 @@ -110,7 +111,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitParticlesTransparentWithTexture.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitParticlesTransparentWithTexture.mat index e61d0ccf8c9..554fa48ad7f 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitParticlesTransparentWithTexture.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitParticlesTransparentWithTexture.mat @@ -26,11 +26,12 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 3050 + m_CustomRenderQueue: 3000 stringTagMap: RenderType: Transparent disabledShaderPasses: - SHADOWCASTER + - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -128,7 +129,7 @@ Material: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} - _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitParticlesWithTexture.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitParticlesWithTexture.mat index ab12f6c343c..e9b973beb57 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitParticlesWithTexture.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitParticlesWithTexture.mat @@ -127,7 +127,7 @@ Material: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} - _CameraFadeParams: {r: 0, g: 0, b: 0, a: 0} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} - _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitShaderGraph.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitShaderGraph.mat index d6344caf7ef..519bf62a74e 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitShaderGraph.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitShaderGraph.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 1 + version: 5 --- !u!21 &2100000 Material: serializedVersion: 6 @@ -77,6 +77,19 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] m_Floats: - _AlphaClip: 0 - _Blend: 0 @@ -93,6 +106,7 @@ Material: - _Metallic: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueControl: 0 - _QueueOffset: 0 - _ReceiveShadows: 1 - _SampleGI: 0 @@ -112,3 +126,4 @@ Material: - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} + m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitTransparentWithTexture.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitTransparentWithTexture.mat index 0b8cf53b0b0..4f265806e8c 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitTransparentWithTexture.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitTransparentWithTexture.mat @@ -26,11 +26,12 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 3050 + m_CustomRenderQueue: 3000 stringTagMap: RenderType: Transparent disabledShaderPasses: - SHADOWCASTER + - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -112,7 +113,7 @@ Material: - _ZWrite: 0 m_Colors: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitWithTexture.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitWithTexture.mat index 918e3ddc1ee..7fbe4ce65bc 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitWithTexture.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitWithTexture.mat @@ -81,6 +81,7 @@ Material: m_Floats: - _AlphaClip: 0 - _Blend: 0 + - _BlendOp: 0 - _BumpScale: 1 - _Cull: 2 - _Cutoff: 0.5 @@ -110,7 +111,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseWithTexture.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseWithTexture.mat index 08920ad08e9..b5b98c22a99 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseWithTexture.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseWithTexture.mat @@ -69,6 +69,18 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaClip: 0 @@ -97,7 +109,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialParticles.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialParticles.mat index 9eb8d5ce5af..99d26db9998 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialParticles.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialParticles.mat @@ -122,7 +122,7 @@ Material: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialParticlesWithTexture.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialParticlesWithTexture.mat index 0c3be0094bd..bf1daa65ffe 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialParticlesWithTexture.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialParticlesWithTexture.mat @@ -122,7 +122,7 @@ Material: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialShaderGraph.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialShaderGraph.mat index d6221963ca2..7be1acf47b6 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialShaderGraph.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialShaderGraph.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 1 + version: 5 --- !u!21 &2100000 Material: serializedVersion: 6 @@ -77,6 +77,19 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] m_Floats: - _AlphaClip: 0 - _Blend: 0 @@ -92,6 +105,7 @@ Material: - _Metallic: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueControl: 0 - _QueueOffset: 0 - _ReceiveShadows: 1 - _Smoothness: 0.5 @@ -107,3 +121,4 @@ Material: - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparent.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparent.mat index e0dae12071e..fcd7526c4ea 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparent.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparent.mat @@ -26,11 +26,12 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 3050 + m_CustomRenderQueue: 3000 stringTagMap: RenderType: Transparent disabledShaderPasses: - SHADOWCASTER + - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -126,7 +127,7 @@ Material: - _ZWrite: 0 m_Colors: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparentParticles.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparentParticles.mat index 429f764dff1..871cc7ede41 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparentParticles.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparentParticles.mat @@ -26,11 +26,12 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 3050 + m_CustomRenderQueue: 3000 stringTagMap: RenderType: Transparent disabledShaderPasses: - SHADOWCASTER + - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -123,7 +124,7 @@ Material: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparentParticlesWithTexture.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparentParticlesWithTexture.mat index 72b91925568..4f34254171b 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparentParticlesWithTexture.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparentParticlesWithTexture.mat @@ -26,11 +26,12 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 3050 + m_CustomRenderQueue: 3000 stringTagMap: RenderType: Transparent disabledShaderPasses: - SHADOWCASTER + - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -123,7 +124,7 @@ Material: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparentShaderGraph.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparentShaderGraph.mat index 7d1bc9c87fc..f8b5a10c54e 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparentShaderGraph.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparentShaderGraph.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 1 + version: 5 --- !u!21 &2100000 Material: serializedVersion: 6 @@ -77,6 +77,19 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] m_Floats: - _AlphaClip: 0 - _Blend: 0 @@ -92,6 +105,7 @@ Material: - _Metallic: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueControl: 0 - _QueueOffset: 0 - _ReceiveShadows: 1 - _Smoothness: 0.5 @@ -107,3 +121,4 @@ Material: - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparentWithTexture.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparentWithTexture.mat index 67ba0f96567..8799707fd78 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparentWithTexture.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparentWithTexture.mat @@ -26,11 +26,12 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 3050 + m_CustomRenderQueue: 3000 stringTagMap: RenderType: Transparent disabledShaderPasses: - SHADOWCASTER + - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -126,7 +127,7 @@ Material: - _ZWrite: 0 m_Colors: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialWithTexture.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialWithTexture.mat index 7ebee4d4007..71cde2f7802 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialWithTexture.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialWithTexture.mat @@ -81,6 +81,18 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaClip: 0 @@ -88,8 +100,10 @@ Material: - _BumpScale: 1 - _ClearCoat: 0 - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _EnvironmentReflections: 1 @@ -111,7 +125,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/206_Motion_Vectors.png.meta b/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/206_Motion_Vectors.png.meta index fd126451a26..1b20d34b908 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/206_Motion_Vectors.png.meta +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/206_Motion_Vectors.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 11 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -20,7 +20,7 @@ TextureImporter: externalNormalMap: 0 heightScale: 0.25 normalMapFilter: 0 - isReadable: 0 + isReadable: 1 streamingMipmaps: 0 streamingMipmapsPriority: 0 vTOnly: 0 @@ -39,7 +39,7 @@ TextureImporter: wrapU: 0 wrapV: 0 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 spriteMode: 0 @@ -69,7 +69,7 @@ TextureImporter: maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 - textureCompression: 1 + textureCompression: 0 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/230_Decal_Projector.png.meta b/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/230_Decal_Projector.png.meta index dcba7d82319..2d9bb0ce1f4 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/230_Decal_Projector.png.meta +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/230_Decal_Projector.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 11 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -20,10 +20,11 @@ TextureImporter: externalNormalMap: 0 heightScale: 0.25 normalMapFilter: 0 - isReadable: 0 + isReadable: 1 streamingMipmaps: 0 streamingMipmapsPriority: 0 vTOnly: 0 + ignoreMasterTextureLimit: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 @@ -38,7 +39,7 @@ TextureImporter: wrapU: 0 wrapV: 0 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 spriteMode: 0 @@ -68,7 +69,7 @@ TextureImporter: maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 - textureCompression: 1 + textureCompression: 0 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/231_Decal_Mesh.png.meta b/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/231_Decal_Mesh.png.meta index c857a64cee4..c441dca1ad6 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/231_Decal_Mesh.png.meta +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/231_Decal_Mesh.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 11 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -20,10 +20,11 @@ TextureImporter: externalNormalMap: 0 heightScale: 0.25 normalMapFilter: 0 - isReadable: 0 + isReadable: 1 streamingMipmaps: 0 streamingMipmapsPriority: 0 vTOnly: 0 + ignoreMasterTextureLimit: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 @@ -38,7 +39,7 @@ TextureImporter: wrapU: 0 wrapV: 0 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 spriteMode: 0 @@ -68,7 +69,7 @@ TextureImporter: maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 - textureCompression: 1 + textureCompression: 0 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/245_Normal_Reconstruction.png.meta b/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/245_Normal_Reconstruction.png.meta index d440551305a..f5732f95f32 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/245_Normal_Reconstruction.png.meta +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/245_Normal_Reconstruction.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 11 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -20,10 +20,11 @@ TextureImporter: externalNormalMap: 0 heightScale: 0.25 normalMapFilter: 0 - isReadable: 0 + isReadable: 1 streamingMipmaps: 0 streamingMipmapsPriority: 0 vTOnly: 0 + ignoreMasterTextureLimit: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 @@ -38,7 +39,7 @@ TextureImporter: wrapU: 0 wrapV: 0 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 spriteMode: 0 @@ -68,7 +69,7 @@ TextureImporter: maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 - textureCompression: 1 + textureCompression: 0 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/246_Normal_Reconstruction_Orthographic.png.meta b/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/246_Normal_Reconstruction_Orthographic.png.meta index 013c7db15fc..6e81a6950e7 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/246_Normal_Reconstruction_Orthographic.png.meta +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/246_Normal_Reconstruction_Orthographic.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 11 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -20,10 +20,11 @@ TextureImporter: externalNormalMap: 0 heightScale: 0.25 normalMapFilter: 0 - isReadable: 0 + isReadable: 1 streamingMipmaps: 0 streamingMipmapsPriority: 0 vTOnly: 0 + ignoreMasterTextureLimit: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 @@ -38,7 +39,7 @@ TextureImporter: wrapU: 0 wrapV: 0 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 spriteMode: 0 @@ -68,7 +69,7 @@ TextureImporter: maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 - textureCompression: 1 + textureCompression: 0 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/004_Camera_TargetTexture/004_Camera_TargetTexture_Sphere.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/004_Camera_TargetTexture/004_Camera_TargetTexture_Sphere.mat index 8d0d3d08116..f7cb78e1931 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/004_Camera_TargetTexture/004_Camera_TargetTexture_Sphere.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/004_Camera_TargetTexture/004_Camera_TargetTexture_Sphere.mat @@ -81,6 +81,18 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaClip: 0 @@ -113,7 +125,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 0.5} - - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 0.5} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 1} - _SpecColor: {r: 1, g: 1, b: 1, a: 0.5} diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps.unity b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps.unity index 5e786363910..1452135c7d0 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps.unity +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps.unity @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.18263867, g: 0.22834976, b: 0.30714637, a: 1} + m_IndirectSpecularColor: {r: 0.18263867, g: 0.22834979, b: 0.3071464, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: @@ -97,7 +97,8 @@ LightmapSettings: m_ExportTrainingData: 0 m_TrainingDataDestination: TrainingData m_LightProbeSampleCountMultiplier: 4 - m_LightingDataAsset: {fileID: 0} + m_LightingDataAsset: {fileID: 112000004, guid: 6c3df0204889546dcae9cfdbbfbe9760, + type: 2} m_LightingSettings: {fileID: 4890085278179872738, guid: 0286d948fc51541d4a7ae153481b3c1d, type: 2} --- !u!196 &4 @@ -704,6 +705,7 @@ GameObject: m_Component: - component: {fileID: 1161206972} - component: {fileID: 1161206971} + - component: {fileID: 1161206973} m_Layer: 0 m_Name: Directional Light m_TagString: Untagged @@ -788,6 +790,26 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 40, y: -45, z: 0} +--- !u!114 &1161206973 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1161206970} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 1 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} --- !u!1 &1511850536 GameObject: m_ObjectHideFlags: 0 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps/007_LitShaderMaps_02_BaseColor.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps/007_LitShaderMaps_02_BaseColor.mat index b7e5d08ff74..8b7d1000e58 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps/007_LitShaderMaps_02_BaseColor.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps/007_LitShaderMaps_02_BaseColor.mat @@ -12,7 +12,7 @@ Material: m_ShaderKeywords: _ALPHATEST_ON _SPECULAR_COLOR m_LightmapFlags: 4 m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 + m_DoubleSidedGI: 1 m_CustomRenderQueue: 2450 stringTagMap: RenderType: TransparentCutout @@ -68,6 +68,18 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaClip: 1 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps/007_LitShaderMaps_UnlitMat_07.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps/007_LitShaderMaps_UnlitMat_07.mat index bb0600b87ed..a2624b5fb80 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps/007_LitShaderMaps_UnlitMat_07.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps/007_LitShaderMaps_UnlitMat_07.mat @@ -85,6 +85,7 @@ Material: m_Floats: - _AlphaClip: 0 - _Blend: 0 + - _BlendOp: 0 - _BumpScale: 1 - _Cull: 2 - _Cutoff: 0.5 @@ -111,7 +112,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0, g: 0.5897915, b: 1, a: 1} - - _Color: {r: 0, g: 0.58979154, b: 1, a: 1} + - _Color: {r: 0, g: 0.5897915, b: 1, a: 1} - 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a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps_deferred.unity +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps_deferred.unity @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.18263867, g: 0.22834976, b: 0.30714637, a: 1} + m_IndirectSpecularColor: {r: 0.18263867, g: 0.22834979, b: 0.3071464, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: @@ -97,7 +97,8 @@ LightmapSettings: m_ExportTrainingData: 0 m_TrainingDataDestination: TrainingData m_LightProbeSampleCountMultiplier: 4 - m_LightingDataAsset: {fileID: 0} + m_LightingDataAsset: {fileID: 112000004, guid: 7d6dbf66f8426483f8f194f63d945e9b, + type: 2} m_LightingSettings: {fileID: 4890085278179872738, guid: 0286d948fc51541d4a7ae153481b3c1d, type: 2} --- !u!196 &4 @@ -704,6 +705,7 @@ GameObject: m_Component: - component: {fileID: 1161206972} - component: 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a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/008_AdditionalLights/mahogfloor-pbs.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/008_AdditionalLights/mahogfloor-pbs.mat index 37174086a7e..5d45a701e21 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/008_AdditionalLights/mahogfloor-pbs.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/008_AdditionalLights/mahogfloor-pbs.mat @@ -27,11 +27,12 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 3050 + m_CustomRenderQueue: 3000 stringTagMap: RenderType: Transparent disabledShaderPasses: - SHADOWCASTER + - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -126,7 +127,7 @@ Material: - _ZWrite: 0 m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 0.98039216} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.98039216} + - _Color: {r: 1, g: 1, b: 1, a: 0.98039216} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/008_AdditionalLights/plasticpattern-pbs.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/008_AdditionalLights/plasticpattern-pbs.mat index d92a89b5658..906c8d21b1c 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/008_AdditionalLights/plasticpattern-pbs.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/008_AdditionalLights/plasticpattern-pbs.mat @@ -27,11 +27,12 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 3050 + m_CustomRenderQueue: 3000 stringTagMap: RenderType: Transparent disabledShaderPasses: - SHADOWCASTER + - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -65,7 +66,7 @@ Material: m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: 4c142979bdafe4d44acb1c2d189c4612, type: 3} - m_Scale: {x: 1, y: 1} + m_Scale: {x: 2, y: 2} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 2800000, guid: ab9338f8b5d814e8a84e78f5a07b3ddc, type: 3} @@ -126,7 +127,7 @@ Material: - _ZWrite: 0 m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 0.2509804} - - _Color: {r: 0.49803922, g: 0.49803922, b: 0.49803922, a: 0.15686275} + - _Color: {r: 1, g: 1, b: 1, a: 0.2509804} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/008_AdditionalLights/redbricks-pbs.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/008_AdditionalLights/redbricks-pbs.mat index 90ab738d0ae..bcf9f9be3ed 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/008_AdditionalLights/redbricks-pbs.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/008_AdditionalLights/redbricks-pbs.mat @@ -45,6 +45,18 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -61,10 +73,26 @@ Material: m_Texture: {fileID: 2800000, guid: 1efefcdfdae29428ebafdc8c61d37e54, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _SpecGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaClip: 0 @@ -72,8 +100,11 @@ Material: - _BumpScale: 1 - _ClearCoat: 0 - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 - _DstBlend: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0.827 @@ -81,6 +112,7 @@ Material: - _GlossyReflections: 1 - _Metallic: 0 - _OcclusionStrength: 1 + - _Parallax: 0.005 - _QueueOffset: 0 - _ReceiveShadows: 1 - _Smoothness: 1 @@ -92,7 +124,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/013_CameraMulti_Splitscreen/Materials/blue.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/013_CameraMulti_Splitscreen/Materials/blue.mat index 194a5da7115..6744a0f98f5 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/013_CameraMulti_Splitscreen/Materials/blue.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/013_CameraMulti_Splitscreen/Materials/blue.mat @@ -73,6 +73,18 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaClip: 0 @@ -103,7 +115,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0, g: 0.089654885, b: 1, a: 1} - - _Color: {r: 0, g: 0.08965492, b: 1, a: 1} + - _Color: {r: 0, g: 0.089654855, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/013_CameraMulti_Splitscreen/Materials/green.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/013_CameraMulti_Splitscreen/Materials/green.mat index aeb2cb0fb45..85f7cb45cc9 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/013_CameraMulti_Splitscreen/Materials/green.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/013_CameraMulti_Splitscreen/Materials/green.mat @@ -73,6 +73,18 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaClip: 0 @@ -103,7 +115,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0, g: 1, b: 0.17241374, a: 1} - - _Color: {r: 0, g: 1, b: 0.17241383, a: 1} + - _Color: {r: 0, g: 1, b: 0.1724137, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/013_CameraMulti_Splitscreen/Materials/yellow.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/013_CameraMulti_Splitscreen/Materials/yellow.mat index d1e1b3ebeb6..c358f66dcfe 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/013_CameraMulti_Splitscreen/Materials/yellow.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/013_CameraMulti_Splitscreen/Materials/yellow.mat @@ -60,6 +60,18 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaClip: 0 @@ -90,7 +102,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 1, g: 0.9724137, b: 0, a: 1} - - _Color: {r: 1, g: 0.9724138, b: 0, a: 1} + - _Color: {r: 1, g: 0.9724137, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/014_CameraMulti_MiniMap/red.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/014_CameraMulti_MiniMap/red.mat index e3d1203d391..907d66c3731 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/014_CameraMulti_MiniMap/red.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/014_CameraMulti_MiniMap/red.mat @@ -73,6 +73,18 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaClip: 0 @@ -103,7 +115,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 1, g: 0, b: 0, a: 0.5} - - _Color: {r: 1, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 0, b: 0, a: 0.5} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/015_CameraMulti_FPSCam/blue.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/015_CameraMulti_FPSCam/blue.mat index 1842a459b41..e536d5633dd 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/015_CameraMulti_FPSCam/blue.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/015_CameraMulti_FPSCam/blue.mat @@ -60,6 +60,18 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaClip: 0 @@ -90,7 +102,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0, g: 0.13103479, b: 1, a: 1} - - _Color: {r: 0, g: 0.13103485, b: 1, a: 1} + - _Color: {r: 0, g: 0.13103476, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_IndustrialGlass.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_IndustrialGlass.mat index ed784d0df62..35a4211fdcb 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_IndustrialGlass.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_IndustrialGlass.mat @@ -27,11 +27,12 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 3050 + m_CustomRenderQueue: 3000 stringTagMap: RenderType: Transparent disabledShaderPasses: - SHADOWCASTER + - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/1.Lit-Fade.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/1.Lit-Fade.mat index 823f2c7ab79..f2667bcd0a1 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/1.Lit-Fade.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/1.Lit-Fade.mat @@ -32,6 +32,7 @@ Material: disabledShaderPasses: - ALWAYS - SHADOWCASTER + - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/1.Lit-Shadow-Fade.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/1.Lit-Shadow-Fade.mat index 9decb3dd6e0..9f829a861d2 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/1.Lit-Shadow-Fade.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/1.Lit-Shadow-Fade.mat @@ -32,6 +32,7 @@ Material: disabledShaderPasses: - ALWAYS - SHADOWCASTER + - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/1.Lit-Shadow-Transparent.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/1.Lit-Shadow-Transparent.mat index 02ebcf2184c..6c66f0b83a1 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/1.Lit-Shadow-Transparent.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/1.Lit-Shadow-Transparent.mat @@ -32,6 +32,7 @@ Material: disabledShaderPasses: - ALWAYS - SHADOWCASTER + - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/2.Unlit-Additive.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/2.Unlit-Additive.mat index c51d6667841..92affc41e48 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/2.Unlit-Additive.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/2.Unlit-Additive.mat @@ -19,6 +19,7 @@ Material: disabledShaderPasses: - ALWAYS - SHADOWCASTER + - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/2.Unlit-CameraFading-Fade.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/2.Unlit-CameraFading-Fade.mat index 7851a2e55aa..5683ad73e19 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/2.Unlit-CameraFading-Fade.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/2.Unlit-CameraFading-Fade.mat @@ -32,6 +32,7 @@ Material: disabledShaderPasses: - ALWAYS - SHADOWCASTER + - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/2.Unlit-CameraFading-Transparent.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/2.Unlit-CameraFading-Transparent.mat index 34d8b1fdb3e..c175f7e8c42 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/2.Unlit-CameraFading-Transparent.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/2.Unlit-CameraFading-Transparent.mat @@ -19,6 +19,7 @@ Material: disabledShaderPasses: - ALWAYS - SHADOWCASTER + - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/2.Unlit-Modulate.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/2.Unlit-Modulate.mat index b0a5f908d18..704a4565bac 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/2.Unlit-Modulate.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/2.Unlit-Modulate.mat @@ -19,6 +19,7 @@ Material: disabledShaderPasses: - ALWAYS - SHADOWCASTER + - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/2.Unlit-SoftParticles-Fade.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/2.Unlit-SoftParticles-Fade.mat index a505edb6623..f00d67fe7f1 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/2.Unlit-SoftParticles-Fade.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/2.Unlit-SoftParticles-Fade.mat @@ -19,6 +19,7 @@ Material: disabledShaderPasses: - ALWAYS - SHADOWCASTER + - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/2.Unlit-SoftParticles-Transparent.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/2.Unlit-SoftParticles-Transparent.mat index a0f0b2808ba..9b872e0b2a9 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/2.Unlit-SoftParticles-Transparent.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/2.Unlit-SoftParticles-Transparent.mat @@ -19,6 +19,7 @@ Material: disabledShaderPasses: - ALWAYS - SHADOWCASTER + - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/2.Unlit-Subtractive.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/2.Unlit-Subtractive.mat index f6f7309f478..9c491a56b8e 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/2.Unlit-Subtractive.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/2.Unlit-Subtractive.mat @@ -32,6 +32,7 @@ Material: disabledShaderPasses: - ALWAYS - SHADOWCASTER + - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/6.Lit-FlipBookSimple-Fade.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/6.Lit-FlipBookSimple-Fade.mat index 4471128385b..0efe5a7f927 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/6.Lit-FlipBookSimple-Fade.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/6.Lit-FlipBookSimple-Fade.mat @@ -19,6 +19,7 @@ Material: disabledShaderPasses: - ALWAYS - SHADOWCASTER + - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/6.Unlit-FlipBookBlended-Fade.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/6.Unlit-FlipBookBlended-Fade.mat index 5e536354211..c15a6d07e94 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/6.Unlit-FlipBookBlended-Fade.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/6.Unlit-FlipBookBlended-Fade.mat @@ -19,6 +19,7 @@ Material: disabledShaderPasses: - ALWAYS - SHADOWCASTER + - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/7.Lit-Transparent.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/7.Lit-Transparent.mat index d44d4320f7a..9fad3312686 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/7.Lit-Transparent.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/7.Lit-Transparent.mat @@ -19,6 +19,7 @@ Material: disabledShaderPasses: - ALWAYS - SHADOWCASTER + - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/8.Lit-Distortion.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/8.Lit-Distortion.mat index 6583127795f..affd76b7948 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/8.Lit-Distortion.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/8.Lit-Distortion.mat @@ -32,6 +32,7 @@ Material: disabledShaderPasses: - ALWAYS - SHADOWCASTER + - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/045_CustomLWPipe.unity b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/045_CustomLWPipe.unity index 40af8c5a20a..36ee9669655 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/045_CustomLWPipe.unity +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/045_CustomLWPipe.unity @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.18028346, g: 0.22571373, b: 0.30692244, a: 1} + m_IndirectSpecularColor: {r: 0.18028352, g: 0.22571376, b: 0.30692244, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: @@ -97,7 +97,8 @@ LightmapSettings: m_ExportTrainingData: 0 m_TrainingDataDestination: TrainingData m_LightProbeSampleCountMultiplier: 4 - m_LightingDataAsset: {fileID: 0} + m_LightingDataAsset: {fileID: 112000004, guid: 69337a8370de04ab98449c866d30a872, + type: 2} m_LightingSettings: {fileID: 1512407041} --- !u!196 &4 NavMeshSettings: @@ -385,6 +386,7 @@ GameObject: m_Component: - component: {fileID: 707831287} - component: {fileID: 707831286} + - component: {fileID: 707831288} m_Layer: 0 m_Name: Directional Light m_TagString: Untagged @@ -469,6 +471,26 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} +--- !u!114 &707831288 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 707831285} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 1 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} --- !u!1 &1203640971 GameObject: m_ObjectHideFlags: 0 @@ -612,7 +634,7 @@ LightingSettings: m_PVREnvironmentReferencePointCount: 2048 m_LightProbeSampleCountMultiplier: 4 m_PVRBounces: 2 - m_PVRMinBounces: 1 + m_PVRMinBounces: 2 m_PVREnvironmentMIS: 1 m_PVRFilteringMode: 1 m_PVRDenoiserTypeDirect: 1 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs.unity b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs.unity index 1e390988ef5..66d15bb744a 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs.unity +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs.unity @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.18263867, g: 0.22834976, b: 0.30714637, a: 1} + m_IndirectSpecularColor: {r: 0.18263867, g: 0.22834979, b: 0.3071464, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: @@ -97,7 +97,8 @@ LightmapSettings: m_ExportTrainingData: 0 m_TrainingDataDestination: TrainingData m_LightProbeSampleCountMultiplier: 4 - m_LightingDataAsset: {fileID: 0} + m_LightingDataAsset: {fileID: 112000004, guid: 6c92dad1ad9b448c28f465f5e939b6a7, + type: 2} m_LightingSettings: {fileID: 4890085278179872738, guid: 0286d948fc51541d4a7ae153481b3c1d, type: 2} --- !u!196 &4 @@ -787,6 +788,7 @@ GameObject: m_Component: - component: {fileID: 1161206972} - component: {fileID: 1161206971} + - component: {fileID: 1161206973} m_Layer: 0 m_Name: Directional Light m_TagString: Untagged @@ -871,6 +873,26 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 40, y: -45, z: 0} +--- !u!114 &1161206973 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1161206970} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 1 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} --- !u!1 &1511850536 GameObject: m_ObjectHideFlags: 0 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs/Graphs/PBR_Cutout.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs/Graphs/PBR_Cutout.mat index 54f9f7ade4e..4ad80d4f7e9 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs/Graphs/PBR_Cutout.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs/Graphs/PBR_Cutout.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-5860369840974861497 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 5 --- !u!21 &2100000 Material: serializedVersion: 6 @@ -48,6 +61,8 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] - m_Floats: [] + m_Floats: + - _QueueControl: 0 + - _QueueOffset: 0 m_Colors: [] m_BuildTextureStacks: [] diff --git 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@@ -80,6 +80,21 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] - m_Floats: [] + m_Floats: + - _QueueControl: 0 + - _QueueOffset: 0 m_Colors: [] m_BuildTextureStacks: [] +--- !u!114 &8470313636444633750 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 5 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs/Graphs/ShaderGraphs_Unlit_Alpha.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs/Graphs/ShaderGraphs_Unlit_Alpha.mat index 668544eaaba..787c498f10d 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs/Graphs/ShaderGraphs_Unlit_Alpha.mat +++ 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b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs/Graphs/ShaderGraphs_Unlit_PreMul.mat index 15188542fe9..d76ccbcdb5d 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs/Graphs/ShaderGraphs_Unlit_PreMul.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs/Graphs/ShaderGraphs_Unlit_PreMul.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-4221969833114883265 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 5 --- !u!21 &2100000 Material: serializedVersion: 6 @@ -33,6 +46,8 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] - m_Floats: [] + m_Floats: + - _QueueControl: 0 + - _QueueOffset: 0 m_Colors: [] m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs/Graphs/Unlit_Cutout.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs/Graphs/Unlit_Cutout.mat index ce1159702a9..54d12027e09 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs/Graphs/Unlit_Cutout.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs/Graphs/Unlit_Cutout.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-7501750838788272756 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 5 --- !u!21 &2100000 Material: serializedVersion: 6 @@ -48,6 +61,8 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] - m_Floats: [] + m_Floats: + - _QueueControl: 0 + - _QueueOffset: 0 m_Colors: [] m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs/Graphs/Unlit_Maps.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs/Graphs/Unlit_Maps.mat index e2efd535f7d..b5a9675d864 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs/Graphs/Unlit_Maps.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs/Graphs/Unlit_Maps.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-589718153922965413 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 5 --- !u!21 &2100000 Material: serializedVersion: 6 @@ -76,7 +89,9 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] - m_Floats: [] + m_Floats: + - _QueueControl: 0 + - _QueueOffset: 0 m_Colors: - Vector3_A9D9C453: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override.unity b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override.unity index 8a2d08c3cd5..839e1da45ae 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override.unity +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override.unity @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.18263867, g: 0.22834976, b: 0.30714637, a: 1} + m_IndirectSpecularColor: {r: 0.18263867, g: 0.22834979, b: 0.3071464, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: @@ -97,7 +97,8 @@ LightmapSettings: m_ExportTrainingData: 0 m_TrainingDataDestination: TrainingData m_LightProbeSampleCountMultiplier: 4 - m_LightingDataAsset: {fileID: 0} + m_LightingDataAsset: {fileID: 112000004, guid: 5ceb440ac9e64451f961f95d81e33ce5, + type: 2} m_LightingSettings: {fileID: 4890085278179872738, guid: 0286d948fc51541d4a7ae153481b3c1d, type: 2} --- !u!196 &4 @@ -787,6 +788,7 @@ GameObject: m_Component: - component: {fileID: 1161206972} - component: {fileID: 1161206971} + - component: {fileID: 1161206973} m_Layer: 0 m_Name: Directional Light m_TagString: Untagged @@ -871,6 +873,26 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 40, y: -45, z: 0} +--- !u!114 &1161206973 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1161206970} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 1 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} --- !u!1 &1511850536 GameObject: m_ObjectHideFlags: 0 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/PBR_Cutout_Override.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/PBR_Cutout_Override.mat index dd051623d02..cdefc854a69 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/PBR_Cutout_Override.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/PBR_Cutout_Override.mat @@ -55,6 +55,7 @@ Material: - _CastShadows: 1 - _Cull: 0 - _DstBlend: 0 + - _QueueControl: 0 - _QueueOffset: 0 - _ReceiveShadows: 1 - _SrcBlend: 1 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/PBR_Maps_Override.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/PBR_Maps_Override.mat index b106ef94b61..65995c74e39 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/PBR_Maps_Override.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/PBR_Maps_Override.mat @@ -27,7 +27,8 @@ Material: m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} + stringTagMap: + RenderType: Opaque disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 @@ -82,6 +83,19 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _CastShadows: 1 + - _Cull: 2 + - _DstBlend: 0 + - _QueueControl: 0 - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZTest: 4 + - _ZWrite: 1 + - _ZWriteControl: 0 m_Colors: [] m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/PBR_Meta_Override.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/PBR_Meta_Override.mat index f7286b9c55a..908b13d6988 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/PBR_Meta_Override.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/PBR_Meta_Override.mat @@ -27,7 +27,8 @@ Material: m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} + stringTagMap: + RenderType: Opaque disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 @@ -58,6 +59,19 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _CastShadows: 1 + - _Cull: 2 + - _DstBlend: 0 + - _QueueControl: 0 - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZTest: 4 + - _ZWrite: 1 + - _ZWriteControl: 0 m_Colors: [] m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/PBR_Transparent_Override.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/PBR_Transparent_Override.mat index 3df356149d0..289e33c0a04 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/PBR_Transparent_Override.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/PBR_Transparent_Override.mat @@ -29,7 +29,8 @@ Material: m_CustomRenderQueue: -1 stringTagMap: RenderType: Transparent - disabledShaderPasses: [] + disabledShaderPasses: + - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -100,6 +101,7 @@ Material: - _CastShadows: 1 - _Cull: 2 - _DstBlend: 10 + - _QueueControl: 0 - _QueueOffset: 0 - _ReceiveShadows: 1 - _SrcBlend: 1 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/Unlit_Alpha_Override.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/Unlit_Alpha_Override.mat index 7ce0c72647c..cac3e8013b0 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/Unlit_Alpha_Override.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/Unlit_Alpha_Override.mat @@ -17,7 +17,8 @@ Material: m_CustomRenderQueue: -1 stringTagMap: RenderType: Transparent - disabledShaderPasses: [] + disabledShaderPasses: + - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -40,6 +41,7 @@ Material: - _CastShadows: 1 - _Cull: 2 - _DstBlend: 10 + - _QueueControl: 0 - _QueueOffset: 0 - _SrcBlend: 5 - _Surface: 1 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/Unlit_Cutout_Override.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/Unlit_Cutout_Override.mat index 9631fd64542..004b1e83967 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/Unlit_Cutout_Override.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/Unlit_Cutout_Override.mat @@ -16,7 +16,8 @@ Material: m_CustomRenderQueue: -1 stringTagMap: RenderType: Transparent - disabledShaderPasses: [] + disabledShaderPasses: + - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -55,6 +56,7 @@ Material: - _CastShadows: 1 - _Cull: 2 - _DstBlend: 10 + - _QueueControl: 0 - _QueueOffset: 0 - _SrcBlend: 5 - _Surface: 1 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/Unlit_Maps_Override.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/Unlit_Maps_Override.mat index f01a288eebc..811a6747f11 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/Unlit_Maps_Override.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/Unlit_Maps_Override.mat @@ -27,7 +27,8 @@ Material: m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} + stringTagMap: + RenderType: Opaque disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 @@ -90,7 +91,18 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _CastShadows: 1 + - _Cull: 2 + - _DstBlend: 0 + - _QueueControl: 0 - _QueueOffset: 0 + - _SrcBlend: 1 + - _Surface: 0 + - _ZTest: 4 + - _ZWrite: 1 + - _ZWriteControl: 0 m_Colors: - Vector3_A9D9C453: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/Unlit_PreMul_Override.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/Unlit_PreMul_Override.mat index 446486c28bd..338cddf9705 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/Unlit_PreMul_Override.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/Unlit_PreMul_Override.mat @@ -17,7 +17,8 @@ Material: m_CustomRenderQueue: -1 stringTagMap: RenderType: Transparent - disabledShaderPasses: [] + disabledShaderPasses: + - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -40,6 +41,7 @@ Material: - _CastShadows: 1 - _Cull: 2 - _DstBlend: 10 + - _QueueControl: 0 - _QueueOffset: 0 - _SrcBlend: 1 - _Surface: 1 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/LightingData.asset b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/LightingData.asset new file mode 100644 index 0000000000000000000000000000000000000000..450ec74f3ac48e64cb633e8b68a4e3ff7b898631 GIT binary patch literal 18864 zcmeI4dz@6omB(+-i$_pEqZkkzKon4so&iM|C(WBt-ZP>IMtWxMFby+3V|S0tum)R2 z5HX1wl3gPj#7&fqCiqNNCWKu~HX&j*8%>OxkkurvYm|-I#C6rpAuys&&cPK 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bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/107_DepthPrepass/Test107RendererDataAsset.asset b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/107_DepthPrepass/Test107RendererDataAsset.asset index ba0e5adce8e..721e8f29a55 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/107_DepthPrepass/Test107RendererDataAsset.asset +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/107_DepthPrepass/Test107RendererDataAsset.asset @@ -12,6 +12,11 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 77663a26e4417f04fb03a97e7cb56fa6, type: 3} m_Name: Test107RendererDataAsset m_EditorClassIdentifier: + debugShaders: + debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, + type: 3} m_RendererFeatures: [] + m_RendererFeatureMap: + m_UseNativeRenderPass: 0 shaders: blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3} diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/109_URPShadersAlphaOutput/109_CameraTargetTexture.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/109_URPShadersAlphaOutput/109_CameraTargetTexture.mat index 1578894270b..242040dd2df 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/109_URPShadersAlphaOutput/109_CameraTargetTexture.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/109_URPShadersAlphaOutput/109_CameraTargetTexture.mat @@ -85,6 +85,7 @@ Material: m_Floats: - _AlphaClip: 0 - _Blend: 0 + - _BlendOp: 0 - _BumpScale: 1 - _Cull: 2 - _Cutoff: 0.199 @@ -114,7 +115,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 1} - _SpecColor: {r: 1, g: 1, b: 1, a: 0.5} diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/110_URPShadersAlphaOutputRendererFeature/110_CameraTargetTexture.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/110_URPShadersAlphaOutputRendererFeature/110_CameraTargetTexture.mat index 7651251702e..7d4e3878e5c 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/110_URPShadersAlphaOutputRendererFeature/110_CameraTargetTexture.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/110_URPShadersAlphaOutputRendererFeature/110_CameraTargetTexture.mat @@ -85,6 +85,7 @@ Material: m_Floats: - _AlphaClip: 0 - _Blend: 0 + - _BlendOp: 0 - _BumpScale: 1 - _Cull: 2 - _Cutoff: 0.199 @@ -114,7 +115,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 1} - _SpecColor: {r: 1, g: 1, b: 1, a: 0.5} diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/111_CameraStackMSAA/Blue.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/111_CameraStackMSAA/Blue.mat index ccc5f03b066..4f6326ad489 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/111_CameraStackMSAA/Blue.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/111_CameraStackMSAA/Blue.mat @@ -81,6 +81,18 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaClip: 0 @@ -113,7 +125,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0, g: 0, b: 1, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0, g: 0, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/111_CameraStackMSAA/Red.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/111_CameraStackMSAA/Red.mat index c48d70558ed..51cbf070817 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/111_CameraStackMSAA/Red.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/111_CameraStackMSAA/Red.mat @@ -81,6 +81,18 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaClip: 0 @@ -112,7 +124,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 1, g: 0, b: 0, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/112_FogBasic/Lit.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/112_FogBasic/Lit.mat index d6688f9be97..21e95b79a4f 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/112_FogBasic/Lit.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/112_FogBasic/Lit.mat @@ -106,7 +106,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0.627451, g: 0.0627451, b: 0.0627451, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.62745106, g: 0.06274508, b: 0.06274508, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/112_FogBasic/LitShaderGraph.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/112_FogBasic/LitShaderGraph.mat index bca0b115e81..5fbd80fa2b6 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/112_FogBasic/LitShaderGraph.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/112_FogBasic/LitShaderGraph.mat @@ -76,6 +76,7 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + m_Ints: [] m_Floats: - _AlphaClip: 0 - _Blend: 0 @@ -106,6 +107,7 @@ Material: - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.005 + - _QueueControl: 0 - _QueueOffset: 0 - _ReceiveShadows: 1 - _Smoothness: 0.5 @@ -141,4 +143,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 3 + version: 5 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/112_FogBasic/ParticleLit.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/112_FogBasic/ParticleLit.mat index 9c40dd57e8c..d68b5d1658a 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/112_FogBasic/ParticleLit.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/112_FogBasic/ParticleLit.mat @@ -123,7 +123,7 @@ Material: - _BaseColor: {r: 0.627451, g: 0.0627451, b: 0.0627451, a: 1} - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} - _CameraFadeParams: {r: 0, g: 0, b: 0, a: 0} - - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.62745106, g: 0.06274508, b: 0.06274508, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/112_FogBasic/ParticleUnlit.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/112_FogBasic/ParticleUnlit.mat index 4d814071e85..1d7d95fb73d 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/112_FogBasic/ParticleUnlit.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/112_FogBasic/ParticleUnlit.mat @@ -128,7 +128,7 @@ Material: - _BaseColor: {r: 0.627451, g: 0.0627451, b: 0.0627451, a: 1} - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} - _CameraFadeParams: {r: 0, g: 0, b: 0, a: 0} - - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.62745106, g: 0.06274508, b: 0.06274508, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/112_FogBasic/SimpleLit.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/112_FogBasic/SimpleLit.mat index 635f458a714..c1d5df8f99b 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/112_FogBasic/SimpleLit.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/112_FogBasic/SimpleLit.mat @@ -110,7 +110,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0.627451, g: 0.0627451, b: 0.0627451, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.62745106, g: 0.06274508, b: 0.06274508, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/112_FogBasic/Unlit.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/112_FogBasic/Unlit.mat index ee5f63b0eb8..79e900879fa 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/112_FogBasic/Unlit.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/112_FogBasic/Unlit.mat @@ -80,6 +80,7 @@ Material: m_Floats: - _AlphaClip: 0 - _Blend: 0 + - _BlendOp: 0 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -107,7 +108,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0.627451, g: 0.0627451, b: 0.0627451, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.62745106, g: 0.06274508, b: 0.06274508, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/112_FogBasic/UnlitShaderGraph.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/112_FogBasic/UnlitShaderGraph.mat index bd63949abbb..d95ecebf391 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/112_FogBasic/UnlitShaderGraph.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/112_FogBasic/UnlitShaderGraph.mat @@ -76,6 +76,7 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + m_Ints: [] m_Floats: - _AlphaClip: 0 - _Blend: 0 @@ -106,6 +107,7 @@ Material: - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.005 + - _QueueControl: 0 - _QueueOffset: 0 - _ReceiveShadows: 1 - _Smoothness: 0.5 @@ -143,4 +145,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 3 + version: 5 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/124_CameraStackingClearRT/BottomLeftTexture.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/124_CameraStackingClearRT/BottomLeftTexture.mat index 68590b67420..427bd7687bf 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/124_CameraStackingClearRT/BottomLeftTexture.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/124_CameraStackingClearRT/BottomLeftTexture.mat @@ -52,6 +52,7 @@ Material: m_Floats: - _AlphaClip: 0 - _Blend: 0 + - _BlendOp: 0 - _BumpScale: 1 - _Cull: 2 - _Cutoff: 0.5 @@ -74,7 +75,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/124_CameraStackingClearRT/BottomRightTexture.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/124_CameraStackingClearRT/BottomRightTexture.mat index 567960f6215..06d31906527 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/124_CameraStackingClearRT/BottomRightTexture.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/124_CameraStackingClearRT/BottomRightTexture.mat @@ -52,6 +52,7 @@ Material: m_Floats: - _AlphaClip: 0 - _Blend: 0 + - _BlendOp: 0 - _BumpScale: 1 - _Cull: 2 - _Cutoff: 0.5 @@ -74,7 +75,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/124_CameraStackingClearRT/TopLeftTexture.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/124_CameraStackingClearRT/TopLeftTexture.mat index 083a02b501f..16d19e4009b 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/124_CameraStackingClearRT/TopLeftTexture.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/124_CameraStackingClearRT/TopLeftTexture.mat @@ -52,6 +52,7 @@ Material: m_Floats: - _AlphaClip: 0 - _Blend: 0 + - _BlendOp: 0 - _BumpScale: 1 - _Cull: 2 - _Cutoff: 0.5 @@ -74,7 +75,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/124_CameraStackingClearRT/TopRightTexture.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/124_CameraStackingClearRT/TopRightTexture.mat index 68107454ca0..15c113ea629 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/124_CameraStackingClearRT/TopRightTexture.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/124_CameraStackingClearRT/TopRightTexture.mat @@ -52,6 +52,7 @@ Material: m_Floats: - _AlphaClip: 0 - _Blend: 0 + - _BlendOp: 0 - _BumpScale: 1 - _Cull: 2 - _Cutoff: 0.5 @@ -74,7 +75,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/126_SampleDepth/ShaderGraphs_SphereIntersector.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/126_SampleDepth/ShaderGraphs_SphereIntersector.mat index 081d767e325..8d8ab414ecd 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/126_SampleDepth/ShaderGraphs_SphereIntersector.mat +++ 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disabledShaderPasses: [] @@ -95,7 +95,7 @@ Material: - _Metallic: 0 - _OcclusionStrength: 0.387 - _Parallax: 0.0477 - - _QueueOffset: 0 + - _QueueOffset: -1 - _ReceiveShadows: 1 - _Smoothness: 0.742 - _SmoothnessTextureChannel: 0 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/DecalAngleFade.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/DecalAngleFade.mat index 7a3a6fcb4d7..460aad7e0bb 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/DecalAngleFade.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/DecalAngleFade.mat @@ -21,12 +21,13 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: DecalAngleFade - m_Shader: {fileID: -6465566751694194690, guid: 991dcb8005bafed45a437afc9a13a381, type: 3} + m_Shader: {fileID: -6465566751694194690, guid: 991dcb8005bafed45a437afc9a13a381, + type: 3} 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a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/DecalBase.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/DecalBase.mat @@ -21,7 +21,8 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: DecalBase - m_Shader: {fileID: -6465566751694194690, guid: fb9f778a56affa74397b764885f9c14f, type: 3} + m_Shader: {fileID: -6465566751694194690, guid: fb9f778a56affa74397b764885f9c14f, + type: 3} m_ShaderKeywords: m_LightmapFlags: 4 m_EnableInstancingVariants: 1 @@ -107,7 +108,7 @@ Material: - _Cutoff: 0.5 - _DecalAngleFadeSupported: 1 - _DecalMeshBiasType: 0 - - _DecalMeshDepthBias: -0.001 + - _DecalMeshDepthBias: 0.39 - _DecalMeshViewBias: 0 - _DecalStencilRef: 0 - _DecalStencilWriteMask: 0 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/DecalEmission.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/DecalEmission.mat index 7cd56d05711..43b7ae6e09d 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/DecalEmission.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/DecalEmission.mat @@ -21,12 +21,13 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: DecalEmission - m_Shader: {fileID: -6465566751694194690, guid: dffdf4639b2ab574b9a34ac660bf6966, type: 3} + m_Shader: {fileID: -6465566751694194690, guid: dffdf4639b2ab574b9a34ac660bf6966, + type: 3} m_ShaderKeywords: m_LightmapFlags: 4 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 + m_CustomRenderQueue: 2000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: @@ -109,7 +110,7 @@ Material: - _ClearCoatSmoothness: 0 - _Cull: 2 - _Cutoff: 0.5 - - _DecalMeshBiasType: 0 + - _DecalMeshBiasType: 1 - _DecalMeshDepthBias: -0.001 - _DecalMeshViewBias: 0 - _DecalStencilRef: 0 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/DecalNormalMOS.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/DecalNormalMOS.mat index 66d5bd0c02c..5b2721089d3 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/DecalNormalMOS.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/DecalNormalMOS.mat @@ -21,12 +21,13 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: DecalNormalMOS - m_Shader: {fileID: -6465566751694194690, guid: fd8720840a847d54498b089af5ff43cf, type: 3} + m_Shader: {fileID: -6465566751694194690, guid: fd8720840a847d54498b089af5ff43cf, + type: 3} m_ShaderKeywords: m_LightmapFlags: 4 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 + m_CustomRenderQueue: 2001 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/DecalPriority1.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/DecalPriority1.mat index b353c038197..27c2330f07e 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/DecalPriority1.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/DecalPriority1.mat @@ -21,12 +21,13 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: DecalPriority1 - m_Shader: {fileID: -6465566751694194690, guid: fb9f778a56affa74397b764885f9c14f, type: 3} + m_Shader: {fileID: -6465566751694194690, guid: fb9f778a56affa74397b764885f9c14f, + type: 3} m_ShaderKeywords: m_LightmapFlags: 4 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 2001 + m_CustomRenderQueue: 1950 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: @@ -113,7 +114,7 @@ Material: - _DecalStencilWriteMask: 0 - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - - _DrawOrder: 1 + - _DrawOrder: -50 - _DstBlend: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/LitRed.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/LitRed.mat index 98fddc3951f..43c8d649c41 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/LitRed.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/LitRed.mat @@ -14,7 +14,7 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 + m_CustomRenderQueue: 1999 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: @@ -95,7 +95,8 @@ Material: - _Metallic: 0 - _OcclusionStrength: 0.387 - _Parallax: 0.0477 - - _QueueOffset: 0 + - _QueueControl: 1 + - _QueueOffset: 7 - _ReceiveShadows: 1 - _Smoothness: 0.742 - _SmoothnessTextureChannel: 0 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/UnlitRed.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/UnlitRed.mat index a32aeccfda4..bb55fe9e939 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/UnlitRed.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/UnlitRed.mat @@ -95,6 +95,7 @@ Material: - _Metallic: 0 - _OcclusionStrength: 0.387 - _Parallax: 0.0477 + - _QueueControl: 0 - _QueueOffset: 0 - _ReceiveShadows: 1 - _Smoothness: 0.742 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/ScreenSpaceDeferred.asset b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/ScreenSpaceDeferred.asset index ba504d00bce..24f5202faa2 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/ScreenSpaceDeferred.asset +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/ScreenSpaceDeferred.asset @@ -19,7 +19,7 @@ MonoBehaviour: dBufferSettings: surfaceData: 2 screenSpaceSettings: - normalBlend: 1 + normalBlend: 0 useGBuffer: 1 m_CopyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3} m_DBufferClear: {fileID: 4800000, guid: f056d8bd2a1c7e44e9729144b4c70395, type: 3} @@ -41,7 +41,7 @@ MonoBehaviour: m_RendererFeatures: - {fileID: -1753513150209075571} m_RendererFeatureMap: 8dd6cf941445aae7 - m_UseNativeRenderPass: 0 + m_UseNativeRenderPass: 1 postProcessData: {fileID: 0} xrSystemData: {fileID: 11400000, guid: 60e1133243b97e347b653163a8c01b64, type: 2} shaders: diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Shaders/DecalBaseEmission.shadergraph b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Shaders/DecalBaseEmission.shadergraph index 2bcf677b57e..668f83754d7 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Shaders/DecalBaseEmission.shadergraph +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Shaders/DecalBaseEmission.shadergraph @@ -11,7 +11,12 @@ } ], "m_Keywords": [], - "m_CategoryData": [], + "m_Dropdowns": [], + "m_CategoryData": [ + { + "m_Id": "ad05e25da1f44ca491c64090068aca42" + } + ], "m_Nodes": [ { "m_Id": "0b6a091a1c70481f988c78b37c28a96f" @@ -156,7 +161,8 @@ "serializedMesh": { "m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}", "m_Guid": "" - } + }, + "preventRotation": false }, "m_Path": "Shader Graphs", "m_GraphPrecision": 1, @@ -205,16 +211,21 @@ } { - "m_SGVersion": 0, + "m_SGVersion": 1, "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTarget", "m_ObjectId": "052da78d95ec4b4e8708600aba2427fe", "m_ActiveSubTarget": { "m_Id": "79b01638febe482cb27dedbdef5a85b7" }, + "m_AllowMaterialOverride": false, "m_SurfaceType": 0, + "m_ZTestMode": 4, + "m_ZWriteControl": 0, "m_AlphaMode": 0, - "m_TwoSided": false, + "m_RenderFace": 2, "m_AlphaClip": false, + "m_CastShadows": true, + "m_ReceiveShadows": true, "m_CustomEditorGUI": "" } @@ -343,6 +354,8 @@ "m_DefaultReferenceName": "Base", "m_OverrideReferenceName": "", "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", "m_Precision": 0, "overrideHLSLDeclaration": false, "hlslDeclarationOverride": 0, @@ -351,6 +364,8 @@ "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", "m_Guid": "" }, + "isMainTexture": false, + "useTilingAndOffset": false, "m_Modifiable": true, "m_DefaultType": 0 } @@ -565,7 +580,8 @@ "m_SerializableColors": [] }, "m_TextureType": 0, - "m_NormalMapSpace": 0 + "m_NormalMapSpace": 0, + "m_EnableGlobalMipBias": true } { @@ -906,6 +922,8 @@ "m_DefaultReferenceName": "_Emission", "m_OverrideReferenceName": "", "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", "m_Precision": 0, "overrideHLSLDeclaration": false, "hlslDeclarationOverride": 0, @@ -914,6 +932,8 @@ "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", "m_Guid": "" }, + "isMainTexture": false, + "useTilingAndOffset": false, "m_Modifiable": true, "m_DefaultType": 1 } @@ -958,6 +978,21 @@ "m_Channel": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.CategoryData", + "m_ObjectId": "ad05e25da1f44ca491c64090068aca42", + "m_Name": "", + "m_ChildObjectList": [ + { + "m_Id": "383d716884db452aa194b459e55a12d0" + }, + { + "m_Id": "98bc066982ce40cda96fbce0d2b18228" + } + ] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", @@ -1075,6 +1110,7 @@ "m_SerializableColors": [] }, "m_TextureType": 0, - "m_NormalMapSpace": 0 + "m_NormalMapSpace": 0, + "m_EnableGlobalMipBias": true } diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/DisabledLighting.lighting b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/DisabledLighting.lighting index f0e6481e1da..de28d9691d2 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/DisabledLighting.lighting +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/DisabledLighting.lighting @@ -46,7 +46,7 @@ LightingSettings: m_PVREnvironmentReferencePointCount: 2048 m_LightProbeSampleCountMultiplier: 4 m_PVRBounces: 2 - m_PVRMinBounces: 1 + m_PVRMinBounces: 2 m_PVREnvironmentMIS: 1 m_PVRFilteringMode: 1 m_PVRDenoiserTypeDirect: 1 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Packages/packages-lock.json b/TestProjects/UniversalGraphicsTest_Foundation/Packages/packages-lock.json new file mode 100644 index 00000000000..d5f7e71a67f --- /dev/null +++ b/TestProjects/UniversalGraphicsTest_Foundation/Packages/packages-lock.json @@ -0,0 +1,494 @@ +{ + "dependencies": { + 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b/TestProjects/UniversalGraphicsTest_Foundation/ProjectSettings/BurstAotSettings_iOS.json new file mode 100644 index 00000000000..751473f15ef --- /dev/null +++ b/TestProjects/UniversalGraphicsTest_Foundation/ProjectSettings/BurstAotSettings_iOS.json @@ -0,0 +1,13 @@ +{ + "MonoBehaviour": { + "Version": 3, + "EnableBurstCompilation": true, + "EnableOptimisations": true, + "EnableSafetyChecks": false, + "EnableDebugInAllBuilds": false, + "CpuMinTargetX32": 0, + "CpuMaxTargetX32": 0, + "CpuMinTargetX64": 0, + "CpuMaxTargetX64": 0 + } +} diff --git a/TestProjects/UniversalGraphicsTest_Foundation/ProjectSettings/CommonBurstAotSettings.json b/TestProjects/UniversalGraphicsTest_Foundation/ProjectSettings/CommonBurstAotSettings.json new file mode 100644 index 00000000000..3dffdba7e14 --- /dev/null +++ b/TestProjects/UniversalGraphicsTest_Foundation/ProjectSettings/CommonBurstAotSettings.json @@ -0,0 +1,6 @@ +{ + "MonoBehaviour": { + "Version": 3, + "DisabledWarnings": "" + } +} diff --git a/TestProjects/UniversalGraphicsTest_Foundation/ProjectSettings/EditorBuildSettings.asset b/TestProjects/UniversalGraphicsTest_Foundation/ProjectSettings/EditorBuildSettings.asset index c8115f55ed3..dca9ced9b21 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/ProjectSettings/EditorBuildSettings.asset +++ b/TestProjects/UniversalGraphicsTest_Foundation/ProjectSettings/EditorBuildSettings.asset @@ -5,241 +5,7 @@ EditorBuildSettings: m_ObjectHideFlags: 0 serializedVersion: 2 m_Scenes: - - enabled: 1 - path: Assets/Scenes/001_SimpleCube.unity - guid: d0462e56cffa64b7e86823f437fc329c - - enabled: 1 - path: Assets/Scenes/001_SimpleCube_RenderPass.unity - guid: 71d94ce46899b459591e544b0fcb7dbb - - enabled: 1 - path: Assets/Scenes/001_SimpleCube_deferred.unity - guid: 8d14b46e105b5f244979e5d6d36bb008 - - enabled: 1 - path: Assets/Scenes/001_SimpleCube_deferred_RenderPass.unity - guid: 6503bf3d647f147d1a23db3b0f5ecb55 - - enabled: 1 - path: Assets/Scenes/002_Camera_Clip.unity - guid: 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UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateCameraPropertiesProvidesCorrectResultsWithVariousInputs(UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests+PixelPerfectCameraTestComponent,800,700,UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests+CalculateCameraPropertiesResult) + resultStatus: 1 + duration: 0.0001685 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1125 + parentUniqueId: Unity.RenderPipelines.Universal.Runtime.Tests.dll/UnityEngine/Rendering/Universal/Tests/PixelPerfectCameraTests/[Unity.RenderPipelines.Universal.Runtime.Tests][UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateCameraPropertiesProvidesCorrectResultsWithVariousInputs][suite] + - id: 1123 + uniqueId: 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UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateCameraPropertiesProvidesCorrectResultsWithVariousInputs(UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests+PixelPerfectCameraTestComponent,900,600,UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests+CalculateCameraPropertiesResult) + resultStatus: 1 + duration: 0.0002193 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1125 + parentUniqueId: Unity.RenderPipelines.Universal.Runtime.Tests.dll/UnityEngine/Rendering/Universal/Tests/PixelPerfectCameraTests/[Unity.RenderPipelines.Universal.Runtime.Tests][UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateCameraPropertiesProvidesCorrectResultsWithVariousInputs][suite] + - id: 1124 + uniqueId: 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UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateCameraPropertiesProvidesCorrectResultsWithVariousInputs(UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests+PixelPerfectCameraTestComponent,900,600,UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests+CalculateCameraPropertiesResult + GeneratedTestCase2) + resultStatus: 1 + duration: 0.0001506 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1125 + parentUniqueId: Unity.RenderPipelines.Universal.Runtime.Tests.dll/UnityEngine/Rendering/Universal/Tests/PixelPerfectCameraTests/[Unity.RenderPipelines.Universal.Runtime.Tests][UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateCameraPropertiesProvidesCorrectResultsWithVariousInputs][suite] + - id: 1129 + uniqueId: 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Unity.RenderPipelines.Universal.Runtime.Tests.dll/UnityEngine/Rendering/Universal/Tests/PixelPerfectCameraTests/[Unity.RenderPipelines.Universal.Runtime.Tests][UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateFinalBlitPixelRectStretchToFitHeightWorks] + name: CalculateFinalBlitPixelRectStretchToFitHeightWorks + fullName: UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateFinalBlitPixelRectStretchToFitHeightWorks + resultStatus: 1 + duration: 0.0002928 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1115 + parentUniqueId: Unity.RenderPipelines.Universal.Runtime.Tests.dll/UnityEngine/Rendering/Universal/Tests/[Unity.RenderPipelines.Universal.Runtime.Tests][UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests][suite] + - id: 1127 + uniqueId: 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##utp:{"type":"ArtifactPublish","time":1627381444081,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/AreEqual_WithSlightlyDifferentImages_SucceedsWithAppropriateTolerance.diff.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381444082,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/AreEqual_WithSlightlyDifferentImages_SucceedsWithAppropriateTolerance.expected.png"} + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1140 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests][suite] + - id: 1145 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_WithTotallyDifferentImages_ThrowsAssertionException] + name: AreEqual_WithTotallyDifferentImages_ThrowsAssertionException + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_WithTotallyDifferentImages_ThrowsAssertionException + resultStatus: 1 + duration: 0.005154 + messages: + output: '##utp:{"type":"ArtifactPublish","time":1627381444086,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/AreEqual_WithTotallyDifferentImages_ThrowsAssertionException.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381444088,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/AreEqual_WithTotallyDifferentImages_ThrowsAssertionException.diff.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381444089,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/AreEqual_WithTotallyDifferentImages_ThrowsAssertionException.expected.png"} + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1140 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests][suite] + - id: 1167 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] + name: PerPixelTest + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest + resultStatus: 1 + duration: 0.0809542 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 1 + categories: [] + parentId: 1140 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests][suite] + - id: 1150 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_Identical_Succeeds] + name: PerPixel_Identical_Succeeds + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_Identical_Succeeds + resultStatus: 1 + duration: 0.0022048 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1167 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] + - id: 1151 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_DisabledCount_Succeeds] + name: PerPixel_DisabledCount_Succeeds + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_DisabledCount_Succeeds + resultStatus: 1 + duration: 0.0009425 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1167 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] + - id: 1152 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_DisabledGammaAlpha_Succeeds] + name: PerPixel_DisabledGammaAlpha_Succeeds + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_DisabledGammaAlpha_Succeeds + resultStatus: 1 + duration: 0.0013066 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1167 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] + - id: 1153 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_BadColor_TestAlpha_Succeeds] + name: PerPixel_BadColor_TestAlpha_Succeeds + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_BadColor_TestAlpha_Succeeds + resultStatus: 1 + duration: 0.0013033 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1167 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] + - id: 1154 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_BadAlpha_TestColor_Succeeds] + name: PerPixel_BadAlpha_TestColor_Succeeds + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_BadAlpha_TestColor_Succeeds + resultStatus: 1 + duration: 0.0014216 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1167 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] + - id: 1155 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_31BadColor_Max32Bad_Succeeds] + name: PerPixel_31BadColor_Max32Bad_Succeeds + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_31BadColor_Max32Bad_Succeeds + resultStatus: 1 + duration: 0.000959 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1167 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] + - id: 1156 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_32BadColor_Max32Bad_Succeeds] + name: PerPixel_32BadColor_Max32Bad_Succeeds + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_32BadColor_Max32Bad_Succeeds + resultStatus: 1 + duration: 0.0015935 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1167 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] + - id: 1157 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_33BadColor_Max32Bad_Throws] + name: PerPixel_33BadColor_Max32Bad_Throws + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_33BadColor_Max32Bad_Throws + resultStatus: 1 + duration: 0.0065084 + messages: + output: '##utp:{"type":"ArtifactPublish","time":1627381444129,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_33BadColor_Max32Bad_Throws.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381444130,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_33BadColor_Max32Bad_Throws.diff.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381444132,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_33BadColor_Max32Bad_Throws.expected.png"} + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1167 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] + - id: 1158 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_31BadAlpha_Max32Bad_Succeeds] + name: PerPixel_31BadAlpha_Max32Bad_Succeeds + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_31BadAlpha_Max32Bad_Succeeds + resultStatus: 1 + duration: 0.001159 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1167 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] + - id: 1159 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_32BadAlpha_Max32Bad_Succeeds] + name: PerPixel_32BadAlpha_Max32Bad_Succeeds + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_32BadAlpha_Max32Bad_Succeeds + resultStatus: 1 + duration: 0.0010681 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1167 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] + - id: 1160 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_33BadAlpha_Max32Bad_Throws] + name: PerPixel_33BadAlpha_Max32Bad_Throws + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_33BadAlpha_Max32Bad_Throws + resultStatus: 1 + duration: 0.007233 + messages: + output: '##utp:{"type":"ArtifactPublish","time":1627381444139,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_33BadAlpha_Max32Bad_Throws.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381444141,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_33BadAlpha_Max32Bad_Throws.diff.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381444143,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_33BadAlpha_Max32Bad_Throws.expected.png"} + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1167 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] + - id: 1161 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_MultipleFailCountOnce_Succeeds] + name: PerPixel_MultipleFailCountOnce_Succeeds + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_MultipleFailCountOnce_Succeeds + resultStatus: 1 + duration: 0.0014414 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1167 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] + - id: 1162 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_GoodColor_TestColor_Succeeds] + name: PerPixel_GoodColor_TestColor_Succeeds + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_GoodColor_TestColor_Succeeds + resultStatus: 1 + duration: 0.0011126 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1167 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] + - id: 1163 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_GoodAlpha_TestAlpha_Succeeds] + name: PerPixel_GoodAlpha_TestAlpha_Succeeds + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_GoodAlpha_TestAlpha_Succeeds + resultStatus: 1 + duration: 0.0007769 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1167 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] + - id: 1164 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_BadR_Throws] + name: PerPixel_BadR_Throws + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_BadR_Throws + resultStatus: 1 + duration: 0.0059739 + messages: + output: '##utp:{"type":"ArtifactPublish","time":1627381444151,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_BadR_Throws.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381444153,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_BadR_Throws.diff.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381444154,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_BadR_Throws.expected.png"} + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1167 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] + - id: 1165 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_BadG_Throws] + name: PerPixel_BadG_Throws + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_BadG_Throws + resultStatus: 1 + duration: 0.0076245 + messages: + output: '##utp:{"type":"ArtifactPublish","time":1627381444159,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_BadG_Throws.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381444161,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_BadG_Throws.diff.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381444162,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_BadG_Throws.expected.png"} + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1167 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] + - id: 1166 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_BadB_Throws] + name: PerPixel_BadB_Throws + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_BadB_Throws + resultStatus: 1 + duration: 0.0068957 + messages: + output: '##utp:{"type":"ArtifactPublish","time":1627381444167,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_BadB_Throws.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381444169,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_BadB_Throws.diff.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381444170,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_BadB_Throws.expected.png"} + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1167 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] + - id: 1176 + uniqueId: '[UniversalGraphicsTests][/Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/ScriptAssemblies/UniversalGraphicsTests.dll][suite]' + name: UniversalGraphicsTests.dll + fullName: /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/ScriptAssemblies/UniversalGraphicsTests.dll + resultStatus: 2 + duration: 0.257298 + messages: One or more child tests had errors + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 1 + categories: [] + parentId: 1098 + parentUniqueId: '[GraphicsTests][suite]' + - id: 1173 + uniqueId: UniversalGraphicsTests.dll/[UniversalGraphicsTests][suite] + name: UniversalGraphicsTests + fullName: UniversalGraphicsTests + resultStatus: 2 + duration: 0.2446117 + messages: One or more child tests had errors + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 1 + categories: [] + parentId: 1176 + parentUniqueId: '[UniversalGraphicsTests][/Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/ScriptAssemblies/UniversalGraphicsTests.dll][suite]' + - id: 1175 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + name: Run + fullName: UniversalGraphicsTests.Run + resultStatus: 2 + duration: 0.2333416 + messages: One or more child tests had errors + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 1 + categories: + - UniversalRP + parentId: 1173 + parentUniqueId: UniversalGraphicsTests.dll/[UniversalGraphicsTests][suite] + - id: 1174 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.230_Decal_Projector] + name: 230_Decal_Projector + fullName: UniversalGraphicsTests.230_Decal_Projector + resultStatus: 2 + duration: 0.2003048 + messages: " Invalid test scene, couldn't find UniversalGraphicsTestSettings\n + Expected: not null\n But was: null\n" + output: + stacktrace: 'at UniversalGraphicsTests+d__1.MoveNext () [0x0008c] in /Users/jonass/Projects/Graphics + /com.unity.testing.urp/Scripts/Runtime/UniversalGraphicsTests.cs:31 + + at + UnityEngine.TestTools.TestEnumerator+d__6.MoveNext () [0x00038] + in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.test-framework@1.1.18/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:36 + +' + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1175 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + m_ResultText: "230_Decal_Projector (0.200s)\n---\nInvalid test scene, couldn't + find UniversalGraphicsTestSettings\n Expected: not null\n But was: null\n---\nat + UniversalGraphicsTests+d__1.MoveNext () [0x0008c] in /Users/jonass/Projects/Graphics + /com.unity.testing.urp/Scripts/Runtime/UniversalGraphicsTests.cs:31\nat UnityEngine.TestTools.TestEnumerator+d__6.MoveNext + () [0x00038] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.test-framework@1.1.18/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:36" + m_ResultStacktrace: 'at UniversalGraphicsTests+d__1.MoveNext () [0x0008c] + in /Users/jonass/Projects/Graphics /com.unity.testing.urp/Scripts/Runtime/UniversalGraphicsTests.cs:31 + + at + UnityEngine.TestTools.TestEnumerator+d__6.MoveNext () [0x00038] in + /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.test-framework@1.1.18/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:36 + +' + m_TestListState: + scrollPos: {x: 0, y: 603} + m_SelectedIDs: f8ee519c + m_LastClickedID: -1672352008 + m_ExpandedIDs: 7e3c3983f09dfb858a2d07864b612c8cd866f98e8b46668f9c633f9df0f5299e76958aa0ae46a6a6927372aefeb493b197b2e9b556c29bc3e68e4fe0dadbbefeff522623a5a2953159ae3a3b735f1f4ed3fd8351f45079568166a77018a0377bffffff7f + m_RenameOverlay: + m_UserAcceptedRename: 0 + m_Name: + m_OriginalName: + m_EditFieldRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 0 + height: 0 + m_UserData: 0 + m_IsWaitingForDelay: 0 + m_IsRenaming: 0 + m_OriginalEventType: 11 + m_IsRenamingFilename: 0 + m_ClientGUIView: {fileID: 0} + m_SearchString: + m_TestRunnerUIFilter: + PassedHidden: 0 + FailedHidden: 0 + NotRunHidden: 0 + m_SearchString: + selectedCategoryMask: 0 + availableCategories: + - Uncategorized + - UniversalRP + 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UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateCameraPropertiesProvidesCorrectResultsWithVariousInputs(UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests+PixelPerfectCameraTestComponent,900,600,UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests+CalculateCameraPropertiesResult + GeneratedTestCase2) + resultStatus: 1 + duration: 0.0001506 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1125 + parentUniqueId: Unity.RenderPipelines.Universal.Runtime.Tests.dll/UnityEngine/Rendering/Universal/Tests/PixelPerfectCameraTests/[Unity.RenderPipelines.Universal.Runtime.Tests][UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateCameraPropertiesProvidesCorrectResultsWithVariousInputs][suite] + - id: 1129 + uniqueId: Unity.RenderPipelines.Universal.Runtime.Tests.dll/UnityEngine/Rendering/Universal/Tests/PixelPerfectCameraTests/[Unity.RenderPipelines.Universal.Runtime.Tests][UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateFinalBlitPixelRectCenteredWorksWithoutUpscaleRT] + name: CalculateFinalBlitPixelRectCenteredWorksWithoutUpscaleRT + fullName: UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateFinalBlitPixelRectCenteredWorksWithoutUpscaleRT + resultStatus: 1 + duration: 0.0006421 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1115 + parentUniqueId: Unity.RenderPipelines.Universal.Runtime.Tests.dll/UnityEngine/Rendering/Universal/Tests/[Unity.RenderPipelines.Universal.Runtime.Tests][UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests][suite] + - id: 1128 + uniqueId: Unity.RenderPipelines.Universal.Runtime.Tests.dll/UnityEngine/Rendering/Universal/Tests/PixelPerfectCameraTests/[Unity.RenderPipelines.Universal.Runtime.Tests][UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateFinalBlitPixelRectCenteredWorksWithUpscaleRT] + name: CalculateFinalBlitPixelRectCenteredWorksWithUpscaleRT + fullName: UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateFinalBlitPixelRectCenteredWorksWithUpscaleRT + resultStatus: 1 + duration: 0.0003294 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1115 + parentUniqueId: Unity.RenderPipelines.Universal.Runtime.Tests.dll/UnityEngine/Rendering/Universal/Tests/[Unity.RenderPipelines.Universal.Runtime.Tests][UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests][suite] + - id: 1126 + uniqueId: Unity.RenderPipelines.Universal.Runtime.Tests.dll/UnityEngine/Rendering/Universal/Tests/PixelPerfectCameraTests/[Unity.RenderPipelines.Universal.Runtime.Tests][UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateFinalBlitPixelRectStretchToFitHeightWorks] + name: CalculateFinalBlitPixelRectStretchToFitHeightWorks + fullName: UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateFinalBlitPixelRectStretchToFitHeightWorks + resultStatus: 1 + duration: 0.0002928 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1115 + parentUniqueId: Unity.RenderPipelines.Universal.Runtime.Tests.dll/UnityEngine/Rendering/Universal/Tests/[Unity.RenderPipelines.Universal.Runtime.Tests][UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests][suite] + - id: 1127 + uniqueId: Unity.RenderPipelines.Universal.Runtime.Tests.dll/UnityEngine/Rendering/Universal/Tests/PixelPerfectCameraTests/[Unity.RenderPipelines.Universal.Runtime.Tests][UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateFinalBlitPixelRectStretchToFitWidthWorks] + name: CalculateFinalBlitPixelRectStretchToFitWidthWorks + fullName: UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateFinalBlitPixelRectStretchToFitWidthWorks + resultStatus: 1 + duration: 0.0002688 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1115 + parentUniqueId: Unity.RenderPipelines.Universal.Runtime.Tests.dll/UnityEngine/Rendering/Universal/Tests/[Unity.RenderPipelines.Universal.Runtime.Tests][UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests][suite] + - id: 1168 + uniqueId: '[UnityEngine.TestTools.Graphics.Tests.dll][suite]' + name: UnityEngine.TestTools.Graphics.Tests.dll + fullName: /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/ScriptAssemblies/UnityEngine.TestTools.Graphics.Tests.dll + resultStatus: 1 + duration: 1.7418255 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 1 + categories: [] + parentId: 1098 + parentUniqueId: '[GraphicsTests][suite]' + - id: 1169 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/[UnityEngine][suite] + name: UnityEngine + fullName: UnityEngine + resultStatus: 1 + duration: 1.7215681 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 1 + categories: [] + parentId: 1168 + parentUniqueId: '[UnityEngine.TestTools.Graphics.Tests.dll][suite]' + - id: 1170 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/[TestTools][suite] + name: TestTools + fullName: UnityEngine.TestTools + resultStatus: 1 + duration: 1.6734233 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 1 + categories: [] + parentId: 1169 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/[UnityEngine][suite] + - id: 1171 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/[Graphics][suite] + name: Graphics + fullName: UnityEngine.TestTools.Graphics + resultStatus: 1 + duration: 1.6575226 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 1 + categories: [] + parentId: 1170 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/[TestTools][suite] + - id: 1172 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests][suite] + name: Tests + fullName: UnityEngine.TestTools.Graphics.Tests + resultStatus: 1 + duration: 1.6430956 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 1 + categories: [] + parentId: 1171 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/[Graphics][suite] + - id: 1138 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.FailedImageMessageTests][suite] + name: FailedImageMessageTests + fullName: UnityEngine.TestTools.Graphics.Tests.FailedImageMessageTests + resultStatus: 1 + duration: 0.0170905 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 1 + categories: [] + parentId: 1172 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests][suite] + - id: 1139 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/FailedImageMessageTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.FailedImageMessageTests.SerializationRoundtrip_DefaultInstance] + name: SerializationRoundtrip_DefaultInstance + fullName: UnityEngine.TestTools.Graphics.Tests.FailedImageMessageTests.SerializationRoundtrip_DefaultInstance + resultStatus: 1 + duration: 0.0030827 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1138 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.FailedImageMessageTests][suite] + - id: 1140 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests][suite] + name: ImageAssertTests + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests + resultStatus: 1 + duration: 1.606237 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 1 + categories: [] + parentId: 1172 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests][suite] + - id: 1148 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_DestinationTextureResolution] + name: AreEqual_DestinationTextureResolution + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_DestinationTextureResolution + resultStatus: 1 + duration: 0.5544355 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1140 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests][suite] + - id: 1149 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_TexturesAfterResize] + name: AreEqual_TexturesAfterResize + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_TexturesAfterResize + resultStatus: 1 + duration: 0.8504697 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1140 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests][suite] + - id: 1147 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_WidthDifferentSizeImages_ThrowsAssertionException] + name: AreEqual_WidthDifferentSizeImages_ThrowsAssertionException + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_WidthDifferentSizeImages_ThrowsAssertionException + resultStatus: 1 + duration: 0.073846 + messages: + output: '##utp:{"type":"ArtifactPublish","time":1627381444001,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/AreEqual_WidthDifferentSizeImages_ThrowsAssertionException.png"} + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1140 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests][suite] + - id: 1144 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_WithIdenticalImage_Succeeds] + name: AreEqual_WithIdenticalImage_Succeeds + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_WithIdenticalImage_Succeeds + resultStatus: 1 + duration: 0.0030328 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1140 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests][suite] + - id: 1143 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_WithNullActualImage_ThrowsArgumentNullException] + name: AreEqual_WithNullActualImage_ThrowsArgumentNullException + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_WithNullActualImage_ThrowsArgumentNullException + resultStatus: 1 + duration: 0.0008567 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1140 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests][suite] + - id: 1141 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_WithNullCamera_ThrowsArgumentNullException] + name: AreEqual_WithNullCamera_ThrowsArgumentNullException + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_WithNullCamera_ThrowsArgumentNullException + resultStatus: 1 + duration: 0.0004758 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1140 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests][suite] + - id: 1142 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_WithNullCameras_ThrowsArgumentNullException] + name: AreEqual_WithNullCameras_ThrowsArgumentNullException + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_WithNullCameras_ThrowsArgumentNullException + resultStatus: 1 + duration: 0.00083 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1140 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests][suite] + - id: 1146 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_WithSlightlyDifferentImages_SucceedsWithAppropriateTolerance] + name: AreEqual_WithSlightlyDifferentImages_SucceedsWithAppropriateTolerance + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_WithSlightlyDifferentImages_SucceedsWithAppropriateTolerance + resultStatus: 1 + duration: 0.0068808 + messages: + output: '##utp:{"type":"ArtifactPublish","time":1627381444079,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/AreEqual_WithSlightlyDifferentImages_SucceedsWithAppropriateTolerance.png"} + + 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UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests][suite] + - id: 1145 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_WithTotallyDifferentImages_ThrowsAssertionException] + name: AreEqual_WithTotallyDifferentImages_ThrowsAssertionException + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_WithTotallyDifferentImages_ThrowsAssertionException + resultStatus: 1 + duration: 0.005154 + messages: + output: '##utp:{"type":"ArtifactPublish","time":1627381444086,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + 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UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_DisabledCount_Succeeds] + name: PerPixel_DisabledCount_Succeeds + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_DisabledCount_Succeeds + resultStatus: 1 + duration: 0.0009425 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1167 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] + - id: 1152 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_DisabledGammaAlpha_Succeeds] + name: PerPixel_DisabledGammaAlpha_Succeeds + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_DisabledGammaAlpha_Succeeds + resultStatus: 1 + duration: 0.0013066 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1167 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] + - id: 1153 + uniqueId: 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UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_32BadColor_Max32Bad_Succeeds] + name: PerPixel_32BadColor_Max32Bad_Succeeds + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_32BadColor_Max32Bad_Succeeds + resultStatus: 1 + duration: 0.0015935 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1167 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] + - id: 1157 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_33BadColor_Max32Bad_Throws] + name: PerPixel_33BadColor_Max32Bad_Throws + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_33BadColor_Max32Bad_Throws + resultStatus: 1 + duration: 0.0065084 + messages: + output: '##utp:{"type":"ArtifactPublish","time":1627381444129,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_33BadColor_Max32Bad_Throws.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381444130,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_33BadColor_Max32Bad_Throws.diff.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381444132,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_33BadColor_Max32Bad_Throws.expected.png"} + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1167 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] + - id: 1158 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_31BadAlpha_Max32Bad_Succeeds] + name: PerPixel_31BadAlpha_Max32Bad_Succeeds + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_31BadAlpha_Max32Bad_Succeeds + resultStatus: 1 + duration: 0.001159 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1167 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] + - id: 1159 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_32BadAlpha_Max32Bad_Succeeds] + name: PerPixel_32BadAlpha_Max32Bad_Succeeds + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_32BadAlpha_Max32Bad_Succeeds + resultStatus: 1 + duration: 0.0010681 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1167 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] + - id: 1160 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_33BadAlpha_Max32Bad_Throws] + name: PerPixel_33BadAlpha_Max32Bad_Throws + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_33BadAlpha_Max32Bad_Throws + resultStatus: 1 + duration: 0.007233 + messages: + output: '##utp:{"type":"ArtifactPublish","time":1627381444139,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_33BadAlpha_Max32Bad_Throws.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381444141,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_33BadAlpha_Max32Bad_Throws.diff.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381444143,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_33BadAlpha_Max32Bad_Throws.expected.png"} + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1167 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] + - id: 1161 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_MultipleFailCountOnce_Succeeds] + name: PerPixel_MultipleFailCountOnce_Succeeds + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_MultipleFailCountOnce_Succeeds + resultStatus: 1 + duration: 0.0014414 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1167 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] + - id: 1162 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_GoodColor_TestColor_Succeeds] + name: PerPixel_GoodColor_TestColor_Succeeds + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_GoodColor_TestColor_Succeeds + resultStatus: 1 + duration: 0.0011126 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1167 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] + - id: 1163 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_GoodAlpha_TestAlpha_Succeeds] + name: PerPixel_GoodAlpha_TestAlpha_Succeeds + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_GoodAlpha_TestAlpha_Succeeds + resultStatus: 1 + duration: 0.0007769 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1167 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] + - id: 1164 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_BadR_Throws] + name: PerPixel_BadR_Throws + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_BadR_Throws + resultStatus: 1 + duration: 0.0059739 + messages: + output: '##utp:{"type":"ArtifactPublish","time":1627381444151,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_BadR_Throws.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381444153,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_BadR_Throws.diff.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381444154,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_BadR_Throws.expected.png"} + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1167 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] + - id: 1165 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_BadG_Throws] + name: PerPixel_BadG_Throws + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_BadG_Throws + resultStatus: 1 + duration: 0.0076245 + messages: + output: '##utp:{"type":"ArtifactPublish","time":1627381444159,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_BadG_Throws.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381444161,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_BadG_Throws.diff.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381444162,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_BadG_Throws.expected.png"} + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1167 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] + - id: 1166 + uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_BadB_Throws] + name: PerPixel_BadB_Throws + fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_BadB_Throws + resultStatus: 1 + duration: 0.0068957 + messages: + output: '##utp:{"type":"ArtifactPublish","time":1627381444167,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_BadB_Throws.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381444169,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_BadB_Throws.diff.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381444170,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_BadB_Throws.expected.png"} + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1167 + parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] + - id: 1176 + uniqueId: '[UniversalGraphicsTests][/Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/ScriptAssemblies/UniversalGraphicsTests.dll][suite]' + name: UniversalGraphicsTests.dll + fullName: /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/ScriptAssemblies/UniversalGraphicsTests.dll + resultStatus: 2 + duration: 0.257298 + messages: One or more child tests had errors + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 1 + categories: [] + parentId: 1098 + parentUniqueId: '[GraphicsTests][suite]' + - id: 1173 + uniqueId: UniversalGraphicsTests.dll/[UniversalGraphicsTests][suite] + name: UniversalGraphicsTests + fullName: UniversalGraphicsTests + resultStatus: 2 + duration: 0.2446117 + messages: One or more child tests had errors + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 1 + categories: [] + parentId: 1176 + parentUniqueId: '[UniversalGraphicsTests][/Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/ScriptAssemblies/UniversalGraphicsTests.dll][suite]' + - id: 1175 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + name: Run + fullName: UniversalGraphicsTests.Run + resultStatus: 2 + duration: 0.2333416 + messages: One or more child tests had errors + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 1 + categories: + - UniversalRP + parentId: 1173 + parentUniqueId: UniversalGraphicsTests.dll/[UniversalGraphicsTests][suite] + - id: 1233 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.001_SimpleCube] + name: 001_SimpleCube + fullName: UniversalGraphicsTests.001_SimpleCube + resultStatus: 1 + duration: 0.1636587 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1234 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.001_SimpleCube_RenderPass] + name: 001_SimpleCube_RenderPass + fullName: UniversalGraphicsTests.001_SimpleCube_RenderPass + resultStatus: 1 + duration: 0.1607216 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1235 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.001_SimpleCube_deferred] + name: 001_SimpleCube_deferred + fullName: UniversalGraphicsTests.001_SimpleCube_deferred + resultStatus: 1 + duration: 0.1860829 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1236 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.001_SimpleCube_deferred_RenderPass] + name: 001_SimpleCube_deferred_RenderPass + fullName: UniversalGraphicsTests.001_SimpleCube_deferred_RenderPass + resultStatus: 1 + duration: 0.1976028 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1237 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.002_Camera_Clip] + name: 002_Camera_Clip + fullName: UniversalGraphicsTests.002_Camera_Clip + resultStatus: 1 + duration: 0.1802243 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1238 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.003_Camera_Ortho] + name: 003_Camera_Ortho + fullName: UniversalGraphicsTests.003_Camera_Ortho + resultStatus: 1 + duration: 0.182031 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1239 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.004_Camera_TargetTexture] + name: 004_Camera_TargetTexture + fullName: UniversalGraphicsTests.004_Camera_TargetTexture + resultStatus: 1 + duration: 0.1900532 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1240 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.007_LitShaderMaps] + name: 007_LitShaderMaps + fullName: UniversalGraphicsTests.007_LitShaderMaps + resultStatus: 1 + duration: 0.3285136 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1241 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.007_LitShaderMaps_deferred] + name: 007_LitShaderMaps_deferred + fullName: UniversalGraphicsTests.007_LitShaderMaps_deferred + resultStatus: 1 + duration: 0.1871656 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1242 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.008_AdditionalLights] + name: 008_AdditionalLights + fullName: UniversalGraphicsTests.008_AdditionalLights + resultStatus: 2 + duration: 0.7395075 + messages: " Expected: less than or equal to 0.00100000005f\n But was: 0.00443299394f\n" + output: '##utp:{"type":"ArtifactPublish","time":1627381446932,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/008_AdditionalLights.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381446934,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/008_AdditionalLights.diff.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381446935,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/008_AdditionalLights.expected.png"} + +' + stacktrace: 'at UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D + expected, UnityEngine.Texture2D actual, UnityEngine.TestTools.Graphics.ImageComparisonSettings + settings) [0x00436] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:290 + + at + UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D + expected, System.Collections.Generic.IEnumerable`1[T] cameras, UnityEngine.TestTools.Graphics.ImageComparisonSettings + settings) [0x001c7] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:144 + + at + UniversalGraphicsTests+d__1.MoveNext () [0x0014e] in /Users/jonass/Projects/Graphics + /com.unity.testing.urp/Scripts/Runtime/UniversalGraphicsTests.cs:58 + + at + UnityEngine.TestTools.TestEnumerator+d__6.MoveNext () [0x00038] + in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.test-framework@1.1.18/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:36 + +' + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1243 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.010_AdditionalLightsSorted] + name: 010_AdditionalLightsSorted + fullName: UniversalGraphicsTests.010_AdditionalLightsSorted + resultStatus: 1 + duration: 9.826225 + messages: + output: 'Too many additional punctual lights shadows to look good, URP removed + 362 shadow maps to make the others fit in the shadow atlas. To avoid this, + increase shadow atlas size, remove some shadowed lights, replace soft shadows + by hard shadows ; or replace point lights by spot lights + + Reduced + additional punctual light shadows resolution by 32 to make 545 shadow maps + fit in the 512x512 shadow atlas. To avoid this, increase shadow atlas size, + decrease big shadow resolutions, or reduce the number of shadow maps active + in the same frame + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1244 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.010_AdditionalLightsSorted_Deferred] + name: 010_AdditionalLightsSorted_Deferred + fullName: UniversalGraphicsTests.010_AdditionalLightsSorted_Deferred + resultStatus: 1 + duration: 14.293664 + messages: + output: 'Too many additional punctual lights shadows to look good, URP removed + 13791 shadow maps to make the others fit in the shadow atlas. To avoid this, + increase shadow atlas size, remove some shadowed lights, replace soft shadows + by hard shadows ; or replace point lights by spot lights + + Reduced + additional punctual light shadows resolution by 32 to make 545 shadow maps + fit in the 512x512 shadow atlas. To avoid this, increase shadow atlas size, + decrease big shadow resolutions, or reduce the number of shadow maps active + in the same frame + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1245 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.012_PBS_EnvironmentBRDF_Spheres] + name: 012_PBS_EnvironmentBRDF_Spheres + fullName: UniversalGraphicsTests.012_PBS_EnvironmentBRDF_Spheres + resultStatus: 2 + duration: 3.1725895 + messages: " Expected: less than or equal to 0.00100000005f\n But was: 0.0302685499f\n" + output: '##utp:{"type":"ArtifactPublish","time":1627381474239,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/012_PBS_EnvironmentBRDF_Spheres.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381474240,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/012_PBS_EnvironmentBRDF_Spheres.diff.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381474241,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/012_PBS_EnvironmentBRDF_Spheres.expected.png"} + +' + stacktrace: 'at UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D + expected, UnityEngine.Texture2D actual, UnityEngine.TestTools.Graphics.ImageComparisonSettings + settings) [0x00436] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:290 + + at + UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D + expected, System.Collections.Generic.IEnumerable`1[T] cameras, UnityEngine.TestTools.Graphics.ImageComparisonSettings + settings) [0x001c7] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:144 + + at + UniversalGraphicsTests+d__1.MoveNext () [0x0014e] in /Users/jonass/Projects/Graphics + /com.unity.testing.urp/Scripts/Runtime/UniversalGraphicsTests.cs:58 + + at + UnityEngine.TestTools.TestEnumerator+d__6.MoveNext () [0x00038] + in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.test-framework@1.1.18/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:36 + +' + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1246 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.012_PBS_EnvironmentBRDF_Spheres_deferred] + name: 012_PBS_EnvironmentBRDF_Spheres_deferred + fullName: UniversalGraphicsTests.012_PBS_EnvironmentBRDF_Spheres_deferred + resultStatus: 2 + duration: 0.391658 + messages: " Expected: less than or equal to 0.00100000005f\n But was: 0.030269919f\n" + output: '##utp:{"type":"ArtifactPublish","time":1627381474632,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/012_PBS_EnvironmentBRDF_Spheres_deferred.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381474633,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/012_PBS_EnvironmentBRDF_Spheres_deferred.diff.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381474634,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/012_PBS_EnvironmentBRDF_Spheres_deferred.expected.png"} + +' + stacktrace: 'at UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D + expected, UnityEngine.Texture2D actual, UnityEngine.TestTools.Graphics.ImageComparisonSettings + settings) [0x00436] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:290 + + at + UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D + expected, System.Collections.Generic.IEnumerable`1[T] cameras, UnityEngine.TestTools.Graphics.ImageComparisonSettings + settings) [0x001c7] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:144 + + at + UniversalGraphicsTests+d__1.MoveNext () [0x0014e] in /Users/jonass/Projects/Graphics + /com.unity.testing.urp/Scripts/Runtime/UniversalGraphicsTests.cs:58 + + at + UnityEngine.TestTools.TestEnumerator+d__6.MoveNext () [0x00038] + in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.test-framework@1.1.18/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:36 + +' + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1247 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.013_CameraMulti_Splitscreen] + name: 013_CameraMulti_Splitscreen + fullName: UniversalGraphicsTests.013_CameraMulti_Splitscreen + resultStatus: 1 + duration: 0.9137623 + messages: + output: 'The referenced script (Unknown) on this Behaviour is missing! + + The + referenced script on this Behaviour (Game Object ''Main Camera'') is missing! + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1248 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.013_CameraMulti_Splitscreen_RenderPass] + name: 013_CameraMulti_Splitscreen_RenderPass + fullName: UniversalGraphicsTests.013_CameraMulti_Splitscreen_RenderPass + resultStatus: 1 + duration: 1.1849164 + messages: + output: 'The referenced script (Unknown) on this Behaviour is missing! + + The + referenced script on this Behaviour (Game Object ''Main Camera'') is missing! + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1249 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.014_CameraMulti_MiniMap] + name: 014_CameraMulti_MiniMap + fullName: UniversalGraphicsTests.014_CameraMulti_MiniMap + resultStatus: 1 + duration: 0.935244 + messages: + output: 'There are 2 audio listeners in the scene. Please ensure there is always + exactly one audio listener in the scene. + + There are 2 audio listeners + in the scene. Please ensure there is always exactly one audio listener in + the scene. + + There are 2 audio listeners in the scene. Please ensure + there is always exactly one audio listener in the scene. + + There are + 2 audio listeners in the scene. Please ensure there is always exactly one + audio listener in the scene. + + There are 2 audio listeners in the + scene. Please ensure there is always exactly one audio listener in the scene. + + There + are 2 audio listeners in the scene. Please ensure there is always exactly + one audio listener in the scene. + + There are 2 audio listeners in + the scene. Please ensure there is always exactly one audio listener in the + scene. + + There are 2 audio listeners in the scene. Please ensure there + is always exactly one audio listener in the scene. + + There are 2 audio + listeners in the scene. Please ensure there is always exactly one audio listener + in the scene. + + There are 2 audio listeners in the scene. Please ensure + there is always exactly one audio listener in the scene. + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1250 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.014_CameraMulti_MiniMap_deferred] + name: 014_CameraMulti_MiniMap_deferred + fullName: UniversalGraphicsTests.014_CameraMulti_MiniMap_deferred + resultStatus: 1 + duration: 0.8000113 + messages: + output: 'There are 2 audio listeners in the scene. Please ensure there is always + exactly one audio listener in the scene. + + There are 2 audio listeners + in the scene. Please ensure there is always exactly one audio listener in + the scene. + + There are 2 audio listeners in the scene. Please ensure + there is always exactly one audio listener in the scene. + + There are + 2 audio listeners in the scene. Please ensure there is always exactly one + audio listener in the scene. + + There are 2 audio listeners in the + scene. Please ensure there is always exactly one audio listener in the scene. + + There + are 2 audio listeners in the scene. Please ensure there is always exactly + one audio listener in the scene. + + There are 2 audio listeners in + the scene. Please ensure there is always exactly one audio listener in the + scene. + + There are 2 audio listeners in the scene. Please ensure there + is always exactly one audio listener in the scene. + + There are 2 audio + listeners in the scene. Please ensure there is always exactly one audio listener + in the scene. + + There are 2 audio listeners in the scene. Please ensure + there is always exactly one audio listener in the scene. + + There are + 2 audio listeners in the scene. Please ensure there is always exactly one + audio listener in the scene. + + There are 2 audio listeners in the + scene. Please ensure there is always exactly one audio listener in the scene. + + There + are 2 audio listeners in the scene. Please ensure there is always exactly + one audio listener in the scene. + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1251 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.015_CameraMulti_FPSCam] + name: 015_CameraMulti_FPSCam + fullName: UniversalGraphicsTests.015_CameraMulti_FPSCam + resultStatus: 1 + duration: 0.7656512 + messages: + output: 'There are 2 audio listeners in the scene. Please ensure there is always + exactly one audio listener in the scene. + + There are 2 audio listeners + in the scene. Please ensure there is always exactly one audio listener in + the scene. + + There are 2 audio listeners in the scene. Please ensure + there is always exactly one audio listener in the scene. + + There are + 2 audio listeners in the scene. Please ensure there is always exactly one + audio listener in the scene. + + There are 2 audio listeners in the + scene. Please ensure there is always exactly one audio listener in the scene. + + There + are 2 audio listeners in the scene. Please ensure there is always exactly + one audio listener in the scene. + + There are 2 audio listeners in + the scene. Please ensure there is always exactly one audio listener in the + scene. + + There are 2 audio listeners in the scene. Please ensure there + is always exactly one audio listener in the scene. + + There are 2 audio + listeners in the scene. Please ensure there is always exactly one audio listener + in the scene. + + There are 2 audio listeners in the scene. Please ensure + there is always exactly one audio listener in the scene. + + There are + 2 audio listeners in the scene. Please ensure there is always exactly one + audio listener in the scene. + + There are 2 audio listeners in the + scene. Please ensure there is always exactly one audio listener in the scene. + + There + are 2 audio listeners in the scene. Please ensure there is always exactly + one audio listener in the scene. + + There are 2 audio listeners in + the scene. Please ensure there is always exactly one audio listener in the + scene. + + There are 2 audio listeners in the scene. Please ensure there + is always exactly one audio listener in the scene. + + There are 2 audio + listeners in the scene. Please ensure there is always exactly one audio listener + in the scene. + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1252 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.015_CameraMulti_FPSCam_deferred] + name: 015_CameraMulti_FPSCam_deferred + fullName: UniversalGraphicsTests.015_CameraMulti_FPSCam_deferred + resultStatus: 1 + duration: 0.7355061 + messages: + output: 'There are 2 audio listeners in the scene. Please ensure there is always + exactly one audio listener in the scene. + + There are 2 audio listeners + in the scene. Please ensure there is always exactly one audio listener in + the scene. + + There are 2 audio listeners in the scene. Please ensure + there is always exactly one audio listener in the scene. + + There are + 2 audio listeners in the scene. Please ensure there is always exactly one + audio listener in the scene. + + There are 2 audio listeners in the + scene. Please ensure there is always exactly one audio listener in the scene. + + There + are 2 audio listeners in the scene. Please ensure there is always exactly + one audio listener in the scene. + + There are 2 audio listeners in + the scene. Please ensure there is always exactly one audio listener in the + scene. + + There are 2 audio listeners in the scene. Please ensure there + is always exactly one audio listener in the scene. + + There are 2 audio + listeners in the scene. Please ensure there is always exactly one audio listener + in the scene. + + There are 2 audio listeners in the scene. Please ensure + there is always exactly one audio listener in the scene. + + There are + 2 audio listeners in the scene. Please ensure there is always exactly one + audio listener in the scene. + + There are 2 audio listeners in the + scene. Please ensure there is always exactly one audio listener in the scene. + + There + are 2 audio listeners in the scene. Please ensure there is always exactly + one audio listener in the scene. + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1253 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.016_Lighting_Scene_Directional] + name: 016_Lighting_Scene_Directional + fullName: UniversalGraphicsTests.016_Lighting_Scene_Directional + resultStatus: 1 + duration: 0.5788101 + messages: + output: 'There are 2 audio listeners in the scene. Please ensure there is always + exactly one audio listener in the scene. + + There are 2 audio listeners + in the scene. Please ensure there is always exactly one audio listener in + the scene. + + There are 2 audio listeners in the scene. Please ensure + there is always exactly one audio listener in the scene. + + There are + 2 audio listeners in the scene. Please ensure there is always exactly one + audio listener in the scene. + + There are 2 audio listeners in the + scene. Please ensure there is always exactly one audio listener in the scene. + + There + are 2 audio listeners in the scene. Please ensure there is always exactly + one audio listener in the scene. + + There are 2 audio listeners in + the scene. Please ensure there is always exactly one audio listener in the + scene. + + There are 2 audio listeners in the scene. Please ensure there + is always exactly one audio listener in the scene. + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1254 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.020_Lighting_BasicDirectional] + name: 020_Lighting_BasicDirectional + fullName: UniversalGraphicsTests.020_Lighting_BasicDirectional + resultStatus: 1 + duration: 0.4654581 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1255 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.021_Lighting_BasicPoint] + name: 021_Lighting_BasicPoint + fullName: UniversalGraphicsTests.021_Lighting_BasicPoint + resultStatus: 1 + duration: 0.5308995 + messages: + output: 'Reduced additional punctual light shadows resolution by 4 to make + 6 shadow maps fit in the 512x512 shadow atlas. To avoid this, increase shadow + atlas size, decrease big shadow resolutions, or reduce the number of shadow + maps active in the same frame + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1256 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.022_Lighting_BasicSpot] + name: 022_Lighting_BasicSpot + fullName: UniversalGraphicsTests.022_Lighting_BasicSpot + resultStatus: 1 + duration: 0.4357869 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1257 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.026_Shader_PBRscene] + name: 026_Shader_PBRscene + fullName: UniversalGraphicsTests.026_Shader_PBRscene + resultStatus: 2 + duration: 2.3234506 + messages: " Expected: less than or equal to 0.00100000005f\n But was: 0.00204702513f\n" + output: '##utp:{"type":"ArtifactPublish","time":1627381484309,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/026_Shader_PBRscene.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381484311,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/026_Shader_PBRscene.diff.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381484312,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/026_Shader_PBRscene.expected.png"} + +' + stacktrace: 'at UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D + expected, UnityEngine.Texture2D actual, UnityEngine.TestTools.Graphics.ImageComparisonSettings + settings) [0x00436] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:290 + + at + UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D + expected, System.Collections.Generic.IEnumerable`1[T] cameras, UnityEngine.TestTools.Graphics.ImageComparisonSettings + settings) [0x001c7] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:144 + + at + UniversalGraphicsTests+d__1.MoveNext () [0x0014e] in /Users/jonass/Projects/Graphics + /com.unity.testing.urp/Scripts/Runtime/UniversalGraphicsTests.cs:58 + + at + UnityEngine.TestTools.TestEnumerator+d__6.MoveNext () [0x00038] + in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.test-framework@1.1.18/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:36 + +' + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1258 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.026_Shader_PBRscene_AccurateGBuffer] + name: 026_Shader_PBRscene_AccurateGBuffer + fullName: UniversalGraphicsTests.026_Shader_PBRscene_AccurateGBuffer + resultStatus: 2 + duration: 0.554929 + messages: " Expected: less than or equal to 0.00100000005f\n But was: 0.00199506129f\n" + output: '##utp:{"type":"ArtifactPublish","time":1627381484866,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/026_Shader_PBRscene_AccurateGBuffer.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381484867,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/026_Shader_PBRscene_AccurateGBuffer.diff.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381484868,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/026_Shader_PBRscene_AccurateGBuffer.expected.png"} + +' + stacktrace: 'at UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D + expected, UnityEngine.Texture2D actual, UnityEngine.TestTools.Graphics.ImageComparisonSettings + settings) [0x00436] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:290 + + at + UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D + expected, System.Collections.Generic.IEnumerable`1[T] cameras, UnityEngine.TestTools.Graphics.ImageComparisonSettings + settings) [0x001c7] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:144 + + at + UniversalGraphicsTests+d__1.MoveNext () [0x0014e] in /Users/jonass/Projects/Graphics + /com.unity.testing.urp/Scripts/Runtime/UniversalGraphicsTests.cs:58 + + at + UnityEngine.TestTools.TestEnumerator+d__6.MoveNext () [0x00038] + in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.test-framework@1.1.18/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:36 + +' + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1259 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.024_Shader_PBRvalidation_Specular] + name: 024_Shader_PBRvalidation_Specular + fullName: UniversalGraphicsTests.024_Shader_PBRvalidation_Specular + resultStatus: 1 + duration: 0.5127668 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1260 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.025_Shader_PBRvalidation_Metallic] + name: 025_Shader_PBRvalidation_Metallic + fullName: UniversalGraphicsTests.025_Shader_PBRvalidation_Metallic + resultStatus: 1 + duration: 0.3489952 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1261 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.029_Particles] + name: 029_Particles + fullName: UniversalGraphicsTests.029_Particles + resultStatus: 1 + duration: 0.4660634 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1262 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.029_Particles_Deferred] + name: 029_Particles_Deferred + fullName: UniversalGraphicsTests.029_Particles_Deferred + resultStatus: 1 + duration: 0.5481771 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1263 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.039_Particles_Instanced] + name: 039_Particles_Instanced + fullName: UniversalGraphicsTests.039_Particles_Instanced + resultStatus: 1 + duration: 0.6125161 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1264 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.045_CustomLWPipe] + name: 045_CustomLWPipe + fullName: UniversalGraphicsTests.045_CustomLWPipe + resultStatus: 1 + duration: 0.284387 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1265 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.046_Camera_OpaqueTexture] + name: 046_Camera_OpaqueTexture + fullName: UniversalGraphicsTests.046_Camera_OpaqueTexture + resultStatus: 1 + duration: 0.3662535 + messages: + output: 'The referenced script (Unknown) on this Behaviour is missing! + + The + referenced script on this Behaviour (Game Object ''Target Camera'') is missing! + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1266 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.050_Shader_Graphs] + name: 050_Shader_Graphs + fullName: UniversalGraphicsTests.050_Shader_Graphs + resultStatus: 2 + duration: 0.5179027 + messages: " Expected: less than or equal to 0.00100000005f\n But was: 0.00101078919f\n" + output: '##utp:{"type":"ArtifactPublish","time":1627381488519,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/050_Shader_Graphs.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381488520,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/050_Shader_Graphs.diff.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381488521,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/050_Shader_Graphs.expected.png"} + +' + stacktrace: 'at UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D + expected, UnityEngine.Texture2D actual, UnityEngine.TestTools.Graphics.ImageComparisonSettings + settings) [0x00436] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:290 + + at + UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D + expected, System.Collections.Generic.IEnumerable`1[T] cameras, UnityEngine.TestTools.Graphics.ImageComparisonSettings + settings) [0x001c7] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:144 + + at + UniversalGraphicsTests+d__1.MoveNext () [0x0014e] in /Users/jonass/Projects/Graphics + /com.unity.testing.urp/Scripts/Runtime/UniversalGraphicsTests.cs:58 + + at + UnityEngine.TestTools.TestEnumerator+d__6.MoveNext () [0x00038] + in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.test-framework@1.1.18/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:36 + +' + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1267 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.050_Shader_Graphs_deferred] + name: 050_Shader_Graphs_deferred + fullName: UniversalGraphicsTests.050_Shader_Graphs_deferred + resultStatus: 2 + duration: 0.5829122 + messages: " Expected: less than or equal to 0.00100000005f\n But was: 0.00101769844f\n" + output: '##utp:{"type":"ArtifactPublish","time":1627381489100,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/050_Shader_Graphs_deferred.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381489102,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/050_Shader_Graphs_deferred.diff.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381489103,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/050_Shader_Graphs_deferred.expected.png"} + +' + stacktrace: 'at UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D + expected, UnityEngine.Texture2D actual, UnityEngine.TestTools.Graphics.ImageComparisonSettings + settings) [0x00436] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:290 + + at + UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D + expected, System.Collections.Generic.IEnumerable`1[T] cameras, UnityEngine.TestTools.Graphics.ImageComparisonSettings + settings) [0x001c7] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:144 + + at + UniversalGraphicsTests+d__1.MoveNext () [0x0014e] in /Users/jonass/Projects/Graphics + /com.unity.testing.urp/Scripts/Runtime/UniversalGraphicsTests.cs:58 + + at + UnityEngine.TestTools.TestEnumerator+d__6.MoveNext () [0x00038] + in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.test-framework@1.1.18/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:36 + +' + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1268 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.050_Shader_Graphs_deferred_RenderPass] + name: 050_Shader_Graphs_deferred_RenderPass + fullName: UniversalGraphicsTests.050_Shader_Graphs_deferred_RenderPass + resultStatus: 2 + duration: 0.4843055 + messages: " Expected: less than or equal to 0.00100000005f\n But was: 0.00101769844f\n" + output: '##utp:{"type":"ArtifactPublish","time":1627381489595,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/050_Shader_Graphs_deferred_RenderPass.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381489596,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/050_Shader_Graphs_deferred_RenderPass.diff.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381489597,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/050_Shader_Graphs_deferred_RenderPass.expected.png"} + +' + stacktrace: 'at UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D + expected, UnityEngine.Texture2D actual, UnityEngine.TestTools.Graphics.ImageComparisonSettings + settings) [0x00436] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:290 + + at + UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D + expected, System.Collections.Generic.IEnumerable`1[T] cameras, UnityEngine.TestTools.Graphics.ImageComparisonSettings + settings) [0x001c7] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:144 + + at + UniversalGraphicsTests+d__1.MoveNext () [0x0014e] in /Users/jonass/Projects/Graphics + /com.unity.testing.urp/Scripts/Runtime/UniversalGraphicsTests.cs:58 + + at + UnityEngine.TestTools.TestEnumerator+d__6.MoveNext () [0x00038] + in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.test-framework@1.1.18/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:36 + +' + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1269 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.050_Shader_Graphs_Override] + name: 050_Shader_Graphs_Override + fullName: UniversalGraphicsTests.050_Shader_Graphs_Override + resultStatus: 2 + duration: 0.5997353 + messages: " Expected: less than or equal to 0.00100000005f\n But was: 0.00101078919f\n" + output: '##utp:{"type":"ArtifactPublish","time":1627381490187,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/050_Shader_Graphs_Override.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381490189,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/050_Shader_Graphs_Override.diff.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381490190,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/050_Shader_Graphs_Override.expected.png"} + +' + stacktrace: 'at UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D + expected, UnityEngine.Texture2D actual, UnityEngine.TestTools.Graphics.ImageComparisonSettings + settings) [0x00436] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:290 + + at + UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D + expected, System.Collections.Generic.IEnumerable`1[T] cameras, UnityEngine.TestTools.Graphics.ImageComparisonSettings + settings) [0x001c7] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:144 + + at + UniversalGraphicsTests+d__1.MoveNext () [0x0014e] in /Users/jonass/Projects/Graphics + /com.unity.testing.urp/Scripts/Runtime/UniversalGraphicsTests.cs:58 + + at + UnityEngine.TestTools.TestEnumerator+d__6.MoveNext () [0x00038] + in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.test-framework@1.1.18/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:36 + +' + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1270 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.054_Lighting_Attenuation] + name: 054_Lighting_Attenuation + fullName: UniversalGraphicsTests.054_Lighting_Attenuation + resultStatus: 1 + duration: 0.3505396 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1271 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.105_TransparentReceiveShadows] + name: 105_TransparentReceiveShadows + fullName: UniversalGraphicsTests.105_TransparentReceiveShadows + resultStatus: 1 + duration: 0.5557213 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1272 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.108_MoveCamera] + name: 108_MoveCamera + fullName: UniversalGraphicsTests.108_MoveCamera + resultStatus: 1 + duration: 0.724149 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1273 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.109_URPShadersAlphaOutput] + name: 109_URPShadersAlphaOutput + fullName: UniversalGraphicsTests.109_URPShadersAlphaOutput + resultStatus: 1 + duration: 0.7142486 + messages: + output: 'There can be only one active Event System. + + There are 2 event + systems in the scene. Please ensure there is always exactly one event system + in the scene + + There are 2 event systems in the scene. Please ensure + there is always exactly one event system in the scene + + There are + 2 event systems in the scene. Please ensure there is always exactly one event + system in the scene + + There are 2 event systems in the scene. Please + ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + + There are 2 event systems in the scene. + Please ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1274 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.110_URPShadersAlphaOutputRendererFeature] + name: 110_URPShadersAlphaOutputRendererFeature + fullName: UniversalGraphicsTests.110_URPShadersAlphaOutputRendererFeature + resultStatus: 1 + duration: 0.6934221 + messages: + output: 'There are 2 event systems in the scene. Please ensure there is always + exactly one event system in the scene + + There are 2 event systems + in the scene. Please ensure there is always exactly one event system in the + scene + + There are 2 event systems in the scene. Please ensure there + is always exactly one event system in the scene + + There are 2 event + systems in the scene. Please ensure there is always exactly one event system + in the scene + + There are 2 event systems in the scene. Please ensure + there is always exactly one event system in the scene + + There are + 2 event systems in the scene. Please ensure there is always exactly one event + system in the scene + + There are 2 event systems in the scene. Please + ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + + There are 2 event systems in the scene. + Please ensure there is always exactly one event system in the scene + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1275 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.111_CameraStackMSAA] + name: 111_CameraStackMSAA + fullName: UniversalGraphicsTests.111_CameraStackMSAA + resultStatus: 1 + duration: 1.0867867 + messages: + output: 'There are 2 event systems in the scene. Please ensure there is always + exactly one event system in the scene + + There are 2 event systems + in the scene. Please ensure there is always exactly one event system in the + scene + + There are 2 audio listeners in the scene. Please ensure there + is always exactly one audio listener in the scene. + + There are 2 audio + listeners in the scene. Please ensure there is always exactly one audio listener + in the scene. + + There are 2 audio listeners in the scene. Please ensure + there is always exactly one audio listener in the scene. + + There are + 2 audio listeners in the scene. Please ensure there is always exactly one + audio listener in the scene. + + There are 2 audio listeners in the + scene. Please ensure there is always exactly one audio listener in the scene. + + There + are 2 audio listeners in the scene. Please ensure there is always exactly + one audio listener in the scene. + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1276 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.111_CameraStackMSAA_deferred] + name: 111_CameraStackMSAA_deferred + fullName: UniversalGraphicsTests.111_CameraStackMSAA_deferred + resultStatus: 1 + duration: 1.1792015 + messages: + output: 'There are 2 audio listeners in the scene. Please ensure there is always + exactly one audio listener in the scene. + + There are 2 audio listeners + in the scene. Please ensure there is always exactly one audio listener in + the scene. + + There are 2 audio listeners in the scene. Please ensure + there is always exactly one audio listener in the scene. + + There are + 2 audio listeners in the scene. Please ensure there is always exactly one + audio listener in the scene. + + There are 2 audio listeners in the + scene. Please ensure there is always exactly one audio listener in the scene. + + There + are 2 audio listeners in the scene. Please ensure there is always exactly + one audio listener in the scene. + + There are 2 audio listeners in + the scene. Please ensure there is always exactly one audio listener in the + scene. + + There are 2 audio listeners in the scene. Please ensure there + is always exactly one audio listener in the scene. + + There are 2 audio + listeners in the scene. Please ensure there is always exactly one audio listener + in the scene. + + There are 2 audio listeners in the scene. Please ensure + there is always exactly one audio listener in the scene. + + There are + 2 audio listeners in the scene. Please ensure there is always exactly one + audio listener in the scene. + + There are 2 audio listeners in the + scene. Please ensure there is always exactly one audio listener in the scene. + + There + are 2 audio listeners in the scene. Please ensure there is always exactly + one audio listener in the scene. + + There are 2 audio listeners in + the scene. Please ensure there is always exactly one audio listener in the + scene. + + There are 2 audio listeners in the scene. Please ensure there + is always exactly one audio listener in the scene. + + There are 2 audio + listeners in the scene. Please ensure there is always exactly one audio listener + in the scene. + + There are 2 audio listeners in the scene. Please ensure + there is always exactly one audio listener in the scene. + + There are + 2 audio listeners in the scene. Please ensure there is always exactly one + audio listener in the scene. + + There are 2 audio listeners in the + scene. Please ensure there is always exactly one audio listener in the scene. + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1277 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.111_CameraStackMSAA_RenderPass] + name: 111_CameraStackMSAA_RenderPass + fullName: UniversalGraphicsTests.111_CameraStackMSAA_RenderPass + resultStatus: 1 + duration: 1.1624879 + messages: + output: 'There are 2 audio listeners in the scene. Please ensure there is always + exactly one audio listener in the scene. + + There are 2 audio listeners + in the scene. Please ensure there is always exactly one audio listener in + the scene. + + There are 2 audio listeners in the scene. Please ensure + there is always exactly one audio listener in the scene. + + There are + 2 audio listeners in the scene. Please ensure there is always exactly one + audio listener in the scene. + + There are 2 audio listeners in the + scene. Please ensure there is always exactly one audio listener in the scene. + + There + are 2 audio listeners in the scene. Please ensure there is always exactly + one audio listener in the scene. + + There are 2 audio listeners in + the scene. Please ensure there is always exactly one audio listener in the + scene. + + There are 2 audio listeners in the scene. Please ensure there + is always exactly one audio listener in the scene. + + There are 2 audio + listeners in the scene. Please ensure there is always exactly one audio listener + in the scene. + + There are 2 audio listeners in the scene. Please ensure + there is always exactly one audio listener in the scene. + + There are + 2 audio listeners in the scene. Please ensure there is always exactly one + audio listener in the scene. + + There are 2 audio listeners in the + scene. Please ensure there is always exactly one audio listener in the scene. + + There + are 2 audio listeners in the scene. Please ensure there is always exactly + one audio listener in the scene. + + There are 2 audio listeners in + the scene. Please ensure there is always exactly one audio listener in the + scene. + + There are 2 audio listeners in the scene. Please ensure there + is always exactly one audio listener in the scene. + + There are 2 audio + listeners in the scene. Please ensure there is always exactly one audio listener + in the scene. + + There are 2 audio listeners in the scene. Please ensure + there is always exactly one audio listener in the scene. + + There are + 2 audio listeners in the scene. Please ensure there is always exactly one + audio listener in the scene. + + There are 2 audio listeners in the + scene. Please ensure there is always exactly one audio listener in the scene. + + There + are 2 audio listeners in the scene. Please ensure there is always exactly + one audio listener in the scene. + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1278 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.112_FogBasic] + name: 112_FogBasic + fullName: UniversalGraphicsTests.112_FogBasic + resultStatus: 1 + duration: 5.2585135 + messages: + output: 'There are 2 audio listeners in the scene. Please ensure there is always + exactly one audio listener in the scene. + + There are 2 audio listeners + in the scene. Please ensure there is always exactly one audio listener in + the scene. + + There are 2 audio listeners in the scene. Please ensure + there is always exactly one audio listener in the scene. + + There are + 2 audio listeners in the scene. Please ensure there is always exactly one + audio listener in the scene. + + There are 2 audio listeners in the + scene. Please ensure there is always exactly one audio listener in the scene. + + There + are 2 audio listeners in the scene. Please ensure there is always exactly + one audio listener in the scene. + + There are 2 audio listeners in + the scene. Please ensure there is always exactly one audio listener in the + scene. + + There are 2 audio listeners in the scene. Please ensure there + is always exactly one audio listener in the scene. + + There are 2 audio + listeners in the scene. Please ensure there is always exactly one audio listener + in the scene. + + There are 2 audio listeners in the scene. Please ensure + there is always exactly one audio listener in the scene. + + There are + 2 audio listeners in the scene. Please ensure there is always exactly one + audio listener in the scene. + + There are 2 audio listeners in the + scene. Please ensure there is always exactly one audio listener in the scene. + + There + are 2 audio listeners in the scene. Please ensure there is always exactly + one audio listener in the scene. + + There are 2 audio listeners in + the scene. Please ensure there is always exactly one audio listener in the + scene. + + There are 2 audio listeners in the scene. Please ensure there + is always exactly one audio listener in the scene. + + There are 2 audio + listeners in the scene. Please ensure there is always exactly one audio listener + in the scene. + + There are 2 audio listeners in the scene. Please ensure + there is always exactly one audio listener in the scene. + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1279 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.119_CameraToRTWithViewportRect] + name: 119_CameraToRTWithViewportRect + fullName: UniversalGraphicsTests.119_CameraToRTWithViewportRect + resultStatus: 1 + duration: 1.201374 + messages: + output: 'There are 2 audio listeners in the scene. Please ensure there is always + exactly one audio listener in the scene. + + There are 2 audio listeners + in the scene. Please ensure there is always exactly one audio listener in + the scene. + + There are 2 audio listeners in the scene. Please ensure + there is always exactly one audio listener in the scene. + + There are + 2 audio listeners in the scene. Please ensure there is always exactly one + audio listener in the scene. + + There are 2 audio listeners in the + scene. Please ensure there is always exactly one audio listener in the scene. + + There + are 2 audio listeners in the scene. Please ensure there is always exactly + one audio listener in the scene. + + There are 2 audio listeners in + the scene. Please ensure there is always exactly one audio listener in the + scene. + + There are 2 audio listeners in the scene. Please ensure there + is always exactly one audio listener in the scene. + + There are 2 audio + listeners in the scene. Please ensure there is always exactly one audio listener + in the scene. + + There are 2 audio listeners in the scene. Please ensure + there is always exactly one audio listener in the scene. + + There are + 2 event systems in the scene. Please ensure there is always exactly one event + system in the scene + + There are 2 event systems in the scene. Please + ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + + There are 2 event systems in the scene. + Please ensure there is always exactly one event system in the scene + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1280 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.120_RenderUICustomRendererNoPP] + name: 120_RenderUICustomRendererNoPP + fullName: UniversalGraphicsTests.120_RenderUICustomRendererNoPP + resultStatus: 1 + duration: 5.484776 + messages: + output: 'There are 2 event systems in the scene. Please ensure there is always + exactly one event system in the scene + + There are 2 event systems + in the scene. Please ensure there is always exactly one event system in the + scene + + There are 2 event systems in the scene. Please ensure there + is always exactly one event system in the scene + + There are 2 event + systems in the scene. Please ensure there is always exactly one event system + in the scene + + There are 2 event systems in the scene. Please ensure + there is always exactly one event system in the scene + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1281 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.121_RenderUICustomRendererNoAA] + name: 121_RenderUICustomRendererNoAA + fullName: UniversalGraphicsTests.121_RenderUICustomRendererNoAA + resultStatus: 1 + duration: 5.100341 + messages: + output: 'There are 2 event systems in the scene. Please ensure there is always + exactly one event system in the scene + + There are 2 event systems + in the scene. Please ensure there is always exactly one event system in the + scene + + There are 2 event systems in the scene. Please ensure there + is always exactly one event system in the scene + + There are 2 event + systems in the scene. Please ensure there is always exactly one event system + in the scene + + There are 2 event systems in the scene. Please ensure + there is always exactly one event system in the scene + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1282 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.122_RenderUICustomRendererFXAA] + name: 122_RenderUICustomRendererFXAA + fullName: UniversalGraphicsTests.122_RenderUICustomRendererFXAA + resultStatus: 1 + duration: 5.4213996 + messages: + output: 'There are 2 event systems in the scene. Please ensure there is always + exactly one event system in the scene + + There are 2 event systems + in the scene. Please ensure there is always exactly one event system in the + scene + + There are 2 event systems in the scene. Please ensure there + is always exactly one event system in the scene + + There are 2 event + systems in the scene. Please ensure there is always exactly one event system + in the scene + + There are 2 event systems in the scene. Please ensure + there is always exactly one event system in the scene + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1283 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.123_CameraStackingClear] + name: 123_CameraStackingClear + fullName: UniversalGraphicsTests.123_CameraStackingClear + resultStatus: 1 + duration: 1.1362382 + messages: + output: 'There are 2 event systems in the scene. Please ensure there is always + exactly one event system in the scene + + There are 2 event systems + in the scene. Please ensure there is always exactly one event system in the + scene + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1284 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.123_CameraStackingClear_deferred] + name: 123_CameraStackingClear_deferred + fullName: UniversalGraphicsTests.123_CameraStackingClear_deferred + resultStatus: 1 + duration: 1.4040343 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1285 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.124_CameraStackingClearRT] + name: 124_CameraStackingClearRT + fullName: UniversalGraphicsTests.124_CameraStackingClearRT + resultStatus: 1 + duration: 1.3693638 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1286 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.126_SampleDepth] + name: 126_SampleDepth + fullName: UniversalGraphicsTests.126_SampleDepth + resultStatus: 1 + duration: 0.4736395 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1287 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.126_RendererFeatureActive] + name: 126_RendererFeatureActive + fullName: UniversalGraphicsTests.126_RendererFeatureActive + resultStatus: 1 + duration: 0.3075173 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1288 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.126_RendererFeatureActive_RenderPass] + name: 126_RendererFeatureActive_RenderPass + fullName: UniversalGraphicsTests.126_RendererFeatureActive_RenderPass + resultStatus: 1 + duration: 0.346145 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1289 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.127_ClearRenderTexture] + name: 127_ClearRenderTexture + fullName: UniversalGraphicsTests.127_ClearRenderTexture + resultStatus: 1 + duration: 0.3690003 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1290 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.129_CameraStack3DOnUI_deferred] + name: 129_CameraStack3DOnUI_deferred + fullName: UniversalGraphicsTests.129_CameraStack3DOnUI_deferred + resultStatus: 1 + duration: 5.588666 + messages: + output: 'There are 2 event systems in the scene. Please ensure there is always + exactly one event system in the scene + + There are 2 event systems + in the scene. Please ensure there is always exactly one event system in the + scene + + There are 2 event systems in the scene. Please ensure there + is always exactly one event system in the scene + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1291 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.130_ClearCoat] + name: 130_ClearCoat + fullName: UniversalGraphicsTests.130_ClearCoat + resultStatus: 2 + duration: 0.5465099 + messages: " Expected: less than or equal to 0.000250000012f\n But was: 0.00055370765f\n" + output: 'There are 2 event systems in the scene. Please ensure there is always + exactly one event system in the scene + + There are 2 event systems + in the scene. Please ensure there is always exactly one event system in the + scene + + ##utp:{"type":"ArtifactPublish","time":1627381530668,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/130_ClearCoat.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381530669,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/130_ClearCoat.diff.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381530670,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/130_ClearCoat.expected.png"} + +' + stacktrace: 'at UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D + expected, UnityEngine.Texture2D actual, UnityEngine.TestTools.Graphics.ImageComparisonSettings + settings) [0x00436] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:290 + + at + UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D + expected, System.Collections.Generic.IEnumerable`1[T] cameras, UnityEngine.TestTools.Graphics.ImageComparisonSettings + settings) [0x001c7] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:144 + + at + UniversalGraphicsTests+d__1.MoveNext () [0x0014e] in /Users/jonass/Projects/Graphics + /com.unity.testing.urp/Scripts/Runtime/UniversalGraphicsTests.cs:58 + + at + UnityEngine.TestTools.TestEnumerator+d__6.MoveNext () [0x00038] + in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.test-framework@1.1.18/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:36 + +' + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1292 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.130_ClearCoat_deferred] + name: 130_ClearCoat_deferred + fullName: UniversalGraphicsTests.130_ClearCoat_deferred + resultStatus: 2 + duration: 0.5104817 + messages: " Expected: less than or equal to 0.000250000012f\n But was: 0.00062097999f\n" + output: '##utp:{"type":"ArtifactPublish","time":1627381531180,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/130_ClearCoat_deferred.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381531181,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/130_ClearCoat_deferred.diff.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381531182,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/130_ClearCoat_deferred.expected.png"} + +' + stacktrace: 'at UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D + expected, UnityEngine.Texture2D actual, UnityEngine.TestTools.Graphics.ImageComparisonSettings + settings) [0x00436] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:290 + + at + UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D + expected, System.Collections.Generic.IEnumerable`1[T] cameras, UnityEngine.TestTools.Graphics.ImageComparisonSettings + settings) [0x001c7] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:144 + + at + UniversalGraphicsTests+d__1.MoveNext () [0x0014e] in /Users/jonass/Projects/Graphics + /com.unity.testing.urp/Scripts/Runtime/UniversalGraphicsTests.cs:58 + + at + UnityEngine.TestTools.TestEnumerator+d__6.MoveNext () [0x00038] + in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.test-framework@1.1.18/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:36 + +' + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1293 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.130_UnityMatrixIVP] + name: 130_UnityMatrixIVP + fullName: UniversalGraphicsTests.130_UnityMatrixIVP + resultStatus: 1 + duration: 0.531623 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1294 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.131_ParallaxMapping] + name: 131_ParallaxMapping + fullName: UniversalGraphicsTests.131_ParallaxMapping + resultStatus: 1 + duration: 0.531552 + messages: + output: 'The referenced script (Unknown) on this Behaviour is missing! + + The + referenced script on this Behaviour (Game Object ''Text'') is missing! + + The + referenced script (Unknown) on this Behaviour is missing! + + The referenced + script on this Behaviour (Game Object ''Text'') is missing! + + The + referenced script (Unknown) on this Behaviour is missing! + + The referenced + script on this Behaviour (Game Object '''') is missing! + + The referenced + script (Unknown) on this Behaviour is missing! + + The referenced script + (Unknown) on this Behaviour is missing! + + The referenced script on + this Behaviour (Game Object ''Back'') is missing! + + The referenced + script on this Behaviour (Game Object ''Back'') is missing! + + The + referenced script (Unknown) on this Behaviour is missing! + + The referenced + script on this Behaviour (Game Object '''') is missing! + + The referenced + script (Unknown) on this Behaviour is missing! + + The referenced script + on this Behaviour (Game Object ''Main'') is missing! + + The referenced + script (Unknown) on this Behaviour is missing! + + The referenced script + on this Behaviour (Game Object '''') is missing! + + The referenced + script (Unknown) on this Behaviour is missing! + + The referenced script + on this Behaviour (Game Object ''Fill'') is missing! + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1295 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.132_DetailMapping] + name: 132_DetailMapping + fullName: UniversalGraphicsTests.132_DetailMapping + resultStatus: 2 + duration: 0.571484 + messages: " Expected: less than or equal to 0.00100000005f\n But was: 0.00173947297f\n" + output: 'The referenced script (Unknown) on this Behaviour is missing! + + The + referenced script on this Behaviour (Game Object '''') is missing! + + ##utp:{"type":"ArtifactPublish","time":1627381532817,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/132_DetailMapping.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381532818,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/132_DetailMapping.diff.png"} + + ##utp:{"type":"ArtifactPublish","time":1627381532819,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/132_DetailMapping.expected.png"} + +' + stacktrace: 'at UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D + expected, UnityEngine.Texture2D actual, UnityEngine.TestTools.Graphics.ImageComparisonSettings + settings) [0x00436] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:290 + + at + UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D + expected, System.Collections.Generic.IEnumerable`1[T] cameras, UnityEngine.TestTools.Graphics.ImageComparisonSettings + settings) [0x001c7] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:144 + + at + UniversalGraphicsTests+d__1.MoveNext () [0x0014e] in /Users/jonass/Projects/Graphics + /com.unity.testing.urp/Scripts/Runtime/UniversalGraphicsTests.cs:58 + + at + UnityEngine.TestTools.TestEnumerator+d__6.MoveNext () [0x00038] + in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.test-framework@1.1.18/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:36 + +' + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1296 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.140_LightCookies_Basic] + name: 140_LightCookies_Basic + fullName: UniversalGraphicsTests.140_LightCookies_Basic + resultStatus: 1 + duration: 0.4380866 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1297 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.140_LightCookies_Basic_deferred] + name: 140_LightCookies_Basic_deferred + fullName: UniversalGraphicsTests.140_LightCookies_Basic_deferred + resultStatus: 1 + duration: 0.432197 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1298 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.200_DepthDeferred] + name: 200_DepthDeferred + fullName: UniversalGraphicsTests.200_DepthDeferred + resultStatus: 1 + duration: 1.5585833 + messages: + output: 'There are 2 event systems in the scene. Please ensure there is always + exactly one event system in the scene + + There are 2 event systems + in the scene. Please ensure there is always exactly one event system in the + scene + + There are 2 event systems in the scene. Please ensure there + is always exactly one event system in the scene + + There are 2 event + systems in the scene. Please ensure there is always exactly one event system + in the scene + + There are 2 event systems in the scene. Please ensure + there is always exactly one event system in the scene + + There are + 2 event systems in the scene. Please ensure there is always exactly one event + system in the scene + + There are 2 event systems in the scene. Please + ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + + There are 2 event systems in the scene. + Please ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + + There are 2 event systems in the scene. + Please ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1299 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.200_DepthForward] + name: 200_DepthForward + fullName: UniversalGraphicsTests.200_DepthForward + resultStatus: 1 + duration: 1.2355129 + messages: + output: 'There are 2 event systems in the scene. Please ensure there is always + exactly one event system in the scene + + There are 2 event systems + in the scene. Please ensure there is always exactly one event system in the + scene + + There are 2 event systems in the scene. Please ensure there + is always exactly one event system in the scene + + There are 2 event + systems in the scene. Please ensure there is always exactly one event system + in the scene + + There are 2 event systems in the scene. Please ensure + there is always exactly one event system in the scene + + There are + 2 event systems in the scene. Please ensure there is always exactly one event + system in the scene + + There are 2 event systems in the scene. Please + ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + + There are 2 event systems in the scene. + Please ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + + There are 2 event systems in the scene. + Please ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + + There are 2 event systems in the scene. + Please ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1300 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.201_DepthNormalsDeferred] + name: 201_DepthNormalsDeferred + fullName: UniversalGraphicsTests.201_DepthNormalsDeferred + resultStatus: 1 + duration: 1.5336691 + messages: + output: 'There are 2 event systems in the scene. Please ensure there is always + exactly one event system in the scene + + There are 2 event systems + in the scene. Please ensure there is always exactly one event system in the + scene + + There are 2 event systems in the scene. Please ensure there + is always exactly one event system in the scene + + There are 2 event + systems in the scene. Please ensure there is always exactly one event system + in the scene + + There are 2 event systems in the scene. Please ensure + there is always exactly one event system in the scene + + There are + 2 event systems in the scene. Please ensure there is always exactly one event + system in the scene + + There are 2 event systems in the scene. Please + ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + + There are 2 event systems in the scene. + Please ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + + There are 2 event systems in the scene. + Please ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + + There are 2 event systems in the scene. + Please ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1301 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.201_DepthNormalsForward] + name: 201_DepthNormalsForward + fullName: UniversalGraphicsTests.201_DepthNormalsForward + resultStatus: 1 + duration: 1.2193274 + messages: + output: 'There are 2 event systems in the scene. Please ensure there is always + exactly one event system in the scene + + There are 2 event systems + in the scene. Please ensure there is always exactly one event system in the + scene + + There are 2 event systems in the scene. Please ensure there + is always exactly one event system in the scene + + There are 2 event + systems in the scene. Please ensure there is always exactly one event system + in the scene + + There are 2 event systems in the scene. Please ensure + there is always exactly one event system in the scene + + There are + 2 event systems in the scene. Please ensure there is always exactly one event + system in the scene + + There are 2 event systems in the scene. Please + ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + + There are 2 event systems in the scene. + Please ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + + There are 2 event systems in the scene. + Please ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + + There are 2 event systems in the scene. + Please ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1302 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.202_SSAO_Depth] + name: 202_SSAO_Depth + fullName: UniversalGraphicsTests.202_SSAO_Depth + resultStatus: 1 + duration: 1.4926444 + messages: + output: 'There are 2 event systems in the scene. Please ensure there is always + exactly one event system in the scene + + There are 2 event systems + in the scene. Please ensure there is always exactly one event system in the + scene + + There are 2 event systems in the scene. Please ensure there + is always exactly one event system in the scene + + There are 2 event + systems in the scene. Please ensure there is always exactly one event system + in the scene + + There are 2 event systems in the scene. Please ensure + there is always exactly one event system in the scene + + There are + 2 event systems in the scene. Please ensure there is always exactly one event + system in the scene + + There are 2 event systems in the scene. Please + ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + + There are 2 event systems in the scene. + Please ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + + There are 2 event systems in the scene. + Please ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + + There are 2 event systems in the scene. + Please ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1303 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.203_SSAO_DepthNormal] + name: 203_SSAO_DepthNormal + fullName: UniversalGraphicsTests.203_SSAO_DepthNormal + resultStatus: 1 + duration: 1.5075725 + messages: + output: 'There are 2 event systems in the scene. Please ensure there is always + exactly one event system in the scene + + There are 2 event systems + in the scene. Please ensure there is always exactly one event system in the + scene + + There are 2 event systems in the scene. Please ensure there + is always exactly one event system in the scene + + There are 2 event + systems in the scene. Please ensure there is always exactly one event system + in the scene + + There are 2 event systems in the scene. Please ensure + there is always exactly one event system in the scene + + There are + 2 event systems in the scene. Please ensure there is always exactly one event + system in the scene + + There are 2 event systems in the scene. Please + ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + + There are 2 event systems in the scene. + Please ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + + There are 2 event systems in the scene. + Please ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + + There are 2 event systems in the scene. + Please ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1304 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.204_SSAO_Deferred] + name: 204_SSAO_Deferred + fullName: UniversalGraphicsTests.204_SSAO_Deferred + resultStatus: 1 + duration: 1.9139626 + messages: + output: 'There are 2 event systems in the scene. Please ensure there is always + exactly one event system in the scene + + There are 2 event systems + in the scene. Please ensure there is always exactly one event system in the + scene + + There are 2 event systems in the scene. Please ensure there + is always exactly one event system in the scene + + There are 2 event + systems in the scene. Please ensure there is always exactly one event system + in the scene + + There are 2 event systems in the scene. Please ensure + there is always exactly one event system in the scene + + There are + 2 event systems in the scene. Please ensure there is always exactly one event + system in the scene + + There are 2 event systems in the scene. Please + ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + + There are 2 event systems in the scene. + Please ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + + There are 2 event systems in the scene. + Please ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + + There are 2 event systems in the scene. + Please ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1305 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.204_SSAO_Deferred_RenderPass] + name: 204_SSAO_Deferred_RenderPass + fullName: UniversalGraphicsTests.204_SSAO_Deferred_RenderPass + resultStatus: 1 + duration: 1.9917926 + messages: + output: 'There are 2 event systems in the scene. Please ensure there is always + exactly one event system in the scene + + There are 2 event systems + in the scene. Please ensure there is always exactly one event system in the + scene + + There are 2 event systems in the scene. Please ensure there + is always exactly one event system in the scene + + There are 2 event + systems in the scene. Please ensure there is always exactly one event system + in the scene + + There are 2 event systems in the scene. Please ensure + there is always exactly one event system in the scene + + There are + 2 event systems in the scene. Please ensure there is always exactly one event + system in the scene + + There are 2 event systems in the scene. Please + ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + + There are 2 event systems in the scene. + Please ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + + There are 2 event systems in the scene. + Please ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + + There are 2 event systems in the scene. + Please ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1306 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.205_SSAO_BackBuffer] + name: 205_SSAO_BackBuffer + fullName: UniversalGraphicsTests.205_SSAO_BackBuffer + resultStatus: 1 + duration: 1.5573221 + messages: + output: 'There are 2 event systems in the scene. Please ensure there is always + exactly one event system in the scene + + There are 2 event systems + in the scene. Please ensure there is always exactly one event system in the + scene + + There are 2 event systems in the scene. Please ensure there + is always exactly one event system in the scene + + There are 2 event + systems in the scene. Please ensure there is always exactly one event system + in the scene + + There are 2 event systems in the scene. Please ensure + there is always exactly one event system in the scene + + There are + 2 event systems in the scene. Please ensure there is always exactly one event + system in the scene + + There are 2 event systems in the scene. Please + ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + + There are 2 event systems in the scene. + Please ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + + There are 2 event systems in the scene. + Please ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + + There are 2 event systems in the scene. + Please ensure there is always exactly one event system in the scene + + There + are 2 event systems in the scene. Please ensure there is always exactly one + event system in the scene + +' + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1174 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.230_Decal_Projector] + name: 230_Decal_Projector + fullName: UniversalGraphicsTests.230_Decal_Projector + resultStatus: 2 + duration: 0.2003048 + messages: " Invalid test scene, couldn't find UniversalGraphicsTestSettings\n + Expected: not null\n But was: null\n" + output: + stacktrace: 'at UniversalGraphicsTests+d__1.MoveNext () [0x0008c] in /Users/jonass/Projects/Graphics + /com.unity.testing.urp/Scripts/Runtime/UniversalGraphicsTests.cs:31 + + at + UnityEngine.TestTools.TestEnumerator+d__6.MoveNext () [0x00038] + in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.test-framework@1.1.18/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:36 + +' + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1175 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1308 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.231_Decal_Mesh] + name: 231_Decal_Mesh + fullName: UniversalGraphicsTests.231_Decal_Mesh + resultStatus: 1 + duration: 5.954091 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1309 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.245_Normal_Reconstruction] + name: 245_Normal_Reconstruction + fullName: UniversalGraphicsTests.245_Normal_Reconstruction + resultStatus: 1 + duration: 1.3705544 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1310 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.246_Normal_Reconstruction_Orthographic] + name: 246_Normal_Reconstruction_Orthographic + fullName: UniversalGraphicsTests.246_Normal_Reconstruction_Orthographic + resultStatus: 1 + duration: 0.7456671 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + - id: 1311 + uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.206_Motion_Vectors] + name: 206_Motion_Vectors + fullName: UniversalGraphicsTests.206_Motion_Vectors + resultStatus: 1 + duration: 1.6051931 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - UniversalRP + parentId: 1312 + parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] + m_ResultText: "230_Decal_Projector (0.200s)\n---\nInvalid test scene, couldn't + find UniversalGraphicsTestSettings\n Expected: not null\n But was: null\n---\nat + UniversalGraphicsTests+d__1.MoveNext () [0x0008c] in /Users/jonass/Projects/Graphics + /com.unity.testing.urp/Scripts/Runtime/UniversalGraphicsTests.cs:31\nat UnityEngine.TestTools.TestEnumerator+d__6.MoveNext + () [0x00038] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.test-framework@1.1.18/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:36" + m_ResultStacktrace: 'at UniversalGraphicsTests+d__1.MoveNext () [0x0008c] + in /Users/jonass/Projects/Graphics /com.unity.testing.urp/Scripts/Runtime/UniversalGraphicsTests.cs:31 + + at + UnityEngine.TestTools.TestEnumerator+d__6.MoveNext () [0x00038] in + /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.test-framework@1.1.18/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:36 + +' + m_TestListState: + scrollPos: {x: 0, y: 1851} + m_SelectedIDs: f8ee519c + m_LastClickedID: -1672352008 + m_ExpandedIDs: 7e3c3983f09dfb858a2d07864b612c8cd866f98e8b46668f9c633f9df0f5299e76958aa0ae46a6a6927372aefeb493b197b2e9b556c29bc3e68e4fe0dadbbefeff522623a5a2953159ae3a3b735f1f4ed3fd8351f45079568166a77018a0377bffffff7f + m_RenameOverlay: + m_UserAcceptedRename: 0 + m_Name: + m_OriginalName: + m_EditFieldRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 0 + height: 0 + m_UserData: 0 + m_IsWaitingForDelay: 0 + m_IsRenaming: 0 + m_OriginalEventType: 11 + m_IsRenamingFilename: 0 + m_ClientGUIView: {fileID: 0} + m_SearchString: + m_TestRunnerUIFilter: + PassedHidden: 0 + FailedHidden: 0 + NotRunHidden: 0 + m_SearchString: + selectedCategoryMask: 0 + availableCategories: + - Uncategorized + - UniversalRP + m_SelectedOption: 0 + m_EditModeTestListGUI: + m_Window: {fileID: 12} + newResultList: + - id: 1000 + uniqueId: '[GraphicsTests][suite]' + name: GraphicsTests + fullName: GraphicsTests + resultStatus: 0 + duration: 0 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 1 + categories: [] + parentId: + parentUniqueId: + - id: 1055 + uniqueId: '[Unity.RenderPipelines.Core.Editor.Tests][/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Tests.dll][suite]' + name: Unity.RenderPipelines.Core.Editor.Tests.dll + fullName: /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Tests.dll + resultStatus: 0 + duration: 0 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 1 + categories: [] + parentId: 1000 + parentUniqueId: '[GraphicsTests][suite]' + - id: 1001 + uniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/[Unity.RenderPipelines.Core.Editor.Tests][EditorExampleTest][suite] + name: EditorExampleTest + fullName: EditorExampleTest + resultStatus: 0 + duration: 0 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 1 + categories: [] + parentId: 1055 + parentUniqueId: '[Unity.RenderPipelines.Core.Editor.Tests][/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Tests.dll][suite]' + - id: 1002 + uniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/EditorExampleTest/[Unity.RenderPipelines.Core.Editor.Tests][EditorExampleTest.EditorSampleTestSimplePasses] + name: EditorSampleTestSimplePasses + fullName: EditorExampleTest.EditorSampleTestSimplePasses + resultStatus: 0 + duration: 0 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1001 + parentUniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/[Unity.RenderPipelines.Core.Editor.Tests][EditorExampleTest][suite] + - id: 1003 + uniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/EditorExampleTest/[Unity.RenderPipelines.Core.Editor.Tests][EditorExampleTest.EditorSampleTestWithEnumeratorPasses] + name: EditorSampleTestWithEnumeratorPasses + fullName: EditorExampleTest.EditorSampleTestWithEnumeratorPasses + resultStatus: 0 + duration: 0 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1001 + parentUniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/[Unity.RenderPipelines.Core.Editor.Tests][EditorExampleTest][suite] + - id: 1056 + uniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/[UnityEditor][suite] + name: UnityEditor + fullName: UnityEditor + resultStatus: 0 + duration: 0 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 1 + categories: [] + parentId: 1055 + parentUniqueId: '[Unity.RenderPipelines.Core.Editor.Tests][/Users/jonass/Projects/Graphics + /TestProjects/UniversalGraphicsTest_Foundation/Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Tests.dll][suite]' + - id: 1057 + uniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEditor/[Rendering][suite] + name: Rendering + fullName: UnityEditor.Rendering + resultStatus: 0 + duration: 0 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 1 + categories: [] + parentId: 1056 + parentUniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/[UnityEditor][suite] + - id: 1058 + uniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEditor/Rendering/[Unity.RenderPipelines.Core.Editor.Tests][UnityEditor.Rendering.Tests][suite] + name: Tests + fullName: UnityEditor.Rendering.Tests + resultStatus: 0 + duration: 0 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 1 + categories: [] + parentId: 1057 + parentUniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEditor/[Rendering][suite] + - id: 1004 + uniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEditor/Rendering/Tests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEditor.Rendering.Tests.CoreUnsafeUtilsTests][suite] + name: CoreUnsafeUtilsTests + fullName: UnityEditor.Rendering.Tests.CoreUnsafeUtilsTests + resultStatus: 0 + duration: 0 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 1 + categories: [] + parentId: 1058 + parentUniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEditor/Rendering/[Unity.RenderPipelines.Core.Editor.Tests][UnityEditor.Rendering.Tests][suite] + - id: 1008 + uniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEditor/Rendering/Tests/CoreUnsafeUtilsTests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEditor.Rendering.Tests.CoreUnsafeUtilsTests.CopyToArray][suite] + name: CopyToArray + fullName: UnityEditor.Rendering.Tests.CoreUnsafeUtilsTests.CopyToArray + resultStatus: 0 + duration: 0 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 1 + categories: [] + parentId: 1004 + parentUniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEditor/Rendering/Tests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEditor.Rendering.Tests.CoreUnsafeUtilsTests][suite] + - id: 1007 + uniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEditor/Rendering/Tests/CoreUnsafeUtilsTests/CopyToArray/[Unity.RenderPipelines.Core.Editor.Tests][UnityEditor.Rendering.Tests.CoreUnsafeUtilsTests.CopyToArray(UnityEditor.Rendering.Tests.CoreUnsafeUtilsTests+TestData[])] + name: CopyToArray(UnityEditor.Rendering.Tests.CoreUnsafeUtilsTests+TestData[]) + fullName: UnityEditor.Rendering.Tests.CoreUnsafeUtilsTests.CopyToArray(UnityEditor.Rendering.Tests.CoreUnsafeUtilsTests+TestData[]) + resultStatus: 0 + duration: 0 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1008 + parentUniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEditor/Rendering/Tests/CoreUnsafeUtilsTests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEditor.Rendering.Tests.CoreUnsafeUtilsTests.CopyToArray][suite] + - id: 1006 + uniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEditor/Rendering/Tests/CoreUnsafeUtilsTests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEditor.Rendering.Tests.CoreUnsafeUtilsTests.CopyToList][suite] + name: CopyToList + fullName: UnityEditor.Rendering.Tests.CoreUnsafeUtilsTests.CopyToList + resultStatus: 0 + duration: 0 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 1 + categories: [] + parentId: 1004 + parentUniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEditor/Rendering/Tests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEditor.Rendering.Tests.CoreUnsafeUtilsTests][suite] + - id: 1005 + uniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEditor/Rendering/Tests/CoreUnsafeUtilsTests/CopyToList/[Unity.RenderPipelines.Core.Editor.Tests][UnityEditor.Rendering.Tests.CoreUnsafeUtilsTests.CopyToList(System.Collections.Generic.List`1[UnityEditor.Rendering.Tests.CoreUnsafeUtilsTests+TestData])] + name: CopyToList(System.Collections.Generic.List`1[UnityEditor.Rendering.Tests.CoreUnsafeUtilsTests+TestData]) + fullName: UnityEditor.Rendering.Tests.CoreUnsafeUtilsTests.CopyToList(System.Collections.Generic.List`1[UnityEditor.Rendering.Tests.CoreUnsafeUtilsTests+TestData]) + resultStatus: 0 + duration: 0 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1006 + parentUniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEditor/Rendering/Tests/CoreUnsafeUtilsTests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEditor.Rendering.Tests.CoreUnsafeUtilsTests.CopyToList][suite] + - id: 1013 + uniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEditor/Rendering/Tests/CoreUnsafeUtilsTests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEditor.Rendering.Tests.CoreUnsafeUtilsTests.QuickSort][suite] + name: QuickSort + fullName: UnityEditor.Rendering.Tests.CoreUnsafeUtilsTests.QuickSort + resultStatus: 0 + duration: 0 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 1 + categories: [] + parentId: 1004 + parentUniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEditor/Rendering/Tests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEditor.Rendering.Tests.CoreUnsafeUtilsTests][suite] + - id: 1009 + uniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEditor/Rendering/Tests/CoreUnsafeUtilsTests/QuickSort/[Unity.RenderPipelines.Core.Editor.Tests][UnityEditor.Rendering.Tests.CoreUnsafeUtilsTests.QuickSort(System.Int32[])] + name: QuickSort(System.Int32[]) + fullName: UnityEditor.Rendering.Tests.CoreUnsafeUtilsTests.QuickSort(System.Int32[]) + resultStatus: 0 + duration: 0 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1013 + parentUniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEditor/Rendering/Tests/CoreUnsafeUtilsTests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEditor.Rendering.Tests.CoreUnsafeUtilsTests.QuickSort][suite] + - id: 1010 + uniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEditor/Rendering/Tests/CoreUnsafeUtilsTests/QuickSort/[Unity.RenderPipelines.Core.Editor.Tests][UnityEditor.Rendering.Tests.CoreUnsafeUtilsTests.QuickSort(System.Int32[])]2 + name: QuickSort(System.Int32[]) + fullName: UnityEditor.Rendering.Tests.CoreUnsafeUtilsTests.QuickSort(System.Int32[] + GeneratedTestCase2) + resultStatus: 0 + duration: 0 + messages: + output: + stacktrace: + notRunnable: 0 + ignoredOrSkipped: 0 + description: + isSuite: 0 + categories: + - Uncategorized + parentId: 1013 + parentUniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEditor/Rendering/Tests/CoreUnsafeUtilsTests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEditor.Rendering.Tests.CoreUnsafeUtilsTests.QuickSort][suite] + - id: 1011 + uniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEditor/Rendering/Tests/CoreUnsafeUtilsTests/QuickSort/[Unity.RenderPipelines.Core.Editor.Tests][UnityEditor.Rendering.Tests.CoreUnsafeUtilsTests.QuickSort(System.Int32[])]3 + name: QuickSort(System.Int32[]) + fullName: UnityEditor.Rendering.Tests.CoreUnsafeUtilsTests.QuickSort(System.Int32[] + GeneratedTestCase3) + resultStatus: 0 + duration: 0 + messages: + output: + stacktrace: + 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assetBundleName: + assetBundleVariant: From d1cef12cc4f9517843bd8bd35b7ea98d03b269b9 Mon Sep 17 00:00:00 2001 From: Jonas Sideravicius Date: Thu, 29 Jul 2021 11:57:25 +0300 Subject: [PATCH 03/37] Revert "some changes to the Foundation Project for Repro project (to be reverted later on)" This reverts commit 80af9be07365f5184cba56f019f3ee8e8769a60c. --- .../CommonAssets/Materials/Hole_mesh.mat | 16 +- .../Materials/Hole_mesh_cutout.mat | 3 +- .../Materials/IndustrialGlass.mat | 3 +- .../CommonAssets/Materials/LW_Diffuse.mat | 14 +- .../Materials/LW_DiffuseParticles.mat | 2 +- .../LW_DiffuseParticlesWithTexture.mat | 2 +- .../Materials/LW_DiffuseTransparent.mat | 5 +- .../LW_DiffuseTransparentParticles.mat | 5 +- ...DiffuseTransparentParticlesWithTexture.mat | 5 +- .../LW_DiffuseTransparentWithTexture.mat | 5 +- .../Materials/LW_DiffuseUnlit.mat | 3 +- ...seUnlitParticlesTransparentWithTexture.mat | 5 +- .../LW_DiffuseUnlitParticlesWithTexture.mat | 2 +- .../Materials/LW_DiffuseUnlitShaderGraph.mat | 17 +- .../LW_DiffuseUnlitTransparentWithTexture.mat | 5 +- .../Materials/LW_DiffuseUnlitWithTexture.mat | 3 +- .../Materials/LW_DiffuseWithTexture.mat | 14 +- .../Materials/LW_MaterialParticles.mat | 2 +- .../LW_MaterialParticlesWithTexture.mat | 2 +- .../Materials/LW_MaterialShaderGraph.mat | 17 +- .../Materials/LW_MaterialTransparent.mat | 5 +- .../LW_MaterialTransparentParticles.mat | 5 +- ...aterialTransparentParticlesWithTexture.mat | 5 +- .../LW_MaterialTransparentShaderGraph.mat | 17 +- .../LW_MaterialTransparentWithTexture.mat | 5 +- .../Materials/LW_MaterialWithTexture.mat | 16 +- .../Metal/None/206_Motion_Vectors.png.meta | 8 +- .../Metal/None/230_Decal_Projector.png.meta | 9 +- .../Metal/None/231_Decal_Mesh.png.meta | 9 +- .../None/245_Normal_Reconstruction.png.meta | 9 +- ...ormal_Reconstruction_Orthographic.png.meta | 9 +- .../004_Camera_TargetTexture_Sphere.mat | 14 +- .../Assets/Scenes/007_LitShaderMaps.unity | 26 +- .../007_LitShaderMaps_02_BaseColor.mat | 14 +- .../007_LitShaderMaps_UnlitMat_07.mat | 3 +- .../Scenes/007_LitShaderMaps_deferred.meta | 8 - .../Scenes/007_LitShaderMaps_deferred.unity | 26 +- .../LightingData.asset | Bin 18864 -> 0 bytes .../LightingData.asset.meta | 8 - .../008_AdditionalLights/mahogfloor-pbs.mat | 5 +- .../plasticpattern-pbs.mat | 7 +- .../008_AdditionalLights/redbricks-pbs.mat | 34 +- .../Materials/blue.mat | 14 +- .../Materials/green.mat | 14 +- .../Materials/yellow.mat | 14 +- .../Scenes/014_CameraMulti_MiniMap/red.mat | 14 +- .../Scenes/015_CameraMulti_FPSCam/blue.mat | 14 +- .../Materials/031_IndustrialGlass.mat | 3 +- .../037_Particles/Materials/1.Lit-Fade.mat | 1 - .../Materials/1.Lit-Shadow-Fade.mat | 1 - .../Materials/1.Lit-Shadow-Transparent.mat | 1 - .../Materials/2.Unlit-Additive.mat | 1 - .../Materials/2.Unlit-CameraFading-Fade.mat | 1 - .../2.Unlit-CameraFading-Transparent.mat | 1 - .../Materials/2.Unlit-Modulate.mat | 1 - .../Materials/2.Unlit-SoftParticles-Fade.mat | 1 - .../2.Unlit-SoftParticles-Transparent.mat | 1 - .../Materials/2.Unlit-Subtractive.mat | 1 - .../Materials/6.Lit-FlipBookSimple-Fade.mat | 1 - .../6.Unlit-FlipBookBlended-Fade.mat | 1 - .../Materials/7.Lit-Transparent.mat | 1 - .../Materials/8.Lit-Distortion.mat | 1 - .../Assets/Scenes/045_CustomLWPipe.unity | 28 +- .../Assets/Scenes/050_Shader_Graphs.unity | 26 +- .../050_Shader_Graphs/Graphs/PBR_Cutout.mat | 17 +- .../050_Shader_Graphs/Graphs/PBR_Maps.mat | 17 +- .../050_Shader_Graphs/Graphs/PBR_Meta.mat | 31 +- .../Graphs/PBR_Transparent.mat | 17 +- .../Graphs/ShaderGraphs_Unlit_Alpha.mat | 17 +- .../Graphs/ShaderGraphs_Unlit_PreMul.mat | 17 +- .../050_Shader_Graphs/Graphs/Unlit_Cutout.mat | 17 +- .../050_Shader_Graphs/Graphs/Unlit_Maps.mat | 17 +- .../Scenes/050_Shader_Graphs_Override.unity | 26 +- .../Graph/PBR_Cutout_Override.mat | 1 - .../Graph/PBR_Maps_Override.mat | 16 +- .../Graph/PBR_Meta_Override.mat | 16 +- .../Graph/PBR_Transparent_Override.mat | 4 +- .../Graph/Unlit_Alpha_Override.mat | 4 +- .../Graph/Unlit_Cutout_Override.mat | 4 +- .../Graph/Unlit_Maps_Override.mat | 14 +- .../Graph/Unlit_PreMul_Override.mat | 4 +- .../LightingData.asset | Bin 18864 -> 0 bytes .../LightingData.asset.meta | 8 - .../Scenes/050_Shader_Graphs_deferred.meta | 8 - .../Scenes/050_Shader_Graphs_deferred.unity | 26 +- .../LightingData.asset | Bin 18864 -> 0 bytes .../LightingData.asset.meta | 8 - ...50_Shader_Graphs_deferred_RenderPass.unity | 2 +- .../LightingData.asset | Bin 18864 -> 0 bytes .../LightingData.asset.meta | 8 - .../Scenes/054_Lighting_Attenuation.meta | 8 - .../Scenes/054_Lighting_Attenuation.unity | 66 +- .../LightingData.asset | Bin 19672 -> 0 bytes .../LightingData.asset.meta | 8 - .../Lightmap-0_comp_dir.png | 3 - .../Lightmap-0_comp_dir.png.meta | 98 - .../Lightmap-0_comp_light.exr | Bin 86429 -> 0 bytes .../Lightmap-0_comp_light.exr.meta | 98 - .../Test107RendererDataAsset.asset | 5 - .../109_CameraTargetTexture.mat | 3 +- .../110_CameraTargetTexture.mat | 3 +- .../Scenes/111_CameraStackMSAA/Blue.mat | 14 +- .../Assets/Scenes/111_CameraStackMSAA/Red.mat | 14 +- .../Assets/Scenes/112_FogBasic/Lit.mat | 2 +- .../Scenes/112_FogBasic/LitShaderGraph.mat | 4 +- .../Scenes/112_FogBasic/ParticleLit.mat | 2 +- .../Scenes/112_FogBasic/ParticleUnlit.mat | 2 +- .../Assets/Scenes/112_FogBasic/SimpleLit.mat | 2 +- .../Assets/Scenes/112_FogBasic/Unlit.mat | 3 +- .../Scenes/112_FogBasic/UnlitShaderGraph.mat | 4 +- .../BottomLeftTexture.mat | 3 +- .../BottomRightTexture.mat | 3 +- .../TopLeftTexture.mat | 3 +- .../TopRightTexture.mat | 3 +- .../ShaderGraphs_SphereIntersector.mat | 15 - .../Scenes/127_ClearRenderTexture/Unlit.mat | 3 +- .../ParallaxMappingNode.mat | 27 - .../Materials/SSAO_MAT_SG_NormalBlend.mat | 17 +- .../Materials/SSAO_MAT_SG_NormalStrength.mat | 15 - .../Materials/SSAO_MAT_SG_NormalTriplanar.mat | 15 - .../Scenes/206_Motion_Vectors/SGMaterial.mat | 4 +- .../Assets/Scenes/230_Decal_Projector.unity | 89 - .../Scenes/230_Decals/Materials/Brick.mat | 4 +- .../230_Decals/Materials/DecalAngleFade.mat | 13 +- .../Scenes/230_Decals/Materials/DecalBase.mat | 5 +- .../230_Decals/Materials/DecalEmission.mat | 7 +- .../230_Decals/Materials/DecalNormalMOS.mat | 5 +- .../230_Decals/Materials/DecalPriority1.mat | 7 +- .../Scenes/230_Decals/Materials/LitRed.mat | 5 +- .../Scenes/230_Decals/Materials/UnlitRed.mat | 1 - .../230_Decals/ScreenSpaceDeferred.asset | 4 +- .../Shaders/DecalBaseEmission.shadergraph | 48 +- .../Assets/Scenes/DisabledLighting.lighting | 2 +- .../Packages/packages-lock.json | 494 -- .../ProjectSettings/BurstAotSettings_iOS.json | 13 - .../CommonBurstAotSettings.json | 6 - .../ProjectSettings/EditorBuildSettings.asset | 234 + .../ProjectSettings/GraphicsSettings.asset | 2 +- .../ProjectSettings/MemorySettings.asset | 35 - .../ProjectSettings/ProjectSettings.asset | 226 +- .../ProjectSettings/QualitySettings.asset | 1 - .../ProjectSettings/ShaderGraphSettings.asset | 16 - .../UnityConnectSettings.asset | 1 - .../VersionControlSettings.asset | 8 - .../ProjectSettings/boot.config | 0 .../UserSettings/EditorUserSettings.asset | 26 - .../Layouts/CurrentMaximizeLayout.dwlt | 3978 ---------- .../UserSettings/Layouts/default-2022.dwlt | 6865 ----------------- .../UserSettings/Search.settings | 1 - .../Runtime/NativeRenderPass.cs.meta | 14 +- .../ValidationExceptions.json.meta | 7 +- 151 files changed, 393 insertions(+), 12983 deletions(-) delete mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps_deferred.meta delete mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps_deferred/LightingData.asset delete mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps_deferred/LightingData.asset.meta delete mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/LightingData.asset delete mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/LightingData.asset.meta delete mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_deferred.meta delete mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_deferred/LightingData.asset delete mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_deferred/LightingData.asset.meta delete mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_deferred_RenderPass/LightingData.asset delete mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_deferred_RenderPass/LightingData.asset.meta delete mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/054_Lighting_Attenuation.meta delete mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/054_Lighting_Attenuation/LightingData.asset delete mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/054_Lighting_Attenuation/LightingData.asset.meta delete mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/054_Lighting_Attenuation/Lightmap-0_comp_dir.png delete mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/054_Lighting_Attenuation/Lightmap-0_comp_dir.png.meta delete mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/054_Lighting_Attenuation/Lightmap-0_comp_light.exr delete mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/054_Lighting_Attenuation/Lightmap-0_comp_light.exr.meta delete mode 100644 TestProjects/UniversalGraphicsTest_Foundation/Packages/packages-lock.json delete mode 100644 TestProjects/UniversalGraphicsTest_Foundation/ProjectSettings/BurstAotSettings_iOS.json delete mode 100644 TestProjects/UniversalGraphicsTest_Foundation/ProjectSettings/CommonBurstAotSettings.json delete mode 100644 TestProjects/UniversalGraphicsTest_Foundation/ProjectSettings/MemorySettings.asset delete mode 100644 TestProjects/UniversalGraphicsTest_Foundation/ProjectSettings/ShaderGraphSettings.asset delete mode 100644 TestProjects/UniversalGraphicsTest_Foundation/ProjectSettings/VersionControlSettings.asset delete mode 100644 TestProjects/UniversalGraphicsTest_Foundation/ProjectSettings/boot.config delete mode 100644 TestProjects/UniversalGraphicsTest_Foundation/UserSettings/Layouts/CurrentMaximizeLayout.dwlt delete mode 100644 TestProjects/UniversalGraphicsTest_Foundation/UserSettings/Layouts/default-2022.dwlt delete mode 100644 TestProjects/UniversalGraphicsTest_Foundation/UserSettings/Search.settings diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/Hole_mesh.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/Hole_mesh.mat index b3c2f8454ad..001ce8cb0e5 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/Hole_mesh.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/Hole_mesh.mat @@ -25,7 +25,7 @@ Material: m_ShaderKeywords: _ALPHATEST_ON _METALLICSPECGLOSSMAP _NORMALMAP m_LightmapFlags: 4 m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 1 + m_DoubleSidedGI: 0 m_CustomRenderQueue: 2450 stringTagMap: RenderType: TransparentCutout @@ -89,18 +89,6 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaClip: 1 @@ -108,10 +96,8 @@ Material: - _BumpScale: 1 - _ClearCoat: 0 - _ClearCoatMask: 0 - - _ClearCoatSmoothness: 0 - _Cull: 0 - _Cutoff: 0.5 - - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _EnvironmentReflections: 1 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/Hole_mesh_cutout.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/Hole_mesh_cutout.mat index 37ba417fd8a..92544bbd192 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/Hole_mesh_cutout.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/Hole_mesh_cutout.mat @@ -25,7 +25,7 @@ Material: m_ShaderKeywords: _ALPHATEST_ON m_LightmapFlags: 4 m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 1 + m_DoubleSidedGI: 0 m_CustomRenderQueue: 2450 stringTagMap: RenderType: TransparentCutout @@ -89,7 +89,6 @@ Material: m_Floats: - _AlphaClip: 1 - _Blend: 0 - - _BlendOp: 0 - _BumpScale: 1 - _Cull: 0 - _Cutoff: 0.5 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/IndustrialGlass.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/IndustrialGlass.mat index 353f061f799..0afc52678c8 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/IndustrialGlass.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/IndustrialGlass.mat @@ -13,12 +13,11 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 3000 + m_CustomRenderQueue: 3050 stringTagMap: RenderType: Transparent disabledShaderPasses: - SHADOWCASTER - - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_Diffuse.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_Diffuse.mat index 992e51dc8a5..de163d1d71f 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_Diffuse.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_Diffuse.mat @@ -69,18 +69,6 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaClip: 0 @@ -109,7 +97,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseParticles.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseParticles.mat index 7f87a7f3746..475f943b57b 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseParticles.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseParticles.mat @@ -123,7 +123,7 @@ Material: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseParticlesWithTexture.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseParticlesWithTexture.mat index 51a850ca532..a4e33155c2c 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseParticlesWithTexture.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseParticlesWithTexture.mat @@ -123,7 +123,7 @@ Material: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} - _BaseColorAddSubDiff: {r: -1, g: 0, b: 0, a: 0} - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} - _SpecColor: {r: 0.45641106, g: 0.45641106, b: 0.45641106, a: 1} diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseTransparent.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseTransparent.mat index db89137ea02..6c3f40235a0 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseTransparent.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseTransparent.mat @@ -26,12 +26,11 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 3000 + m_CustomRenderQueue: 3050 stringTagMap: RenderType: Transparent disabledShaderPasses: - SHADOWCASTER - - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -111,7 +110,7 @@ Material: - _ZWrite: 0 m_Colors: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseTransparentParticles.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseTransparentParticles.mat index 99152f7eebe..157bd6086b6 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseTransparentParticles.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseTransparentParticles.mat @@ -26,12 +26,11 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 3000 + m_CustomRenderQueue: 3050 stringTagMap: RenderType: Transparent disabledShaderPasses: - SHADOWCASTER - - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -125,7 +124,7 @@ Material: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseTransparentParticlesWithTexture.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseTransparentParticlesWithTexture.mat index ec2fc0ddbcc..eba0db94cbb 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseTransparentParticlesWithTexture.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseTransparentParticlesWithTexture.mat @@ -26,12 +26,11 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 3000 + m_CustomRenderQueue: 3050 stringTagMap: RenderType: Transparent disabledShaderPasses: - SHADOWCASTER - - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -125,7 +124,7 @@ Material: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseTransparentWithTexture.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseTransparentWithTexture.mat index 403831f7057..a30ad27f662 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseTransparentWithTexture.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseTransparentWithTexture.mat @@ -26,12 +26,11 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 3000 + m_CustomRenderQueue: 3050 stringTagMap: RenderType: Transparent disabledShaderPasses: - SHADOWCASTER - - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -111,7 +110,7 @@ Material: - _ZWrite: 0 m_Colors: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlit.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlit.mat index 9e8aa97ddec..9164380b026 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlit.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlit.mat @@ -81,7 +81,6 @@ Material: m_Floats: - _AlphaClip: 0 - _Blend: 0 - - _BlendOp: 0 - _BumpScale: 1 - _Cull: 2 - _Cutoff: 0.5 @@ -111,7 +110,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitParticlesTransparentWithTexture.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitParticlesTransparentWithTexture.mat index 554fa48ad7f..e61d0ccf8c9 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitParticlesTransparentWithTexture.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitParticlesTransparentWithTexture.mat @@ -26,12 +26,11 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 3000 + m_CustomRenderQueue: 3050 stringTagMap: RenderType: Transparent disabledShaderPasses: - SHADOWCASTER - - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -129,7 +128,7 @@ Material: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} - _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitParticlesWithTexture.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitParticlesWithTexture.mat index e9b973beb57..ab12f6c343c 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitParticlesWithTexture.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitParticlesWithTexture.mat @@ -127,7 +127,7 @@ Material: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} - _CameraFadeParams: {r: 0, g: 0, b: 0, a: 0} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} - _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitShaderGraph.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitShaderGraph.mat index 519bf62a74e..d6344caf7ef 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitShaderGraph.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitShaderGraph.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 1 --- !u!21 &2100000 Material: serializedVersion: 6 @@ -77,19 +77,6 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] m_Floats: - _AlphaClip: 0 - _Blend: 0 @@ -106,7 +93,6 @@ Material: - _Metallic: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - - _QueueControl: 0 - _QueueOffset: 0 - _ReceiveShadows: 1 - _SampleGI: 0 @@ -126,4 +112,3 @@ Material: - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} - m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitTransparentWithTexture.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitTransparentWithTexture.mat index 4f265806e8c..0b8cf53b0b0 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitTransparentWithTexture.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitTransparentWithTexture.mat @@ -26,12 +26,11 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 3000 + m_CustomRenderQueue: 3050 stringTagMap: RenderType: Transparent disabledShaderPasses: - SHADOWCASTER - - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -113,7 +112,7 @@ Material: - _ZWrite: 0 m_Colors: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitWithTexture.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitWithTexture.mat index 7fbe4ce65bc..918e3ddc1ee 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitWithTexture.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseUnlitWithTexture.mat @@ -81,7 +81,6 @@ Material: m_Floats: - _AlphaClip: 0 - _Blend: 0 - - _BlendOp: 0 - _BumpScale: 1 - _Cull: 2 - _Cutoff: 0.5 @@ -111,7 +110,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseWithTexture.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseWithTexture.mat index b5b98c22a99..08920ad08e9 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseWithTexture.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_DiffuseWithTexture.mat @@ -69,18 +69,6 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaClip: 0 @@ -109,7 +97,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialParticles.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialParticles.mat index 99d26db9998..9eb8d5ce5af 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialParticles.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialParticles.mat @@ -122,7 +122,7 @@ Material: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialParticlesWithTexture.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialParticlesWithTexture.mat index bf1daa65ffe..0c3be0094bd 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialParticlesWithTexture.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialParticlesWithTexture.mat @@ -122,7 +122,7 @@ Material: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialShaderGraph.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialShaderGraph.mat index 7be1acf47b6..d6221963ca2 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialShaderGraph.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialShaderGraph.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 1 --- !u!21 &2100000 Material: serializedVersion: 6 @@ -77,19 +77,6 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] m_Floats: - _AlphaClip: 0 - _Blend: 0 @@ -105,7 +92,6 @@ Material: - _Metallic: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - - _QueueControl: 0 - _QueueOffset: 0 - _ReceiveShadows: 1 - _Smoothness: 0.5 @@ -121,4 +107,3 @@ Material: - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparent.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparent.mat index fcd7526c4ea..e0dae12071e 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparent.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparent.mat @@ -26,12 +26,11 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 3000 + m_CustomRenderQueue: 3050 stringTagMap: RenderType: Transparent disabledShaderPasses: - SHADOWCASTER - - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -127,7 +126,7 @@ Material: - _ZWrite: 0 m_Colors: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparentParticles.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparentParticles.mat index 871cc7ede41..429f764dff1 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparentParticles.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparentParticles.mat @@ -26,12 +26,11 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 3000 + m_CustomRenderQueue: 3050 stringTagMap: RenderType: Transparent disabledShaderPasses: - SHADOWCASTER - - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -124,7 +123,7 @@ Material: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparentParticlesWithTexture.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparentParticlesWithTexture.mat index 4f34254171b..72b91925568 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparentParticlesWithTexture.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparentParticlesWithTexture.mat @@ -26,12 +26,11 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 3000 + m_CustomRenderQueue: 3050 stringTagMap: RenderType: Transparent disabledShaderPasses: - SHADOWCASTER - - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -124,7 +123,7 @@ Material: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparentShaderGraph.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparentShaderGraph.mat index f8b5a10c54e..7d1bc9c87fc 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparentShaderGraph.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparentShaderGraph.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 1 --- !u!21 &2100000 Material: serializedVersion: 6 @@ -77,19 +77,6 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] m_Floats: - _AlphaClip: 0 - _Blend: 0 @@ -105,7 +92,6 @@ Material: - _Metallic: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - - _QueueControl: 0 - _QueueOffset: 0 - _ReceiveShadows: 1 - _Smoothness: 0.5 @@ -121,4 +107,3 @@ Material: - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparentWithTexture.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparentWithTexture.mat index 8799707fd78..67ba0f96567 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparentWithTexture.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialTransparentWithTexture.mat @@ -26,12 +26,11 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 3000 + m_CustomRenderQueue: 3050 stringTagMap: RenderType: Transparent disabledShaderPasses: - SHADOWCASTER - - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -127,7 +126,7 @@ Material: - _ZWrite: 0 m_Colors: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialWithTexture.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialWithTexture.mat index 71cde2f7802..7ebee4d4007 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialWithTexture.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/CommonAssets/Materials/LW_MaterialWithTexture.mat @@ -81,18 +81,6 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaClip: 0 @@ -100,10 +88,8 @@ Material: - _BumpScale: 1 - _ClearCoat: 0 - _ClearCoatMask: 0 - - _ClearCoatSmoothness: 0 - _Cull: 2 - _Cutoff: 0.5 - - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _EnvironmentReflections: 1 @@ -125,7 +111,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/206_Motion_Vectors.png.meta b/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/206_Motion_Vectors.png.meta index 1b20d34b908..fd126451a26 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/206_Motion_Vectors.png.meta +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/206_Motion_Vectors.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 11 mipmaps: mipMapMode: 0 - enableMipMap: 0 + enableMipMap: 1 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -20,7 +20,7 @@ TextureImporter: externalNormalMap: 0 heightScale: 0.25 normalMapFilter: 0 - isReadable: 1 + isReadable: 0 streamingMipmaps: 0 streamingMipmapsPriority: 0 vTOnly: 0 @@ -39,7 +39,7 @@ TextureImporter: wrapU: 0 wrapV: 0 wrapW: 0 - nPOTScale: 0 + nPOTScale: 1 lightmap: 0 compressionQuality: 50 spriteMode: 0 @@ -69,7 +69,7 @@ TextureImporter: maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 - textureCompression: 0 + textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/230_Decal_Projector.png.meta b/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/230_Decal_Projector.png.meta index 2d9bb0ce1f4..dcba7d82319 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/230_Decal_Projector.png.meta +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/230_Decal_Projector.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 11 mipmaps: mipMapMode: 0 - enableMipMap: 0 + enableMipMap: 1 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -20,11 +20,10 @@ TextureImporter: externalNormalMap: 0 heightScale: 0.25 normalMapFilter: 0 - isReadable: 1 + isReadable: 0 streamingMipmaps: 0 streamingMipmapsPriority: 0 vTOnly: 0 - ignoreMasterTextureLimit: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 @@ -39,7 +38,7 @@ TextureImporter: wrapU: 0 wrapV: 0 wrapW: 0 - nPOTScale: 0 + nPOTScale: 1 lightmap: 0 compressionQuality: 50 spriteMode: 0 @@ -69,7 +68,7 @@ TextureImporter: maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 - textureCompression: 0 + textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/231_Decal_Mesh.png.meta b/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/231_Decal_Mesh.png.meta index c441dca1ad6..c857a64cee4 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/231_Decal_Mesh.png.meta +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/231_Decal_Mesh.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 11 mipmaps: mipMapMode: 0 - enableMipMap: 0 + enableMipMap: 1 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -20,11 +20,10 @@ TextureImporter: externalNormalMap: 0 heightScale: 0.25 normalMapFilter: 0 - isReadable: 1 + isReadable: 0 streamingMipmaps: 0 streamingMipmapsPriority: 0 vTOnly: 0 - ignoreMasterTextureLimit: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 @@ -39,7 +38,7 @@ TextureImporter: wrapU: 0 wrapV: 0 wrapW: 0 - nPOTScale: 0 + nPOTScale: 1 lightmap: 0 compressionQuality: 50 spriteMode: 0 @@ -69,7 +68,7 @@ TextureImporter: maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 - textureCompression: 0 + textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/245_Normal_Reconstruction.png.meta b/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/245_Normal_Reconstruction.png.meta index f5732f95f32..d440551305a 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/245_Normal_Reconstruction.png.meta +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/245_Normal_Reconstruction.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 11 mipmaps: mipMapMode: 0 - enableMipMap: 0 + enableMipMap: 1 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -20,11 +20,10 @@ TextureImporter: externalNormalMap: 0 heightScale: 0.25 normalMapFilter: 0 - isReadable: 1 + isReadable: 0 streamingMipmaps: 0 streamingMipmapsPriority: 0 vTOnly: 0 - ignoreMasterTextureLimit: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 @@ -39,7 +38,7 @@ TextureImporter: wrapU: 0 wrapV: 0 wrapW: 0 - nPOTScale: 0 + nPOTScale: 1 lightmap: 0 compressionQuality: 50 spriteMode: 0 @@ -69,7 +68,7 @@ TextureImporter: maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 - textureCompression: 0 + textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/246_Normal_Reconstruction_Orthographic.png.meta b/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/246_Normal_Reconstruction_Orthographic.png.meta index 6e81a6950e7..013c7db15fc 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/246_Normal_Reconstruction_Orthographic.png.meta +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/246_Normal_Reconstruction_Orthographic.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 11 mipmaps: mipMapMode: 0 - enableMipMap: 0 + enableMipMap: 1 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -20,11 +20,10 @@ TextureImporter: externalNormalMap: 0 heightScale: 0.25 normalMapFilter: 0 - isReadable: 1 + isReadable: 0 streamingMipmaps: 0 streamingMipmapsPriority: 0 vTOnly: 0 - ignoreMasterTextureLimit: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 @@ -39,7 +38,7 @@ TextureImporter: wrapU: 0 wrapV: 0 wrapW: 0 - nPOTScale: 0 + nPOTScale: 1 lightmap: 0 compressionQuality: 50 spriteMode: 0 @@ -69,7 +68,7 @@ TextureImporter: maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 - textureCompression: 0 + textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/004_Camera_TargetTexture/004_Camera_TargetTexture_Sphere.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/004_Camera_TargetTexture/004_Camera_TargetTexture_Sphere.mat index f7cb78e1931..8d0d3d08116 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/004_Camera_TargetTexture/004_Camera_TargetTexture_Sphere.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/004_Camera_TargetTexture/004_Camera_TargetTexture_Sphere.mat @@ -81,18 +81,6 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaClip: 0 @@ -125,7 +113,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 0.5} - - _Color: {r: 1, g: 1, b: 1, a: 0.5} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 1} - _SpecColor: {r: 1, g: 1, b: 1, a: 0.5} diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps.unity b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps.unity index 1452135c7d0..5e786363910 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps.unity +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps.unity @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.18263867, g: 0.22834979, b: 0.3071464, a: 1} + m_IndirectSpecularColor: {r: 0.18263867, g: 0.22834976, b: 0.30714637, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: @@ -97,8 +97,7 @@ LightmapSettings: m_ExportTrainingData: 0 m_TrainingDataDestination: TrainingData m_LightProbeSampleCountMultiplier: 4 - m_LightingDataAsset: {fileID: 112000004, guid: 6c3df0204889546dcae9cfdbbfbe9760, - type: 2} + m_LightingDataAsset: {fileID: 0} m_LightingSettings: {fileID: 4890085278179872738, guid: 0286d948fc51541d4a7ae153481b3c1d, type: 2} --- !u!196 &4 @@ -705,7 +704,6 @@ GameObject: m_Component: - component: {fileID: 1161206972} - component: {fileID: 1161206971} - - component: {fileID: 1161206973} m_Layer: 0 m_Name: Directional Light m_TagString: Untagged @@ -790,26 +788,6 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 40, y: -45, z: 0} ---- !u!114 &1161206973 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1161206970} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Version: 1 - m_UsePipelineSettings: 1 - m_AdditionalLightsShadowResolutionTier: 2 - m_LightLayerMask: 1 - m_CustomShadowLayers: 0 - m_ShadowLayerMask: 1 - m_LightCookieSize: {x: 1, y: 1} - m_LightCookieOffset: {x: 0, y: 0} --- !u!1 &1511850536 GameObject: m_ObjectHideFlags: 0 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps/007_LitShaderMaps_02_BaseColor.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps/007_LitShaderMaps_02_BaseColor.mat index 8b7d1000e58..b7e5d08ff74 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps/007_LitShaderMaps_02_BaseColor.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps/007_LitShaderMaps_02_BaseColor.mat @@ -12,7 +12,7 @@ Material: m_ShaderKeywords: _ALPHATEST_ON _SPECULAR_COLOR m_LightmapFlags: 4 m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 1 + m_DoubleSidedGI: 0 m_CustomRenderQueue: 2450 stringTagMap: RenderType: TransparentCutout @@ -68,18 +68,6 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaClip: 1 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps/007_LitShaderMaps_UnlitMat_07.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps/007_LitShaderMaps_UnlitMat_07.mat index a2624b5fb80..bb0600b87ed 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps/007_LitShaderMaps_UnlitMat_07.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps/007_LitShaderMaps_UnlitMat_07.mat @@ -85,7 +85,6 @@ Material: m_Floats: - _AlphaClip: 0 - _Blend: 0 - - _BlendOp: 0 - _BumpScale: 1 - _Cull: 2 - _Cutoff: 0.5 @@ -112,7 +111,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0, g: 0.5897915, b: 1, a: 1} - - _Color: {r: 0, g: 0.5897915, b: 1, a: 1} + - _Color: {r: 0, g: 0.58979154, b: 1, a: 1} - _EmissionColor: {r: 0.20663926, g: 0.24034719, b: 0.28676468, a: 1} - _MainColor: {r: 1, g: 0, b: 0, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 1} diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps_deferred.meta b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps_deferred.meta deleted file mode 100644 index 4a6771e221e..00000000000 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps_deferred.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 2e10455d20061421ebe185d2d67fa357 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps_deferred.unity b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps_deferred.unity index 59cf34e7499..c2026fb1fa9 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps_deferred.unity +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/007_LitShaderMaps_deferred.unity @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.18263867, g: 0.22834979, b: 0.3071464, a: 1} + m_IndirectSpecularColor: {r: 0.18263867, g: 0.22834976, b: 0.30714637, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: @@ -97,8 +97,7 @@ LightmapSettings: m_ExportTrainingData: 0 m_TrainingDataDestination: TrainingData m_LightProbeSampleCountMultiplier: 4 - m_LightingDataAsset: {fileID: 112000004, guid: 7d6dbf66f8426483f8f194f63d945e9b, - type: 2} + m_LightingDataAsset: {fileID: 0} m_LightingSettings: {fileID: 4890085278179872738, guid: 0286d948fc51541d4a7ae153481b3c1d, type: 2} --- !u!196 &4 @@ -705,7 +704,6 @@ GameObject: m_Component: - component: {fileID: 1161206972} - component: 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b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/008_AdditionalLights/mahogfloor-pbs.mat index 5d45a701e21..37174086a7e 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/008_AdditionalLights/mahogfloor-pbs.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/008_AdditionalLights/mahogfloor-pbs.mat @@ -27,12 +27,11 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 3000 + m_CustomRenderQueue: 3050 stringTagMap: RenderType: Transparent disabledShaderPasses: - SHADOWCASTER - - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -127,7 +126,7 @@ Material: - _ZWrite: 0 m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 0.98039216} - - _Color: {r: 1, g: 1, b: 1, a: 0.98039216} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.98039216} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/008_AdditionalLights/plasticpattern-pbs.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/008_AdditionalLights/plasticpattern-pbs.mat index 906c8d21b1c..d92a89b5658 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/008_AdditionalLights/plasticpattern-pbs.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/008_AdditionalLights/plasticpattern-pbs.mat @@ -27,12 +27,11 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 3000 + m_CustomRenderQueue: 3050 stringTagMap: RenderType: Transparent disabledShaderPasses: - SHADOWCASTER - - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -66,7 +65,7 @@ Material: m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: 4c142979bdafe4d44acb1c2d189c4612, type: 3} - m_Scale: {x: 2, y: 2} + m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 2800000, guid: ab9338f8b5d814e8a84e78f5a07b3ddc, type: 3} @@ -127,7 +126,7 @@ Material: - _ZWrite: 0 m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 0.2509804} - - _Color: {r: 1, g: 1, b: 1, a: 0.2509804} + - _Color: {r: 0.49803922, g: 0.49803922, b: 0.49803922, a: 0.15686275} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/008_AdditionalLights/redbricks-pbs.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/008_AdditionalLights/redbricks-pbs.mat index bcf9f9be3ed..90ab738d0ae 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/008_AdditionalLights/redbricks-pbs.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/008_AdditionalLights/redbricks-pbs.mat @@ -45,18 +45,6 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -73,26 +61,10 @@ Material: m_Texture: {fileID: 2800000, guid: 1efefcdfdae29428ebafdc8c61d37e54, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - _SpecGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaClip: 0 @@ -100,11 +72,8 @@ Material: - _BumpScale: 1 - _ClearCoat: 0 - _ClearCoatMask: 0 - - _ClearCoatSmoothness: 0 - _Cull: 2 - _Cutoff: 0.5 - - _DetailAlbedoMapScale: 1 - - _DetailNormalMapScale: 1 - _DstBlend: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0.827 @@ -112,7 +81,6 @@ Material: - _GlossyReflections: 1 - _Metallic: 0 - _OcclusionStrength: 1 - - _Parallax: 0.005 - _QueueOffset: 0 - _ReceiveShadows: 1 - _Smoothness: 1 @@ -124,7 +92,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/013_CameraMulti_Splitscreen/Materials/blue.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/013_CameraMulti_Splitscreen/Materials/blue.mat index 6744a0f98f5..194a5da7115 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/013_CameraMulti_Splitscreen/Materials/blue.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/013_CameraMulti_Splitscreen/Materials/blue.mat @@ -73,18 +73,6 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaClip: 0 @@ -115,7 +103,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0, g: 0.089654885, b: 1, a: 1} - - _Color: {r: 0, g: 0.089654855, b: 1, a: 1} + - _Color: {r: 0, g: 0.08965492, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/013_CameraMulti_Splitscreen/Materials/green.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/013_CameraMulti_Splitscreen/Materials/green.mat index 85f7cb45cc9..aeb2cb0fb45 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/013_CameraMulti_Splitscreen/Materials/green.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/013_CameraMulti_Splitscreen/Materials/green.mat @@ -73,18 +73,6 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaClip: 0 @@ -115,7 +103,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0, g: 1, b: 0.17241374, a: 1} - - _Color: {r: 0, g: 1, b: 0.1724137, a: 1} + - _Color: {r: 0, g: 1, b: 0.17241383, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/013_CameraMulti_Splitscreen/Materials/yellow.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/013_CameraMulti_Splitscreen/Materials/yellow.mat index c358f66dcfe..d1e1b3ebeb6 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/013_CameraMulti_Splitscreen/Materials/yellow.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/013_CameraMulti_Splitscreen/Materials/yellow.mat @@ -60,18 +60,6 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaClip: 0 @@ -102,7 +90,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 1, g: 0.9724137, b: 0, a: 1} - - _Color: {r: 1, g: 0.9724137, b: 0, a: 1} + - _Color: {r: 1, g: 0.9724138, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/014_CameraMulti_MiniMap/red.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/014_CameraMulti_MiniMap/red.mat index 907d66c3731..e3d1203d391 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/014_CameraMulti_MiniMap/red.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/014_CameraMulti_MiniMap/red.mat @@ -73,18 +73,6 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaClip: 0 @@ -115,7 +103,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 1, g: 0, b: 0, a: 0.5} - - _Color: {r: 1, g: 0, b: 0, a: 0.5} + - _Color: {r: 1, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/015_CameraMulti_FPSCam/blue.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/015_CameraMulti_FPSCam/blue.mat index e536d5633dd..1842a459b41 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/015_CameraMulti_FPSCam/blue.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/015_CameraMulti_FPSCam/blue.mat @@ -60,18 +60,6 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaClip: 0 @@ -102,7 +90,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0, g: 0.13103479, b: 1, a: 1} - - _Color: {r: 0, g: 0.13103476, b: 1, a: 1} + - _Color: {r: 0, g: 0.13103485, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_IndustrialGlass.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_IndustrialGlass.mat index 35a4211fdcb..ed784d0df62 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_IndustrialGlass.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/031_Shader_GlossyEnvironmentSky/Materials/031_IndustrialGlass.mat @@ -27,12 +27,11 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 3000 + m_CustomRenderQueue: 3050 stringTagMap: RenderType: Transparent disabledShaderPasses: - SHADOWCASTER - - DepthOnly m_SavedProperties: serializedVersion: 3 m_TexEnvs: diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/1.Lit-Fade.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/037_Particles/Materials/1.Lit-Fade.mat index f2667bcd0a1..823f2c7ab79 100644 --- 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+++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs/Graphs/Unlit_Maps.mat @@ -1,18 +1,5 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: ---- !u!114 &-589718153922965413 -MonoBehaviour: - m_ObjectHideFlags: 11 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} - m_Name: - m_EditorClassIdentifier: - version: 5 --- !u!21 &2100000 Material: serializedVersion: 6 @@ -89,9 +76,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] - m_Floats: - - _QueueControl: 0 - - _QueueOffset: 0 + m_Floats: [] m_Colors: - Vector3_A9D9C453: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override.unity b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override.unity index 839e1da45ae..8a2d08c3cd5 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override.unity +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override.unity @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.18263867, g: 0.22834979, b: 0.3071464, a: 1} + m_IndirectSpecularColor: {r: 0.18263867, g: 0.22834976, b: 0.30714637, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: @@ -97,8 +97,7 @@ LightmapSettings: m_ExportTrainingData: 0 m_TrainingDataDestination: TrainingData m_LightProbeSampleCountMultiplier: 4 - m_LightingDataAsset: {fileID: 112000004, guid: 5ceb440ac9e64451f961f95d81e33ce5, - type: 2} + m_LightingDataAsset: {fileID: 0} m_LightingSettings: {fileID: 4890085278179872738, guid: 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m_ObjectHideFlags: 0 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/PBR_Cutout_Override.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/PBR_Cutout_Override.mat index cdefc854a69..dd051623d02 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/PBR_Cutout_Override.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/PBR_Cutout_Override.mat @@ -55,7 +55,6 @@ Material: - _CastShadows: 1 - _Cull: 0 - _DstBlend: 0 - - _QueueControl: 0 - _QueueOffset: 0 - _ReceiveShadows: 1 - _SrcBlend: 1 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/PBR_Maps_Override.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/PBR_Maps_Override.mat index 65995c74e39..b106ef94b61 100644 --- 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b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/PBR_Meta_Override.mat index 908b13d6988..f7286b9c55a 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/PBR_Meta_Override.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/PBR_Meta_Override.mat @@ -27,8 +27,7 @@ Material: m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: - RenderType: Opaque + stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 @@ -59,19 +58,6 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - - _AlphaClip: 0 - - _Blend: 0 - - _CastShadows: 1 - - _Cull: 2 - - _DstBlend: 0 - - _QueueControl: 0 - _QueueOffset: 0 - - _ReceiveShadows: 1 - - _SrcBlend: 1 - - _Surface: 0 - - _WorkflowMode: 1 - - _ZTest: 4 - - _ZWrite: 1 - - _ZWriteControl: 0 m_Colors: [] m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/PBR_Transparent_Override.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/PBR_Transparent_Override.mat index 289e33c0a04..3df356149d0 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/PBR_Transparent_Override.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/PBR_Transparent_Override.mat @@ -29,8 +29,7 @@ Material: m_CustomRenderQueue: -1 stringTagMap: RenderType: Transparent - disabledShaderPasses: - - DepthOnly + disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -101,7 +100,6 @@ Material: - _CastShadows: 1 - _Cull: 2 - _DstBlend: 10 - - _QueueControl: 0 - _QueueOffset: 0 - _ReceiveShadows: 1 - _SrcBlend: 1 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/Unlit_Alpha_Override.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/Unlit_Alpha_Override.mat index cac3e8013b0..7ce0c72647c 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/Unlit_Alpha_Override.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/Unlit_Alpha_Override.mat @@ -17,8 +17,7 @@ Material: m_CustomRenderQueue: -1 stringTagMap: RenderType: Transparent - disabledShaderPasses: - - DepthOnly + disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -41,7 +40,6 @@ Material: - _CastShadows: 1 - _Cull: 2 - _DstBlend: 10 - - _QueueControl: 0 - _QueueOffset: 0 - _SrcBlend: 5 - _Surface: 1 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/Unlit_Cutout_Override.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/Unlit_Cutout_Override.mat index 004b1e83967..9631fd64542 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/Unlit_Cutout_Override.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/Unlit_Cutout_Override.mat @@ -16,8 +16,7 @@ Material: m_CustomRenderQueue: -1 stringTagMap: RenderType: Transparent - disabledShaderPasses: - - DepthOnly + disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -56,7 +55,6 @@ Material: - _CastShadows: 1 - _Cull: 2 - _DstBlend: 10 - - _QueueControl: 0 - _QueueOffset: 0 - _SrcBlend: 5 - _Surface: 1 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/Unlit_Maps_Override.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/Unlit_Maps_Override.mat index 811a6747f11..f01a288eebc 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/Unlit_Maps_Override.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/Unlit_Maps_Override.mat @@ -27,8 +27,7 @@ Material: m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: - RenderType: Opaque + stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 @@ -91,18 +90,7 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - - _AlphaClip: 0 - - _Blend: 0 - - _CastShadows: 1 - - _Cull: 2 - - _DstBlend: 0 - - _QueueControl: 0 - _QueueOffset: 0 - - _SrcBlend: 1 - - _Surface: 0 - - _ZTest: 4 - - _ZWrite: 1 - - _ZWriteControl: 0 m_Colors: - Vector3_A9D9C453: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/Unlit_PreMul_Override.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/Unlit_PreMul_Override.mat index 338cddf9705..446486c28bd 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/Unlit_PreMul_Override.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/050_Shader_Graphs_Override/Graph/Unlit_PreMul_Override.mat @@ -17,8 +17,7 @@ Material: m_CustomRenderQueue: -1 stringTagMap: RenderType: Transparent - disabledShaderPasses: - - DepthOnly + disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -41,7 +40,6 @@ Material: - _CastShadows: 1 - _Cull: 2 - _DstBlend: 10 - - _QueueControl: 0 - _QueueOffset: 0 - _SrcBlend: 1 - _Surface: 1 diff --git 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a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/111_CameraStackMSAA/Red.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/111_CameraStackMSAA/Red.mat @@ -81,18 +81,6 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaClip: 0 @@ -124,7 +112,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 1, g: 0, b: 0, a: 1} - - _Color: {r: 1, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git 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a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/124_CameraStackingClearRT/TopRightTexture.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/124_CameraStackingClearRT/TopRightTexture.mat index 15c113ea629..68107454ca0 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/124_CameraStackingClearRT/TopRightTexture.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/124_CameraStackingClearRT/TopRightTexture.mat @@ -52,7 +52,6 @@ Material: m_Floats: - _AlphaClip: 0 - _Blend: 0 - - _BlendOp: 0 - _BumpScale: 1 - _Cull: 2 - _Cutoff: 0.5 @@ -75,7 +74,7 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git 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_DstBlend: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/DecalBase.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/DecalBase.mat index 37ab5ba390f..1d120f429aa 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/DecalBase.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/DecalBase.mat @@ -21,8 +21,7 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: DecalBase - m_Shader: {fileID: -6465566751694194690, guid: fb9f778a56affa74397b764885f9c14f, - type: 3} + m_Shader: {fileID: -6465566751694194690, guid: fb9f778a56affa74397b764885f9c14f, type: 3} m_ShaderKeywords: m_LightmapFlags: 4 m_EnableInstancingVariants: 1 @@ -108,7 +107,7 @@ Material: - _Cutoff: 0.5 - _DecalAngleFadeSupported: 1 - _DecalMeshBiasType: 0 - - _DecalMeshDepthBias: 0.39 + - 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stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: @@ -110,7 +109,7 @@ Material: - _ClearCoatSmoothness: 0 - _Cull: 2 - _Cutoff: 0.5 - - _DecalMeshBiasType: 1 + - _DecalMeshBiasType: 0 - _DecalMeshDepthBias: -0.001 - _DecalMeshViewBias: 0 - _DecalStencilRef: 0 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/DecalNormalMOS.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/DecalNormalMOS.mat index 5b2721089d3..66d5bd0c02c 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/DecalNormalMOS.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/DecalNormalMOS.mat @@ -21,13 +21,12 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: DecalNormalMOS - m_Shader: {fileID: -6465566751694194690, guid: fd8720840a847d54498b089af5ff43cf, - type: 3} + m_Shader: {fileID: -6465566751694194690, guid: 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type: 3} m_ShaderKeywords: m_LightmapFlags: 4 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 1950 + m_CustomRenderQueue: 2001 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: @@ -114,7 +113,7 @@ Material: - _DecalStencilWriteMask: 0 - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - - _DrawOrder: -50 + - _DrawOrder: 1 - _DstBlend: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/LitRed.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/LitRed.mat index 43c8d649c41..98fddc3951f 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/LitRed.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/LitRed.mat @@ -14,7 +14,7 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 1999 + m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: @@ -95,8 +95,7 @@ Material: - _Metallic: 0 - _OcclusionStrength: 0.387 - _Parallax: 0.0477 - - _QueueControl: 1 - - _QueueOffset: 7 + - _QueueOffset: 0 - _ReceiveShadows: 1 - _Smoothness: 0.742 - _SmoothnessTextureChannel: 0 diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/UnlitRed.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/UnlitRed.mat index bb55fe9e939..a32aeccfda4 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/UnlitRed.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/UnlitRed.mat @@ -95,7 +95,6 @@ Material: - _Metallic: 0 - _OcclusionStrength: 0.387 - _Parallax: 0.0477 - - _QueueControl: 0 - _QueueOffset: 0 - _ReceiveShadows: 1 - _Smoothness: 0.742 diff --git 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60e1133243b97e347b653163a8c01b64, type: 2} shaders: diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Shaders/DecalBaseEmission.shadergraph b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Shaders/DecalBaseEmission.shadergraph index 668f83754d7..2bcf677b57e 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Shaders/DecalBaseEmission.shadergraph +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Shaders/DecalBaseEmission.shadergraph @@ -11,12 +11,7 @@ } ], "m_Keywords": [], - "m_Dropdowns": [], - "m_CategoryData": [ - { - "m_Id": "ad05e25da1f44ca491c64090068aca42" - } - ], + "m_CategoryData": [], "m_Nodes": [ { "m_Id": "0b6a091a1c70481f988c78b37c28a96f" @@ -161,8 +156,7 @@ "serializedMesh": { "m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}", "m_Guid": "" - }, - "preventRotation": false + } }, "m_Path": "Shader Graphs", "m_GraphPrecision": 1, @@ -211,21 +205,16 @@ } { - "m_SGVersion": 1, + "m_SGVersion": 0, "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTarget", "m_ObjectId": "052da78d95ec4b4e8708600aba2427fe", "m_ActiveSubTarget": { "m_Id": "79b01638febe482cb27dedbdef5a85b7" }, - "m_AllowMaterialOverride": false, "m_SurfaceType": 0, - "m_ZTestMode": 4, - "m_ZWriteControl": 0, "m_AlphaMode": 0, - "m_RenderFace": 2, + "m_TwoSided": false, "m_AlphaClip": false, - "m_CastShadows": true, - "m_ReceiveShadows": true, "m_CustomEditorGUI": "" } @@ -354,8 +343,6 @@ "m_DefaultReferenceName": "Base", "m_OverrideReferenceName": "", "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", "m_Precision": 0, "overrideHLSLDeclaration": false, "hlslDeclarationOverride": 0, @@ -364,8 +351,6 @@ "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", "m_Guid": "" }, - "isMainTexture": false, - "useTilingAndOffset": false, "m_Modifiable": true, "m_DefaultType": 0 } @@ -580,8 +565,7 @@ "m_SerializableColors": [] }, "m_TextureType": 0, - "m_NormalMapSpace": 0, - "m_EnableGlobalMipBias": true + "m_NormalMapSpace": 0 } { @@ -922,8 +906,6 @@ "m_DefaultReferenceName": "_Emission", "m_OverrideReferenceName": "", "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", "m_Precision": 0, "overrideHLSLDeclaration": false, "hlslDeclarationOverride": 0, @@ -932,8 +914,6 @@ "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", "m_Guid": "" }, - "isMainTexture": false, - "useTilingAndOffset": false, "m_Modifiable": true, "m_DefaultType": 1 } @@ -978,21 +958,6 @@ "m_Channel": 0 } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.CategoryData", - "m_ObjectId": "ad05e25da1f44ca491c64090068aca42", - "m_Name": "", - "m_ChildObjectList": [ - { - "m_Id": "383d716884db452aa194b459e55a12d0" - }, - { - "m_Id": "98bc066982ce40cda96fbce0d2b18228" - } - ] -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", @@ -1110,7 +1075,6 @@ 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UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateCameraPropertiesProvidesCorrectResultsWithVariousInputs(UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests+PixelPerfectCameraTestComponent,800,600,UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests+CalculateCameraPropertiesResult) - resultStatus: 1 - duration: 0.0001798 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1125 - parentUniqueId: Unity.RenderPipelines.Universal.Runtime.Tests.dll/UnityEngine/Rendering/Universal/Tests/PixelPerfectCameraTests/[Unity.RenderPipelines.Universal.Runtime.Tests][UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateCameraPropertiesProvidesCorrectResultsWithVariousInputs][suite] - - id: 1122 - uniqueId: Unity.RenderPipelines.Universal.Runtime.Tests.dll/UnityEngine/Rendering/Universal/Tests/PixelPerfectCameraTests/CalculateCameraPropertiesProvidesCorrectResultsWithVariousInputs/[Unity.RenderPipelines.Universal.Runtime.Tests][UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateCameraPropertiesProvidesCorrectResultsWithVariousInputs(UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests+PixelPerfectCameraTestComponent,800,700,UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests+CalculateCameraPropertiesResult)] - name: CalculateCameraPropertiesProvidesCorrectResultsWithVariousInputs(UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests+PixelPerfectCameraTestComponent,800,700,UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests+CalculateCameraPropertiesResult) - fullName: UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateCameraPropertiesProvidesCorrectResultsWithVariousInputs(UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests+PixelPerfectCameraTestComponent,800,700,UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests+CalculateCameraPropertiesResult) - resultStatus: 1 - duration: 0.0001685 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1125 - parentUniqueId: Unity.RenderPipelines.Universal.Runtime.Tests.dll/UnityEngine/Rendering/Universal/Tests/PixelPerfectCameraTests/[Unity.RenderPipelines.Universal.Runtime.Tests][UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateCameraPropertiesProvidesCorrectResultsWithVariousInputs][suite] - - id: 1123 - uniqueId: Unity.RenderPipelines.Universal.Runtime.Tests.dll/UnityEngine/Rendering/Universal/Tests/PixelPerfectCameraTests/CalculateCameraPropertiesProvidesCorrectResultsWithVariousInputs/[Unity.RenderPipelines.Universal.Runtime.Tests][UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateCameraPropertiesProvidesCorrectResultsWithVariousInputs(UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests+PixelPerfectCameraTestComponent,900,600,UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests+CalculateCameraPropertiesResult)] - name: CalculateCameraPropertiesProvidesCorrectResultsWithVariousInputs(UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests+PixelPerfectCameraTestComponent,900,600,UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests+CalculateCameraPropertiesResult) - fullName: UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateCameraPropertiesProvidesCorrectResultsWithVariousInputs(UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests+PixelPerfectCameraTestComponent,900,600,UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests+CalculateCameraPropertiesResult) - resultStatus: 1 - duration: 0.0002193 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1125 - parentUniqueId: Unity.RenderPipelines.Universal.Runtime.Tests.dll/UnityEngine/Rendering/Universal/Tests/PixelPerfectCameraTests/[Unity.RenderPipelines.Universal.Runtime.Tests][UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateCameraPropertiesProvidesCorrectResultsWithVariousInputs][suite] - - id: 1124 - uniqueId: Unity.RenderPipelines.Universal.Runtime.Tests.dll/UnityEngine/Rendering/Universal/Tests/PixelPerfectCameraTests/CalculateCameraPropertiesProvidesCorrectResultsWithVariousInputs/[Unity.RenderPipelines.Universal.Runtime.Tests][UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateCameraPropertiesProvidesCorrectResultsWithVariousInputs(UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests+PixelPerfectCameraTestComponent,900,600,UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests+CalculateCameraPropertiesResult)]2 - name: CalculateCameraPropertiesProvidesCorrectResultsWithVariousInputs(UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests+PixelPerfectCameraTestComponent,900,600,UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests+CalculateCameraPropertiesResult) - fullName: UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateCameraPropertiesProvidesCorrectResultsWithVariousInputs(UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests+PixelPerfectCameraTestComponent,900,600,UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests+CalculateCameraPropertiesResult - GeneratedTestCase2) - resultStatus: 1 - duration: 0.0001506 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1125 - parentUniqueId: Unity.RenderPipelines.Universal.Runtime.Tests.dll/UnityEngine/Rendering/Universal/Tests/PixelPerfectCameraTests/[Unity.RenderPipelines.Universal.Runtime.Tests][UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateCameraPropertiesProvidesCorrectResultsWithVariousInputs][suite] - - id: 1129 - uniqueId: Unity.RenderPipelines.Universal.Runtime.Tests.dll/UnityEngine/Rendering/Universal/Tests/PixelPerfectCameraTests/[Unity.RenderPipelines.Universal.Runtime.Tests][UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateFinalBlitPixelRectCenteredWorksWithoutUpscaleRT] - name: CalculateFinalBlitPixelRectCenteredWorksWithoutUpscaleRT - fullName: UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateFinalBlitPixelRectCenteredWorksWithoutUpscaleRT - resultStatus: 1 - duration: 0.0006421 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1115 - parentUniqueId: Unity.RenderPipelines.Universal.Runtime.Tests.dll/UnityEngine/Rendering/Universal/Tests/[Unity.RenderPipelines.Universal.Runtime.Tests][UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests][suite] - - id: 1128 - uniqueId: Unity.RenderPipelines.Universal.Runtime.Tests.dll/UnityEngine/Rendering/Universal/Tests/PixelPerfectCameraTests/[Unity.RenderPipelines.Universal.Runtime.Tests][UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateFinalBlitPixelRectCenteredWorksWithUpscaleRT] - name: CalculateFinalBlitPixelRectCenteredWorksWithUpscaleRT - fullName: UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateFinalBlitPixelRectCenteredWorksWithUpscaleRT - resultStatus: 1 - duration: 0.0003294 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1115 - parentUniqueId: Unity.RenderPipelines.Universal.Runtime.Tests.dll/UnityEngine/Rendering/Universal/Tests/[Unity.RenderPipelines.Universal.Runtime.Tests][UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests][suite] - - id: 1126 - uniqueId: Unity.RenderPipelines.Universal.Runtime.Tests.dll/UnityEngine/Rendering/Universal/Tests/PixelPerfectCameraTests/[Unity.RenderPipelines.Universal.Runtime.Tests][UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateFinalBlitPixelRectStretchToFitHeightWorks] - name: CalculateFinalBlitPixelRectStretchToFitHeightWorks - fullName: UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateFinalBlitPixelRectStretchToFitHeightWorks - resultStatus: 1 - duration: 0.0002928 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1115 - parentUniqueId: Unity.RenderPipelines.Universal.Runtime.Tests.dll/UnityEngine/Rendering/Universal/Tests/[Unity.RenderPipelines.Universal.Runtime.Tests][UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests][suite] - - id: 1127 - uniqueId: Unity.RenderPipelines.Universal.Runtime.Tests.dll/UnityEngine/Rendering/Universal/Tests/PixelPerfectCameraTests/[Unity.RenderPipelines.Universal.Runtime.Tests][UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateFinalBlitPixelRectStretchToFitWidthWorks] - name: CalculateFinalBlitPixelRectStretchToFitWidthWorks - fullName: UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests.CalculateFinalBlitPixelRectStretchToFitWidthWorks - resultStatus: 1 - duration: 0.0002688 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1115 - parentUniqueId: Unity.RenderPipelines.Universal.Runtime.Tests.dll/UnityEngine/Rendering/Universal/Tests/[Unity.RenderPipelines.Universal.Runtime.Tests][UnityEngine.Rendering.Universal.Tests.PixelPerfectCameraTests][suite] - - id: 1168 - uniqueId: '[UnityEngine.TestTools.Graphics.Tests.dll][suite]' - name: UnityEngine.TestTools.Graphics.Tests.dll - fullName: /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/ScriptAssemblies/UnityEngine.TestTools.Graphics.Tests.dll - resultStatus: 1 - duration: 1.7418255 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 1 - categories: [] - parentId: 1098 - parentUniqueId: '[GraphicsTests][suite]' - - id: 1169 - uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/[UnityEngine][suite] - name: UnityEngine - fullName: UnityEngine - resultStatus: 1 - duration: 1.7215681 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 1 - categories: [] - parentId: 1168 - parentUniqueId: '[UnityEngine.TestTools.Graphics.Tests.dll][suite]' - - id: 1170 - uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/[TestTools][suite] - name: TestTools - fullName: UnityEngine.TestTools - resultStatus: 1 - duration: 1.6734233 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 1 - categories: [] - parentId: 1169 - parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/[UnityEngine][suite] - - id: 1171 - uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/[Graphics][suite] - name: Graphics - fullName: UnityEngine.TestTools.Graphics - resultStatus: 1 - duration: 1.6575226 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 1 - categories: [] - parentId: 1170 - parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/[TestTools][suite] - - id: 1172 - uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests][suite] - name: Tests - fullName: UnityEngine.TestTools.Graphics.Tests - resultStatus: 1 - duration: 1.6430956 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 1 - categories: [] - parentId: 1171 - parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/[Graphics][suite] - - id: 1138 - uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.FailedImageMessageTests][suite] - name: FailedImageMessageTests - fullName: UnityEngine.TestTools.Graphics.Tests.FailedImageMessageTests - resultStatus: 1 - duration: 0.0170905 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 1 - categories: [] - parentId: 1172 - parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests][suite] - - id: 1139 - uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/FailedImageMessageTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.FailedImageMessageTests.SerializationRoundtrip_DefaultInstance] - name: SerializationRoundtrip_DefaultInstance - fullName: UnityEngine.TestTools.Graphics.Tests.FailedImageMessageTests.SerializationRoundtrip_DefaultInstance - resultStatus: 1 - duration: 0.0030827 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1138 - parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.FailedImageMessageTests][suite] - - id: 1140 - uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests][suite] - name: ImageAssertTests - fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests - resultStatus: 1 - duration: 1.606237 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 1 - categories: [] - parentId: 1172 - parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests][suite] - - id: 1148 - uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_DestinationTextureResolution] - name: AreEqual_DestinationTextureResolution - fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_DestinationTextureResolution - resultStatus: 1 - duration: 0.5544355 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1140 - parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests][suite] - - id: 1149 - uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_TexturesAfterResize] - name: AreEqual_TexturesAfterResize - fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_TexturesAfterResize - resultStatus: 1 - duration: 0.8504697 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1140 - parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests][suite] - - 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UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests][suite] - - id: 1144 - uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_WithIdenticalImage_Succeeds] - name: AreEqual_WithIdenticalImage_Succeeds - fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_WithIdenticalImage_Succeeds - resultStatus: 1 - duration: 0.0030328 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1140 - parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests][suite] - - id: 1143 - uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_WithNullActualImage_ThrowsArgumentNullException] - name: AreEqual_WithNullActualImage_ThrowsArgumentNullException - fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_WithNullActualImage_ThrowsArgumentNullException - resultStatus: 1 - duration: 0.0008567 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1140 - parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests][suite] - - id: 1141 - uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_WithNullCamera_ThrowsArgumentNullException] - name: AreEqual_WithNullCamera_ThrowsArgumentNullException - fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_WithNullCamera_ThrowsArgumentNullException - resultStatus: 1 - duration: 0.0004758 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1140 - parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests][suite] - - id: 1142 - uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_WithNullCameras_ThrowsArgumentNullException] - name: AreEqual_WithNullCameras_ThrowsArgumentNullException - fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_WithNullCameras_ThrowsArgumentNullException - resultStatus: 1 - duration: 0.00083 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1140 - parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests][suite] - - id: 1146 - uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_WithSlightlyDifferentImages_SucceedsWithAppropriateTolerance] - name: AreEqual_WithSlightlyDifferentImages_SucceedsWithAppropriateTolerance - fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_WithSlightlyDifferentImages_SucceedsWithAppropriateTolerance - resultStatus: 1 - duration: 0.0068808 - messages: - output: '##utp:{"type":"ArtifactPublish","time":1627381444079,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/AreEqual_WithSlightlyDifferentImages_SucceedsWithAppropriateTolerance.png"} - - 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UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests][suite] - - id: 1145 - uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_WithTotallyDifferentImages_ThrowsAssertionException] - name: AreEqual_WithTotallyDifferentImages_ThrowsAssertionException - fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.AreEqual_WithTotallyDifferentImages_ThrowsAssertionException - resultStatus: 1 - duration: 0.005154 - messages: - output: '##utp:{"type":"ArtifactPublish","time":1627381444086,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - 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UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests][suite] - - id: 1167 - uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] - name: PerPixelTest - fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest - resultStatus: 1 - duration: 0.0809542 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 1 - categories: [] - parentId: 1140 - parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests][suite] - - id: 1150 - uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_Identical_Succeeds] - name: PerPixel_Identical_Succeeds - fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_Identical_Succeeds - resultStatus: 1 - duration: 0.0022048 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1167 - parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] - - id: 1151 - uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_DisabledCount_Succeeds] - name: PerPixel_DisabledCount_Succeeds - fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_DisabledCount_Succeeds - resultStatus: 1 - duration: 0.0009425 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1167 - parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] - - id: 1152 - uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_DisabledGammaAlpha_Succeeds] - name: PerPixel_DisabledGammaAlpha_Succeeds - fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_DisabledGammaAlpha_Succeeds - resultStatus: 1 - duration: 0.0013066 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1167 - parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] - - id: 1153 - uniqueId: 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UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_32BadAlpha_Max32Bad_Succeeds] - name: PerPixel_32BadAlpha_Max32Bad_Succeeds - fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_32BadAlpha_Max32Bad_Succeeds - resultStatus: 1 - duration: 0.0010681 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1167 - parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] - - id: 1160 - uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_33BadAlpha_Max32Bad_Throws] - name: PerPixel_33BadAlpha_Max32Bad_Throws - fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_33BadAlpha_Max32Bad_Throws - resultStatus: 1 - duration: 0.007233 - messages: - output: '##utp:{"type":"ArtifactPublish","time":1627381444139,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_33BadAlpha_Max32Bad_Throws.png"} - - ##utp:{"type":"ArtifactPublish","time":1627381444141,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - 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parentId: 1167 - parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] - - id: 1176 - uniqueId: '[UniversalGraphicsTests][/Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/ScriptAssemblies/UniversalGraphicsTests.dll][suite]' - name: UniversalGraphicsTests.dll - fullName: /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/ScriptAssemblies/UniversalGraphicsTests.dll - resultStatus: 2 - duration: 0.257298 - messages: One or more child tests had errors - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 1 - categories: [] - parentId: 1098 - parentUniqueId: '[GraphicsTests][suite]' - - id: 1173 - uniqueId: UniversalGraphicsTests.dll/[UniversalGraphicsTests][suite] - name: UniversalGraphicsTests - fullName: 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Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEngine/Rendering/Tests/RenderGraphTests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEngine.Rendering.Tests.RenderGraphTests.PartialUnusedProductNotCulled] - name: PartialUnusedProductNotCulled - fullName: UnityEngine.Rendering.Tests.RenderGraphTests.PartialUnusedProductNotCulled - resultStatus: 0 - duration: 0 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1030 - parentUniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEngine/Rendering/Tests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEngine.Rendering.Tests.RenderGraphTests][suite] - - id: 1036 - uniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEngine/Rendering/Tests/RenderGraphTests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEngine.Rendering.Tests.RenderGraphTests.PassDisallowCullingNotCulled] - name: PassDisallowCullingNotCulled - fullName: UnityEngine.Rendering.Tests.RenderGraphTests.PassDisallowCullingNotCulled - resultStatus: 0 - duration: 0 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1030 - parentUniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEngine/Rendering/Tests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEngine.Rendering.Tests.RenderGraphTests][suite] - - id: 1035 - uniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEngine/Rendering/Tests/RenderGraphTests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEngine.Rendering.Tests.RenderGraphTests.PassWriteResourcePartialNotReadAfterNotCulled] - name: PassWriteResourcePartialNotReadAfterNotCulled - fullName: UnityEngine.Rendering.Tests.RenderGraphTests.PassWriteResourcePartialNotReadAfterNotCulled - resultStatus: 0 - duration: 0 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1030 - parentUniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEngine/Rendering/Tests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEngine.Rendering.Tests.RenderGraphTests][suite] - - id: 1038 - uniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEngine/Rendering/Tests/RenderGraphTests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEngine.Rendering.Tests.RenderGraphTests.SimpleCreateReleaseTexture] - name: SimpleCreateReleaseTexture - fullName: UnityEngine.Rendering.Tests.RenderGraphTests.SimpleCreateReleaseTexture - resultStatus: 0 - duration: 0 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1030 - parentUniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEngine/Rendering/Tests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEngine.Rendering.Tests.RenderGraphTests][suite] - - id: 1040 - uniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEngine/Rendering/Tests/RenderGraphTests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEngine.Rendering.Tests.RenderGraphTests.TransientCreateReleaseInSamePass] - name: TransientCreateReleaseInSamePass - fullName: UnityEngine.Rendering.Tests.RenderGraphTests.TransientCreateReleaseInSamePass - resultStatus: 0 - duration: 0 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1030 - parentUniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEngine/Rendering/Tests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEngine.Rendering.Tests.RenderGraphTests][suite] - - id: 1042 - uniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEngine/Rendering/Tests/RenderGraphTests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEngine.Rendering.Tests.RenderGraphTests.TransientResourceNotCulled] - name: TransientResourceNotCulled - fullName: UnityEngine.Rendering.Tests.RenderGraphTests.TransientResourceNotCulled - resultStatus: 0 - duration: 0 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1030 - parentUniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEngine/Rendering/Tests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEngine.Rendering.Tests.RenderGraphTests][suite] - - id: 1039 - uniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEngine/Rendering/Tests/RenderGraphTests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEngine.Rendering.Tests.RenderGraphTests.UseTransientOutsidePassRaiseException] - name: UseTransientOutsidePassRaiseException - fullName: UnityEngine.Rendering.Tests.RenderGraphTests.UseTransientOutsidePassRaiseException - resultStatus: 0 - duration: 0 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1030 - parentUniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEngine/Rendering/Tests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEngine.Rendering.Tests.RenderGraphTests][suite] - - id: 1031 - uniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEngine/Rendering/Tests/RenderGraphTests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEngine.Rendering.Tests.RenderGraphTests.WriteToBackBufferNotCulled] - name: WriteToBackBufferNotCulled - fullName: UnityEngine.Rendering.Tests.RenderGraphTests.WriteToBackBufferNotCulled - resultStatus: 0 - duration: 0 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1030 - parentUniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEngine/Rendering/Tests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEngine.Rendering.Tests.RenderGraphTests][suite] - - id: 1034 - uniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEngine/Rendering/Tests/RenderGraphTests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEngine.Rendering.Tests.RenderGraphTests.WriteToImportedComputeBufferNotCulled] - name: WriteToImportedComputeBufferNotCulled - fullName: UnityEngine.Rendering.Tests.RenderGraphTests.WriteToImportedComputeBufferNotCulled - resultStatus: 0 - duration: 0 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1030 - parentUniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEngine/Rendering/Tests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEngine.Rendering.Tests.RenderGraphTests][suite] - - id: 1033 - uniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEngine/Rendering/Tests/RenderGraphTests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEngine.Rendering.Tests.RenderGraphTests.WriteToImportedTextureNotCulled] - name: WriteToImportedTextureNotCulled - 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Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEngine/Rendering/[Unity.RenderPipelines.Core.Editor.Tests][UnityEngine.Rendering.Tests][suite] - - id: 1052 - uniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEngine/Rendering/Tests/VolumeComponentEditorTests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEngine.Rendering.Tests.VolumeComponentEditorTests.AdditionalProperties][suite] - name: AdditionalProperties - fullName: UnityEngine.Rendering.Tests.VolumeComponentEditorTests.AdditionalProperties - resultStatus: 0 - duration: 0 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 1 - categories: [] - parentId: 1047 - parentUniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEngine/Rendering/Tests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEngine.Rendering.Tests.VolumeComponentEditorTests][suite] - - id: 1049 - uniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEngine/Rendering/Tests/VolumeComponentEditorTests/AdditionalProperties/[Unity.RenderPipelines.Core.Editor.Tests][UnityEngine.Rendering.Tests.VolumeComponentEditorTests.VolumeComponentNoAdditionalAttributes] - name: VolumeComponentNoAdditionalAttributes - fullName: UnityEngine.Rendering.Tests.VolumeComponentEditorTests.VolumeComponentNoAdditionalAttributes - resultStatus: 0 - duration: 0 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1052 - parentUniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEngine/Rendering/Tests/VolumeComponentEditorTests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEngine.Rendering.Tests.VolumeComponentEditorTests.AdditionalProperties][suite] - - id: 1050 - uniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEngine/Rendering/Tests/VolumeComponentEditorTests/AdditionalProperties/[Unity.RenderPipelines.Core.Editor.Tests][UnityEngine.Rendering.Tests.VolumeComponentEditorTests.VolumeComponentAllAdditionalAttributes] - name: VolumeComponentAllAdditionalAttributes - fullName: UnityEngine.Rendering.Tests.VolumeComponentEditorTests.VolumeComponentAllAdditionalAttributes - resultStatus: 0 - duration: 0 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1052 - parentUniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEngine/Rendering/Tests/VolumeComponentEditorTests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEngine.Rendering.Tests.VolumeComponentEditorTests.AdditionalProperties][suite] - - id: 1051 - uniqueId: 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UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_MultipleFailCountOnce_Succeeds] - name: PerPixel_MultipleFailCountOnce_Succeeds - fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_MultipleFailCountOnce_Succeeds - resultStatus: 1 - duration: 0.0014414 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1167 - parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] - - id: 1162 - uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_GoodColor_TestColor_Succeeds] - name: PerPixel_GoodColor_TestColor_Succeeds - fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_GoodColor_TestColor_Succeeds - resultStatus: 1 - duration: 0.0011126 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1167 - parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] - - id: 1163 - uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_GoodAlpha_TestAlpha_Succeeds] - name: PerPixel_GoodAlpha_TestAlpha_Succeeds - fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_GoodAlpha_TestAlpha_Succeeds - resultStatus: 1 - duration: 0.0007769 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1167 - parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] - - id: 1164 - uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_BadR_Throws] - name: PerPixel_BadR_Throws - fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_BadR_Throws - resultStatus: 1 - duration: 0.0059739 - messages: - output: '##utp:{"type":"ArtifactPublish","time":1627381444151,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_BadR_Throws.png"} - - ##utp:{"type":"ArtifactPublish","time":1627381444153,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_BadR_Throws.diff.png"} - - ##utp:{"type":"ArtifactPublish","time":1627381444154,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_BadR_Throws.expected.png"} - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1167 - parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] - - id: 1165 - uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_BadG_Throws] - name: PerPixel_BadG_Throws - fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_BadG_Throws - resultStatus: 1 - duration: 0.0076245 - messages: - output: '##utp:{"type":"ArtifactPublish","time":1627381444159,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_BadG_Throws.png"} - - ##utp:{"type":"ArtifactPublish","time":1627381444161,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_BadG_Throws.diff.png"} - - ##utp:{"type":"ArtifactPublish","time":1627381444162,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_BadG_Throws.expected.png"} - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1167 - parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] - - id: 1166 - uniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/PerPixelTest/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_BadB_Throws] - name: PerPixel_BadB_Throws - fullName: UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixel_BadB_Throws - resultStatus: 1 - duration: 0.0068957 - messages: - output: '##utp:{"type":"ArtifactPublish","time":1627381444167,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_BadB_Throws.png"} - - ##utp:{"type":"ArtifactPublish","time":1627381444169,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_BadB_Throws.diff.png"} - - ##utp:{"type":"ArtifactPublish","time":1627381444170,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/PerPixel_BadB_Throws.expected.png"} - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1167 - parentUniqueId: UnityEngine.TestTools.Graphics.Tests.dll/UnityEngine/TestTools/Graphics/Tests/ImageAssertTests/[UnityEngine.TestTools.Graphics.Tests][UnityEngine.TestTools.Graphics.Tests.ImageAssertTests.PerPixelTest][suite] - - id: 1176 - uniqueId: '[UniversalGraphicsTests][/Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/ScriptAssemblies/UniversalGraphicsTests.dll][suite]' - name: UniversalGraphicsTests.dll - fullName: /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/ScriptAssemblies/UniversalGraphicsTests.dll - resultStatus: 2 - duration: 0.257298 - messages: One or more child tests had errors - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 1 - categories: [] - parentId: 1098 - parentUniqueId: '[GraphicsTests][suite]' - - id: 1173 - uniqueId: UniversalGraphicsTests.dll/[UniversalGraphicsTests][suite] - name: UniversalGraphicsTests - fullName: UniversalGraphicsTests - resultStatus: 2 - duration: 0.2446117 - messages: One or more child tests had errors - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 1 - categories: [] - parentId: 1176 - parentUniqueId: '[UniversalGraphicsTests][/Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/ScriptAssemblies/UniversalGraphicsTests.dll][suite]' - - id: 1175 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - name: Run - fullName: UniversalGraphicsTests.Run - resultStatus: 2 - duration: 0.2333416 - messages: One or more child tests had errors - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 1 - categories: - - UniversalRP - parentId: 1173 - parentUniqueId: UniversalGraphicsTests.dll/[UniversalGraphicsTests][suite] - - id: 1233 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.001_SimpleCube] - name: 001_SimpleCube - fullName: UniversalGraphicsTests.001_SimpleCube - resultStatus: 1 - duration: 0.1636587 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1234 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.001_SimpleCube_RenderPass] - name: 001_SimpleCube_RenderPass - fullName: UniversalGraphicsTests.001_SimpleCube_RenderPass - resultStatus: 1 - duration: 0.1607216 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1235 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.001_SimpleCube_deferred] - name: 001_SimpleCube_deferred - fullName: UniversalGraphicsTests.001_SimpleCube_deferred - resultStatus: 1 - duration: 0.1860829 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1236 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.001_SimpleCube_deferred_RenderPass] - name: 001_SimpleCube_deferred_RenderPass - fullName: UniversalGraphicsTests.001_SimpleCube_deferred_RenderPass - resultStatus: 1 - duration: 0.1976028 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1237 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.002_Camera_Clip] - name: 002_Camera_Clip - fullName: UniversalGraphicsTests.002_Camera_Clip - resultStatus: 1 - duration: 0.1802243 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1238 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.003_Camera_Ortho] - name: 003_Camera_Ortho - fullName: UniversalGraphicsTests.003_Camera_Ortho - resultStatus: 1 - duration: 0.182031 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1239 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.004_Camera_TargetTexture] - name: 004_Camera_TargetTexture - fullName: UniversalGraphicsTests.004_Camera_TargetTexture - resultStatus: 1 - duration: 0.1900532 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1240 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.007_LitShaderMaps] - name: 007_LitShaderMaps - fullName: UniversalGraphicsTests.007_LitShaderMaps - resultStatus: 1 - duration: 0.3285136 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1241 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.007_LitShaderMaps_deferred] - name: 007_LitShaderMaps_deferred - fullName: UniversalGraphicsTests.007_LitShaderMaps_deferred - resultStatus: 1 - duration: 0.1871656 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1242 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.008_AdditionalLights] - name: 008_AdditionalLights - fullName: UniversalGraphicsTests.008_AdditionalLights - resultStatus: 2 - duration: 0.7395075 - messages: " Expected: less than or equal to 0.00100000005f\n But was: 0.00443299394f\n" - output: '##utp:{"type":"ArtifactPublish","time":1627381446932,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/008_AdditionalLights.png"} - - ##utp:{"type":"ArtifactPublish","time":1627381446934,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/008_AdditionalLights.diff.png"} - - ##utp:{"type":"ArtifactPublish","time":1627381446935,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/008_AdditionalLights.expected.png"} - -' - stacktrace: 'at UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D - expected, UnityEngine.Texture2D actual, UnityEngine.TestTools.Graphics.ImageComparisonSettings - settings) [0x00436] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:290 - - at - UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D - expected, System.Collections.Generic.IEnumerable`1[T] cameras, UnityEngine.TestTools.Graphics.ImageComparisonSettings - settings) [0x001c7] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:144 - - at - UniversalGraphicsTests+d__1.MoveNext () [0x0014e] in /Users/jonass/Projects/Graphics - /com.unity.testing.urp/Scripts/Runtime/UniversalGraphicsTests.cs:58 - - at - UnityEngine.TestTools.TestEnumerator+d__6.MoveNext () [0x00038] - in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.test-framework@1.1.18/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:36 - -' - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1243 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.010_AdditionalLightsSorted] - name: 010_AdditionalLightsSorted - fullName: UniversalGraphicsTests.010_AdditionalLightsSorted - resultStatus: 1 - duration: 9.826225 - messages: - output: 'Too many additional punctual lights shadows to look good, URP removed - 362 shadow maps to make the others fit in the shadow atlas. To avoid this, - increase shadow atlas size, remove some shadowed lights, replace soft shadows - by hard shadows ; or replace point lights by spot lights - - Reduced - additional punctual light shadows resolution by 32 to make 545 shadow maps - fit in the 512x512 shadow atlas. To avoid this, increase shadow atlas size, - decrease big shadow resolutions, or reduce the number of shadow maps active - in the same frame - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1244 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.010_AdditionalLightsSorted_Deferred] - name: 010_AdditionalLightsSorted_Deferred - fullName: UniversalGraphicsTests.010_AdditionalLightsSorted_Deferred - resultStatus: 1 - duration: 14.293664 - messages: - output: 'Too many additional punctual lights shadows to look good, URP removed - 13791 shadow maps to make the others fit in the shadow atlas. To avoid this, - increase shadow atlas size, remove some shadowed lights, replace soft shadows - by hard shadows ; or replace point lights by spot lights - - Reduced - additional punctual light shadows resolution by 32 to make 545 shadow maps - fit in the 512x512 shadow atlas. To avoid this, increase shadow atlas size, - decrease big shadow resolutions, or reduce the number of shadow maps active - in the same frame - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1245 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.012_PBS_EnvironmentBRDF_Spheres] - name: 012_PBS_EnvironmentBRDF_Spheres - fullName: UniversalGraphicsTests.012_PBS_EnvironmentBRDF_Spheres - resultStatus: 2 - duration: 3.1725895 - messages: " Expected: less than or equal to 0.00100000005f\n But was: 0.0302685499f\n" - output: '##utp:{"type":"ArtifactPublish","time":1627381474239,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/012_PBS_EnvironmentBRDF_Spheres.png"} - - ##utp:{"type":"ArtifactPublish","time":1627381474240,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/012_PBS_EnvironmentBRDF_Spheres.diff.png"} - - ##utp:{"type":"ArtifactPublish","time":1627381474241,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/012_PBS_EnvironmentBRDF_Spheres.expected.png"} - -' - stacktrace: 'at UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D - expected, UnityEngine.Texture2D actual, UnityEngine.TestTools.Graphics.ImageComparisonSettings - settings) [0x00436] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:290 - - at - UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D - expected, System.Collections.Generic.IEnumerable`1[T] cameras, UnityEngine.TestTools.Graphics.ImageComparisonSettings - settings) [0x001c7] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:144 - - at - UniversalGraphicsTests+d__1.MoveNext () [0x0014e] in /Users/jonass/Projects/Graphics - /com.unity.testing.urp/Scripts/Runtime/UniversalGraphicsTests.cs:58 - - at - UnityEngine.TestTools.TestEnumerator+d__6.MoveNext () [0x00038] - in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.test-framework@1.1.18/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:36 - -' - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1246 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.012_PBS_EnvironmentBRDF_Spheres_deferred] - name: 012_PBS_EnvironmentBRDF_Spheres_deferred - fullName: UniversalGraphicsTests.012_PBS_EnvironmentBRDF_Spheres_deferred - resultStatus: 2 - duration: 0.391658 - messages: " Expected: less than or equal to 0.00100000005f\n But was: 0.030269919f\n" - output: '##utp:{"type":"ArtifactPublish","time":1627381474632,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/012_PBS_EnvironmentBRDF_Spheres_deferred.png"} - - ##utp:{"type":"ArtifactPublish","time":1627381474633,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/012_PBS_EnvironmentBRDF_Spheres_deferred.diff.png"} - - ##utp:{"type":"ArtifactPublish","time":1627381474634,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/012_PBS_EnvironmentBRDF_Spheres_deferred.expected.png"} - -' - stacktrace: 'at UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D - expected, UnityEngine.Texture2D actual, UnityEngine.TestTools.Graphics.ImageComparisonSettings - settings) [0x00436] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:290 - - at - UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D - expected, System.Collections.Generic.IEnumerable`1[T] cameras, UnityEngine.TestTools.Graphics.ImageComparisonSettings - settings) [0x001c7] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:144 - - at - UniversalGraphicsTests+d__1.MoveNext () [0x0014e] in /Users/jonass/Projects/Graphics - /com.unity.testing.urp/Scripts/Runtime/UniversalGraphicsTests.cs:58 - - at - UnityEngine.TestTools.TestEnumerator+d__6.MoveNext () [0x00038] - in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.test-framework@1.1.18/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:36 - -' - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1247 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.013_CameraMulti_Splitscreen] - name: 013_CameraMulti_Splitscreen - fullName: UniversalGraphicsTests.013_CameraMulti_Splitscreen - resultStatus: 1 - duration: 0.9137623 - messages: - output: 'The referenced script (Unknown) on this Behaviour is missing! - - The - referenced script on this Behaviour (Game Object ''Main Camera'') is missing! - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1248 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.013_CameraMulti_Splitscreen_RenderPass] - name: 013_CameraMulti_Splitscreen_RenderPass - fullName: UniversalGraphicsTests.013_CameraMulti_Splitscreen_RenderPass - resultStatus: 1 - duration: 1.1849164 - messages: - output: 'The referenced script (Unknown) on this Behaviour is missing! - - The - referenced script on this Behaviour (Game Object ''Main Camera'') is missing! - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1249 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.014_CameraMulti_MiniMap] - name: 014_CameraMulti_MiniMap - fullName: UniversalGraphicsTests.014_CameraMulti_MiniMap - resultStatus: 1 - duration: 0.935244 - messages: - output: 'There are 2 audio listeners in the scene. Please ensure there is always - exactly one audio listener in the scene. - - There are 2 audio listeners - in the scene. Please ensure there is always exactly one audio listener in - the scene. - - There are 2 audio listeners in the scene. Please ensure - there is always exactly one audio listener in the scene. - - There are - 2 audio listeners in the scene. Please ensure there is always exactly one - audio listener in the scene. - - There are 2 audio listeners in the - scene. Please ensure there is always exactly one audio listener in the scene. - - There - are 2 audio listeners in the scene. Please ensure there is always exactly - one audio listener in the scene. - - There are 2 audio listeners in - the scene. Please ensure there is always exactly one audio listener in the - scene. - - There are 2 audio listeners in the scene. Please ensure there - is always exactly one audio listener in the scene. - - There are 2 audio - listeners in the scene. Please ensure there is always exactly one audio listener - in the scene. - - There are 2 audio listeners in the scene. Please ensure - there is always exactly one audio listener in the scene. - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1250 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.014_CameraMulti_MiniMap_deferred] - name: 014_CameraMulti_MiniMap_deferred - fullName: UniversalGraphicsTests.014_CameraMulti_MiniMap_deferred - resultStatus: 1 - duration: 0.8000113 - messages: - output: 'There are 2 audio listeners in the scene. Please ensure there is always - exactly one audio listener in the scene. - - There are 2 audio listeners - in the scene. Please ensure there is always exactly one audio listener in - the scene. - - There are 2 audio listeners in the scene. Please ensure - there is always exactly one audio listener in the scene. - - There are - 2 audio listeners in the scene. Please ensure there is always exactly one - audio listener in the scene. - - There are 2 audio listeners in the - scene. Please ensure there is always exactly one audio listener in the scene. - - There - are 2 audio listeners in the scene. Please ensure there is always exactly - one audio listener in the scene. - - There are 2 audio listeners in - the scene. Please ensure there is always exactly one audio listener in the - scene. - - There are 2 audio listeners in the scene. Please ensure there - is always exactly one audio listener in the scene. - - There are 2 audio - listeners in the scene. Please ensure there is always exactly one audio listener - in the scene. - - There are 2 audio listeners in the scene. Please ensure - there is always exactly one audio listener in the scene. - - There are - 2 audio listeners in the scene. Please ensure there is always exactly one - audio listener in the scene. - - There are 2 audio listeners in the - scene. Please ensure there is always exactly one audio listener in the scene. - - There - are 2 audio listeners in the scene. Please ensure there is always exactly - one audio listener in the scene. - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1251 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.015_CameraMulti_FPSCam] - name: 015_CameraMulti_FPSCam - fullName: UniversalGraphicsTests.015_CameraMulti_FPSCam - resultStatus: 1 - duration: 0.7656512 - messages: - output: 'There are 2 audio listeners in the scene. Please ensure there is always - exactly one audio listener in the scene. - - There are 2 audio listeners - in the scene. Please ensure there is always exactly one audio listener in - the scene. - - There are 2 audio listeners in the scene. Please ensure - there is always exactly one audio listener in the scene. - - There are - 2 audio listeners in the scene. Please ensure there is always exactly one - audio listener in the scene. - - There are 2 audio listeners in the - scene. Please ensure there is always exactly one audio listener in the scene. - - There - are 2 audio listeners in the scene. Please ensure there is always exactly - one audio listener in the scene. - - There are 2 audio listeners in - the scene. Please ensure there is always exactly one audio listener in the - scene. - - There are 2 audio listeners in the scene. Please ensure there - is always exactly one audio listener in the scene. - - There are 2 audio - listeners in the scene. Please ensure there is always exactly one audio listener - in the scene. - - There are 2 audio listeners in the scene. Please ensure - there is always exactly one audio listener in the scene. - - There are - 2 audio listeners in the scene. Please ensure there is always exactly one - audio listener in the scene. - - There are 2 audio listeners in the - scene. Please ensure there is always exactly one audio listener in the scene. - - There - are 2 audio listeners in the scene. Please ensure there is always exactly - one audio listener in the scene. - - There are 2 audio listeners in - the scene. Please ensure there is always exactly one audio listener in the - scene. - - There are 2 audio listeners in the scene. Please ensure there - is always exactly one audio listener in the scene. - - There are 2 audio - listeners in the scene. Please ensure there is always exactly one audio listener - in the scene. - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1252 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.015_CameraMulti_FPSCam_deferred] - name: 015_CameraMulti_FPSCam_deferred - fullName: UniversalGraphicsTests.015_CameraMulti_FPSCam_deferred - resultStatus: 1 - duration: 0.7355061 - messages: - output: 'There are 2 audio listeners in the scene. Please ensure there is always - exactly one audio listener in the scene. - - There are 2 audio listeners - in the scene. Please ensure there is always exactly one audio listener in - the scene. - - There are 2 audio listeners in the scene. Please ensure - there is always exactly one audio listener in the scene. - - There are - 2 audio listeners in the scene. Please ensure there is always exactly one - audio listener in the scene. - - There are 2 audio listeners in the - scene. Please ensure there is always exactly one audio listener in the scene. - - There - are 2 audio listeners in the scene. Please ensure there is always exactly - one audio listener in the scene. - - There are 2 audio listeners in - the scene. Please ensure there is always exactly one audio listener in the - scene. - - There are 2 audio listeners in the scene. Please ensure there - is always exactly one audio listener in the scene. - - There are 2 audio - listeners in the scene. Please ensure there is always exactly one audio listener - in the scene. - - There are 2 audio listeners in the scene. Please ensure - there is always exactly one audio listener in the scene. - - There are - 2 audio listeners in the scene. Please ensure there is always exactly one - audio listener in the scene. - - There are 2 audio listeners in the - scene. Please ensure there is always exactly one audio listener in the scene. - - There - are 2 audio listeners in the scene. Please ensure there is always exactly - one audio listener in the scene. - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1253 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.016_Lighting_Scene_Directional] - name: 016_Lighting_Scene_Directional - fullName: UniversalGraphicsTests.016_Lighting_Scene_Directional - resultStatus: 1 - duration: 0.5788101 - messages: - output: 'There are 2 audio listeners in the scene. Please ensure there is always - exactly one audio listener in the scene. - - There are 2 audio listeners - in the scene. Please ensure there is always exactly one audio listener in - the scene. - - There are 2 audio listeners in the scene. Please ensure - there is always exactly one audio listener in the scene. - - There are - 2 audio listeners in the scene. Please ensure there is always exactly one - audio listener in the scene. - - There are 2 audio listeners in the - scene. Please ensure there is always exactly one audio listener in the scene. - - There - are 2 audio listeners in the scene. Please ensure there is always exactly - one audio listener in the scene. - - There are 2 audio listeners in - the scene. Please ensure there is always exactly one audio listener in the - scene. - - There are 2 audio listeners in the scene. Please ensure there - is always exactly one audio listener in the scene. - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1254 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.020_Lighting_BasicDirectional] - name: 020_Lighting_BasicDirectional - fullName: UniversalGraphicsTests.020_Lighting_BasicDirectional - resultStatus: 1 - duration: 0.4654581 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1255 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.021_Lighting_BasicPoint] - name: 021_Lighting_BasicPoint - fullName: UniversalGraphicsTests.021_Lighting_BasicPoint - resultStatus: 1 - duration: 0.5308995 - messages: - output: 'Reduced additional punctual light shadows resolution by 4 to make - 6 shadow maps fit in the 512x512 shadow atlas. To avoid this, increase shadow - atlas size, decrease big shadow resolutions, or reduce the number of shadow - maps active in the same frame - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1256 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.022_Lighting_BasicSpot] - name: 022_Lighting_BasicSpot - fullName: UniversalGraphicsTests.022_Lighting_BasicSpot - resultStatus: 1 - duration: 0.4357869 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1257 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.026_Shader_PBRscene] - name: 026_Shader_PBRscene - fullName: UniversalGraphicsTests.026_Shader_PBRscene - resultStatus: 2 - duration: 2.3234506 - messages: " Expected: less than or equal to 0.00100000005f\n But was: 0.00204702513f\n" - output: '##utp:{"type":"ArtifactPublish","time":1627381484309,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/026_Shader_PBRscene.png"} - - ##utp:{"type":"ArtifactPublish","time":1627381484311,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/026_Shader_PBRscene.diff.png"} - - ##utp:{"type":"ArtifactPublish","time":1627381484312,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/026_Shader_PBRscene.expected.png"} - -' - stacktrace: 'at UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D - expected, UnityEngine.Texture2D actual, UnityEngine.TestTools.Graphics.ImageComparisonSettings - settings) [0x00436] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:290 - - at - UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D - expected, System.Collections.Generic.IEnumerable`1[T] cameras, UnityEngine.TestTools.Graphics.ImageComparisonSettings - settings) [0x001c7] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:144 - - at - UniversalGraphicsTests+d__1.MoveNext () [0x0014e] in /Users/jonass/Projects/Graphics - /com.unity.testing.urp/Scripts/Runtime/UniversalGraphicsTests.cs:58 - - at - UnityEngine.TestTools.TestEnumerator+d__6.MoveNext () [0x00038] - in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.test-framework@1.1.18/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:36 - -' - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1258 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.026_Shader_PBRscene_AccurateGBuffer] - name: 026_Shader_PBRscene_AccurateGBuffer - fullName: UniversalGraphicsTests.026_Shader_PBRscene_AccurateGBuffer - resultStatus: 2 - duration: 0.554929 - messages: " Expected: less than or equal to 0.00100000005f\n But was: 0.00199506129f\n" - output: '##utp:{"type":"ArtifactPublish","time":1627381484866,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/026_Shader_PBRscene_AccurateGBuffer.png"} - - ##utp:{"type":"ArtifactPublish","time":1627381484867,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/026_Shader_PBRscene_AccurateGBuffer.diff.png"} - - ##utp:{"type":"ArtifactPublish","time":1627381484868,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/026_Shader_PBRscene_AccurateGBuffer.expected.png"} - -' - stacktrace: 'at UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D - expected, UnityEngine.Texture2D actual, UnityEngine.TestTools.Graphics.ImageComparisonSettings - settings) [0x00436] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:290 - - at - UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D - expected, System.Collections.Generic.IEnumerable`1[T] cameras, UnityEngine.TestTools.Graphics.ImageComparisonSettings - settings) [0x001c7] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:144 - - at - UniversalGraphicsTests+d__1.MoveNext () [0x0014e] in /Users/jonass/Projects/Graphics - /com.unity.testing.urp/Scripts/Runtime/UniversalGraphicsTests.cs:58 - - at - UnityEngine.TestTools.TestEnumerator+d__6.MoveNext () [0x00038] - in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.test-framework@1.1.18/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:36 - -' - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1259 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.024_Shader_PBRvalidation_Specular] - name: 024_Shader_PBRvalidation_Specular - fullName: UniversalGraphicsTests.024_Shader_PBRvalidation_Specular - resultStatus: 1 - duration: 0.5127668 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1260 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.025_Shader_PBRvalidation_Metallic] - name: 025_Shader_PBRvalidation_Metallic - fullName: UniversalGraphicsTests.025_Shader_PBRvalidation_Metallic - resultStatus: 1 - duration: 0.3489952 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1261 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.029_Particles] - name: 029_Particles - fullName: UniversalGraphicsTests.029_Particles - resultStatus: 1 - duration: 0.4660634 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1262 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.029_Particles_Deferred] - name: 029_Particles_Deferred - fullName: UniversalGraphicsTests.029_Particles_Deferred - resultStatus: 1 - duration: 0.5481771 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1263 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.039_Particles_Instanced] - name: 039_Particles_Instanced - fullName: UniversalGraphicsTests.039_Particles_Instanced - resultStatus: 1 - duration: 0.6125161 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1264 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.045_CustomLWPipe] - name: 045_CustomLWPipe - fullName: UniversalGraphicsTests.045_CustomLWPipe - resultStatus: 1 - duration: 0.284387 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1265 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.046_Camera_OpaqueTexture] - name: 046_Camera_OpaqueTexture - fullName: UniversalGraphicsTests.046_Camera_OpaqueTexture - resultStatus: 1 - duration: 0.3662535 - messages: - output: 'The referenced script (Unknown) on this Behaviour is missing! - - The - referenced script on this Behaviour (Game Object ''Target Camera'') is missing! - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1266 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.050_Shader_Graphs] - name: 050_Shader_Graphs - fullName: UniversalGraphicsTests.050_Shader_Graphs - resultStatus: 2 - duration: 0.5179027 - messages: " Expected: less than or equal to 0.00100000005f\n But was: 0.00101078919f\n" - output: '##utp:{"type":"ArtifactPublish","time":1627381488519,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/050_Shader_Graphs.png"} - - ##utp:{"type":"ArtifactPublish","time":1627381488520,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/050_Shader_Graphs.diff.png"} - - ##utp:{"type":"ArtifactPublish","time":1627381488521,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/050_Shader_Graphs.expected.png"} - -' - stacktrace: 'at UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D - expected, UnityEngine.Texture2D actual, UnityEngine.TestTools.Graphics.ImageComparisonSettings - settings) [0x00436] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:290 - - at - UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D - expected, System.Collections.Generic.IEnumerable`1[T] cameras, UnityEngine.TestTools.Graphics.ImageComparisonSettings - settings) [0x001c7] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:144 - - at - UniversalGraphicsTests+d__1.MoveNext () [0x0014e] in /Users/jonass/Projects/Graphics - /com.unity.testing.urp/Scripts/Runtime/UniversalGraphicsTests.cs:58 - - at - UnityEngine.TestTools.TestEnumerator+d__6.MoveNext () [0x00038] - in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.test-framework@1.1.18/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:36 - -' - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1267 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.050_Shader_Graphs_deferred] - name: 050_Shader_Graphs_deferred - fullName: UniversalGraphicsTests.050_Shader_Graphs_deferred - resultStatus: 2 - duration: 0.5829122 - messages: " Expected: less than or equal to 0.00100000005f\n But was: 0.00101769844f\n" - output: '##utp:{"type":"ArtifactPublish","time":1627381489100,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/050_Shader_Graphs_deferred.png"} - - ##utp:{"type":"ArtifactPublish","time":1627381489102,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/050_Shader_Graphs_deferred.diff.png"} - - ##utp:{"type":"ArtifactPublish","time":1627381489103,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/050_Shader_Graphs_deferred.expected.png"} - -' - stacktrace: 'at UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D - expected, UnityEngine.Texture2D actual, UnityEngine.TestTools.Graphics.ImageComparisonSettings - settings) [0x00436] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:290 - - at - UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D - expected, System.Collections.Generic.IEnumerable`1[T] cameras, UnityEngine.TestTools.Graphics.ImageComparisonSettings - settings) [0x001c7] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:144 - - at - UniversalGraphicsTests+d__1.MoveNext () [0x0014e] in /Users/jonass/Projects/Graphics - /com.unity.testing.urp/Scripts/Runtime/UniversalGraphicsTests.cs:58 - - at - UnityEngine.TestTools.TestEnumerator+d__6.MoveNext () [0x00038] - in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.test-framework@1.1.18/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:36 - -' - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1268 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.050_Shader_Graphs_deferred_RenderPass] - name: 050_Shader_Graphs_deferred_RenderPass - fullName: UniversalGraphicsTests.050_Shader_Graphs_deferred_RenderPass - resultStatus: 2 - duration: 0.4843055 - messages: " Expected: less than or equal to 0.00100000005f\n But was: 0.00101769844f\n" - output: '##utp:{"type":"ArtifactPublish","time":1627381489595,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/050_Shader_Graphs_deferred_RenderPass.png"} - - ##utp:{"type":"ArtifactPublish","time":1627381489596,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/050_Shader_Graphs_deferred_RenderPass.diff.png"} - - ##utp:{"type":"ArtifactPublish","time":1627381489597,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/050_Shader_Graphs_deferred_RenderPass.expected.png"} - -' - stacktrace: 'at UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D - expected, UnityEngine.Texture2D actual, UnityEngine.TestTools.Graphics.ImageComparisonSettings - settings) [0x00436] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:290 - - at - UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D - expected, System.Collections.Generic.IEnumerable`1[T] cameras, UnityEngine.TestTools.Graphics.ImageComparisonSettings - settings) [0x001c7] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:144 - - at - UniversalGraphicsTests+d__1.MoveNext () [0x0014e] in /Users/jonass/Projects/Graphics - /com.unity.testing.urp/Scripts/Runtime/UniversalGraphicsTests.cs:58 - - at - UnityEngine.TestTools.TestEnumerator+d__6.MoveNext () [0x00038] - in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.test-framework@1.1.18/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:36 - -' - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1269 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.050_Shader_Graphs_Override] - name: 050_Shader_Graphs_Override - fullName: UniversalGraphicsTests.050_Shader_Graphs_Override - resultStatus: 2 - duration: 0.5997353 - messages: " Expected: less than or equal to 0.00100000005f\n But was: 0.00101078919f\n" - output: '##utp:{"type":"ArtifactPublish","time":1627381490187,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/050_Shader_Graphs_Override.png"} - - ##utp:{"type":"ArtifactPublish","time":1627381490189,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/050_Shader_Graphs_Override.diff.png"} - - ##utp:{"type":"ArtifactPublish","time":1627381490190,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/050_Shader_Graphs_Override.expected.png"} - -' - stacktrace: 'at UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D - expected, UnityEngine.Texture2D actual, UnityEngine.TestTools.Graphics.ImageComparisonSettings - settings) [0x00436] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:290 - - at - UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D - expected, System.Collections.Generic.IEnumerable`1[T] cameras, UnityEngine.TestTools.Graphics.ImageComparisonSettings - settings) [0x001c7] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:144 - - at - UniversalGraphicsTests+d__1.MoveNext () [0x0014e] in /Users/jonass/Projects/Graphics - /com.unity.testing.urp/Scripts/Runtime/UniversalGraphicsTests.cs:58 - - at - UnityEngine.TestTools.TestEnumerator+d__6.MoveNext () [0x00038] - in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.test-framework@1.1.18/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:36 - -' - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1270 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.054_Lighting_Attenuation] - name: 054_Lighting_Attenuation - fullName: UniversalGraphicsTests.054_Lighting_Attenuation - resultStatus: 1 - duration: 0.3505396 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1271 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.105_TransparentReceiveShadows] - name: 105_TransparentReceiveShadows - fullName: UniversalGraphicsTests.105_TransparentReceiveShadows - resultStatus: 1 - duration: 0.5557213 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1272 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.108_MoveCamera] - name: 108_MoveCamera - fullName: UniversalGraphicsTests.108_MoveCamera - resultStatus: 1 - duration: 0.724149 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1273 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.109_URPShadersAlphaOutput] - name: 109_URPShadersAlphaOutput - fullName: UniversalGraphicsTests.109_URPShadersAlphaOutput - resultStatus: 1 - duration: 0.7142486 - messages: - output: 'There can be only one active Event System. - - There are 2 event - systems in the scene. Please ensure there is always exactly one event system - in the scene - - There are 2 event systems in the scene. Please ensure - there is always exactly one event system in the scene - - There are - 2 event systems in the scene. Please ensure there is always exactly one event - system in the scene - - There are 2 event systems in the scene. Please - ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - - There are 2 event systems in the scene. - Please ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1274 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.110_URPShadersAlphaOutputRendererFeature] - name: 110_URPShadersAlphaOutputRendererFeature - fullName: UniversalGraphicsTests.110_URPShadersAlphaOutputRendererFeature - resultStatus: 1 - duration: 0.6934221 - messages: - output: 'There are 2 event systems in the scene. Please ensure there is always - exactly one event system in the scene - - There are 2 event systems - in the scene. Please ensure there is always exactly one event system in the - scene - - There are 2 event systems in the scene. Please ensure there - is always exactly one event system in the scene - - There are 2 event - systems in the scene. Please ensure there is always exactly one event system - in the scene - - There are 2 event systems in the scene. Please ensure - there is always exactly one event system in the scene - - There are - 2 event systems in the scene. Please ensure there is always exactly one event - system in the scene - - There are 2 event systems in the scene. Please - ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - - There are 2 event systems in the scene. - Please ensure there is always exactly one event system in the scene - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1275 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.111_CameraStackMSAA] - name: 111_CameraStackMSAA - fullName: UniversalGraphicsTests.111_CameraStackMSAA - resultStatus: 1 - duration: 1.0867867 - messages: - output: 'There are 2 event systems in the scene. Please ensure there is always - exactly one event system in the scene - - There are 2 event systems - in the scene. Please ensure there is always exactly one event system in the - scene - - There are 2 audio listeners in the scene. Please ensure there - is always exactly one audio listener in the scene. - - There are 2 audio - listeners in the scene. Please ensure there is always exactly one audio listener - in the scene. - - There are 2 audio listeners in the scene. Please ensure - there is always exactly one audio listener in the scene. - - There are - 2 audio listeners in the scene. Please ensure there is always exactly one - audio listener in the scene. - - There are 2 audio listeners in the - scene. Please ensure there is always exactly one audio listener in the scene. - - There - are 2 audio listeners in the scene. Please ensure there is always exactly - one audio listener in the scene. - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1276 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.111_CameraStackMSAA_deferred] - name: 111_CameraStackMSAA_deferred - fullName: UniversalGraphicsTests.111_CameraStackMSAA_deferred - resultStatus: 1 - duration: 1.1792015 - messages: - output: 'There are 2 audio listeners in the scene. Please ensure there is always - exactly one audio listener in the scene. - - There are 2 audio listeners - in the scene. Please ensure there is always exactly one audio listener in - the scene. - - There are 2 audio listeners in the scene. Please ensure - there is always exactly one audio listener in the scene. - - There are - 2 audio listeners in the scene. Please ensure there is always exactly one - audio listener in the scene. - - There are 2 audio listeners in the - scene. Please ensure there is always exactly one audio listener in the scene. - - There - are 2 audio listeners in the scene. Please ensure there is always exactly - one audio listener in the scene. - - There are 2 audio listeners in - the scene. Please ensure there is always exactly one audio listener in the - scene. - - There are 2 audio listeners in the scene. Please ensure there - is always exactly one audio listener in the scene. - - There are 2 audio - listeners in the scene. Please ensure there is always exactly one audio listener - in the scene. - - There are 2 audio listeners in the scene. Please ensure - there is always exactly one audio listener in the scene. - - There are - 2 audio listeners in the scene. Please ensure there is always exactly one - audio listener in the scene. - - There are 2 audio listeners in the - scene. Please ensure there is always exactly one audio listener in the scene. - - There - are 2 audio listeners in the scene. Please ensure there is always exactly - one audio listener in the scene. - - There are 2 audio listeners in - the scene. Please ensure there is always exactly one audio listener in the - scene. - - There are 2 audio listeners in the scene. Please ensure there - is always exactly one audio listener in the scene. - - There are 2 audio - listeners in the scene. Please ensure there is always exactly one audio listener - in the scene. - - There are 2 audio listeners in the scene. Please ensure - there is always exactly one audio listener in the scene. - - There are - 2 audio listeners in the scene. Please ensure there is always exactly one - audio listener in the scene. - - There are 2 audio listeners in the - scene. Please ensure there is always exactly one audio listener in the scene. - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1277 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.111_CameraStackMSAA_RenderPass] - name: 111_CameraStackMSAA_RenderPass - fullName: UniversalGraphicsTests.111_CameraStackMSAA_RenderPass - resultStatus: 1 - duration: 1.1624879 - messages: - output: 'There are 2 audio listeners in the scene. Please ensure there is always - exactly one audio listener in the scene. - - There are 2 audio listeners - in the scene. Please ensure there is always exactly one audio listener in - the scene. - - There are 2 audio listeners in the scene. Please ensure - there is always exactly one audio listener in the scene. - - There are - 2 audio listeners in the scene. Please ensure there is always exactly one - audio listener in the scene. - - There are 2 audio listeners in the - scene. Please ensure there is always exactly one audio listener in the scene. - - There - are 2 audio listeners in the scene. Please ensure there is always exactly - one audio listener in the scene. - - There are 2 audio listeners in - the scene. Please ensure there is always exactly one audio listener in the - scene. - - There are 2 audio listeners in the scene. Please ensure there - is always exactly one audio listener in the scene. - - There are 2 audio - listeners in the scene. Please ensure there is always exactly one audio listener - in the scene. - - There are 2 audio listeners in the scene. Please ensure - there is always exactly one audio listener in the scene. - - There are - 2 audio listeners in the scene. Please ensure there is always exactly one - audio listener in the scene. - - There are 2 audio listeners in the - scene. Please ensure there is always exactly one audio listener in the scene. - - There - are 2 audio listeners in the scene. Please ensure there is always exactly - one audio listener in the scene. - - There are 2 audio listeners in - the scene. Please ensure there is always exactly one audio listener in the - scene. - - There are 2 audio listeners in the scene. Please ensure there - is always exactly one audio listener in the scene. - - There are 2 audio - listeners in the scene. Please ensure there is always exactly one audio listener - in the scene. - - There are 2 audio listeners in the scene. Please ensure - there is always exactly one audio listener in the scene. - - There are - 2 audio listeners in the scene. Please ensure there is always exactly one - audio listener in the scene. - - There are 2 audio listeners in the - scene. Please ensure there is always exactly one audio listener in the scene. - - There - are 2 audio listeners in the scene. Please ensure there is always exactly - one audio listener in the scene. - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1278 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.112_FogBasic] - name: 112_FogBasic - fullName: UniversalGraphicsTests.112_FogBasic - resultStatus: 1 - duration: 5.2585135 - messages: - output: 'There are 2 audio listeners in the scene. Please ensure there is always - exactly one audio listener in the scene. - - There are 2 audio listeners - in the scene. Please ensure there is always exactly one audio listener in - the scene. - - There are 2 audio listeners in the scene. Please ensure - there is always exactly one audio listener in the scene. - - There are - 2 audio listeners in the scene. Please ensure there is always exactly one - audio listener in the scene. - - There are 2 audio listeners in the - scene. Please ensure there is always exactly one audio listener in the scene. - - There - are 2 audio listeners in the scene. Please ensure there is always exactly - one audio listener in the scene. - - There are 2 audio listeners in - the scene. Please ensure there is always exactly one audio listener in the - scene. - - There are 2 audio listeners in the scene. Please ensure there - is always exactly one audio listener in the scene. - - There are 2 audio - listeners in the scene. Please ensure there is always exactly one audio listener - in the scene. - - There are 2 audio listeners in the scene. Please ensure - there is always exactly one audio listener in the scene. - - There are - 2 audio listeners in the scene. Please ensure there is always exactly one - audio listener in the scene. - - There are 2 audio listeners in the - scene. Please ensure there is always exactly one audio listener in the scene. - - There - are 2 audio listeners in the scene. Please ensure there is always exactly - one audio listener in the scene. - - There are 2 audio listeners in - the scene. Please ensure there is always exactly one audio listener in the - scene. - - There are 2 audio listeners in the scene. Please ensure there - is always exactly one audio listener in the scene. - - There are 2 audio - listeners in the scene. Please ensure there is always exactly one audio listener - in the scene. - - There are 2 audio listeners in the scene. Please ensure - there is always exactly one audio listener in the scene. - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1279 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.119_CameraToRTWithViewportRect] - name: 119_CameraToRTWithViewportRect - fullName: UniversalGraphicsTests.119_CameraToRTWithViewportRect - resultStatus: 1 - duration: 1.201374 - messages: - output: 'There are 2 audio listeners in the scene. Please ensure there is always - exactly one audio listener in the scene. - - There are 2 audio listeners - in the scene. Please ensure there is always exactly one audio listener in - the scene. - - There are 2 audio listeners in the scene. Please ensure - there is always exactly one audio listener in the scene. - - There are - 2 audio listeners in the scene. Please ensure there is always exactly one - audio listener in the scene. - - There are 2 audio listeners in the - scene. Please ensure there is always exactly one audio listener in the scene. - - There - are 2 audio listeners in the scene. Please ensure there is always exactly - one audio listener in the scene. - - There are 2 audio listeners in - the scene. Please ensure there is always exactly one audio listener in the - scene. - - There are 2 audio listeners in the scene. Please ensure there - is always exactly one audio listener in the scene. - - There are 2 audio - listeners in the scene. Please ensure there is always exactly one audio listener - in the scene. - - There are 2 audio listeners in the scene. Please ensure - there is always exactly one audio listener in the scene. - - There are - 2 event systems in the scene. Please ensure there is always exactly one event - system in the scene - - There are 2 event systems in the scene. Please - ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - - There are 2 event systems in the scene. - Please ensure there is always exactly one event system in the scene - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1280 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.120_RenderUICustomRendererNoPP] - name: 120_RenderUICustomRendererNoPP - fullName: UniversalGraphicsTests.120_RenderUICustomRendererNoPP - resultStatus: 1 - duration: 5.484776 - messages: - output: 'There are 2 event systems in the scene. Please ensure there is always - exactly one event system in the scene - - There are 2 event systems - in the scene. Please ensure there is always exactly one event system in the - scene - - There are 2 event systems in the scene. Please ensure there - is always exactly one event system in the scene - - There are 2 event - systems in the scene. Please ensure there is always exactly one event system - in the scene - - There are 2 event systems in the scene. Please ensure - there is always exactly one event system in the scene - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1281 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.121_RenderUICustomRendererNoAA] - name: 121_RenderUICustomRendererNoAA - fullName: UniversalGraphicsTests.121_RenderUICustomRendererNoAA - resultStatus: 1 - duration: 5.100341 - messages: - output: 'There are 2 event systems in the scene. Please ensure there is always - exactly one event system in the scene - - There are 2 event systems - in the scene. Please ensure there is always exactly one event system in the - scene - - There are 2 event systems in the scene. Please ensure there - is always exactly one event system in the scene - - There are 2 event - systems in the scene. Please ensure there is always exactly one event system - in the scene - - There are 2 event systems in the scene. Please ensure - there is always exactly one event system in the scene - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1282 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.122_RenderUICustomRendererFXAA] - name: 122_RenderUICustomRendererFXAA - fullName: UniversalGraphicsTests.122_RenderUICustomRendererFXAA - resultStatus: 1 - duration: 5.4213996 - messages: - output: 'There are 2 event systems in the scene. Please ensure there is always - exactly one event system in the scene - - There are 2 event systems - in the scene. Please ensure there is always exactly one event system in the - scene - - There are 2 event systems in the scene. Please ensure there - is always exactly one event system in the scene - - There are 2 event - systems in the scene. Please ensure there is always exactly one event system - in the scene - - There are 2 event systems in the scene. Please ensure - there is always exactly one event system in the scene - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1283 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.123_CameraStackingClear] - name: 123_CameraStackingClear - fullName: UniversalGraphicsTests.123_CameraStackingClear - resultStatus: 1 - duration: 1.1362382 - messages: - output: 'There are 2 event systems in the scene. Please ensure there is always - exactly one event system in the scene - - There are 2 event systems - in the scene. Please ensure there is always exactly one event system in the - scene - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1284 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.123_CameraStackingClear_deferred] - name: 123_CameraStackingClear_deferred - fullName: UniversalGraphicsTests.123_CameraStackingClear_deferred - resultStatus: 1 - duration: 1.4040343 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1285 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.124_CameraStackingClearRT] - name: 124_CameraStackingClearRT - fullName: UniversalGraphicsTests.124_CameraStackingClearRT - resultStatus: 1 - duration: 1.3693638 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1286 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.126_SampleDepth] - name: 126_SampleDepth - fullName: UniversalGraphicsTests.126_SampleDepth - resultStatus: 1 - duration: 0.4736395 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1287 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.126_RendererFeatureActive] - name: 126_RendererFeatureActive - fullName: UniversalGraphicsTests.126_RendererFeatureActive - resultStatus: 1 - duration: 0.3075173 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1288 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.126_RendererFeatureActive_RenderPass] - name: 126_RendererFeatureActive_RenderPass - fullName: UniversalGraphicsTests.126_RendererFeatureActive_RenderPass - resultStatus: 1 - duration: 0.346145 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1289 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.127_ClearRenderTexture] - name: 127_ClearRenderTexture - fullName: UniversalGraphicsTests.127_ClearRenderTexture - resultStatus: 1 - duration: 0.3690003 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1290 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.129_CameraStack3DOnUI_deferred] - name: 129_CameraStack3DOnUI_deferred - fullName: UniversalGraphicsTests.129_CameraStack3DOnUI_deferred - resultStatus: 1 - duration: 5.588666 - messages: - output: 'There are 2 event systems in the scene. Please ensure there is always - exactly one event system in the scene - - There are 2 event systems - in the scene. Please ensure there is always exactly one event system in the - scene - - There are 2 event systems in the scene. Please ensure there - is always exactly one event system in the scene - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1291 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.130_ClearCoat] - name: 130_ClearCoat - fullName: UniversalGraphicsTests.130_ClearCoat - resultStatus: 2 - duration: 0.5465099 - messages: " Expected: less than or equal to 0.000250000012f\n But was: 0.00055370765f\n" - output: 'There are 2 event systems in the scene. Please ensure there is always - exactly one event system in the scene - - There are 2 event systems - in the scene. Please ensure there is always exactly one event system in the - scene - - ##utp:{"type":"ArtifactPublish","time":1627381530668,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/130_ClearCoat.png"} - - ##utp:{"type":"ArtifactPublish","time":1627381530669,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/130_ClearCoat.diff.png"} - - ##utp:{"type":"ArtifactPublish","time":1627381530670,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/130_ClearCoat.expected.png"} - -' - stacktrace: 'at UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D - expected, UnityEngine.Texture2D actual, UnityEngine.TestTools.Graphics.ImageComparisonSettings - settings) [0x00436] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:290 - - at - UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D - expected, System.Collections.Generic.IEnumerable`1[T] cameras, UnityEngine.TestTools.Graphics.ImageComparisonSettings - settings) [0x001c7] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:144 - - at - UniversalGraphicsTests+d__1.MoveNext () [0x0014e] in /Users/jonass/Projects/Graphics - /com.unity.testing.urp/Scripts/Runtime/UniversalGraphicsTests.cs:58 - - at - UnityEngine.TestTools.TestEnumerator+d__6.MoveNext () [0x00038] - in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.test-framework@1.1.18/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:36 - -' - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1292 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.130_ClearCoat_deferred] - name: 130_ClearCoat_deferred - fullName: UniversalGraphicsTests.130_ClearCoat_deferred - resultStatus: 2 - duration: 0.5104817 - messages: " Expected: less than or equal to 0.000250000012f\n But was: 0.00062097999f\n" - output: '##utp:{"type":"ArtifactPublish","time":1627381531180,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/130_ClearCoat_deferred.png"} - - ##utp:{"type":"ArtifactPublish","time":1627381531181,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/130_ClearCoat_deferred.diff.png"} - - ##utp:{"type":"ArtifactPublish","time":1627381531182,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/130_ClearCoat_deferred.expected.png"} - -' - stacktrace: 'at UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D - expected, UnityEngine.Texture2D actual, UnityEngine.TestTools.Graphics.ImageComparisonSettings - settings) [0x00436] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:290 - - at - UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D - expected, System.Collections.Generic.IEnumerable`1[T] cameras, UnityEngine.TestTools.Graphics.ImageComparisonSettings - settings) [0x001c7] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:144 - - at - UniversalGraphicsTests+d__1.MoveNext () [0x0014e] in /Users/jonass/Projects/Graphics - /com.unity.testing.urp/Scripts/Runtime/UniversalGraphicsTests.cs:58 - - at - UnityEngine.TestTools.TestEnumerator+d__6.MoveNext () [0x00038] - in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.test-framework@1.1.18/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:36 - -' - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1293 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.130_UnityMatrixIVP] - name: 130_UnityMatrixIVP - fullName: UniversalGraphicsTests.130_UnityMatrixIVP - resultStatus: 1 - duration: 0.531623 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1294 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.131_ParallaxMapping] - name: 131_ParallaxMapping - fullName: UniversalGraphicsTests.131_ParallaxMapping - resultStatus: 1 - duration: 0.531552 - messages: - output: 'The referenced script (Unknown) on this Behaviour is missing! - - The - referenced script on this Behaviour (Game Object ''Text'') is missing! - - The - referenced script (Unknown) on this Behaviour is missing! - - The referenced - script on this Behaviour (Game Object ''Text'') is missing! - - The - referenced script (Unknown) on this Behaviour is missing! - - The referenced - script on this Behaviour (Game Object '''') is missing! - - The referenced - script (Unknown) on this Behaviour is missing! - - The referenced script - (Unknown) on this Behaviour is missing! - - The referenced script on - this Behaviour (Game Object ''Back'') is missing! - - The referenced - script on this Behaviour (Game Object ''Back'') is missing! - - The - referenced script (Unknown) on this Behaviour is missing! - - The referenced - script on this Behaviour (Game Object '''') is missing! - - The referenced - script (Unknown) on this Behaviour is missing! - - The referenced script - on this Behaviour (Game Object ''Main'') is missing! - - The referenced - script (Unknown) on this Behaviour is missing! - - The referenced script - on this Behaviour (Game Object '''') is missing! - - The referenced - script (Unknown) on this Behaviour is missing! - - The referenced script - on this Behaviour (Game Object ''Fill'') is missing! - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1295 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.132_DetailMapping] - name: 132_DetailMapping - fullName: UniversalGraphicsTests.132_DetailMapping - resultStatus: 2 - duration: 0.571484 - messages: " Expected: less than or equal to 0.00100000005f\n But was: 0.00173947297f\n" - output: 'The referenced script (Unknown) on this Behaviour is missing! - - The - referenced script on this Behaviour (Game Object '''') is missing! - - ##utp:{"type":"ArtifactPublish","time":1627381532817,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/132_DetailMapping.png"} - - ##utp:{"type":"ArtifactPublish","time":1627381532818,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/132_DetailMapping.diff.png"} - - ##utp:{"type":"ArtifactPublish","time":1627381532819,"phase":"Immediate","version":2,"processId":54248,"errors":[],"destination":"/Users/jonass/Projects/Graphics - /TestProjects/UniversalGraphicsTest_Foundation/Assets/ActualImages/Linear/OSXEditor/Metal/None/132_DetailMapping.expected.png"} - -' - stacktrace: 'at UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D - expected, UnityEngine.Texture2D actual, UnityEngine.TestTools.Graphics.ImageComparisonSettings - settings) [0x00436] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:290 - - at - UnityEngine.TestTools.Graphics.ImageAssert.AreEqual (UnityEngine.Texture2D - expected, System.Collections.Generic.IEnumerable`1[T] cameras, UnityEngine.TestTools.Graphics.ImageComparisonSettings - settings) [0x001c7] in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.testframework.graphics@7.8.12-preview/Runtime/ImageAssert.cs:144 - - at - UniversalGraphicsTests+d__1.MoveNext () [0x0014e] in /Users/jonass/Projects/Graphics - /com.unity.testing.urp/Scripts/Runtime/UniversalGraphicsTests.cs:58 - - at - UnityEngine.TestTools.TestEnumerator+d__6.MoveNext () [0x00038] - in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.test-framework@1.1.18/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:36 - -' - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1296 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.140_LightCookies_Basic] - name: 140_LightCookies_Basic - fullName: UniversalGraphicsTests.140_LightCookies_Basic - resultStatus: 1 - duration: 0.4380866 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1297 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.140_LightCookies_Basic_deferred] - name: 140_LightCookies_Basic_deferred - fullName: UniversalGraphicsTests.140_LightCookies_Basic_deferred - resultStatus: 1 - duration: 0.432197 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1298 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.200_DepthDeferred] - name: 200_DepthDeferred - fullName: UniversalGraphicsTests.200_DepthDeferred - resultStatus: 1 - duration: 1.5585833 - messages: - output: 'There are 2 event systems in the scene. Please ensure there is always - exactly one event system in the scene - - There are 2 event systems - in the scene. Please ensure there is always exactly one event system in the - scene - - There are 2 event systems in the scene. Please ensure there - is always exactly one event system in the scene - - There are 2 event - systems in the scene. Please ensure there is always exactly one event system - in the scene - - There are 2 event systems in the scene. Please ensure - there is always exactly one event system in the scene - - There are - 2 event systems in the scene. Please ensure there is always exactly one event - system in the scene - - There are 2 event systems in the scene. Please - ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - - There are 2 event systems in the scene. - Please ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - - There are 2 event systems in the scene. - Please ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1299 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.200_DepthForward] - name: 200_DepthForward - fullName: UniversalGraphicsTests.200_DepthForward - resultStatus: 1 - duration: 1.2355129 - messages: - output: 'There are 2 event systems in the scene. Please ensure there is always - exactly one event system in the scene - - There are 2 event systems - in the scene. Please ensure there is always exactly one event system in the - scene - - There are 2 event systems in the scene. Please ensure there - is always exactly one event system in the scene - - There are 2 event - systems in the scene. Please ensure there is always exactly one event system - in the scene - - There are 2 event systems in the scene. Please ensure - there is always exactly one event system in the scene - - There are - 2 event systems in the scene. Please ensure there is always exactly one event - system in the scene - - There are 2 event systems in the scene. Please - ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - - There are 2 event systems in the scene. - Please ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - - There are 2 event systems in the scene. - Please ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - - There are 2 event systems in the scene. - Please ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1300 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.201_DepthNormalsDeferred] - name: 201_DepthNormalsDeferred - fullName: UniversalGraphicsTests.201_DepthNormalsDeferred - resultStatus: 1 - duration: 1.5336691 - messages: - output: 'There are 2 event systems in the scene. Please ensure there is always - exactly one event system in the scene - - There are 2 event systems - in the scene. Please ensure there is always exactly one event system in the - scene - - There are 2 event systems in the scene. Please ensure there - is always exactly one event system in the scene - - There are 2 event - systems in the scene. Please ensure there is always exactly one event system - in the scene - - There are 2 event systems in the scene. Please ensure - there is always exactly one event system in the scene - - There are - 2 event systems in the scene. Please ensure there is always exactly one event - system in the scene - - There are 2 event systems in the scene. Please - ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - - There are 2 event systems in the scene. - Please ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - - There are 2 event systems in the scene. - Please ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - - There are 2 event systems in the scene. - Please ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1301 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.201_DepthNormalsForward] - name: 201_DepthNormalsForward - fullName: UniversalGraphicsTests.201_DepthNormalsForward - resultStatus: 1 - duration: 1.2193274 - messages: - output: 'There are 2 event systems in the scene. Please ensure there is always - exactly one event system in the scene - - There are 2 event systems - in the scene. Please ensure there is always exactly one event system in the - scene - - There are 2 event systems in the scene. Please ensure there - is always exactly one event system in the scene - - There are 2 event - systems in the scene. Please ensure there is always exactly one event system - in the scene - - There are 2 event systems in the scene. Please ensure - there is always exactly one event system in the scene - - There are - 2 event systems in the scene. Please ensure there is always exactly one event - system in the scene - - There are 2 event systems in the scene. Please - ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - - There are 2 event systems in the scene. - Please ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - - There are 2 event systems in the scene. - Please ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - - There are 2 event systems in the scene. - Please ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1302 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.202_SSAO_Depth] - name: 202_SSAO_Depth - fullName: UniversalGraphicsTests.202_SSAO_Depth - resultStatus: 1 - duration: 1.4926444 - messages: - output: 'There are 2 event systems in the scene. Please ensure there is always - exactly one event system in the scene - - There are 2 event systems - in the scene. Please ensure there is always exactly one event system in the - scene - - There are 2 event systems in the scene. Please ensure there - is always exactly one event system in the scene - - There are 2 event - systems in the scene. Please ensure there is always exactly one event system - in the scene - - There are 2 event systems in the scene. Please ensure - there is always exactly one event system in the scene - - There are - 2 event systems in the scene. Please ensure there is always exactly one event - system in the scene - - There are 2 event systems in the scene. Please - ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - - There are 2 event systems in the scene. - Please ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - - There are 2 event systems in the scene. - Please ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - - There are 2 event systems in the scene. - Please ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1303 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.203_SSAO_DepthNormal] - name: 203_SSAO_DepthNormal - fullName: UniversalGraphicsTests.203_SSAO_DepthNormal - resultStatus: 1 - duration: 1.5075725 - messages: - output: 'There are 2 event systems in the scene. Please ensure there is always - exactly one event system in the scene - - There are 2 event systems - in the scene. Please ensure there is always exactly one event system in the - scene - - There are 2 event systems in the scene. Please ensure there - is always exactly one event system in the scene - - There are 2 event - systems in the scene. Please ensure there is always exactly one event system - in the scene - - There are 2 event systems in the scene. Please ensure - there is always exactly one event system in the scene - - There are - 2 event systems in the scene. Please ensure there is always exactly one event - system in the scene - - There are 2 event systems in the scene. Please - ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - - There are 2 event systems in the scene. - Please ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - - There are 2 event systems in the scene. - Please ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - - There are 2 event systems in the scene. - Please ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1304 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.204_SSAO_Deferred] - name: 204_SSAO_Deferred - fullName: UniversalGraphicsTests.204_SSAO_Deferred - resultStatus: 1 - duration: 1.9139626 - messages: - output: 'There are 2 event systems in the scene. Please ensure there is always - exactly one event system in the scene - - There are 2 event systems - in the scene. Please ensure there is always exactly one event system in the - scene - - There are 2 event systems in the scene. Please ensure there - is always exactly one event system in the scene - - There are 2 event - systems in the scene. Please ensure there is always exactly one event system - in the scene - - There are 2 event systems in the scene. Please ensure - there is always exactly one event system in the scene - - There are - 2 event systems in the scene. Please ensure there is always exactly one event - system in the scene - - There are 2 event systems in the scene. Please - ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - - There are 2 event systems in the scene. - Please ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - - There are 2 event systems in the scene. - Please ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - - There are 2 event systems in the scene. - Please ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1305 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.204_SSAO_Deferred_RenderPass] - name: 204_SSAO_Deferred_RenderPass - fullName: UniversalGraphicsTests.204_SSAO_Deferred_RenderPass - resultStatus: 1 - duration: 1.9917926 - messages: - output: 'There are 2 event systems in the scene. Please ensure there is always - exactly one event system in the scene - - There are 2 event systems - in the scene. Please ensure there is always exactly one event system in the - scene - - There are 2 event systems in the scene. Please ensure there - is always exactly one event system in the scene - - There are 2 event - systems in the scene. Please ensure there is always exactly one event system - in the scene - - There are 2 event systems in the scene. Please ensure - there is always exactly one event system in the scene - - There are - 2 event systems in the scene. Please ensure there is always exactly one event - system in the scene - - There are 2 event systems in the scene. Please - ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - - There are 2 event systems in the scene. - Please ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - - There are 2 event systems in the scene. - Please ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - - There are 2 event systems in the scene. - Please ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1306 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.205_SSAO_BackBuffer] - name: 205_SSAO_BackBuffer - fullName: UniversalGraphicsTests.205_SSAO_BackBuffer - resultStatus: 1 - duration: 1.5573221 - messages: - output: 'There are 2 event systems in the scene. Please ensure there is always - exactly one event system in the scene - - There are 2 event systems - in the scene. Please ensure there is always exactly one event system in the - scene - - There are 2 event systems in the scene. Please ensure there - is always exactly one event system in the scene - - There are 2 event - systems in the scene. Please ensure there is always exactly one event system - in the scene - - There are 2 event systems in the scene. Please ensure - there is always exactly one event system in the scene - - There are - 2 event systems in the scene. Please ensure there is always exactly one event - system in the scene - - There are 2 event systems in the scene. Please - ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - - There are 2 event systems in the scene. - Please ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - - There are 2 event systems in the scene. - Please ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - - There are 2 event systems in the scene. - Please ensure there is always exactly one event system in the scene - - There - are 2 event systems in the scene. Please ensure there is always exactly one - event system in the scene - -' - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1174 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.230_Decal_Projector] - name: 230_Decal_Projector - fullName: UniversalGraphicsTests.230_Decal_Projector - resultStatus: 2 - duration: 0.2003048 - messages: " Invalid test scene, couldn't find UniversalGraphicsTestSettings\n - Expected: not null\n But was: null\n" - output: - stacktrace: 'at UniversalGraphicsTests+d__1.MoveNext () [0x0008c] in /Users/jonass/Projects/Graphics - /com.unity.testing.urp/Scripts/Runtime/UniversalGraphicsTests.cs:31 - - at - UnityEngine.TestTools.TestEnumerator+d__6.MoveNext () [0x00038] - in /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.test-framework@1.1.18/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:36 - 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resultStatus: 1 - duration: 1.3705544 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1310 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.246_Normal_Reconstruction_Orthographic] - name: 246_Normal_Reconstruction_Orthographic - fullName: UniversalGraphicsTests.246_Normal_Reconstruction_Orthographic - resultStatus: 1 - duration: 0.7456671 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - UniversalRP - parentId: 1312 - parentUniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/[UniversalGraphicsTests][UniversalGraphicsTests.Run][suite] - - id: 1311 - uniqueId: UniversalGraphicsTests.dll/UniversalGraphicsTests/Run/[UniversalGraphicsTests][UniversalGraphicsTests.206_Motion_Vectors] - 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in /Users/jonass/Projects/Graphics /com.unity.testing.urp/Scripts/Runtime/UniversalGraphicsTests.cs:31 - - at - UnityEngine.TestTools.TestEnumerator+d__6.MoveNext () [0x00038] in - /Users/jonass/Projects/Graphics /TestProjects/UniversalGraphicsTest_Foundation/Library/PackageCache/com.unity.test-framework@1.1.18/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:36 - -' - m_TestListState: - scrollPos: {x: 0, y: 1851} - m_SelectedIDs: f8ee519c - m_LastClickedID: -1672352008 - m_ExpandedIDs: 7e3c3983f09dfb858a2d07864b612c8cd866f98e8b46668f9c633f9df0f5299e76958aa0ae46a6a6927372aefeb493b197b2e9b556c29bc3e68e4fe0dadbbefeff522623a5a2953159ae3a3b735f1f4ed3fd8351f45079568166a77018a0377bffffff7f - m_RenameOverlay: - m_UserAcceptedRename: 0 - m_Name: - m_OriginalName: - m_EditFieldRect: - serializedVersion: 2 - x: 0 - y: 0 - width: 0 - height: 0 - m_UserData: 0 - m_IsWaitingForDelay: 0 - m_IsRenaming: 0 - m_OriginalEventType: 11 - m_IsRenamingFilename: 0 - m_ClientGUIView: {fileID: 0} - 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parentUniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEngine/Rendering/Tests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEngine.Rendering.Tests.RenderGraphTests][suite] - - id: 1046 - uniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEngine/Rendering/Tests/RenderGraphTests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEngine.Rendering.Tests.RenderGraphTests.GraphicsPassReadWaitOnAsyncPipe] - name: GraphicsPassReadWaitOnAsyncPipe - fullName: UnityEngine.Rendering.Tests.RenderGraphTests.GraphicsPassReadWaitOnAsyncPipe - resultStatus: 0 - duration: 0 - messages: - output: - stacktrace: - notRunnable: 0 - ignoredOrSkipped: 0 - description: - isSuite: 0 - categories: - - Uncategorized - parentId: 1030 - parentUniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEngine/Rendering/Tests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEngine.Rendering.Tests.RenderGraphTests][suite] - - id: 1045 - uniqueId: Unity.RenderPipelines.Core.Editor.Tests.dll/UnityEngine/Rendering/Tests/RenderGraphTests/[Unity.RenderPipelines.Core.Editor.Tests][UnityEngine.Rendering.Tests.RenderGraphTests.GraphicsPassWriteWaitOnAsyncPipe] - 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externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: +fileFormatVersion: 2 +guid: 5bda898891014be6a6c570d69d4e75d6 +timeCreated: 1616679760 \ No newline at end of file diff --git a/com.unity.render-pipelines.universal/ValidationExceptions.json.meta b/com.unity.render-pipelines.universal/ValidationExceptions.json.meta index 777bac21963..673f4df8c0e 100644 --- a/com.unity.render-pipelines.universal/ValidationExceptions.json.meta +++ b/com.unity.render-pipelines.universal/ValidationExceptions.json.meta @@ -1,7 +1,2 @@ fileFormatVersion: 2 -guid: 3afe581e949e3cc489c978bd8e000c4b -TextScriptImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: +guid: 3afe581e949e3cc489c978bd8e000c4b \ No newline at end of file From d39e96daa3178bee0c0e75001725e12c59e8bdc3 Mon Sep 17 00:00:00 2001 From: Jonas Sideravicius Date: Tue, 3 Aug 2021 11:59:28 +0300 Subject: [PATCH 04/37] disable fbfetch on DbufferDeferred decals --- .../Runtime/RendererFeatures/DecalRendererFeature.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs b/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs index 20bb45f6768..8f117bfcbe4 100644 --- a/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs +++ b/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs @@ -393,7 +393,10 @@ private void RecreateSystemsIfNeeded(ScriptableRenderer renderer, in CameraData m_ForwardEmissivePass = new DecalForwardEmissivePass(m_DecalDrawForwardEmissiveSystem); if (universalRenderer.actualRenderingMode == RenderingMode.Deferred) + { m_DBufferRenderPass.deferredLights = universalRenderer.deferredLights; + m_DBufferRenderPass.deferredLights.DisableFramebufferFetchInput(); + } break; } From c149ec91502e5ba44f7fb0bd9342f3b6de442f08 Mon Sep 17 00:00:00 2001 From: Jonas Sideravicius Date: Thu, 5 Aug 2021 14:40:21 +0300 Subject: [PATCH 05/37] adding IsTransientAttachment to ScriptableRenderPass/NativeRenderPass code --- .../Runtime/DeferredLights.cs | 6 +++ .../Runtime/NativeRenderPass.cs | 43 ++++++++++++++----- .../Runtime/Passes/DeferredPass.cs | 2 +- .../Runtime/Passes/GBufferPass.cs | 2 +- .../Runtime/Passes/ScriptableRenderPass.cs | 21 ++++++++- .../Runtime/UniversalRenderer.cs | 4 +- 6 files changed, 62 insertions(+), 16 deletions(-) diff --git a/com.unity.render-pipelines.universal/Runtime/DeferredLights.cs b/com.unity.render-pipelines.universal/Runtime/DeferredLights.cs index 346f31d2c0d..e24676b5b03 100644 --- a/com.unity.render-pipelines.universal/Runtime/DeferredLights.cs +++ b/com.unity.render-pipelines.universal/Runtime/DeferredLights.cs @@ -364,6 +364,7 @@ internal bool AccurateGbufferNormals // Output lighting result. internal RenderTargetHandle[] GbufferAttachments { get; set; } internal RenderTargetIdentifier[] DeferredInputAttachments { get; set; } + internal bool[] DeferredInputIsTransient { get; set; } // Input depth texture, also bound as read-only RT internal RenderTargetHandle DepthAttachment { get; set; } // @@ -821,6 +822,11 @@ public void Setup(ref RenderingData renderingData, this.GbufferAttachmentIdentifiers[0], this.GbufferAttachmentIdentifiers[1], this.GbufferAttachmentIdentifiers[2], this.GbufferAttachmentIdentifiers[4] }; + + this.DeferredInputIsTransient = new bool[4] + { + true, true, true, false + }; } this.DepthAttachmentIdentifier = depthAttachment.Identifier(); #if ENABLE_VR && ENABLE_XR_MODULE diff --git a/com.unity.render-pipelines.universal/Runtime/NativeRenderPass.cs b/com.unity.render-pipelines.universal/Runtime/NativeRenderPass.cs index b9e87a53391..20cf715972e 100644 --- a/com.unity.render-pipelines.universal/Runtime/NativeRenderPass.cs +++ b/com.unity.render-pipelines.universal/Runtime/NativeRenderPass.cs @@ -29,6 +29,11 @@ public partial class ScriptableRenderer }; AttachmentDescriptor m_ActiveDepthAttachmentDescriptor; + bool[] m_IsActiveColorAttachmentTransient = new bool[] + { + false, false, false, false, false, false, false, false + }; + internal RenderBufferStoreAction[] m_FinalColorStoreAction = new RenderBufferStoreAction[] { RenderBufferStoreAction.Store, RenderBufferStoreAction.Store, RenderBufferStoreAction.Store, RenderBufferStoreAction.Store, @@ -200,6 +205,7 @@ internal void SetNativeRenderPassMRTAttachmentList(ScriptableRenderPass renderPa UpdateFinalStoreActions(currentMergeablePasses, cameraData); int currentAttachmentIdx = 0; + bool hasInput = false; foreach (var passIdx in currentMergeablePasses) { if (passIdx == -1) @@ -248,7 +254,10 @@ internal void SetNativeRenderPassMRTAttachmentList(ScriptableRenderPass renderPa } if (PassHasInputAttachments(pass)) + { + hasInput = true; SetupInputAttachmentIndices(pass); + } // TODO: this is redundant and is being setup for each attachment. Needs to be done only once per mergeable pass list (we need to make sure mergeable passes use the same depth!) m_ActiveDepthAttachmentDescriptor = new AttachmentDescriptor(GraphicsFormat.DepthAuto); @@ -260,6 +269,9 @@ internal void SetNativeRenderPassMRTAttachmentList(ScriptableRenderPass renderPa if (m_UseOptimizedStoreActions) m_ActiveDepthAttachmentDescriptor.storeAction = m_FinalDepthStoreAction; } + + if (hasInput) + SetupTransientInputAttachments(m_RenderPassesAttachmentCount[currentPassHash]); } } @@ -490,6 +502,7 @@ internal void ExecuteNativeRenderPass(ScriptableRenderContext context, Scriptabl for (int i = 0; i < m_ActiveColorAttachmentDescriptors.Length; ++i) { m_ActiveColorAttachmentDescriptors[i] = RenderingUtils.emptyAttachment; + m_IsActiveColorAttachmentTransient[i] = false; } m_ActiveDepthAttachmentDescriptor = RenderingUtils.emptyAttachment; @@ -509,20 +522,28 @@ internal void SetupInputAttachmentIndices(ScriptableRenderPass pass) continue; } - m_ActiveColorAttachmentDescriptors[pass.m_InputAttachmentIndices[i]].loadAction = RenderBufferLoadAction.DontCare; - - // If the attachment doesn't require store - it should be transient - if (i >= 3) - { - return; - } - // Assume input attachment has to be transient as ScriptableRenderPass currently has only setters for StoreAction - // We also change the target of the descriptor for it to be initialized engine-side as a transient resource. - m_ActiveColorAttachmentDescriptors[pass.m_InputAttachmentIndices[i]].storeAction = RenderBufferStoreAction.DontCare; - m_ActiveColorAttachmentDescriptors[pass.m_InputAttachmentIndices[i]].loadStoreTarget = BuiltinRenderTextureType.None; + // Only update it as long as it has default value - if it was changed once, we assume it'll be memoryless in the whole RenderPass + if (!m_IsActiveColorAttachmentTransient[pass.m_InputAttachmentIndices[i]]) + { + m_IsActiveColorAttachmentTransient[pass.m_InputAttachmentIndices[i]] = pass.IsInputAttachmentTransient(i); + } } } + internal void SetupTransientInputAttachments(int attachmentCount) + { + for (int i = 0; i < attachmentCount; ++i) + { + if (!m_IsActiveColorAttachmentTransient[i]) + continue; + + m_ActiveColorAttachmentDescriptors[i].loadAction = RenderBufferLoadAction.DontCare; + m_ActiveColorAttachmentDescriptors[i].storeAction = RenderBufferStoreAction.DontCare; + // We change the target of the descriptor for it to be initialized engine-side as a transient resource. + m_ActiveColorAttachmentDescriptors[i].loadStoreTarget = BuiltinRenderTextureType.None; + } + } + internal static uint GetSubPassAttachmentIndicesCount(ScriptableRenderPass pass) { uint numValidAttachments = 0; diff --git a/com.unity.render-pipelines.universal/Runtime/Passes/DeferredPass.cs b/com.unity.render-pipelines.universal/Runtime/Passes/DeferredPass.cs index bdcb7f891a0..a78ddccedb9 100644 --- a/com.unity.render-pipelines.universal/Runtime/Passes/DeferredPass.cs +++ b/com.unity.render-pipelines.universal/Runtime/Passes/DeferredPass.cs @@ -29,7 +29,7 @@ public override void Configure(CommandBuffer cmd, RenderTextureDescriptor camera RenderTargetIdentifier lightingAttachmentId = m_DeferredLights.GbufferAttachmentIdentifiers[m_DeferredLights.GBufferLightingIndex]; RenderTargetIdentifier depthAttachmentId = m_DeferredLights.DepthAttachmentIdentifier; if (m_DeferredLights.UseRenderPass) - ConfigureInputAttachments(m_DeferredLights.DeferredInputAttachments); + ConfigureInputAttachments(m_DeferredLights.DeferredInputAttachments, m_DeferredLights.DeferredInputIsTransient); // TODO: change to m_DeferredLights.GetGBufferFormat(m_DeferredLights.GBufferLightingIndex) when it's not GraphicsFormat.None // TODO: Cannot currently bind depth texture as read-only! diff --git a/com.unity.render-pipelines.universal/Runtime/Passes/GBufferPass.cs b/com.unity.render-pipelines.universal/Runtime/Passes/GBufferPass.cs index 936ed8abd72..a8a38a9cad5 100644 --- a/com.unity.render-pipelines.universal/Runtime/Passes/GBufferPass.cs +++ b/com.unity.render-pipelines.universal/Runtime/Passes/GBufferPass.cs @@ -70,7 +70,7 @@ public override void Configure(CommandBuffer cmd, RenderTextureDescriptor camera continue; // No need to setup temporaryRTs if we are using input attachments as they will be Memoryless - if (m_DeferredLights.UseRenderPass && i != m_DeferredLights.GBufferShadowMask && i != m_DeferredLights.GBufferRenderingLayers && i != m_DeferredLights.GbufferDepthIndex) + if (m_DeferredLights.UseRenderPass && i != m_DeferredLights.GBufferShadowMask && i != m_DeferredLights.GBufferRenderingLayers && (i != m_DeferredLights.GbufferDepthIndex && !m_DeferredLights.HasDepthPrepass)) continue; RenderTextureDescriptor gbufferSlice = cameraTextureDescriptor; diff --git a/com.unity.render-pipelines.universal/Runtime/Passes/ScriptableRenderPass.cs b/com.unity.render-pipelines.universal/Runtime/Passes/ScriptableRenderPass.cs index dcb3c943571..dbd44b70ca7 100644 --- a/com.unity.render-pipelines.universal/Runtime/Passes/ScriptableRenderPass.cs +++ b/com.unity.render-pipelines.universal/Runtime/Passes/ScriptableRenderPass.cs @@ -227,6 +227,7 @@ public Color clearColor internal GraphicsFormat[] renderTargetFormat { get; set; } RenderTargetIdentifier[] m_ColorAttachments = new RenderTargetIdentifier[] {BuiltinRenderTextureType.CameraTarget}; internal RenderTargetIdentifier[] m_InputAttachments = new RenderTargetIdentifier[8]; + internal bool[] m_InputAttachmentIsTransient = new bool[8]; RenderTargetIdentifier m_DepthAttachment = BuiltinRenderTextureType.CameraTarget; ScriptableRenderPassInput m_Input = ScriptableRenderPassInput.None; ClearFlag m_ClearFlag = ClearFlag.None; @@ -245,6 +246,7 @@ public ScriptableRenderPass() renderPassEvent = RenderPassEvent.AfterRenderingOpaques; m_ColorAttachments = new RenderTargetIdentifier[] {BuiltinRenderTextureType.CameraTarget, 0, 0, 0, 0, 0, 0, 0}; m_InputAttachments = new RenderTargetIdentifier[] {-1, -1, -1, -1, -1, -1, -1, -1}; + m_InputAttachmentIsTransient = new bool[] { false, false, false, false, false, false, false, false }; m_DepthAttachment = BuiltinRenderTextureType.CameraTarget; m_ColorStoreActions = new RenderBufferStoreAction[] { RenderBufferStoreAction.Store, 0, 0, 0, 0, 0, 0, 0 }; m_DepthStoreAction = RenderBufferStoreAction.Store; @@ -301,9 +303,10 @@ public void ConfigureDepthStoreAction(RenderBufferStoreAction storeAction) m_OverriddenDepthStoreAction = true; } - internal void ConfigureInputAttachments(RenderTargetIdentifier input) + internal void ConfigureInputAttachments(RenderTargetIdentifier input, bool isTransient = false) { m_InputAttachments[0] = input; + m_InputAttachmentIsTransient[0] = isTransient; } internal void ConfigureInputAttachments(RenderTargetIdentifier[] inputs) @@ -311,6 +314,22 @@ internal void ConfigureInputAttachments(RenderTargetIdentifier[] inputs) m_InputAttachments = inputs; } + internal void ConfigureInputAttachments(RenderTargetIdentifier[] inputs, bool[] isTransient) + { + ConfigureInputAttachments(inputs); + m_InputAttachmentIsTransient = isTransient; + } + + internal void SetInputAttachmentTransient(int idx, bool isTransient) + { + m_InputAttachmentIsTransient[idx] = isTransient; + } + + internal bool IsInputAttachmentTransient(int idx) + { + return m_InputAttachmentIsTransient[idx]; + } + /// /// Configures render targets for this render pass. Call this instead of CommandBuffer.SetRenderTarget. /// This method should be called inside Configure. diff --git a/com.unity.render-pipelines.universal/Runtime/UniversalRenderer.cs b/com.unity.render-pipelines.universal/Runtime/UniversalRenderer.cs index 35016d98d95..f2d157510bb 100644 --- a/com.unity.render-pipelines.universal/Runtime/UniversalRenderer.cs +++ b/com.unity.render-pipelines.universal/Runtime/UniversalRenderer.cs @@ -641,8 +641,8 @@ public override void Setup(ScriptableRenderContext context, ref RenderingData re if (this.actualRenderingMode == RenderingMode.Deferred) { - // if (m_DeferredLights.UseRenderPass && (RenderPassEvent.AfterRenderingGbuffer == renderPassInputs.requiresDepthNormalAtEvent || !useRenderPassEnabled)) - // m_DeferredLights.DisableFramebufferFetchInput(); + if (m_DeferredLights.UseRenderPass && (RenderPassEvent.AfterRenderingGbuffer == renderPassInputs.requiresDepthNormalAtEvent || !useRenderPassEnabled)) + m_DeferredLights.DisableFramebufferFetchInput(); EnqueueDeferred(ref renderingData, requiresDepthPrepass, renderPassInputs.requiresNormalsTexture, mainLightShadows, additionalLightShadows); } From 8ce5f7ce64e88be899c3629a35c7450e985b1c59 Mon Sep 17 00:00:00 2001 From: Lukas Date: Wed, 11 Aug 2021 15:37:25 +0300 Subject: [PATCH 06/37] Fixed decals to work with native render pass [case 1353141] --- .../Decal/DBuffer/DBufferRenderPass.cs | 23 +++++++++++-------- .../RendererFeatures/DecalRendererFeature.cs | 20 ++++++++++------ 2 files changed, 27 insertions(+), 16 deletions(-) diff --git a/com.unity.render-pipelines.universal/Runtime/Decal/DBuffer/DBufferRenderPass.cs b/com.unity.render-pipelines.universal/Runtime/Decal/DBuffer/DBufferRenderPass.cs index 3d09d6df213..a3a0cbfc49b 100644 --- a/com.unity.render-pipelines.universal/Runtime/Decal/DBuffer/DBufferRenderPass.cs +++ b/com.unity.render-pipelines.universal/Runtime/Decal/DBuffer/DBufferRenderPass.cs @@ -24,12 +24,17 @@ internal class DBufferRenderPass : ScriptableRenderPass private int m_DBufferCount; private ProfilingSampler m_ProfilingSampler; + private RenderTargetHandle m_DBufferDepth; + private RenderTargetHandle m_CameraDepthTexture; + private RenderTargetHandle m_CameraDepthAttachment; + internal DeferredLights deferredLights { get; set; } private bool isDeferred => deferredLights != null; internal RenderTargetIdentifier[] dBufferColorIndentifiers { get; private set; } - internal RenderTargetIdentifier dBufferDepthIndentifier { get; private set; } - internal RenderTargetIdentifier cameraDepthTextureIndentifier { get; private set; } - internal RenderTargetIdentifier cameraDepthAttachmentIndentifier { get; private set; } + + internal RenderTargetHandle dBufferDepth => m_DBufferDepth; + internal RenderTargetHandle cameraDepthTexture => m_CameraDepthTexture; + internal RenderTargetHandle cameraDepthAttachment => m_CameraDepthAttachment; public DBufferRenderPass(Material dBufferClear, DBufferSettings settings, DecalDrawDBufferSystem drawSystem) { @@ -51,9 +56,9 @@ public DBufferRenderPass(Material dBufferClear, DBufferSettings settings, DecalD dBufferColorIndentifiers[dbufferIndex] = new RenderTargetIdentifier(s_DBufferNames[dbufferIndex]); m_DBufferCount = dBufferCount; - dBufferDepthIndentifier = new RenderTargetIdentifier(s_DBufferDepthName); - cameraDepthTextureIndentifier = new RenderTargetIdentifier("_CameraDepthTexture"); - cameraDepthAttachmentIndentifier = new RenderTargetIdentifier("_CameraDepthAttachment"); + m_DBufferDepth.Init(s_DBufferDepthName); + m_CameraDepthTexture.Init("_CameraDepthTexture"); + m_CameraDepthAttachment.Init("_CameraDepthAttachment"); } public override void OnCameraSetup(CommandBuffer cmd, ref RenderingData renderingData) @@ -97,8 +102,8 @@ public override void OnCameraSetup(CommandBuffer cmd, ref RenderingData renderin depthDesc.depthStencilFormat = renderingData.cameraData.cameraTargetDescriptor.depthStencilFormat; depthDesc.msaaSamples = 1; - cmd.GetTemporaryRT(Shader.PropertyToID(s_DBufferDepthName), depthDesc); - depthIdentifier = dBufferDepthIndentifier; + cmd.GetTemporaryRT(dBufferDepthIndentifier.id, depthDesc); + depthIdentifier = dBufferDepthIndentifier.Identifier(); } else { @@ -184,7 +189,7 @@ public override void OnCameraCleanup(CommandBuffer cmd) } if (!isDeferred) - cmd.ReleaseTemporaryRT(Shader.PropertyToID(s_DBufferDepthName)); + cmd.ReleaseTemporaryRT(dBufferDepthIndentifier.id); } } } diff --git a/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs b/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs index 7dd94364e29..58f3ea465c8 100644 --- a/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs +++ b/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs @@ -199,6 +199,8 @@ internal class DecalRendererFeature : ScriptableRendererFeature private DecalDrawGBufferSystem m_DrawGBufferSystem; private DeferredLights m_DeferredLights; + private bool m_UseRenderPassEnabled; + internal bool intermediateRendering => m_Technique == DecalTechnique.DBuffer; public override void Create() @@ -340,7 +342,6 @@ private void RecreateSystemsIfNeeded(ScriptableRenderer renderer, in CameraData m_ScreenSpaceSettings = GetScreenSpaceSettings(); m_CopyDepthMaterial = CoreUtils.CreateEngineMaterial(m_CopyDepthPS); - m_CopyDepthPass = new CopyDepthPass(RenderPassEvent.AfterRenderingPrePasses, m_CopyDepthMaterial); m_DBufferClearMaterial = CoreUtils.CreateEngineMaterial(m_DBufferClear); @@ -367,10 +368,11 @@ private void RecreateSystemsIfNeeded(ScriptableRenderer renderer, in CameraData var universalRenderer = renderer as UniversalRenderer; Assert.IsNotNull(universalRenderer); + m_UseRenderPassEnabled = universalRenderer.useRenderPassEnabled; + switch (m_Technique) { case DecalTechnique.ScreenSpace: - m_CopyDepthPass = new CopyDepthPass(RenderPassEvent.AfterRenderingOpaques, m_DBufferClearMaterial); m_DecalDrawScreenSpaceSystem = new DecalDrawScreenSpaceSystem(m_DecalEntityManager); m_ScreenSpaceDecalRenderPass = new DecalScreenSpaceRenderPass(m_ScreenSpaceSettings, intermediateRendering ? m_DecalDrawScreenSpaceSystem : null); break; @@ -379,12 +381,12 @@ private void RecreateSystemsIfNeeded(ScriptableRenderer renderer, in CameraData m_DeferredLights = universalRenderer.deferredLights; - m_CopyDepthPass = new CopyDepthPass(RenderPassEvent.AfterRenderingOpaques, m_DBufferClearMaterial); m_DrawGBufferSystem = new DecalDrawGBufferSystem(m_DecalEntityManager); m_GBufferRenderPass = new DecalGBufferRenderPass(m_ScreenSpaceSettings, intermediateRendering ? m_DrawGBufferSystem : null); break; case DecalTechnique.DBuffer: + m_CopyDepthPass = new CopyDepthPass(RenderPassEvent.AfterRenderingPrePasses, m_CopyDepthMaterial); m_DecalDrawDBufferSystem = new DecalDrawDBufferSystem(m_DecalEntityManager); m_DBufferRenderPass = new DBufferRenderPass(m_DBufferClearMaterial, m_DBufferSettings, m_DecalDrawDBufferSystem); @@ -463,15 +465,19 @@ public override void AddRenderPasses(ScriptableRenderer renderer, ref RenderingD if (universalRenderer.actualRenderingMode == RenderingMode.Deferred) { m_CopyDepthPass.Setup( - new RenderTargetHandle(m_DBufferRenderPass.cameraDepthAttachmentIndentifier), - new RenderTargetHandle(m_DBufferRenderPass.cameraDepthTextureIndentifier) + m_DBufferRenderPass.cameraDepthAttachment, + m_DBufferRenderPass.cameraDepthTexture ); + + // With native render pass camera depth attachment is not created + if (!m_UseRenderPassEnabled) + m_CopyDepthPass.AllocateRT = false; } else { m_CopyDepthPass.Setup( - new RenderTargetHandle(m_DBufferRenderPass.cameraDepthTextureIndentifier), - new RenderTargetHandle(m_DBufferRenderPass.dBufferDepthIndentifier) + m_DBufferRenderPass.cameraDepthTexture, + m_DBufferRenderPass.dBufferDepth ); } m_CopyDepthPass.MssaSamples = 1; From cdcc8814ddb5ddd5e778967ed113ff6cac27c4a2 Mon Sep 17 00:00:00 2001 From: Lukas Date: Wed, 11 Aug 2021 15:39:10 +0300 Subject: [PATCH 07/37] Adding changelog entry --- com.unity.render-pipelines.universal/CHANGELOG.md | 1 + 1 file changed, 1 insertion(+) diff --git a/com.unity.render-pipelines.universal/CHANGELOG.md b/com.unity.render-pipelines.universal/CHANGELOG.md index 50839e526cd..34d1251ab8e 100644 --- a/com.unity.render-pipelines.universal/CHANGELOG.md +++ b/com.unity.render-pipelines.universal/CHANGELOG.md @@ -160,6 +160,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0. - Fixed unlit shader function name ambiguity - Fixed Terrain holes not appearing in shadows [case 1349305] - VFX: Compilation issue with ShaderGraph and planar lit outputs [case 1349894](https://issuetracker.unity3d.com/product/unity/issues/guid/1349894/) +- Fixed decals to work with native render pass [case 1353141](https://issuetracker.unity3d.com/issues/urp-decals-are-not-visible-in-game-view-after-modifying-urp-asset-properties) ### Changed - Change Asset/Create/Shader/Universal Render Pipeline/Lit Shader Graph to Asset/Create/Shader Graph/URP/Lit Shader Graph From 14ec8d267b31c5b0a5aecb16f95edde2192c4083 Mon Sep 17 00:00:00 2001 From: Lukas Date: Thu, 12 Aug 2021 12:59:44 +0300 Subject: [PATCH 08/37] Leftover --- .../Runtime/Decal/DBuffer/DBufferRenderPass.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/com.unity.render-pipelines.universal/Runtime/Decal/DBuffer/DBufferRenderPass.cs b/com.unity.render-pipelines.universal/Runtime/Decal/DBuffer/DBufferRenderPass.cs index a3a0cbfc49b..c89b1892d6e 100644 --- a/com.unity.render-pipelines.universal/Runtime/Decal/DBuffer/DBufferRenderPass.cs +++ b/com.unity.render-pipelines.universal/Runtime/Decal/DBuffer/DBufferRenderPass.cs @@ -102,8 +102,8 @@ public override void OnCameraSetup(CommandBuffer cmd, ref RenderingData renderin depthDesc.depthStencilFormat = renderingData.cameraData.cameraTargetDescriptor.depthStencilFormat; depthDesc.msaaSamples = 1; - cmd.GetTemporaryRT(dBufferDepthIndentifier.id, depthDesc); - depthIdentifier = dBufferDepthIndentifier.Identifier(); + cmd.GetTemporaryRT(m_DBufferDepth.id, depthDesc); + depthIdentifier = m_DBufferDepth.Identifier(); } else { @@ -189,7 +189,7 @@ public override void OnCameraCleanup(CommandBuffer cmd) } if (!isDeferred) - cmd.ReleaseTemporaryRT(dBufferDepthIndentifier.id); + cmd.ReleaseTemporaryRT(m_DBufferDepth.id); } } } From 933f089b75983ec87e987f238cbbde14413a9b0e Mon Sep 17 00:00:00 2001 From: Jonas Sideravicius Date: Thu, 12 Aug 2021 16:43:25 +0300 Subject: [PATCH 09/37] making depthOnly pass compatible to render color texture and changing shaders to accommodate that --- .../Assets/Scenes/230_Decals/Materials/Brick.mat | 4 ++-- .../Editor/ShaderGraph/Includes/DepthOnlyPass.hlsl | 2 +- .../Editor/ShaderGraph/Targets/UniversalTarget.cs | 2 +- .../Runtime/Passes/DepthOnlyPass.cs | 14 ++++++++------ .../Runtime/Passes/FinalBlitPass.cs | 2 +- .../Shaders/BakedLit.shader | 4 ++-- .../Shaders/ComplexLit.shader | 4 ++-- .../Shaders/DepthOnlyPass.hlsl | 4 ++-- .../Shaders/Lit.shader | 4 ++-- .../Shaders/Nature/SpeedTree7.shader | 2 +- .../Shaders/Nature/SpeedTree7Billboard.shader | 2 +- .../Shaders/Nature/SpeedTree8.shader | 2 +- .../Shaders/Particles/ParticlesDepthOnlyPass.hlsl | 4 ++-- .../Shaders/Particles/ParticlesLit.shader | 2 +- .../Shaders/Particles/ParticlesSimpleLit.shader | 2 +- .../Shaders/Particles/ParticlesUnlit.shader | 2 +- .../Shaders/SimpleLit.shader | 4 ++-- .../Shaders/Terrain/TerrainDetailLit.shader | 2 +- .../Shaders/Terrain/TerrainLit.shader | 2 +- .../Shaders/Terrain/TerrainLitBase.shader | 2 +- .../Shaders/Terrain/WavingGrass.shader | 2 +- .../Shaders/Terrain/WavingGrassBillboard.shader | 2 +- .../Shaders/Unlit.shader | 4 ++-- 23 files changed, 38 insertions(+), 36 deletions(-) diff --git a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/Brick.mat b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/Brick.mat index c0fdc5848a0..02249ca0b3c 100644 --- a/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/Brick.mat +++ b/TestProjects/UniversalGraphicsTest_Foundation/Assets/Scenes/230_Decals/Materials/Brick.mat @@ -13,7 +13,7 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 2000 + m_CustomRenderQueue: 1999 stringTagMap: RenderType: Opaque disabledShaderPasses: [] @@ -95,7 +95,7 @@ Material: - _Metallic: 0 - _OcclusionStrength: 0.387 - _Parallax: 0.0477 - - _QueueOffset: 0 + - _QueueOffset: -1 - _ReceiveShadows: 1 - _Smoothness: 0.742 - _SmoothnessTextureChannel: 0 diff --git a/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/DepthOnlyPass.hlsl b/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/DepthOnlyPass.hlsl index 2010a085b45..50e130b6a2e 100644 --- a/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/DepthOnlyPass.hlsl +++ b/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/DepthOnlyPass.hlsl @@ -23,7 +23,7 @@ half4 frag(PackedVaryings packedInput) : SV_TARGET clip(surfaceDescription.Alpha - surfaceDescription.AlphaClipThreshold); #endif - return 0; + return packedInput.positionCS.z; } #endif diff --git a/com.unity.render-pipelines.universal/Editor/ShaderGraph/Targets/UniversalTarget.cs b/com.unity.render-pipelines.universal/Editor/ShaderGraph/Targets/UniversalTarget.cs index 82858315da8..c90cc8635cd 100644 --- a/com.unity.render-pipelines.universal/Editor/ShaderGraph/Targets/UniversalTarget.cs +++ b/com.unity.render-pipelines.universal/Editor/ShaderGraph/Targets/UniversalTarget.cs @@ -1165,7 +1165,7 @@ public static RenderStateCollection DepthOnly(UniversalTarget target) { RenderState.ZTest(ZTest.LEqual) }, { RenderState.ZWrite(ZWrite.On) }, { UberSwitchedCullRenderState(target) }, - { RenderState.ColorMask("ColorMask 0") }, + { RenderState.ColorMask("ColorMask R") }, }; return result; diff --git a/com.unity.render-pipelines.universal/Runtime/Passes/DepthOnlyPass.cs b/com.unity.render-pipelines.universal/Runtime/Passes/DepthOnlyPass.cs index 5f91a89dd22..11963f0f96e 100644 --- a/com.unity.render-pipelines.universal/Runtime/Passes/DepthOnlyPass.cs +++ b/com.unity.render-pipelines.universal/Runtime/Passes/DepthOnlyPass.cs @@ -21,7 +21,7 @@ public class DepthOnlyPass : ScriptableRenderPass FilteringSettings m_FilteringSettings; // Constants - private const int k_DepthBufferBits = 32; + private const int k_DepthBufferBits = 0; /// /// Create the DepthOnlyPass @@ -31,6 +31,7 @@ public DepthOnlyPass(RenderPassEvent evt, RenderQueueRange renderQueueRange, Lay base.profilingSampler = new ProfilingSampler(nameof(DepthOnlyPass)); m_FilteringSettings = new FilteringSettings(renderQueueRange, layerMask); renderPassEvent = evt; + useNativeRenderPass = false; } /// @@ -41,7 +42,7 @@ public void Setup( RenderTargetHandle depthAttachmentHandle) { this.depthAttachmentHandle = depthAttachmentHandle; - baseDescriptor.colorFormat = RenderTextureFormat.Depth; + baseDescriptor.graphicsFormat = GraphicsFormat.R32_SFloat; baseDescriptor.depthBufferBits = k_DepthBufferBits; // Depth-Only pass don't use MSAA @@ -62,15 +63,16 @@ public override void OnCameraSetup(CommandBuffer cmd, ref RenderingData renderin if (renderingData.cameraData.renderer.useDepthPriming && (renderingData.cameraData.renderType == CameraRenderType.Base || renderingData.cameraData.clearDepth)) { ConfigureTarget(renderingData.cameraData.renderer.cameraDepthTarget, GraphicsFormat.DepthAuto, desc.width, desc.height, 1, true); + // Only clear depth here so we don't clear any bound color target. It might be unused by this pass but that doesn't mean we can just clear it. (e.g. in case of overlay cameras + depth priming) + ConfigureClear(ClearFlag.Depth, Color.black); } // When not using depth priming the camera target should be set to our non MSAA depth target. else { - ConfigureTarget(new RenderTargetIdentifier(depthAttachmentHandle.Identifier(), 0, CubemapFace.Unknown, -1), GraphicsFormat.DepthAuto, desc.width, desc.height, 1, true); + useNativeRenderPass = true; + ConfigureTarget(new RenderTargetIdentifier(depthAttachmentHandle.Identifier(), 0, CubemapFace.Unknown, -1), GraphicsFormat.R32_SFloat, desc.width, desc.height, 1, false); + ConfigureClear(ClearFlag.Color, Color.black); } - - // Only clear depth here so we don't clear any bound color target. It might be unused by this pass but that doesn't mean we can just clear it. (e.g. in case of overlay cameras + depth priming) - ConfigureClear(ClearFlag.Depth, Color.black); } /// diff --git a/com.unity.render-pipelines.universal/Runtime/Passes/FinalBlitPass.cs b/com.unity.render-pipelines.universal/Runtime/Passes/FinalBlitPass.cs index 72f516bb227..c25459603ed 100644 --- a/com.unity.render-pipelines.universal/Runtime/Passes/FinalBlitPass.cs +++ b/com.unity.render-pipelines.universal/Runtime/Passes/FinalBlitPass.cs @@ -108,7 +108,7 @@ public override void Execute(ScriptableRenderContext context, ref RenderingData cameraTarget, RenderBufferLoadAction.Load, RenderBufferStoreAction.Store, - ClearFlag.None, + ClearFlag.Depth, Color.black); Camera camera = cameraData.camera; diff --git a/com.unity.render-pipelines.universal/Shaders/BakedLit.shader b/com.unity.render-pipelines.universal/Shaders/BakedLit.shader index 9cbef2157a8..7c1f1a1fb84 100644 --- a/com.unity.render-pipelines.universal/Shaders/BakedLit.shader +++ b/com.unity.render-pipelines.universal/Shaders/BakedLit.shader @@ -82,7 +82,7 @@ Shader "Universal Render Pipeline/Baked Lit" Tags{"LightMode" = "DepthOnly"} ZWrite On - ColorMask 0 + ColorMask R HLSLPROGRAM #pragma exclude_renderers gles gles3 glcore @@ -280,7 +280,7 @@ Shader "Universal Render Pipeline/Baked Lit" Tags{"LightMode" = "DepthOnly"} ZWrite On - ColorMask 0 + ColorMask R HLSLPROGRAM #pragma only_renderers gles gles3 glcore d3d11 diff --git a/com.unity.render-pipelines.universal/Shaders/ComplexLit.shader b/com.unity.render-pipelines.universal/Shaders/ComplexLit.shader index 7ebfcbf20e8..75d11157f9a 100644 --- a/com.unity.render-pipelines.universal/Shaders/ComplexLit.shader +++ b/com.unity.render-pipelines.universal/Shaders/ComplexLit.shader @@ -191,7 +191,7 @@ Shader "Universal Render Pipeline/Complex Lit" Tags{"LightMode" = "DepthOnly"} ZWrite On - ColorMask 0 + ColorMask R Cull[_Cull] HLSLPROGRAM @@ -420,7 +420,7 @@ Shader "Universal Render Pipeline/Complex Lit" Tags{"LightMode" = "DepthOnly"} ZWrite On - ColorMask 0 + ColorMask R Cull[_Cull] HLSLPROGRAM diff --git a/com.unity.render-pipelines.universal/Shaders/DepthOnlyPass.hlsl b/com.unity.render-pipelines.universal/Shaders/DepthOnlyPass.hlsl index 7c00bd3d336..0b0a4e225ff 100644 --- a/com.unity.render-pipelines.universal/Shaders/DepthOnlyPass.hlsl +++ b/com.unity.render-pipelines.universal/Shaders/DepthOnlyPass.hlsl @@ -29,11 +29,11 @@ Varyings DepthOnlyVertex(Attributes input) return output; } -half4 DepthOnlyFragment(Varyings input) : SV_TARGET +float DepthOnlyFragment(Varyings input) : SV_TARGET { UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(input); Alpha(SampleAlbedoAlpha(input.uv, TEXTURE2D_ARGS(_BaseMap, sampler_BaseMap)).a, _BaseColor, _Cutoff); - return 0; + return input.positionCS.z; } #endif diff --git a/com.unity.render-pipelines.universal/Shaders/Lit.shader b/com.unity.render-pipelines.universal/Shaders/Lit.shader index b7447c85761..86337d430b8 100644 --- a/com.unity.render-pipelines.universal/Shaders/Lit.shader +++ b/com.unity.render-pipelines.universal/Shaders/Lit.shader @@ -260,7 +260,7 @@ Shader "Universal Render Pipeline/Lit" Tags{"LightMode" = "DepthOnly"} ZWrite On - ColorMask 0 + ColorMask R Cull[_Cull] HLSLPROGRAM @@ -495,7 +495,7 @@ Shader "Universal Render Pipeline/Lit" Tags{"LightMode" = "DepthOnly"} ZWrite On - ColorMask 0 + ColorMask R Cull[_Cull] HLSLPROGRAM diff --git a/com.unity.render-pipelines.universal/Shaders/Nature/SpeedTree7.shader b/com.unity.render-pipelines.universal/Shaders/Nature/SpeedTree7.shader index 63a242f6c93..c2358967731 100644 --- a/com.unity.render-pipelines.universal/Shaders/Nature/SpeedTree7.shader +++ b/com.unity.render-pipelines.universal/Shaders/Nature/SpeedTree7.shader @@ -168,7 +168,7 @@ Shader "Universal Render Pipeline/Nature/SpeedTree7" Name "DepthOnly" Tags{"LightMode" = "DepthOnly"} - ColorMask 0 + ColorMask R HLSLPROGRAM diff --git a/com.unity.render-pipelines.universal/Shaders/Nature/SpeedTree7Billboard.shader b/com.unity.render-pipelines.universal/Shaders/Nature/SpeedTree7Billboard.shader index ef206b5ab3d..39928d5d1ae 100644 --- a/com.unity.render-pipelines.universal/Shaders/Nature/SpeedTree7Billboard.shader +++ b/com.unity.render-pipelines.universal/Shaders/Nature/SpeedTree7Billboard.shader @@ -116,7 +116,7 @@ Shader "Universal Render Pipeline/Nature/SpeedTree7 Billboard" Name "DepthOnly" Tags{"LightMode" = "DepthOnly"} - ColorMask 0 + ColorMask R HLSLPROGRAM diff --git a/com.unity.render-pipelines.universal/Shaders/Nature/SpeedTree8.shader b/com.unity.render-pipelines.universal/Shaders/Nature/SpeedTree8.shader index bf7738e2b6a..bd929fc7fdb 100644 --- a/com.unity.render-pipelines.universal/Shaders/Nature/SpeedTree8.shader +++ b/com.unity.render-pipelines.universal/Shaders/Nature/SpeedTree8.shader @@ -197,7 +197,7 @@ Shader "Universal Render Pipeline/Nature/SpeedTree8" Tags{"LightMode" = "DepthOnly"} ZWrite On - ColorMask 0 + ColorMask R HLSLPROGRAM diff --git a/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesDepthOnlyPass.hlsl b/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesDepthOnlyPass.hlsl index 548e095990c..b2b74711f2f 100644 --- a/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesDepthOnlyPass.hlsl +++ b/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesDepthOnlyPass.hlsl @@ -30,7 +30,7 @@ VaryingsDepthOnlyParticle DepthOnlyVertex(AttributesDepthOnlyParticle input) return output; } -half4 DepthOnlyFragment(VaryingsDepthOnlyParticle input) : SV_TARGET +float DepthOnlyFragment(VaryingsDepthOnlyParticle input) : SV_TARGET { UNITY_SETUP_INSTANCE_ID(input); UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(input); @@ -57,7 +57,7 @@ half4 DepthOnlyFragment(VaryingsDepthOnlyParticle input) : SV_TARGET AlphaDiscard(albedo.a, _Cutoff); #endif - return 0; + return input.clipPos.z; } #endif // UNIVERSAL_PARTICLES_LIT_DEPTH_ONLY_PASS_INCLUDED diff --git a/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesLit.shader b/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesLit.shader index 94115642fcb..1219dc0dbfc 100644 --- a/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesLit.shader +++ b/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesLit.shader @@ -211,7 +211,7 @@ Shader "Universal Render Pipeline/Particles/Lit" Tags{"LightMode" = "DepthOnly"} ZWrite On - ColorMask 0 + ColorMask R Cull[_Cull] HLSLPROGRAM diff --git a/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesSimpleLit.shader b/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesSimpleLit.shader index 6873d0b9b0d..8065ce63dd9 100644 --- a/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesSimpleLit.shader +++ b/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesSimpleLit.shader @@ -204,7 +204,7 @@ Shader "Universal Render Pipeline/Particles/Simple Lit" Tags{"LightMode" = "DepthOnly"} ZWrite On - ColorMask 0 + ColorMask R Cull[_Cull] HLSLPROGRAM diff --git a/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesUnlit.shader b/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesUnlit.shader index 40d48f5b810..812027b7bd1 100644 --- a/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesUnlit.shader +++ b/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesUnlit.shader @@ -119,7 +119,7 @@ Shader "Universal Render Pipeline/Particles/Unlit" Tags{"LightMode" = "DepthOnly"} ZWrite On - ColorMask 0 + ColorMask R Cull[_Cull] HLSLPROGRAM diff --git a/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader b/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader index de9e26c2c8a..7de647f20c5 100644 --- a/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader +++ b/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader @@ -214,7 +214,7 @@ Shader "Universal Render Pipeline/Simple Lit" Tags{"LightMode" = "DepthOnly"} ZWrite On - ColorMask 0 + ColorMask R Cull[_Cull] HLSLPROGRAM @@ -417,7 +417,7 @@ Shader "Universal Render Pipeline/Simple Lit" Tags{"LightMode" = "DepthOnly"} ZWrite On - ColorMask 0 + ColorMask R Cull[_Cull] HLSLPROGRAM diff --git a/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainDetailLit.shader b/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainDetailLit.shader index 4141e6d80a9..13eda65e97c 100644 --- a/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainDetailLit.shader +++ b/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainDetailLit.shader @@ -175,7 +175,7 @@ Shader "Hidden/TerrainEngine/Details/UniversalPipeline/Vertexlit" Tags{"LightMode" = "DepthOnly"} ZWrite On - ColorMask 0 + ColorMask R HLSLPROGRAM #pragma target 2.0 diff --git a/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainLit.shader b/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainLit.shader index beb48e58c17..ba2edcccaf9 100644 --- a/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainLit.shader +++ b/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainLit.shader @@ -182,7 +182,7 @@ Shader "Universal Render Pipeline/Terrain/Lit" Tags{"LightMode" = "DepthOnly"} ZWrite On - ColorMask 0 + ColorMask R HLSLPROGRAM #pragma target 2.0 diff --git a/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainLitBase.shader b/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainLitBase.shader index 68a246a7d91..903feacd98a 100644 --- a/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainLitBase.shader +++ b/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainLitBase.shader @@ -152,7 +152,7 @@ Shader "Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)" Tags{"LightMode" = "DepthOnly"} ZWrite On - ColorMask 0 + ColorMask R HLSLPROGRAM #pragma target 2.0 diff --git a/com.unity.render-pipelines.universal/Shaders/Terrain/WavingGrass.shader b/com.unity.render-pipelines.universal/Shaders/Terrain/WavingGrass.shader index b5191bf1c33..abaef74fbcc 100644 --- a/com.unity.render-pipelines.universal/Shaders/Terrain/WavingGrass.shader +++ b/com.unity.render-pipelines.universal/Shaders/Terrain/WavingGrass.shader @@ -62,7 +62,7 @@ Shader "Hidden/TerrainEngine/Details/UniversalPipeline/WavingDoublePass" Tags{"LightMode" = "DepthOnly"} ZWrite On - ColorMask 0 + ColorMask R Cull Off HLSLPROGRAM diff --git a/com.unity.render-pipelines.universal/Shaders/Terrain/WavingGrassBillboard.shader b/com.unity.render-pipelines.universal/Shaders/Terrain/WavingGrassBillboard.shader index 1fdaf6fb3d8..b074f0bbab7 100644 --- a/com.unity.render-pipelines.universal/Shaders/Terrain/WavingGrassBillboard.shader +++ b/com.unity.render-pipelines.universal/Shaders/Terrain/WavingGrassBillboard.shader @@ -57,7 +57,7 @@ Shader "Hidden/TerrainEngine/Details/UniversalPipeline/BillboardWavingDoublePass Tags{"LightMode" = "DepthOnly"} ZWrite On - ColorMask 0 + ColorMask R Cull Off HLSLPROGRAM diff --git a/com.unity.render-pipelines.universal/Shaders/Unlit.shader b/com.unity.render-pipelines.universal/Shaders/Unlit.shader index 3d2660a8315..580cc9a8ca3 100644 --- a/com.unity.render-pipelines.universal/Shaders/Unlit.shader +++ b/com.unity.render-pipelines.universal/Shaders/Unlit.shader @@ -69,7 +69,7 @@ Shader "Universal Render Pipeline/Unlit" Tags{"LightMode" = "DepthOnly"} ZWrite On - ColorMask 0 + ColorMask R HLSLPROGRAM #pragma exclude_renderers gles gles3 glcore @@ -188,7 +188,7 @@ Shader "Universal Render Pipeline/Unlit" Tags{"LightMode" = "DepthOnly"} ZWrite On - ColorMask 0 + ColorMask R HLSLPROGRAM #pragma only_renderers gles gles3 glcore d3d11 From 377d987f3e17edecf48d5edcb2afd4f7cee0bcc7 Mon Sep 17 00:00:00 2001 From: Lukas Date: Fri, 13 Aug 2021 12:09:39 +0300 Subject: [PATCH 10/37] Fixing decal+native renderpass+decal+deferred scenario --- .../Runtime/Decal/DBuffer/DBufferRenderPass.cs | 3 ++- .../RendererFeatures/DecalRendererFeature.cs | 16 ++++++++++++++-- 2 files changed, 16 insertions(+), 3 deletions(-) diff --git a/com.unity.render-pipelines.universal/Runtime/Decal/DBuffer/DBufferRenderPass.cs b/com.unity.render-pipelines.universal/Runtime/Decal/DBuffer/DBufferRenderPass.cs index c89b1892d6e..29ff56411ad 100644 --- a/com.unity.render-pipelines.universal/Runtime/Decal/DBuffer/DBufferRenderPass.cs +++ b/com.unity.render-pipelines.universal/Runtime/Decal/DBuffer/DBufferRenderPass.cs @@ -107,9 +107,10 @@ public override void OnCameraSetup(CommandBuffer cmd, ref RenderingData renderin } else { - depthIdentifier = deferredLights.DepthAttachmentIdentifier; + depthIdentifier = m_CameraDepthAttachment.Identifier(); } + ConfigureTarget(dBufferColorIndentifiers, depthIdentifier); } diff --git a/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs b/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs index 58f3ea465c8..b7d5ad70a6a 100644 --- a/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs +++ b/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs @@ -395,6 +395,14 @@ private void RecreateSystemsIfNeeded(ScriptableRenderer renderer, in CameraData if (universalRenderer.actualRenderingMode == RenderingMode.Deferred) m_DBufferRenderPass.deferredLights = universalRenderer.deferredLights; + + if (universalRenderer.actualRenderingMode == RenderingMode.Deferred) + { + m_DBufferRenderPass.deferredLights = universalRenderer.deferredLights; + m_DBufferRenderPass.deferredLights.DisableFramebufferFetchInput(); + } + + break; } @@ -469,9 +477,12 @@ public override void AddRenderPasses(ScriptableRenderer renderer, ref RenderingD m_DBufferRenderPass.cameraDepthTexture ); + m_CopyDepthPass.AllocateRT = false; + + // With native render pass camera depth attachment is not created - if (!m_UseRenderPassEnabled) - m_CopyDepthPass.AllocateRT = false; + //if (!m_UseRenderPassEnabled) + // m_CopyDepthPass.AllocateRT = false; } else { @@ -482,6 +493,7 @@ public override void AddRenderPasses(ScriptableRenderer renderer, ref RenderingD } m_CopyDepthPass.MssaSamples = 1; + renderer.EnqueuePass(m_CopyDepthPass); renderer.EnqueuePass(m_DBufferRenderPass); renderer.EnqueuePass(m_ForwardEmissivePass); From d887392924a7647ffda60f22657d7ec583816c5b Mon Sep 17 00:00:00 2001 From: Jonas Sideravicius Date: Fri, 13 Aug 2021 16:10:30 +0300 Subject: [PATCH 11/37] fix after updating trunk --- com.unity.render-pipelines.core/ShaderLibrary/API/Metal.hlsl | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/com.unity.render-pipelines.core/ShaderLibrary/API/Metal.hlsl b/com.unity.render-pipelines.core/ShaderLibrary/API/Metal.hlsl index 295f1567367..648b20b4cf8 100644 --- a/com.unity.render-pipelines.core/ShaderLibrary/API/Metal.hlsl +++ b/com.unity.render-pipelines.core/ShaderLibrary/API/Metal.hlsl @@ -150,7 +150,6 @@ #define GATHER_GREEN_TEXTURE2D(textureName, samplerName, coord2) textureName.GatherGreen(samplerName, coord2) #define GATHER_BLUE_TEXTURE2D(textureName, samplerName, coord2) textureName.GatherBlue(samplerName, coord2) #define GATHER_ALPHA_TEXTURE2D(textureName, samplerName, coord2) textureName.GatherAlpha(samplerName, coord2) - -#if defined(SHADER_API_MOBILE) +#if defined(UNITY_FRAMEBUFFER_FETCH_AVAILABLE) #define PLATFORM_SUPPORTS_NATIVE_RENDERPASS #endif From 6accb1c7537f9b5345a58eef202f1f4e128235d2 Mon Sep 17 00:00:00 2001 From: Jonas Sideravicius Date: Fri, 13 Aug 2021 16:42:23 +0300 Subject: [PATCH 12/37] merge fix - change descriptor for DepthOnly configureTarget to the correct one --- .../Runtime/Passes/DepthOnlyPass.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/com.unity.render-pipelines.universal/Runtime/Passes/DepthOnlyPass.cs b/com.unity.render-pipelines.universal/Runtime/Passes/DepthOnlyPass.cs index d63ffd9f67c..290dad62651 100644 --- a/com.unity.render-pipelines.universal/Runtime/Passes/DepthOnlyPass.cs +++ b/com.unity.render-pipelines.universal/Runtime/Passes/DepthOnlyPass.cs @@ -62,7 +62,7 @@ public override void OnCameraSetup(CommandBuffer cmd, ref RenderingData renderin // When depth priming is in use the camera target should not be overridden so the Camera's MSAA depth attachment is used. if (renderingData.cameraData.renderer.useDepthPriming && (renderingData.cameraData.renderType == CameraRenderType.Base || renderingData.cameraData.clearDepth)) { - ConfigureTarget(renderingData.cameraData.renderer.cameraDepthTarget, descriptor.depthStencilFormat, desc.width, desc.height, 1, true); + ConfigureTarget(renderingData.cameraData.renderer.cameraDepthTarget, desc.depthStencilFormat, desc.width, desc.height, 1, true); // Only clear depth here so we don't clear any bound color target. It might be unused by this pass but that doesn't mean we can just clear it. (e.g. in case of overlay cameras + depth priming) ConfigureClear(ClearFlag.Depth, Color.black); } From ee6e7d45e8f079f58b3b288dfcece599f2fa2fc7 Mon Sep 17 00:00:00 2001 From: Jonas Sideravicius Date: Mon, 16 Aug 2021 11:48:25 +0300 Subject: [PATCH 13/37] enabling depthbuffer for depth copy and adding additional override for ConfigureTarget --- .../Runtime/Passes/DepthOnlyPass.cs | 8 +++++--- .../Runtime/Passes/ScriptableRenderPass.cs | 5 +++++ 2 files changed, 10 insertions(+), 3 deletions(-) diff --git a/com.unity.render-pipelines.universal/Runtime/Passes/DepthOnlyPass.cs b/com.unity.render-pipelines.universal/Runtime/Passes/DepthOnlyPass.cs index 290dad62651..a20015a5356 100644 --- a/com.unity.render-pipelines.universal/Runtime/Passes/DepthOnlyPass.cs +++ b/com.unity.render-pipelines.universal/Runtime/Passes/DepthOnlyPass.cs @@ -21,7 +21,7 @@ public class DepthOnlyPass : ScriptableRenderPass FilteringSettings m_FilteringSettings; // Constants - private const int k_DepthBufferBits = 0; + private const int k_DepthBufferBits = 32; /// /// Create the DepthOnlyPass @@ -43,6 +43,7 @@ public void Setup( { this.depthAttachmentHandle = depthAttachmentHandle; baseDescriptor.graphicsFormat = GraphicsFormat.R32_SFloat; + // Even though this texture is going to be a color texture, we need depth buffer to correctly render it (ZTest and all) baseDescriptor.depthBufferBits = k_DepthBufferBits; // Depth-Only pass don't use MSAA @@ -70,8 +71,9 @@ public override void OnCameraSetup(CommandBuffer cmd, ref RenderingData renderin else { useNativeRenderPass = true; - ConfigureTarget(new RenderTargetIdentifier(depthAttachmentHandle.Identifier(), 0, CubemapFace.Unknown, -1), GraphicsFormat.R32_SFloat, desc.width, desc.height, 1, false); - ConfigureClear(ClearFlag.Color, Color.black); + var target = new RenderTargetIdentifier(depthAttachmentHandle.Identifier(), 0, CubemapFace.Unknown, -1); + ConfigureTarget(target, target, GraphicsFormat.R32_SFloat, desc.width, desc.height, 1); + ConfigureClear(ClearFlag.All, Color.black); } } diff --git a/com.unity.render-pipelines.universal/Runtime/Passes/ScriptableRenderPass.cs b/com.unity.render-pipelines.universal/Runtime/Passes/ScriptableRenderPass.cs index 9711a885fd2..1dacb9d855c 100644 --- a/com.unity.render-pipelines.universal/Runtime/Passes/ScriptableRenderPass.cs +++ b/com.unity.render-pipelines.universal/Runtime/Passes/ScriptableRenderPass.cs @@ -421,6 +421,11 @@ internal void ConfigureTarget(RenderTargetIdentifier colorAttachment, GraphicsFo renderTargetFormat[0] = format; } + internal void ConfigureTarget(RenderTargetIdentifier colorAttachment, RenderTargetIdentifier depthAttachment, GraphicsFormat format, int width, int height, int sampleCount) + { + m_DepthAttachment = depthAttachment; + ConfigureTarget(colorAttachment, format, width, height, sampleCount); + } /// /// Configures render targets for this render pass. Call this instead of CommandBuffer.SetRenderTarget. /// This method should be called inside Configure. From 399ee75530701a86d79788a446cb7b3d3b60a2b3 Mon Sep 17 00:00:00 2001 From: Jonas Sideravicius Date: Mon, 16 Aug 2021 16:30:48 +0300 Subject: [PATCH 14/37] formatting fixes --- .../Runtime/NativeRenderPass.cs | 16 ++++++++-------- .../Runtime/Passes/GBufferPass.cs | 1 - .../Runtime/Passes/ScriptableRenderPass.cs | 1 + .../Runtime/UniversalRenderer.cs | 4 ++-- 4 files changed, 11 insertions(+), 11 deletions(-) diff --git a/com.unity.render-pipelines.universal/Runtime/NativeRenderPass.cs b/com.unity.render-pipelines.universal/Runtime/NativeRenderPass.cs index a591de2af19..e50f9c8a0bc 100644 --- a/com.unity.render-pipelines.universal/Runtime/NativeRenderPass.cs +++ b/com.unity.render-pipelines.universal/Runtime/NativeRenderPass.cs @@ -547,15 +547,15 @@ internal void SetupInputAttachmentIndices(ScriptableRenderPass pass) internal void SetupTransientInputAttachments(int attachmentCount) { for (int i = 0; i < attachmentCount; ++i) - { - if (!m_IsActiveColorAttachmentTransient[i]) - continue; + { + if (!m_IsActiveColorAttachmentTransient[i]) + continue; - m_ActiveColorAttachmentDescriptors[i].loadAction = RenderBufferLoadAction.DontCare; - m_ActiveColorAttachmentDescriptors[i].storeAction = RenderBufferStoreAction.DontCare; - // We change the target of the descriptor for it to be initialized engine-side as a transient resource. - m_ActiveColorAttachmentDescriptors[i].loadStoreTarget = BuiltinRenderTextureType.None; - } + m_ActiveColorAttachmentDescriptors[i].loadAction = RenderBufferLoadAction.DontCare; + m_ActiveColorAttachmentDescriptors[i].storeAction = RenderBufferStoreAction.DontCare; + // We change the target of the descriptor for it to be initialized engine-side as a transient resource. + m_ActiveColorAttachmentDescriptors[i].loadStoreTarget = BuiltinRenderTextureType.None; + } } internal static uint GetSubPassAttachmentIndicesCount(ScriptableRenderPass pass) diff --git a/com.unity.render-pipelines.universal/Runtime/Passes/GBufferPass.cs b/com.unity.render-pipelines.universal/Runtime/Passes/GBufferPass.cs index a8a38a9cad5..7e9837b424e 100644 --- a/com.unity.render-pipelines.universal/Runtime/Passes/GBufferPass.cs +++ b/com.unity.render-pipelines.universal/Runtime/Passes/GBufferPass.cs @@ -128,7 +128,6 @@ public override void Execute(ScriptableRenderContext context, ref RenderingData // Input attachments will only be used when this is not needed so safe to skip in that case if (!m_DeferredLights.UseRenderPass) gbufferCommands.SetGlobalTexture(s_CameraNormalsTextureID, m_DeferredLights.GbufferAttachmentIdentifiers[m_DeferredLights.GBufferNormalSmoothnessIndex]); - // gbufferCommands.SetGlobalTexture("_GBuffer4", m_DeferredLights.GbufferAttachmentIdentifiers[4]); } context.ExecuteCommandBuffer(gbufferCommands); diff --git a/com.unity.render-pipelines.universal/Runtime/Passes/ScriptableRenderPass.cs b/com.unity.render-pipelines.universal/Runtime/Passes/ScriptableRenderPass.cs index 1dacb9d855c..26bb913c53e 100644 --- a/com.unity.render-pipelines.universal/Runtime/Passes/ScriptableRenderPass.cs +++ b/com.unity.render-pipelines.universal/Runtime/Passes/ScriptableRenderPass.cs @@ -426,6 +426,7 @@ internal void ConfigureTarget(RenderTargetIdentifier colorAttachment, RenderTarg m_DepthAttachment = depthAttachment; ConfigureTarget(colorAttachment, format, width, height, sampleCount); } + /// /// Configures render targets for this render pass. Call this instead of CommandBuffer.SetRenderTarget. /// This method should be called inside Configure. diff --git a/com.unity.render-pipelines.universal/Runtime/UniversalRenderer.cs b/com.unity.render-pipelines.universal/Runtime/UniversalRenderer.cs index e856a461473..8992e6347f0 100644 --- a/com.unity.render-pipelines.universal/Runtime/UniversalRenderer.cs +++ b/com.unity.render-pipelines.universal/Runtime/UniversalRenderer.cs @@ -663,8 +663,8 @@ public override void Setup(ScriptableRenderContext context, ref RenderingData re if (this.actualRenderingMode == RenderingMode.Deferred) { - if (m_DeferredLights.UseRenderPass && (RenderPassEvent.AfterRenderingGbuffer == renderPassInputs.requiresDepthNormalAtEvent || !useRenderPassEnabled)) - m_DeferredLights.DisableFramebufferFetchInput(); + if (m_DeferredLights.UseRenderPass && (RenderPassEvent.AfterRenderingGbuffer == renderPassInputs.requiresDepthNormalAtEvent || !useRenderPassEnabled)) + m_DeferredLights.DisableFramebufferFetchInput(); EnqueueDeferred(ref renderingData, requiresDepthPrepass, renderPassInputs.requiresNormalsTexture, mainLightShadows, additionalLightShadows); } From 68d39389593dc0a4acc000a427b2c65f8ed99fe5 Mon Sep 17 00:00:00 2001 From: Jonas Sideravicius Date: Tue, 17 Aug 2021 10:33:59 +0300 Subject: [PATCH 15/37] terrain shader passes depthonly pass fix to output clippos --- .../Shaders/Nature/SpeedTree7CommonPasses.hlsl | 2 +- .../Shaders/Nature/SpeedTree8Passes.hlsl | 2 +- .../Shaders/Terrain/TerrainLitPasses.hlsl | 2 +- .../Shaders/Terrain/WavingGrassPasses.hlsl | 2 +- 4 files changed, 4 insertions(+), 4 deletions(-) diff --git a/com.unity.render-pipelines.universal/Shaders/Nature/SpeedTree7CommonPasses.hlsl b/com.unity.render-pipelines.universal/Shaders/Nature/SpeedTree7CommonPasses.hlsl index 8d09d387219..24b06077f78 100644 --- a/com.unity.render-pipelines.universal/Shaders/Nature/SpeedTree7CommonPasses.hlsl +++ b/com.unity.render-pipelines.universal/Shaders/Nature/SpeedTree7CommonPasses.hlsl @@ -243,7 +243,7 @@ half4 SpeedTree7FragDepth(SpeedTreeVertexDepthOutput input) : SV_Target // We use depth prepass for scene selection in the editor, this code allow to output the outline correctly return half4(_ObjectId, _PassValue, 1.0, 1.0); #else - return half4(0, 0, 0, 0); + return half4(input.clipPos.z, 0, 0, 0); #endif } diff --git a/com.unity.render-pipelines.universal/Shaders/Nature/SpeedTree8Passes.hlsl b/com.unity.render-pipelines.universal/Shaders/Nature/SpeedTree8Passes.hlsl index 20e664e417c..c80cf5372e2 100644 --- a/com.unity.render-pipelines.universal/Shaders/Nature/SpeedTree8Passes.hlsl +++ b/com.unity.render-pipelines.universal/Shaders/Nature/SpeedTree8Passes.hlsl @@ -512,7 +512,7 @@ half4 SpeedTree8FragDepth(SpeedTreeVertexDepthOutput input) : SV_Target // We use depth prepass for scene selection in the editor, this code allow to output the outline correctly return half4(_ObjectId, _PassValue, 1.0, 1.0); #else - return half4(0, 0, 0, 0); + return half4(input.clipPos.z, 0, 0, 0); #endif } diff --git a/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainLitPasses.hlsl b/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainLitPasses.hlsl index 36afcd986c3..bf1a7ad74e5 100644 --- a/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainLitPasses.hlsl +++ b/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainLitPasses.hlsl @@ -507,7 +507,7 @@ half4 DepthOnlyFragment(VaryingsLean IN) : SV_TARGET // We use depth prepass for scene selection in the editor, this code allow to output the outline correctly return half4(_ObjectId, _PassValue, 1.0, 1.0); #endif - return 0; + return IN.clipPos.z; } #endif diff --git a/com.unity.render-pipelines.universal/Shaders/Terrain/WavingGrassPasses.hlsl b/com.unity.render-pipelines.universal/Shaders/Terrain/WavingGrassPasses.hlsl index f4be6707e11..01c0add1caa 100644 --- a/com.unity.render-pipelines.universal/Shaders/Terrain/WavingGrassPasses.hlsl +++ b/com.unity.render-pipelines.universal/Shaders/Terrain/WavingGrassPasses.hlsl @@ -267,6 +267,6 @@ GrassVertexDepthOnlyOutput DepthOnlyVertex(GrassVertexDepthOnlyInput v) half4 DepthOnlyFragment(GrassVertexDepthOnlyOutput input) : SV_TARGET { Alpha(SampleAlbedoAlpha(input.uv, TEXTURE2D_ARGS(_MainTex, sampler_MainTex)).a, input.color, _Cutoff); - return 0; + return input.clipPos.z; } #endif From 4f9cbd7c429a019113884d327dd07abe136b489a Mon Sep 17 00:00:00 2001 From: Jonas Sideravicius Date: Tue, 17 Aug 2021 16:02:04 +0300 Subject: [PATCH 16/37] adding depth copy for renderpass as well and changing how fake depth is handled --- .../Runtime/DeferredLights.cs | 6 +++--- .../Runtime/Passes/GBufferPass.cs | 5 +++++ .../Runtime/UniversalRenderer.cs | 2 +- 3 files changed, 9 insertions(+), 4 deletions(-) diff --git a/com.unity.render-pipelines.universal/Runtime/DeferredLights.cs b/com.unity.render-pipelines.universal/Runtime/DeferredLights.cs index e24676b5b03..5582b735fef 100644 --- a/com.unity.render-pipelines.universal/Runtime/DeferredLights.cs +++ b/com.unity.render-pipelines.universal/Runtime/DeferredLights.cs @@ -245,7 +245,7 @@ struct DrawCall "_GBuffer1", "_GBuffer2", "_GBuffer3", - "_CameraDepthTexture", + "_GBuffer4", "_GBuffer5", "_GBuffer6" }; @@ -815,12 +815,12 @@ public void Setup(ref RenderingData renderingData, this.GbufferAttachmentIdentifiers[i] = this.GbufferAttachments[i].Identifier(); this.GbufferFormats[i] = this.GetGBufferFormat(i); } - if (this.DeferredInputAttachments == null && this.UseRenderPass && this.GbufferAttachments.Length >= 5) + if (this.DeferredInputAttachments == null && this.UseRenderPass && this.GbufferAttachments.Length >= 4) { this.DeferredInputAttachments = new RenderTargetIdentifier[4] { this.GbufferAttachmentIdentifiers[0], this.GbufferAttachmentIdentifiers[1], - this.GbufferAttachmentIdentifiers[2], this.GbufferAttachmentIdentifiers[4] + this.GbufferAttachmentIdentifiers[2], this.DepthCopyTextureIdentifier }; this.DeferredInputIsTransient = new bool[4] diff --git a/com.unity.render-pipelines.universal/Runtime/Passes/GBufferPass.cs b/com.unity.render-pipelines.universal/Runtime/Passes/GBufferPass.cs index 7e9837b424e..7e9992d20a3 100644 --- a/com.unity.render-pipelines.universal/Runtime/Passes/GBufferPass.cs +++ b/com.unity.render-pipelines.universal/Runtime/Passes/GBufferPass.cs @@ -57,6 +57,11 @@ public override void Configure(CommandBuffer cmd, RenderTextureDescriptor camera if (cmd != null) { + if (m_DeferredLights.UseRenderPass) + { + m_DeferredLights.GbufferAttachments[m_DeferredLights.GbufferDepthIndex] = m_DeferredLights.DepthCopyTexture; + m_DeferredLights.GbufferAttachmentIdentifiers[m_DeferredLights.GbufferDepthIndex] = m_DeferredLights.DepthCopyTextureIdentifier; + } // Create and declare the render targets used in the pass for (int i = 0; i < gbufferAttachments.Length; ++i) { diff --git a/com.unity.render-pipelines.universal/Runtime/UniversalRenderer.cs b/com.unity.render-pipelines.universal/Runtime/UniversalRenderer.cs index 8992e6347f0..b5207c57034 100644 --- a/com.unity.render-pipelines.universal/Runtime/UniversalRenderer.cs +++ b/com.unity.render-pipelines.universal/Runtime/UniversalRenderer.cs @@ -700,7 +700,7 @@ public override void Setup(ScriptableRenderContext context, ref RenderingData re // If a depth texture was created we necessarily need to copy it, otherwise we could have render it to a renderbuffer. // Also skip if Deferred+RenderPass as CameraDepthTexture is used and filled by the GBufferPass - if (requiresDepthCopyPass && !(this.actualRenderingMode == RenderingMode.Deferred && useRenderPassEnabled)) + if (requiresDepthCopyPass && !(this.actualRenderingMode == RenderingMode.Deferred && useRenderPassEnabled && !renderPassInputs.requiresDepthTexture)) { m_CopyDepthPass.Setup(m_ActiveCameraDepthAttachment, m_DepthTexture); From 165f4d5db13b84a815dc7b9621e0fff3517a1cf7 Mon Sep 17 00:00:00 2001 From: Jonas Sideravicius Date: Tue, 17 Aug 2021 17:26:19 +0300 Subject: [PATCH 17/37] some cleanup and refactoring and enabling Renderpass for SS forward decals --- .../Runtime/Decal/ScreenSpace/DecalGBufferRenderPass.cs | 2 +- com.unity.render-pipelines.universal/Runtime/DeferredLights.cs | 2 +- .../Runtime/RendererFeatures/DecalRendererFeature.cs | 3 +-- .../Runtime/UniversalRenderer.cs | 1 + .../Shaders/DepthOnlyPass.hlsl | 2 +- .../Shaders/Particles/ParticlesDepthOnlyPass.hlsl | 2 +- 6 files changed, 6 insertions(+), 6 deletions(-) diff --git a/com.unity.render-pipelines.universal/Runtime/Decal/ScreenSpace/DecalGBufferRenderPass.cs b/com.unity.render-pipelines.universal/Runtime/Decal/ScreenSpace/DecalGBufferRenderPass.cs index 74a4b432ac3..7c7cefca6a0 100644 --- a/com.unity.render-pipelines.universal/Runtime/Decal/ScreenSpace/DecalGBufferRenderPass.cs +++ b/com.unity.render-pipelines.universal/Runtime/Decal/ScreenSpace/DecalGBufferRenderPass.cs @@ -41,7 +41,7 @@ internal void Setup(DeferredLights deferredLights) public override void OnCameraSetup(CommandBuffer cmd, ref RenderingData renderingData) { - ConfigureTarget(new RenderTargetIdentifier[] {m_DeferredLights.GbufferAttachmentIdentifiers[0], m_DeferredLights.GbufferAttachmentIdentifiers[1], m_DeferredLights.GbufferAttachmentIdentifiers[2], m_DeferredLights.GbufferAttachmentIdentifiers[3] }, m_DeferredLights.DepthAttachmentIdentifier); + ConfigureTarget(m_DeferredLights.GbufferAttachmentIdentifiers, m_DeferredLights.DepthAttachmentIdentifier); } public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData) diff --git a/com.unity.render-pipelines.universal/Runtime/DeferredLights.cs b/com.unity.render-pipelines.universal/Runtime/DeferredLights.cs index 5582b735fef..85260bc61b7 100644 --- a/com.unity.render-pipelines.universal/Runtime/DeferredLights.cs +++ b/com.unity.render-pipelines.universal/Runtime/DeferredLights.cs @@ -815,7 +815,7 @@ public void Setup(ref RenderingData renderingData, this.GbufferAttachmentIdentifiers[i] = this.GbufferAttachments[i].Identifier(); this.GbufferFormats[i] = this.GetGBufferFormat(i); } - if (this.DeferredInputAttachments == null && this.UseRenderPass && this.GbufferAttachments.Length >= 4) + if (this.DeferredInputAttachments == null && this.UseRenderPass && this.GbufferAttachments.Length >= 3) { this.DeferredInputAttachments = new RenderTargetIdentifier[4] { diff --git a/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs b/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs index 8f117bfcbe4..fb68deb2ade 100644 --- a/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs +++ b/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs @@ -378,7 +378,6 @@ private void RecreateSystemsIfNeeded(ScriptableRenderer renderer, in CameraData case DecalTechnique.GBuffer: m_DeferredLights = universalRenderer.deferredLights; - //m_DeferredLights.DisableFramebufferFetchInput(); m_CopyDepthPass = new CopyDepthPass(RenderPassEvent.AfterRenderingOpaques, m_DBufferClearMaterial); m_DrawGBufferSystem = new DecalDrawGBufferSystem(m_DecalEntityManager); @@ -489,7 +488,7 @@ public override void AddRenderPasses(ScriptableRenderer renderer, ref RenderingD internal override bool SupportsNativeRenderPass() { - return m_Technique == DecalTechnique.GBuffer; + return m_Technique == DecalTechnique.GBuffer || m_Technique == DecalTechnique.ScreenSpace; } protected override void Dispose(bool disposing) diff --git a/com.unity.render-pipelines.universal/Runtime/UniversalRenderer.cs b/com.unity.render-pipelines.universal/Runtime/UniversalRenderer.cs index b5207c57034..f850d59f39d 100644 --- a/com.unity.render-pipelines.universal/Runtime/UniversalRenderer.cs +++ b/com.unity.render-pipelines.universal/Runtime/UniversalRenderer.cs @@ -700,6 +700,7 @@ public override void Setup(ScriptableRenderContext context, ref RenderingData re // If a depth texture was created we necessarily need to copy it, otherwise we could have render it to a renderbuffer. // Also skip if Deferred+RenderPass as CameraDepthTexture is used and filled by the GBufferPass + // however we might need the depth texture with Forward-only pass rendered to it, so enable the copy depth in that case if (requiresDepthCopyPass && !(this.actualRenderingMode == RenderingMode.Deferred && useRenderPassEnabled && !renderPassInputs.requiresDepthTexture)) { m_CopyDepthPass.Setup(m_ActiveCameraDepthAttachment, m_DepthTexture); diff --git a/com.unity.render-pipelines.universal/Shaders/DepthOnlyPass.hlsl b/com.unity.render-pipelines.universal/Shaders/DepthOnlyPass.hlsl index 0b0a4e225ff..d7d12c64e5d 100644 --- a/com.unity.render-pipelines.universal/Shaders/DepthOnlyPass.hlsl +++ b/com.unity.render-pipelines.universal/Shaders/DepthOnlyPass.hlsl @@ -29,7 +29,7 @@ Varyings DepthOnlyVertex(Attributes input) return output; } -float DepthOnlyFragment(Varyings input) : SV_TARGET +half DepthOnlyFragment(Varyings input) : SV_TARGET { UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(input); diff --git a/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesDepthOnlyPass.hlsl b/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesDepthOnlyPass.hlsl index b2b74711f2f..517e7414e4e 100644 --- a/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesDepthOnlyPass.hlsl +++ b/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesDepthOnlyPass.hlsl @@ -30,7 +30,7 @@ VaryingsDepthOnlyParticle DepthOnlyVertex(AttributesDepthOnlyParticle input) return output; } -float DepthOnlyFragment(VaryingsDepthOnlyParticle input) : SV_TARGET +half DepthOnlyFragment(VaryingsDepthOnlyParticle input) : SV_TARGET { UNITY_SETUP_INSTANCE_ID(input); UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(input); From 4635bfb264a88151da1f0737140920b88ea9805e Mon Sep 17 00:00:00 2001 From: Lukas Date: Wed, 18 Aug 2021 15:17:29 +0300 Subject: [PATCH 18/37] Fixing decals rendering to be correct with render scale. [1353885] --- com.unity.render-pipelines.universal/CHANGELOG.md | 1 + .../Editor/ShaderGraph/Targets/UniversalDecalSubTarget.cs | 3 +++ 2 files changed, 4 insertions(+) diff --git a/com.unity.render-pipelines.universal/CHANGELOG.md b/com.unity.render-pipelines.universal/CHANGELOG.md index 18ac9e99182..e9be4f2364b 100644 --- a/com.unity.render-pipelines.universal/CHANGELOG.md +++ b/com.unity.render-pipelines.universal/CHANGELOG.md @@ -163,6 +163,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0. - Fixed Terrain holes not appearing in shadows [case 1349305] - VFX: Compilation issue with ShaderGraph and planar lit outputs [case 1349894](https://issuetracker.unity3d.com/product/unity/issues/guid/1349894/) - Fixed decals to work with native render pass [case 1353141](https://issuetracker.unity3d.com/issues/urp-decals-are-not-visible-in-game-view-after-modifying-urp-asset-properties) +- Fixed decals to work with render scale [1353885](https://issuetracker.unity3d.com/issues/urp-builtin-to-urp-render-pipeline-converter-freezes-the-editor-when-converting-rendering-settings) - Fixed Camera rendering when capture action and post processing present. [case 1350313] - Fixed artifacts in Speed Tree 8 billboard LODs due to SpeedTree LOD smoothing/crossfading [case 1348407] - Support undo of URP Global Settings asset assignation (case 1342987). diff --git a/com.unity.render-pipelines.universal/Editor/ShaderGraph/Targets/UniversalDecalSubTarget.cs b/com.unity.render-pipelines.universal/Editor/ShaderGraph/Targets/UniversalDecalSubTarget.cs index 50ed2eacf84..fcdc110f198 100644 --- a/com.unity.render-pipelines.universal/Editor/ShaderGraph/Targets/UniversalDecalSubTarget.cs +++ b/com.unity.render-pipelines.universal/Editor/ShaderGraph/Targets/UniversalDecalSubTarget.cs @@ -779,6 +779,7 @@ static class DecalPragmas { Pragma.Fragment("Frag") }, { Pragma.MultiCompileInstancing }, { Pragma.MultiCompileFog }, + { Pragma.enable_d3d11_debug_symbols }, }; public static PragmaCollection GBuffer = new PragmaCollection @@ -788,6 +789,7 @@ static class DecalPragmas { Pragma.Fragment("Frag") }, { Pragma.MultiCompileInstancing }, { Pragma.MultiCompileFog }, + { Pragma.enable_d3d11_debug_symbols }, }; public static PragmaCollection MultipleRenderTargets = new PragmaCollection @@ -796,6 +798,7 @@ static class DecalPragmas { Pragma.Vertex("Vert") }, { Pragma.Fragment("Frag") }, { Pragma.MultiCompileInstancing }, + { Pragma.enable_d3d11_debug_symbols }, }; } #endregion From b1ec31e6726e2d6065a197795906b1e0be1dab20 Mon Sep 17 00:00:00 2001 From: Lukas Date: Wed, 18 Aug 2021 15:23:51 +0300 Subject: [PATCH 19/37] Cleanup --- .../ShaderGraph/Targets/UniversalDecalSubTarget.cs | 3 --- .../Runtime/Decal/DBuffer/DBufferRenderPass.cs | 1 - .../Runtime/RendererFeatures/DecalRendererFeature.cs | 9 --------- 3 files changed, 13 deletions(-) diff --git a/com.unity.render-pipelines.universal/Editor/ShaderGraph/Targets/UniversalDecalSubTarget.cs b/com.unity.render-pipelines.universal/Editor/ShaderGraph/Targets/UniversalDecalSubTarget.cs index fcdc110f198..50ed2eacf84 100644 --- a/com.unity.render-pipelines.universal/Editor/ShaderGraph/Targets/UniversalDecalSubTarget.cs +++ b/com.unity.render-pipelines.universal/Editor/ShaderGraph/Targets/UniversalDecalSubTarget.cs @@ -779,7 +779,6 @@ static class DecalPragmas { Pragma.Fragment("Frag") }, { Pragma.MultiCompileInstancing }, { Pragma.MultiCompileFog }, - { Pragma.enable_d3d11_debug_symbols }, }; public static PragmaCollection GBuffer = new PragmaCollection @@ -789,7 +788,6 @@ static class DecalPragmas { Pragma.Fragment("Frag") }, { Pragma.MultiCompileInstancing }, { Pragma.MultiCompileFog }, - { Pragma.enable_d3d11_debug_symbols }, }; public static PragmaCollection MultipleRenderTargets = new PragmaCollection @@ -798,7 +796,6 @@ static class DecalPragmas { Pragma.Vertex("Vert") }, { Pragma.Fragment("Frag") }, { Pragma.MultiCompileInstancing }, - { Pragma.enable_d3d11_debug_symbols }, }; } #endregion diff --git a/com.unity.render-pipelines.universal/Runtime/Decal/DBuffer/DBufferRenderPass.cs b/com.unity.render-pipelines.universal/Runtime/Decal/DBuffer/DBufferRenderPass.cs index 29ff56411ad..681ab228302 100644 --- a/com.unity.render-pipelines.universal/Runtime/Decal/DBuffer/DBufferRenderPass.cs +++ b/com.unity.render-pipelines.universal/Runtime/Decal/DBuffer/DBufferRenderPass.cs @@ -110,7 +110,6 @@ public override void OnCameraSetup(CommandBuffer cmd, ref RenderingData renderin depthIdentifier = m_CameraDepthAttachment.Identifier(); } - ConfigureTarget(dBufferColorIndentifiers, depthIdentifier); } diff --git a/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs b/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs index add50d1a3a9..717168fcebb 100644 --- a/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs +++ b/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs @@ -393,9 +393,6 @@ private void RecreateSystemsIfNeeded(ScriptableRenderer renderer, in CameraData m_DecalDrawForwardEmissiveSystem = new DecalDrawFowardEmissiveSystem(m_DecalEntityManager); m_ForwardEmissivePass = new DecalForwardEmissivePass(m_DecalDrawForwardEmissiveSystem); - if (universalRenderer.actualRenderingMode == RenderingMode.Deferred) - m_DBufferRenderPass.deferredLights = universalRenderer.deferredLights; - if (universalRenderer.actualRenderingMode == RenderingMode.Deferred) { m_DBufferRenderPass.deferredLights = universalRenderer.deferredLights; @@ -478,11 +475,6 @@ public override void AddRenderPasses(ScriptableRenderer renderer, ref RenderingD ); m_CopyDepthPass.AllocateRT = false; - - - // With native render pass camera depth attachment is not created - //if (!m_UseRenderPassEnabled) - // m_CopyDepthPass.AllocateRT = false; } else { @@ -493,7 +485,6 @@ public override void AddRenderPasses(ScriptableRenderer renderer, ref RenderingD } m_CopyDepthPass.MssaSamples = 1; - renderer.EnqueuePass(m_CopyDepthPass); renderer.EnqueuePass(m_DBufferRenderPass); renderer.EnqueuePass(m_ForwardEmissivePass); From e8b738d45202d88df2a8597e3d1f266fe5cd7f18 Mon Sep 17 00:00:00 2001 From: Lukas Date: Thu, 19 Aug 2021 10:07:24 +0300 Subject: [PATCH 20/37] Cleanup --- .../Runtime/RendererFeatures/DecalRendererFeature.cs | 6 ------ 1 file changed, 6 deletions(-) diff --git a/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs b/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs index 717168fcebb..66d3e2c0df8 100644 --- a/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs +++ b/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs @@ -199,8 +199,6 @@ internal class DecalRendererFeature : ScriptableRendererFeature private DecalDrawGBufferSystem m_DrawGBufferSystem; private DeferredLights m_DeferredLights; - private bool m_UseRenderPassEnabled; - internal bool intermediateRendering => m_Technique == DecalTechnique.DBuffer; public override void Create() @@ -368,8 +366,6 @@ private void RecreateSystemsIfNeeded(ScriptableRenderer renderer, in CameraData var universalRenderer = renderer as UniversalRenderer; Assert.IsNotNull(universalRenderer); - m_UseRenderPassEnabled = universalRenderer.useRenderPassEnabled; - switch (m_Technique) { case DecalTechnique.ScreenSpace: @@ -398,8 +394,6 @@ private void RecreateSystemsIfNeeded(ScriptableRenderer renderer, in CameraData m_DBufferRenderPass.deferredLights = universalRenderer.deferredLights; m_DBufferRenderPass.deferredLights.DisableFramebufferFetchInput(); } - - break; } From cc903b22cdac07524a6bcb561c4217ceba8224e9 Mon Sep 17 00:00:00 2001 From: Lukas Date: Thu, 19 Aug 2021 10:12:10 +0300 Subject: [PATCH 21/37] Cleanup --- .../Runtime/ScriptableRenderer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/com.unity.render-pipelines.universal/Runtime/ScriptableRenderer.cs b/com.unity.render-pipelines.universal/Runtime/ScriptableRenderer.cs index d2476f1c76d..08d6bf9e4cc 100644 --- a/com.unity.render-pipelines.universal/Runtime/ScriptableRenderer.cs +++ b/com.unity.render-pipelines.universal/Runtime/ScriptableRenderer.cs @@ -220,7 +220,7 @@ void SetPerCameraShaderVariables(CommandBuffer cmd, ref CameraData cameraData) cmd.SetGlobalVector(ShaderPropertyId.zBufferParams, zBufferParams); cmd.SetGlobalVector(ShaderPropertyId.orthoParams, orthoParams); - cmd.SetGlobalVector(ShaderPropertyId.screenSize, new Vector4(cameraWidth, cameraHeight, 1.0f / cameraWidth, 1.0f / cameraHeight)); + cmd.SetGlobalVector(ShaderPropertyId.screenSize, new Vector4(scaledCameraWidth, scaledCameraHeight, 1.0f / scaledCameraWidth, 1.0f / scaledCameraHeight)); } /// From fd4df44465c61b5e1865d80dc0951517eda77bf3 Mon Sep 17 00:00:00 2001 From: Jonas Sideravicius Date: Thu, 19 Aug 2021 15:47:23 +0300 Subject: [PATCH 22/37] adding _OUTPUT_DEPTH keyword to CopyDepthPass to select correct output buffer in shader --- .../Runtime/Passes/CopyDepthPass.cs | 12 ++++++++++-- .../Runtime/UniversalRenderer.cs | 2 ++ .../Shaders/Utils/CopyDepth.shader | 1 + .../Shaders/Utils/CopyDepthPass.hlsl | 4 ++++ 4 files changed, 17 insertions(+), 2 deletions(-) diff --git a/com.unity.render-pipelines.universal/Runtime/Passes/CopyDepthPass.cs b/com.unity.render-pipelines.universal/Runtime/Passes/CopyDepthPass.cs index 4de57d95d9f..99644ba656e 100644 --- a/com.unity.render-pipelines.universal/Runtime/Passes/CopyDepthPass.cs +++ b/com.unity.render-pipelines.universal/Runtime/Passes/CopyDepthPass.cs @@ -18,11 +18,15 @@ public class CopyDepthPass : ScriptableRenderPass private RenderTargetHandle destination { get; set; } internal bool AllocateRT { get; set; } internal int MssaSamples { get; set; } + // In some cases (Scene view, XR and etc.) we actually want to output to depth buffer + // So this variable needs to be set to true to enable the correct copy shader semantic + internal bool CopyToDepth { get; set; } Material m_CopyDepthMaterial; public CopyDepthPass(RenderPassEvent evt, Material copyDepthMaterial) { base.profilingSampler = new ProfilingSampler(nameof(CopyDepthPass)); AllocateRT = true; + CopyToDepth = false; m_CopyDepthMaterial = copyDepthMaterial; renderPassEvent = evt; } @@ -43,9 +47,8 @@ public void Setup(RenderTargetHandle source, RenderTargetHandle destination) public override void OnCameraSetup(CommandBuffer cmd, ref RenderingData renderingData) { var descriptor = renderingData.cameraData.cameraTargetDescriptor; - // descriptor.colorFormat = RenderTextureFormat.Depth; descriptor.graphicsFormat = GraphicsFormat.R32_SFloat; - descriptor.depthBufferBits = 0; //TODO: do we really need this. double check; + descriptor.depthBufferBits = 0; descriptor.msaaSamples = 1; if (this.AllocateRT) cmd.GetTemporaryRT(destination.id, descriptor, FilterMode.Point); @@ -109,6 +112,11 @@ public override void Execute(ScriptableRenderContext context, ref RenderingData break; } + if (CopyToDepth) + cmd.EnableShaderKeyword("_OUTPUT_DEPTH"); + else + cmd.DisableShaderKeyword("_OUTPUT_DEPTH"); + cmd.SetGlobalTexture("_CameraDepthAttachment", source.Identifier()); diff --git a/com.unity.render-pipelines.universal/Runtime/UniversalRenderer.cs b/com.unity.render-pipelines.universal/Runtime/UniversalRenderer.cs index f850d59f39d..743aa5c897f 100644 --- a/com.unity.render-pipelines.universal/Runtime/UniversalRenderer.cs +++ b/com.unity.render-pipelines.universal/Runtime/UniversalRenderer.cs @@ -824,6 +824,7 @@ public override void Setup(ScriptableRenderContext context, ref RenderingData re if (!depthTargetResolved && cameraData.xr.copyDepth) { m_XRCopyDepthPass.Setup(m_ActiveCameraDepthAttachment, RenderTargetHandle.GetCameraTarget(cameraData.xr)); + m_XRCopyDepthPass.CopyToDepth = true; EnqueuePass(m_XRCopyDepthPass); } } @@ -842,6 +843,7 @@ public override void Setup(ScriptableRenderContext context, ref RenderingData re // Scene view camera should always resolve target (not stacked) Assertions.Assert.IsTrue(lastCameraInTheStack, "Editor camera must resolve target upon finish rendering."); m_FinalDepthCopyPass.Setup(m_DepthTexture, RenderTargetHandle.CameraTarget); + m_FinalDepthCopyPass.CopyToDepth = true; m_FinalDepthCopyPass.MssaSamples = 0; EnqueuePass(m_FinalDepthCopyPass); } diff --git a/com.unity.render-pipelines.universal/Shaders/Utils/CopyDepth.shader b/com.unity.render-pipelines.universal/Shaders/Utils/CopyDepth.shader index eca4f104074..acc712a7a31 100644 --- a/com.unity.render-pipelines.universal/Shaders/Utils/CopyDepth.shader +++ b/com.unity.render-pipelines.universal/Shaders/Utils/CopyDepth.shader @@ -16,6 +16,7 @@ Shader "Hidden/Universal Render Pipeline/CopyDepth" #pragma multi_compile _ _DEPTH_MSAA_2 _DEPTH_MSAA_4 _DEPTH_MSAA_8 #pragma multi_compile _ _USE_DRAW_PROCEDURAL + #pragma multi_compile _ _OUTPUT_DEPTH #include "Packages/com.unity.render-pipelines.universal/Shaders/Utils/CopyDepthPass.hlsl" diff --git a/com.unity.render-pipelines.universal/Shaders/Utils/CopyDepthPass.hlsl b/com.unity.render-pipelines.universal/Shaders/Utils/CopyDepthPass.hlsl index 050c95d3697..b1beca642cf 100644 --- a/com.unity.render-pipelines.universal/Shaders/Utils/CopyDepthPass.hlsl +++ b/com.unity.render-pipelines.universal/Shaders/Utils/CopyDepthPass.hlsl @@ -106,7 +106,11 @@ float SampleDepth(float2 uv) #endif } +#if defined(_OUTPUT_DEPTH) +float frag(Varyings input) : SV_Depth +#else float frag(Varyings input) : SV_Target +#endif { UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(input); return SampleDepth(input.uv); From 5dec8402a83cb07a668216f2f2910f9e114d0b26 Mon Sep 17 00:00:00 2001 From: Jonas Sideravicius Date: Tue, 24 Aug 2021 11:53:11 +0300 Subject: [PATCH 23/37] adding depth output for VFXGraph depth only passes --- .../Editor/VFXGraph/Shaders/VFXPasses.template | 5 ++++- .../Shaders/VFXParticleCommon.template | 2 +- 2 files changed, 5 insertions(+), 2 deletions(-) diff --git a/com.unity.render-pipelines.universal/Editor/VFXGraph/Shaders/VFXPasses.template b/com.unity.render-pipelines.universal/Editor/VFXGraph/Shaders/VFXPasses.template index 0515d737096..10928719a91 100644 --- a/com.unity.render-pipelines.universal/Editor/VFXGraph/Shaders/VFXPasses.template +++ b/com.unity.render-pipelines.universal/Editor/VFXGraph/Shaders/VFXPasses.template @@ -86,6 +86,9 @@ void frag(ps_input i #if VFX_PASSDEPTH == VFX_PASSDEPTH_ACTUAL #if defined(WRITE_NORMAL_BUFFER) , out float4 outNormalBuffer : SV_Target0 + , out float4 outDepthColor : SV_Depth + #else + , out float4 outDepthColor : SV_Target0 #endif #elif VFX_PASSDEPTH == VFX_PASSDEPTH_SELECTION , out float4 outColor : SV_Target0 @@ -130,7 +133,7 @@ void frag(ps_input i // We use depth prepass for scene selection in the editor, this code allow to output the outline correctly outColor = float4(_ObjectId, _PassValue, 1.0, 1.0); #elif VFX_PASSDEPTH == VFX_PASSDEPTH_ACTUAL - //void + outDepthColor = float4(i.VFX_VARYING_POSCS.z, 0,0,0); #elif VFX_PASSDEPTH == VFX_PASSDEPTH_SHADOW //void #else diff --git a/com.unity.visualeffectgraph/Shaders/VFXParticleCommon.template b/com.unity.visualeffectgraph/Shaders/VFXParticleCommon.template index 01ce5eb9bef..d57060b35dd 100644 --- a/com.unity.visualeffectgraph/Shaders/VFXParticleCommon.template +++ b/com.unity.visualeffectgraph/Shaders/VFXParticleCommon.template @@ -271,7 +271,7 @@ void frag(ps_input i outSelection = float4(_ObjectId, _PassValue, 1.0, 1.0); #elif VFX_PASSDEPTH == VFX_PASSDEPTH_ACTUAL #ifndef WRITE_MSAA_DEPTH - dummy = (float4)0; + dummy = float4(i.VFX_VARYING_POSCS.z, 0,0,0); #endif #elif VFX_PASSDEPTH == VFX_PASSDEPTH_SHADOW dummy = (float4)0; From c4ddd125455979ca77169c21251ba257e341b232 Mon Sep 17 00:00:00 2001 From: Jonas Sideravicius Date: Wed, 25 Aug 2021 13:40:27 +0300 Subject: [PATCH 24/37] changing the semantic for outDepthColor in VFXPasses.template --- .../Editor/VFXGraph/Shaders/VFXPasses.template | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/com.unity.render-pipelines.universal/Editor/VFXGraph/Shaders/VFXPasses.template b/com.unity.render-pipelines.universal/Editor/VFXGraph/Shaders/VFXPasses.template index 10928719a91..ab6d76d401a 100644 --- a/com.unity.render-pipelines.universal/Editor/VFXGraph/Shaders/VFXPasses.template +++ b/com.unity.render-pipelines.universal/Editor/VFXGraph/Shaders/VFXPasses.template @@ -86,7 +86,7 @@ void frag(ps_input i #if VFX_PASSDEPTH == VFX_PASSDEPTH_ACTUAL #if defined(WRITE_NORMAL_BUFFER) , out float4 outNormalBuffer : SV_Target0 - , out float4 outDepthColor : SV_Depth + , out float4 outDepthColor : SV_Target1 #else , out float4 outDepthColor : SV_Target0 #endif From 18e804f121ddfb1d86ca5cf1ec263061a9c150ad Mon Sep 17 00:00:00 2001 From: Lukas Date: Mon, 6 Sep 2021 14:31:46 +0300 Subject: [PATCH 25/37] Changing to correct normal sampling for decal shadergraph --- .../Shaders/Decal.shadergraph | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/com.unity.render-pipelines.universal/Shaders/Decal.shadergraph b/com.unity.render-pipelines.universal/Shaders/Decal.shadergraph index dc29db12650..33276e79bca 100644 --- a/com.unity.render-pipelines.universal/Shaders/Decal.shadergraph +++ b/com.unity.render-pipelines.universal/Shaders/Decal.shadergraph @@ -192,7 +192,8 @@ "serializedMesh": { "m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}", "m_Guid": "" - } + }, + "preventRotation": false }, "m_Path": "Shader Graphs", "m_GraphPrecision": 1, @@ -329,9 +330,9 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_TextureType": 0, + "m_TextureType": 1, "m_NormalMapSpace": 0, - "m_DisableGlobalMipBias": false + "m_EnableGlobalMipBias": true } { @@ -889,7 +890,7 @@ }, "m_TextureType": 0, "m_NormalMapSpace": 0, - "m_DisableGlobalMipBias": false + "m_EnableGlobalMipBias": true } { From d8b89893be46a462d07cd97df9c38ebddbbc2398 Mon Sep 17 00:00:00 2001 From: Lukas Chodosevicius Date: Fri, 8 Oct 2021 12:39:11 +0300 Subject: [PATCH 26/37] Changing image to correct texture type --- .../Scenes/230_Decal/CircleNormal.jpg.meta | 29 +++++++++++++++++-- 1 file changed, 27 insertions(+), 2 deletions(-) diff --git a/TestProjects/UniversalGraphicsTest_Terrain/Assets/Scenes/230_Decal/CircleNormal.jpg.meta b/TestProjects/UniversalGraphicsTest_Terrain/Assets/Scenes/230_Decal/CircleNormal.jpg.meta index b63a3a2e7e4..01ebaff7766 100644 --- a/TestProjects/UniversalGraphicsTest_Terrain/Assets/Scenes/230_Decal/CircleNormal.jpg.meta +++ b/TestProjects/UniversalGraphicsTest_Terrain/Assets/Scenes/230_Decal/CircleNormal.jpg.meta @@ -7,7 +7,7 @@ TextureImporter: mipmaps: mipMapMode: 0 enableMipMap: 1 - sRGBTexture: 1 + sRGBTexture: 0 linearTexture: 0 fadeOut: 0 borderMipMap: 0 @@ -24,6 +24,7 @@ TextureImporter: streamingMipmaps: 0 streamingMipmapsPriority: 0 vTOnly: 0 + ignoreMasterTextureLimit: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 @@ -52,7 +53,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 0 spriteTessellationDetail: -1 - textureType: 0 + textureType: 1 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -75,6 +76,30 @@ TextureImporter: overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] From 159580e80c640897c9284d100b3bb4ca1251aec1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jonas=20Sideravi=C4=8Dius?= Date: Mon, 11 Oct 2021 17:37:35 +0300 Subject: [PATCH 27/37] fixing DBuffer Decals CopyDepth pass not copying the depth and failing rendering --- .../Runtime/RendererFeatures/DecalRendererFeature.cs | 1 + .../Shaders/Utils/CopyDepth.shader | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs b/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs index fb68deb2ade..4fb746a1817 100644 --- a/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs +++ b/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs @@ -478,6 +478,7 @@ public override void AddRenderPasses(ScriptableRenderer renderer, ref RenderingD ); } m_CopyDepthPass.MssaSamples = 1; + m_CopyDepthPass.CopyToDepth = true; renderer.EnqueuePass(m_CopyDepthPass); renderer.EnqueuePass(m_DBufferRenderPass); diff --git a/com.unity.render-pipelines.universal/Shaders/Utils/CopyDepth.shader b/com.unity.render-pipelines.universal/Shaders/Utils/CopyDepth.shader index acc712a7a31..cb21d0b9e5f 100644 --- a/com.unity.render-pipelines.universal/Shaders/Utils/CopyDepth.shader +++ b/com.unity.render-pipelines.universal/Shaders/Utils/CopyDepth.shader @@ -7,7 +7,7 @@ Shader "Hidden/Universal Render Pipeline/CopyDepth" Pass { Name "CopyDepth" - ZTest Always ZWrite Off ColorMask R + ZTest Always ZWrite On ColorMask R Cull Off HLSLPROGRAM From f9152cfe41673ff6b76aa7c58ace3020f79e2969 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jonas=20Sideravi=C4=8Dius?= Date: Tue, 12 Oct 2021 12:07:03 +0300 Subject: [PATCH 28/37] adding fb fetch to Gbuffer decals and some other depth related fixes for decals --- .../Editor/Decal/DecalPass.template | 5 ++++- .../Editor/ShaderGraph/Includes/ShaderPassDecal.hlsl | 8 ++++++++ .../ShaderGraph/Targets/UniversalDecalSubTarget.cs | 2 ++ .../Decal/ScreenSpace/DecalGBufferRenderPass.cs | 10 +++++++++- .../Runtime/RendererFeatures/DecalRendererFeature.cs | 3 ++- 5 files changed, 25 insertions(+), 3 deletions(-) diff --git a/com.unity.render-pipelines.universal/Editor/Decal/DecalPass.template b/com.unity.render-pipelines.universal/Editor/Decal/DecalPass.template index a2f5629f52d..0d6062f5d48 100644 --- a/com.unity.render-pipelines.universal/Editor/Decal/DecalPass.template +++ b/com.unity.render-pipelines.universal/Editor/Decal/DecalPass.template @@ -63,7 +63,10 @@ Pass #ifdef SCENEPICKINGPASS float4 _SelectionID; #endif - + #if _RENDER_PASS_ENABLED + #define DEPTH_COPY 0 + FRAMEBUFFER_INPUT_FLOAT(DEPTH_COPY); + #endif // Includes $splice(PreGraphIncludes) diff --git a/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/ShaderPassDecal.hlsl b/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/ShaderPassDecal.hlsl index f32803419a1..75140fca70b 100644 --- a/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/ShaderPassDecal.hlsl +++ b/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/ShaderPassDecal.hlsl @@ -181,12 +181,20 @@ void Frag(PackedVaryings packedInput, #if defined(DECAL_PROJECTOR) #if UNITY_REVERSED_Z +#if _RENDER_PASS_ENABLED + float depth = LOAD_FRAMEBUFFER_INPUT(DEPTH_COPY, input.positionCS.xy); +#else float depth = LoadSceneDepth(input.positionCS.xy); +#endif +#else +#if _RENDER_PASS_ENABLED + float depth = lerp(UNITY_NEAR_CLIP_VALUE, 1, LOAD_FRAMEBUFFER_INPUT(DEPTH_COPY, input.positionCS.xy)); #else // Adjust z to match NDC for OpenGL float depth = lerp(UNITY_NEAR_CLIP_VALUE, 1, LoadSceneDepth(input.positionCS.xy)); #endif #endif +#endif #if defined(DECAL_RECONSTRUCT_NORMAL) #if defined(_DECAL_NORMAL_BLEND_HIGH) diff --git a/com.unity.render-pipelines.universal/Editor/ShaderGraph/Targets/UniversalDecalSubTarget.cs b/com.unity.render-pipelines.universal/Editor/ShaderGraph/Targets/UniversalDecalSubTarget.cs index 50ed2eacf84..11adb01cbd6 100644 --- a/com.unity.render-pipelines.universal/Editor/ShaderGraph/Targets/UniversalDecalSubTarget.cs +++ b/com.unity.render-pipelines.universal/Editor/ShaderGraph/Targets/UniversalDecalSubTarget.cs @@ -977,6 +977,7 @@ static class Descriptors { CoreKeywordDescriptors.MixedLightingSubtractive }, { Descriptors.DecalsNormalBlend }, { CoreKeywordDescriptors.GBufferNormalsOct }, + { CoreKeywordDescriptors.RenderPassEnabled }, { Descriptors.LodCrossFade, new FieldCondition(Fields.LodCrossFade, true) }, }; @@ -986,6 +987,7 @@ static class Descriptors { CoreKeywordDescriptors.ShadowsSoft }, { Descriptors.DecalsNormalBlend }, { CoreKeywordDescriptors.GBufferNormalsOct }, + { CoreKeywordDescriptors.RenderPassEnabled }, }; } #endregion diff --git a/com.unity.render-pipelines.universal/Runtime/Decal/ScreenSpace/DecalGBufferRenderPass.cs b/com.unity.render-pipelines.universal/Runtime/Decal/ScreenSpace/DecalGBufferRenderPass.cs index 50d65c9dccd..7dc9c1a189f 100644 --- a/com.unity.render-pipelines.universal/Runtime/Decal/ScreenSpace/DecalGBufferRenderPass.cs +++ b/com.unity.render-pipelines.universal/Runtime/Decal/ScreenSpace/DecalGBufferRenderPass.cs @@ -17,6 +17,7 @@ internal class DecalGBufferRenderPass : ScriptableRenderPass private DecalDrawGBufferSystem m_DrawSystem; private DecalScreenSpaceSettings m_Settings; private DeferredLights m_DeferredLights; + private RenderTargetIdentifier[] m_GbufferAttachments; public DecalGBufferRenderPass(DecalScreenSpaceSettings settings, DecalDrawGBufferSystem drawSystem) { @@ -41,7 +42,14 @@ internal void Setup(DeferredLights deferredLights) public override void OnCameraSetup(CommandBuffer cmd, ref RenderingData renderingData) { - ConfigureTarget(m_DeferredLights.GbufferAttachmentIdentifiers, m_DeferredLights.DepthAttachmentIdentifier); + if (m_GbufferAttachments == null) + m_GbufferAttachments = new RenderTargetIdentifier[] { m_DeferredLights.GbufferAttachmentIdentifiers[0], m_DeferredLights.GbufferAttachmentIdentifiers[1], + m_DeferredLights.GbufferAttachmentIdentifiers[2], m_DeferredLights.GbufferAttachmentIdentifiers[3] }; + + ConfigureTarget(m_GbufferAttachments, m_DeferredLights.DepthAttachmentIdentifier, m_DeferredLights.GbufferFormats); + if (m_DeferredLights.UseRenderPass) + ConfigureInputAttachments(m_DeferredLights.DepthCopyTextureIdentifier, false); + } public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData) diff --git a/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs b/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs index 4fb746a1817..2b6174b66a6 100644 --- a/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs +++ b/com.unity.render-pipelines.universal/Runtime/RendererFeatures/DecalRendererFeature.cs @@ -476,9 +476,10 @@ public override void AddRenderPasses(ScriptableRenderer renderer, ref RenderingD new RenderTargetHandle(m_DBufferRenderPass.cameraDepthTextureIndentifier), new RenderTargetHandle(m_DBufferRenderPass.dBufferDepthIndentifier) ); + + m_CopyDepthPass.CopyToDepth = true; } m_CopyDepthPass.MssaSamples = 1; - m_CopyDepthPass.CopyToDepth = true; renderer.EnqueuePass(m_CopyDepthPass); renderer.EnqueuePass(m_DBufferRenderPass); From 62ca66d4f06d223f3bbf33bf21aab5745f880f10 Mon Sep 17 00:00:00 2001 From: Jonas Sideravicius Date: Tue, 12 Oct 2021 13:14:55 +0300 Subject: [PATCH 29/37] fixing shader compilation error and renaming define for fb fetch idx --- .../Editor/Decal/DecalPass.template | 4 ++-- .../Editor/ShaderGraph/Includes/ShaderPassDecal.hlsl | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/com.unity.render-pipelines.universal/Editor/Decal/DecalPass.template b/com.unity.render-pipelines.universal/Editor/Decal/DecalPass.template index 0d6062f5d48..f7e020aaa62 100644 --- a/com.unity.render-pipelines.universal/Editor/Decal/DecalPass.template +++ b/com.unity.render-pipelines.universal/Editor/Decal/DecalPass.template @@ -64,8 +64,8 @@ Pass float4 _SelectionID; #endif #if _RENDER_PASS_ENABLED - #define DEPTH_COPY 0 - FRAMEBUFFER_INPUT_FLOAT(DEPTH_COPY); + #define GBUFFER3 0 + FRAMEBUFFER_INPUT_HALF(GBUFFER3); #endif // Includes $splice(PreGraphIncludes) diff --git a/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/ShaderPassDecal.hlsl b/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/ShaderPassDecal.hlsl index 75140fca70b..4dc1d7ddb05 100644 --- a/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/ShaderPassDecal.hlsl +++ b/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/ShaderPassDecal.hlsl @@ -182,13 +182,13 @@ void Frag(PackedVaryings packedInput, #if defined(DECAL_PROJECTOR) #if UNITY_REVERSED_Z #if _RENDER_PASS_ENABLED - float depth = LOAD_FRAMEBUFFER_INPUT(DEPTH_COPY, input.positionCS.xy); + float depth = LOAD_FRAMEBUFFER_INPUT(GBUFFER3, input.positionCS.xy); #else float depth = LoadSceneDepth(input.positionCS.xy); #endif #else #if _RENDER_PASS_ENABLED - float depth = lerp(UNITY_NEAR_CLIP_VALUE, 1, LOAD_FRAMEBUFFER_INPUT(DEPTH_COPY, input.positionCS.xy)); + float depth = lerp(UNITY_NEAR_CLIP_VALUE, 1, LOAD_FRAMEBUFFER_INPUT(GBUFFER3, input.positionCS.xy)); #else // Adjust z to match NDC for OpenGL float depth = lerp(UNITY_NEAR_CLIP_VALUE, 1, LoadSceneDepth(input.positionCS.xy)); From a65c6c9a9b5bc0ea44327776d927c665305201b5 Mon Sep 17 00:00:00 2001 From: Lukas Chodosevicius Date: Tue, 12 Oct 2021 15:07:58 +0300 Subject: [PATCH 30/37] Adding normal alpha multiplication with albedo alpha multiplication --- .../Shaders/Decal.shadergraph | 578 ++++++++++++------ 1 file changed, 385 insertions(+), 193 deletions(-) diff --git a/com.unity.render-pipelines.universal/Shaders/Decal.shadergraph b/com.unity.render-pipelines.universal/Shaders/Decal.shadergraph index 33276e79bca..89763d3ace9 100644 --- a/com.unity.render-pipelines.universal/Shaders/Decal.shadergraph +++ b/com.unity.render-pipelines.universal/Shaders/Decal.shadergraph @@ -34,31 +34,31 @@ "m_Id": "a6fc5c3eaf9d4c969be6a69fade9c1a1" }, { - "m_Id": "92a584d0cf0b4005b700ae91558fc595" + "m_Id": "7388a7ddbf6648ec92c3bb54ed055048" }, { - "m_Id": "e2ddf05db7b64f159f1df217b36d871d" + "m_Id": "9f1059a7a93a46ccab349515214f3ed2" }, { - "m_Id": "72199437cb87418283ba9bc457a6dc50" + "m_Id": "1300b7cb738f4b18927411750039acd2" }, { - "m_Id": "1a1a5dd064104aada905b7372694e456" + "m_Id": "360e6833e8d64d75827ab98987b2b545" }, { - "m_Id": "7388a7ddbf6648ec92c3bb54ed055048" + "m_Id": "91d01e73dcf34e7d96a9e731fb50e308" }, { - "m_Id": "9f1059a7a93a46ccab349515214f3ed2" + "m_Id": "86a3eb218544413fb0fe50b275affa91" }, { - "m_Id": "1300b7cb738f4b18927411750039acd2" + "m_Id": "5c44c94deda840389e36349ee92db7ea" }, { - "m_Id": "360e6833e8d64d75827ab98987b2b545" + "m_Id": "2413c9d67fba4ee19cec634df799a0f9" }, { - "m_Id": "91d01e73dcf34e7d96a9e731fb50e308" + "m_Id": "009bf2a731304616a3bbcad7d7d2153c" } ], "m_GroupDatas": [], @@ -115,7 +115,7 @@ }, "m_InputSlot": { "m_Node": { - "m_Id": "f7cbdde7910e4ccda1328a49cd313b32" + "m_Id": "86a3eb218544413fb0fe50b275affa91" }, "m_SlotId": 0 } @@ -123,9 +123,23 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "91d01e73dcf34e7d96a9e731fb50e308" + "m_Id": "7388a7ddbf6648ec92c3bb54ed055048" + }, + "m_SlotId": 7 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f7cbdde7910e4ccda1328a49cd313b32" }, "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "86a3eb218544413fb0fe50b275affa91" + }, + "m_SlotId": 2 }, "m_InputSlot": { "m_Node": { @@ -134,6 +148,20 @@ "m_SlotId": 0 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "91d01e73dcf34e7d96a9e731fb50e308" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "86a3eb218544413fb0fe50b275affa91" + }, + "m_SlotId": 1 + } + }, { "m_OutputSlot": { "m_Node": { @@ -154,7 +182,17 @@ "x": 0.0, "y": 0.0 }, - "m_Blocks": [] + "m_Blocks": [ + { + "m_Id": "5c44c94deda840389e36349ee92db7ea" + }, + { + "m_Id": "2413c9d67fba4ee19cec634df799a0f9" + }, + { + "m_Id": "009bf2a731304616a3bbcad7d7d2153c" + } + ] }, "m_FragmentContext": { "m_Position": { @@ -173,18 +211,6 @@ }, { "m_Id": "a6fc5c3eaf9d4c969be6a69fade9c1a1" - }, - { - "m_Id": "92a584d0cf0b4005b700ae91558fc595" - }, - { - "m_Id": "e2ddf05db7b64f159f1df217b36d871d" - }, - { - "m_Id": "72199437cb87418283ba9bc457a6dc50" - }, - { - "m_Id": "1a1a5dd064104aada905b7372694e456" } ] }, @@ -208,6 +234,63 @@ ] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "009bf2a731304616a3bbcad7d7d2153c", + "m_Group": { + "m_Id": "" + }, + "m_Name": "VertexDescription.Tangent", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "09d140abcb0a4aeeab2a87dcf46270a8" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "VertexDescription.Tangent" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TangentMaterialSlot", + "m_ObjectId": "09d140abcb0a4aeeab2a87dcf46270a8", + "m_Id": 0, + "m_DisplayName": "Tangent", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Tangent", + "m_StageCapability": 1, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_Space": 0 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", @@ -237,6 +320,54 @@ "m_DefaultType": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "0aa332efc109427fb4241dc37ceac3c1", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + { "m_SGVersion": 1, "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", @@ -376,11 +507,11 @@ { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", - "m_ObjectId": "1a1a5dd064104aada905b7372694e456", + "m_ObjectId": "2413c9d67fba4ee19cec634df799a0f9", "m_Group": { "m_Id": "" }, - "m_Name": "SurfaceDescription.MAOSAlpha", + "m_Name": "VertexDescription.Normal", "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -393,7 +524,7 @@ }, "m_Slots": [ { - "m_Id": "29d2ab94680f4f7b8c0c7213fa03e25e" + "m_Id": "3a4e57dcc89147529d49da145c2cf89f" } ], "synonyms": [], @@ -403,37 +534,7 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_SerializedDescriptor": "SurfaceDescription.MAOSAlpha" -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "2645890f46784786b0a8402519a73a9b", - "m_Id": 0, - "m_DisplayName": "Smoothness", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Smoothness", - "m_StageCapability": 2, - "m_Value": 0.5, - "m_DefaultValue": 0.5, - "m_Labels": [] -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "29d2ab94680f4f7b8c0c7213fa03e25e", - "m_Id": 0, - "m_DisplayName": "MAOS Alpha", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "MAOSAlpha", - "m_StageCapability": 2, - "m_Value": 1.0, - "m_DefaultValue": 1.0, - "m_Labels": [] + "m_SerializedDescriptor": "VertexDescription.Normal" } { @@ -514,6 +615,30 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PositionMaterialSlot", + "m_ObjectId": "33b9bc54284a42a891a7a8549946f919", + "m_Id": 0, + "m_DisplayName": "Position", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Position", + "m_StageCapability": 1, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_Space": 0 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.PropertyNode", @@ -562,6 +687,30 @@ "m_BareResource": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot", + "m_ObjectId": "3a4e57dcc89147529d49da145c2cf89f", + "m_Id": 0, + "m_DisplayName": "Normal", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Normal", + "m_StageCapability": 1, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_Space": 0 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", @@ -648,6 +797,39 @@ "m_BareResource": false } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "5c44c94deda840389e36349ee92db7ea", + "m_Group": { + "m_Id": "" + }, + "m_Name": "VertexDescription.Position", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "33b9bc54284a42a891a7a8549946f919" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "VertexDescription.Position" +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -663,21 +845,6 @@ "m_Labels": [] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "5f6cdb7cfacb4ad8a147d81a33c384e9", - "m_Id": 0, - "m_DisplayName": "Ambient Occlusion", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Occlusion", - "m_StageCapability": 2, - "m_Value": 1.0, - "m_DefaultValue": 1.0, - "m_Labels": [] -} - { "m_SGVersion": 1, "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTarget", @@ -694,7 +861,56 @@ "m_AlphaClip": false, "m_CastShadows": true, "m_ReceiveShadows": true, - "m_CustomEditorGUI": "" + "m_CustomEditorGUI": "", + "m_SupportVFX": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "603878f203a14c6ab96789f762db855d", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } } { @@ -752,21 +968,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "66a1294041d244b89724b6fcb7fe2861", - "m_Id": 0, - "m_DisplayName": "Metallic", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Metallic", - "m_StageCapability": 2, - "m_Value": 0.0, - "m_DefaultValue": 0.0, - "m_Labels": [] -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -804,39 +1005,6 @@ "m_Channel": 0 } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.BlockNode", - "m_ObjectId": "72199437cb87418283ba9bc457a6dc50", - "m_Group": { - "m_Id": "" - }, - "m_Name": "SurfaceDescription.Smoothness", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": 0.0, - "y": 0.0, - "width": 0.0, - "height": 0.0 - } - }, - "m_Slots": [ - { - "m_Id": "2645890f46784786b0a8402519a73a9b" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_SerializedDescriptor": "SurfaceDescription.Smoothness" -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", @@ -908,7 +1076,7 @@ "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", "m_Guid": "" }, - "m_DefaultType": 0 + "m_DefaultType": 3 } { @@ -937,75 +1105,82 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "8939b04c72d84f60bccf2b92303263a8", - "m_Id": 0, - "m_DisplayName": "Alpha", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Alpha", - "m_StageCapability": 2, - "m_Value": 1.0, - "m_DefaultValue": 1.0, - "m_Labels": [] -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PropertyNode", - "m_ObjectId": "91d01e73dcf34e7d96a9e731fb50e308", + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "86a3eb218544413fb0fe50b275affa91", "m_Group": { "m_Id": "" }, - "m_Name": "Property", + "m_Name": "Multiply", "m_DrawState": { "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -310.4757995605469, - "y": 768.4763793945313, - "width": 0.0, - "height": 0.0 + "x": -144.40000915527345, + "y": 509.199951171875, + "width": 125.60000610351563, + "height": 118.0 } }, "m_Slots": [ { - "m_Id": "a712e2b34f9e410da027e4db3100c57a" + "m_Id": "0aa332efc109427fb4241dc37ceac3c1" + }, + { + "m_Id": "b78ccfe8888c45e18b1f721cf532f926" + }, + { + "m_Id": "603878f203a14c6ab96789f762db855d" } ], - "synonyms": [], + "synonyms": [ + "multiplication", + "times", + "x" + ], "m_Precision": 0, - "m_PreviewExpanded": true, + "m_PreviewExpanded": false, "m_PreviewMode": 0, "m_CustomColors": { "m_SerializableColors": [] - }, - "m_Property": { - "m_Id": "0cff3d33c0704eb597988232e81f81de" } } { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.BlockNode", - "m_ObjectId": "92a584d0cf0b4005b700ae91558fc595", + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "8939b04c72d84f60bccf2b92303263a8", + "m_Id": 0, + "m_DisplayName": "Alpha", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Alpha", + "m_StageCapability": 2, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "91d01e73dcf34e7d96a9e731fb50e308", "m_Group": { "m_Id": "" }, - "m_Name": "SurfaceDescription.Metallic", + "m_Name": "Property", "m_DrawState": { "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": 0.0, - "y": 0.0, - "width": 0.0, - "height": 0.0 + "x": -317.1999816894531, + "y": 743.9999389648438, + "width": 145.19998168945313, + "height": 34.0 } }, "m_Slots": [ { - "m_Id": "66a1294041d244b89724b6fcb7fe2861" + "m_Id": "a712e2b34f9e410da027e4db3100c57a" } ], "synonyms": [], @@ -1015,7 +1190,9 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_SerializedDescriptor": "SurfaceDescription.Metallic" + "m_Property": { + "m_Id": "0cff3d33c0704eb597988232e81f81de" + } } { @@ -1161,6 +1338,54 @@ ] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "b78ccfe8888c45e18b1f721cf532f926", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -1222,39 +1447,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.BlockNode", - "m_ObjectId": "e2ddf05db7b64f159f1df217b36d871d", - "m_Group": { - "m_Id": "" - }, - "m_Name": "SurfaceDescription.Occlusion", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": 0.0, - "y": 0.0, - "width": 0.0, - "height": 0.0 - } - }, - "m_Slots": [ - { - "m_Id": "5f6cdb7cfacb4ad8a147d81a33c384e9" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_SerializedDescriptor": "SurfaceDescription.Occlusion" -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", From fcb7d7f58362fb53284f308c6074aba19ccbb81c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jonas=20Sideravi=C4=8Dius?= Date: Tue, 12 Oct 2021 15:31:42 +0300 Subject: [PATCH 31/37] fix for RTIs non render pass platforms --- .../Decal/ScreenSpace/DecalGBufferRenderPass.cs | 16 +++++++++++----- 1 file changed, 11 insertions(+), 5 deletions(-) diff --git a/com.unity.render-pipelines.universal/Runtime/Decal/ScreenSpace/DecalGBufferRenderPass.cs b/com.unity.render-pipelines.universal/Runtime/Decal/ScreenSpace/DecalGBufferRenderPass.cs index 7dc9c1a189f..1e8fc8f2052 100644 --- a/com.unity.render-pipelines.universal/Runtime/Decal/ScreenSpace/DecalGBufferRenderPass.cs +++ b/com.unity.render-pipelines.universal/Runtime/Decal/ScreenSpace/DecalGBufferRenderPass.cs @@ -42,14 +42,20 @@ internal void Setup(DeferredLights deferredLights) public override void OnCameraSetup(CommandBuffer cmd, ref RenderingData renderingData) { - if (m_GbufferAttachments == null) - m_GbufferAttachments = new RenderTargetIdentifier[] { m_DeferredLights.GbufferAttachmentIdentifiers[0], m_DeferredLights.GbufferAttachmentIdentifiers[1], - m_DeferredLights.GbufferAttachmentIdentifiers[2], m_DeferredLights.GbufferAttachmentIdentifiers[3] }; - - ConfigureTarget(m_GbufferAttachments, m_DeferredLights.DepthAttachmentIdentifier, m_DeferredLights.GbufferFormats); if (m_DeferredLights.UseRenderPass) + { + if (m_GbufferAttachments == null) + m_GbufferAttachments = new RenderTargetIdentifier[] + { + m_DeferredLights.GbufferAttachmentIdentifiers[0], m_DeferredLights.GbufferAttachmentIdentifiers[1], + m_DeferredLights.GbufferAttachmentIdentifiers[2], m_DeferredLights.GbufferAttachmentIdentifiers[3] + }; ConfigureInputAttachments(m_DeferredLights.DepthCopyTextureIdentifier, false); + } + else + m_GbufferAttachments = m_DeferredLights.GbufferAttachmentIdentifiers; + ConfigureTarget(m_GbufferAttachments, m_DeferredLights.DepthAttachmentIdentifier, m_DeferredLights.GbufferFormats); } public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData) From 427e0cb8ada8e6a4f5a4b3e3b313f38af131b697 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jonas=20Sideravi=C4=8Dius?= Date: Wed, 13 Oct 2021 10:02:30 +0300 Subject: [PATCH 32/37] another DeferredLights null check --- .../Runtime/Decal/ScreenSpace/DecalGBufferRenderPass.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/com.unity.render-pipelines.universal/Runtime/Decal/ScreenSpace/DecalGBufferRenderPass.cs b/com.unity.render-pipelines.universal/Runtime/Decal/ScreenSpace/DecalGBufferRenderPass.cs index 1e8fc8f2052..fd90c113884 100644 --- a/com.unity.render-pipelines.universal/Runtime/Decal/ScreenSpace/DecalGBufferRenderPass.cs +++ b/com.unity.render-pipelines.universal/Runtime/Decal/ScreenSpace/DecalGBufferRenderPass.cs @@ -42,7 +42,7 @@ internal void Setup(DeferredLights deferredLights) public override void OnCameraSetup(CommandBuffer cmd, ref RenderingData renderingData) { - if (m_DeferredLights.UseRenderPass) + if (m_DeferredLights != null && m_DeferredLights.UseRenderPass) { if (m_GbufferAttachments == null) m_GbufferAttachments = new RenderTargetIdentifier[] From 850428ad56e6415c339e715f0886219f6e301c47 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jonas=20Sideravi=C4=8Dius?= Date: Wed, 13 Oct 2021 12:28:57 +0300 Subject: [PATCH 33/37] null exception fix --- .../Runtime/Decal/ScreenSpace/DecalGBufferRenderPass.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/com.unity.render-pipelines.universal/Runtime/Decal/ScreenSpace/DecalGBufferRenderPass.cs b/com.unity.render-pipelines.universal/Runtime/Decal/ScreenSpace/DecalGBufferRenderPass.cs index fd90c113884..d87ae624318 100644 --- a/com.unity.render-pipelines.universal/Runtime/Decal/ScreenSpace/DecalGBufferRenderPass.cs +++ b/com.unity.render-pipelines.universal/Runtime/Decal/ScreenSpace/DecalGBufferRenderPass.cs @@ -55,7 +55,7 @@ public override void OnCameraSetup(CommandBuffer cmd, ref RenderingData renderin else m_GbufferAttachments = m_DeferredLights.GbufferAttachmentIdentifiers; - ConfigureTarget(m_GbufferAttachments, m_DeferredLights.DepthAttachmentIdentifier, m_DeferredLights.GbufferFormats); + ConfigureTarget(m_GbufferAttachments, m_DeferredLights.DepthAttachmentIdentifier); } public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData) From 70ad6ee7f63547868666dc0118bdc3c0400af730 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jonas=20Sideravi=C4=8Dius?= Date: Thu, 14 Oct 2021 15:04:53 +0300 Subject: [PATCH 34/37] adding some editor-specific code to avoid a bug with editor setting incorrect depth buffer while on game view --- .../Runtime/Passes/CopyDepthPass.cs | 13 ++++++++++++- 1 file changed, 12 insertions(+), 1 deletion(-) diff --git a/com.unity.render-pipelines.universal/Runtime/Passes/CopyDepthPass.cs b/com.unity.render-pipelines.universal/Runtime/Passes/CopyDepthPass.cs index 24000c01a0e..e469b0256b2 100644 --- a/com.unity.render-pipelines.universal/Runtime/Passes/CopyDepthPass.cs +++ b/com.unity.render-pipelines.universal/Runtime/Passes/CopyDepthPass.cs @@ -52,13 +52,24 @@ public override void OnCameraSetup(CommandBuffer cmd, ref RenderingData renderin { var descriptor = renderingData.cameraData.cameraTargetDescriptor; descriptor.graphicsFormat = GraphicsFormat.R32_SFloat; +#if UNITY_EDITOR + descriptor.depthBufferBits = 16; + +#else descriptor.depthBufferBits = 0; + +#endif descriptor.msaaSamples = 1; if (this.AllocateRT) cmd.GetTemporaryRT(destination.id, descriptor, FilterMode.Point); + var target = new RenderTargetIdentifier(destination.Identifier(), 0, CubemapFace.Unknown, -1); +#if UNITY_EDITOR + ConfigureTarget(target, target, GraphicsFormat.R32_SFloat, descriptor.width, descriptor.height, descriptor.msaaSamples); +#else // On Metal iOS, prevent camera attachments to be bound and cleared during this pass. - ConfigureTarget(new RenderTargetIdentifier(destination.Identifier(), 0, CubemapFace.Unknown, -1), GraphicsFormat.R32_SFloat, descriptor.width, descriptor.height, descriptor.msaaSamples, false); + ConfigureTarget(target, GraphicsFormat.R32_SFloat, descriptor.width, descriptor.height, descriptor.msaaSamples, false); +#endif ConfigureClear(ClearFlag.None, Color.black); } From d85820db5487959d1b016808b1125d25ba5cb662 Mon Sep 17 00:00:00 2001 From: Lukas Chodosevicius Date: Wed, 3 Nov 2021 13:33:07 +0200 Subject: [PATCH 35/37] Updating terrain 230 test templates from extra --- .../Linear/Android/OpenGLES3/None/230_Decal.png | 4 ++-- .../Linear/Android/Vulkan/None/230_Decal.png | 4 ++-- .../Linear/OSXEditor/Metal/None/230_Decal.png | 4 ++-- .../WindowsEditor/Direct3D11/None/230_Decal.png | 4 ++-- .../WindowsEditor/Direct3D12/None/230_Decal.png | 4 ++-- .../WindowsEditor/Vulkan/None/230_Decal.png.meta | 12 +++++++----- .../WindowsPlayer/Direct3D11/None/230_Decal.png | 4 ++-- .../WindowsPlayer/Direct3D12/None/230_Decal.png | 4 ++-- .../Linear/WindowsPlayer/Vulkan/None/230_Decal.png | 4 ++-- .../WindowsPlayer/Vulkan/None/230_Decal.png.meta | 12 +++++++----- 10 files changed, 30 insertions(+), 26 deletions(-) diff --git a/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/Android/OpenGLES3/None/230_Decal.png b/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/Android/OpenGLES3/None/230_Decal.png index 53e2819eafd..48636c04fbc 100644 --- a/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/Android/OpenGLES3/None/230_Decal.png +++ b/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/Android/OpenGLES3/None/230_Decal.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:ff4f95b5eb7b67ad26973601c0ec1bfc62367bd373a7befd074307a031fc1ec9 -size 836198 +oid sha256:d8022a8f74d6b08c6e160fe332ab989a23656c1a86a97aeb23f2a015f6479d4a +size 1158855 diff --git a/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/Android/Vulkan/None/230_Decal.png b/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/Android/Vulkan/None/230_Decal.png index 7bcb989c0de..d3fa7fad75c 100644 --- a/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/Android/Vulkan/None/230_Decal.png +++ b/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/Android/Vulkan/None/230_Decal.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:d2f983c91242adbba6f7f022b912942b7aa41405118befb3f44828337fb662df -size 1240812 +oid sha256:e8a0631947bb36f7cfcbbd1004ae00ab3ce4fc11e38280f7c194cf0400858dd5 +size 1296480 diff --git a/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/230_Decal.png b/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/230_Decal.png index 6f61c3800a1..e37afe410d6 100644 --- a/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/230_Decal.png +++ b/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/OSXEditor/Metal/None/230_Decal.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:417497583c1891d0516b25ebdba8b62c26cb46f86549a26555b80304885f5526 -size 1467401 +oid sha256:a017596e8a6f37f8fc0b6f1013859e1fb2e60412961351af6252cdd52be9c7ea +size 1332557 diff --git a/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/None/230_Decal.png b/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/None/230_Decal.png index 6f61c3800a1..ebf58c8be89 100644 --- a/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/None/230_Decal.png +++ b/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/None/230_Decal.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:417497583c1891d0516b25ebdba8b62c26cb46f86549a26555b80304885f5526 -size 1467401 +oid sha256:22b7531f4062283541491447023dfcbe8b70f0b949854b15080fa020cafb0d6a +size 1327956 diff --git a/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/230_Decal.png b/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/230_Decal.png index 6f61c3800a1..6d5152446bf 100644 --- a/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/230_Decal.png +++ b/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D12/None/230_Decal.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:417497583c1891d0516b25ebdba8b62c26cb46f86549a26555b80304885f5526 -size 1467401 +oid sha256:7c31f0f4f455c9b1c72a31ad8843c67ac2c5811afddf502add3f8ed3e371bce4 +size 1327966 diff --git a/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsEditor/Vulkan/None/230_Decal.png.meta b/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsEditor/Vulkan/None/230_Decal.png.meta index 566cfaadeb1..5818b2e8593 100644 --- a/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsEditor/Vulkan/None/230_Decal.png.meta +++ b/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsEditor/Vulkan/None/230_Decal.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 11 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -20,10 +20,12 @@ TextureImporter: externalNormalMap: 0 heightScale: 0.25 normalMapFilter: 0 - isReadable: 0 + flipGreenChannel: 0 + isReadable: 1 streamingMipmaps: 0 streamingMipmapsPriority: 0 vTOnly: 0 + ignoreMasterTextureLimit: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 @@ -38,7 +40,7 @@ TextureImporter: wrapU: 0 wrapV: 0 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 spriteMode: 0 @@ -62,13 +64,14 @@ TextureImporter: textureFormatSet: 0 ignorePngGamma: 0 applyGammaDecoding: 0 + swizzle: 50462976 platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 - textureCompression: 1 + textureCompression: 0 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 @@ -91,7 +94,6 @@ TextureImporter: nameFileIdTable: {} spritePackingTag: pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: diff --git a/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D11/None/230_Decal.png b/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D11/None/230_Decal.png index 6f61c3800a1..c06fe1c583a 100644 --- a/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D11/None/230_Decal.png +++ b/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D11/None/230_Decal.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:417497583c1891d0516b25ebdba8b62c26cb46f86549a26555b80304885f5526 -size 1467401 +oid sha256:febf291dc3116fd42e777743148d2c67a604bec8d6a2d95237243a945a4fcf4c +size 1329902 diff --git a/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/230_Decal.png b/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/230_Decal.png index 6f61c3800a1..06a39aa5f07 100644 --- a/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/230_Decal.png +++ b/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsPlayer/Direct3D12/None/230_Decal.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:417497583c1891d0516b25ebdba8b62c26cb46f86549a26555b80304885f5526 -size 1467401 +oid sha256:5e002d53916c231a05d24744abbfd8868e3415af122c96dc48de71fe527c2757 +size 1329918 diff --git a/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsPlayer/Vulkan/None/230_Decal.png b/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsPlayer/Vulkan/None/230_Decal.png index f4d0474e594..62b663211b6 100644 --- a/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsPlayer/Vulkan/None/230_Decal.png +++ b/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsPlayer/Vulkan/None/230_Decal.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:a21458a3772a04f90e90524bf43b040daaeff82f6786b785ffc823e6c8f9d1c4 -size 1288916 +oid sha256:bbb912731898a061f18d26d97abf4ca455a07b0cf28e534eec61c0c5bb362d24 +size 1314927 diff --git a/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsPlayer/Vulkan/None/230_Decal.png.meta b/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsPlayer/Vulkan/None/230_Decal.png.meta index e96ec93bad3..c711ede5359 100644 --- a/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsPlayer/Vulkan/None/230_Decal.png.meta +++ b/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsPlayer/Vulkan/None/230_Decal.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 11 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -20,10 +20,12 @@ TextureImporter: externalNormalMap: 0 heightScale: 0.25 normalMapFilter: 0 - isReadable: 0 + flipGreenChannel: 0 + isReadable: 1 streamingMipmaps: 0 streamingMipmapsPriority: 0 vTOnly: 0 + ignoreMasterTextureLimit: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 @@ -38,7 +40,7 @@ TextureImporter: wrapU: 0 wrapV: 0 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 spriteMode: 0 @@ -62,13 +64,14 @@ TextureImporter: textureFormatSet: 0 ignorePngGamma: 0 applyGammaDecoding: 0 + swizzle: 50462976 platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 - textureCompression: 1 + textureCompression: 0 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 @@ -91,7 +94,6 @@ TextureImporter: nameFileIdTable: {} spritePackingTag: pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: From aa33c68ce995fd125928f2e3a1bb4fd4e548200a Mon Sep 17 00:00:00 2001 From: Lukas Chodosevicius Date: Mon, 8 Nov 2021 11:26:49 +0200 Subject: [PATCH 36/37] Updating test 230 images --- .../Linear/Android/OpenGLES3/None/230_Decal.png | 4 ++-- .../Linear/IPhonePlayer/Metal/None/230_Decal.png | 4 ++-- .../Linear/LinuxEditor/OpenGLCore/None/230_Decal.png | 4 ++-- .../Linear/LinuxEditor/Vulkan/None/230_Decal.png | 4 ++-- .../Linear/LinuxPlayer/Vulkan/None/230_Decal.png | 4 ++-- .../Linear/OSXEditor/OpenGLCore/None/230_Decal.png | 4 ++-- .../ReferenceImages/Linear/OSXPlayer/Metal/None/230_Decal.png | 4 ++-- .../Linear/OSXPlayer/OpenGLCore/None/230_Decal.png | 4 ++-- .../Linear/WindowsEditor/Vulkan/None/230_Decal.png | 4 ++-- .../Linear/WindowsPlayer/Vulkan/None/230_Decal.png | 4 ++-- 10 files changed, 20 insertions(+), 20 deletions(-) diff --git a/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/Android/OpenGLES3/None/230_Decal.png b/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/Android/OpenGLES3/None/230_Decal.png index 48636c04fbc..d3fa7fad75c 100644 --- a/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/Android/OpenGLES3/None/230_Decal.png +++ b/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/Android/OpenGLES3/None/230_Decal.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:d8022a8f74d6b08c6e160fe332ab989a23656c1a86a97aeb23f2a015f6479d4a -size 1158855 +oid sha256:e8a0631947bb36f7cfcbbd1004ae00ab3ce4fc11e38280f7c194cf0400858dd5 +size 1296480 diff --git a/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/IPhonePlayer/Metal/None/230_Decal.png b/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/IPhonePlayer/Metal/None/230_Decal.png index 854e12bd338..e37afe410d6 100644 --- a/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/IPhonePlayer/Metal/None/230_Decal.png +++ b/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/IPhonePlayer/Metal/None/230_Decal.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:0e7bfe140258aa69da62b6213fe589e649bc1e877b3740877681c3b3631d4589 -size 1234723 +oid sha256:a017596e8a6f37f8fc0b6f1013859e1fb2e60412961351af6252cdd52be9c7ea +size 1332557 diff --git a/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/LinuxEditor/OpenGLCore/None/230_Decal.png b/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/LinuxEditor/OpenGLCore/None/230_Decal.png index 6f61c3800a1..e37afe410d6 100644 --- 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2001 From: Lukas Chodosevicius Date: Mon, 8 Nov 2021 13:51:30 +0200 Subject: [PATCH 37/37] Updating 230 vulkan images --- .../Linear/WindowsEditor/Vulkan/None/230_Decal.png | 4 ++-- .../Linear/WindowsEditor/Vulkan/None/230_Decal.png.meta | 2 +- .../Linear/WindowsPlayer/Vulkan/None/230_Decal.png | 4 ++-- .../Linear/WindowsPlayer/Vulkan/None/230_Decal.png.meta | 8 ++++---- 4 files changed, 9 insertions(+), 9 deletions(-) diff --git a/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsEditor/Vulkan/None/230_Decal.png b/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsEditor/Vulkan/None/230_Decal.png index ebf58c8be89..80f0975494a 100644 --- a/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsEditor/Vulkan/None/230_Decal.png +++ b/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsEditor/Vulkan/None/230_Decal.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 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a/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsPlayer/Vulkan/None/230_Decal.png b/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsPlayer/Vulkan/None/230_Decal.png index ebf58c8be89..80f0975494a 100644 --- a/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsPlayer/Vulkan/None/230_Decal.png +++ b/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsPlayer/Vulkan/None/230_Decal.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:22b7531f4062283541491447023dfcbe8b70f0b949854b15080fa020cafb0d6a -size 1327956 +oid sha256:d96c224737ac305b73dc67b234be3554026276c1ff1f7cf354c10850c012e3d0 +size 1504847 diff --git a/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsPlayer/Vulkan/None/230_Decal.png.meta b/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsPlayer/Vulkan/None/230_Decal.png.meta index c711ede5359..1554c08df46 100644 --- a/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsPlayer/Vulkan/None/230_Decal.png.meta +++ b/TestProjects/UniversalGraphicsTest_Terrain/Assets/ReferenceImages/Linear/WindowsPlayer/Vulkan/None/230_Decal.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 11 mipmaps: mipMapMode: 0 - enableMipMap: 0 + enableMipMap: 1 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -21,7 +21,7 @@ TextureImporter: heightScale: 0.25 normalMapFilter: 0 flipGreenChannel: 0 - isReadable: 1 + isReadable: 0 streamingMipmaps: 0 streamingMipmapsPriority: 0 vTOnly: 0 @@ -40,7 +40,7 @@ TextureImporter: wrapU: 0 wrapV: 0 wrapW: 0 - nPOTScale: 0 + nPOTScale: 1 lightmap: 0 compressionQuality: 50 spriteMode: 0 @@ -71,7 +71,7 @@ TextureImporter: maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 - textureCompression: 0 + textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0