From f433cdf975f7a0aa0f486c8651c17129aeff0997 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Th=C3=A9o=20Penavaire?= Date: Fri, 26 Nov 2021 10:28:48 +0100 Subject: [PATCH 1/3] Update yamato files --- .yamato/_abv.yml | 110 +++++++------- .yamato/_cache_config.metafile | 2 +- .yamato/_editor_pinning.yml | 6 +- .yamato/_editor_priming.yml | 44 +++--- ...> _latest_editor_versions_2022.1.metafile} | 2 +- .yamato/_projectcontext.yml | 76 +++++----- .yamato/_templates.yml | 134 +++++++++--------- .yamato/all-batchrenderergroup.yml | 32 ++--- .yamato/all-hdrp.yml | 78 +++++----- .yamato/all-hdrp_batchrenderergroup.yml | 40 +++--- .yamato/all-hdrp_dxr.yml | 28 ++-- .yamato/all-hdrp_performancetests.yml | 16 +-- .yamato/all-lightmapping.yml | 38 ++--- .yamato/all-postprocessing.yml | 46 +++--- .yamato/all-shadergraph.yml | 62 ++++---- .../all-shadergraph_builtin_foundation.yml | 32 ++--- .yamato/all-shadergraph_builtin_lighting.yml | 32 ++--- .yamato/all-shadergraph_stereo.yml | 28 ++-- .yamato/all-smoke_test.yml | 30 ++-- .yamato/all-universal_batchrenderergroup.yml | 36 ++--- .yamato/all-universal_split.yml | 34 ++--- .yamato/all-universal_stereo.yml | 28 ++-- .yamato/all-urp.yml | 72 +++++----- .yamato/all-urp_2d.yml | 54 +++---- .yamato/all-urp_foundation.yml | 58 ++++---- .yamato/all-urp_lighting.yml | 56 ++++---- .yamato/all-urp_perf.yml | 16 +-- .yamato/all-urp_performance_boatattack.yml | 42 +++--- .yamato/all-urp_performance_lostcrypt.yml | 36 ++--- .yamato/all-urp_postpro.yml | 58 ++++---- .yamato/all-urp_terrain.yml | 56 ++++---- .yamato/all-urpupdate.yml | 28 ++-- .yamato/all-urpupdate_boatattack.yml | 28 ++-- .yamato/all-urpupdate_top_asset_store.yml | 28 ++-- .yamato/all-vfx.yml | 42 +++--- .yamato/all-vfx_hdrp.yml | 44 +++--- .yamato/all-vfx_urp.yml | 38 ++--- .yamato/all-vikingvillage_builtin.yml | 28 ++-- .yamato/all-vikingvillage_urp.yml | 28 ++-- .yamato/config/__shared.metafile | 12 +- .yamato/hdrp-linux-vulkan.yml | 70 ++++----- .yamato/hdrp-osx-metal.yml | 18 +-- .yamato/hdrp-osx_apple_silicon-metal.yml | 10 +- .yamato/hdrp-win-dx11.yml | 70 ++++----- .yamato/hdrp-win-dx12.yml | 70 ++++----- .yamato/hdrp-win-vulkan.yml | 70 ++++----- .../hdrp_batchrenderergroup-linux-vulkan.yml | 28 ++-- .yamato/hdrp_batchrenderergroup-osx-metal.yml | 26 ++-- .yamato/hdrp_batchrenderergroup-win-dx11.yml | 36 ++--- .yamato/hdrp_batchrenderergroup-win-dx12.yml | 36 ++--- .../hdrp_batchrenderergroup-win-vulkan.yml | 36 ++--- .yamato/hdrp_dxr-win-dx12.yml | 36 ++--- .../hdrp_performancetests-linux-vulkan.yml | 26 ++-- .yamato/hdrp_performancetests-win-dx11.yml | 26 ++-- .yamato/lightmapping-linux-openglcore.yml | 28 ++-- .yamato/lightmapping-linux-vulkan.yml | 28 ++-- .../lightmapping-osx_apple_silicon-metal.yml | 18 +-- .yamato/lightmapping-win-dx11.yml | 28 ++-- .yamato/postprocessing-linux-vulkan.yml | 36 ++--- .yamato/postprocessing-osx-metal.yml | 18 +-- .yamato/postprocessing-win-dx11.yml | 36 ++--- .yamato/postprocessing-win-dx12.yml | 36 ++--- .yamato/postprocessing-win-vulkan.yml | 36 ++--- .yamato/shadergraph-android-opengles3.yml | 20 +-- .yamato/shadergraph-android-vulkan.yml | 20 +-- .yamato/shadergraph-iphone-metal.yml | 20 +-- .yamato/shadergraph-linux-openglcore.yml | 18 +-- .yamato/shadergraph-linux-vulkan.yml | 36 ++--- .yamato/shadergraph-osx-metal.yml | 18 +-- .yamato/shadergraph-osx-openglcore.yml | 18 +-- .yamato/shadergraph-win-dx11.yml | 36 ++--- .yamato/shadergraph-win-vulkan.yml | 36 ++--- ...ph_builtin_foundation-linux-openglcore.yml | 10 +- ...rgraph_builtin_foundation-linux-vulkan.yml | 10 +- ...adergraph_builtin_foundation-osx-metal.yml | 10 +- ...raph_builtin_foundation-osx-openglcore.yml | 10 +- ...hadergraph_builtin_foundation-win-dx11.yml | 10 +- ...dergraph_builtin_foundation-win-vulkan.yml | 10 +- ...raph_builtin_lighting-linux-openglcore.yml | 10 +- ...dergraph_builtin_lighting-linux-vulkan.yml | 10 +- ...shadergraph_builtin_lighting-osx-metal.yml | 10 +- ...rgraph_builtin_lighting-osx-openglcore.yml | 10 +- .../shadergraph_builtin_lighting-win-dx11.yml | 10 +- ...hadergraph_builtin_lighting-win-vulkan.yml | 10 +- .yamato/shadergraph_stereo-win.yml | 28 ++-- .yamato/smoke_test-win-dx11.yml | 36 ++--- ...al_batchrenderergroup-linux-openglcore.yml | 10 +- ...versal_batchrenderergroup-linux-vulkan.yml | 28 ++-- ...universal_batchrenderergroup-osx-metal.yml | 18 +-- .../universal_batchrenderergroup-win-dx11.yml | 28 ++-- ...niversal_batchrenderergroup-win-vulkan.yml | 28 ++-- .yamato/universal_stereo-win.yml | 28 ++-- .yamato/urp_2d-android-opengles3.yml | 20 +-- .yamato/urp_2d-android-vulkan.yml | 20 +-- .yamato/urp_2d-iphone-metal.yml | 20 +-- .yamato/urp_2d-linux-openglcore.yml | 18 +-- .yamato/urp_2d-linux-vulkan.yml | 36 ++--- .yamato/urp_2d-osx-metal.yml | 26 ++-- .yamato/urp_2d-osx-openglcore.yml | 18 +-- .yamato/urp_2d-win-dx11.yml | 44 +++--- .yamato/urp_2d-win-dx12.yml | 44 +++--- .yamato/urp_2d-win-vulkan.yml | 44 +++--- .yamato/urp_foundation-android-opengles3.yml | 38 ++--- .yamato/urp_foundation-android-vulkan.yml | 38 ++--- .yamato/urp_foundation-iphone-metal.yml | 20 +-- .yamato/urp_foundation-linux-openglcore.yml | 18 +-- .yamato/urp_foundation-linux-vulkan.yml | 36 ++--- .yamato/urp_foundation-osx-metal.yml | 18 +-- .yamato/urp_foundation-osx-openglcore.yml | 18 +-- .yamato/urp_foundation-win-dx11.yml | 62 ++++---- .yamato/urp_foundation-win-dx12.yml | 62 ++++---- .yamato/urp_foundation-win-vulkan.yml | 62 ++++---- .yamato/urp_lighting-android-opengles3.yml | 38 ++--- .yamato/urp_lighting-android-vulkan.yml | 38 ++--- .yamato/urp_lighting-iphone-metal.yml | 20 +-- .yamato/urp_lighting-linux-openglcore.yml | 18 +-- .yamato/urp_lighting-linux-vulkan.yml | 36 ++--- .yamato/urp_lighting-osx-metal.yml | 18 +-- .yamato/urp_lighting-osx-openglcore.yml | 18 +-- .yamato/urp_lighting-win-dx11.yml | 62 ++++---- .yamato/urp_lighting-win-dx12.yml | 62 ++++---- .yamato/urp_lighting-win-vulkan.yml | 62 ++++---- ...rformance_boatattack-android-opengles3.yml | 28 ++-- ..._performance_boatattack-android-vulkan.yml | 28 ++-- ...rp_performance_boatattack-iphone-metal.yml | 28 ++-- ...rp_performance_boatattack-linux-vulkan.yml | 36 ++--- .../urp_performance_boatattack-osx-metal.yml | 26 ++-- .../urp_performance_boatattack-win-dx11.yml | 36 ++--- .../urp_performance_boatattack-win-dx12.yml | 36 ++--- .../urp_performance_boatattack-win-vulkan.yml | 28 ++-- ...rformance_boatattack-xrquest-opengles3.yml | 28 ++-- ..._performance_boatattack-xrquest-vulkan.yml | 28 ++-- ...erformance_lostcrypt-android-opengles3.yml | 28 ++-- ...p_performance_lostcrypt-android-vulkan.yml | 28 ++-- ...urp_performance_lostcrypt-iphone-metal.yml | 28 ++-- ...urp_performance_lostcrypt-linux-vulkan.yml | 36 ++--- .../urp_performance_lostcrypt-osx-metal.yml | 26 ++-- .../urp_performance_lostcrypt-win-dx11.yml | 36 ++--- .../urp_performance_lostcrypt-win-dx12.yml | 36 ++--- .../urp_performance_lostcrypt-win-vulkan.yml | 28 ++-- .yamato/urp_postpro-android-opengles3.yml | 38 ++--- .yamato/urp_postpro-android-vulkan.yml | 38 ++--- .yamato/urp_postpro-iphone-metal.yml | 20 +-- .yamato/urp_postpro-linux-openglcore.yml | 18 +-- .yamato/urp_postpro-linux-vulkan.yml | 36 ++--- .yamato/urp_postpro-osx-metal.yml | 18 +-- .yamato/urp_postpro-osx-openglcore.yml | 18 +-- .yamato/urp_postpro-win-dx11.yml | 62 ++++---- .yamato/urp_postpro-win-dx12.yml | 62 ++++---- .yamato/urp_postpro-win-vulkan.yml | 62 ++++---- .yamato/urp_terrain-android-opengles3.yml | 38 ++--- .yamato/urp_terrain-android-vulkan.yml | 38 ++--- .yamato/urp_terrain-iphone-metal.yml | 20 +-- .yamato/urp_terrain-linux-openglcore.yml | 18 +-- .yamato/urp_terrain-linux-vulkan.yml | 36 ++--- .yamato/urp_terrain-osx-metal.yml | 18 +-- .yamato/urp_terrain-osx-openglcore.yml | 18 +-- .yamato/urp_terrain-win-dx11.yml | 62 ++++---- .yamato/urp_terrain-win-dx12.yml | 62 ++++---- .yamato/urp_terrain-win-vulkan.yml | 62 ++++---- .yamato/urpupdate-win-dx11.yml | 18 +-- .yamato/urpupdate-win-vulkan.yml | 18 +-- .yamato/urpupdate_boatattack-win-dx11.yml | 18 +-- .yamato/urpupdate_boatattack-win-vulkan.yml | 18 +-- .../urpupdate_top_asset_store-win-dx11.yml | 18 +-- .../urpupdate_top_asset_store-win-vulkan.yml | 18 +-- .yamato/vfx_hdrp-linux-vulkan.yml | 70 ++++----- .yamato/vfx_hdrp-osx-metal.yml | 50 +++---- .yamato/vfx_hdrp-win-dx11.yml | 78 +++++----- .yamato/vfx_hdrp-win-dx12.yml | 78 +++++----- .yamato/vfx_hdrp-win-vulkan.yml | 78 +++++----- .yamato/vfx_urp-iphone-metal.yml | 54 +++---- .yamato/vfx_urp-linux-openglcore.yml | 52 +++---- .yamato/vfx_urp-linux-vulkan.yml | 70 ++++----- .yamato/vfx_urp-osx-metal.yml | 50 +++---- .yamato/vfx_urp-osx-openglcore.yml | 52 +++---- .yamato/vfx_urp-win-dx11.yml | 70 ++++----- .yamato/vfx_urp-win-vulkan.yml | 70 ++++----- ...ikingvillage_builtin-android-opengles3.yml | 28 ++-- .../vikingvillage_builtin-android-vulkan.yml | 28 ++-- .../vikingvillage_builtin-iphone-metal.yml | 28 ++-- .../vikingvillage_builtin-linux-vulkan.yml | 36 ++--- .yamato/vikingvillage_builtin-osx-metal.yml | 26 ++-- .yamato/vikingvillage_builtin-win-dx11.yml | 36 ++--- .yamato/vikingvillage_builtin-win-dx12.yml | 36 ++--- .yamato/vikingvillage_builtin-win-vulkan.yml | 28 ++-- .../vikingvillage_urp-android-opengles3.yml | 28 ++-- .yamato/vikingvillage_urp-android-vulkan.yml | 28 ++-- .yamato/vikingvillage_urp-iphone-metal.yml | 28 ++-- .yamato/vikingvillage_urp-linux-vulkan.yml | 36 ++--- .yamato/vikingvillage_urp-osx-metal.yml | 26 ++-- .yamato/vikingvillage_urp-win-dx11.yml | 36 ++--- .yamato/vikingvillage_urp-win-dx12.yml | 36 ++--- .yamato/vikingvillage_urp-win-vulkan.yml | 28 ++-- 194 files changed, 3360 insertions(+), 3364 deletions(-) rename .yamato/{_latest_editor_versions_trunk.metafile => _latest_editor_versions_2022.1.metafile} (93%) diff --git a/.yamato/_abv.yml b/.yamato/_abv.yml index 6caf0f6f73d..47e89d46930 100644 --- a/.yamato/_abv.yml +++ b/.yamato/_abv.yml @@ -3,129 +3,125 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -all_project_ci_trunk: - name: ABV (all PR jobs) on trunk +all_project_ci_2022.1: + name: ABV (all PR jobs) on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-hdrp.yml#PR_HDRP_trunk + - path: .yamato/all-hdrp.yml#PR_HDRP_2022.1 rerun: on_new_revision - - path: .yamato/all-vfx.yml#PR_VFX_trunk + - path: .yamato/all-vfx.yml#PR_VFX_2022.1 rerun: on_new_revision - - path: .yamato/all-urp.yml#PR_URP_trunk + - path: .yamato/all-urp.yml#PR_URP_2022.1 rerun: on_new_revision - - path: .yamato/all-shadergraph.yml#PR_ShaderGraph_trunk + - path: .yamato/all-shadergraph.yml#PR_ShaderGraph_2022.1 rerun: on_new_revision - - path: .yamato/_abv.yml#General_Checks_trunk + - path: .yamato/_abv.yml#General_Checks_2022.1 rerun: on_new_revision -all_project_ci_nightly_trunk: - name: Nightly on trunk +all_project_ci_nightly_2022.1: + name: Nightly on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' - triggers: - recurring: - - branch: master - frequency: 1 * * ? dependencies: - - path: .yamato/all-hdrp.yml#Nightly_HDRP_trunk + - path: .yamato/all-hdrp.yml#Nightly_HDRP_2022.1 rerun: on_new_revision - - path: .yamato/all-vfx.yml#Nightly_VFX_trunk + - path: .yamato/all-vfx.yml#Nightly_VFX_2022.1 rerun: on_new_revision - - path: .yamato/all-urp.yml#Nightly_URP_trunk + - path: .yamato/all-urp.yml#Nightly_URP_2022.1 rerun: on_new_revision - - path: .yamato/all-shadergraph.yml#Nightly_ShaderGraph_trunk + - path: .yamato/all-shadergraph.yml#Nightly_ShaderGraph_2022.1 rerun: on_new_revision - - path: .yamato/_templates.yml#all_template_ci_trunk + - path: .yamato/_templates.yml#all_template_ci_2022.1 rerun: on_new_revision - - path: .yamato/all-lightmapping.yml#Lightmapping_trunk + - path: .yamato/all-lightmapping.yml#Lightmapping_2022.1 rerun: on_new_revision - - path: .yamato/all-postprocessing.yml#PostProcessing_trunk + - path: .yamato/all-postprocessing.yml#PostProcessing_2022.1 rerun: on_new_revision - - path: .yamato/all-batchrenderergroup.yml#BatchRendererGroup_trunk + - path: .yamato/all-batchrenderergroup.yml#BatchRendererGroup_2022.1 rerun: on_new_revision - - path: .yamato/_abv.yml#General_Checks_trunk + - path: .yamato/_abv.yml#General_Checks_2022.1 rerun: on_new_revision -General_Checks_trunk: - name: General Checks on trunk +General_Checks_2022.1: + name: General Checks on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/_projectcontext.yml#all_package_ci_project_trunk + - path: .yamato/_projectcontext.yml#all_package_ci_project_2022.1 rerun: on_new_revision - path: .yamato/_formatting.yml#formatting rerun: on_new_revision - - path: .yamato/all-smoke_test.yml#Smoke_Test_trunk + - path: .yamato/all-smoke_test.yml#Smoke_Test_2022.1 rerun: on_new_revision -Safety_net_trunk: - name: Safety net on trunk +Safety_net_2022.1: + name: Safety net on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' triggers: - expression: pull_request.target eq "master" AND NOT pull_request.draft AND pull_request.changes.any match [".yamato/**/*", "com.unity.*/**/*", "TestProjects/**/*"] AND NOT pull_request.push.changes.all match ["*.md", "**/*.md", "doc/**/*", "**/Documentation*/**/*"] + expression: pull_request.target eq "2022.1/staging" AND NOT pull_request.draft AND pull_request.changes.any match [".yamato/**/*", "com.unity.*/**/*", "TestProjects/**/*"] AND NOT pull_request.push.changes.all match ["*.md", "**/*.md", "doc/**/*", "**/Documentation*/**/*"] dependencies: - - path: .yamato/shadergraph-win-dx11.yml#ShaderGraph_Win_DX11_playmode_mono_Linear_trunk + - path: .yamato/shadergraph-win-dx11.yml#ShaderGraph_Win_DX11_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_playmode_mono_Linear_trunk + - path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vfx_urp-win-dx11.yml#VFX_URP_Win_DX11_playmode_mono_Linear_trunk + - path: .yamato/vfx_urp-win-dx11.yml#VFX_URP_Win_DX11_playmode_mono_Linear_2022.1 rerun: on_new_revision -Trunk_verification_trunk: - name: Trunk verification on trunk +Trunk_verification_2022.1: + name: Trunk verification on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/urp_2d-win-dx11.yml#URP_2D_Win_DX11_playmode_mono_Linear_trunk + - path: .yamato/urp_2d-win-dx11.yml#URP_2D_Win_DX11_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_2d-win-dx11.yml#URP_2D_Win_DX11_editmode_mono_Linear_trunk + - path: .yamato/urp_2d-win-dx11.yml#URP_2D_Win_DX11_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_foundation-win-dx11.yml#URP_Foundation_Win_DX11_playmode_mono_Linear_trunk + - path: .yamato/urp_foundation-win-dx11.yml#URP_Foundation_Win_DX11_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_foundation-win-dx11.yml#URP_Foundation_Win_DX11_editmode_mono_Linear_trunk + - path: .yamato/urp_foundation-win-dx11.yml#URP_Foundation_Win_DX11_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_lighting-win-dx11.yml#URP_Lighting_Win_DX11_playmode_mono_Linear_trunk + - path: .yamato/urp_lighting-win-dx11.yml#URP_Lighting_Win_DX11_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_lighting-win-dx11.yml#URP_Lighting_Win_DX11_editmode_mono_Linear_trunk + - path: .yamato/urp_lighting-win-dx11.yml#URP_Lighting_Win_DX11_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_postpro-win-dx11.yml#URP_PostPro_Win_DX11_playmode_mono_Linear_trunk + - path: .yamato/urp_postpro-win-dx11.yml#URP_PostPro_Win_DX11_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_postpro-win-dx11.yml#URP_PostPro_Win_DX11_editmode_mono_Linear_trunk + - path: .yamato/urp_postpro-win-dx11.yml#URP_PostPro_Win_DX11_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_terrain-win-dx11.yml#URP_Terrain_Win_DX11_playmode_mono_Linear_trunk + - path: .yamato/urp_terrain-win-dx11.yml#URP_Terrain_Win_DX11_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_terrain-win-dx11.yml#URP_Terrain_Win_DX11_editmode_mono_Linear_trunk + - path: .yamato/urp_terrain-win-dx11.yml#URP_Terrain_Win_DX11_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/shadergraph-win-dx11.yml#ShaderGraph_Win_DX11_playmode_mono_Linear_trunk + - path: .yamato/shadergraph-win-dx11.yml#ShaderGraph_Win_DX11_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/shadergraph-win-dx11.yml#ShaderGraph_Win_DX11_editmode_mono_Linear_trunk + - path: .yamato/shadergraph-win-dx11.yml#ShaderGraph_Win_DX11_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_playmode_mono_Linear_trunk + - path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_editmode_mono_Linear_trunk + - path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_playmode_mono_Linear_trunk + - path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_editmode_mono_Linear_trunk + - path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vfx_urp-win-dx11.yml#VFX_URP_Win_DX11_playmode_mono_Linear_trunk + - path: .yamato/vfx_urp-win-dx11.yml#VFX_URP_Win_DX11_playmode_mono_Linear_2022.1 rerun: on_new_revision all_project_ci_CUSTOM-REVISION: name: ABV (all PR jobs) on CUSTOM-REVISION diff --git a/.yamato/_cache_config.metafile b/.yamato/_cache_config.metafile index f20b161afc0..351d71ca4dc 100644 --- a/.yamato/_cache_config.metafile +++ b/.yamato/_cache_config.metafile @@ -1,3 +1,3 @@ cache: - flags: --extra-editor-arg="-cacheServerNamespacePrefix" --extra-editor-arg="SRP_trunk" --extra-editor-arg="-adb2" --extra-editor-arg="-enableCacheServer" --extra-editor-arg="-cacheServerEndpoint" --extra-editor-arg="cacheserver-slo.hq.unity3d.com" --extra-editor-arg="-cacheServerEnableDownload" --extra-editor-arg="true" --extra-editor-arg="-cacheServerEnableUpload" --extra-editor-arg="true" --extra-editor-arg="-cacheServerWaitForUploadCompletion" + flags: --extra-editor-arg="-cacheServerNamespacePrefix" --extra-editor-arg="SRP_2022.1" --extra-editor-arg="-adb2" --extra-editor-arg="-enableCacheServer" --extra-editor-arg="-cacheServerEndpoint" --extra-editor-arg="cacheserver-slo.hq.unity3d.com" --extra-editor-arg="-cacheServerEnableDownload" --extra-editor-arg="true" --extra-editor-arg="-cacheServerEnableUpload" --extra-editor-arg="true" --extra-editor-arg="-cacheServerWaitForUploadCompletion" diff --git a/.yamato/_editor_pinning.yml b/.yamato/_editor_pinning.yml index 63e77486d09..6e9b836c03a 100644 --- a/.yamato/_editor_pinning.yml +++ b/.yamato/_editor_pinning.yml @@ -3,7 +3,7 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- @@ -26,8 +26,8 @@ editor-pinning-update: - git config --global user.name "noreply@unity3d.com" - git config --global user.email "noreply@unity3d.com" - git checkout $GIT_BRANCH - - python3 .yamato/script/editor_scripts/update_revisions.py --track trunk --ono-branch $ONO_BRANCH_TRUNK --api-key $ONO_API_KEY --commit-and-push --nr-commits-to-retrieve 100 + - python3 .yamato/script/editor_scripts/update_revisions.py --track 2022.1 --ono-branch $ONO_BRANCH_2022_1 --api-key $ONO_API_KEY --commit-and-push --nr-commits-to-retrieve 1 triggers: recurring: - - branch: master + - branch: 2022.1/staging frequency: 23 * * ? diff --git a/.yamato/_editor_priming.yml b/.yamato/_editor_priming.yml index 9ecaeb3767f..730c8ed09c6 100644 --- a/.yamato/_editor_priming.yml +++ b/.yamato/_editor_priming.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -editor:priming:trunk:Win: - name: '[trunk,Win] Editor priming' +editor:priming:2022.1:Win: + name: '[2022.1,Win] Editor priming' agent: type: Unity::VM image: package-ci/ubuntu:stable @@ -18,7 +18,7 @@ editor:priming:trunk:Win: PATH: /home/bokken/bin:/home/bokken/.local/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/sbin:/home/bokken/.npm-global/bin DISPLAY: ":0" UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' commands: - sudo rm -f /etc/apt/sources.list /etc/apt/sources.list.d/{nodesource,teamviewer,deadsnakes-ubuntu-ppa-}* - curl -L https://artifactory.prd.it.unity3d.com/artifactory/api/gpg/key/public | sudo apt-key add - @@ -76,8 +76,8 @@ editor:priming:test_min_editor:Win: unity_revision.zip: paths: - "unity_revision.txt" -editor:priming:trunk:OSX: - name: '[trunk,OSX] Editor priming' +editor:priming:2022.1:OSX: + name: '[2022.1,OSX] Editor priming' agent: type: Unity::VM image: package-ci/ubuntu:stable @@ -87,7 +87,7 @@ editor:priming:trunk:OSX: PATH: /home/bokken/bin:/home/bokken/.local/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/sbin:/home/bokken/.npm-global/bin DISPLAY: ":0" UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' commands: - sudo rm -f /etc/apt/sources.list /etc/apt/sources.list.d/{nodesource,teamviewer,deadsnakes-ubuntu-ppa-}* - curl -L https://artifactory.prd.it.unity3d.com/artifactory/api/gpg/key/public | sudo apt-key add - @@ -145,8 +145,8 @@ editor:priming:test_min_editor:OSX: unity_revision.zip: paths: - "unity_revision.txt" -editor:priming:trunk:OSX_Apple_Silicon: - name: '[trunk,OSX_Apple_Silicon] Editor priming' +editor:priming:2022.1:OSX_Apple_Silicon: + name: '[2022.1,OSX_Apple_Silicon] Editor priming' agent: type: Unity::VM image: package-ci/ubuntu:stable @@ -156,7 +156,7 @@ editor:priming:trunk:OSX_Apple_Silicon: PATH: /home/bokken/bin:/home/bokken/.local/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/sbin:/home/bokken/.npm-global/bin DISPLAY: ":0" UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' commands: - sudo rm -f /etc/apt/sources.list /etc/apt/sources.list.d/{nodesource,teamviewer,deadsnakes-ubuntu-ppa-}* - curl -L https://artifactory.prd.it.unity3d.com/artifactory/api/gpg/key/public | sudo apt-key add - @@ -214,8 +214,8 @@ editor:priming:test_min_editor:OSX_Apple_Silicon: unity_revision.zip: paths: - "unity_revision.txt" -editor:priming:trunk:Linux: - name: '[trunk,Linux] Editor priming' +editor:priming:2022.1:Linux: + name: '[2022.1,Linux] Editor priming' agent: type: Unity::VM image: package-ci/ubuntu:stable @@ -225,7 +225,7 @@ editor:priming:trunk:Linux: PATH: /home/bokken/bin:/home/bokken/.local/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/sbin:/home/bokken/.npm-global/bin DISPLAY: ":0" UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' commands: - sudo rm -f /etc/apt/sources.list /etc/apt/sources.list.d/{nodesource,teamviewer,deadsnakes-ubuntu-ppa-}* - curl -L https://artifactory.prd.it.unity3d.com/artifactory/api/gpg/key/public | sudo apt-key add - @@ -283,8 +283,8 @@ editor:priming:test_min_editor:Linux: unity_revision.zip: paths: - "unity_revision.txt" -editor:priming:trunk:Android: - name: '[trunk,Android] Editor priming' +editor:priming:2022.1:Android: + name: '[2022.1,Android] Editor priming' agent: type: Unity::VM image: package-ci/ubuntu:stable @@ -294,7 +294,7 @@ editor:priming:trunk:Android: PATH: /home/bokken/bin:/home/bokken/.local/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/sbin:/home/bokken/.npm-global/bin DISPLAY: ":0" UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' commands: - sudo rm -f /etc/apt/sources.list /etc/apt/sources.list.d/{nodesource,teamviewer,deadsnakes-ubuntu-ppa-}* - curl -L https://artifactory.prd.it.unity3d.com/artifactory/api/gpg/key/public | sudo apt-key add - @@ -352,8 +352,8 @@ editor:priming:test_min_editor:Android: unity_revision.zip: paths: - "unity_revision.txt" -editor:priming:trunk:XRQuest: - name: '[trunk,XRQuest] Editor priming' +editor:priming:2022.1:XRQuest: + name: '[2022.1,XRQuest] Editor priming' agent: type: Unity::VM image: package-ci/ubuntu:stable @@ -363,7 +363,7 @@ editor:priming:trunk:XRQuest: PATH: /home/bokken/bin:/home/bokken/.local/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/sbin:/home/bokken/.npm-global/bin DISPLAY: ":0" UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' commands: - sudo rm -f /etc/apt/sources.list /etc/apt/sources.list.d/{nodesource,teamviewer,deadsnakes-ubuntu-ppa-}* - curl -L https://artifactory.prd.it.unity3d.com/artifactory/api/gpg/key/public | sudo apt-key add - @@ -421,8 +421,8 @@ editor:priming:test_min_editor:XRQuest: unity_revision.zip: paths: - "unity_revision.txt" -editor:priming:trunk:iPhone: - name: '[trunk,iPhone] Editor priming' +editor:priming:2022.1:iPhone: + name: '[2022.1,iPhone] Editor priming' agent: type: Unity::VM image: package-ci/ubuntu:stable @@ -432,7 +432,7 @@ editor:priming:trunk:iPhone: PATH: /home/bokken/bin:/home/bokken/.local/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/sbin:/home/bokken/.npm-global/bin DISPLAY: ":0" UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' commands: - sudo rm -f /etc/apt/sources.list /etc/apt/sources.list.d/{nodesource,teamviewer,deadsnakes-ubuntu-ppa-}* - curl -L https://artifactory.prd.it.unity3d.com/artifactory/api/gpg/key/public | sudo apt-key add - diff --git a/.yamato/_latest_editor_versions_trunk.metafile b/.yamato/_latest_editor_versions_2022.1.metafile similarity index 93% rename from .yamato/_latest_editor_versions_trunk.metafile rename to .yamato/_latest_editor_versions_2022.1.metafile index 2d897f049e8..f3bb5644f2d 100644 --- a/.yamato/_latest_editor_versions_trunk.metafile +++ b/.yamato/_latest_editor_versions_2022.1.metafile @@ -1,4 +1,4 @@ -trunk: +'2022_1': updated_at_UTC: '2021-11-24 15:02:16.082046' changeset: id: aa8da40855d9560167e40cd7dae3668882824757 diff --git a/.yamato/_projectcontext.yml b/.yamato/_projectcontext.yml index c4beaceb644..1bcffb07291 100644 --- a/.yamato/_projectcontext.yml +++ b/.yamato/_projectcontext.yml @@ -3,7 +3,7 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- @@ -28,8 +28,8 @@ publish_core_project: flavor: b1.large dependencies: - .yamato/_projectcontext.yml#pack_all_project - - .yamato/_projectcontext.yml#test_all_project_Win_trunk - - .yamato/_projectcontext.yml#test_all_project_OSX_trunk + - .yamato/_projectcontext.yml#test_all_project_Win_2022.1 + - .yamato/_projectcontext.yml#test_all_project_OSX_2022.1 commands: - npm install upm-ci-utils@stable -g --registry https://artifactory.prd.cds.internal.unity3d.com/artifactory/api/npm/upm-npm - upm-ci package publish --package-path com.unity.render-pipelines.core @@ -45,8 +45,8 @@ publish_core_project_dry: flavor: b1.large dependencies: - .yamato/_projectcontext.yml#pack_all_project - - .yamato/_projectcontext.yml#test_all_project_Win_trunk - - .yamato/_projectcontext.yml#test_all_project_OSX_trunk + - .yamato/_projectcontext.yml#test_all_project_Win_2022.1 + - .yamato/_projectcontext.yml#test_all_project_OSX_2022.1 commands: - npm install upm-ci-utils@stable -g --registry https://artifactory.prd.cds.internal.unity3d.com/artifactory/api/npm/upm-npm - upm-ci package publish --package-path com.unity.render-pipelines.core --dry-run @@ -62,8 +62,8 @@ publish_shadergraph_project: flavor: b1.large dependencies: - .yamato/_projectcontext.yml#pack_all_project - - .yamato/_projectcontext.yml#test_all_project_Win_trunk - - .yamato/_projectcontext.yml#test_all_project_OSX_trunk + - .yamato/_projectcontext.yml#test_all_project_Win_2022.1 + - .yamato/_projectcontext.yml#test_all_project_OSX_2022.1 commands: - npm install upm-ci-utils@stable -g --registry https://artifactory.prd.cds.internal.unity3d.com/artifactory/api/npm/upm-npm - upm-ci package publish --package-path com.unity.shadergraph @@ -79,8 +79,8 @@ publish_shadergraph_project_dry: flavor: b1.large dependencies: - .yamato/_projectcontext.yml#pack_all_project - - .yamato/_projectcontext.yml#test_all_project_Win_trunk - - .yamato/_projectcontext.yml#test_all_project_OSX_trunk + - .yamato/_projectcontext.yml#test_all_project_Win_2022.1 + - .yamato/_projectcontext.yml#test_all_project_OSX_2022.1 commands: - npm install upm-ci-utils@stable -g --registry https://artifactory.prd.cds.internal.unity3d.com/artifactory/api/npm/upm-npm - upm-ci package publish --package-path com.unity.shadergraph --dry-run @@ -96,8 +96,8 @@ publish_hdrp_project: flavor: b1.large dependencies: - .yamato/_projectcontext.yml#pack_all_project - - .yamato/_projectcontext.yml#test_all_project_Win_trunk - - .yamato/_projectcontext.yml#test_all_project_OSX_trunk + - .yamato/_projectcontext.yml#test_all_project_Win_2022.1 + - .yamato/_projectcontext.yml#test_all_project_OSX_2022.1 commands: - npm install upm-ci-utils@stable -g --registry https://artifactory.prd.cds.internal.unity3d.com/artifactory/api/npm/upm-npm - upm-ci package publish --package-path com.unity.render-pipelines.high-definition @@ -113,8 +113,8 @@ publish_hdrp_project_dry: flavor: b1.large dependencies: - .yamato/_projectcontext.yml#pack_all_project - - .yamato/_projectcontext.yml#test_all_project_Win_trunk - - .yamato/_projectcontext.yml#test_all_project_OSX_trunk + - .yamato/_projectcontext.yml#test_all_project_Win_2022.1 + - .yamato/_projectcontext.yml#test_all_project_OSX_2022.1 commands: - npm install upm-ci-utils@stable -g --registry https://artifactory.prd.cds.internal.unity3d.com/artifactory/api/npm/upm-npm - upm-ci package publish --package-path com.unity.render-pipelines.high-definition --dry-run @@ -130,8 +130,8 @@ publish_universal_project: flavor: b1.large dependencies: - .yamato/_projectcontext.yml#pack_all_project - - .yamato/_projectcontext.yml#test_all_project_Win_trunk - - .yamato/_projectcontext.yml#test_all_project_OSX_trunk + - .yamato/_projectcontext.yml#test_all_project_Win_2022.1 + - .yamato/_projectcontext.yml#test_all_project_OSX_2022.1 commands: - npm install upm-ci-utils@stable -g --registry https://artifactory.prd.cds.internal.unity3d.com/artifactory/api/npm/upm-npm - upm-ci package publish --package-path com.unity.render-pipelines.universal @@ -147,8 +147,8 @@ publish_universal_project_dry: flavor: b1.large dependencies: - .yamato/_projectcontext.yml#pack_all_project - - .yamato/_projectcontext.yml#test_all_project_Win_trunk - - .yamato/_projectcontext.yml#test_all_project_OSX_trunk + - .yamato/_projectcontext.yml#test_all_project_Win_2022.1 + - .yamato/_projectcontext.yml#test_all_project_OSX_2022.1 commands: - npm install upm-ci-utils@stable -g --registry https://artifactory.prd.cds.internal.unity3d.com/artifactory/api/npm/upm-npm - upm-ci package publish --package-path com.unity.render-pipelines.universal --dry-run @@ -164,8 +164,8 @@ publish_vfx_project: flavor: b1.large dependencies: - .yamato/_projectcontext.yml#pack_all_project - - .yamato/_projectcontext.yml#test_all_project_Win_trunk - - .yamato/_projectcontext.yml#test_all_project_OSX_trunk + - .yamato/_projectcontext.yml#test_all_project_Win_2022.1 + - .yamato/_projectcontext.yml#test_all_project_OSX_2022.1 commands: - npm install upm-ci-utils@stable -g --registry https://artifactory.prd.cds.internal.unity3d.com/artifactory/api/npm/upm-npm - upm-ci package publish --package-path com.unity.visualeffectgraph @@ -181,8 +181,8 @@ publish_vfx_project_dry: flavor: b1.large dependencies: - .yamato/_projectcontext.yml#pack_all_project - - .yamato/_projectcontext.yml#test_all_project_Win_trunk - - .yamato/_projectcontext.yml#test_all_project_OSX_trunk + - .yamato/_projectcontext.yml#test_all_project_Win_2022.1 + - .yamato/_projectcontext.yml#test_all_project_OSX_2022.1 commands: - npm install upm-ci-utils@stable -g --registry https://artifactory.prd.cds.internal.unity3d.com/artifactory/api/npm/upm-npm - upm-ci package publish --package-path com.unity.visualeffectgraph --dry-run @@ -198,8 +198,8 @@ publish_config_project: flavor: b1.large dependencies: - .yamato/_projectcontext.yml#pack_all_project - - .yamato/_projectcontext.yml#test_all_project_Win_trunk - - .yamato/_projectcontext.yml#test_all_project_OSX_trunk + - .yamato/_projectcontext.yml#test_all_project_Win_2022.1 + - .yamato/_projectcontext.yml#test_all_project_OSX_2022.1 commands: - npm install upm-ci-utils@stable -g --registry https://artifactory.prd.cds.internal.unity3d.com/artifactory/api/npm/upm-npm - upm-ci package publish --package-path com.unity.render-pipelines.high-definition-config @@ -215,8 +215,8 @@ publish_config_project_dry: flavor: b1.large dependencies: - .yamato/_projectcontext.yml#pack_all_project - - .yamato/_projectcontext.yml#test_all_project_Win_trunk - - .yamato/_projectcontext.yml#test_all_project_OSX_trunk + - .yamato/_projectcontext.yml#test_all_project_Win_2022.1 + - .yamato/_projectcontext.yml#test_all_project_OSX_2022.1 commands: - npm install upm-ci-utils@stable -g --registry https://artifactory.prd.cds.internal.unity3d.com/artifactory/api/npm/upm-npm - upm-ci package publish --package-path com.unity.render-pipelines.high-definition-config --dry-run @@ -224,15 +224,15 @@ publish_config_project_dry: packages: paths: - "upm-ci~/packages/**/*" -test_all_project_Win_trunk: - name: Test all packages [project context] Win trunk +test_all_project_Win_2022.1: + name: Test all packages [project context] Win 2022.1 agent: type: Unity::VM image: package-ci/win10:stable flavor: b1.large dependencies: - .yamato/_projectcontext.yml#pack_all_project - - .yamato/_editor_priming.yml#editor:priming:trunk:Win + - .yamato/_editor_priming.yml#editor:priming:2022.1:Win commands: - npm install upm-ci-utils@stable -g --registry https://artifactory.prd.cds.internal.unity3d.com/artifactory/api/npm/upm-npm - pip install unity-downloader-cli --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade @@ -243,16 +243,16 @@ test_all_project_Win_trunk: paths: - "**/test-results/**" variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' -test_all_project_OSX_trunk: - name: Test all packages [project context] OSX trunk + CUSTOM_REVISION: '{{2022_1.changeset.id}}' +test_all_project_OSX_2022.1: + name: Test all packages [project context] OSX 2022.1 agent: type: Unity::VM::osx image: package-ci/mac:stable flavor: m1.mac dependencies: - .yamato/_projectcontext.yml#pack_all_project - - .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - .yamato/_editor_priming.yml#editor:priming:2022.1:OSX commands: - npm install upm-ci-utils@stable -g --registry https://artifactory.prd.cds.internal.unity3d.com/artifactory/api/npm/upm-npm - pip install unity-downloader-cli --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade @@ -263,7 +263,7 @@ test_all_project_OSX_trunk: paths: - "**/test-results/**" variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' test_all_project_Win_CUSTOM-REVISION: name: Test all packages [project context] Win CUSTOM-REVISION agent: @@ -340,17 +340,17 @@ test_all_project_OSX_min_editor: logs: paths: - "**/test-results/**" -all_package_ci_project_trunk: - name: Pack and test all packages - trunk [project context] +all_package_ci_project_2022.1: + name: Pack and test all packages - 2022.1 [project context] agent: type: Unity::VM image: package-ci/win10:stable flavor: b1.large dependencies: - - .yamato/_projectcontext.yml#test_all_project_Win_trunk - - .yamato/_projectcontext.yml#test_all_project_OSX_trunk + - .yamato/_projectcontext.yml#test_all_project_Win_2022.1 + - .yamato/_projectcontext.yml#test_all_project_OSX_2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' commands: - npm install upm-ci-utils@stable -g --registry https://artifactory.prd.cds.internal.unity3d.com/artifactory/api/npm/upm-npm - upm-ci package izon -t diff --git a/.yamato/_templates.yml b/.yamato/_templates.yml index e50761dafd1..00b27186483 100644 --- a/.yamato/_templates.yml +++ b/.yamato/_templates.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -pre_pack_hdrp_template_Win_trunk: - name: Pre-Pack HDRP Template Win trunk +pre_pack_hdrp_template_Win_2022.1: + name: Pre-Pack HDRP Template Win 2022.1 agent: type: Unity::VM image: package-ci/win10:stable @@ -18,7 +18,7 @@ pre_pack_hdrp_template_Win_trunk: - unity-downloader-cli --source-file unity_revision.txt -c editor --wait --published-only - .Editor\Unity.exe -projectPath com.unity.template-hd -batchmode -quit -logFile ./Editor.log dependencies: - - .yamato/_editor_priming.yml#editor:priming:trunk:Win + - .yamato/_editor_priming.yml#editor:priming:2022.1:Win artifacts: primed: paths: @@ -28,8 +28,8 @@ pre_pack_hdrp_template_Win_trunk: logs: paths: - "Editor.log" -pack_hdrp_template_Win_trunk: - name: Pack HDRP Template Win trunk +pack_hdrp_template_Win_2022.1: + name: Pack HDRP Template Win 2022.1 agent: type: Unity::VM image: package-ci/win10:stable @@ -42,15 +42,15 @@ pack_hdrp_template_Win_trunk: paths: - "upm-ci~/packages/**/*" - "upm-ci~/templates/**/*" -test_hdrp_template_Win_trunk: - name: Test HDRP Template Win trunk +test_hdrp_template_Win_2022.1: + name: Test HDRP Template Win 2022.1 agent: type: Unity::VM image: package-ci/win10:stable flavor: b1.large dependencies: - - .yamato/_templates.yml#pack_hdrp_template_Win_trunk - - .yamato/_editor_priming.yml#editor:priming:trunk:Win + - .yamato/_templates.yml#pack_hdrp_template_Win_2022.1 + - .yamato/_editor_priming.yml#editor:priming:2022.1:Win commands: - npm install upm-ci-utils@stable -g --registry https://artifactory.prd.cds.internal.unity3d.com/artifactory/api/npm/upm-npm - choco install unity-downloader-cli -y -s https://artifactory.prd.it.unity3d.com/artifactory/api/nuget/unity-choco-local @@ -60,8 +60,8 @@ test_hdrp_template_Win_trunk: logs: paths: - "**/test-results/**" -pre_pack_hdrp_template_OSX_trunk: - name: Pre-Pack HDRP Template OSX trunk +pre_pack_hdrp_template_OSX_2022.1: + name: Pre-Pack HDRP Template OSX 2022.1 agent: type: Unity::VM::osx image: package-ci/mac:stable @@ -70,7 +70,7 @@ pre_pack_hdrp_template_OSX_trunk: - unity-downloader-cli --source-file unity_revision.txt -c editor --wait --published-only - .Editor/Unity.app/Contents/MacOS/Unity -projectPath com.unity.template-hd -batchmode -quit -logFile ./Editor.log dependencies: - - .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - .yamato/_editor_priming.yml#editor:priming:2022.1:OSX artifacts: primed: paths: @@ -80,8 +80,8 @@ pre_pack_hdrp_template_OSX_trunk: logs: paths: - "Editor.log" -pack_hdrp_template_OSX_trunk: - name: Pack HDRP Template OSX trunk +pack_hdrp_template_OSX_2022.1: + name: Pack HDRP Template OSX 2022.1 agent: type: Unity::VM image: package-ci/win10:stable @@ -94,15 +94,15 @@ pack_hdrp_template_OSX_trunk: paths: - "upm-ci~/packages/**/*" - "upm-ci~/templates/**/*" -test_hdrp_template_OSX_trunk: - name: Test HDRP Template OSX trunk +test_hdrp_template_OSX_2022.1: + name: Test HDRP Template OSX 2022.1 agent: type: Unity::VM::osx image: package-ci/mac:stable flavor: m1.mac dependencies: - - .yamato/_templates.yml#pack_hdrp_template_OSX_trunk - - .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - .yamato/_templates.yml#pack_hdrp_template_OSX_2022.1 + - .yamato/_editor_priming.yml#editor:priming:2022.1:OSX commands: - npm install upm-ci-utils@stable -g --registry https://artifactory.prd.cds.internal.unity3d.com/artifactory/api/npm/upm-npm - unity-downloader-cli --source-file unity_revision.txt -c editor --wait --published-only @@ -111,39 +111,39 @@ test_hdrp_template_OSX_trunk: logs: paths: - "**/test-results/**" -publish_hdrp_template_trunk: +publish_hdrp_template_2022.1: agent: type: Unity::VM image: package-ci/win10:stable flavor: b1.large - name: Publish HDRP Template trunk + name: Publish HDRP Template 2022.1 commands: - npm install upm-ci-utils@stable -g --registry https://artifactory.prd.cds.internal.unity3d.com/artifactory/api/npm/upm-npm - upm-ci template publish --project-path com.unity.template-hd dependencies: - - .yamato/_templates.yml#test_hdrp_template_Win_trunk - - .yamato/_templates.yml#test_hdrp_template_OSX_trunk - - .yamato/_templates.yml#pack_hdrp_template_Win_trunk - - .yamato/_templates.yml#pack_hdrp_template_OSX_trunk + - .yamato/_templates.yml#test_hdrp_template_Win_2022.1 + - .yamato/_templates.yml#test_hdrp_template_OSX_2022.1 + - .yamato/_templates.yml#pack_hdrp_template_Win_2022.1 + - .yamato/_templates.yml#pack_hdrp_template_OSX_2022.1 artifacts: packages: paths: - "upm-ci~/packages/**/*" - "upm-ci~/templates/**/*" -publish_hdrp_template_trunk_dry_run: +publish_hdrp_template_2022.1_dry_run: agent: type: Unity::VM image: package-ci/win10:stable flavor: b1.large - name: Publish HDRP Template trunk Dry Run + name: Publish HDRP Template 2022.1 Dry Run commands: - npm install upm-ci-utils@stable -g --registry https://artifactory.prd.cds.internal.unity3d.com/artifactory/api/npm/upm-npm - upm-ci template publish --project-path com.unity.template-hd --dry-run dependencies: - - .yamato/_templates.yml#test_hdrp_template_Win_trunk - - .yamato/_templates.yml#test_hdrp_template_OSX_trunk - - .yamato/_templates.yml#pack_hdrp_template_Win_trunk - - .yamato/_templates.yml#pack_hdrp_template_OSX_trunk + - .yamato/_templates.yml#test_hdrp_template_Win_2022.1 + - .yamato/_templates.yml#test_hdrp_template_OSX_2022.1 + - .yamato/_templates.yml#pack_hdrp_template_Win_2022.1 + - .yamato/_templates.yml#pack_hdrp_template_OSX_2022.1 artifacts: packages: paths: @@ -291,8 +291,8 @@ publish_hdrp_template_CUSTOM-REVISION_dry_run: paths: - "upm-ci~/packages/**/*" - "upm-ci~/templates/**/*" -pre_pack_universal_template_Win_trunk: - name: Pre-Pack Universal Template Win trunk +pre_pack_universal_template_Win_2022.1: + name: Pre-Pack Universal Template Win 2022.1 agent: type: Unity::VM image: package-ci/win10:stable @@ -302,7 +302,7 @@ pre_pack_universal_template_Win_trunk: - unity-downloader-cli --source-file unity_revision.txt -c editor --wait --published-only - .Editor\Unity.exe -projectPath com.unity.template-universal -batchmode -quit -logFile ./Editor.log dependencies: - - .yamato/_editor_priming.yml#editor:priming:trunk:Win + - .yamato/_editor_priming.yml#editor:priming:2022.1:Win artifacts: primed: paths: @@ -312,8 +312,8 @@ pre_pack_universal_template_Win_trunk: logs: paths: - "Editor.log" -pack_universal_template_Win_trunk: - name: Pack Universal Template Win trunk +pack_universal_template_Win_2022.1: + name: Pack Universal Template Win 2022.1 agent: type: Unity::VM image: package-ci/win10:stable @@ -326,15 +326,15 @@ pack_universal_template_Win_trunk: paths: - "upm-ci~/packages/**/*" - "upm-ci~/templates/**/*" -test_universal_template_Win_trunk: - name: Test Universal Template Win trunk +test_universal_template_Win_2022.1: + name: Test Universal Template Win 2022.1 agent: type: Unity::VM image: package-ci/win10:stable flavor: b1.large dependencies: - - .yamato/_templates.yml#pack_universal_template_Win_trunk - - .yamato/_editor_priming.yml#editor:priming:trunk:Win + - .yamato/_templates.yml#pack_universal_template_Win_2022.1 + - .yamato/_editor_priming.yml#editor:priming:2022.1:Win commands: - npm install upm-ci-utils@stable -g --registry https://artifactory.prd.cds.internal.unity3d.com/artifactory/api/npm/upm-npm - choco install unity-downloader-cli -y -s https://artifactory.prd.it.unity3d.com/artifactory/api/nuget/unity-choco-local @@ -344,8 +344,8 @@ test_universal_template_Win_trunk: logs: paths: - "**/test-results/**" -pre_pack_universal_template_OSX_trunk: - name: Pre-Pack Universal Template OSX trunk +pre_pack_universal_template_OSX_2022.1: + name: Pre-Pack Universal Template OSX 2022.1 agent: type: Unity::VM::osx image: package-ci/mac:stable @@ -354,7 +354,7 @@ pre_pack_universal_template_OSX_trunk: - unity-downloader-cli --source-file unity_revision.txt -c editor --wait --published-only - .Editor/Unity.app/Contents/MacOS/Unity -projectPath com.unity.template-universal -batchmode -quit -logFile ./Editor.log dependencies: - - .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - .yamato/_editor_priming.yml#editor:priming:2022.1:OSX artifacts: primed: paths: @@ -364,8 +364,8 @@ pre_pack_universal_template_OSX_trunk: logs: paths: - "Editor.log" -pack_universal_template_OSX_trunk: - name: Pack Universal Template OSX trunk +pack_universal_template_OSX_2022.1: + name: Pack Universal Template OSX 2022.1 agent: type: Unity::VM image: package-ci/win10:stable @@ -378,15 +378,15 @@ pack_universal_template_OSX_trunk: paths: - "upm-ci~/packages/**/*" - "upm-ci~/templates/**/*" -test_universal_template_OSX_trunk: - name: Test Universal Template OSX trunk +test_universal_template_OSX_2022.1: + name: Test Universal Template OSX 2022.1 agent: type: Unity::VM::osx image: package-ci/mac:stable flavor: m1.mac dependencies: - - .yamato/_templates.yml#pack_universal_template_OSX_trunk - - .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - .yamato/_templates.yml#pack_universal_template_OSX_2022.1 + - .yamato/_editor_priming.yml#editor:priming:2022.1:OSX commands: - npm install upm-ci-utils@stable -g --registry https://artifactory.prd.cds.internal.unity3d.com/artifactory/api/npm/upm-npm - unity-downloader-cli --source-file unity_revision.txt -c editor --wait --published-only @@ -395,39 +395,39 @@ test_universal_template_OSX_trunk: logs: paths: - "**/test-results/**" -publish_universal_template_trunk: +publish_universal_template_2022.1: agent: type: Unity::VM image: package-ci/win10:stable flavor: b1.large - name: Publish Universal Template trunk + name: Publish Universal Template 2022.1 commands: - npm install upm-ci-utils@stable -g --registry https://artifactory.prd.cds.internal.unity3d.com/artifactory/api/npm/upm-npm - upm-ci template publish --project-path com.unity.template-universal dependencies: - - .yamato/_templates.yml#test_universal_template_Win_trunk - - .yamato/_templates.yml#test_universal_template_OSX_trunk - - .yamato/_templates.yml#pack_universal_template_Win_trunk - - .yamato/_templates.yml#pack_universal_template_OSX_trunk + - .yamato/_templates.yml#test_universal_template_Win_2022.1 + - .yamato/_templates.yml#test_universal_template_OSX_2022.1 + - .yamato/_templates.yml#pack_universal_template_Win_2022.1 + - .yamato/_templates.yml#pack_universal_template_OSX_2022.1 artifacts: packages: paths: - "upm-ci~/packages/**/*" - "upm-ci~/templates/**/*" -publish_universal_template_trunk_dry_run: +publish_universal_template_2022.1_dry_run: agent: type: Unity::VM image: package-ci/win10:stable flavor: b1.large - name: Publish Universal Template trunk Dry Run + name: Publish Universal Template 2022.1 Dry Run commands: - npm install upm-ci-utils@stable -g --registry https://artifactory.prd.cds.internal.unity3d.com/artifactory/api/npm/upm-npm - upm-ci template publish --project-path com.unity.template-universal --dry-run dependencies: - - .yamato/_templates.yml#test_universal_template_Win_trunk - - .yamato/_templates.yml#test_universal_template_OSX_trunk - - .yamato/_templates.yml#pack_universal_template_Win_trunk - - .yamato/_templates.yml#pack_universal_template_OSX_trunk + - .yamato/_templates.yml#test_universal_template_Win_2022.1 + - .yamato/_templates.yml#test_universal_template_OSX_2022.1 + - .yamato/_templates.yml#pack_universal_template_Win_2022.1 + - .yamato/_templates.yml#pack_universal_template_OSX_2022.1 artifacts: packages: paths: @@ -575,17 +575,17 @@ publish_universal_template_CUSTOM-REVISION_dry_run: paths: - "upm-ci~/packages/**/*" - "upm-ci~/templates/**/*" -all_template_ci_trunk: - name: Pack and test all templates - trunk +all_template_ci_2022.1: + name: Pack and test all templates - 2022.1 agent: type: Unity::VM image: package-ci/win10:stable flavor: b1.large dependencies: - - .yamato/_templates.yml#test_hdrp_template_Win_trunk - - .yamato/_templates.yml#test_universal_template_Win_trunk - - .yamato/_templates.yml#test_hdrp_template_OSX_trunk - - .yamato/_templates.yml#test_universal_template_OSX_trunk + - .yamato/_templates.yml#test_hdrp_template_Win_2022.1 + - .yamato/_templates.yml#test_universal_template_Win_2022.1 + - .yamato/_templates.yml#test_hdrp_template_OSX_2022.1 + - .yamato/_templates.yml#test_universal_template_OSX_2022.1 commands: - npm install upm-ci-utils@stable -g --registry https://artifactory.prd.cds.internal.unity3d.com/artifactory/api/npm/upm-npm - upm-ci package izon -t diff --git a/.yamato/all-batchrenderergroup.yml b/.yamato/all-batchrenderergroup.yml index dce6b2ef00c..37b270a0199 100644 --- a/.yamato/all-batchrenderergroup.yml +++ b/.yamato/all-batchrenderergroup.yml @@ -3,45 +3,45 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -BatchRendererGroup_trunk: - name: BatchRendererGroup on trunk +BatchRendererGroup_2022.1: + name: BatchRendererGroup on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-batchrenderergroup.yml#PR_BatchRendererGroup_trunk + - path: .yamato/all-batchrenderergroup.yml#PR_BatchRendererGroup_2022.1 rerun: on_new_revision - - path: .yamato/all-batchrenderergroup.yml#Extra_BatchRendererGroup_trunk + - path: .yamato/all-batchrenderergroup.yml#Extra_BatchRendererGroup_2022.1 rerun: on_new_revision -PR_BatchRendererGroup_trunk: - name: PR BatchRendererGroup on trunk +PR_BatchRendererGroup_2022.1: + name: PR BatchRendererGroup on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-universal_batchrenderergroup.yml#PR_Universal_BatchRendererGroup_trunk + - path: .yamato/all-universal_batchrenderergroup.yml#PR_Universal_BatchRendererGroup_2022.1 rerun: on_new_revision - - path: .yamato/all-hdrp_batchrenderergroup.yml#PR_HDRP_BatchRendererGroup_trunk + - path: .yamato/all-hdrp_batchrenderergroup.yml#PR_HDRP_BatchRendererGroup_2022.1 rerun: on_new_revision -Extra_BatchRendererGroup_trunk: - name: Extra BatchRendererGroup on trunk +Extra_BatchRendererGroup_2022.1: + name: Extra BatchRendererGroup on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-universal_batchrenderergroup.yml#Extra_Universal_BatchRendererGroup_trunk + - path: .yamato/all-universal_batchrenderergroup.yml#Extra_Universal_BatchRendererGroup_2022.1 rerun: on_new_revision - - path: .yamato/all-hdrp_batchrenderergroup.yml#Extra_HDRP_BatchRendererGroup_trunk + - path: .yamato/all-hdrp_batchrenderergroup.yml#Extra_HDRP_BatchRendererGroup_2022.1 rerun: on_new_revision BatchRendererGroup_CUSTOM-REVISION: name: BatchRendererGroup on CUSTOM-REVISION diff --git a/.yamato/all-hdrp.yml b/.yamato/all-hdrp.yml index f839b82d22c..732c45d83c3 100644 --- a/.yamato/all-hdrp.yml +++ b/.yamato/all-hdrp.yml @@ -3,93 +3,93 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -PR_HDRP_trunk: - name: PR HDRP on trunk +PR_HDRP_2022.1: + name: PR HDRP on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_Standalone_mono_Linear_trunk + - path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_Standalone_XR_mono_Linear_trunk + - path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_Standalone_XR_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_playmode_mono_Linear_trunk + - path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_playmode_XR_mono_Linear_trunk + - path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_playmode_XR_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_editmode_mono_Linear_trunk + - path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/hdrp-win-dx12.yml#HDRP_Win_DX12_playmode_mono_Linear_trunk + - path: .yamato/hdrp-win-dx12.yml#HDRP_Win_DX12_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/hdrp-win-vulkan.yml#HDRP_Win_Vulkan_playmode_mono_Linear_trunk + - path: .yamato/hdrp-win-vulkan.yml#HDRP_Win_Vulkan_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/hdrp-osx-metal.yml#HDRP_OSX_Metal_playmode_mono_Linear_trunk + - path: .yamato/hdrp-osx-metal.yml#HDRP_OSX_Metal_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/hdrp-linux-vulkan.yml#HDRP_Linux_Vulkan_playmode_mono_Linear_trunk + - path: .yamato/hdrp-linux-vulkan.yml#HDRP_Linux_Vulkan_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/hdrp-linux-vulkan.yml#HDRP_Linux_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/hdrp-linux-vulkan.yml#HDRP_Linux_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/all-hdrp_dxr.yml#PR_HDRP_DXR_trunk + - path: .yamato/all-hdrp_dxr.yml#PR_HDRP_DXR_2022.1 rerun: on_new_revision - - path: .yamato/all-vfx_hdrp.yml#PR_VFX_HDRP_trunk + - path: .yamato/all-vfx_hdrp.yml#PR_VFX_HDRP_2022.1 rerun: on_new_revision - - path: .yamato/_abv.yml#General_Checks_trunk + - path: .yamato/_abv.yml#General_Checks_2022.1 rerun: on_new_revision -Extra_HDRP_trunk: - name: Extra HDRP on trunk +Extra_HDRP_2022.1: + name: Extra HDRP on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_editmode_XR_mono_Linear_trunk + - path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_editmode_XR_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/hdrp-win-dx12.yml#HDRP_Win_DX12_Standalone_mono_Linear_trunk + - path: .yamato/hdrp-win-dx12.yml#HDRP_Win_DX12_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/hdrp-win-dx12.yml#HDRP_Win_DX12_Standalone_XR_mono_Linear_trunk + - path: .yamato/hdrp-win-dx12.yml#HDRP_Win_DX12_Standalone_XR_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/hdrp-win-dx12.yml#HDRP_Win_DX12_playmode_XR_mono_Linear_trunk + - path: .yamato/hdrp-win-dx12.yml#HDRP_Win_DX12_playmode_XR_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/hdrp-win-vulkan.yml#HDRP_Win_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/hdrp-win-vulkan.yml#HDRP_Win_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/hdrp-linux-vulkan.yml#HDRP_Linux_Vulkan_editmode_mono_Linear_trunk + - path: .yamato/hdrp-linux-vulkan.yml#HDRP_Linux_Vulkan_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/hdrp-osx-metal.yml#HDRP_OSX_Metal_Standalone_mono_Linear_trunk + - path: .yamato/hdrp-osx-metal.yml#HDRP_OSX_Metal_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/hdrp-osx_apple_silicon-metal.yml#HDRP_OSX_Apple_Silicon_Metal_Standalone_mono_Linear_trunk + - path: .yamato/hdrp-osx_apple_silicon-metal.yml#HDRP_OSX_Apple_Silicon_Metal_Standalone_mono_Linear_2022.1 rerun: on_new_revision -HDRP_trunk: - name: HDRP on trunk +HDRP_2022.1: + name: HDRP on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-hdrp.yml#PR_HDRP_trunk + - path: .yamato/all-hdrp.yml#PR_HDRP_2022.1 rerun: on_new_revision - - path: .yamato/all-hdrp.yml#Extra_HDRP_trunk + - path: .yamato/all-hdrp.yml#Extra_HDRP_2022.1 rerun: on_new_revision -Nightly_HDRP_trunk: - name: Nightly HDRP on trunk +Nightly_HDRP_2022.1: + name: Nightly HDRP on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-hdrp_performancetests.yml#HDRP_PerformanceTests_trunk + - path: .yamato/all-hdrp_performancetests.yml#HDRP_PerformanceTests_2022.1 rerun: on_new_revision - - path: .yamato/all-hdrp_dxr.yml#HDRP_DXR_trunk + - path: .yamato/all-hdrp_dxr.yml#HDRP_DXR_2022.1 rerun: on_new_revision - - path: .yamato/all-hdrp.yml#HDRP_trunk + - path: .yamato/all-hdrp.yml#HDRP_2022.1 rerun: on_new_revision PR_HDRP_CUSTOM-REVISION: name: PR HDRP on CUSTOM-REVISION diff --git a/.yamato/all-hdrp_batchrenderergroup.yml b/.yamato/all-hdrp_batchrenderergroup.yml index 1c19cda5f14..636185390a7 100644 --- a/.yamato/all-hdrp_batchrenderergroup.yml +++ b/.yamato/all-hdrp_batchrenderergroup.yml @@ -3,53 +3,53 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -PR_HDRP_BatchRendererGroup_trunk: - name: PR HDRP_BatchRendererGroup on trunk +PR_HDRP_BatchRendererGroup_2022.1: + name: PR HDRP_BatchRendererGroup on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/hdrp_batchrenderergroup-win-dx11.yml#HDRP_BatchRendererGroup_Win_DX11_playmode_mono_Linear_trunk + - path: .yamato/hdrp_batchrenderergroup-win-dx11.yml#HDRP_BatchRendererGroup_Win_DX11_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/hdrp_batchrenderergroup-win-dx11.yml#HDRP_BatchRendererGroup_Win_DX11_Standalone_mono_Linear_trunk + - path: .yamato/hdrp_batchrenderergroup-win-dx11.yml#HDRP_BatchRendererGroup_Win_DX11_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/hdrp_batchrenderergroup-win-dx12.yml#HDRP_BatchRendererGroup_Win_DX12_playmode_mono_Linear_trunk + - path: .yamato/hdrp_batchrenderergroup-win-dx12.yml#HDRP_BatchRendererGroup_Win_DX12_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/hdrp_batchrenderergroup-win-dx12.yml#HDRP_BatchRendererGroup_Win_DX12_Standalone_mono_Linear_trunk + - path: .yamato/hdrp_batchrenderergroup-win-dx12.yml#HDRP_BatchRendererGroup_Win_DX12_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/hdrp_batchrenderergroup-win-vulkan.yml#HDRP_BatchRendererGroup_Win_Vulkan_playmode_mono_Linear_trunk + - path: .yamato/hdrp_batchrenderergroup-win-vulkan.yml#HDRP_BatchRendererGroup_Win_Vulkan_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/hdrp_batchrenderergroup-win-vulkan.yml#HDRP_BatchRendererGroup_Win_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/hdrp_batchrenderergroup-win-vulkan.yml#HDRP_BatchRendererGroup_Win_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/hdrp_batchrenderergroup-linux-vulkan.yml#HDRP_BatchRendererGroup_Linux_Vulkan_playmode_mono_Linear_trunk + - path: .yamato/hdrp_batchrenderergroup-linux-vulkan.yml#HDRP_BatchRendererGroup_Linux_Vulkan_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/hdrp_batchrenderergroup-linux-vulkan.yml#HDRP_BatchRendererGroup_Linux_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/hdrp_batchrenderergroup-linux-vulkan.yml#HDRP_BatchRendererGroup_Linux_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Extra_HDRP_BatchRendererGroup_trunk: - name: Extra HDRP_BatchRendererGroup on trunk +Extra_HDRP_BatchRendererGroup_2022.1: + name: Extra HDRP_BatchRendererGroup on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: [] -HDRP_BatchRendererGroup_trunk: - name: HDRP_BatchRendererGroup on trunk +HDRP_BatchRendererGroup_2022.1: + name: HDRP_BatchRendererGroup on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-hdrp_batchrenderergroup.yml#PR_HDRP_BatchRendererGroup_trunk + - path: .yamato/all-hdrp_batchrenderergroup.yml#PR_HDRP_BatchRendererGroup_2022.1 rerun: on_new_revision - - path: .yamato/all-hdrp_batchrenderergroup.yml#Extra_HDRP_BatchRendererGroup_trunk + - path: .yamato/all-hdrp_batchrenderergroup.yml#Extra_HDRP_BatchRendererGroup_2022.1 rerun: on_new_revision PR_HDRP_BatchRendererGroup_CUSTOM-REVISION: name: PR HDRP_BatchRendererGroup on CUSTOM-REVISION diff --git a/.yamato/all-hdrp_dxr.yml b/.yamato/all-hdrp_dxr.yml index d5eaa12ea2c..06669d4de48 100644 --- a/.yamato/all-hdrp_dxr.yml +++ b/.yamato/all-hdrp_dxr.yml @@ -3,41 +3,41 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -PR_HDRP_DXR_trunk: - name: PR HDRP_DXR on trunk +PR_HDRP_DXR_2022.1: + name: PR HDRP_DXR on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/hdrp_dxr-win-dx12.yml#HDRP_DXR_Win_DX12_playmode_mono_Linear_trunk + - path: .yamato/hdrp_dxr-win-dx12.yml#HDRP_DXR_Win_DX12_playmode_mono_Linear_2022.1 rerun: on_new_revision -Extra_HDRP_DXR_trunk: - name: Extra HDRP_DXR on trunk +Extra_HDRP_DXR_2022.1: + name: Extra HDRP_DXR on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/hdrp_dxr-win-dx12.yml#HDRP_DXR_Win_DX12_playmode_XR_mono_Linear_trunk + - path: .yamato/hdrp_dxr-win-dx12.yml#HDRP_DXR_Win_DX12_playmode_XR_mono_Linear_2022.1 rerun: on_new_revision -HDRP_DXR_trunk: - name: HDRP_DXR on trunk +HDRP_DXR_2022.1: + name: HDRP_DXR on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-hdrp_dxr.yml#PR_HDRP_DXR_trunk + - path: .yamato/all-hdrp_dxr.yml#PR_HDRP_DXR_2022.1 rerun: on_new_revision - - path: .yamato/all-hdrp_dxr.yml#Extra_HDRP_DXR_trunk + - path: .yamato/all-hdrp_dxr.yml#Extra_HDRP_DXR_2022.1 rerun: on_new_revision PR_HDRP_DXR_CUSTOM-REVISION: name: PR HDRP_DXR on CUSTOM-REVISION diff --git a/.yamato/all-hdrp_performancetests.yml b/.yamato/all-hdrp_performancetests.yml index 36a5e722064..092f516e7d6 100644 --- a/.yamato/all-hdrp_performancetests.yml +++ b/.yamato/all-hdrp_performancetests.yml @@ -3,26 +3,26 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -HDRP_PerformanceTests_trunk: - name: HDRP_PerformanceTests on trunk +HDRP_PerformanceTests_2022.1: + name: HDRP_PerformanceTests on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* GIT_BRANCH: master CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/hdrp_performancetests-win-dx11.yml#HDRP_PerformanceTests_Win_DX11_performance_memory_il2cpp_Linear_trunk + - path: .yamato/hdrp_performancetests-win-dx11.yml#HDRP_PerformanceTests_Win_DX11_performance_memory_il2cpp_Linear_2022.1 rerun: on_new_revision - - path: .yamato/hdrp_performancetests-win-dx11.yml#HDRP_PerformanceTests_Win_DX11_performance_run_build_il2cpp_Linear_trunk + - path: .yamato/hdrp_performancetests-win-dx11.yml#HDRP_PerformanceTests_Win_DX11_performance_run_build_il2cpp_Linear_2022.1 rerun: on_new_revision - - path: .yamato/hdrp_performancetests-win-dx11.yml#HDRP_PerformanceTests_Win_DX11_performance_counters_il2cpp_Linear_trunk + - path: .yamato/hdrp_performancetests-win-dx11.yml#HDRP_PerformanceTests_Win_DX11_performance_counters_il2cpp_Linear_2022.1 rerun: on_new_revision - - path: .yamato/hdrp_performancetests-linux-vulkan.yml#HDRP_PerformanceTests_Linux_Vulkan_performance_counters_il2cpp_Linear_trunk + - path: .yamato/hdrp_performancetests-linux-vulkan.yml#HDRP_PerformanceTests_Linux_Vulkan_performance_counters_il2cpp_Linear_2022.1 rerun: on_new_revision HDRP_PerformanceTests_CUSTOM-REVISION: name: HDRP_PerformanceTests on CUSTOM-REVISION diff --git a/.yamato/all-lightmapping.yml b/.yamato/all-lightmapping.yml index 904925a5dfb..5e49ed0b3cd 100644 --- a/.yamato/all-lightmapping.yml +++ b/.yamato/all-lightmapping.yml @@ -3,51 +3,51 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -PR_Lightmapping_trunk: - name: PR Lightmapping on trunk +PR_Lightmapping_2022.1: + name: PR Lightmapping on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/lightmapping-win-dx11.yml#Lightmapping_Win_DX11_editmode_mono_Linear_trunk + - path: .yamato/lightmapping-win-dx11.yml#Lightmapping_Win_DX11_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/lightmapping-win-dx11.yml#Lightmapping_Win_DX11_Standalone_mono_Linear_trunk + - path: .yamato/lightmapping-win-dx11.yml#Lightmapping_Win_DX11_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/lightmapping-linux-vulkan.yml#Lightmapping_Linux_Vulkan_editmode_mono_Linear_trunk + - path: .yamato/lightmapping-linux-vulkan.yml#Lightmapping_Linux_Vulkan_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/lightmapping-linux-vulkan.yml#Lightmapping_Linux_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/lightmapping-linux-vulkan.yml#Lightmapping_Linux_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/lightmapping-linux-openglcore.yml#Lightmapping_Linux_OpenGlCore_editmode_mono_Linear_trunk + - path: .yamato/lightmapping-linux-openglcore.yml#Lightmapping_Linux_OpenGlCore_editmode_mono_Linear_2022.1 rerun: on_new_revision -Extra_Lightmapping_trunk: - name: Extra Lightmapping on trunk +Extra_Lightmapping_2022.1: + name: Extra Lightmapping on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/lightmapping-osx_apple_silicon-metal.yml#Lightmapping_OSX_Apple_Silicon_Metal_editmode_mono_Linear_trunk + - path: .yamato/lightmapping-osx_apple_silicon-metal.yml#Lightmapping_OSX_Apple_Silicon_Metal_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/lightmapping-osx_apple_silicon-metal.yml#Lightmapping_OSX_Apple_Silicon_Metal_Standalone_mono_Linear_trunk + - path: .yamato/lightmapping-osx_apple_silicon-metal.yml#Lightmapping_OSX_Apple_Silicon_Metal_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Lightmapping_trunk: - name: Lightmapping on trunk +Lightmapping_2022.1: + name: Lightmapping on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-lightmapping.yml#PR_Lightmapping_trunk + - path: .yamato/all-lightmapping.yml#PR_Lightmapping_2022.1 rerun: on_new_revision - - path: .yamato/all-lightmapping.yml#Extra_Lightmapping_trunk + - path: .yamato/all-lightmapping.yml#Extra_Lightmapping_2022.1 rerun: on_new_revision PR_Lightmapping_CUSTOM-REVISION: name: PR Lightmapping on CUSTOM-REVISION diff --git a/.yamato/all-postprocessing.yml b/.yamato/all-postprocessing.yml index bf51c92aefc..bf4493f3162 100644 --- a/.yamato/all-postprocessing.yml +++ b/.yamato/all-postprocessing.yml @@ -3,59 +3,59 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -PR_PostProcessing_trunk: - name: PR PostProcessing on trunk +PR_PostProcessing_2022.1: + name: PR PostProcessing on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/postprocessing-win-dx11.yml#PostProcessing_Win_DX11_Standalone_mono_Linear_trunk + - path: .yamato/postprocessing-win-dx11.yml#PostProcessing_Win_DX11_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/postprocessing-win-dx11.yml#PostProcessing_Win_DX11_playmode_mono_Linear_trunk + - path: .yamato/postprocessing-win-dx11.yml#PostProcessing_Win_DX11_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/postprocessing-win-dx11.yml#PostProcessing_Win_DX11_editmode_mono_Linear_trunk + - path: .yamato/postprocessing-win-dx11.yml#PostProcessing_Win_DX11_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/postprocessing-win-dx12.yml#PostProcessing_Win_DX12_playmode_mono_Linear_trunk + - path: .yamato/postprocessing-win-dx12.yml#PostProcessing_Win_DX12_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/postprocessing-win-vulkan.yml#PostProcessing_Win_Vulkan_playmode_mono_Linear_trunk + - path: .yamato/postprocessing-win-vulkan.yml#PostProcessing_Win_Vulkan_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/postprocessing-osx-metal.yml#PostProcessing_OSX_Metal_playmode_mono_Linear_trunk + - path: .yamato/postprocessing-osx-metal.yml#PostProcessing_OSX_Metal_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/postprocessing-linux-vulkan.yml#PostProcessing_Linux_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/postprocessing-linux-vulkan.yml#PostProcessing_Linux_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/postprocessing-linux-vulkan.yml#PostProcessing_Linux_Vulkan_playmode_mono_Linear_trunk + - path: .yamato/postprocessing-linux-vulkan.yml#PostProcessing_Linux_Vulkan_playmode_mono_Linear_2022.1 rerun: on_new_revision -Extra_PostProcessing_trunk: - name: Extra PostProcessing on trunk +Extra_PostProcessing_2022.1: + name: Extra PostProcessing on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/postprocessing-win-dx12.yml#PostProcessing_Win_DX12_Standalone_mono_Linear_trunk + - path: .yamato/postprocessing-win-dx12.yml#PostProcessing_Win_DX12_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/postprocessing-win-vulkan.yml#PostProcessing_Win_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/postprocessing-win-vulkan.yml#PostProcessing_Win_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/postprocessing-linux-vulkan.yml#PostProcessing_Linux_Vulkan_editmode_mono_Linear_trunk + - path: .yamato/postprocessing-linux-vulkan.yml#PostProcessing_Linux_Vulkan_editmode_mono_Linear_2022.1 rerun: on_new_revision -PostProcessing_trunk: - name: PostProcessing on trunk +PostProcessing_2022.1: + name: PostProcessing on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-postprocessing.yml#PR_PostProcessing_trunk + - path: .yamato/all-postprocessing.yml#PR_PostProcessing_2022.1 rerun: on_new_revision - - path: .yamato/all-postprocessing.yml#Extra_PostProcessing_trunk + - path: .yamato/all-postprocessing.yml#Extra_PostProcessing_2022.1 rerun: on_new_revision PR_PostProcessing_CUSTOM-REVISION: name: PR PostProcessing on CUSTOM-REVISION diff --git a/.yamato/all-shadergraph.yml b/.yamato/all-shadergraph.yml index defc40ecef1..626f257e089 100644 --- a/.yamato/all-shadergraph.yml +++ b/.yamato/all-shadergraph.yml @@ -3,77 +3,77 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -PR_ShaderGraph_trunk: - name: PR ShaderGraph on trunk +PR_ShaderGraph_2022.1: + name: PR ShaderGraph on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/shadergraph-win-dx11.yml#ShaderGraph_Win_DX11_Standalone_mono_Linear_trunk + - path: .yamato/shadergraph-win-dx11.yml#ShaderGraph_Win_DX11_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/shadergraph-osx-openglcore.yml#ShaderGraph_OSX_OpenGLCore_editmode_mono_Linear_trunk + - path: .yamato/shadergraph-osx-openglcore.yml#ShaderGraph_OSX_OpenGLCore_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/shadergraph-linux-vulkan.yml#ShaderGraph_Linux_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/shadergraph-linux-vulkan.yml#ShaderGraph_Linux_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/shadergraph-osx-metal.yml#ShaderGraph_OSX_Metal_playmode_mono_Linear_trunk + - path: .yamato/shadergraph-osx-metal.yml#ShaderGraph_OSX_Metal_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/shadergraph-iphone-metal.yml#ShaderGraph_iPhone_Metal_Standalone_il2cpp_Linear_trunk + - path: .yamato/shadergraph-iphone-metal.yml#ShaderGraph_iPhone_Metal_Standalone_il2cpp_Linear_2022.1 rerun: on_new_revision - - path: .yamato/all-shadergraph_stereo.yml#PR_ShaderGraph_Stereo_trunk + - path: .yamato/all-shadergraph_stereo.yml#PR_ShaderGraph_Stereo_2022.1 rerun: on_new_revision - - path: .yamato/_abv.yml#General_Checks_trunk + - path: .yamato/_abv.yml#General_Checks_2022.1 rerun: on_new_revision -Extra_ShaderGraph_trunk: - name: Extra ShaderGraph on trunk +Extra_ShaderGraph_2022.1: + name: Extra ShaderGraph on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/shadergraph-win-dx11.yml#ShaderGraph_Win_DX11_editmode_mono_Linear_trunk + - path: .yamato/shadergraph-win-dx11.yml#ShaderGraph_Win_DX11_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/shadergraph-win-dx11.yml#ShaderGraph_Win_DX11_playmode_mono_Linear_trunk + - path: .yamato/shadergraph-win-dx11.yml#ShaderGraph_Win_DX11_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/shadergraph-linux-vulkan.yml#ShaderGraph_Linux_Vulkan_editmode_mono_Linear_trunk + - path: .yamato/shadergraph-linux-vulkan.yml#ShaderGraph_Linux_Vulkan_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/shadergraph-linux-vulkan.yml#ShaderGraph_Linux_Vulkan_playmode_mono_Linear_trunk + - path: .yamato/shadergraph-linux-vulkan.yml#ShaderGraph_Linux_Vulkan_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/shadergraph-android-vulkan.yml#ShaderGraph_Android_Vulkan_Standalone_il2cpp_Linear_trunk + - path: .yamato/shadergraph-android-vulkan.yml#ShaderGraph_Android_Vulkan_Standalone_il2cpp_Linear_2022.1 rerun: on_new_revision -ShaderGraph_trunk: - name: ShaderGraph on trunk +ShaderGraph_2022.1: + name: ShaderGraph on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-shadergraph.yml#PR_ShaderGraph_trunk + - path: .yamato/all-shadergraph.yml#PR_ShaderGraph_2022.1 rerun: on_new_revision - - path: .yamato/all-shadergraph.yml#Extra_ShaderGraph_trunk + - path: .yamato/all-shadergraph.yml#Extra_ShaderGraph_2022.1 rerun: on_new_revision -Nightly_ShaderGraph_trunk: - name: Nightly ShaderGraph on trunk +Nightly_ShaderGraph_2022.1: + name: Nightly ShaderGraph on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-shadergraph.yml#ShaderGraph_trunk + - path: .yamato/all-shadergraph.yml#ShaderGraph_2022.1 rerun: on_new_revision - - path: .yamato/all-shadergraph_stereo.yml#ShaderGraph_Stereo_trunk + - path: .yamato/all-shadergraph_stereo.yml#ShaderGraph_Stereo_2022.1 rerun: on_new_revision - - path: .yamato/all-shadergraph_builtin_foundation.yml#ShaderGraph_BuiltIn_Foundation_trunk + - path: .yamato/all-shadergraph_builtin_foundation.yml#ShaderGraph_BuiltIn_Foundation_2022.1 rerun: on_new_revision - - path: .yamato/all-shadergraph_builtin_lighting.yml#ShaderGraph_BuiltIn_Lighting_trunk + - path: .yamato/all-shadergraph_builtin_lighting.yml#ShaderGraph_BuiltIn_Lighting_2022.1 rerun: on_new_revision PR_ShaderGraph_CUSTOM-REVISION: name: PR ShaderGraph on CUSTOM-REVISION diff --git a/.yamato/all-shadergraph_builtin_foundation.yml b/.yamato/all-shadergraph_builtin_foundation.yml index 5b58eb52575..fc3d300135a 100644 --- a/.yamato/all-shadergraph_builtin_foundation.yml +++ b/.yamato/all-shadergraph_builtin_foundation.yml @@ -3,45 +3,45 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -PR_ShaderGraph_BuiltIn_Foundation_trunk: - name: PR ShaderGraph_BuiltIn_Foundation on trunk +PR_ShaderGraph_BuiltIn_Foundation_2022.1: + name: PR ShaderGraph_BuiltIn_Foundation on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/shadergraph_builtin_foundation-win-dx11.yml#ShaderGraph_BuiltIn_Foundation_Win_DX11_playmode_mono_Linear_trunk + - path: .yamato/shadergraph_builtin_foundation-win-dx11.yml#ShaderGraph_BuiltIn_Foundation_Win_DX11_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/shadergraph_builtin_foundation-osx-openglcore.yml#ShaderGraph_BuiltIn_Foundation_OSX_OpenGLCore_playmode_mono_Linear_trunk + - path: .yamato/shadergraph_builtin_foundation-osx-openglcore.yml#ShaderGraph_BuiltIn_Foundation_OSX_OpenGLCore_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/shadergraph_builtin_foundation-linux-vulkan.yml#ShaderGraph_BuiltIn_Foundation_Linux_Vulkan_playmode_mono_Linear_trunk + - path: .yamato/shadergraph_builtin_foundation-linux-vulkan.yml#ShaderGraph_BuiltIn_Foundation_Linux_Vulkan_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/shadergraph_builtin_foundation-osx-metal.yml#ShaderGraph_BuiltIn_Foundation_OSX_Metal_playmode_mono_Linear_trunk + - path: .yamato/shadergraph_builtin_foundation-osx-metal.yml#ShaderGraph_BuiltIn_Foundation_OSX_Metal_playmode_mono_Linear_2022.1 rerun: on_new_revision -Extra_ShaderGraph_BuiltIn_Foundation_trunk: - name: Extra ShaderGraph_BuiltIn_Foundation on trunk +Extra_ShaderGraph_BuiltIn_Foundation_2022.1: + name: Extra ShaderGraph_BuiltIn_Foundation on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: [] -ShaderGraph_BuiltIn_Foundation_trunk: - name: ShaderGraph_BuiltIn_Foundation on trunk +ShaderGraph_BuiltIn_Foundation_2022.1: + name: ShaderGraph_BuiltIn_Foundation on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-shadergraph_builtin_foundation.yml#PR_ShaderGraph_BuiltIn_Foundation_trunk + - path: .yamato/all-shadergraph_builtin_foundation.yml#PR_ShaderGraph_BuiltIn_Foundation_2022.1 rerun: on_new_revision - - path: .yamato/all-shadergraph_builtin_foundation.yml#Extra_ShaderGraph_BuiltIn_Foundation_trunk + - path: .yamato/all-shadergraph_builtin_foundation.yml#Extra_ShaderGraph_BuiltIn_Foundation_2022.1 rerun: on_new_revision PR_ShaderGraph_BuiltIn_Foundation_CUSTOM-REVISION: name: PR ShaderGraph_BuiltIn_Foundation on CUSTOM-REVISION diff --git a/.yamato/all-shadergraph_builtin_lighting.yml b/.yamato/all-shadergraph_builtin_lighting.yml index 3c994e7d362..214f3becff7 100644 --- a/.yamato/all-shadergraph_builtin_lighting.yml +++ b/.yamato/all-shadergraph_builtin_lighting.yml @@ -3,45 +3,45 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -PR_ShaderGraph_BuiltIn_Lighting_trunk: - name: PR ShaderGraph_BuiltIn_Lighting on trunk +PR_ShaderGraph_BuiltIn_Lighting_2022.1: + name: PR ShaderGraph_BuiltIn_Lighting on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/shadergraph_builtin_lighting-win-dx11.yml#ShaderGraph_BuiltIn_Lighting_Win_DX11_playmode_mono_Linear_trunk + - path: .yamato/shadergraph_builtin_lighting-win-dx11.yml#ShaderGraph_BuiltIn_Lighting_Win_DX11_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/shadergraph_builtin_lighting-osx-openglcore.yml#ShaderGraph_BuiltIn_Lighting_OSX_OpenGLCore_playmode_mono_Linear_trunk + - path: .yamato/shadergraph_builtin_lighting-osx-openglcore.yml#ShaderGraph_BuiltIn_Lighting_OSX_OpenGLCore_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/shadergraph_builtin_lighting-linux-vulkan.yml#ShaderGraph_BuiltIn_Lighting_Linux_Vulkan_playmode_mono_Linear_trunk + - path: .yamato/shadergraph_builtin_lighting-linux-vulkan.yml#ShaderGraph_BuiltIn_Lighting_Linux_Vulkan_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/shadergraph_builtin_lighting-osx-metal.yml#ShaderGraph_BuiltIn_Lighting_OSX_Metal_playmode_mono_Linear_trunk + - path: .yamato/shadergraph_builtin_lighting-osx-metal.yml#ShaderGraph_BuiltIn_Lighting_OSX_Metal_playmode_mono_Linear_2022.1 rerun: on_new_revision -Extra_ShaderGraph_BuiltIn_Lighting_trunk: - name: Extra ShaderGraph_BuiltIn_Lighting on trunk +Extra_ShaderGraph_BuiltIn_Lighting_2022.1: + name: Extra ShaderGraph_BuiltIn_Lighting on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: [] -ShaderGraph_BuiltIn_Lighting_trunk: - name: ShaderGraph_BuiltIn_Lighting on trunk +ShaderGraph_BuiltIn_Lighting_2022.1: + name: ShaderGraph_BuiltIn_Lighting on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-shadergraph_builtin_lighting.yml#PR_ShaderGraph_BuiltIn_Lighting_trunk + - path: .yamato/all-shadergraph_builtin_lighting.yml#PR_ShaderGraph_BuiltIn_Lighting_2022.1 rerun: on_new_revision - - path: .yamato/all-shadergraph_builtin_lighting.yml#Extra_ShaderGraph_BuiltIn_Lighting_trunk + - path: .yamato/all-shadergraph_builtin_lighting.yml#Extra_ShaderGraph_BuiltIn_Lighting_2022.1 rerun: on_new_revision PR_ShaderGraph_BuiltIn_Lighting_CUSTOM-REVISION: name: PR ShaderGraph_BuiltIn_Lighting on CUSTOM-REVISION diff --git a/.yamato/all-shadergraph_stereo.yml b/.yamato/all-shadergraph_stereo.yml index 10f78cf37e1..b1804dc51c8 100644 --- a/.yamato/all-shadergraph_stereo.yml +++ b/.yamato/all-shadergraph_stereo.yml @@ -3,41 +3,41 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -PR_ShaderGraph_Stereo_trunk: - name: PR ShaderGraph_Stereo on trunk +PR_ShaderGraph_Stereo_2022.1: + name: PR ShaderGraph_Stereo on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/shadergraph_stereo-win.yml#ShaderGraph_Stereo_Win_Standalone_mono_Linear_trunk + - path: .yamato/shadergraph_stereo-win.yml#ShaderGraph_Stereo_Win_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/shadergraph_stereo-win.yml#ShaderGraph_Stereo_Win_editmode_mono_Linear_trunk + - path: .yamato/shadergraph_stereo-win.yml#ShaderGraph_Stereo_Win_editmode_mono_Linear_2022.1 rerun: on_new_revision -Extra_ShaderGraph_Stereo_trunk: - name: Extra ShaderGraph_Stereo on trunk +Extra_ShaderGraph_Stereo_2022.1: + name: Extra ShaderGraph_Stereo on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: [] -ShaderGraph_Stereo_trunk: - name: ShaderGraph_Stereo on trunk +ShaderGraph_Stereo_2022.1: + name: ShaderGraph_Stereo on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-shadergraph_stereo.yml#PR_ShaderGraph_Stereo_trunk + - path: .yamato/all-shadergraph_stereo.yml#PR_ShaderGraph_Stereo_2022.1 rerun: on_new_revision - - path: .yamato/all-shadergraph_stereo.yml#Extra_ShaderGraph_Stereo_trunk + - path: .yamato/all-shadergraph_stereo.yml#Extra_ShaderGraph_Stereo_2022.1 rerun: on_new_revision PR_ShaderGraph_Stereo_CUSTOM-REVISION: name: PR ShaderGraph_Stereo on CUSTOM-REVISION diff --git a/.yamato/all-smoke_test.yml b/.yamato/all-smoke_test.yml index 3ef0afe9949..b77f7575bb2 100644 --- a/.yamato/all-smoke_test.yml +++ b/.yamato/all-smoke_test.yml @@ -3,43 +3,43 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -PR_Smoke_Test_trunk: - name: PR Smoke_Test on trunk +PR_Smoke_Test_2022.1: + name: PR Smoke_Test on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/smoke_test-win-dx11.yml#Smoke_Test_Win_DX11_Standalone_mono_Linear_trunk + - path: .yamato/smoke_test-win-dx11.yml#Smoke_Test_Win_DX11_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/smoke_test-win-dx11.yml#Smoke_Test_Win_DX11_playmode_mono_Linear_trunk + - path: .yamato/smoke_test-win-dx11.yml#Smoke_Test_Win_DX11_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/smoke_test-win-dx11.yml#Smoke_Test_Win_DX11_editmode_mono_Linear_trunk + - path: .yamato/smoke_test-win-dx11.yml#Smoke_Test_Win_DX11_editmode_mono_Linear_2022.1 rerun: on_new_revision -Extra_Smoke_Test_trunk: - name: Extra Smoke_Test on trunk +Extra_Smoke_Test_2022.1: + name: Extra Smoke_Test on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: [] -Smoke_Test_trunk: - name: Smoke_Test on trunk +Smoke_Test_2022.1: + name: Smoke_Test on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-smoke_test.yml#PR_Smoke_Test_trunk + - path: .yamato/all-smoke_test.yml#PR_Smoke_Test_2022.1 rerun: on_new_revision - - path: .yamato/all-smoke_test.yml#Extra_Smoke_Test_trunk + - path: .yamato/all-smoke_test.yml#Extra_Smoke_Test_2022.1 rerun: on_new_revision PR_Smoke_Test_CUSTOM-REVISION: name: PR Smoke_Test on CUSTOM-REVISION diff --git a/.yamato/all-universal_batchrenderergroup.yml b/.yamato/all-universal_batchrenderergroup.yml index e741edbec5f..06ea9cc02f1 100644 --- a/.yamato/all-universal_batchrenderergroup.yml +++ b/.yamato/all-universal_batchrenderergroup.yml @@ -3,49 +3,49 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -PR_Universal_BatchRendererGroup_trunk: - name: PR Universal_BatchRendererGroup on trunk +PR_Universal_BatchRendererGroup_2022.1: + name: PR Universal_BatchRendererGroup on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/universal_batchrenderergroup-win-dx11.yml#Universal_BatchRendererGroup_Win_DX11_playmode_mono_Linear_trunk + - path: .yamato/universal_batchrenderergroup-win-dx11.yml#Universal_BatchRendererGroup_Win_DX11_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/universal_batchrenderergroup-win-dx11.yml#Universal_BatchRendererGroup_Win_DX11_Standalone_mono_Linear_trunk + - path: .yamato/universal_batchrenderergroup-win-dx11.yml#Universal_BatchRendererGroup_Win_DX11_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/universal_batchrenderergroup-win-vulkan.yml#Universal_BatchRendererGroup_Win_Vulkan_playmode_mono_Linear_trunk + - path: .yamato/universal_batchrenderergroup-win-vulkan.yml#Universal_BatchRendererGroup_Win_Vulkan_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/universal_batchrenderergroup-win-vulkan.yml#Universal_BatchRendererGroup_Win_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/universal_batchrenderergroup-win-vulkan.yml#Universal_BatchRendererGroup_Win_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/universal_batchrenderergroup-linux-vulkan.yml#Universal_BatchRendererGroup_Linux_Vulkan_playmode_mono_Linear_trunk + - path: .yamato/universal_batchrenderergroup-linux-vulkan.yml#Universal_BatchRendererGroup_Linux_Vulkan_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/universal_batchrenderergroup-linux-vulkan.yml#Universal_BatchRendererGroup_Linux_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/universal_batchrenderergroup-linux-vulkan.yml#Universal_BatchRendererGroup_Linux_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Extra_Universal_BatchRendererGroup_trunk: - name: Extra Universal_BatchRendererGroup on trunk +Extra_Universal_BatchRendererGroup_2022.1: + name: Extra Universal_BatchRendererGroup on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: [] -Universal_BatchRendererGroup_trunk: - name: Universal_BatchRendererGroup on trunk +Universal_BatchRendererGroup_2022.1: + name: Universal_BatchRendererGroup on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-universal_batchrenderergroup.yml#PR_Universal_BatchRendererGroup_trunk + - path: .yamato/all-universal_batchrenderergroup.yml#PR_Universal_BatchRendererGroup_2022.1 rerun: on_new_revision - - path: .yamato/all-universal_batchrenderergroup.yml#Extra_Universal_BatchRendererGroup_trunk + - path: .yamato/all-universal_batchrenderergroup.yml#Extra_Universal_BatchRendererGroup_2022.1 rerun: on_new_revision PR_Universal_BatchRendererGroup_CUSTOM-REVISION: name: PR Universal_BatchRendererGroup on CUSTOM-REVISION diff --git a/.yamato/all-universal_split.yml b/.yamato/all-universal_split.yml index 77c7a167211..c6d185aa9bd 100644 --- a/.yamato/all-universal_split.yml +++ b/.yamato/all-universal_split.yml @@ -3,45 +3,45 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -PR_Universal_Split_trunk: - name: PR Universal_Split on trunk +PR_Universal_Split_2022.1: + name: PR Universal_Split on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-urp_2d.yml#PR_URP_2D_trunk + - path: .yamato/all-urp_2d.yml#PR_URP_2D_2022.1 rerun: on_new_revision - - path: .yamato/all-urp_foundation.yml#PR_URP_Foundation_trunk + - path: .yamato/all-urp_foundation.yml#PR_URP_Foundation_2022.1 rerun: on_new_revision - - path: .yamato/all-urp_lighting.yml#PR_URP_Lighting_trunk + - path: .yamato/all-urp_lighting.yml#PR_URP_Lighting_2022.1 rerun: on_new_revision - - path: .yamato/all-urp_terrain.yml#PR_URP_Terrain_trunk + - path: .yamato/all-urp_terrain.yml#PR_URP_Terrain_2022.1 rerun: on_new_revision - - path: .yamato/all-urp_postpro.yml#PR_URP_PostPro_trunk + - path: .yamato/all-urp_postpro.yml#PR_URP_PostPro_2022.1 rerun: on_new_revision -Extra_Universal_Split_trunk: - name: Extra Universal_Split on trunk +Extra_Universal_Split_2022.1: + name: Extra Universal_Split on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-urp_2d.yml#Extra_URP_2D_trunk + - path: .yamato/all-urp_2d.yml#Extra_URP_2D_2022.1 rerun: on_new_revision - - path: .yamato/all-urp_foundation.yml#Extra_URP_Foundation_trunk + - path: .yamato/all-urp_foundation.yml#Extra_URP_Foundation_2022.1 rerun: on_new_revision - - path: .yamato/all-urp_lighting.yml#Extra_URP_Lighting_trunk + - path: .yamato/all-urp_lighting.yml#Extra_URP_Lighting_2022.1 rerun: on_new_revision - - path: .yamato/all-urp_terrain.yml#Extra_URP_Terrain_trunk + - path: .yamato/all-urp_terrain.yml#Extra_URP_Terrain_2022.1 rerun: on_new_revision - - path: .yamato/all-urp_postpro.yml#Extra_URP_PostPro_trunk + - path: .yamato/all-urp_postpro.yml#Extra_URP_PostPro_2022.1 rerun: on_new_revision PR_Universal_Split_CUSTOM-REVISION: name: PR Universal_Split on CUSTOM-REVISION diff --git a/.yamato/all-universal_stereo.yml b/.yamato/all-universal_stereo.yml index c7052e6c644..e5e8bfde59f 100644 --- a/.yamato/all-universal_stereo.yml +++ b/.yamato/all-universal_stereo.yml @@ -3,41 +3,41 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -PR_Universal_Stereo_trunk: - name: PR Universal_Stereo on trunk +PR_Universal_Stereo_2022.1: + name: PR Universal_Stereo on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/universal_stereo-win.yml#Universal_Stereo_Win_Standalone_mono_Linear_trunk + - path: .yamato/universal_stereo-win.yml#Universal_Stereo_Win_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/universal_stereo-win.yml#Universal_Stereo_Win_editmode_mono_Linear_trunk + - path: .yamato/universal_stereo-win.yml#Universal_Stereo_Win_editmode_mono_Linear_2022.1 rerun: on_new_revision -Extra_Universal_Stereo_trunk: - name: Extra Universal_Stereo on trunk +Extra_Universal_Stereo_2022.1: + name: Extra Universal_Stereo on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: [] -Universal_Stereo_trunk: - name: Universal_Stereo on trunk +Universal_Stereo_2022.1: + name: Universal_Stereo on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-universal_stereo.yml#PR_Universal_Stereo_trunk + - path: .yamato/all-universal_stereo.yml#PR_Universal_Stereo_2022.1 rerun: on_new_revision - - path: .yamato/all-universal_stereo.yml#Extra_Universal_Stereo_trunk + - path: .yamato/all-universal_stereo.yml#Extra_Universal_Stereo_2022.1 rerun: on_new_revision PR_Universal_Stereo_CUSTOM-REVISION: name: PR Universal_Stereo on CUSTOM-REVISION diff --git a/.yamato/all-urp.yml b/.yamato/all-urp.yml index ddea2a49962..79fff03def9 100644 --- a/.yamato/all-urp.yml +++ b/.yamato/all-urp.yml @@ -3,89 +3,89 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -PR_URP_trunk: - name: PR URP on trunk +PR_URP_2022.1: + name: PR URP on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-universal_split.yml#PR_Universal_Split_trunk + - path: .yamato/all-universal_split.yml#PR_Universal_Split_2022.1 rerun: on_new_revision - - path: .yamato/all-universal_stereo.yml#PR_Universal_Stereo_trunk + - path: .yamato/all-universal_stereo.yml#PR_Universal_Stereo_2022.1 rerun: on_new_revision - - path: .yamato/all-urpupdate.yml#PR_URPUpdate_trunk + - path: .yamato/all-urpupdate.yml#PR_URPUpdate_2022.1 rerun: on_new_revision - - path: .yamato/all-shadergraph.yml#PR_ShaderGraph_trunk + - path: .yamato/all-shadergraph.yml#PR_ShaderGraph_2022.1 rerun: on_new_revision - - path: .yamato/all-vfx_urp.yml#PR_VFX_URP_trunk + - path: .yamato/all-vfx_urp.yml#PR_VFX_URP_2022.1 rerun: on_new_revision - - path: .yamato/_abv.yml#General_Checks_trunk + - path: .yamato/_abv.yml#General_Checks_2022.1 rerun: on_new_revision -Extra_URP_trunk: - name: Extra URP on trunk +Extra_URP_2022.1: + name: Extra URP on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-universal_split.yml#Extra_Universal_Split_trunk + - path: .yamato/all-universal_split.yml#Extra_Universal_Split_2022.1 rerun: on_new_revision -URP_trunk: - name: URP on trunk +URP_2022.1: + name: URP on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-urp.yml#PR_URP_trunk + - path: .yamato/all-urp.yml#PR_URP_2022.1 rerun: on_new_revision - - path: .yamato/all-urp.yml#Extra_URP_trunk + - path: .yamato/all-urp.yml#Extra_URP_2022.1 rerun: on_new_revision -Nightly_URP_trunk: - name: Nightly URP on trunk +Nightly_URP_2022.1: + name: Nightly URP on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-urp.yml#URP_trunk + - path: .yamato/all-urp.yml#URP_2022.1 rerun: on_new_revision - - path: .yamato/all-universal_stereo.yml#Universal_Stereo_trunk + - path: .yamato/all-universal_stereo.yml#Universal_Stereo_2022.1 rerun: on_new_revision - - path: .yamato/all-urpupdate.yml#URPUpdate_trunk + - path: .yamato/all-urpupdate.yml#URPUpdate_2022.1 rerun: on_new_revision - - path: .yamato/all-urp_perf.yml#URP_Perf_trunk + - path: .yamato/all-urp_perf.yml#URP_Perf_2022.1 rerun: on_new_revision - - path: .yamato/all-urpupdate_top_asset_store.yml#URPUpdate_Top_Asset_Store_trunk + - path: .yamato/all-urpupdate_top_asset_store.yml#URPUpdate_Top_Asset_Store_2022.1 rerun: on_new_revision - - path: .yamato/urp_upgrade.yml#URP_Upgrade_test_win_trunk + - path: .yamato/urp_upgrade.yml#URP_Upgrade_test_win_2022.1 rerun: on_new_revision -All_URP_on_Win_DX11_playmode_trunk: - name: All URP on Win DX11 playmode on trunk +All_URP_on_Win_DX11_playmode_2022.1: + name: All URP on Win DX11 playmode on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/urp_2d-win-dx11.yml#URP_2D_Win_DX11_playmode_mono_Linear_trunk + - path: .yamato/urp_2d-win-dx11.yml#URP_2D_Win_DX11_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_foundation-win-dx11.yml#URP_Foundation_Win_DX11_playmode_mono_Linear_trunk + - path: .yamato/urp_foundation-win-dx11.yml#URP_Foundation_Win_DX11_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_postpro-win-dx11.yml#URP_PostPro_Win_DX11_playmode_mono_Linear_trunk + - path: .yamato/urp_postpro-win-dx11.yml#URP_PostPro_Win_DX11_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_terrain-win-dx11.yml#URP_Terrain_Win_DX11_playmode_mono_Linear_trunk + - path: .yamato/urp_terrain-win-dx11.yml#URP_Terrain_Win_DX11_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_lighting-win-dx11.yml#URP_Lighting_Win_DX11_playmode_mono_Linear_trunk + - path: .yamato/urp_lighting-win-dx11.yml#URP_Lighting_Win_DX11_playmode_mono_Linear_2022.1 rerun: on_new_revision PR_URP_CUSTOM-REVISION: name: PR URP on CUSTOM-REVISION diff --git a/.yamato/all-urp_2d.yml b/.yamato/all-urp_2d.yml index 58bfcee064a..0fc4f6a78b9 100644 --- a/.yamato/all-urp_2d.yml +++ b/.yamato/all-urp_2d.yml @@ -3,67 +3,67 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -PR_URP_2D_trunk: - name: PR URP_2D on trunk +PR_URP_2D_2022.1: + name: PR URP_2D on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/urp_2d-win-dx11.yml#URP_2D_Win_DX11_Standalone_mono_Linear_trunk + - path: .yamato/urp_2d-win-dx11.yml#URP_2D_Win_DX11_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_2d-win-dx11.yml#URP_2D_Win_DX11_playmode_XR_mono_Linear_trunk + - path: .yamato/urp_2d-win-dx11.yml#URP_2D_Win_DX11_playmode_XR_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_2d-win-dx11.yml#URP_2D_Win_DX11_editmode_mono_Linear_trunk + - path: .yamato/urp_2d-win-dx11.yml#URP_2D_Win_DX11_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_2d-win-dx12.yml#URP_2D_Win_DX12_Standalone_mono_Linear_trunk + - path: .yamato/urp_2d-win-dx12.yml#URP_2D_Win_DX12_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_2d-win-vulkan.yml#URP_2D_Win_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/urp_2d-win-vulkan.yml#URP_2D_Win_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_2d-linux-vulkan.yml#URP_2D_Linux_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/urp_2d-linux-vulkan.yml#URP_2D_Linux_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_2d-android-opengles3.yml#URP_2D_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk + - path: .yamato/urp_2d-android-opengles3.yml#URP_2D_Android_OpenGLES3_Standalone_il2cpp_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_2d-android-vulkan.yml#URP_2D_Android_Vulkan_Standalone_il2cpp_Linear_trunk + - path: .yamato/urp_2d-android-vulkan.yml#URP_2D_Android_Vulkan_Standalone_il2cpp_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_2d-iphone-metal.yml#URP_2D_iPhone_Metal_Standalone_il2cpp_Linear_trunk + - path: .yamato/urp_2d-iphone-metal.yml#URP_2D_iPhone_Metal_Standalone_il2cpp_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_2d-osx-metal.yml#URP_2D_OSX_Metal_playmode_mono_Linear_trunk + - path: .yamato/urp_2d-osx-metal.yml#URP_2D_OSX_Metal_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_2d-osx-openglcore.yml#URP_2D_OSX_OpenGLCore_editmode_mono_Linear_trunk + - path: .yamato/urp_2d-osx-openglcore.yml#URP_2D_OSX_OpenGLCore_editmode_mono_Linear_2022.1 rerun: on_new_revision -Extra_URP_2D_trunk: - name: Extra URP_2D on trunk +Extra_URP_2D_2022.1: + name: Extra URP_2D on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/urp_2d-win-dx11.yml#URP_2D_Win_DX11_playmode_mono_Linear_trunk + - path: .yamato/urp_2d-win-dx11.yml#URP_2D_Win_DX11_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_2d-win-dx12.yml#URP_2D_Win_DX12_playmode_mono_Linear_trunk + - path: .yamato/urp_2d-win-dx12.yml#URP_2D_Win_DX12_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_2d-win-vulkan.yml#URP_2D_Win_Vulkan_playmode_mono_Linear_trunk + - path: .yamato/urp_2d-win-vulkan.yml#URP_2D_Win_Vulkan_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_2d-linux-vulkan.yml#URP_2D_Linux_Vulkan_playmode_mono_Linear_trunk + - path: .yamato/urp_2d-linux-vulkan.yml#URP_2D_Linux_Vulkan_playmode_mono_Linear_2022.1 rerun: on_new_revision -URP_2D_trunk: - name: URP_2D on trunk +URP_2D_2022.1: + name: URP_2D on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-urp_2d.yml#PR_URP_2D_trunk + - path: .yamato/all-urp_2d.yml#PR_URP_2D_2022.1 rerun: on_new_revision - - path: .yamato/all-urp_2d.yml#Extra_URP_2D_trunk + - path: .yamato/all-urp_2d.yml#Extra_URP_2D_2022.1 rerun: on_new_revision PR_URP_2D_CUSTOM-REVISION: name: PR URP_2D on CUSTOM-REVISION diff --git a/.yamato/all-urp_foundation.yml b/.yamato/all-urp_foundation.yml index 28f8770db3b..c5a1a471569 100644 --- a/.yamato/all-urp_foundation.yml +++ b/.yamato/all-urp_foundation.yml @@ -3,71 +3,71 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -PR_URP_Foundation_trunk: - name: PR URP_Foundation on trunk +PR_URP_Foundation_2022.1: + name: PR URP_Foundation on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/urp_foundation-win-dx11.yml#URP_Foundation_Win_DX11_Standalone_mono_Linear_trunk + - path: .yamato/urp_foundation-win-dx11.yml#URP_Foundation_Win_DX11_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_foundation-win-dx11.yml#URP_Foundation_Win_DX11_Standalone_XR_mono_Linear_trunk + - path: .yamato/urp_foundation-win-dx11.yml#URP_Foundation_Win_DX11_Standalone_XR_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_foundation-win-dx11.yml#URP_Foundation_Win_DX11_playmode_XR_mono_Linear_trunk + - path: .yamato/urp_foundation-win-dx11.yml#URP_Foundation_Win_DX11_playmode_XR_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_foundation-win-dx11.yml#URP_Foundation_Win_DX11_editmode_mono_Linear_trunk + - path: .yamato/urp_foundation-win-dx11.yml#URP_Foundation_Win_DX11_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_foundation-win-dx12.yml#URP_Foundation_Win_DX12_Standalone_mono_Linear_trunk + - path: .yamato/urp_foundation-win-dx12.yml#URP_Foundation_Win_DX12_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_foundation-win-dx12.yml#URP_Foundation_Win_DX12_Standalone_XR_mono_Linear_trunk + - path: .yamato/urp_foundation-win-dx12.yml#URP_Foundation_Win_DX12_Standalone_XR_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_foundation-win-vulkan.yml#URP_Foundation_Win_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/urp_foundation-win-vulkan.yml#URP_Foundation_Win_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_foundation-linux-vulkan.yml#URP_Foundation_Linux_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/urp_foundation-linux-vulkan.yml#URP_Foundation_Linux_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_foundation-android-opengles3.yml#URP_Foundation_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk + - path: .yamato/urp_foundation-android-opengles3.yml#URP_Foundation_Android_OpenGLES3_Standalone_il2cpp_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_foundation-android-vulkan.yml#URP_Foundation_Android_Vulkan_Standalone_il2cpp_Linear_trunk + - path: .yamato/urp_foundation-android-vulkan.yml#URP_Foundation_Android_Vulkan_Standalone_il2cpp_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_foundation-iphone-metal.yml#URP_Foundation_iPhone_Metal_Standalone_il2cpp_Linear_trunk + - path: .yamato/urp_foundation-iphone-metal.yml#URP_Foundation_iPhone_Metal_Standalone_il2cpp_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_foundation-osx-metal.yml#URP_Foundation_OSX_Metal_playmode_mono_Linear_trunk + - path: .yamato/urp_foundation-osx-metal.yml#URP_Foundation_OSX_Metal_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_foundation-osx-openglcore.yml#URP_Foundation_OSX_OpenGLCore_editmode_mono_Linear_trunk + - path: .yamato/urp_foundation-osx-openglcore.yml#URP_Foundation_OSX_OpenGLCore_editmode_mono_Linear_2022.1 rerun: on_new_revision -Extra_URP_Foundation_trunk: - name: Extra URP_Foundation on trunk +Extra_URP_Foundation_2022.1: + name: Extra URP_Foundation on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/urp_foundation-win-dx11.yml#URP_Foundation_Win_DX11_playmode_mono_Linear_trunk + - path: .yamato/urp_foundation-win-dx11.yml#URP_Foundation_Win_DX11_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_foundation-win-dx12.yml#URP_Foundation_Win_DX12_playmode_mono_Linear_trunk + - path: .yamato/urp_foundation-win-dx12.yml#URP_Foundation_Win_DX12_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_foundation-win-vulkan.yml#URP_Foundation_Win_Vulkan_playmode_mono_Linear_trunk + - path: .yamato/urp_foundation-win-vulkan.yml#URP_Foundation_Win_Vulkan_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_foundation-linux-vulkan.yml#URP_Foundation_Linux_Vulkan_playmode_mono_Linear_trunk + - path: .yamato/urp_foundation-linux-vulkan.yml#URP_Foundation_Linux_Vulkan_playmode_mono_Linear_2022.1 rerun: on_new_revision -URP_Foundation_trunk: - name: URP_Foundation on trunk +URP_Foundation_2022.1: + name: URP_Foundation on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-urp_foundation.yml#PR_URP_Foundation_trunk + - path: .yamato/all-urp_foundation.yml#PR_URP_Foundation_2022.1 rerun: on_new_revision - - path: .yamato/all-urp_foundation.yml#Extra_URP_Foundation_trunk + - path: .yamato/all-urp_foundation.yml#Extra_URP_Foundation_2022.1 rerun: on_new_revision PR_URP_Foundation_CUSTOM-REVISION: name: PR URP_Foundation on CUSTOM-REVISION diff --git a/.yamato/all-urp_lighting.yml b/.yamato/all-urp_lighting.yml index d78666b71bf..60b972eb6e3 100644 --- a/.yamato/all-urp_lighting.yml +++ b/.yamato/all-urp_lighting.yml @@ -3,69 +3,69 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -PR_URP_Lighting_trunk: - name: PR URP_Lighting on trunk +PR_URP_Lighting_2022.1: + name: PR URP_Lighting on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/urp_lighting-win-dx11.yml#URP_Lighting_Win_DX11_Standalone_mono_Linear_trunk + - path: .yamato/urp_lighting-win-dx11.yml#URP_Lighting_Win_DX11_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_lighting-win-dx11.yml#URP_Lighting_Win_DX11_Standalone_XR_mono_Linear_trunk + - path: .yamato/urp_lighting-win-dx11.yml#URP_Lighting_Win_DX11_Standalone_XR_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_lighting-win-dx11.yml#URP_Lighting_Win_DX11_playmode_XR_mono_Linear_trunk + - path: .yamato/urp_lighting-win-dx11.yml#URP_Lighting_Win_DX11_playmode_XR_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_lighting-win-dx11.yml#URP_Lighting_Win_DX11_editmode_mono_Linear_trunk + - path: .yamato/urp_lighting-win-dx11.yml#URP_Lighting_Win_DX11_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_lighting-win-dx12.yml#URP_Lighting_Win_DX12_Standalone_mono_Linear_trunk + - path: .yamato/urp_lighting-win-dx12.yml#URP_Lighting_Win_DX12_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_lighting-win-dx12.yml#URP_Lighting_Win_DX12_Standalone_XR_mono_Linear_trunk + - path: .yamato/urp_lighting-win-dx12.yml#URP_Lighting_Win_DX12_Standalone_XR_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_lighting-win-vulkan.yml#URP_Lighting_Win_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/urp_lighting-win-vulkan.yml#URP_Lighting_Win_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_lighting-linux-vulkan.yml#URP_Lighting_Linux_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/urp_lighting-linux-vulkan.yml#URP_Lighting_Linux_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_lighting-android-opengles3.yml#URP_Lighting_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk + - path: .yamato/urp_lighting-android-opengles3.yml#URP_Lighting_Android_OpenGLES3_Standalone_il2cpp_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_lighting-android-vulkan.yml#URP_Lighting_Android_Vulkan_Standalone_il2cpp_Linear_trunk + - path: .yamato/urp_lighting-android-vulkan.yml#URP_Lighting_Android_Vulkan_Standalone_il2cpp_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_lighting-osx-metal.yml#URP_Lighting_OSX_Metal_playmode_mono_Linear_trunk + - path: .yamato/urp_lighting-osx-metal.yml#URP_Lighting_OSX_Metal_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_lighting-osx-openglcore.yml#URP_Lighting_OSX_OpenGLCore_editmode_mono_Linear_trunk + - path: .yamato/urp_lighting-osx-openglcore.yml#URP_Lighting_OSX_OpenGLCore_editmode_mono_Linear_2022.1 rerun: on_new_revision -Extra_URP_Lighting_trunk: - name: Extra URP_Lighting on trunk +Extra_URP_Lighting_2022.1: + name: Extra URP_Lighting on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/urp_lighting-win-dx11.yml#URP_Lighting_Win_DX11_playmode_mono_Linear_trunk + - path: .yamato/urp_lighting-win-dx11.yml#URP_Lighting_Win_DX11_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_lighting-win-dx12.yml#URP_Lighting_Win_DX12_playmode_mono_Linear_trunk + - path: .yamato/urp_lighting-win-dx12.yml#URP_Lighting_Win_DX12_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_lighting-win-vulkan.yml#URP_Lighting_Win_Vulkan_playmode_mono_Linear_trunk + - path: .yamato/urp_lighting-win-vulkan.yml#URP_Lighting_Win_Vulkan_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_lighting-linux-vulkan.yml#URP_Lighting_Linux_Vulkan_playmode_mono_Linear_trunk + - path: .yamato/urp_lighting-linux-vulkan.yml#URP_Lighting_Linux_Vulkan_playmode_mono_Linear_2022.1 rerun: on_new_revision -URP_Lighting_trunk: - name: URP_Lighting on trunk +URP_Lighting_2022.1: + name: URP_Lighting on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-urp_lighting.yml#PR_URP_Lighting_trunk + - path: .yamato/all-urp_lighting.yml#PR_URP_Lighting_2022.1 rerun: on_new_revision - - path: .yamato/all-urp_lighting.yml#Extra_URP_Lighting_trunk + - path: .yamato/all-urp_lighting.yml#Extra_URP_Lighting_2022.1 rerun: on_new_revision PR_URP_Lighting_CUSTOM-REVISION: name: PR URP_Lighting on CUSTOM-REVISION diff --git a/.yamato/all-urp_perf.yml b/.yamato/all-urp_perf.yml index 1b3e7d08ab6..6305f891ff3 100644 --- a/.yamato/all-urp_perf.yml +++ b/.yamato/all-urp_perf.yml @@ -3,25 +3,25 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Perf_trunk: - name: URP_Perf on trunk +URP_Perf_2022.1: + name: URP_Perf on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-urp_performance_boatattack.yml#URP_Performance_BoatAttack_trunk + - path: .yamato/all-urp_performance_boatattack.yml#URP_Performance_BoatAttack_2022.1 rerun: on_new_revision - - path: .yamato/all-urp_performance_lostcrypt.yml#URP_Performance_LostCrypt_trunk + - path: .yamato/all-urp_performance_lostcrypt.yml#URP_Performance_LostCrypt_2022.1 rerun: on_new_revision - - path: .yamato/all-vikingvillage_builtin.yml#VikingVillage_BuiltIn_trunk + - path: .yamato/all-vikingvillage_builtin.yml#VikingVillage_BuiltIn_2022.1 rerun: on_new_revision - - path: .yamato/all-vikingvillage_urp.yml#VikingVillage_URP_trunk + - path: .yamato/all-vikingvillage_urp.yml#VikingVillage_URP_2022.1 rerun: on_new_revision URP_Perf_CUSTOM-REVISION: name: URP_Perf on CUSTOM-REVISION diff --git a/.yamato/all-urp_performance_boatattack.yml b/.yamato/all-urp_performance_boatattack.yml index 0d92a5f7f76..f91f7bba0b1 100644 --- a/.yamato/all-urp_performance_boatattack.yml +++ b/.yamato/all-urp_performance_boatattack.yml @@ -3,53 +3,53 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Performance_BoatAttack_trunk: - name: URP_Performance_BoatAttack on trunk +URP_Performance_BoatAttack_2022.1: + name: URP_Performance_BoatAttack on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* BOAT_ATTACK_BRANCH: master BOAT_ATTACK_REVISION: 1ebee168f3c649252ef0947bc482ffb3fc41fede CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/urp_performance_boatattack-win-dx11.yml#URP_Performance_BoatAttack_Win_DX11_performance_playmode_runtime_mono_Linear_trunk + - path: .yamato/urp_performance_boatattack-win-dx11.yml#URP_Performance_BoatAttack_Win_DX11_performance_playmode_runtime_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_performance_boatattack-win-dx11.yml#URP_Performance_BoatAttack_Win_DX11_performance_playmode_editor_mono_Linear_trunk + - path: .yamato/urp_performance_boatattack-win-dx11.yml#URP_Performance_BoatAttack_Win_DX11_performance_playmode_editor_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_performance_boatattack-win-dx11.yml#URP_Performance_BoatAttack_Win_DX11_performance_build_editmode_mono_Linear_trunk + - path: .yamato/urp_performance_boatattack-win-dx11.yml#URP_Performance_BoatAttack_Win_DX11_performance_build_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_performance_boatattack-win-vulkan.yml#URP_Performance_BoatAttack_Win_Vulkan_performance_playmode_runtime_mono_Linear_trunk + - path: .yamato/urp_performance_boatattack-win-vulkan.yml#URP_Performance_BoatAttack_Win_Vulkan_performance_playmode_runtime_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_performance_boatattack-win-vulkan.yml#URP_Performance_BoatAttack_Win_Vulkan_performance_build_editmode_mono_Linear_trunk + - path: .yamato/urp_performance_boatattack-win-vulkan.yml#URP_Performance_BoatAttack_Win_Vulkan_performance_build_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_performance_boatattack-win-dx12.yml#URP_Performance_BoatAttack_Win_DX12_performance_playmode_runtime_mono_Linear_trunk + - path: .yamato/urp_performance_boatattack-win-dx12.yml#URP_Performance_BoatAttack_Win_DX12_performance_playmode_runtime_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_performance_boatattack-win-dx12.yml#URP_Performance_BoatAttack_Win_DX12_performance_playmode_editor_mono_Linear_trunk + - path: .yamato/urp_performance_boatattack-win-dx12.yml#URP_Performance_BoatAttack_Win_DX12_performance_playmode_editor_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_performance_boatattack-win-dx12.yml#URP_Performance_BoatAttack_Win_DX12_performance_build_editmode_mono_Linear_trunk + - path: .yamato/urp_performance_boatattack-win-dx12.yml#URP_Performance_BoatAttack_Win_DX12_performance_build_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_performance_boatattack-osx-metal.yml#URP_Performance_BoatAttack_OSX_Metal_performance_build_editmode_mono_Linear_trunk + - path: .yamato/urp_performance_boatattack-osx-metal.yml#URP_Performance_BoatAttack_OSX_Metal_performance_build_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_performance_boatattack-android-opengles3.yml#URP_Performance_BoatAttack_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_trunk + - path: .yamato/urp_performance_boatattack-android-opengles3.yml#URP_Performance_BoatAttack_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_performance_boatattack-android-opengles3.yml#URP_Performance_BoatAttack_Android_OpenGLES3_performance_build_editmode_il2cpp_Linear_trunk + - path: .yamato/urp_performance_boatattack-android-opengles3.yml#URP_Performance_BoatAttack_Android_OpenGLES3_performance_build_editmode_il2cpp_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_performance_boatattack-android-vulkan.yml#URP_Performance_BoatAttack_Android_Vulkan_performance_build_editmode_il2cpp_Linear_trunk + - path: .yamato/urp_performance_boatattack-android-vulkan.yml#URP_Performance_BoatAttack_Android_Vulkan_performance_build_editmode_il2cpp_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_performance_boatattack-iphone-metal.yml#URP_Performance_BoatAttack_iPhone_Metal_performance_build_editmode_il2cpp_Linear_trunk + - path: .yamato/urp_performance_boatattack-iphone-metal.yml#URP_Performance_BoatAttack_iPhone_Metal_performance_build_editmode_il2cpp_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_performance_boatattack-linux-vulkan.yml#URP_Performance_BoatAttack_Linux_Vulkan_performance_playmode_runtime_mono_Linear_trunk + - path: .yamato/urp_performance_boatattack-linux-vulkan.yml#URP_Performance_BoatAttack_Linux_Vulkan_performance_playmode_runtime_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_performance_boatattack-linux-vulkan.yml#URP_Performance_BoatAttack_Linux_Vulkan_performance_playmode_editor_mono_Linear_trunk + - path: .yamato/urp_performance_boatattack-linux-vulkan.yml#URP_Performance_BoatAttack_Linux_Vulkan_performance_playmode_editor_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_performance_boatattack-linux-vulkan.yml#URP_Performance_BoatAttack_Linux_Vulkan_performance_build_editmode_mono_Linear_trunk + - path: .yamato/urp_performance_boatattack-linux-vulkan.yml#URP_Performance_BoatAttack_Linux_Vulkan_performance_build_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_performance_boatattack-xrquest-opengles3.yml#URP_Performance_BoatAttack_XRQuest_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_trunk + - path: .yamato/urp_performance_boatattack-xrquest-opengles3.yml#URP_Performance_BoatAttack_XRQuest_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_2022.1 rerun: on_new_revision URP_Performance_BoatAttack_CUSTOM-REVISION: name: URP_Performance_BoatAttack on CUSTOM-REVISION diff --git a/.yamato/all-urp_performance_lostcrypt.yml b/.yamato/all-urp_performance_lostcrypt.yml index d9bdbc111a5..9b8970e3ac6 100644 --- a/.yamato/all-urp_performance_lostcrypt.yml +++ b/.yamato/all-urp_performance_lostcrypt.yml @@ -3,47 +3,47 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Performance_LostCrypt_trunk: - name: URP_Performance_LostCrypt on trunk +URP_Performance_LostCrypt_2022.1: + name: URP_Performance_LostCrypt on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* LOST_CRYPT_BRANCH: 21.2/urp-perf-test LOST_CRYPT_REVISION: eb3405aada97fdaf2b033e4f7bc7e47fb4589c3a CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/urp_performance_lostcrypt-win-dx11.yml#URP_Performance_LostCrypt_Win_DX11_performance_playmode_runtime_mono_Linear_trunk + - path: .yamato/urp_performance_lostcrypt-win-dx11.yml#URP_Performance_LostCrypt_Win_DX11_performance_playmode_runtime_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_performance_lostcrypt-win-dx11.yml#URP_Performance_LostCrypt_Win_DX11_performance_playmode_editor_mono_Linear_trunk + - path: .yamato/urp_performance_lostcrypt-win-dx11.yml#URP_Performance_LostCrypt_Win_DX11_performance_playmode_editor_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_performance_lostcrypt-win-dx11.yml#URP_Performance_LostCrypt_Win_DX11_performance_build_editmode_mono_Linear_trunk + - path: .yamato/urp_performance_lostcrypt-win-dx11.yml#URP_Performance_LostCrypt_Win_DX11_performance_build_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_performance_lostcrypt-win-vulkan.yml#URP_Performance_LostCrypt_Win_Vulkan_performance_playmode_runtime_mono_Linear_trunk + - path: .yamato/urp_performance_lostcrypt-win-vulkan.yml#URP_Performance_LostCrypt_Win_Vulkan_performance_playmode_runtime_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_performance_lostcrypt-win-vulkan.yml#URP_Performance_LostCrypt_Win_Vulkan_performance_build_editmode_mono_Linear_trunk + - path: .yamato/urp_performance_lostcrypt-win-vulkan.yml#URP_Performance_LostCrypt_Win_Vulkan_performance_build_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_performance_lostcrypt-win-dx12.yml#URP_Performance_LostCrypt_Win_DX12_performance_playmode_runtime_mono_Linear_trunk + - path: .yamato/urp_performance_lostcrypt-win-dx12.yml#URP_Performance_LostCrypt_Win_DX12_performance_playmode_runtime_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_performance_lostcrypt-win-dx12.yml#URP_Performance_LostCrypt_Win_DX12_performance_playmode_editor_mono_Linear_trunk + - path: .yamato/urp_performance_lostcrypt-win-dx12.yml#URP_Performance_LostCrypt_Win_DX12_performance_playmode_editor_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_performance_lostcrypt-win-dx12.yml#URP_Performance_LostCrypt_Win_DX12_performance_build_editmode_mono_Linear_trunk + - path: .yamato/urp_performance_lostcrypt-win-dx12.yml#URP_Performance_LostCrypt_Win_DX12_performance_build_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_performance_lostcrypt-osx-metal.yml#URP_Performance_LostCrypt_OSX_Metal_performance_build_editmode_mono_Linear_trunk + - path: .yamato/urp_performance_lostcrypt-osx-metal.yml#URP_Performance_LostCrypt_OSX_Metal_performance_build_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_performance_lostcrypt-android-opengles3.yml#URP_Performance_LostCrypt_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_trunk + - path: .yamato/urp_performance_lostcrypt-android-opengles3.yml#URP_Performance_LostCrypt_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_performance_lostcrypt-android-opengles3.yml#URP_Performance_LostCrypt_Android_OpenGLES3_performance_build_editmode_il2cpp_Linear_trunk + - path: .yamato/urp_performance_lostcrypt-android-opengles3.yml#URP_Performance_LostCrypt_Android_OpenGLES3_performance_build_editmode_il2cpp_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_performance_lostcrypt-android-vulkan.yml#URP_Performance_LostCrypt_Android_Vulkan_performance_playmode_runtime_il2cpp_Linear_trunk + - path: .yamato/urp_performance_lostcrypt-android-vulkan.yml#URP_Performance_LostCrypt_Android_Vulkan_performance_playmode_runtime_il2cpp_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_performance_lostcrypt-android-vulkan.yml#URP_Performance_LostCrypt_Android_Vulkan_performance_build_editmode_il2cpp_Linear_trunk + - path: .yamato/urp_performance_lostcrypt-android-vulkan.yml#URP_Performance_LostCrypt_Android_Vulkan_performance_build_editmode_il2cpp_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_performance_lostcrypt-iphone-metal.yml#URP_Performance_LostCrypt_iPhone_Metal_performance_build_editmode_il2cpp_Linear_trunk + - path: .yamato/urp_performance_lostcrypt-iphone-metal.yml#URP_Performance_LostCrypt_iPhone_Metal_performance_build_editmode_il2cpp_Linear_2022.1 rerun: on_new_revision URP_Performance_LostCrypt_CUSTOM-REVISION: name: URP_Performance_LostCrypt on CUSTOM-REVISION diff --git a/.yamato/all-urp_postpro.yml b/.yamato/all-urp_postpro.yml index 896aeac996b..efce957e494 100644 --- a/.yamato/all-urp_postpro.yml +++ b/.yamato/all-urp_postpro.yml @@ -3,71 +3,71 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -PR_URP_PostPro_trunk: - name: PR URP_PostPro on trunk +PR_URP_PostPro_2022.1: + name: PR URP_PostPro on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/urp_postpro-win-dx11.yml#URP_PostPro_Win_DX11_Standalone_mono_Linear_trunk + - path: .yamato/urp_postpro-win-dx11.yml#URP_PostPro_Win_DX11_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_postpro-win-dx11.yml#URP_PostPro_Win_DX11_Standalone_XR_mono_Linear_trunk + - path: .yamato/urp_postpro-win-dx11.yml#URP_PostPro_Win_DX11_Standalone_XR_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_postpro-win-dx11.yml#URP_PostPro_Win_DX11_playmode_XR_mono_Linear_trunk + - path: .yamato/urp_postpro-win-dx11.yml#URP_PostPro_Win_DX11_playmode_XR_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_postpro-win-dx11.yml#URP_PostPro_Win_DX11_editmode_mono_Linear_trunk + - path: .yamato/urp_postpro-win-dx11.yml#URP_PostPro_Win_DX11_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_postpro-win-dx12.yml#URP_PostPro_Win_DX12_Standalone_mono_Linear_trunk + - path: .yamato/urp_postpro-win-dx12.yml#URP_PostPro_Win_DX12_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_postpro-win-dx12.yml#URP_PostPro_Win_DX12_Standalone_XR_mono_Linear_trunk + - path: .yamato/urp_postpro-win-dx12.yml#URP_PostPro_Win_DX12_Standalone_XR_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_postpro-win-vulkan.yml#URP_PostPro_Win_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/urp_postpro-win-vulkan.yml#URP_PostPro_Win_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_postpro-linux-vulkan.yml#URP_PostPro_Linux_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/urp_postpro-linux-vulkan.yml#URP_PostPro_Linux_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_postpro-android-opengles3.yml#URP_PostPro_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk + - path: .yamato/urp_postpro-android-opengles3.yml#URP_PostPro_Android_OpenGLES3_Standalone_il2cpp_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_postpro-android-vulkan.yml#URP_PostPro_Android_Vulkan_Standalone_il2cpp_Linear_trunk + - path: .yamato/urp_postpro-android-vulkan.yml#URP_PostPro_Android_Vulkan_Standalone_il2cpp_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_postpro-iphone-metal.yml#URP_PostPro_iPhone_Metal_Standalone_il2cpp_Linear_trunk + - path: .yamato/urp_postpro-iphone-metal.yml#URP_PostPro_iPhone_Metal_Standalone_il2cpp_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_postpro-osx-metal.yml#URP_PostPro_OSX_Metal_playmode_mono_Linear_trunk + - path: .yamato/urp_postpro-osx-metal.yml#URP_PostPro_OSX_Metal_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_postpro-osx-openglcore.yml#URP_PostPro_OSX_OpenGLCore_editmode_mono_Linear_trunk + - path: .yamato/urp_postpro-osx-openglcore.yml#URP_PostPro_OSX_OpenGLCore_editmode_mono_Linear_2022.1 rerun: on_new_revision -Extra_URP_PostPro_trunk: - name: Extra URP_PostPro on trunk +Extra_URP_PostPro_2022.1: + name: Extra URP_PostPro on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/urp_postpro-win-dx11.yml#URP_PostPro_Win_DX11_playmode_mono_Linear_trunk + - path: .yamato/urp_postpro-win-dx11.yml#URP_PostPro_Win_DX11_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_postpro-win-dx12.yml#URP_PostPro_Win_DX12_playmode_mono_Linear_trunk + - path: .yamato/urp_postpro-win-dx12.yml#URP_PostPro_Win_DX12_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_postpro-win-vulkan.yml#URP_PostPro_Win_Vulkan_playmode_mono_Linear_trunk + - path: .yamato/urp_postpro-win-vulkan.yml#URP_PostPro_Win_Vulkan_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_postpro-linux-vulkan.yml#URP_PostPro_Linux_Vulkan_playmode_mono_Linear_trunk + - path: .yamato/urp_postpro-linux-vulkan.yml#URP_PostPro_Linux_Vulkan_playmode_mono_Linear_2022.1 rerun: on_new_revision -URP_PostPro_trunk: - name: URP_PostPro on trunk +URP_PostPro_2022.1: + name: URP_PostPro on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-urp_postpro.yml#PR_URP_PostPro_trunk + - path: .yamato/all-urp_postpro.yml#PR_URP_PostPro_2022.1 rerun: on_new_revision - - path: .yamato/all-urp_postpro.yml#Extra_URP_PostPro_trunk + - path: .yamato/all-urp_postpro.yml#Extra_URP_PostPro_2022.1 rerun: on_new_revision PR_URP_PostPro_CUSTOM-REVISION: name: PR URP_PostPro on CUSTOM-REVISION diff --git a/.yamato/all-urp_terrain.yml b/.yamato/all-urp_terrain.yml index 7fe8dcd00b1..24b334ee8bd 100644 --- a/.yamato/all-urp_terrain.yml +++ b/.yamato/all-urp_terrain.yml @@ -3,69 +3,69 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -PR_URP_Terrain_trunk: - name: PR URP_Terrain on trunk +PR_URP_Terrain_2022.1: + name: PR URP_Terrain on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/urp_terrain-win-dx11.yml#URP_Terrain_Win_DX11_Standalone_mono_Linear_trunk + - path: .yamato/urp_terrain-win-dx11.yml#URP_Terrain_Win_DX11_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_terrain-win-dx11.yml#URP_Terrain_Win_DX11_Standalone_XR_mono_Linear_trunk + - path: .yamato/urp_terrain-win-dx11.yml#URP_Terrain_Win_DX11_Standalone_XR_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_terrain-win-dx11.yml#URP_Terrain_Win_DX11_playmode_XR_mono_Linear_trunk + - path: .yamato/urp_terrain-win-dx11.yml#URP_Terrain_Win_DX11_playmode_XR_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_terrain-win-dx11.yml#URP_Terrain_Win_DX11_editmode_mono_Linear_trunk + - path: .yamato/urp_terrain-win-dx11.yml#URP_Terrain_Win_DX11_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_terrain-win-dx12.yml#URP_Terrain_Win_DX12_Standalone_mono_Linear_trunk + - path: .yamato/urp_terrain-win-dx12.yml#URP_Terrain_Win_DX12_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_terrain-win-dx12.yml#URP_Terrain_Win_DX12_Standalone_XR_mono_Linear_trunk + - path: .yamato/urp_terrain-win-dx12.yml#URP_Terrain_Win_DX12_Standalone_XR_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_terrain-win-vulkan.yml#URP_Terrain_Win_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/urp_terrain-win-vulkan.yml#URP_Terrain_Win_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_terrain-linux-vulkan.yml#URP_Terrain_Linux_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/urp_terrain-linux-vulkan.yml#URP_Terrain_Linux_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_terrain-android-opengles3.yml#URP_Terrain_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk + - path: .yamato/urp_terrain-android-opengles3.yml#URP_Terrain_Android_OpenGLES3_Standalone_il2cpp_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_terrain-android-vulkan.yml#URP_Terrain_Android_Vulkan_Standalone_il2cpp_Linear_trunk + - path: .yamato/urp_terrain-android-vulkan.yml#URP_Terrain_Android_Vulkan_Standalone_il2cpp_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_terrain-osx-metal.yml#URP_Terrain_OSX_Metal_playmode_mono_Linear_trunk + - path: .yamato/urp_terrain-osx-metal.yml#URP_Terrain_OSX_Metal_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_terrain-osx-openglcore.yml#URP_Terrain_OSX_OpenGLCore_editmode_mono_Linear_trunk + - path: .yamato/urp_terrain-osx-openglcore.yml#URP_Terrain_OSX_OpenGLCore_editmode_mono_Linear_2022.1 rerun: on_new_revision -Extra_URP_Terrain_trunk: - name: Extra URP_Terrain on trunk +Extra_URP_Terrain_2022.1: + name: Extra URP_Terrain on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/urp_terrain-win-dx11.yml#URP_Terrain_Win_DX11_playmode_mono_Linear_trunk + - path: .yamato/urp_terrain-win-dx11.yml#URP_Terrain_Win_DX11_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_terrain-win-dx12.yml#URP_Terrain_Win_DX12_playmode_mono_Linear_trunk + - path: .yamato/urp_terrain-win-dx12.yml#URP_Terrain_Win_DX12_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_terrain-win-vulkan.yml#URP_Terrain_Win_Vulkan_playmode_mono_Linear_trunk + - path: .yamato/urp_terrain-win-vulkan.yml#URP_Terrain_Win_Vulkan_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urp_terrain-linux-vulkan.yml#URP_Terrain_Linux_Vulkan_playmode_mono_Linear_trunk + - path: .yamato/urp_terrain-linux-vulkan.yml#URP_Terrain_Linux_Vulkan_playmode_mono_Linear_2022.1 rerun: on_new_revision -URP_Terrain_trunk: - name: URP_Terrain on trunk +URP_Terrain_2022.1: + name: URP_Terrain on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-urp_terrain.yml#PR_URP_Terrain_trunk + - path: .yamato/all-urp_terrain.yml#PR_URP_Terrain_2022.1 rerun: on_new_revision - - path: .yamato/all-urp_terrain.yml#Extra_URP_Terrain_trunk + - path: .yamato/all-urp_terrain.yml#Extra_URP_Terrain_2022.1 rerun: on_new_revision PR_URP_Terrain_CUSTOM-REVISION: name: PR URP_Terrain on CUSTOM-REVISION diff --git a/.yamato/all-urpupdate.yml b/.yamato/all-urpupdate.yml index bcf02764b1f..ed44c759051 100644 --- a/.yamato/all-urpupdate.yml +++ b/.yamato/all-urpupdate.yml @@ -3,47 +3,47 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -PR_URPUpdate_trunk: - name: PR URPUpdate on trunk +PR_URPUpdate_2022.1: + name: PR URPUpdate on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* TEMPLATE_UPDATE_PROJECT_BRANCH: master TEMPLATE_UPDATE_PROJECT_REVISION: 84b55bcf7d483bb727f3a368e3ef88a4d8233ffe CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/urpupdate-win-dx11.yml#URPUpdate_Win_DX11_editmode_mono_Linear_trunk + - path: .yamato/urpupdate-win-dx11.yml#URPUpdate_Win_DX11_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urpupdate-win-dx11.yml#URPUpdate_Win_DX11_playmode_mono_Linear_trunk + - path: .yamato/urpupdate-win-dx11.yml#URPUpdate_Win_DX11_playmode_mono_Linear_2022.1 rerun: on_new_revision -Extra_URPUpdate_trunk: - name: Extra URPUpdate on trunk +Extra_URPUpdate_2022.1: + name: Extra URPUpdate on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* TEMPLATE_UPDATE_PROJECT_BRANCH: master TEMPLATE_UPDATE_PROJECT_REVISION: 84b55bcf7d483bb727f3a368e3ef88a4d8233ffe CACHE_ARGS: '{{cache.flags}}' dependencies: [] -URPUpdate_trunk: - name: URPUpdate on trunk +URPUpdate_2022.1: + name: URPUpdate on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* TEMPLATE_UPDATE_PROJECT_BRANCH: master TEMPLATE_UPDATE_PROJECT_REVISION: 84b55bcf7d483bb727f3a368e3ef88a4d8233ffe CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-urpupdate.yml#PR_URPUpdate_trunk + - path: .yamato/all-urpupdate.yml#PR_URPUpdate_2022.1 rerun: on_new_revision - - path: .yamato/all-urpupdate.yml#Extra_URPUpdate_trunk + - path: .yamato/all-urpupdate.yml#Extra_URPUpdate_2022.1 rerun: on_new_revision PR_URPUpdate_CUSTOM-REVISION: name: PR URPUpdate on CUSTOM-REVISION diff --git a/.yamato/all-urpupdate_boatattack.yml b/.yamato/all-urpupdate_boatattack.yml index 06666ed6276..67081a40b26 100644 --- a/.yamato/all-urpupdate_boatattack.yml +++ b/.yamato/all-urpupdate_boatattack.yml @@ -3,47 +3,47 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -PR_URPUpdate_BoatAttack_trunk: - name: PR URPUpdate_BoatAttack on trunk +PR_URPUpdate_BoatAttack_2022.1: + name: PR URPUpdate_BoatAttack on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* BA_UPDATE_PROJECT_BRANCH: master BA_UPDATE_PROJECT_REVISION: 06c67d682225354dd909728e2511ac17115b18b9 CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/urpupdate_boatattack-win-dx11.yml#URPUpdate_BoatAttack_Win_DX11_editmode_mono_Linear_trunk + - path: .yamato/urpupdate_boatattack-win-dx11.yml#URPUpdate_BoatAttack_Win_DX11_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urpupdate_boatattack-win-dx11.yml#URPUpdate_BoatAttack_Win_DX11_playmode_mono_Linear_trunk + - path: .yamato/urpupdate_boatattack-win-dx11.yml#URPUpdate_BoatAttack_Win_DX11_playmode_mono_Linear_2022.1 rerun: on_new_revision -Extra_URPUpdate_BoatAttack_trunk: - name: Extra URPUpdate_BoatAttack on trunk +Extra_URPUpdate_BoatAttack_2022.1: + name: Extra URPUpdate_BoatAttack on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* BA_UPDATE_PROJECT_BRANCH: master BA_UPDATE_PROJECT_REVISION: 06c67d682225354dd909728e2511ac17115b18b9 CACHE_ARGS: '{{cache.flags}}' dependencies: [] -URPUpdate_BoatAttack_trunk: - name: URPUpdate_BoatAttack on trunk +URPUpdate_BoatAttack_2022.1: + name: URPUpdate_BoatAttack on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* BA_UPDATE_PROJECT_BRANCH: master BA_UPDATE_PROJECT_REVISION: 06c67d682225354dd909728e2511ac17115b18b9 CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-urpupdate_boatattack.yml#PR_URPUpdate_BoatAttack_trunk + - path: .yamato/all-urpupdate_boatattack.yml#PR_URPUpdate_BoatAttack_2022.1 rerun: on_new_revision - - path: .yamato/all-urpupdate_boatattack.yml#Extra_URPUpdate_BoatAttack_trunk + - path: .yamato/all-urpupdate_boatattack.yml#Extra_URPUpdate_BoatAttack_2022.1 rerun: on_new_revision PR_URPUpdate_BoatAttack_CUSTOM-REVISION: name: PR URPUpdate_BoatAttack on CUSTOM-REVISION diff --git a/.yamato/all-urpupdate_top_asset_store.yml b/.yamato/all-urpupdate_top_asset_store.yml index de26c1293bc..0803a2efab2 100644 --- a/.yamato/all-urpupdate_top_asset_store.yml +++ b/.yamato/all-urpupdate_top_asset_store.yml @@ -3,47 +3,47 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -PR_URPUpdate_Top_Asset_Store_trunk: - name: PR URPUpdate_Top_Asset_Store on trunk +PR_URPUpdate_Top_Asset_Store_2022.1: + name: PR URPUpdate_Top_Asset_Store on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* ASSETSTORE_UPDATE_PROJECT_BRANCH: master ASSETSTORE_UPDATE_PROJECT_REVISION: 263537e22614f3b98eba4f56cea3fd4519312b2f CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/urpupdate_top_asset_store-win-dx11.yml#URPUpdate_Top_Asset_Store_Win_DX11_editmode_mono_Linear_trunk + - path: .yamato/urpupdate_top_asset_store-win-dx11.yml#URPUpdate_Top_Asset_Store_Win_DX11_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/urpupdate_top_asset_store-win-dx11.yml#URPUpdate_Top_Asset_Store_Win_DX11_playmode_mono_Linear_trunk + - path: .yamato/urpupdate_top_asset_store-win-dx11.yml#URPUpdate_Top_Asset_Store_Win_DX11_playmode_mono_Linear_2022.1 rerun: on_new_revision -Extra_URPUpdate_Top_Asset_Store_trunk: - name: Extra URPUpdate_Top_Asset_Store on trunk +Extra_URPUpdate_Top_Asset_Store_2022.1: + name: Extra URPUpdate_Top_Asset_Store on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* ASSETSTORE_UPDATE_PROJECT_BRANCH: master ASSETSTORE_UPDATE_PROJECT_REVISION: 263537e22614f3b98eba4f56cea3fd4519312b2f CACHE_ARGS: '{{cache.flags}}' dependencies: [] -URPUpdate_Top_Asset_Store_trunk: - name: URPUpdate_Top_Asset_Store on trunk +URPUpdate_Top_Asset_Store_2022.1: + name: URPUpdate_Top_Asset_Store on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* ASSETSTORE_UPDATE_PROJECT_BRANCH: master ASSETSTORE_UPDATE_PROJECT_REVISION: 263537e22614f3b98eba4f56cea3fd4519312b2f CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-urpupdate_top_asset_store.yml#PR_URPUpdate_Top_Asset_Store_trunk + - path: .yamato/all-urpupdate_top_asset_store.yml#PR_URPUpdate_Top_Asset_Store_2022.1 rerun: on_new_revision - - path: .yamato/all-urpupdate_top_asset_store.yml#Extra_URPUpdate_Top_Asset_Store_trunk + - path: .yamato/all-urpupdate_top_asset_store.yml#Extra_URPUpdate_Top_Asset_Store_2022.1 rerun: on_new_revision PR_URPUpdate_Top_Asset_Store_CUSTOM-REVISION: name: PR URPUpdate_Top_Asset_Store on CUSTOM-REVISION diff --git a/.yamato/all-vfx.yml b/.yamato/all-vfx.yml index 90f5c5c01b4..81a33c01977 100644 --- a/.yamato/all-vfx.yml +++ b/.yamato/all-vfx.yml @@ -3,57 +3,57 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -PR_VFX_trunk: - name: PR VFX on trunk +PR_VFX_2022.1: + name: PR VFX on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-vfx_hdrp.yml#PR_VFX_HDRP_trunk + - path: .yamato/all-vfx_hdrp.yml#PR_VFX_HDRP_2022.1 rerun: on_new_revision - - path: .yamato/all-vfx_urp.yml#PR_VFX_URP_trunk + - path: .yamato/all-vfx_urp.yml#PR_VFX_URP_2022.1 rerun: on_new_revision - - path: .yamato/_abv.yml#General_Checks_trunk + - path: .yamato/_abv.yml#General_Checks_2022.1 rerun: on_new_revision -Extra_VFX_trunk: - name: Extra VFX on trunk +Extra_VFX_2022.1: + name: Extra VFX on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-vfx_hdrp.yml#Extra_VFX_HDRP_trunk + - path: .yamato/all-vfx_hdrp.yml#Extra_VFX_HDRP_2022.1 rerun: on_new_revision - - path: .yamato/all-vfx_urp.yml#Extra_VFX_URP_trunk + - path: .yamato/all-vfx_urp.yml#Extra_VFX_URP_2022.1 rerun: on_new_revision -VFX_trunk: - name: VFX on trunk +VFX_2022.1: + name: VFX on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-vfx.yml#PR_VFX_trunk + - path: .yamato/all-vfx.yml#PR_VFX_2022.1 rerun: on_new_revision - - path: .yamato/all-vfx.yml#Extra_VFX_trunk + - path: .yamato/all-vfx.yml#Extra_VFX_2022.1 rerun: on_new_revision -Nightly_VFX_trunk: - name: Nightly VFX on trunk +Nightly_VFX_2022.1: + name: Nightly VFX on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-vfx.yml#VFX_trunk + - path: .yamato/all-vfx.yml#VFX_2022.1 rerun: on_new_revision PR_VFX_CUSTOM-REVISION: name: PR VFX on CUSTOM-REVISION diff --git a/.yamato/all-vfx_hdrp.yml b/.yamato/all-vfx_hdrp.yml index df0dbd33086..fca29fb5f09 100644 --- a/.yamato/all-vfx_hdrp.yml +++ b/.yamato/all-vfx_hdrp.yml @@ -3,57 +3,57 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -PR_VFX_HDRP_trunk: - name: PR VFX_HDRP on trunk +PR_VFX_HDRP_2022.1: + name: PR VFX_HDRP on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_Standalone_mono_Linear_trunk + - path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_Standalone_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_playmode_XR_mono_Linear_trunk + - path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_playmode_XR_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vfx_hdrp-win-dx12.yml#VFX_HDRP_Win_DX12_Standalone_mono_Linear_trunk + - path: .yamato/vfx_hdrp-win-dx12.yml#VFX_HDRP_Win_DX12_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Extra_VFX_HDRP_trunk: - name: Extra VFX_HDRP on trunk +Extra_VFX_HDRP_2022.1: + name: Extra VFX_HDRP on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_editmode_mono_Linear_trunk + - path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_playmode_mono_Linear_trunk + - path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_editmode_PerformanceTests_mono_Linear_trunk + - path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_editmode_PerformanceTests_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_playmode_PerformanceTests_mono_Linear_trunk + - path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_playmode_PerformanceTests_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_Standalone_PerformanceTests_mono_Linear_trunk + - path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_Standalone_PerformanceTests_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vfx_hdrp-win-dx12.yml#VFX_HDRP_Win_DX12_playmode_mono_Linear_trunk + - path: .yamato/vfx_hdrp-win-dx12.yml#VFX_HDRP_Win_DX12_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vfx_hdrp-osx-metal.yml#VFX_HDRP_OSX_Metal_playmode_mono_Linear_trunk + - path: .yamato/vfx_hdrp-osx-metal.yml#VFX_HDRP_OSX_Metal_playmode_mono_Linear_2022.1 rerun: on_new_revision -VFX_HDRP_trunk: - name: VFX_HDRP on trunk +VFX_HDRP_2022.1: + name: VFX_HDRP on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-vfx_hdrp.yml#PR_VFX_HDRP_trunk + - path: .yamato/all-vfx_hdrp.yml#PR_VFX_HDRP_2022.1 rerun: on_new_revision - - path: .yamato/all-vfx_hdrp.yml#Extra_VFX_HDRP_trunk + - path: .yamato/all-vfx_hdrp.yml#Extra_VFX_HDRP_2022.1 rerun: on_new_revision PR_VFX_HDRP_CUSTOM-REVISION: name: PR VFX_HDRP on CUSTOM-REVISION diff --git a/.yamato/all-vfx_urp.yml b/.yamato/all-vfx_urp.yml index 9283c11cfda..d892b60d76b 100644 --- a/.yamato/all-vfx_urp.yml +++ b/.yamato/all-vfx_urp.yml @@ -3,51 +3,51 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -PR_VFX_URP_trunk: - name: PR VFX_URP on trunk +PR_VFX_URP_2022.1: + name: PR VFX_URP on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/vfx_urp-win-dx11.yml#VFX_URP_Win_DX11_Standalone_mono_Linear_trunk + - path: .yamato/vfx_urp-win-dx11.yml#VFX_URP_Win_DX11_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Extra_VFX_URP_trunk: - name: Extra VFX_URP on trunk +Extra_VFX_URP_2022.1: + name: Extra VFX_URP on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/vfx_urp-win-dx11.yml#VFX_URP_Win_DX11_playmode_mono_Linear_trunk + - path: .yamato/vfx_urp-win-dx11.yml#VFX_URP_Win_DX11_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vfx_urp-win-dx11.yml#VFX_URP_Win_DX11_editmode_PerformanceTests_mono_Linear_trunk + - path: .yamato/vfx_urp-win-dx11.yml#VFX_URP_Win_DX11_editmode_PerformanceTests_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vfx_urp-win-dx11.yml#VFX_URP_Win_DX11_playmode_PerformanceTests_mono_Linear_trunk + - path: .yamato/vfx_urp-win-dx11.yml#VFX_URP_Win_DX11_playmode_PerformanceTests_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vfx_urp-win-dx11.yml#VFX_URP_Win_DX11_Standalone_PerformanceTests_mono_Linear_trunk + - path: .yamato/vfx_urp-win-dx11.yml#VFX_URP_Win_DX11_Standalone_PerformanceTests_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vfx_urp-win-vulkan.yml#VFX_URP_Win_Vulkan_playmode_mono_Linear_trunk + - path: .yamato/vfx_urp-win-vulkan.yml#VFX_URP_Win_Vulkan_playmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vfx_urp-osx-metal.yml#VFX_URP_OSX_Metal_playmode_mono_Linear_trunk + - path: .yamato/vfx_urp-osx-metal.yml#VFX_URP_OSX_Metal_playmode_mono_Linear_2022.1 rerun: on_new_revision -VFX_URP_trunk: - name: VFX_URP on trunk +VFX_URP_2022.1: + name: VFX_URP on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/all-vfx_urp.yml#PR_VFX_URP_trunk + - path: .yamato/all-vfx_urp.yml#PR_VFX_URP_2022.1 rerun: on_new_revision - - path: .yamato/all-vfx_urp.yml#Extra_VFX_URP_trunk + - path: .yamato/all-vfx_urp.yml#Extra_VFX_URP_2022.1 rerun: on_new_revision PR_VFX_URP_CUSTOM-REVISION: name: PR VFX_URP on CUSTOM-REVISION diff --git a/.yamato/all-vikingvillage_builtin.yml b/.yamato/all-vikingvillage_builtin.yml index ab6ddc6593d..e10a3bc0135 100644 --- a/.yamato/all-vikingvillage_builtin.yml +++ b/.yamato/all-vikingvillage_builtin.yml @@ -3,39 +3,39 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -VikingVillage_BuiltIn_trunk: - name: VikingVillage_BuiltIn on trunk +VikingVillage_BuiltIn_2022.1: + name: VikingVillage_BuiltIn on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* VV_BUILTIN_BRANCH: built-in VV_BUILTIN_REVISION: c61a43cd7ad4ef36f38a0219730d53e8f6e281de CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/vikingvillage_builtin-win-dx11.yml#VikingVillage_BuiltIn_Win_DX11_performance_playmode_runtime_mono_Linear_trunk + - path: .yamato/vikingvillage_builtin-win-dx11.yml#VikingVillage_BuiltIn_Win_DX11_performance_playmode_runtime_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vikingvillage_builtin-win-dx11.yml#VikingVillage_BuiltIn_Win_DX11_performance_playmode_editor_mono_Linear_trunk + - path: .yamato/vikingvillage_builtin-win-dx11.yml#VikingVillage_BuiltIn_Win_DX11_performance_playmode_editor_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vikingvillage_builtin-win-dx11.yml#VikingVillage_BuiltIn_Win_DX11_performance_build_editmode_mono_Linear_trunk + - path: .yamato/vikingvillage_builtin-win-dx11.yml#VikingVillage_BuiltIn_Win_DX11_performance_build_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vikingvillage_builtin-win-vulkan.yml#VikingVillage_BuiltIn_Win_Vulkan_performance_playmode_runtime_mono_Linear_trunk + - path: .yamato/vikingvillage_builtin-win-vulkan.yml#VikingVillage_BuiltIn_Win_Vulkan_performance_playmode_runtime_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vikingvillage_builtin-win-vulkan.yml#VikingVillage_BuiltIn_Win_Vulkan_performance_build_editmode_mono_Linear_trunk + - path: .yamato/vikingvillage_builtin-win-vulkan.yml#VikingVillage_BuiltIn_Win_Vulkan_performance_build_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vikingvillage_builtin-android-opengles3.yml#VikingVillage_BuiltIn_Android_OpenGLES3_performance_build_editmode_il2cpp_Linear_trunk + - path: .yamato/vikingvillage_builtin-android-opengles3.yml#VikingVillage_BuiltIn_Android_OpenGLES3_performance_build_editmode_il2cpp_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vikingvillage_builtin-android-vulkan.yml#VikingVillage_BuiltIn_Android_Vulkan_performance_build_editmode_il2cpp_Linear_trunk + - path: .yamato/vikingvillage_builtin-android-vulkan.yml#VikingVillage_BuiltIn_Android_Vulkan_performance_build_editmode_il2cpp_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vikingvillage_builtin-iphone-metal.yml#VikingVillage_BuiltIn_iPhone_Metal_performance_build_editmode_il2cpp_Linear_trunk + - path: .yamato/vikingvillage_builtin-iphone-metal.yml#VikingVillage_BuiltIn_iPhone_Metal_performance_build_editmode_il2cpp_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vikingvillage_builtin-linux-vulkan.yml#VikingVillage_BuiltIn_Linux_Vulkan_performance_playmode_runtime_mono_Linear_trunk + - path: .yamato/vikingvillage_builtin-linux-vulkan.yml#VikingVillage_BuiltIn_Linux_Vulkan_performance_playmode_runtime_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vikingvillage_builtin-linux-vulkan.yml#VikingVillage_BuiltIn_Linux_Vulkan_performance_build_editmode_mono_Linear_trunk + - path: .yamato/vikingvillage_builtin-linux-vulkan.yml#VikingVillage_BuiltIn_Linux_Vulkan_performance_build_editmode_mono_Linear_2022.1 rerun: on_new_revision VikingVillage_BuiltIn_CUSTOM-REVISION: name: VikingVillage_BuiltIn on CUSTOM-REVISION diff --git a/.yamato/all-vikingvillage_urp.yml b/.yamato/all-vikingvillage_urp.yml index 36113252104..7f79cc8fd32 100644 --- a/.yamato/all-vikingvillage_urp.yml +++ b/.yamato/all-vikingvillage_urp.yml @@ -3,39 +3,39 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -VikingVillage_URP_trunk: - name: VikingVillage_URP on trunk +VikingVillage_URP_2022.1: + name: VikingVillage_URP on 2022.1 variables: - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' UTR_VERSION: "current" TEST_FILTER: .* VV_URP_BRANCH: master VV_URP_REVISION: eebe6db7d9b186603b63095a926d76ded2bf1110 CACHE_ARGS: '{{cache.flags}}' dependencies: - - path: .yamato/vikingvillage_urp-win-dx11.yml#VikingVillage_URP_Win_DX11_performance_playmode_runtime_mono_Linear_trunk + - path: .yamato/vikingvillage_urp-win-dx11.yml#VikingVillage_URP_Win_DX11_performance_playmode_runtime_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vikingvillage_urp-win-dx11.yml#VikingVillage_URP_Win_DX11_performance_playmode_editor_mono_Linear_trunk + - path: .yamato/vikingvillage_urp-win-dx11.yml#VikingVillage_URP_Win_DX11_performance_playmode_editor_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vikingvillage_urp-win-dx11.yml#VikingVillage_URP_Win_DX11_performance_build_editmode_mono_Linear_trunk + - path: .yamato/vikingvillage_urp-win-dx11.yml#VikingVillage_URP_Win_DX11_performance_build_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vikingvillage_urp-win-vulkan.yml#VikingVillage_URP_Win_Vulkan_performance_playmode_runtime_mono_Linear_trunk + - path: .yamato/vikingvillage_urp-win-vulkan.yml#VikingVillage_URP_Win_Vulkan_performance_playmode_runtime_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vikingvillage_urp-win-vulkan.yml#VikingVillage_URP_Win_Vulkan_performance_build_editmode_mono_Linear_trunk + - path: .yamato/vikingvillage_urp-win-vulkan.yml#VikingVillage_URP_Win_Vulkan_performance_build_editmode_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vikingvillage_urp-android-opengles3.yml#VikingVillage_URP_Android_OpenGLES3_performance_build_editmode_il2cpp_Linear_trunk + - path: .yamato/vikingvillage_urp-android-opengles3.yml#VikingVillage_URP_Android_OpenGLES3_performance_build_editmode_il2cpp_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vikingvillage_urp-android-vulkan.yml#VikingVillage_URP_Android_Vulkan_performance_build_editmode_il2cpp_Linear_trunk + - path: .yamato/vikingvillage_urp-android-vulkan.yml#VikingVillage_URP_Android_Vulkan_performance_build_editmode_il2cpp_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vikingvillage_urp-iphone-metal.yml#VikingVillage_URP_iPhone_Metal_performance_build_editmode_il2cpp_Linear_trunk + - path: .yamato/vikingvillage_urp-iphone-metal.yml#VikingVillage_URP_iPhone_Metal_performance_build_editmode_il2cpp_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vikingvillage_urp-linux-vulkan.yml#VikingVillage_URP_Linux_Vulkan_performance_playmode_runtime_mono_Linear_trunk + - path: .yamato/vikingvillage_urp-linux-vulkan.yml#VikingVillage_URP_Linux_Vulkan_performance_playmode_runtime_mono_Linear_2022.1 rerun: on_new_revision - - path: .yamato/vikingvillage_urp-linux-vulkan.yml#VikingVillage_URP_Linux_Vulkan_performance_build_editmode_mono_Linear_trunk + - path: .yamato/vikingvillage_urp-linux-vulkan.yml#VikingVillage_URP_Linux_Vulkan_performance_build_editmode_mono_Linear_2022.1 rerun: on_new_revision VikingVillage_URP_CUSTOM-REVISION: name: VikingVillage_URP on CUSTOM-REVISION diff --git a/.yamato/config/__shared.metafile b/.yamato/config/__shared.metafile index 68d152eaab9..9e5199a1147 100644 --- a/.yamato/config/__shared.metafile +++ b/.yamato/config/__shared.metafile @@ -1,18 +1,18 @@ -target_branch: master # specifies the branch on which recurrent or pr triggers are created, etc -target_editor: trunk # specifies the target editor used for some package/preview publish jobs +target_branch: 2022.1/staging # specifies the branch on which recurrent or pr triggers are created, etc +target_editor: 2022.1 # specifies the target editor used for some package/preview publish jobs conditional_jobs: # some jobs are relevent only depending on the branch preview_publish: True formatting: True packages.package_publish_all: True packages.project_publish_all: True editors: # applied for all yml files - - track: trunk - name: trunk + - track: 2022.1 + name: 2022.1 rerun_strategy: on_new_revision - ono_branch_var: ONO_BRANCH_TRUNK + ono_branch_var: ONO_BRANCH_2022_1 editor_pinning: enabled: True - nr_commits_to_retrieve: 100 + nr_commits_to_retrieve: 1 allow_triggers: True variables: CACHE_ARGS: '{{cache.flags}}' diff --git a/.yamato/hdrp-linux-vulkan.yml b/.yamato/hdrp-linux-vulkan.yml index 21e7b1e7aec..ded296b6035 100644 --- a/.yamato/hdrp-linux-vulkan.yml +++ b/.yamato/hdrp-linux-vulkan.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -HDRP_Linux_Vulkan_playmode_mono_Linear_trunk: - name: HDRP on Linux_Vulkan_playmode_mono_Linear on version trunk +HDRP_Linux_Vulkan_playmode_mono_Linear_2022.1: + name: HDRP on Linux_Vulkan_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -43,17 +43,17 @@ HDRP_Linux_Vulkan_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/HDRP_Tests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -HDRP_Linux_Vulkan_playmode_XR_mono_Linear_trunk: - name: HDRP on Linux_Vulkan_playmode_XR_mono_Linear on version trunk +HDRP_Linux_Vulkan_playmode_XR_mono_Linear_2022.1: + name: HDRP on Linux_Vulkan_playmode_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -81,17 +81,17 @@ HDRP_Linux_Vulkan_playmode_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/HDRP_Tests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -HDRP_Linux_Vulkan_editmode_mono_Linear_trunk: - name: HDRP on Linux_Vulkan_editmode_mono_Linear on version trunk +HDRP_Linux_Vulkan_editmode_mono_Linear_2022.1: + name: HDRP on Linux_Vulkan_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -119,17 +119,17 @@ HDRP_Linux_Vulkan_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/HDRP_Tests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -HDRP_Linux_Vulkan_editmode_XR_mono_Linear_trunk: - name: HDRP on Linux_Vulkan_editmode_XR_mono_Linear on version trunk +HDRP_Linux_Vulkan_editmode_XR_mono_Linear_2022.1: + name: HDRP on Linux_Vulkan_editmode_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -157,17 +157,17 @@ HDRP_Linux_Vulkan_editmode_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/HDRP_Tests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -HDRP_Linux_Vulkan_Standalone_mono_Linear_trunk: - name: HDRP on Linux_Vulkan_Standalone_mono_Linear on version trunk +HDRP_Linux_Vulkan_Standalone_mono_Linear_2022.1: + name: HDRP on Linux_Vulkan_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -187,19 +187,19 @@ HDRP_Linux_Vulkan_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/HDRP_RuntimeTests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision - - path: .yamato/hdrp-linux-vulkan.yml#Build_HDRP_Linux_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/hdrp-linux-vulkan.yml#Build_HDRP_Linux_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_HDRP_Linux_Vulkan_Standalone_mono_Linear_trunk: - name: Build HDRP on Linux_Vulkan_mono_Linear_Standalone_build_Player on version trunk +Build_HDRP_Linux_Vulkan_Standalone_mono_Linear_2022.1: + name: Build HDRP on Linux_Vulkan_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -230,17 +230,17 @@ Build_HDRP_Linux_Vulkan_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -HDRP_Linux_Vulkan_Standalone_XR_mono_Linear_trunk: - name: HDRP on Linux_Vulkan_Standalone_XR_mono_Linear on version trunk +HDRP_Linux_Vulkan_Standalone_XR_mono_Linear_2022.1: + name: HDRP on Linux_Vulkan_Standalone_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -260,19 +260,19 @@ HDRP_Linux_Vulkan_Standalone_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/HDRP_RuntimeTests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision - - path: .yamato/hdrp-linux-vulkan.yml#Build_HDRP_Linux_Vulkan_Standalone_XR_mono_Linear_trunk + - path: .yamato/hdrp-linux-vulkan.yml#Build_HDRP_Linux_Vulkan_Standalone_XR_mono_Linear_2022.1 rerun: on_new_revision -Build_HDRP_Linux_Vulkan_Standalone_XR_mono_Linear_trunk: - name: Build HDRP on Linux_Vulkan_mono_Linear_Standalone_XR_build_Player on version trunk +Build_HDRP_Linux_Vulkan_Standalone_XR_mono_Linear_2022.1: + name: Build HDRP on Linux_Vulkan_mono_Linear_Standalone_XR_build_Player on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -303,7 +303,7 @@ Build_HDRP_Linux_Vulkan_Standalone_XR_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision HDRP_Linux_Vulkan_playmode_mono_Linear_CUSTOM-REVISION: name: HDRP on Linux_Vulkan_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/hdrp-osx-metal.yml b/.yamato/hdrp-osx-metal.yml index 74eff03f932..c4d3e5dae6d 100644 --- a/.yamato/hdrp-osx-metal.yml +++ b/.yamato/hdrp-osx-metal.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -HDRP_OSX_Metal_playmode_mono_Linear_trunk: - name: HDRP on OSX_Metal_playmode_mono_Linear on version trunk +HDRP_OSX_Metal_playmode_mono_Linear_2022.1: + name: HDRP on OSX_Metal_playmode_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -46,17 +46,17 @@ HDRP_OSX_Metal_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/HDRP_Tests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -HDRP_OSX_Metal_Standalone_mono_Linear_trunk: - name: HDRP on OSX_Metal_Standalone_mono_Linear on version trunk +HDRP_OSX_Metal_Standalone_mono_Linear_2022.1: + name: HDRP on OSX_Metal_Standalone_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -87,7 +87,7 @@ HDRP_OSX_Metal_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/HDRP_RuntimeTests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision HDRP_OSX_Metal_playmode_mono_Linear_CUSTOM-REVISION: name: HDRP on OSX_Metal_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/hdrp-osx_apple_silicon-metal.yml b/.yamato/hdrp-osx_apple_silicon-metal.yml index 4433fcc429b..6ebce6bc63c 100644 --- a/.yamato/hdrp-osx_apple_silicon-metal.yml +++ b/.yamato/hdrp-osx_apple_silicon-metal.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -HDRP_OSX_Apple_Silicon_Metal_Standalone_mono_Linear_trunk: - name: HDRP on OSX_Apple_Silicon_Metal_Standalone_mono_Linear on version trunk +HDRP_OSX_Apple_Silicon_Metal_Standalone_mono_Linear_2022.1: + name: HDRP on OSX_Apple_Silicon_Metal_Standalone_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-11-base:stable @@ -16,7 +16,7 @@ HDRP_OSX_Apple_Silicon_Metal_Standalone_mono_Linear_trunk: flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -43,7 +43,7 @@ HDRP_OSX_Apple_Silicon_Metal_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/HDRP_RuntimeTests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX_Apple_Silicon + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX_Apple_Silicon rerun: on_new_revision HDRP_OSX_Apple_Silicon_Metal_Standalone_mono_Linear_CUSTOM-REVISION: name: HDRP on OSX_Apple_Silicon_Metal_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/hdrp-win-dx11.yml b/.yamato/hdrp-win-dx11.yml index 461fafd569b..a717684df20 100644 --- a/.yamato/hdrp-win-dx11.yml +++ b/.yamato/hdrp-win-dx11.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -HDRP_Win_DX11_playmode_mono_Linear_trunk: - name: HDRP on Win_DX11_playmode_mono_Linear on version trunk +HDRP_Win_DX11_playmode_mono_Linear_2022.1: + name: HDRP on Win_DX11_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -16,7 +16,7 @@ HDRP_Win_DX11_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -40,10 +40,10 @@ HDRP_Win_DX11_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/HDRP_Tests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -HDRP_Win_DX11_playmode_XR_mono_Linear_trunk: - name: HDRP on Win_DX11_playmode_XR_mono_Linear on version trunk +HDRP_Win_DX11_playmode_XR_mono_Linear_2022.1: + name: HDRP on Win_DX11_playmode_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -51,7 +51,7 @@ HDRP_Win_DX11_playmode_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -75,10 +75,10 @@ HDRP_Win_DX11_playmode_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/HDRP_Tests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -HDRP_Win_DX11_editmode_mono_Linear_trunk: - name: HDRP on Win_DX11_editmode_mono_Linear on version trunk +HDRP_Win_DX11_editmode_mono_Linear_2022.1: + name: HDRP on Win_DX11_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -86,7 +86,7 @@ HDRP_Win_DX11_editmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -110,10 +110,10 @@ HDRP_Win_DX11_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/HDRP_Tests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -HDRP_Win_DX11_editmode_XR_mono_Linear_trunk: - name: HDRP on Win_DX11_editmode_XR_mono_Linear on version trunk +HDRP_Win_DX11_editmode_XR_mono_Linear_2022.1: + name: HDRP on Win_DX11_editmode_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -121,7 +121,7 @@ HDRP_Win_DX11_editmode_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -145,10 +145,10 @@ HDRP_Win_DX11_editmode_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/HDRP_Tests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -HDRP_Win_DX11_Standalone_mono_Linear_trunk: - name: HDRP on Win_DX11_Standalone_mono_Linear on version trunk +HDRP_Win_DX11_Standalone_mono_Linear_2022.1: + name: HDRP on Win_DX11_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -156,7 +156,7 @@ HDRP_Win_DX11_Standalone_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -176,19 +176,19 @@ HDRP_Win_DX11_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/HDRP_RuntimeTests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/hdrp-win-dx11.yml#Build_HDRP_Win_DX11_Standalone_mono_Linear_trunk + - path: .yamato/hdrp-win-dx11.yml#Build_HDRP_Win_DX11_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_HDRP_Win_DX11_Standalone_mono_Linear_trunk: - name: Build HDRP on Win_DX11_mono_Linear_Standalone_build_Player on version trunk +Build_HDRP_Win_DX11_Standalone_mono_Linear_2022.1: + name: Build HDRP on Win_DX11_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: graphics-foundation/win10-dxr:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -215,10 +215,10 @@ Build_HDRP_Win_DX11_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -HDRP_Win_DX11_Standalone_XR_mono_Linear_trunk: - name: HDRP on Win_DX11_Standalone_XR_mono_Linear on version trunk +HDRP_Win_DX11_Standalone_XR_mono_Linear_2022.1: + name: HDRP on Win_DX11_Standalone_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -226,7 +226,7 @@ HDRP_Win_DX11_Standalone_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -247,19 +247,19 @@ HDRP_Win_DX11_Standalone_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/HDRP_RuntimeTests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/hdrp-win-dx11.yml#Build_HDRP_Win_DX11_Standalone_XR_mono_Linear_trunk + - path: .yamato/hdrp-win-dx11.yml#Build_HDRP_Win_DX11_Standalone_XR_mono_Linear_2022.1 rerun: on_new_revision -Build_HDRP_Win_DX11_Standalone_XR_mono_Linear_trunk: - name: Build HDRP on Win_DX11_mono_Linear_Standalone_XR_build_Player on version trunk +Build_HDRP_Win_DX11_Standalone_XR_mono_Linear_2022.1: + name: Build HDRP on Win_DX11_mono_Linear_Standalone_XR_build_Player on version 2022.1 agent: type: Unity::VM image: graphics-foundation/win10-dxr:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -286,7 +286,7 @@ Build_HDRP_Win_DX11_Standalone_XR_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision HDRP_Win_DX11_playmode_mono_Linear_CUSTOM-REVISION: name: HDRP on Win_DX11_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/hdrp-win-dx12.yml b/.yamato/hdrp-win-dx12.yml index 02c64aeba18..6524af83625 100644 --- a/.yamato/hdrp-win-dx12.yml +++ b/.yamato/hdrp-win-dx12.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -HDRP_Win_DX12_playmode_mono_Linear_trunk: - name: HDRP on Win_DX12_playmode_mono_Linear on version trunk +HDRP_Win_DX12_playmode_mono_Linear_2022.1: + name: HDRP on Win_DX12_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -16,7 +16,7 @@ HDRP_Win_DX12_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -40,10 +40,10 @@ HDRP_Win_DX12_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/HDRP_Tests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -HDRP_Win_DX12_playmode_XR_mono_Linear_trunk: - name: HDRP on Win_DX12_playmode_XR_mono_Linear on version trunk +HDRP_Win_DX12_playmode_XR_mono_Linear_2022.1: + name: HDRP on Win_DX12_playmode_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -51,7 +51,7 @@ HDRP_Win_DX12_playmode_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -75,10 +75,10 @@ HDRP_Win_DX12_playmode_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/HDRP_Tests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -HDRP_Win_DX12_editmode_mono_Linear_trunk: - name: HDRP on Win_DX12_editmode_mono_Linear on version trunk +HDRP_Win_DX12_editmode_mono_Linear_2022.1: + name: HDRP on Win_DX12_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -86,7 +86,7 @@ HDRP_Win_DX12_editmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -110,10 +110,10 @@ HDRP_Win_DX12_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/HDRP_Tests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -HDRP_Win_DX12_editmode_XR_mono_Linear_trunk: - name: HDRP on Win_DX12_editmode_XR_mono_Linear on version trunk +HDRP_Win_DX12_editmode_XR_mono_Linear_2022.1: + name: HDRP on Win_DX12_editmode_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -121,7 +121,7 @@ HDRP_Win_DX12_editmode_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -145,10 +145,10 @@ HDRP_Win_DX12_editmode_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/HDRP_Tests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -HDRP_Win_DX12_Standalone_mono_Linear_trunk: - name: HDRP on Win_DX12_Standalone_mono_Linear on version trunk +HDRP_Win_DX12_Standalone_mono_Linear_2022.1: + name: HDRP on Win_DX12_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -156,7 +156,7 @@ HDRP_Win_DX12_Standalone_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -176,19 +176,19 @@ HDRP_Win_DX12_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/HDRP_RuntimeTests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/hdrp-win-dx12.yml#Build_HDRP_Win_DX12_Standalone_mono_Linear_trunk + - path: .yamato/hdrp-win-dx12.yml#Build_HDRP_Win_DX12_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_HDRP_Win_DX12_Standalone_mono_Linear_trunk: - name: Build HDRP on Win_DX12_mono_Linear_Standalone_build_Player on version trunk +Build_HDRP_Win_DX12_Standalone_mono_Linear_2022.1: + name: Build HDRP on Win_DX12_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: graphics-foundation/win10-dxr:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -215,10 +215,10 @@ Build_HDRP_Win_DX12_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -HDRP_Win_DX12_Standalone_XR_mono_Linear_trunk: - name: HDRP on Win_DX12_Standalone_XR_mono_Linear on version trunk +HDRP_Win_DX12_Standalone_XR_mono_Linear_2022.1: + name: HDRP on Win_DX12_Standalone_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -226,7 +226,7 @@ HDRP_Win_DX12_Standalone_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -247,19 +247,19 @@ HDRP_Win_DX12_Standalone_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/HDRP_RuntimeTests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/hdrp-win-dx12.yml#Build_HDRP_Win_DX12_Standalone_XR_mono_Linear_trunk + - path: .yamato/hdrp-win-dx12.yml#Build_HDRP_Win_DX12_Standalone_XR_mono_Linear_2022.1 rerun: on_new_revision -Build_HDRP_Win_DX12_Standalone_XR_mono_Linear_trunk: - name: Build HDRP on Win_DX12_mono_Linear_Standalone_XR_build_Player on version trunk +Build_HDRP_Win_DX12_Standalone_XR_mono_Linear_2022.1: + name: Build HDRP on Win_DX12_mono_Linear_Standalone_XR_build_Player on version 2022.1 agent: type: Unity::VM image: graphics-foundation/win10-dxr:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -286,7 +286,7 @@ Build_HDRP_Win_DX12_Standalone_XR_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision HDRP_Win_DX12_playmode_mono_Linear_CUSTOM-REVISION: name: HDRP on Win_DX12_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/hdrp-win-vulkan.yml b/.yamato/hdrp-win-vulkan.yml index 931e8e79ac5..8fe8b9bb1d1 100644 --- a/.yamato/hdrp-win-vulkan.yml +++ b/.yamato/hdrp-win-vulkan.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -HDRP_Win_Vulkan_playmode_mono_Linear_trunk: - name: HDRP on Win_Vulkan_playmode_mono_Linear on version trunk +HDRP_Win_Vulkan_playmode_mono_Linear_2022.1: + name: HDRP on Win_Vulkan_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -16,7 +16,7 @@ HDRP_Win_Vulkan_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -40,10 +40,10 @@ HDRP_Win_Vulkan_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/HDRP_Tests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -HDRP_Win_Vulkan_playmode_XR_mono_Linear_trunk: - name: HDRP on Win_Vulkan_playmode_XR_mono_Linear on version trunk +HDRP_Win_Vulkan_playmode_XR_mono_Linear_2022.1: + name: HDRP on Win_Vulkan_playmode_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -51,7 +51,7 @@ HDRP_Win_Vulkan_playmode_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -75,10 +75,10 @@ HDRP_Win_Vulkan_playmode_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/HDRP_Tests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -HDRP_Win_Vulkan_editmode_mono_Linear_trunk: - name: HDRP on Win_Vulkan_editmode_mono_Linear on version trunk +HDRP_Win_Vulkan_editmode_mono_Linear_2022.1: + name: HDRP on Win_Vulkan_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -86,7 +86,7 @@ HDRP_Win_Vulkan_editmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -110,10 +110,10 @@ HDRP_Win_Vulkan_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/HDRP_Tests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -HDRP_Win_Vulkan_editmode_XR_mono_Linear_trunk: - name: HDRP on Win_Vulkan_editmode_XR_mono_Linear on version trunk +HDRP_Win_Vulkan_editmode_XR_mono_Linear_2022.1: + name: HDRP on Win_Vulkan_editmode_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -121,7 +121,7 @@ HDRP_Win_Vulkan_editmode_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -145,10 +145,10 @@ HDRP_Win_Vulkan_editmode_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/HDRP_Tests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -HDRP_Win_Vulkan_Standalone_mono_Linear_trunk: - name: HDRP on Win_Vulkan_Standalone_mono_Linear on version trunk +HDRP_Win_Vulkan_Standalone_mono_Linear_2022.1: + name: HDRP on Win_Vulkan_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -156,7 +156,7 @@ HDRP_Win_Vulkan_Standalone_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -176,19 +176,19 @@ HDRP_Win_Vulkan_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/HDRP_RuntimeTests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/hdrp-win-vulkan.yml#Build_HDRP_Win_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/hdrp-win-vulkan.yml#Build_HDRP_Win_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_HDRP_Win_Vulkan_Standalone_mono_Linear_trunk: - name: Build HDRP on Win_Vulkan_mono_Linear_Standalone_build_Player on version trunk +Build_HDRP_Win_Vulkan_Standalone_mono_Linear_2022.1: + name: Build HDRP on Win_Vulkan_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: graphics-foundation/win10-dxr:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -215,10 +215,10 @@ Build_HDRP_Win_Vulkan_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -HDRP_Win_Vulkan_Standalone_XR_mono_Linear_trunk: - name: HDRP on Win_Vulkan_Standalone_XR_mono_Linear on version trunk +HDRP_Win_Vulkan_Standalone_XR_mono_Linear_2022.1: + name: HDRP on Win_Vulkan_Standalone_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -226,7 +226,7 @@ HDRP_Win_Vulkan_Standalone_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -247,19 +247,19 @@ HDRP_Win_Vulkan_Standalone_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/HDRP_RuntimeTests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/hdrp-win-vulkan.yml#Build_HDRP_Win_Vulkan_Standalone_XR_mono_Linear_trunk + - path: .yamato/hdrp-win-vulkan.yml#Build_HDRP_Win_Vulkan_Standalone_XR_mono_Linear_2022.1 rerun: on_new_revision -Build_HDRP_Win_Vulkan_Standalone_XR_mono_Linear_trunk: - name: Build HDRP on Win_Vulkan_mono_Linear_Standalone_XR_build_Player on version trunk +Build_HDRP_Win_Vulkan_Standalone_XR_mono_Linear_2022.1: + name: Build HDRP on Win_Vulkan_mono_Linear_Standalone_XR_build_Player on version 2022.1 agent: type: Unity::VM image: graphics-foundation/win10-dxr:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -286,7 +286,7 @@ Build_HDRP_Win_Vulkan_Standalone_XR_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision HDRP_Win_Vulkan_playmode_mono_Linear_CUSTOM-REVISION: name: HDRP on Win_Vulkan_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/hdrp_batchrenderergroup-linux-vulkan.yml b/.yamato/hdrp_batchrenderergroup-linux-vulkan.yml index b041a04fc0b..b5e0afd61b8 100644 --- a/.yamato/hdrp_batchrenderergroup-linux-vulkan.yml +++ b/.yamato/hdrp_batchrenderergroup-linux-vulkan.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -HDRP_BatchRendererGroup_Linux_Vulkan_playmode_mono_Linear_trunk: - name: HDRP_BatchRendererGroup on Linux_Vulkan_playmode_mono_Linear on version trunk +HDRP_BatchRendererGroup_Linux_Vulkan_playmode_mono_Linear_2022.1: + name: HDRP_BatchRendererGroup on Linux_Vulkan_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -43,17 +43,17 @@ HDRP_BatchRendererGroup_Linux_Vulkan_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/BatchRendererGroup_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -HDRP_BatchRendererGroup_Linux_Vulkan_Standalone_mono_Linear_trunk: - name: HDRP_BatchRendererGroup on Linux_Vulkan_Standalone_mono_Linear on version trunk +HDRP_BatchRendererGroup_Linux_Vulkan_Standalone_mono_Linear_2022.1: + name: HDRP_BatchRendererGroup on Linux_Vulkan_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -73,19 +73,19 @@ HDRP_BatchRendererGroup_Linux_Vulkan_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/BatchRendererGroup_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision - - path: .yamato/hdrp_batchrenderergroup-linux-vulkan.yml#Build_HDRP_BatchRendererGroup_Linux_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/hdrp_batchrenderergroup-linux-vulkan.yml#Build_HDRP_BatchRendererGroup_Linux_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_HDRP_BatchRendererGroup_Linux_Vulkan_Standalone_mono_Linear_trunk: - name: Build HDRP_BatchRendererGroup on Linux_Vulkan_mono_Linear_Standalone_build_Player on version trunk +Build_HDRP_BatchRendererGroup_Linux_Vulkan_Standalone_mono_Linear_2022.1: + name: Build HDRP_BatchRendererGroup on Linux_Vulkan_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -116,7 +116,7 @@ Build_HDRP_BatchRendererGroup_Linux_Vulkan_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision HDRP_BatchRendererGroup_Linux_Vulkan_playmode_mono_Linear_CUSTOM-REVISION: name: HDRP_BatchRendererGroup on Linux_Vulkan_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/hdrp_batchrenderergroup-osx-metal.yml b/.yamato/hdrp_batchrenderergroup-osx-metal.yml index 1863940fc81..4fe29503220 100644 --- a/.yamato/hdrp_batchrenderergroup-osx-metal.yml +++ b/.yamato/hdrp_batchrenderergroup-osx-metal.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -HDRP_BatchRendererGroup_OSX_Metal_playmode_mono_Linear_trunk: - name: HDRP_BatchRendererGroup on OSX_Metal_playmode_mono_Linear on version trunk +HDRP_BatchRendererGroup_OSX_Metal_playmode_mono_Linear_2022.1: + name: HDRP_BatchRendererGroup on OSX_Metal_playmode_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -46,17 +46,17 @@ HDRP_BatchRendererGroup_OSX_Metal_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/BatchRendererGroup_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -HDRP_BatchRendererGroup_OSX_Metal_playmode_XR_mono_Linear_trunk: - name: HDRP_BatchRendererGroup on OSX_Metal_playmode_XR_mono_Linear on version trunk +HDRP_BatchRendererGroup_OSX_Metal_playmode_XR_mono_Linear_2022.1: + name: HDRP_BatchRendererGroup on OSX_Metal_playmode_XR_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -87,17 +87,17 @@ HDRP_BatchRendererGroup_OSX_Metal_playmode_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/BatchRendererGroup_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -HDRP_BatchRendererGroup_OSX_Metal_Standalone_mono_Linear_trunk: - name: HDRP_BatchRendererGroup on OSX_Metal_Standalone_mono_Linear on version trunk +HDRP_BatchRendererGroup_OSX_Metal_Standalone_mono_Linear_2022.1: + name: HDRP_BatchRendererGroup on OSX_Metal_Standalone_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -128,7 +128,7 @@ HDRP_BatchRendererGroup_OSX_Metal_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/BatchRendererGroup_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision HDRP_BatchRendererGroup_OSX_Metal_playmode_mono_Linear_CUSTOM-REVISION: name: HDRP_BatchRendererGroup on OSX_Metal_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/hdrp_batchrenderergroup-win-dx11.yml b/.yamato/hdrp_batchrenderergroup-win-dx11.yml index d59d9a36ac3..7acd9dba8a4 100644 --- a/.yamato/hdrp_batchrenderergroup-win-dx11.yml +++ b/.yamato/hdrp_batchrenderergroup-win-dx11.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -HDRP_BatchRendererGroup_Win_DX11_playmode_mono_Linear_trunk: - name: HDRP_BatchRendererGroup on Win_DX11_playmode_mono_Linear on version trunk +HDRP_BatchRendererGroup_Win_DX11_playmode_mono_Linear_2022.1: + name: HDRP_BatchRendererGroup on Win_DX11_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -16,7 +16,7 @@ HDRP_BatchRendererGroup_Win_DX11_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -40,10 +40,10 @@ HDRP_BatchRendererGroup_Win_DX11_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/BatchRendererGroup_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -HDRP_BatchRendererGroup_Win_DX11_playmode_XR_mono_Linear_trunk: - name: HDRP_BatchRendererGroup on Win_DX11_playmode_XR_mono_Linear on version trunk +HDRP_BatchRendererGroup_Win_DX11_playmode_XR_mono_Linear_2022.1: + name: HDRP_BatchRendererGroup on Win_DX11_playmode_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -51,7 +51,7 @@ HDRP_BatchRendererGroup_Win_DX11_playmode_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -75,10 +75,10 @@ HDRP_BatchRendererGroup_Win_DX11_playmode_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/BatchRendererGroup_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -HDRP_BatchRendererGroup_Win_DX11_Standalone_mono_Linear_trunk: - name: HDRP_BatchRendererGroup on Win_DX11_Standalone_mono_Linear on version trunk +HDRP_BatchRendererGroup_Win_DX11_Standalone_mono_Linear_2022.1: + name: HDRP_BatchRendererGroup on Win_DX11_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -86,7 +86,7 @@ HDRP_BatchRendererGroup_Win_DX11_Standalone_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -106,19 +106,19 @@ HDRP_BatchRendererGroup_Win_DX11_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/BatchRendererGroup_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/hdrp_batchrenderergroup-win-dx11.yml#Build_HDRP_BatchRendererGroup_Win_DX11_Standalone_mono_Linear_trunk + - path: .yamato/hdrp_batchrenderergroup-win-dx11.yml#Build_HDRP_BatchRendererGroup_Win_DX11_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_HDRP_BatchRendererGroup_Win_DX11_Standalone_mono_Linear_trunk: - name: Build HDRP_BatchRendererGroup on Win_DX11_mono_Linear_Standalone_build_Player on version trunk +Build_HDRP_BatchRendererGroup_Win_DX11_Standalone_mono_Linear_2022.1: + name: Build HDRP_BatchRendererGroup on Win_DX11_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: graphics-foundation/win10-dxr:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -145,7 +145,7 @@ Build_HDRP_BatchRendererGroup_Win_DX11_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision HDRP_BatchRendererGroup_Win_DX11_playmode_mono_Linear_CUSTOM-REVISION: name: HDRP_BatchRendererGroup on Win_DX11_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/hdrp_batchrenderergroup-win-dx12.yml b/.yamato/hdrp_batchrenderergroup-win-dx12.yml index 67d13f19b40..26f1db7a334 100644 --- a/.yamato/hdrp_batchrenderergroup-win-dx12.yml +++ b/.yamato/hdrp_batchrenderergroup-win-dx12.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -HDRP_BatchRendererGroup_Win_DX12_playmode_mono_Linear_trunk: - name: HDRP_BatchRendererGroup on Win_DX12_playmode_mono_Linear on version trunk +HDRP_BatchRendererGroup_Win_DX12_playmode_mono_Linear_2022.1: + name: HDRP_BatchRendererGroup on Win_DX12_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -16,7 +16,7 @@ HDRP_BatchRendererGroup_Win_DX12_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -40,10 +40,10 @@ HDRP_BatchRendererGroup_Win_DX12_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/BatchRendererGroup_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -HDRP_BatchRendererGroup_Win_DX12_playmode_XR_mono_Linear_trunk: - name: HDRP_BatchRendererGroup on Win_DX12_playmode_XR_mono_Linear on version trunk +HDRP_BatchRendererGroup_Win_DX12_playmode_XR_mono_Linear_2022.1: + name: HDRP_BatchRendererGroup on Win_DX12_playmode_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -51,7 +51,7 @@ HDRP_BatchRendererGroup_Win_DX12_playmode_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -75,10 +75,10 @@ HDRP_BatchRendererGroup_Win_DX12_playmode_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/BatchRendererGroup_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -HDRP_BatchRendererGroup_Win_DX12_Standalone_mono_Linear_trunk: - name: HDRP_BatchRendererGroup on Win_DX12_Standalone_mono_Linear on version trunk +HDRP_BatchRendererGroup_Win_DX12_Standalone_mono_Linear_2022.1: + name: HDRP_BatchRendererGroup on Win_DX12_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -86,7 +86,7 @@ HDRP_BatchRendererGroup_Win_DX12_Standalone_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -106,19 +106,19 @@ HDRP_BatchRendererGroup_Win_DX12_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/BatchRendererGroup_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/hdrp_batchrenderergroup-win-dx12.yml#Build_HDRP_BatchRendererGroup_Win_DX12_Standalone_mono_Linear_trunk + - path: .yamato/hdrp_batchrenderergroup-win-dx12.yml#Build_HDRP_BatchRendererGroup_Win_DX12_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_HDRP_BatchRendererGroup_Win_DX12_Standalone_mono_Linear_trunk: - name: Build HDRP_BatchRendererGroup on Win_DX12_mono_Linear_Standalone_build_Player on version trunk +Build_HDRP_BatchRendererGroup_Win_DX12_Standalone_mono_Linear_2022.1: + name: Build HDRP_BatchRendererGroup on Win_DX12_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: graphics-foundation/win10-dxr:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -145,7 +145,7 @@ Build_HDRP_BatchRendererGroup_Win_DX12_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision HDRP_BatchRendererGroup_Win_DX12_playmode_mono_Linear_CUSTOM-REVISION: name: HDRP_BatchRendererGroup on Win_DX12_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/hdrp_batchrenderergroup-win-vulkan.yml b/.yamato/hdrp_batchrenderergroup-win-vulkan.yml index ab2201695a7..a44c7789bb3 100644 --- a/.yamato/hdrp_batchrenderergroup-win-vulkan.yml +++ b/.yamato/hdrp_batchrenderergroup-win-vulkan.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -HDRP_BatchRendererGroup_Win_Vulkan_playmode_mono_Linear_trunk: - name: HDRP_BatchRendererGroup on Win_Vulkan_playmode_mono_Linear on version trunk +HDRP_BatchRendererGroup_Win_Vulkan_playmode_mono_Linear_2022.1: + name: HDRP_BatchRendererGroup on Win_Vulkan_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -16,7 +16,7 @@ HDRP_BatchRendererGroup_Win_Vulkan_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -40,10 +40,10 @@ HDRP_BatchRendererGroup_Win_Vulkan_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/BatchRendererGroup_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -HDRP_BatchRendererGroup_Win_Vulkan_playmode_XR_mono_Linear_trunk: - name: HDRP_BatchRendererGroup on Win_Vulkan_playmode_XR_mono_Linear on version trunk +HDRP_BatchRendererGroup_Win_Vulkan_playmode_XR_mono_Linear_2022.1: + name: HDRP_BatchRendererGroup on Win_Vulkan_playmode_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -51,7 +51,7 @@ HDRP_BatchRendererGroup_Win_Vulkan_playmode_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -75,10 +75,10 @@ HDRP_BatchRendererGroup_Win_Vulkan_playmode_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/BatchRendererGroup_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -HDRP_BatchRendererGroup_Win_Vulkan_Standalone_mono_Linear_trunk: - name: HDRP_BatchRendererGroup on Win_Vulkan_Standalone_mono_Linear on version trunk +HDRP_BatchRendererGroup_Win_Vulkan_Standalone_mono_Linear_2022.1: + name: HDRP_BatchRendererGroup on Win_Vulkan_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -86,7 +86,7 @@ HDRP_BatchRendererGroup_Win_Vulkan_Standalone_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -106,19 +106,19 @@ HDRP_BatchRendererGroup_Win_Vulkan_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/BatchRendererGroup_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/hdrp_batchrenderergroup-win-vulkan.yml#Build_HDRP_BatchRendererGroup_Win_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/hdrp_batchrenderergroup-win-vulkan.yml#Build_HDRP_BatchRendererGroup_Win_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_HDRP_BatchRendererGroup_Win_Vulkan_Standalone_mono_Linear_trunk: - name: Build HDRP_BatchRendererGroup on Win_Vulkan_mono_Linear_Standalone_build_Player on version trunk +Build_HDRP_BatchRendererGroup_Win_Vulkan_Standalone_mono_Linear_2022.1: + name: Build HDRP_BatchRendererGroup on Win_Vulkan_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: graphics-foundation/win10-dxr:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -145,7 +145,7 @@ Build_HDRP_BatchRendererGroup_Win_Vulkan_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision HDRP_BatchRendererGroup_Win_Vulkan_playmode_mono_Linear_CUSTOM-REVISION: name: HDRP_BatchRendererGroup on Win_Vulkan_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/hdrp_dxr-win-dx12.yml b/.yamato/hdrp_dxr-win-dx12.yml index bf7f8b874a3..76675f88886 100644 --- a/.yamato/hdrp_dxr-win-dx12.yml +++ b/.yamato/hdrp_dxr-win-dx12.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -HDRP_DXR_Win_DX12_Standalone_mono_Linear_trunk: - name: HDRP_DXR on Win_DX12_Standalone_mono_Linear on version trunk +HDRP_DXR_Win_DX12_Standalone_mono_Linear_2022.1: + name: HDRP_DXR on Win_DX12_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -16,7 +16,7 @@ HDRP_DXR_Win_DX12_Standalone_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -36,12 +36,12 @@ HDRP_DXR_Win_DX12_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/HDRP_DXR_Tests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/hdrp_dxr-win-dx12.yml#Build_HDRP_DXR_Win_DX12_Standalone_mono_Linear_trunk + - path: .yamato/hdrp_dxr-win-dx12.yml#Build_HDRP_DXR_Win_DX12_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_HDRP_DXR_Win_DX12_Standalone_mono_Linear_trunk: - name: Build HDRP_DXR on Win_DX12_mono_Linear_Standalone_build_Player on version trunk +Build_HDRP_DXR_Win_DX12_Standalone_mono_Linear_2022.1: + name: Build HDRP_DXR on Win_DX12_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -49,7 +49,7 @@ Build_HDRP_DXR_Win_DX12_Standalone_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -76,10 +76,10 @@ Build_HDRP_DXR_Win_DX12_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -HDRP_DXR_Win_DX12_playmode_mono_Linear_trunk: - name: HDRP_DXR on Win_DX12_playmode_mono_Linear on version trunk +HDRP_DXR_Win_DX12_playmode_mono_Linear_2022.1: + name: HDRP_DXR on Win_DX12_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -87,7 +87,7 @@ HDRP_DXR_Win_DX12_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -111,10 +111,10 @@ HDRP_DXR_Win_DX12_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/HDRP_DXR_Tests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -HDRP_DXR_Win_DX12_playmode_XR_mono_Linear_trunk: - name: HDRP_DXR on Win_DX12_playmode_XR_mono_Linear on version trunk +HDRP_DXR_Win_DX12_playmode_XR_mono_Linear_2022.1: + name: HDRP_DXR on Win_DX12_playmode_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -122,7 +122,7 @@ HDRP_DXR_Win_DX12_playmode_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -146,7 +146,7 @@ HDRP_DXR_Win_DX12_playmode_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/HDRP_DXR_Tests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision HDRP_DXR_Win_DX12_Standalone_mono_Linear_CUSTOM-REVISION: name: HDRP_DXR on Win_DX12_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/hdrp_performancetests-linux-vulkan.yml b/.yamato/hdrp_performancetests-linux-vulkan.yml index 18cbacc8234..dc1ccb0e5c5 100644 --- a/.yamato/hdrp_performancetests-linux-vulkan.yml +++ b/.yamato/hdrp_performancetests-linux-vulkan.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -HDRP_PerformanceTests_Linux_Vulkan_performance_memory_il2cpp_Linear_trunk: - name: HDRP_PerformanceTests on Linux_Vulkan_performance_memory_il2cpp_Linear on version trunk +HDRP_PerformanceTests_Linux_Vulkan_performance_memory_il2cpp_Linear_2022.1: + name: HDRP_PerformanceTests on Linux_Vulkan_performance_memory_il2cpp_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' GIT_BRANCH: master CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" @@ -44,17 +44,17 @@ HDRP_PerformanceTests_Linux_Vulkan_performance_memory_il2cpp_Linear_trunk: - "TestProjects/HDRP_PerformanceTests/Logs/*.log" - "PrebuildLog/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -HDRP_PerformanceTests_Linux_Vulkan_performance_counters_il2cpp_Linear_trunk: - name: HDRP_PerformanceTests on Linux_Vulkan_performance_counters_il2cpp_Linear on version trunk +HDRP_PerformanceTests_Linux_Vulkan_performance_counters_il2cpp_Linear_2022.1: + name: HDRP_PerformanceTests on Linux_Vulkan_performance_counters_il2cpp_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' GIT_BRANCH: master CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" @@ -83,17 +83,17 @@ HDRP_PerformanceTests_Linux_Vulkan_performance_counters_il2cpp_Linear_trunk: - "TestProjects/HDRP_PerformanceTests/Logs/*.log" - "PrebuildLog/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -HDRP_PerformanceTests_Linux_Vulkan_performance_run_build_il2cpp_Linear_trunk: - name: HDRP_PerformanceTests on Linux_Vulkan_performance_run_build_il2cpp_Linear on version trunk +HDRP_PerformanceTests_Linux_Vulkan_performance_run_build_il2cpp_Linear_2022.1: + name: HDRP_PerformanceTests on Linux_Vulkan_performance_run_build_il2cpp_Linear on version 2022.1 agent: type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' GIT_BRANCH: master CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" @@ -122,7 +122,7 @@ HDRP_PerformanceTests_Linux_Vulkan_performance_run_build_il2cpp_Linear_trunk: - "TestProjects/HDRP_PerformanceTests/Logs/*.log" - "PrebuildLog/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision HDRP_PerformanceTests_Linux_Vulkan_performance_memory_il2cpp_Linear_CUSTOM-REVISION: name: HDRP_PerformanceTests on Linux_Vulkan_performance_memory_il2cpp_Linear on version CUSTOM-REVISION diff --git a/.yamato/hdrp_performancetests-win-dx11.yml b/.yamato/hdrp_performancetests-win-dx11.yml index 115b14489cd..b7d6590ccc0 100644 --- a/.yamato/hdrp_performancetests-win-dx11.yml +++ b/.yamato/hdrp_performancetests-win-dx11.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -HDRP_PerformanceTests_Win_DX11_performance_memory_il2cpp_Linear_trunk: - name: HDRP_PerformanceTests on Win_DX11_performance_memory_il2cpp_Linear on version trunk +HDRP_PerformanceTests_Win_DX11_performance_memory_il2cpp_Linear_2022.1: + name: HDRP_PerformanceTests on Win_DX11_performance_memory_il2cpp_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' GIT_BRANCH: master CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" @@ -37,17 +37,17 @@ HDRP_PerformanceTests_Win_DX11_performance_memory_il2cpp_Linear_trunk: - "TestProjects/HDRP_PerformanceTests/Logs/*.log" - "PrebuildLog/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -HDRP_PerformanceTests_Win_DX11_performance_counters_il2cpp_Linear_trunk: - name: HDRP_PerformanceTests on Win_DX11_performance_counters_il2cpp_Linear on version trunk +HDRP_PerformanceTests_Win_DX11_performance_counters_il2cpp_Linear_2022.1: + name: HDRP_PerformanceTests on Win_DX11_performance_counters_il2cpp_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' GIT_BRANCH: master CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" @@ -69,17 +69,17 @@ HDRP_PerformanceTests_Win_DX11_performance_counters_il2cpp_Linear_trunk: - "TestProjects/HDRP_PerformanceTests/Logs/*.log" - "PrebuildLog/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -HDRP_PerformanceTests_Win_DX11_performance_run_build_il2cpp_Linear_trunk: - name: HDRP_PerformanceTests on Win_DX11_performance_run_build_il2cpp_Linear on version trunk +HDRP_PerformanceTests_Win_DX11_performance_run_build_il2cpp_Linear_2022.1: + name: HDRP_PerformanceTests on Win_DX11_performance_run_build_il2cpp_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' GIT_BRANCH: master CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" @@ -101,7 +101,7 @@ HDRP_PerformanceTests_Win_DX11_performance_run_build_il2cpp_Linear_trunk: - "TestProjects/HDRP_PerformanceTests/Logs/*.log" - "PrebuildLog/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision HDRP_PerformanceTests_Win_DX11_performance_memory_il2cpp_Linear_CUSTOM-REVISION: name: HDRP_PerformanceTests on Win_DX11_performance_memory_il2cpp_Linear on version CUSTOM-REVISION diff --git a/.yamato/lightmapping-linux-openglcore.yml b/.yamato/lightmapping-linux-openglcore.yml index 46065fc735a..3584851e0d4 100644 --- a/.yamato/lightmapping-linux-openglcore.yml +++ b/.yamato/lightmapping-linux-openglcore.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -Lightmapping_Linux_OpenGlCore_editmode_mono_Linear_trunk: - name: Lightmapping on Linux_OpenGlCore_editmode_mono_Linear on version trunk +Lightmapping_Linux_OpenGlCore_editmode_mono_Linear_2022.1: + name: Lightmapping on Linux_OpenGlCore_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable @@ -16,7 +16,7 @@ Lightmapping_Linux_OpenGlCore_editmode_mono_Linear_trunk: flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -45,10 +45,10 @@ Lightmapping_Linux_OpenGlCore_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/Lightmapping/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -Lightmapping_Linux_OpenGlCore_Standalone_mono_Linear_trunk: - name: Lightmapping on Linux_OpenGlCore_Standalone_mono_Linear on version trunk +Lightmapping_Linux_OpenGlCore_Standalone_mono_Linear_2022.1: + name: Lightmapping on Linux_OpenGlCore_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable @@ -56,7 +56,7 @@ Lightmapping_Linux_OpenGlCore_Standalone_mono_Linear_trunk: flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -77,12 +77,12 @@ Lightmapping_Linux_OpenGlCore_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/Lightmapping/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision - - path: .yamato/lightmapping-linux-openglcore.yml#Build_Lightmapping_Linux_OpenGlCore_Standalone_mono_Linear_trunk + - path: .yamato/lightmapping-linux-openglcore.yml#Build_Lightmapping_Linux_OpenGlCore_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_Lightmapping_Linux_OpenGlCore_Standalone_mono_Linear_trunk: - name: Build Lightmapping on Linux_OpenGlCore_mono_Linear_Standalone_build_Player on version trunk +Build_Lightmapping_Linux_OpenGlCore_Standalone_mono_Linear_2022.1: + name: Build Lightmapping on Linux_OpenGlCore_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable @@ -90,7 +90,7 @@ Build_Lightmapping_Linux_OpenGlCore_Standalone_mono_Linear_trunk: flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -122,7 +122,7 @@ Build_Lightmapping_Linux_OpenGlCore_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision Lightmapping_Linux_OpenGlCore_editmode_mono_Linear_CUSTOM-REVISION: name: Lightmapping on Linux_OpenGlCore_editmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/lightmapping-linux-vulkan.yml b/.yamato/lightmapping-linux-vulkan.yml index 6c175e8fea9..fa685b532ab 100644 --- a/.yamato/lightmapping-linux-vulkan.yml +++ b/.yamato/lightmapping-linux-vulkan.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -Lightmapping_Linux_Vulkan_editmode_mono_Linear_trunk: - name: Lightmapping on Linux_Vulkan_editmode_mono_Linear on version trunk +Lightmapping_Linux_Vulkan_editmode_mono_Linear_2022.1: + name: Lightmapping on Linux_Vulkan_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable @@ -16,7 +16,7 @@ Lightmapping_Linux_Vulkan_editmode_mono_Linear_trunk: flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -45,10 +45,10 @@ Lightmapping_Linux_Vulkan_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/Lightmapping/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -Lightmapping_Linux_Vulkan_Standalone_mono_Linear_trunk: - name: Lightmapping on Linux_Vulkan_Standalone_mono_Linear on version trunk +Lightmapping_Linux_Vulkan_Standalone_mono_Linear_2022.1: + name: Lightmapping on Linux_Vulkan_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable @@ -56,7 +56,7 @@ Lightmapping_Linux_Vulkan_Standalone_mono_Linear_trunk: flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -77,12 +77,12 @@ Lightmapping_Linux_Vulkan_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/Lightmapping/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision - - path: .yamato/lightmapping-linux-vulkan.yml#Build_Lightmapping_Linux_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/lightmapping-linux-vulkan.yml#Build_Lightmapping_Linux_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_Lightmapping_Linux_Vulkan_Standalone_mono_Linear_trunk: - name: Build Lightmapping on Linux_Vulkan_mono_Linear_Standalone_build_Player on version trunk +Build_Lightmapping_Linux_Vulkan_Standalone_mono_Linear_2022.1: + name: Build Lightmapping on Linux_Vulkan_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable @@ -90,7 +90,7 @@ Build_Lightmapping_Linux_Vulkan_Standalone_mono_Linear_trunk: flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -122,7 +122,7 @@ Build_Lightmapping_Linux_Vulkan_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision Lightmapping_Linux_Vulkan_editmode_mono_Linear_CUSTOM-REVISION: name: Lightmapping on Linux_Vulkan_editmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/lightmapping-osx_apple_silicon-metal.yml b/.yamato/lightmapping-osx_apple_silicon-metal.yml index 6b270e5c02e..b4a2dfaace8 100644 --- a/.yamato/lightmapping-osx_apple_silicon-metal.yml +++ b/.yamato/lightmapping-osx_apple_silicon-metal.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -Lightmapping_OSX_Apple_Silicon_Metal_editmode_mono_Linear_trunk: - name: Lightmapping on OSX_Apple_Silicon_Metal_editmode_mono_Linear on version trunk +Lightmapping_OSX_Apple_Silicon_Metal_editmode_mono_Linear_2022.1: + name: Lightmapping on OSX_Apple_Silicon_Metal_editmode_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-11-base:stable @@ -16,7 +16,7 @@ Lightmapping_OSX_Apple_Silicon_Metal_editmode_mono_Linear_trunk: flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -43,10 +43,10 @@ Lightmapping_OSX_Apple_Silicon_Metal_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/Lightmapping/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX_Apple_Silicon + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX_Apple_Silicon rerun: on_new_revision -Lightmapping_OSX_Apple_Silicon_Metal_Standalone_mono_Linear_trunk: - name: Lightmapping on OSX_Apple_Silicon_Metal_Standalone_mono_Linear on version trunk +Lightmapping_OSX_Apple_Silicon_Metal_Standalone_mono_Linear_2022.1: + name: Lightmapping on OSX_Apple_Silicon_Metal_Standalone_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-11-base:stable @@ -54,7 +54,7 @@ Lightmapping_OSX_Apple_Silicon_Metal_Standalone_mono_Linear_trunk: flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -81,7 +81,7 @@ Lightmapping_OSX_Apple_Silicon_Metal_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/Lightmapping/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX_Apple_Silicon + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX_Apple_Silicon rerun: on_new_revision Lightmapping_OSX_Apple_Silicon_Metal_editmode_mono_Linear_CUSTOM-REVISION: name: Lightmapping on OSX_Apple_Silicon_Metal_editmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/lightmapping-win-dx11.yml b/.yamato/lightmapping-win-dx11.yml index 1aa7d64495f..304eb2d368b 100644 --- a/.yamato/lightmapping-win-dx11.yml +++ b/.yamato/lightmapping-win-dx11.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -Lightmapping_Win_DX11_editmode_mono_Linear_trunk: - name: Lightmapping on Win_DX11_editmode_mono_Linear on version trunk +Lightmapping_Win_DX11_editmode_mono_Linear_2022.1: + name: Lightmapping on Win_DX11_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -16,7 +16,7 @@ Lightmapping_Win_DX11_editmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -40,10 +40,10 @@ Lightmapping_Win_DX11_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/Lightmapping/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -Lightmapping_Win_DX11_Standalone_mono_Linear_trunk: - name: Lightmapping on Win_DX11_Standalone_mono_Linear on version trunk +Lightmapping_Win_DX11_Standalone_mono_Linear_2022.1: + name: Lightmapping on Win_DX11_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -51,7 +51,7 @@ Lightmapping_Win_DX11_Standalone_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -71,12 +71,12 @@ Lightmapping_Win_DX11_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/Lightmapping/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/lightmapping-win-dx11.yml#Build_Lightmapping_Win_DX11_Standalone_mono_Linear_trunk + - path: .yamato/lightmapping-win-dx11.yml#Build_Lightmapping_Win_DX11_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_Lightmapping_Win_DX11_Standalone_mono_Linear_trunk: - name: Build Lightmapping on Win_DX11_mono_Linear_Standalone_build_Player on version trunk +Build_Lightmapping_Win_DX11_Standalone_mono_Linear_2022.1: + name: Build Lightmapping on Win_DX11_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -84,7 +84,7 @@ Build_Lightmapping_Win_DX11_Standalone_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -111,7 +111,7 @@ Build_Lightmapping_Win_DX11_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision Lightmapping_Win_DX11_editmode_mono_Linear_CUSTOM-REVISION: name: Lightmapping on Win_DX11_editmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/postprocessing-linux-vulkan.yml b/.yamato/postprocessing-linux-vulkan.yml index cb1d6f4cfab..a0811302bcc 100644 --- a/.yamato/postprocessing-linux-vulkan.yml +++ b/.yamato/postprocessing-linux-vulkan.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -PostProcessing_Linux_Vulkan_playmode_mono_Linear_trunk: - name: PostProcessing on Linux_Vulkan_playmode_mono_Linear on version trunk +PostProcessing_Linux_Vulkan_playmode_mono_Linear_2022.1: + name: PostProcessing on Linux_Vulkan_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -43,17 +43,17 @@ PostProcessing_Linux_Vulkan_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/PostProcessing_Tests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -PostProcessing_Linux_Vulkan_editmode_mono_Linear_trunk: - name: PostProcessing on Linux_Vulkan_editmode_mono_Linear on version trunk +PostProcessing_Linux_Vulkan_editmode_mono_Linear_2022.1: + name: PostProcessing on Linux_Vulkan_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -81,17 +81,17 @@ PostProcessing_Linux_Vulkan_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/PostProcessing_Tests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -PostProcessing_Linux_Vulkan_Standalone_mono_Linear_trunk: - name: PostProcessing on Linux_Vulkan_Standalone_mono_Linear on version trunk +PostProcessing_Linux_Vulkan_Standalone_mono_Linear_2022.1: + name: PostProcessing on Linux_Vulkan_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -111,19 +111,19 @@ PostProcessing_Linux_Vulkan_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/PostProcessing_Tests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision - - path: .yamato/postprocessing-linux-vulkan.yml#Build_PostProcessing_Linux_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/postprocessing-linux-vulkan.yml#Build_PostProcessing_Linux_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_PostProcessing_Linux_Vulkan_Standalone_mono_Linear_trunk: - name: Build PostProcessing on Linux_Vulkan_mono_Linear_Standalone_build_Player on version trunk +Build_PostProcessing_Linux_Vulkan_Standalone_mono_Linear_2022.1: + name: Build PostProcessing on Linux_Vulkan_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -154,7 +154,7 @@ Build_PostProcessing_Linux_Vulkan_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision PostProcessing_Linux_Vulkan_playmode_mono_Linear_CUSTOM-REVISION: name: PostProcessing on Linux_Vulkan_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/postprocessing-osx-metal.yml b/.yamato/postprocessing-osx-metal.yml index f97ce4f4341..66019b797cd 100644 --- a/.yamato/postprocessing-osx-metal.yml +++ b/.yamato/postprocessing-osx-metal.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -PostProcessing_OSX_Metal_playmode_mono_Linear_trunk: - name: PostProcessing on OSX_Metal_playmode_mono_Linear on version trunk +PostProcessing_OSX_Metal_playmode_mono_Linear_2022.1: + name: PostProcessing on OSX_Metal_playmode_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -46,17 +46,17 @@ PostProcessing_OSX_Metal_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/PostProcessing_Tests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -PostProcessing_OSX_Metal_Standalone_mono_Linear_trunk: - name: PostProcessing on OSX_Metal_Standalone_mono_Linear on version trunk +PostProcessing_OSX_Metal_Standalone_mono_Linear_2022.1: + name: PostProcessing on OSX_Metal_Standalone_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -87,7 +87,7 @@ PostProcessing_OSX_Metal_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/PostProcessing_Tests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision PostProcessing_OSX_Metal_playmode_mono_Linear_CUSTOM-REVISION: name: PostProcessing on OSX_Metal_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/postprocessing-win-dx11.yml b/.yamato/postprocessing-win-dx11.yml index 682a626cdb4..bbe4b755ad9 100644 --- a/.yamato/postprocessing-win-dx11.yml +++ b/.yamato/postprocessing-win-dx11.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -PostProcessing_Win_DX11_playmode_mono_Linear_trunk: - name: PostProcessing on Win_DX11_playmode_mono_Linear on version trunk +PostProcessing_Win_DX11_playmode_mono_Linear_2022.1: + name: PostProcessing on Win_DX11_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -16,7 +16,7 @@ PostProcessing_Win_DX11_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -40,17 +40,17 @@ PostProcessing_Win_DX11_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/PostProcessing_Tests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -PostProcessing_Win_DX11_editmode_mono_Linear_trunk: - name: PostProcessing on Win_DX11_editmode_mono_Linear on version trunk +PostProcessing_Win_DX11_editmode_mono_Linear_2022.1: + name: PostProcessing on Win_DX11_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: graphics-foundation/win10-dxr:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -74,10 +74,10 @@ PostProcessing_Win_DX11_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/PostProcessing_Tests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -PostProcessing_Win_DX11_Standalone_mono_Linear_trunk: - name: PostProcessing on Win_DX11_Standalone_mono_Linear on version trunk +PostProcessing_Win_DX11_Standalone_mono_Linear_2022.1: + name: PostProcessing on Win_DX11_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -85,7 +85,7 @@ PostProcessing_Win_DX11_Standalone_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -105,19 +105,19 @@ PostProcessing_Win_DX11_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/PostProcessing_Tests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/postprocessing-win-dx11.yml#Build_PostProcessing_Win_DX11_Standalone_mono_Linear_trunk + - path: .yamato/postprocessing-win-dx11.yml#Build_PostProcessing_Win_DX11_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_PostProcessing_Win_DX11_Standalone_mono_Linear_trunk: - name: Build PostProcessing on Win_DX11_mono_Linear_Standalone_build_Player on version trunk +Build_PostProcessing_Win_DX11_Standalone_mono_Linear_2022.1: + name: Build PostProcessing on Win_DX11_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: graphics-foundation/win10-dxr:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -144,7 +144,7 @@ Build_PostProcessing_Win_DX11_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision PostProcessing_Win_DX11_playmode_mono_Linear_CUSTOM-REVISION: name: PostProcessing on Win_DX11_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/postprocessing-win-dx12.yml b/.yamato/postprocessing-win-dx12.yml index fc93de20ce8..47774ee145f 100644 --- a/.yamato/postprocessing-win-dx12.yml +++ b/.yamato/postprocessing-win-dx12.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -PostProcessing_Win_DX12_playmode_mono_Linear_trunk: - name: PostProcessing on Win_DX12_playmode_mono_Linear on version trunk +PostProcessing_Win_DX12_playmode_mono_Linear_2022.1: + name: PostProcessing on Win_DX12_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -16,7 +16,7 @@ PostProcessing_Win_DX12_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -40,17 +40,17 @@ PostProcessing_Win_DX12_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/PostProcessing_Tests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -PostProcessing_Win_DX12_editmode_mono_Linear_trunk: - name: PostProcessing on Win_DX12_editmode_mono_Linear on version trunk +PostProcessing_Win_DX12_editmode_mono_Linear_2022.1: + name: PostProcessing on Win_DX12_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: graphics-foundation/win10-dxr:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -74,10 +74,10 @@ PostProcessing_Win_DX12_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/PostProcessing_Tests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -PostProcessing_Win_DX12_Standalone_mono_Linear_trunk: - name: PostProcessing on Win_DX12_Standalone_mono_Linear on version trunk +PostProcessing_Win_DX12_Standalone_mono_Linear_2022.1: + name: PostProcessing on Win_DX12_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -85,7 +85,7 @@ PostProcessing_Win_DX12_Standalone_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -105,19 +105,19 @@ PostProcessing_Win_DX12_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/PostProcessing_Tests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/postprocessing-win-dx12.yml#Build_PostProcessing_Win_DX12_Standalone_mono_Linear_trunk + - path: .yamato/postprocessing-win-dx12.yml#Build_PostProcessing_Win_DX12_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_PostProcessing_Win_DX12_Standalone_mono_Linear_trunk: - name: Build PostProcessing on Win_DX12_mono_Linear_Standalone_build_Player on version trunk +Build_PostProcessing_Win_DX12_Standalone_mono_Linear_2022.1: + name: Build PostProcessing on Win_DX12_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: graphics-foundation/win10-dxr:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -144,7 +144,7 @@ Build_PostProcessing_Win_DX12_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision PostProcessing_Win_DX12_playmode_mono_Linear_CUSTOM-REVISION: name: PostProcessing on Win_DX12_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/postprocessing-win-vulkan.yml b/.yamato/postprocessing-win-vulkan.yml index 21bc67fe0e6..48a6c7d1544 100644 --- a/.yamato/postprocessing-win-vulkan.yml +++ b/.yamato/postprocessing-win-vulkan.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -PostProcessing_Win_Vulkan_playmode_mono_Linear_trunk: - name: PostProcessing on Win_Vulkan_playmode_mono_Linear on version trunk +PostProcessing_Win_Vulkan_playmode_mono_Linear_2022.1: + name: PostProcessing on Win_Vulkan_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -16,7 +16,7 @@ PostProcessing_Win_Vulkan_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -40,17 +40,17 @@ PostProcessing_Win_Vulkan_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/PostProcessing_Tests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -PostProcessing_Win_Vulkan_editmode_mono_Linear_trunk: - name: PostProcessing on Win_Vulkan_editmode_mono_Linear on version trunk +PostProcessing_Win_Vulkan_editmode_mono_Linear_2022.1: + name: PostProcessing on Win_Vulkan_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: graphics-foundation/win10-dxr:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -74,10 +74,10 @@ PostProcessing_Win_Vulkan_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/PostProcessing_Tests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -PostProcessing_Win_Vulkan_Standalone_mono_Linear_trunk: - name: PostProcessing on Win_Vulkan_Standalone_mono_Linear on version trunk +PostProcessing_Win_Vulkan_Standalone_mono_Linear_2022.1: + name: PostProcessing on Win_Vulkan_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: graphics-foundation/win10-dxr:stable @@ -85,7 +85,7 @@ PostProcessing_Win_Vulkan_Standalone_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -105,19 +105,19 @@ PostProcessing_Win_Vulkan_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/PostProcessing_Tests/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/postprocessing-win-vulkan.yml#Build_PostProcessing_Win_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/postprocessing-win-vulkan.yml#Build_PostProcessing_Win_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_PostProcessing_Win_Vulkan_Standalone_mono_Linear_trunk: - name: Build PostProcessing on Win_Vulkan_mono_Linear_Standalone_build_Player on version trunk +Build_PostProcessing_Win_Vulkan_Standalone_mono_Linear_2022.1: + name: Build PostProcessing on Win_Vulkan_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: graphics-foundation/win10-dxr:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -144,7 +144,7 @@ Build_PostProcessing_Win_Vulkan_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision PostProcessing_Win_Vulkan_playmode_mono_Linear_CUSTOM-REVISION: name: PostProcessing on Win_Vulkan_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/shadergraph-android-opengles3.yml b/.yamato/shadergraph-android-opengles3.yml index 3ca0a705d5e..4eae21130cf 100644 --- a/.yamato/shadergraph-android-opengles3.yml +++ b/.yamato/shadergraph-android-opengles3.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -ShaderGraph_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk: - name: ShaderGraph on Android_OpenGLES3_Standalone_il2cpp_Linear on version trunk +ShaderGraph_Android_OpenGLES3_Standalone_il2cpp_Linear_2022.1: + name: ShaderGraph on Android_OpenGLES3_Standalone_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::samsung model: s10e-eu @@ -16,7 +16,7 @@ ShaderGraph_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk: flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -43,19 +43,19 @@ ShaderGraph_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk: - "**/test-results/**" - "TestProjects/ShaderGraph/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision - - path: .yamato/shadergraph-android-opengles3.yml#Build_ShaderGraph_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk + - path: .yamato/shadergraph-android-opengles3.yml#Build_ShaderGraph_Android_OpenGLES3_Standalone_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_ShaderGraph_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk: - name: Build ShaderGraph on Android_OpenGLES3_il2cpp_Linear_Standalone_build_Player on version trunk +Build_ShaderGraph_Android_OpenGLES3_Standalone_il2cpp_Linear_2022.1: + name: Build ShaderGraph on Android_OpenGLES3_il2cpp_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -82,7 +82,7 @@ Build_ShaderGraph_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision ShaderGraph_Android_OpenGLES3_Standalone_il2cpp_Linear_CUSTOM-REVISION: name: ShaderGraph on Android_OpenGLES3_Standalone_il2cpp_Linear on version CUSTOM-REVISION diff --git a/.yamato/shadergraph-android-vulkan.yml b/.yamato/shadergraph-android-vulkan.yml index c19d0da5e77..bcb44ddf3d3 100644 --- a/.yamato/shadergraph-android-vulkan.yml +++ b/.yamato/shadergraph-android-vulkan.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -ShaderGraph_Android_Vulkan_Standalone_il2cpp_Linear_trunk: - name: ShaderGraph on Android_Vulkan_Standalone_il2cpp_Linear on version trunk +ShaderGraph_Android_Vulkan_Standalone_il2cpp_Linear_2022.1: + name: ShaderGraph on Android_Vulkan_Standalone_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::samsung model: s10e-eu @@ -16,7 +16,7 @@ ShaderGraph_Android_Vulkan_Standalone_il2cpp_Linear_trunk: flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -43,19 +43,19 @@ ShaderGraph_Android_Vulkan_Standalone_il2cpp_Linear_trunk: - "**/test-results/**" - "TestProjects/ShaderGraph/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision - - path: .yamato/shadergraph-android-vulkan.yml#Build_ShaderGraph_Android_Vulkan_Standalone_il2cpp_Linear_trunk + - path: .yamato/shadergraph-android-vulkan.yml#Build_ShaderGraph_Android_Vulkan_Standalone_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_ShaderGraph_Android_Vulkan_Standalone_il2cpp_Linear_trunk: - name: Build ShaderGraph on Android_Vulkan_il2cpp_Linear_Standalone_build_Player on version trunk +Build_ShaderGraph_Android_Vulkan_Standalone_il2cpp_Linear_2022.1: + name: Build ShaderGraph on Android_Vulkan_il2cpp_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -82,7 +82,7 @@ Build_ShaderGraph_Android_Vulkan_Standalone_il2cpp_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision ShaderGraph_Android_Vulkan_Standalone_il2cpp_Linear_CUSTOM-REVISION: name: ShaderGraph on Android_Vulkan_Standalone_il2cpp_Linear on version CUSTOM-REVISION diff --git a/.yamato/shadergraph-iphone-metal.yml b/.yamato/shadergraph-iphone-metal.yml index b9059cd2e7c..730b62ce3d2 100644 --- a/.yamato/shadergraph-iphone-metal.yml +++ b/.yamato/shadergraph-iphone-metal.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -ShaderGraph_iPhone_Metal_Standalone_il2cpp_Linear_trunk: - name: ShaderGraph on iPhone_Metal_Standalone_il2cpp_Linear on version trunk +ShaderGraph_iPhone_Metal_Standalone_il2cpp_Linear_2022.1: + name: ShaderGraph on iPhone_Metal_Standalone_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::iPhone image: mobile/macos-10.15-testing:stable flavor: b1.medium variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -35,19 +35,19 @@ ShaderGraph_iPhone_Metal_Standalone_il2cpp_Linear_trunk: - "**/test-results/**" - "TestProjects/ShaderGraph/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:iPhone + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:iPhone rerun: on_new_revision - - path: .yamato/shadergraph-iphone-metal.yml#Build_ShaderGraph_iPhone_Metal_Standalone_il2cpp_Linear_trunk + - path: .yamato/shadergraph-iphone-metal.yml#Build_ShaderGraph_iPhone_Metal_Standalone_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_ShaderGraph_iPhone_Metal_Standalone_il2cpp_Linear_trunk: - name: Build ShaderGraph on iPhone_Metal_il2cpp_Linear_Standalone_build_Player on version trunk +Build_ShaderGraph_iPhone_Metal_Standalone_il2cpp_Linear_2022.1: + name: Build ShaderGraph on iPhone_Metal_il2cpp_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM::osx image: mobile/macos-10.15-testing:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -76,7 +76,7 @@ Build_ShaderGraph_iPhone_Metal_Standalone_il2cpp_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:iPhone + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:iPhone rerun: on_new_revision ShaderGraph_iPhone_Metal_Standalone_il2cpp_Linear_CUSTOM-REVISION: name: ShaderGraph on iPhone_Metal_Standalone_il2cpp_Linear on version CUSTOM-REVISION diff --git a/.yamato/shadergraph-linux-openglcore.yml b/.yamato/shadergraph-linux-openglcore.yml index 8e8420decaf..0e6237c9860 100644 --- a/.yamato/shadergraph-linux-openglcore.yml +++ b/.yamato/shadergraph-linux-openglcore.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -ShaderGraph_Linux_OpenGLCore_playmode_mono_Linear_trunk: - name: ShaderGraph on Linux_OpenGLCore_playmode_mono_Linear on version trunk +ShaderGraph_Linux_OpenGLCore_playmode_mono_Linear_2022.1: + name: ShaderGraph on Linux_OpenGLCore_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -43,17 +43,17 @@ ShaderGraph_Linux_OpenGLCore_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/ShaderGraph/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -ShaderGraph_Linux_OpenGLCore_editmode_mono_Linear_trunk: - name: ShaderGraph on Linux_OpenGLCore_editmode_mono_Linear on version trunk +ShaderGraph_Linux_OpenGLCore_editmode_mono_Linear_2022.1: + name: ShaderGraph on Linux_OpenGLCore_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -81,7 +81,7 @@ ShaderGraph_Linux_OpenGLCore_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/ShaderGraph/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision ShaderGraph_Linux_OpenGLCore_playmode_mono_Linear_CUSTOM-REVISION: name: ShaderGraph on Linux_OpenGLCore_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/shadergraph-linux-vulkan.yml b/.yamato/shadergraph-linux-vulkan.yml index 3368a102255..65e092ed061 100644 --- a/.yamato/shadergraph-linux-vulkan.yml +++ b/.yamato/shadergraph-linux-vulkan.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -ShaderGraph_Linux_Vulkan_Standalone_mono_Linear_trunk: - name: ShaderGraph on Linux_Vulkan_Standalone_mono_Linear on version trunk +ShaderGraph_Linux_Vulkan_Standalone_mono_Linear_2022.1: + name: ShaderGraph on Linux_Vulkan_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -35,19 +35,19 @@ ShaderGraph_Linux_Vulkan_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/ShaderGraph/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision - - path: .yamato/shadergraph-linux-vulkan.yml#Build_ShaderGraph_Linux_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/shadergraph-linux-vulkan.yml#Build_ShaderGraph_Linux_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_ShaderGraph_Linux_Vulkan_Standalone_mono_Linear_trunk: - name: Build ShaderGraph on Linux_Vulkan_mono_Linear_Standalone_build_Player on version trunk +Build_ShaderGraph_Linux_Vulkan_Standalone_mono_Linear_2022.1: + name: Build ShaderGraph on Linux_Vulkan_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -78,17 +78,17 @@ Build_ShaderGraph_Linux_Vulkan_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -ShaderGraph_Linux_Vulkan_playmode_mono_Linear_trunk: - name: ShaderGraph on Linux_Vulkan_playmode_mono_Linear on version trunk +ShaderGraph_Linux_Vulkan_playmode_mono_Linear_2022.1: + name: ShaderGraph on Linux_Vulkan_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -116,17 +116,17 @@ ShaderGraph_Linux_Vulkan_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/ShaderGraph/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -ShaderGraph_Linux_Vulkan_editmode_mono_Linear_trunk: - name: ShaderGraph on Linux_Vulkan_editmode_mono_Linear on version trunk +ShaderGraph_Linux_Vulkan_editmode_mono_Linear_2022.1: + name: ShaderGraph on Linux_Vulkan_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -154,7 +154,7 @@ ShaderGraph_Linux_Vulkan_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/ShaderGraph/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision ShaderGraph_Linux_Vulkan_Standalone_mono_Linear_CUSTOM-REVISION: name: ShaderGraph on Linux_Vulkan_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/shadergraph-osx-metal.yml b/.yamato/shadergraph-osx-metal.yml index 1c55d6a1aa1..814f3216dd8 100644 --- a/.yamato/shadergraph-osx-metal.yml +++ b/.yamato/shadergraph-osx-metal.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -ShaderGraph_OSX_Metal_Standalone_mono_Linear_trunk: - name: ShaderGraph on OSX_Metal_Standalone_mono_Linear on version trunk +ShaderGraph_OSX_Metal_Standalone_mono_Linear_2022.1: + name: ShaderGraph on OSX_Metal_Standalone_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -46,17 +46,17 @@ ShaderGraph_OSX_Metal_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/ShaderGraph/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -ShaderGraph_OSX_Metal_playmode_mono_Linear_trunk: - name: ShaderGraph on OSX_Metal_playmode_mono_Linear on version trunk +ShaderGraph_OSX_Metal_playmode_mono_Linear_2022.1: + name: ShaderGraph on OSX_Metal_playmode_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -87,7 +87,7 @@ ShaderGraph_OSX_Metal_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/ShaderGraph/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision ShaderGraph_OSX_Metal_Standalone_mono_Linear_CUSTOM-REVISION: name: ShaderGraph on OSX_Metal_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/shadergraph-osx-openglcore.yml b/.yamato/shadergraph-osx-openglcore.yml index 0c232674e11..1670ae9bac4 100644 --- a/.yamato/shadergraph-osx-openglcore.yml +++ b/.yamato/shadergraph-osx-openglcore.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -ShaderGraph_OSX_OpenGLCore_playmode_mono_Linear_trunk: - name: ShaderGraph on OSX_OpenGLCore_playmode_mono_Linear on version trunk +ShaderGraph_OSX_OpenGLCore_playmode_mono_Linear_2022.1: + name: ShaderGraph on OSX_OpenGLCore_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::osx image: graphics-foundation/mac-10.15:v0.1.0-841394 flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -41,17 +41,17 @@ ShaderGraph_OSX_OpenGLCore_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/ShaderGraph/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -ShaderGraph_OSX_OpenGLCore_editmode_mono_Linear_trunk: - name: ShaderGraph on OSX_OpenGLCore_editmode_mono_Linear on version trunk +ShaderGraph_OSX_OpenGLCore_editmode_mono_Linear_2022.1: + name: ShaderGraph on OSX_OpenGLCore_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM::osx image: graphics-foundation/mac-10.15:v0.1.0-841394 flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -77,7 +77,7 @@ ShaderGraph_OSX_OpenGLCore_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/ShaderGraph/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision ShaderGraph_OSX_OpenGLCore_playmode_mono_Linear_CUSTOM-REVISION: name: ShaderGraph on OSX_OpenGLCore_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/shadergraph-win-dx11.yml b/.yamato/shadergraph-win-dx11.yml index 302630bd98f..b2674674357 100644 --- a/.yamato/shadergraph-win-dx11.yml +++ b/.yamato/shadergraph-win-dx11.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -ShaderGraph_Win_DX11_Standalone_mono_Linear_trunk: - name: ShaderGraph on Win_DX11_Standalone_mono_Linear on version trunk +ShaderGraph_Win_DX11_Standalone_mono_Linear_2022.1: + name: ShaderGraph on Win_DX11_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -35,19 +35,19 @@ ShaderGraph_Win_DX11_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/ShaderGraph/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/shadergraph-win-dx11.yml#Build_ShaderGraph_Win_DX11_Standalone_mono_Linear_trunk + - path: .yamato/shadergraph-win-dx11.yml#Build_ShaderGraph_Win_DX11_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_ShaderGraph_Win_DX11_Standalone_mono_Linear_trunk: - name: Build ShaderGraph on Win_DX11_mono_Linear_Standalone_build_Player on version trunk +Build_ShaderGraph_Win_DX11_Standalone_mono_Linear_2022.1: + name: Build ShaderGraph on Win_DX11_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -74,10 +74,10 @@ Build_ShaderGraph_Win_DX11_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -ShaderGraph_Win_DX11_playmode_mono_Linear_trunk: - name: ShaderGraph on Win_DX11_playmode_mono_Linear on version trunk +ShaderGraph_Win_DX11_playmode_mono_Linear_2022.1: + name: ShaderGraph on Win_DX11_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -85,7 +85,7 @@ ShaderGraph_Win_DX11_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -109,17 +109,17 @@ ShaderGraph_Win_DX11_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/ShaderGraph/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -ShaderGraph_Win_DX11_editmode_mono_Linear_trunk: - name: ShaderGraph on Win_DX11_editmode_mono_Linear on version trunk +ShaderGraph_Win_DX11_editmode_mono_Linear_2022.1: + name: ShaderGraph on Win_DX11_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -143,7 +143,7 @@ ShaderGraph_Win_DX11_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/ShaderGraph/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision ShaderGraph_Win_DX11_Standalone_mono_Linear_CUSTOM-REVISION: name: ShaderGraph on Win_DX11_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/shadergraph-win-vulkan.yml b/.yamato/shadergraph-win-vulkan.yml index beb8daaf0fe..c11dd06f99c 100644 --- a/.yamato/shadergraph-win-vulkan.yml +++ b/.yamato/shadergraph-win-vulkan.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -ShaderGraph_Win_Vulkan_Standalone_mono_Linear_trunk: - name: ShaderGraph on Win_Vulkan_Standalone_mono_Linear on version trunk +ShaderGraph_Win_Vulkan_Standalone_mono_Linear_2022.1: + name: ShaderGraph on Win_Vulkan_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -35,19 +35,19 @@ ShaderGraph_Win_Vulkan_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/ShaderGraph/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/shadergraph-win-vulkan.yml#Build_ShaderGraph_Win_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/shadergraph-win-vulkan.yml#Build_ShaderGraph_Win_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_ShaderGraph_Win_Vulkan_Standalone_mono_Linear_trunk: - name: Build ShaderGraph on Win_Vulkan_mono_Linear_Standalone_build_Player on version trunk +Build_ShaderGraph_Win_Vulkan_Standalone_mono_Linear_2022.1: + name: Build ShaderGraph on Win_Vulkan_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -74,10 +74,10 @@ Build_ShaderGraph_Win_Vulkan_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -ShaderGraph_Win_Vulkan_playmode_mono_Linear_trunk: - name: ShaderGraph on Win_Vulkan_playmode_mono_Linear on version trunk +ShaderGraph_Win_Vulkan_playmode_mono_Linear_2022.1: + name: ShaderGraph on Win_Vulkan_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -85,7 +85,7 @@ ShaderGraph_Win_Vulkan_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -109,17 +109,17 @@ ShaderGraph_Win_Vulkan_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/ShaderGraph/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -ShaderGraph_Win_Vulkan_editmode_mono_Linear_trunk: - name: ShaderGraph on Win_Vulkan_editmode_mono_Linear on version trunk +ShaderGraph_Win_Vulkan_editmode_mono_Linear_2022.1: + name: ShaderGraph on Win_Vulkan_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -143,7 +143,7 @@ ShaderGraph_Win_Vulkan_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/ShaderGraph/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision ShaderGraph_Win_Vulkan_Standalone_mono_Linear_CUSTOM-REVISION: name: ShaderGraph on Win_Vulkan_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/shadergraph_builtin_foundation-linux-openglcore.yml b/.yamato/shadergraph_builtin_foundation-linux-openglcore.yml index e027054465e..6c74d7ccc72 100644 --- a/.yamato/shadergraph_builtin_foundation-linux-openglcore.yml +++ b/.yamato/shadergraph_builtin_foundation-linux-openglcore.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -ShaderGraph_BuiltIn_Foundation_Linux_OpenGLCore_playmode_mono_Linear_trunk: - name: ShaderGraph_BuiltIn_Foundation on Linux_OpenGLCore_playmode_mono_Linear on version trunk +ShaderGraph_BuiltIn_Foundation_Linux_OpenGLCore_playmode_mono_Linear_2022.1: + name: ShaderGraph_BuiltIn_Foundation on Linux_OpenGLCore_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -43,7 +43,7 @@ ShaderGraph_BuiltIn_Foundation_Linux_OpenGLCore_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/BuiltInGraphicsTest_Foundation/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision ShaderGraph_BuiltIn_Foundation_Linux_OpenGLCore_playmode_mono_Linear_CUSTOM-REVISION: name: ShaderGraph_BuiltIn_Foundation on Linux_OpenGLCore_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/shadergraph_builtin_foundation-linux-vulkan.yml b/.yamato/shadergraph_builtin_foundation-linux-vulkan.yml index 18929c46514..a044c81fc5e 100644 --- a/.yamato/shadergraph_builtin_foundation-linux-vulkan.yml +++ b/.yamato/shadergraph_builtin_foundation-linux-vulkan.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -ShaderGraph_BuiltIn_Foundation_Linux_Vulkan_playmode_mono_Linear_trunk: - name: ShaderGraph_BuiltIn_Foundation on Linux_Vulkan_playmode_mono_Linear on version trunk +ShaderGraph_BuiltIn_Foundation_Linux_Vulkan_playmode_mono_Linear_2022.1: + name: ShaderGraph_BuiltIn_Foundation on Linux_Vulkan_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -43,7 +43,7 @@ ShaderGraph_BuiltIn_Foundation_Linux_Vulkan_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/BuiltInGraphicsTest_Foundation/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision ShaderGraph_BuiltIn_Foundation_Linux_Vulkan_playmode_mono_Linear_CUSTOM-REVISION: name: ShaderGraph_BuiltIn_Foundation on Linux_Vulkan_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/shadergraph_builtin_foundation-osx-metal.yml b/.yamato/shadergraph_builtin_foundation-osx-metal.yml index 9fe741184b7..c5bf8342a02 100644 --- a/.yamato/shadergraph_builtin_foundation-osx-metal.yml +++ b/.yamato/shadergraph_builtin_foundation-osx-metal.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -ShaderGraph_BuiltIn_Foundation_OSX_Metal_playmode_mono_Linear_trunk: - name: ShaderGraph_BuiltIn_Foundation on OSX_Metal_playmode_mono_Linear on version trunk +ShaderGraph_BuiltIn_Foundation_OSX_Metal_playmode_mono_Linear_2022.1: + name: ShaderGraph_BuiltIn_Foundation on OSX_Metal_playmode_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -46,7 +46,7 @@ ShaderGraph_BuiltIn_Foundation_OSX_Metal_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/BuiltInGraphicsTest_Foundation/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision ShaderGraph_BuiltIn_Foundation_OSX_Metal_playmode_mono_Linear_CUSTOM-REVISION: name: ShaderGraph_BuiltIn_Foundation on OSX_Metal_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/shadergraph_builtin_foundation-osx-openglcore.yml b/.yamato/shadergraph_builtin_foundation-osx-openglcore.yml index cb369a96f65..3ee1e3c4d71 100644 --- a/.yamato/shadergraph_builtin_foundation-osx-openglcore.yml +++ b/.yamato/shadergraph_builtin_foundation-osx-openglcore.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -ShaderGraph_BuiltIn_Foundation_OSX_OpenGLCore_playmode_mono_Linear_trunk: - name: ShaderGraph_BuiltIn_Foundation on OSX_OpenGLCore_playmode_mono_Linear on version trunk +ShaderGraph_BuiltIn_Foundation_OSX_OpenGLCore_playmode_mono_Linear_2022.1: + name: ShaderGraph_BuiltIn_Foundation on OSX_OpenGLCore_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::osx image: graphics-foundation/mac-10.15:v0.1.0-841394 flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -41,7 +41,7 @@ ShaderGraph_BuiltIn_Foundation_OSX_OpenGLCore_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/BuiltInGraphicsTest_Foundation/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision ShaderGraph_BuiltIn_Foundation_OSX_OpenGLCore_playmode_mono_Linear_CUSTOM-REVISION: name: ShaderGraph_BuiltIn_Foundation on OSX_OpenGLCore_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/shadergraph_builtin_foundation-win-dx11.yml b/.yamato/shadergraph_builtin_foundation-win-dx11.yml index c26daf2dfc5..a1ddae6c568 100644 --- a/.yamato/shadergraph_builtin_foundation-win-dx11.yml +++ b/.yamato/shadergraph_builtin_foundation-win-dx11.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -ShaderGraph_BuiltIn_Foundation_Win_DX11_playmode_mono_Linear_trunk: - name: ShaderGraph_BuiltIn_Foundation on Win_DX11_playmode_mono_Linear on version trunk +ShaderGraph_BuiltIn_Foundation_Win_DX11_playmode_mono_Linear_2022.1: + name: ShaderGraph_BuiltIn_Foundation on Win_DX11_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -16,7 +16,7 @@ ShaderGraph_BuiltIn_Foundation_Win_DX11_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -40,7 +40,7 @@ ShaderGraph_BuiltIn_Foundation_Win_DX11_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/BuiltInGraphicsTest_Foundation/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision ShaderGraph_BuiltIn_Foundation_Win_DX11_playmode_mono_Linear_CUSTOM-REVISION: name: ShaderGraph_BuiltIn_Foundation on Win_DX11_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/shadergraph_builtin_foundation-win-vulkan.yml b/.yamato/shadergraph_builtin_foundation-win-vulkan.yml index ea069c20071..5f967295652 100644 --- a/.yamato/shadergraph_builtin_foundation-win-vulkan.yml +++ b/.yamato/shadergraph_builtin_foundation-win-vulkan.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -ShaderGraph_BuiltIn_Foundation_Win_Vulkan_playmode_mono_Linear_trunk: - name: ShaderGraph_BuiltIn_Foundation on Win_Vulkan_playmode_mono_Linear on version trunk +ShaderGraph_BuiltIn_Foundation_Win_Vulkan_playmode_mono_Linear_2022.1: + name: ShaderGraph_BuiltIn_Foundation on Win_Vulkan_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -16,7 +16,7 @@ ShaderGraph_BuiltIn_Foundation_Win_Vulkan_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -40,7 +40,7 @@ ShaderGraph_BuiltIn_Foundation_Win_Vulkan_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/BuiltInGraphicsTest_Foundation/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision ShaderGraph_BuiltIn_Foundation_Win_Vulkan_playmode_mono_Linear_CUSTOM-REVISION: name: ShaderGraph_BuiltIn_Foundation on Win_Vulkan_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/shadergraph_builtin_lighting-linux-openglcore.yml b/.yamato/shadergraph_builtin_lighting-linux-openglcore.yml index 99a1fcbcd40..11320f885be 100644 --- a/.yamato/shadergraph_builtin_lighting-linux-openglcore.yml +++ b/.yamato/shadergraph_builtin_lighting-linux-openglcore.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -ShaderGraph_BuiltIn_Lighting_Linux_OpenGLCore_playmode_mono_Linear_trunk: - name: ShaderGraph_BuiltIn_Lighting on Linux_OpenGLCore_playmode_mono_Linear on version trunk +ShaderGraph_BuiltIn_Lighting_Linux_OpenGLCore_playmode_mono_Linear_2022.1: + name: ShaderGraph_BuiltIn_Lighting on Linux_OpenGLCore_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -43,7 +43,7 @@ ShaderGraph_BuiltIn_Lighting_Linux_OpenGLCore_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/BuiltInGraphicsTest_Lighting/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision ShaderGraph_BuiltIn_Lighting_Linux_OpenGLCore_playmode_mono_Linear_CUSTOM-REVISION: name: ShaderGraph_BuiltIn_Lighting on Linux_OpenGLCore_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/shadergraph_builtin_lighting-linux-vulkan.yml b/.yamato/shadergraph_builtin_lighting-linux-vulkan.yml index 417002d6f10..822b38dd6cb 100644 --- a/.yamato/shadergraph_builtin_lighting-linux-vulkan.yml +++ b/.yamato/shadergraph_builtin_lighting-linux-vulkan.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -ShaderGraph_BuiltIn_Lighting_Linux_Vulkan_playmode_mono_Linear_trunk: - name: ShaderGraph_BuiltIn_Lighting on Linux_Vulkan_playmode_mono_Linear on version trunk +ShaderGraph_BuiltIn_Lighting_Linux_Vulkan_playmode_mono_Linear_2022.1: + name: ShaderGraph_BuiltIn_Lighting on Linux_Vulkan_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -43,7 +43,7 @@ ShaderGraph_BuiltIn_Lighting_Linux_Vulkan_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/BuiltInGraphicsTest_Lighting/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision ShaderGraph_BuiltIn_Lighting_Linux_Vulkan_playmode_mono_Linear_CUSTOM-REVISION: name: ShaderGraph_BuiltIn_Lighting on Linux_Vulkan_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/shadergraph_builtin_lighting-osx-metal.yml b/.yamato/shadergraph_builtin_lighting-osx-metal.yml index af6a867031e..a1208320d4e 100644 --- a/.yamato/shadergraph_builtin_lighting-osx-metal.yml +++ b/.yamato/shadergraph_builtin_lighting-osx-metal.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -ShaderGraph_BuiltIn_Lighting_OSX_Metal_playmode_mono_Linear_trunk: - name: ShaderGraph_BuiltIn_Lighting on OSX_Metal_playmode_mono_Linear on version trunk +ShaderGraph_BuiltIn_Lighting_OSX_Metal_playmode_mono_Linear_2022.1: + name: ShaderGraph_BuiltIn_Lighting on OSX_Metal_playmode_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -46,7 +46,7 @@ ShaderGraph_BuiltIn_Lighting_OSX_Metal_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/BuiltInGraphicsTest_Lighting/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision ShaderGraph_BuiltIn_Lighting_OSX_Metal_playmode_mono_Linear_CUSTOM-REVISION: name: ShaderGraph_BuiltIn_Lighting on OSX_Metal_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/shadergraph_builtin_lighting-osx-openglcore.yml b/.yamato/shadergraph_builtin_lighting-osx-openglcore.yml index 3fe9d60e8eb..04bbdc7b3d3 100644 --- a/.yamato/shadergraph_builtin_lighting-osx-openglcore.yml +++ b/.yamato/shadergraph_builtin_lighting-osx-openglcore.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -ShaderGraph_BuiltIn_Lighting_OSX_OpenGLCore_playmode_mono_Linear_trunk: - name: ShaderGraph_BuiltIn_Lighting on OSX_OpenGLCore_playmode_mono_Linear on version trunk +ShaderGraph_BuiltIn_Lighting_OSX_OpenGLCore_playmode_mono_Linear_2022.1: + name: ShaderGraph_BuiltIn_Lighting on OSX_OpenGLCore_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::osx image: graphics-foundation/mac-10.15:v0.1.0-841394 flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -41,7 +41,7 @@ ShaderGraph_BuiltIn_Lighting_OSX_OpenGLCore_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/BuiltInGraphicsTest_Lighting/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision ShaderGraph_BuiltIn_Lighting_OSX_OpenGLCore_playmode_mono_Linear_CUSTOM-REVISION: name: ShaderGraph_BuiltIn_Lighting on OSX_OpenGLCore_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/shadergraph_builtin_lighting-win-dx11.yml b/.yamato/shadergraph_builtin_lighting-win-dx11.yml index 110ff32b023..aa791a5ab87 100644 --- a/.yamato/shadergraph_builtin_lighting-win-dx11.yml +++ b/.yamato/shadergraph_builtin_lighting-win-dx11.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -ShaderGraph_BuiltIn_Lighting_Win_DX11_playmode_mono_Linear_trunk: - name: ShaderGraph_BuiltIn_Lighting on Win_DX11_playmode_mono_Linear on version trunk +ShaderGraph_BuiltIn_Lighting_Win_DX11_playmode_mono_Linear_2022.1: + name: ShaderGraph_BuiltIn_Lighting on Win_DX11_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -16,7 +16,7 @@ ShaderGraph_BuiltIn_Lighting_Win_DX11_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -40,7 +40,7 @@ ShaderGraph_BuiltIn_Lighting_Win_DX11_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/BuiltInGraphicsTest_Lighting/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision ShaderGraph_BuiltIn_Lighting_Win_DX11_playmode_mono_Linear_CUSTOM-REVISION: name: ShaderGraph_BuiltIn_Lighting on Win_DX11_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/shadergraph_builtin_lighting-win-vulkan.yml b/.yamato/shadergraph_builtin_lighting-win-vulkan.yml index 74dace69551..6b15cb5c5d7 100644 --- a/.yamato/shadergraph_builtin_lighting-win-vulkan.yml +++ b/.yamato/shadergraph_builtin_lighting-win-vulkan.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -ShaderGraph_BuiltIn_Lighting_Win_Vulkan_playmode_mono_Linear_trunk: - name: ShaderGraph_BuiltIn_Lighting on Win_Vulkan_playmode_mono_Linear on version trunk +ShaderGraph_BuiltIn_Lighting_Win_Vulkan_playmode_mono_Linear_2022.1: + name: ShaderGraph_BuiltIn_Lighting on Win_Vulkan_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -16,7 +16,7 @@ ShaderGraph_BuiltIn_Lighting_Win_Vulkan_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -40,7 +40,7 @@ ShaderGraph_BuiltIn_Lighting_Win_Vulkan_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/BuiltInGraphicsTest_Lighting/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision ShaderGraph_BuiltIn_Lighting_Win_Vulkan_playmode_mono_Linear_CUSTOM-REVISION: name: ShaderGraph_BuiltIn_Lighting on Win_Vulkan_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/shadergraph_stereo-win.yml b/.yamato/shadergraph_stereo-win.yml index c703de3fe5a..669267828a6 100644 --- a/.yamato/shadergraph_stereo-win.yml +++ b/.yamato/shadergraph_stereo-win.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -ShaderGraph_Stereo_Win_Standalone_mono_Linear_trunk: - name: ShaderGraph_Stereo on Win__Standalone_mono_Linear on version trunk +ShaderGraph_Stereo_Win_Standalone_mono_Linear_2022.1: + name: ShaderGraph_Stereo on Win__Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -34,19 +34,19 @@ ShaderGraph_Stereo_Win_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/ShaderGraphUniversalStereo/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/shadergraph_stereo-win.yml#Build_ShaderGraph_Stereo_Win_Standalone_mono_Linear_trunk + - path: .yamato/shadergraph_stereo-win.yml#Build_ShaderGraph_Stereo_Win_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_ShaderGraph_Stereo_Win_Standalone_mono_Linear_trunk: - name: Build ShaderGraph_Stereo on Win__mono_Linear_Standalone_build_Player on version trunk +Build_ShaderGraph_Stereo_Win_Standalone_mono_Linear_2022.1: + name: Build ShaderGraph_Stereo on Win__mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -72,17 +72,17 @@ Build_ShaderGraph_Stereo_Win_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -ShaderGraph_Stereo_Win_editmode_mono_Linear_trunk: - name: ShaderGraph_Stereo on Win__editmode_mono_Linear on version trunk +ShaderGraph_Stereo_Win_editmode_mono_Linear_2022.1: + name: ShaderGraph_Stereo on Win__editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -105,7 +105,7 @@ ShaderGraph_Stereo_Win_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/ShaderGraphUniversalStereo/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision ShaderGraph_Stereo_Win_Standalone_mono_Linear_CUSTOM-REVISION: name: ShaderGraph_Stereo on Win__Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/smoke_test-win-dx11.yml b/.yamato/smoke_test-win-dx11.yml index 906a064cdb0..c5bc6bcc64f 100644 --- a/.yamato/smoke_test-win-dx11.yml +++ b/.yamato/smoke_test-win-dx11.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -Smoke_Test_Win_DX11_playmode_mono_Linear_trunk: - name: Smoke_Test on Win_DX11_playmode_mono_Linear on version trunk +Smoke_Test_Win_DX11_playmode_mono_Linear_2022.1: + name: Smoke_Test on Win_DX11_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -39,17 +39,17 @@ Smoke_Test_Win_DX11_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/SRP_SmokeTest/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -Smoke_Test_Win_DX11_editmode_mono_Linear_trunk: - name: Smoke_Test on Win_DX11_editmode_mono_Linear on version trunk +Smoke_Test_Win_DX11_editmode_mono_Linear_2022.1: + name: Smoke_Test on Win_DX11_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -73,17 +73,17 @@ Smoke_Test_Win_DX11_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/SRP_SmokeTest/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -Smoke_Test_Win_DX11_Standalone_mono_Linear_trunk: - name: Smoke_Test on Win_DX11_Standalone_mono_Linear on version trunk +Smoke_Test_Win_DX11_Standalone_mono_Linear_2022.1: + name: Smoke_Test on Win_DX11_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -103,19 +103,19 @@ Smoke_Test_Win_DX11_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/SRP_SmokeTest/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/smoke_test-win-dx11.yml#Build_Smoke_Test_Win_DX11_Standalone_mono_Linear_trunk + - path: .yamato/smoke_test-win-dx11.yml#Build_Smoke_Test_Win_DX11_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_Smoke_Test_Win_DX11_Standalone_mono_Linear_trunk: - name: Build Smoke_Test on Win_DX11_mono_Linear_Standalone_build_Player on version trunk +Build_Smoke_Test_Win_DX11_Standalone_mono_Linear_2022.1: + name: Build Smoke_Test on Win_DX11_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -143,7 +143,7 @@ Build_Smoke_Test_Win_DX11_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision Smoke_Test_Win_DX11_playmode_mono_Linear_CUSTOM-REVISION: name: Smoke_Test on Win_DX11_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/universal_batchrenderergroup-linux-openglcore.yml b/.yamato/universal_batchrenderergroup-linux-openglcore.yml index 495e4c5ade2..5fdb4ccac62 100644 --- a/.yamato/universal_batchrenderergroup-linux-openglcore.yml +++ b/.yamato/universal_batchrenderergroup-linux-openglcore.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -Universal_BatchRendererGroup_Linux_OpenGLCore_playmode_mono_Linear_trunk: - name: Universal_BatchRendererGroup on Linux_OpenGLCore_playmode_mono_Linear on version trunk +Universal_BatchRendererGroup_Linux_OpenGLCore_playmode_mono_Linear_2022.1: + name: Universal_BatchRendererGroup on Linux_OpenGLCore_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -43,7 +43,7 @@ Universal_BatchRendererGroup_Linux_OpenGLCore_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/BatchRendererGroup_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision Universal_BatchRendererGroup_Linux_OpenGLCore_playmode_mono_Linear_CUSTOM-REVISION: name: Universal_BatchRendererGroup on Linux_OpenGLCore_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/universal_batchrenderergroup-linux-vulkan.yml b/.yamato/universal_batchrenderergroup-linux-vulkan.yml index ec718e29e60..c2110a8f67a 100644 --- a/.yamato/universal_batchrenderergroup-linux-vulkan.yml +++ b/.yamato/universal_batchrenderergroup-linux-vulkan.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -Universal_BatchRendererGroup_Linux_Vulkan_Standalone_mono_Linear_trunk: - name: Universal_BatchRendererGroup on Linux_Vulkan_Standalone_mono_Linear on version trunk +Universal_BatchRendererGroup_Linux_Vulkan_Standalone_mono_Linear_2022.1: + name: Universal_BatchRendererGroup on Linux_Vulkan_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -35,19 +35,19 @@ Universal_BatchRendererGroup_Linux_Vulkan_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/BatchRendererGroup_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision - - path: .yamato/universal_batchrenderergroup-linux-vulkan.yml#Build_Universal_BatchRendererGroup_Linux_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/universal_batchrenderergroup-linux-vulkan.yml#Build_Universal_BatchRendererGroup_Linux_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_Universal_BatchRendererGroup_Linux_Vulkan_Standalone_mono_Linear_trunk: - name: Build Universal_BatchRendererGroup on Linux_Vulkan_mono_Linear_Standalone_build_Player on version trunk +Build_Universal_BatchRendererGroup_Linux_Vulkan_Standalone_mono_Linear_2022.1: + name: Build Universal_BatchRendererGroup on Linux_Vulkan_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -78,17 +78,17 @@ Build_Universal_BatchRendererGroup_Linux_Vulkan_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -Universal_BatchRendererGroup_Linux_Vulkan_playmode_mono_Linear_trunk: - name: Universal_BatchRendererGroup on Linux_Vulkan_playmode_mono_Linear on version trunk +Universal_BatchRendererGroup_Linux_Vulkan_playmode_mono_Linear_2022.1: + name: Universal_BatchRendererGroup on Linux_Vulkan_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -116,7 +116,7 @@ Universal_BatchRendererGroup_Linux_Vulkan_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/BatchRendererGroup_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision Universal_BatchRendererGroup_Linux_Vulkan_Standalone_mono_Linear_CUSTOM-REVISION: name: Universal_BatchRendererGroup on Linux_Vulkan_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/universal_batchrenderergroup-osx-metal.yml b/.yamato/universal_batchrenderergroup-osx-metal.yml index 540947d0d3f..44eef4be989 100644 --- a/.yamato/universal_batchrenderergroup-osx-metal.yml +++ b/.yamato/universal_batchrenderergroup-osx-metal.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -Universal_BatchRendererGroup_OSX_Metal_Standalone_mono_Linear_trunk: - name: Universal_BatchRendererGroup on OSX_Metal_Standalone_mono_Linear on version trunk +Universal_BatchRendererGroup_OSX_Metal_Standalone_mono_Linear_2022.1: + name: Universal_BatchRendererGroup on OSX_Metal_Standalone_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -46,17 +46,17 @@ Universal_BatchRendererGroup_OSX_Metal_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/BatchRendererGroup_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -Universal_BatchRendererGroup_OSX_Metal_playmode_mono_Linear_trunk: - name: Universal_BatchRendererGroup on OSX_Metal_playmode_mono_Linear on version trunk +Universal_BatchRendererGroup_OSX_Metal_playmode_mono_Linear_2022.1: + name: Universal_BatchRendererGroup on OSX_Metal_playmode_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -87,7 +87,7 @@ Universal_BatchRendererGroup_OSX_Metal_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/BatchRendererGroup_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision Universal_BatchRendererGroup_OSX_Metal_Standalone_mono_Linear_CUSTOM-REVISION: name: Universal_BatchRendererGroup on OSX_Metal_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/universal_batchrenderergroup-win-dx11.yml b/.yamato/universal_batchrenderergroup-win-dx11.yml index d29fdfe7688..dd73c9c51db 100644 --- a/.yamato/universal_batchrenderergroup-win-dx11.yml +++ b/.yamato/universal_batchrenderergroup-win-dx11.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -Universal_BatchRendererGroup_Win_DX11_Standalone_mono_Linear_trunk: - name: Universal_BatchRendererGroup on Win_DX11_Standalone_mono_Linear on version trunk +Universal_BatchRendererGroup_Win_DX11_Standalone_mono_Linear_2022.1: + name: Universal_BatchRendererGroup on Win_DX11_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -35,19 +35,19 @@ Universal_BatchRendererGroup_Win_DX11_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/BatchRendererGroup_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/universal_batchrenderergroup-win-dx11.yml#Build_Universal_BatchRendererGroup_Win_DX11_Standalone_mono_Linear_trunk + - path: .yamato/universal_batchrenderergroup-win-dx11.yml#Build_Universal_BatchRendererGroup_Win_DX11_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_Universal_BatchRendererGroup_Win_DX11_Standalone_mono_Linear_trunk: - name: Build Universal_BatchRendererGroup on Win_DX11_mono_Linear_Standalone_build_Player on version trunk +Build_Universal_BatchRendererGroup_Win_DX11_Standalone_mono_Linear_2022.1: + name: Build Universal_BatchRendererGroup on Win_DX11_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -74,17 +74,17 @@ Build_Universal_BatchRendererGroup_Win_DX11_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -Universal_BatchRendererGroup_Win_DX11_playmode_mono_Linear_trunk: - name: Universal_BatchRendererGroup on Win_DX11_playmode_mono_Linear on version trunk +Universal_BatchRendererGroup_Win_DX11_playmode_mono_Linear_2022.1: + name: Universal_BatchRendererGroup on Win_DX11_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -108,7 +108,7 @@ Universal_BatchRendererGroup_Win_DX11_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/BatchRendererGroup_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision Universal_BatchRendererGroup_Win_DX11_Standalone_mono_Linear_CUSTOM-REVISION: name: Universal_BatchRendererGroup on Win_DX11_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/universal_batchrenderergroup-win-vulkan.yml b/.yamato/universal_batchrenderergroup-win-vulkan.yml index 641995816ff..e7746382d4a 100644 --- a/.yamato/universal_batchrenderergroup-win-vulkan.yml +++ b/.yamato/universal_batchrenderergroup-win-vulkan.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -Universal_BatchRendererGroup_Win_Vulkan_Standalone_mono_Linear_trunk: - name: Universal_BatchRendererGroup on Win_Vulkan_Standalone_mono_Linear on version trunk +Universal_BatchRendererGroup_Win_Vulkan_Standalone_mono_Linear_2022.1: + name: Universal_BatchRendererGroup on Win_Vulkan_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -35,19 +35,19 @@ Universal_BatchRendererGroup_Win_Vulkan_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/BatchRendererGroup_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/universal_batchrenderergroup-win-vulkan.yml#Build_Universal_BatchRendererGroup_Win_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/universal_batchrenderergroup-win-vulkan.yml#Build_Universal_BatchRendererGroup_Win_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_Universal_BatchRendererGroup_Win_Vulkan_Standalone_mono_Linear_trunk: - name: Build Universal_BatchRendererGroup on Win_Vulkan_mono_Linear_Standalone_build_Player on version trunk +Build_Universal_BatchRendererGroup_Win_Vulkan_Standalone_mono_Linear_2022.1: + name: Build Universal_BatchRendererGroup on Win_Vulkan_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -74,17 +74,17 @@ Build_Universal_BatchRendererGroup_Win_Vulkan_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -Universal_BatchRendererGroup_Win_Vulkan_playmode_mono_Linear_trunk: - name: Universal_BatchRendererGroup on Win_Vulkan_playmode_mono_Linear on version trunk +Universal_BatchRendererGroup_Win_Vulkan_playmode_mono_Linear_2022.1: + name: Universal_BatchRendererGroup on Win_Vulkan_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -108,7 +108,7 @@ Universal_BatchRendererGroup_Win_Vulkan_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/BatchRendererGroup_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision Universal_BatchRendererGroup_Win_Vulkan_Standalone_mono_Linear_CUSTOM-REVISION: name: Universal_BatchRendererGroup on Win_Vulkan_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/universal_stereo-win.yml b/.yamato/universal_stereo-win.yml index ca652ffed7d..cdff8fcc499 100644 --- a/.yamato/universal_stereo-win.yml +++ b/.yamato/universal_stereo-win.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -Universal_Stereo_Win_Standalone_mono_Linear_trunk: - name: Universal_Stereo on Win__Standalone_mono_Linear on version trunk +Universal_Stereo_Win_Standalone_mono_Linear_2022.1: + name: Universal_Stereo on Win__Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -34,19 +34,19 @@ Universal_Stereo_Win_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGfxTestStereo/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/universal_stereo-win.yml#Build_Universal_Stereo_Win_Standalone_mono_Linear_trunk + - path: .yamato/universal_stereo-win.yml#Build_Universal_Stereo_Win_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_Universal_Stereo_Win_Standalone_mono_Linear_trunk: - name: Build Universal_Stereo on Win__mono_Linear_Standalone_build_Player on version trunk +Build_Universal_Stereo_Win_Standalone_mono_Linear_2022.1: + name: Build Universal_Stereo on Win__mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -72,17 +72,17 @@ Build_Universal_Stereo_Win_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -Universal_Stereo_Win_editmode_mono_Linear_trunk: - name: Universal_Stereo on Win__editmode_mono_Linear on version trunk +Universal_Stereo_Win_editmode_mono_Linear_2022.1: + name: Universal_Stereo on Win__editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -105,7 +105,7 @@ Universal_Stereo_Win_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGfxTestStereo/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision Universal_Stereo_Win_Standalone_mono_Linear_CUSTOM-REVISION: name: Universal_Stereo on Win__Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_2d-android-opengles3.yml b/.yamato/urp_2d-android-opengles3.yml index 1cb2fc9ec7f..1afb086c9ed 100644 --- a/.yamato/urp_2d-android-opengles3.yml +++ b/.yamato/urp_2d-android-opengles3.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_2D_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk: - name: URP_2D on Android_OpenGLES3_Standalone_il2cpp_Linear on version trunk +URP_2D_Android_OpenGLES3_Standalone_il2cpp_Linear_2022.1: + name: URP_2D on Android_OpenGLES3_Standalone_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::samsung model: s10e-eu @@ -16,7 +16,7 @@ URP_2D_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk: flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -43,19 +43,19 @@ URP_2D_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_2D/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision - - path: .yamato/urp_2d-android-opengles3.yml#Build_URP_2D_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk + - path: .yamato/urp_2d-android-opengles3.yml#Build_URP_2D_Android_OpenGLES3_Standalone_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_URP_2D_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk: - name: Build URP_2D on Android_OpenGLES3_il2cpp_Linear_Standalone_build_Player on version trunk +Build_URP_2D_Android_OpenGLES3_Standalone_il2cpp_Linear_2022.1: + name: Build URP_2D on Android_OpenGLES3_il2cpp_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -82,7 +82,7 @@ Build_URP_2D_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision URP_2D_Android_OpenGLES3_Standalone_il2cpp_Linear_CUSTOM-REVISION: name: URP_2D on Android_OpenGLES3_Standalone_il2cpp_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_2d-android-vulkan.yml b/.yamato/urp_2d-android-vulkan.yml index ba46ba5422b..e8da21ff288 100644 --- a/.yamato/urp_2d-android-vulkan.yml +++ b/.yamato/urp_2d-android-vulkan.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_2D_Android_Vulkan_Standalone_il2cpp_Linear_trunk: - name: URP_2D on Android_Vulkan_Standalone_il2cpp_Linear on version trunk +URP_2D_Android_Vulkan_Standalone_il2cpp_Linear_2022.1: + name: URP_2D on Android_Vulkan_Standalone_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::samsung model: s10e-eu @@ -16,7 +16,7 @@ URP_2D_Android_Vulkan_Standalone_il2cpp_Linear_trunk: flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -43,19 +43,19 @@ URP_2D_Android_Vulkan_Standalone_il2cpp_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_2D/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision - - path: .yamato/urp_2d-android-vulkan.yml#Build_URP_2D_Android_Vulkan_Standalone_il2cpp_Linear_trunk + - path: .yamato/urp_2d-android-vulkan.yml#Build_URP_2D_Android_Vulkan_Standalone_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_URP_2D_Android_Vulkan_Standalone_il2cpp_Linear_trunk: - name: Build URP_2D on Android_Vulkan_il2cpp_Linear_Standalone_build_Player on version trunk +Build_URP_2D_Android_Vulkan_Standalone_il2cpp_Linear_2022.1: + name: Build URP_2D on Android_Vulkan_il2cpp_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -82,7 +82,7 @@ Build_URP_2D_Android_Vulkan_Standalone_il2cpp_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision URP_2D_Android_Vulkan_Standalone_il2cpp_Linear_CUSTOM-REVISION: name: URP_2D on Android_Vulkan_Standalone_il2cpp_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_2d-iphone-metal.yml b/.yamato/urp_2d-iphone-metal.yml index eef6d6ecfd6..73e7356c316 100644 --- a/.yamato/urp_2d-iphone-metal.yml +++ b/.yamato/urp_2d-iphone-metal.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_2D_iPhone_Metal_Standalone_il2cpp_Linear_trunk: - name: URP_2D on iPhone_Metal_Standalone_il2cpp_Linear on version trunk +URP_2D_iPhone_Metal_Standalone_il2cpp_Linear_2022.1: + name: URP_2D on iPhone_Metal_Standalone_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::iPhone image: mobile/macos-10.15-testing:stable flavor: b1.medium variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -35,19 +35,19 @@ URP_2D_iPhone_Metal_Standalone_il2cpp_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_2D/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:iPhone + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:iPhone rerun: on_new_revision - - path: .yamato/urp_2d-iphone-metal.yml#Build_URP_2D_iPhone_Metal_Standalone_il2cpp_Linear_trunk + - path: .yamato/urp_2d-iphone-metal.yml#Build_URP_2D_iPhone_Metal_Standalone_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_URP_2D_iPhone_Metal_Standalone_il2cpp_Linear_trunk: - name: Build URP_2D on iPhone_Metal_il2cpp_Linear_Standalone_build_Player on version trunk +Build_URP_2D_iPhone_Metal_Standalone_il2cpp_Linear_2022.1: + name: Build URP_2D on iPhone_Metal_il2cpp_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM::osx image: mobile/macos-10.15-testing:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -76,7 +76,7 @@ Build_URP_2D_iPhone_Metal_Standalone_il2cpp_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:iPhone + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:iPhone rerun: on_new_revision URP_2D_iPhone_Metal_Standalone_il2cpp_Linear_CUSTOM-REVISION: name: URP_2D on iPhone_Metal_Standalone_il2cpp_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_2d-linux-openglcore.yml b/.yamato/urp_2d-linux-openglcore.yml index 359c4ec1ab3..21f6d3900b7 100644 --- a/.yamato/urp_2d-linux-openglcore.yml +++ b/.yamato/urp_2d-linux-openglcore.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_2D_Linux_OpenGLCore_playmode_mono_Linear_trunk: - name: URP_2D on Linux_OpenGLCore_playmode_mono_Linear on version trunk +URP_2D_Linux_OpenGLCore_playmode_mono_Linear_2022.1: + name: URP_2D on Linux_OpenGLCore_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -43,17 +43,17 @@ URP_2D_Linux_OpenGLCore_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_2D/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -URP_2D_Linux_OpenGLCore_editmode_mono_Linear_trunk: - name: URP_2D on Linux_OpenGLCore_editmode_mono_Linear on version trunk +URP_2D_Linux_OpenGLCore_editmode_mono_Linear_2022.1: + name: URP_2D on Linux_OpenGLCore_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -81,7 +81,7 @@ URP_2D_Linux_OpenGLCore_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_2D/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision URP_2D_Linux_OpenGLCore_playmode_mono_Linear_CUSTOM-REVISION: name: URP_2D on Linux_OpenGLCore_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_2d-linux-vulkan.yml b/.yamato/urp_2d-linux-vulkan.yml index 2bf89163b26..286ce752690 100644 --- a/.yamato/urp_2d-linux-vulkan.yml +++ b/.yamato/urp_2d-linux-vulkan.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_2D_Linux_Vulkan_Standalone_mono_Linear_trunk: - name: URP_2D on Linux_Vulkan_Standalone_mono_Linear on version trunk +URP_2D_Linux_Vulkan_Standalone_mono_Linear_2022.1: + name: URP_2D on Linux_Vulkan_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -40,19 +40,19 @@ URP_2D_Linux_Vulkan_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_2D/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision - - path: .yamato/urp_2d-linux-vulkan.yml#Build_URP_2D_Linux_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/urp_2d-linux-vulkan.yml#Build_URP_2D_Linux_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_2D_Linux_Vulkan_Standalone_mono_Linear_trunk: - name: Build URP_2D on Linux_Vulkan_mono_Linear_Standalone_build_Player on version trunk +Build_URP_2D_Linux_Vulkan_Standalone_mono_Linear_2022.1: + name: Build URP_2D on Linux_Vulkan_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -83,17 +83,17 @@ Build_URP_2D_Linux_Vulkan_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -URP_2D_Linux_Vulkan_playmode_mono_Linear_trunk: - name: URP_2D on Linux_Vulkan_playmode_mono_Linear on version trunk +URP_2D_Linux_Vulkan_playmode_mono_Linear_2022.1: + name: URP_2D on Linux_Vulkan_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -121,17 +121,17 @@ URP_2D_Linux_Vulkan_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_2D/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -URP_2D_Linux_Vulkan_editmode_mono_Linear_trunk: - name: URP_2D on Linux_Vulkan_editmode_mono_Linear on version trunk +URP_2D_Linux_Vulkan_editmode_mono_Linear_2022.1: + name: URP_2D on Linux_Vulkan_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -159,7 +159,7 @@ URP_2D_Linux_Vulkan_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_2D/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision URP_2D_Linux_Vulkan_Standalone_mono_Linear_CUSTOM-REVISION: name: URP_2D on Linux_Vulkan_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_2d-osx-metal.yml b/.yamato/urp_2d-osx-metal.yml index 3e910ddd856..2628f926cba 100644 --- a/.yamato/urp_2d-osx-metal.yml +++ b/.yamato/urp_2d-osx-metal.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_2D_OSX_Metal_Standalone_mono_Linear_trunk: - name: URP_2D on OSX_Metal_Standalone_mono_Linear on version trunk +URP_2D_OSX_Metal_Standalone_mono_Linear_2022.1: + name: URP_2D on OSX_Metal_Standalone_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -46,17 +46,17 @@ URP_2D_OSX_Metal_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_2D/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -URP_2D_OSX_Metal_playmode_mono_Linear_trunk: - name: URP_2D on OSX_Metal_playmode_mono_Linear on version trunk +URP_2D_OSX_Metal_playmode_mono_Linear_2022.1: + name: URP_2D on OSX_Metal_playmode_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -87,17 +87,17 @@ URP_2D_OSX_Metal_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_2D/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -URP_2D_OSX_Metal_playmode_XR_mono_Linear_trunk: - name: URP_2D on OSX_Metal_playmode_XR_mono_Linear on version trunk +URP_2D_OSX_Metal_playmode_XR_mono_Linear_2022.1: + name: URP_2D on OSX_Metal_playmode_XR_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -128,7 +128,7 @@ URP_2D_OSX_Metal_playmode_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_2D/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision URP_2D_OSX_Metal_Standalone_mono_Linear_CUSTOM-REVISION: name: URP_2D on OSX_Metal_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_2d-osx-openglcore.yml b/.yamato/urp_2d-osx-openglcore.yml index e11d60a8697..295c54c3589 100644 --- a/.yamato/urp_2d-osx-openglcore.yml +++ b/.yamato/urp_2d-osx-openglcore.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_2D_OSX_OpenGLCore_playmode_mono_Linear_trunk: - name: URP_2D on OSX_OpenGLCore_playmode_mono_Linear on version trunk +URP_2D_OSX_OpenGLCore_playmode_mono_Linear_2022.1: + name: URP_2D on OSX_OpenGLCore_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::osx image: graphics-foundation/mac-10.15:v0.1.0-841394 flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -41,17 +41,17 @@ URP_2D_OSX_OpenGLCore_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_2D/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -URP_2D_OSX_OpenGLCore_editmode_mono_Linear_trunk: - name: URP_2D on OSX_OpenGLCore_editmode_mono_Linear on version trunk +URP_2D_OSX_OpenGLCore_editmode_mono_Linear_2022.1: + name: URP_2D on OSX_OpenGLCore_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM::osx image: graphics-foundation/mac-10.15:v0.1.0-841394 flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -77,7 +77,7 @@ URP_2D_OSX_OpenGLCore_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_2D/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision URP_2D_OSX_OpenGLCore_playmode_mono_Linear_CUSTOM-REVISION: name: URP_2D on OSX_OpenGLCore_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_2d-win-dx11.yml b/.yamato/urp_2d-win-dx11.yml index 8dac6075747..f1328df510d 100644 --- a/.yamato/urp_2d-win-dx11.yml +++ b/.yamato/urp_2d-win-dx11.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_2D_Win_DX11_Standalone_mono_Linear_trunk: - name: URP_2D on Win_DX11_Standalone_mono_Linear on version trunk +URP_2D_Win_DX11_Standalone_mono_Linear_2022.1: + name: URP_2D on Win_DX11_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -36,19 +36,19 @@ URP_2D_Win_DX11_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_2D/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/urp_2d-win-dx11.yml#Build_URP_2D_Win_DX11_Standalone_mono_Linear_trunk + - path: .yamato/urp_2d-win-dx11.yml#Build_URP_2D_Win_DX11_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_2D_Win_DX11_Standalone_mono_Linear_trunk: - name: Build URP_2D on Win_DX11_mono_Linear_Standalone_build_Player on version trunk +Build_URP_2D_Win_DX11_Standalone_mono_Linear_2022.1: + name: Build URP_2D on Win_DX11_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -76,10 +76,10 @@ Build_URP_2D_Win_DX11_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_2D_Win_DX11_playmode_mono_Linear_trunk: - name: URP_2D on Win_DX11_playmode_mono_Linear on version trunk +URP_2D_Win_DX11_playmode_mono_Linear_2022.1: + name: URP_2D on Win_DX11_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -87,7 +87,7 @@ URP_2D_Win_DX11_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -112,17 +112,17 @@ URP_2D_Win_DX11_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_2D/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_2D_Win_DX11_editmode_mono_Linear_trunk: - name: URP_2D on Win_DX11_editmode_mono_Linear on version trunk +URP_2D_Win_DX11_editmode_mono_Linear_2022.1: + name: URP_2D on Win_DX11_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -147,10 +147,10 @@ URP_2D_Win_DX11_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_2D/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_2D_Win_DX11_playmode_XR_mono_Linear_trunk: - name: URP_2D on Win_DX11_playmode_XR_mono_Linear on version trunk +URP_2D_Win_DX11_playmode_XR_mono_Linear_2022.1: + name: URP_2D on Win_DX11_playmode_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -158,7 +158,7 @@ URP_2D_Win_DX11_playmode_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -183,7 +183,7 @@ URP_2D_Win_DX11_playmode_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_2D/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision URP_2D_Win_DX11_Standalone_mono_Linear_CUSTOM-REVISION: name: URP_2D on Win_DX11_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_2d-win-dx12.yml b/.yamato/urp_2d-win-dx12.yml index 5b9fcbbe69c..672bb0e6879 100644 --- a/.yamato/urp_2d-win-dx12.yml +++ b/.yamato/urp_2d-win-dx12.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_2D_Win_DX12_Standalone_mono_Linear_trunk: - name: URP_2D on Win_DX12_Standalone_mono_Linear on version trunk +URP_2D_Win_DX12_Standalone_mono_Linear_2022.1: + name: URP_2D on Win_DX12_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -36,19 +36,19 @@ URP_2D_Win_DX12_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_2D/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/urp_2d-win-dx12.yml#Build_URP_2D_Win_DX12_Standalone_mono_Linear_trunk + - path: .yamato/urp_2d-win-dx12.yml#Build_URP_2D_Win_DX12_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_2D_Win_DX12_Standalone_mono_Linear_trunk: - name: Build URP_2D on Win_DX12_mono_Linear_Standalone_build_Player on version trunk +Build_URP_2D_Win_DX12_Standalone_mono_Linear_2022.1: + name: Build URP_2D on Win_DX12_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -76,10 +76,10 @@ Build_URP_2D_Win_DX12_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_2D_Win_DX12_playmode_mono_Linear_trunk: - name: URP_2D on Win_DX12_playmode_mono_Linear on version trunk +URP_2D_Win_DX12_playmode_mono_Linear_2022.1: + name: URP_2D on Win_DX12_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -87,7 +87,7 @@ URP_2D_Win_DX12_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -112,17 +112,17 @@ URP_2D_Win_DX12_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_2D/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_2D_Win_DX12_editmode_mono_Linear_trunk: - name: URP_2D on Win_DX12_editmode_mono_Linear on version trunk +URP_2D_Win_DX12_editmode_mono_Linear_2022.1: + name: URP_2D on Win_DX12_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -147,10 +147,10 @@ URP_2D_Win_DX12_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_2D/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_2D_Win_DX12_playmode_XR_mono_Linear_trunk: - name: URP_2D on Win_DX12_playmode_XR_mono_Linear on version trunk +URP_2D_Win_DX12_playmode_XR_mono_Linear_2022.1: + name: URP_2D on Win_DX12_playmode_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -158,7 +158,7 @@ URP_2D_Win_DX12_playmode_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -183,7 +183,7 @@ URP_2D_Win_DX12_playmode_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_2D/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision URP_2D_Win_DX12_Standalone_mono_Linear_CUSTOM-REVISION: name: URP_2D on Win_DX12_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_2d-win-vulkan.yml b/.yamato/urp_2d-win-vulkan.yml index fd91cb69352..aa75d05460d 100644 --- a/.yamato/urp_2d-win-vulkan.yml +++ b/.yamato/urp_2d-win-vulkan.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_2D_Win_Vulkan_Standalone_mono_Linear_trunk: - name: URP_2D on Win_Vulkan_Standalone_mono_Linear on version trunk +URP_2D_Win_Vulkan_Standalone_mono_Linear_2022.1: + name: URP_2D on Win_Vulkan_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -36,19 +36,19 @@ URP_2D_Win_Vulkan_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_2D/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/urp_2d-win-vulkan.yml#Build_URP_2D_Win_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/urp_2d-win-vulkan.yml#Build_URP_2D_Win_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_2D_Win_Vulkan_Standalone_mono_Linear_trunk: - name: Build URP_2D on Win_Vulkan_mono_Linear_Standalone_build_Player on version trunk +Build_URP_2D_Win_Vulkan_Standalone_mono_Linear_2022.1: + name: Build URP_2D on Win_Vulkan_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -76,10 +76,10 @@ Build_URP_2D_Win_Vulkan_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_2D_Win_Vulkan_playmode_mono_Linear_trunk: - name: URP_2D on Win_Vulkan_playmode_mono_Linear on version trunk +URP_2D_Win_Vulkan_playmode_mono_Linear_2022.1: + name: URP_2D on Win_Vulkan_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -87,7 +87,7 @@ URP_2D_Win_Vulkan_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -112,17 +112,17 @@ URP_2D_Win_Vulkan_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_2D/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_2D_Win_Vulkan_editmode_mono_Linear_trunk: - name: URP_2D on Win_Vulkan_editmode_mono_Linear on version trunk +URP_2D_Win_Vulkan_editmode_mono_Linear_2022.1: + name: URP_2D on Win_Vulkan_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -147,10 +147,10 @@ URP_2D_Win_Vulkan_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_2D/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_2D_Win_Vulkan_playmode_XR_mono_Linear_trunk: - name: URP_2D on Win_Vulkan_playmode_XR_mono_Linear on version trunk +URP_2D_Win_Vulkan_playmode_XR_mono_Linear_2022.1: + name: URP_2D on Win_Vulkan_playmode_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -158,7 +158,7 @@ URP_2D_Win_Vulkan_playmode_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -183,7 +183,7 @@ URP_2D_Win_Vulkan_playmode_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_2D/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision URP_2D_Win_Vulkan_Standalone_mono_Linear_CUSTOM-REVISION: name: URP_2D on Win_Vulkan_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_foundation-android-opengles3.yml b/.yamato/urp_foundation-android-opengles3.yml index af5a2ba0255..2102a6bdd2c 100644 --- a/.yamato/urp_foundation-android-opengles3.yml +++ b/.yamato/urp_foundation-android-opengles3.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Foundation_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk: - name: URP_Foundation on Android_OpenGLES3_Standalone_il2cpp_Linear on version trunk +URP_Foundation_Android_OpenGLES3_Standalone_il2cpp_Linear_2022.1: + name: URP_Foundation on Android_OpenGLES3_Standalone_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::samsung model: s10e-eu @@ -16,7 +16,7 @@ URP_Foundation_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk: flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -43,19 +43,19 @@ URP_Foundation_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Foundation/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision - - path: .yamato/urp_foundation-android-opengles3.yml#Build_URP_Foundation_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk + - path: .yamato/urp_foundation-android-opengles3.yml#Build_URP_Foundation_Android_OpenGLES3_Standalone_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_URP_Foundation_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk: - name: Build URP_Foundation on Android_OpenGLES3_il2cpp_Linear_Standalone_build_Player on version trunk +Build_URP_Foundation_Android_OpenGLES3_Standalone_il2cpp_Linear_2022.1: + name: Build URP_Foundation on Android_OpenGLES3_il2cpp_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -82,10 +82,10 @@ Build_URP_Foundation_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision -URP_Foundation_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_trunk: - name: URP_Foundation on Android_OpenGLES3_Standalone_XR_il2cpp_Linear on version trunk +URP_Foundation_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_2022.1: + name: URP_Foundation on Android_OpenGLES3_Standalone_XR_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::samsung model: s10e-eu @@ -93,7 +93,7 @@ URP_Foundation_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_trunk: flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -120,19 +120,19 @@ URP_Foundation_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Foundation/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision - - path: .yamato/urp_foundation-android-opengles3.yml#Build_URP_Foundation_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_trunk + - path: .yamato/urp_foundation-android-opengles3.yml#Build_URP_Foundation_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_URP_Foundation_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_trunk: - name: Build URP_Foundation on Android_OpenGLES3_il2cpp_Linear_Standalone_XR_build_Player on version trunk +Build_URP_Foundation_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_2022.1: + name: Build URP_Foundation on Android_OpenGLES3_il2cpp_Linear_Standalone_XR_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -159,7 +159,7 @@ Build_URP_Foundation_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision URP_Foundation_Android_OpenGLES3_Standalone_il2cpp_Linear_CUSTOM-REVISION: name: URP_Foundation on Android_OpenGLES3_Standalone_il2cpp_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_foundation-android-vulkan.yml b/.yamato/urp_foundation-android-vulkan.yml index f9c9b75c115..873e9c131e2 100644 --- a/.yamato/urp_foundation-android-vulkan.yml +++ b/.yamato/urp_foundation-android-vulkan.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Foundation_Android_Vulkan_Standalone_il2cpp_Linear_trunk: - name: URP_Foundation on Android_Vulkan_Standalone_il2cpp_Linear on version trunk +URP_Foundation_Android_Vulkan_Standalone_il2cpp_Linear_2022.1: + name: URP_Foundation on Android_Vulkan_Standalone_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::samsung model: s10e-eu @@ -16,7 +16,7 @@ URP_Foundation_Android_Vulkan_Standalone_il2cpp_Linear_trunk: flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -43,19 +43,19 @@ URP_Foundation_Android_Vulkan_Standalone_il2cpp_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Foundation/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision - - path: .yamato/urp_foundation-android-vulkan.yml#Build_URP_Foundation_Android_Vulkan_Standalone_il2cpp_Linear_trunk + - path: .yamato/urp_foundation-android-vulkan.yml#Build_URP_Foundation_Android_Vulkan_Standalone_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_URP_Foundation_Android_Vulkan_Standalone_il2cpp_Linear_trunk: - name: Build URP_Foundation on Android_Vulkan_il2cpp_Linear_Standalone_build_Player on version trunk +Build_URP_Foundation_Android_Vulkan_Standalone_il2cpp_Linear_2022.1: + name: Build URP_Foundation on Android_Vulkan_il2cpp_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -82,10 +82,10 @@ Build_URP_Foundation_Android_Vulkan_Standalone_il2cpp_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision -URP_Foundation_Android_Vulkan_Standalone_XR_il2cpp_Linear_trunk: - name: URP_Foundation on Android_Vulkan_Standalone_XR_il2cpp_Linear on version trunk +URP_Foundation_Android_Vulkan_Standalone_XR_il2cpp_Linear_2022.1: + name: URP_Foundation on Android_Vulkan_Standalone_XR_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::samsung model: s10e-eu @@ -93,7 +93,7 @@ URP_Foundation_Android_Vulkan_Standalone_XR_il2cpp_Linear_trunk: flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -120,19 +120,19 @@ URP_Foundation_Android_Vulkan_Standalone_XR_il2cpp_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Foundation/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision - - path: .yamato/urp_foundation-android-vulkan.yml#Build_URP_Foundation_Android_Vulkan_Standalone_XR_il2cpp_Linear_trunk + - path: .yamato/urp_foundation-android-vulkan.yml#Build_URP_Foundation_Android_Vulkan_Standalone_XR_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_URP_Foundation_Android_Vulkan_Standalone_XR_il2cpp_Linear_trunk: - name: Build URP_Foundation on Android_Vulkan_il2cpp_Linear_Standalone_XR_build_Player on version trunk +Build_URP_Foundation_Android_Vulkan_Standalone_XR_il2cpp_Linear_2022.1: + name: Build URP_Foundation on Android_Vulkan_il2cpp_Linear_Standalone_XR_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -159,7 +159,7 @@ Build_URP_Foundation_Android_Vulkan_Standalone_XR_il2cpp_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision URP_Foundation_Android_Vulkan_Standalone_il2cpp_Linear_CUSTOM-REVISION: name: URP_Foundation on Android_Vulkan_Standalone_il2cpp_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_foundation-iphone-metal.yml b/.yamato/urp_foundation-iphone-metal.yml index a4bf51dfcf1..823bc44c1d5 100644 --- a/.yamato/urp_foundation-iphone-metal.yml +++ b/.yamato/urp_foundation-iphone-metal.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Foundation_iPhone_Metal_Standalone_il2cpp_Linear_trunk: - name: URP_Foundation on iPhone_Metal_Standalone_il2cpp_Linear on version trunk +URP_Foundation_iPhone_Metal_Standalone_il2cpp_Linear_2022.1: + name: URP_Foundation on iPhone_Metal_Standalone_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::iPhone image: mobile/macos-10.15-testing:stable flavor: b1.medium variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -35,19 +35,19 @@ URP_Foundation_iPhone_Metal_Standalone_il2cpp_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Foundation/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:iPhone + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:iPhone rerun: on_new_revision - - path: .yamato/urp_foundation-iphone-metal.yml#Build_URP_Foundation_iPhone_Metal_Standalone_il2cpp_Linear_trunk + - path: .yamato/urp_foundation-iphone-metal.yml#Build_URP_Foundation_iPhone_Metal_Standalone_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_URP_Foundation_iPhone_Metal_Standalone_il2cpp_Linear_trunk: - name: Build URP_Foundation on iPhone_Metal_il2cpp_Linear_Standalone_build_Player on version trunk +Build_URP_Foundation_iPhone_Metal_Standalone_il2cpp_Linear_2022.1: + name: Build URP_Foundation on iPhone_Metal_il2cpp_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM::osx image: mobile/macos-10.15-testing:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -76,7 +76,7 @@ Build_URP_Foundation_iPhone_Metal_Standalone_il2cpp_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:iPhone + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:iPhone rerun: on_new_revision URP_Foundation_iPhone_Metal_Standalone_il2cpp_Linear_CUSTOM-REVISION: name: URP_Foundation on iPhone_Metal_Standalone_il2cpp_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_foundation-linux-openglcore.yml b/.yamato/urp_foundation-linux-openglcore.yml index bf5ecb3c69b..a3157c6aab0 100644 --- a/.yamato/urp_foundation-linux-openglcore.yml +++ b/.yamato/urp_foundation-linux-openglcore.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Foundation_Linux_OpenGLCore_playmode_mono_Linear_trunk: - name: URP_Foundation on Linux_OpenGLCore_playmode_mono_Linear on version trunk +URP_Foundation_Linux_OpenGLCore_playmode_mono_Linear_2022.1: + name: URP_Foundation on Linux_OpenGLCore_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -43,17 +43,17 @@ URP_Foundation_Linux_OpenGLCore_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Foundation/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -URP_Foundation_Linux_OpenGLCore_editmode_mono_Linear_trunk: - name: URP_Foundation on Linux_OpenGLCore_editmode_mono_Linear on version trunk +URP_Foundation_Linux_OpenGLCore_editmode_mono_Linear_2022.1: + name: URP_Foundation on Linux_OpenGLCore_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -81,7 +81,7 @@ URP_Foundation_Linux_OpenGLCore_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Foundation/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision URP_Foundation_Linux_OpenGLCore_playmode_mono_Linear_CUSTOM-REVISION: name: URP_Foundation on Linux_OpenGLCore_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_foundation-linux-vulkan.yml b/.yamato/urp_foundation-linux-vulkan.yml index 86e893e209d..ed86ae7e774 100644 --- a/.yamato/urp_foundation-linux-vulkan.yml +++ b/.yamato/urp_foundation-linux-vulkan.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Foundation_Linux_Vulkan_Standalone_mono_Linear_trunk: - name: URP_Foundation on Linux_Vulkan_Standalone_mono_Linear on version trunk +URP_Foundation_Linux_Vulkan_Standalone_mono_Linear_2022.1: + name: URP_Foundation on Linux_Vulkan_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -40,19 +40,19 @@ URP_Foundation_Linux_Vulkan_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Foundation/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision - - path: .yamato/urp_foundation-linux-vulkan.yml#Build_URP_Foundation_Linux_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/urp_foundation-linux-vulkan.yml#Build_URP_Foundation_Linux_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_Foundation_Linux_Vulkan_Standalone_mono_Linear_trunk: - name: Build URP_Foundation on Linux_Vulkan_mono_Linear_Standalone_build_Player on version trunk +Build_URP_Foundation_Linux_Vulkan_Standalone_mono_Linear_2022.1: + name: Build URP_Foundation on Linux_Vulkan_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -83,17 +83,17 @@ Build_URP_Foundation_Linux_Vulkan_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -URP_Foundation_Linux_Vulkan_playmode_mono_Linear_trunk: - name: URP_Foundation on Linux_Vulkan_playmode_mono_Linear on version trunk +URP_Foundation_Linux_Vulkan_playmode_mono_Linear_2022.1: + name: URP_Foundation on Linux_Vulkan_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -121,17 +121,17 @@ URP_Foundation_Linux_Vulkan_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Foundation/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -URP_Foundation_Linux_Vulkan_editmode_mono_Linear_trunk: - name: URP_Foundation on Linux_Vulkan_editmode_mono_Linear on version trunk +URP_Foundation_Linux_Vulkan_editmode_mono_Linear_2022.1: + name: URP_Foundation on Linux_Vulkan_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -159,7 +159,7 @@ URP_Foundation_Linux_Vulkan_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Foundation/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision URP_Foundation_Linux_Vulkan_Standalone_mono_Linear_CUSTOM-REVISION: name: URP_Foundation on Linux_Vulkan_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_foundation-osx-metal.yml b/.yamato/urp_foundation-osx-metal.yml index 749ae674ef6..7a4559a56ad 100644 --- a/.yamato/urp_foundation-osx-metal.yml +++ b/.yamato/urp_foundation-osx-metal.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Foundation_OSX_Metal_Standalone_mono_Linear_trunk: - name: URP_Foundation on OSX_Metal_Standalone_mono_Linear on version trunk +URP_Foundation_OSX_Metal_Standalone_mono_Linear_2022.1: + name: URP_Foundation on OSX_Metal_Standalone_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -46,17 +46,17 @@ URP_Foundation_OSX_Metal_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Foundation/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -URP_Foundation_OSX_Metal_playmode_mono_Linear_trunk: - name: URP_Foundation on OSX_Metal_playmode_mono_Linear on version trunk +URP_Foundation_OSX_Metal_playmode_mono_Linear_2022.1: + name: URP_Foundation on OSX_Metal_playmode_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -87,7 +87,7 @@ URP_Foundation_OSX_Metal_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Foundation/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision URP_Foundation_OSX_Metal_Standalone_mono_Linear_CUSTOM-REVISION: name: URP_Foundation on OSX_Metal_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_foundation-osx-openglcore.yml b/.yamato/urp_foundation-osx-openglcore.yml index 2284be8239c..e4de4febbcd 100644 --- a/.yamato/urp_foundation-osx-openglcore.yml +++ b/.yamato/urp_foundation-osx-openglcore.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Foundation_OSX_OpenGLCore_playmode_mono_Linear_trunk: - name: URP_Foundation on OSX_OpenGLCore_playmode_mono_Linear on version trunk +URP_Foundation_OSX_OpenGLCore_playmode_mono_Linear_2022.1: + name: URP_Foundation on OSX_OpenGLCore_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::osx image: graphics-foundation/mac-10.15:v0.1.0-841394 flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -41,17 +41,17 @@ URP_Foundation_OSX_OpenGLCore_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Foundation/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -URP_Foundation_OSX_OpenGLCore_editmode_mono_Linear_trunk: - name: URP_Foundation on OSX_OpenGLCore_editmode_mono_Linear on version trunk +URP_Foundation_OSX_OpenGLCore_editmode_mono_Linear_2022.1: + name: URP_Foundation on OSX_OpenGLCore_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM::osx image: graphics-foundation/mac-10.15:v0.1.0-841394 flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -77,7 +77,7 @@ URP_Foundation_OSX_OpenGLCore_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Foundation/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision URP_Foundation_OSX_OpenGLCore_playmode_mono_Linear_CUSTOM-REVISION: name: URP_Foundation on OSX_OpenGLCore_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_foundation-win-dx11.yml b/.yamato/urp_foundation-win-dx11.yml index 372663f2bf4..59730adc943 100644 --- a/.yamato/urp_foundation-win-dx11.yml +++ b/.yamato/urp_foundation-win-dx11.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Foundation_Win_DX11_Standalone_mono_Linear_trunk: - name: URP_Foundation on Win_DX11_Standalone_mono_Linear on version trunk +URP_Foundation_Win_DX11_Standalone_mono_Linear_2022.1: + name: URP_Foundation on Win_DX11_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -16,7 +16,7 @@ URP_Foundation_Win_DX11_Standalone_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -37,19 +37,19 @@ URP_Foundation_Win_DX11_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Foundation/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/urp_foundation-win-dx11.yml#Build_URP_Foundation_Win_DX11_Standalone_mono_Linear_trunk + - path: .yamato/urp_foundation-win-dx11.yml#Build_URP_Foundation_Win_DX11_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_Foundation_Win_DX11_Standalone_mono_Linear_trunk: - name: Build URP_Foundation on Win_DX11_mono_Linear_Standalone_build_Player on version trunk +Build_URP_Foundation_Win_DX11_Standalone_mono_Linear_2022.1: + name: Build URP_Foundation on Win_DX11_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -77,10 +77,10 @@ Build_URP_Foundation_Win_DX11_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Foundation_Win_DX11_playmode_mono_Linear_trunk: - name: URP_Foundation on Win_DX11_playmode_mono_Linear on version trunk +URP_Foundation_Win_DX11_playmode_mono_Linear_2022.1: + name: URP_Foundation on Win_DX11_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -88,7 +88,7 @@ URP_Foundation_Win_DX11_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -113,17 +113,17 @@ URP_Foundation_Win_DX11_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Foundation/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Foundation_Win_DX11_editmode_mono_Linear_trunk: - name: URP_Foundation on Win_DX11_editmode_mono_Linear on version trunk +URP_Foundation_Win_DX11_editmode_mono_Linear_2022.1: + name: URP_Foundation on Win_DX11_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -148,10 +148,10 @@ URP_Foundation_Win_DX11_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Foundation/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Foundation_Win_DX11_playmode_XR_mono_Linear_trunk: - name: URP_Foundation on Win_DX11_playmode_XR_mono_Linear on version trunk +URP_Foundation_Win_DX11_playmode_XR_mono_Linear_2022.1: + name: URP_Foundation on Win_DX11_playmode_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -159,7 +159,7 @@ URP_Foundation_Win_DX11_playmode_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -184,10 +184,10 @@ URP_Foundation_Win_DX11_playmode_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Foundation/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Foundation_Win_DX11_Standalone_XR_mono_Linear_trunk: - name: URP_Foundation on Win_DX11_Standalone_XR_mono_Linear on version trunk +URP_Foundation_Win_DX11_Standalone_XR_mono_Linear_2022.1: + name: URP_Foundation on Win_DX11_Standalone_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -195,7 +195,7 @@ URP_Foundation_Win_DX11_Standalone_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -216,19 +216,19 @@ URP_Foundation_Win_DX11_Standalone_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Foundation/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/urp_foundation-win-dx11.yml#Build_URP_Foundation_Win_DX11_Standalone_XR_mono_Linear_trunk + - path: .yamato/urp_foundation-win-dx11.yml#Build_URP_Foundation_Win_DX11_Standalone_XR_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_Foundation_Win_DX11_Standalone_XR_mono_Linear_trunk: - name: Build URP_Foundation on Win_DX11_mono_Linear_Standalone_XR_build_Player on version trunk +Build_URP_Foundation_Win_DX11_Standalone_XR_mono_Linear_2022.1: + name: Build URP_Foundation on Win_DX11_mono_Linear_Standalone_XR_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -256,7 +256,7 @@ Build_URP_Foundation_Win_DX11_Standalone_XR_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision URP_Foundation_Win_DX11_Standalone_mono_Linear_CUSTOM-REVISION: name: URP_Foundation on Win_DX11_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_foundation-win-dx12.yml b/.yamato/urp_foundation-win-dx12.yml index 8bb06ed87ac..7dc01e99393 100644 --- a/.yamato/urp_foundation-win-dx12.yml +++ b/.yamato/urp_foundation-win-dx12.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Foundation_Win_DX12_Standalone_mono_Linear_trunk: - name: URP_Foundation on Win_DX12_Standalone_mono_Linear on version trunk +URP_Foundation_Win_DX12_Standalone_mono_Linear_2022.1: + name: URP_Foundation on Win_DX12_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -16,7 +16,7 @@ URP_Foundation_Win_DX12_Standalone_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -37,19 +37,19 @@ URP_Foundation_Win_DX12_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Foundation/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/urp_foundation-win-dx12.yml#Build_URP_Foundation_Win_DX12_Standalone_mono_Linear_trunk + - path: .yamato/urp_foundation-win-dx12.yml#Build_URP_Foundation_Win_DX12_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_Foundation_Win_DX12_Standalone_mono_Linear_trunk: - name: Build URP_Foundation on Win_DX12_mono_Linear_Standalone_build_Player on version trunk +Build_URP_Foundation_Win_DX12_Standalone_mono_Linear_2022.1: + name: Build URP_Foundation on Win_DX12_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -77,10 +77,10 @@ Build_URP_Foundation_Win_DX12_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Foundation_Win_DX12_playmode_mono_Linear_trunk: - name: URP_Foundation on Win_DX12_playmode_mono_Linear on version trunk +URP_Foundation_Win_DX12_playmode_mono_Linear_2022.1: + name: URP_Foundation on Win_DX12_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -88,7 +88,7 @@ URP_Foundation_Win_DX12_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -113,17 +113,17 @@ URP_Foundation_Win_DX12_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Foundation/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Foundation_Win_DX12_editmode_mono_Linear_trunk: - name: URP_Foundation on Win_DX12_editmode_mono_Linear on version trunk +URP_Foundation_Win_DX12_editmode_mono_Linear_2022.1: + name: URP_Foundation on Win_DX12_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -148,10 +148,10 @@ URP_Foundation_Win_DX12_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Foundation/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Foundation_Win_DX12_playmode_XR_mono_Linear_trunk: - name: URP_Foundation on Win_DX12_playmode_XR_mono_Linear on version trunk +URP_Foundation_Win_DX12_playmode_XR_mono_Linear_2022.1: + name: URP_Foundation on Win_DX12_playmode_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -159,7 +159,7 @@ URP_Foundation_Win_DX12_playmode_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -184,10 +184,10 @@ URP_Foundation_Win_DX12_playmode_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Foundation/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Foundation_Win_DX12_Standalone_XR_mono_Linear_trunk: - name: URP_Foundation on Win_DX12_Standalone_XR_mono_Linear on version trunk +URP_Foundation_Win_DX12_Standalone_XR_mono_Linear_2022.1: + name: URP_Foundation on Win_DX12_Standalone_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -195,7 +195,7 @@ URP_Foundation_Win_DX12_Standalone_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -216,19 +216,19 @@ URP_Foundation_Win_DX12_Standalone_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Foundation/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/urp_foundation-win-dx12.yml#Build_URP_Foundation_Win_DX12_Standalone_XR_mono_Linear_trunk + - path: .yamato/urp_foundation-win-dx12.yml#Build_URP_Foundation_Win_DX12_Standalone_XR_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_Foundation_Win_DX12_Standalone_XR_mono_Linear_trunk: - name: Build URP_Foundation on Win_DX12_mono_Linear_Standalone_XR_build_Player on version trunk +Build_URP_Foundation_Win_DX12_Standalone_XR_mono_Linear_2022.1: + name: Build URP_Foundation on Win_DX12_mono_Linear_Standalone_XR_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -256,7 +256,7 @@ Build_URP_Foundation_Win_DX12_Standalone_XR_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision URP_Foundation_Win_DX12_Standalone_mono_Linear_CUSTOM-REVISION: name: URP_Foundation on Win_DX12_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_foundation-win-vulkan.yml b/.yamato/urp_foundation-win-vulkan.yml index b78fbad96ae..28f92308c55 100644 --- a/.yamato/urp_foundation-win-vulkan.yml +++ b/.yamato/urp_foundation-win-vulkan.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Foundation_Win_Vulkan_Standalone_mono_Linear_trunk: - name: URP_Foundation on Win_Vulkan_Standalone_mono_Linear on version trunk +URP_Foundation_Win_Vulkan_Standalone_mono_Linear_2022.1: + name: URP_Foundation on Win_Vulkan_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -16,7 +16,7 @@ URP_Foundation_Win_Vulkan_Standalone_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -37,19 +37,19 @@ URP_Foundation_Win_Vulkan_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Foundation/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/urp_foundation-win-vulkan.yml#Build_URP_Foundation_Win_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/urp_foundation-win-vulkan.yml#Build_URP_Foundation_Win_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_Foundation_Win_Vulkan_Standalone_mono_Linear_trunk: - name: Build URP_Foundation on Win_Vulkan_mono_Linear_Standalone_build_Player on version trunk +Build_URP_Foundation_Win_Vulkan_Standalone_mono_Linear_2022.1: + name: Build URP_Foundation on Win_Vulkan_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -77,10 +77,10 @@ Build_URP_Foundation_Win_Vulkan_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Foundation_Win_Vulkan_playmode_mono_Linear_trunk: - name: URP_Foundation on Win_Vulkan_playmode_mono_Linear on version trunk +URP_Foundation_Win_Vulkan_playmode_mono_Linear_2022.1: + name: URP_Foundation on Win_Vulkan_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -88,7 +88,7 @@ URP_Foundation_Win_Vulkan_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -113,17 +113,17 @@ URP_Foundation_Win_Vulkan_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Foundation/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Foundation_Win_Vulkan_editmode_mono_Linear_trunk: - name: URP_Foundation on Win_Vulkan_editmode_mono_Linear on version trunk +URP_Foundation_Win_Vulkan_editmode_mono_Linear_2022.1: + name: URP_Foundation on Win_Vulkan_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -148,10 +148,10 @@ URP_Foundation_Win_Vulkan_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Foundation/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Foundation_Win_Vulkan_playmode_XR_mono_Linear_trunk: - name: URP_Foundation on Win_Vulkan_playmode_XR_mono_Linear on version trunk +URP_Foundation_Win_Vulkan_playmode_XR_mono_Linear_2022.1: + name: URP_Foundation on Win_Vulkan_playmode_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -159,7 +159,7 @@ URP_Foundation_Win_Vulkan_playmode_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -184,10 +184,10 @@ URP_Foundation_Win_Vulkan_playmode_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Foundation/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Foundation_Win_Vulkan_Standalone_XR_mono_Linear_trunk: - name: URP_Foundation on Win_Vulkan_Standalone_XR_mono_Linear on version trunk +URP_Foundation_Win_Vulkan_Standalone_XR_mono_Linear_2022.1: + name: URP_Foundation on Win_Vulkan_Standalone_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -195,7 +195,7 @@ URP_Foundation_Win_Vulkan_Standalone_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -216,19 +216,19 @@ URP_Foundation_Win_Vulkan_Standalone_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Foundation/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/urp_foundation-win-vulkan.yml#Build_URP_Foundation_Win_Vulkan_Standalone_XR_mono_Linear_trunk + - path: .yamato/urp_foundation-win-vulkan.yml#Build_URP_Foundation_Win_Vulkan_Standalone_XR_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_Foundation_Win_Vulkan_Standalone_XR_mono_Linear_trunk: - name: Build URP_Foundation on Win_Vulkan_mono_Linear_Standalone_XR_build_Player on version trunk +Build_URP_Foundation_Win_Vulkan_Standalone_XR_mono_Linear_2022.1: + name: Build URP_Foundation on Win_Vulkan_mono_Linear_Standalone_XR_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -256,7 +256,7 @@ Build_URP_Foundation_Win_Vulkan_Standalone_XR_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision URP_Foundation_Win_Vulkan_Standalone_mono_Linear_CUSTOM-REVISION: name: URP_Foundation on Win_Vulkan_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_lighting-android-opengles3.yml b/.yamato/urp_lighting-android-opengles3.yml index 755de7235fd..f5ffed60b8f 100644 --- a/.yamato/urp_lighting-android-opengles3.yml +++ b/.yamato/urp_lighting-android-opengles3.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Lighting_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk: - name: URP_Lighting on Android_OpenGLES3_Standalone_il2cpp_Linear on version trunk +URP_Lighting_Android_OpenGLES3_Standalone_il2cpp_Linear_2022.1: + name: URP_Lighting on Android_OpenGLES3_Standalone_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::samsung model: s10e-eu @@ -16,7 +16,7 @@ URP_Lighting_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk: flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -43,19 +43,19 @@ URP_Lighting_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Lighting/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision - - path: .yamato/urp_lighting-android-opengles3.yml#Build_URP_Lighting_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk + - path: .yamato/urp_lighting-android-opengles3.yml#Build_URP_Lighting_Android_OpenGLES3_Standalone_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_URP_Lighting_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk: - name: Build URP_Lighting on Android_OpenGLES3_il2cpp_Linear_Standalone_build_Player on version trunk +Build_URP_Lighting_Android_OpenGLES3_Standalone_il2cpp_Linear_2022.1: + name: Build URP_Lighting on Android_OpenGLES3_il2cpp_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -82,10 +82,10 @@ Build_URP_Lighting_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision -URP_Lighting_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_trunk: - name: URP_Lighting on Android_OpenGLES3_Standalone_XR_il2cpp_Linear on version trunk +URP_Lighting_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_2022.1: + name: URP_Lighting on Android_OpenGLES3_Standalone_XR_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::samsung model: s10e-eu @@ -93,7 +93,7 @@ URP_Lighting_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_trunk: flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -120,19 +120,19 @@ URP_Lighting_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Lighting/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision - - path: .yamato/urp_lighting-android-opengles3.yml#Build_URP_Lighting_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_trunk + - path: .yamato/urp_lighting-android-opengles3.yml#Build_URP_Lighting_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_URP_Lighting_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_trunk: - name: Build URP_Lighting on Android_OpenGLES3_il2cpp_Linear_Standalone_XR_build_Player on version trunk +Build_URP_Lighting_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_2022.1: + name: Build URP_Lighting on Android_OpenGLES3_il2cpp_Linear_Standalone_XR_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -159,7 +159,7 @@ Build_URP_Lighting_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision URP_Lighting_Android_OpenGLES3_Standalone_il2cpp_Linear_CUSTOM-REVISION: name: URP_Lighting on Android_OpenGLES3_Standalone_il2cpp_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_lighting-android-vulkan.yml b/.yamato/urp_lighting-android-vulkan.yml index 2dd6f307a8b..a9759a0abff 100644 --- a/.yamato/urp_lighting-android-vulkan.yml +++ b/.yamato/urp_lighting-android-vulkan.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Lighting_Android_Vulkan_Standalone_il2cpp_Linear_trunk: - name: URP_Lighting on Android_Vulkan_Standalone_il2cpp_Linear on version trunk +URP_Lighting_Android_Vulkan_Standalone_il2cpp_Linear_2022.1: + name: URP_Lighting on Android_Vulkan_Standalone_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::samsung model: s10e-eu @@ -16,7 +16,7 @@ URP_Lighting_Android_Vulkan_Standalone_il2cpp_Linear_trunk: flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -43,19 +43,19 @@ URP_Lighting_Android_Vulkan_Standalone_il2cpp_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Lighting/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision - - path: .yamato/urp_lighting-android-vulkan.yml#Build_URP_Lighting_Android_Vulkan_Standalone_il2cpp_Linear_trunk + - path: .yamato/urp_lighting-android-vulkan.yml#Build_URP_Lighting_Android_Vulkan_Standalone_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_URP_Lighting_Android_Vulkan_Standalone_il2cpp_Linear_trunk: - name: Build URP_Lighting on Android_Vulkan_il2cpp_Linear_Standalone_build_Player on version trunk +Build_URP_Lighting_Android_Vulkan_Standalone_il2cpp_Linear_2022.1: + name: Build URP_Lighting on Android_Vulkan_il2cpp_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -82,10 +82,10 @@ Build_URP_Lighting_Android_Vulkan_Standalone_il2cpp_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision -URP_Lighting_Android_Vulkan_Standalone_XR_il2cpp_Linear_trunk: - name: URP_Lighting on Android_Vulkan_Standalone_XR_il2cpp_Linear on version trunk +URP_Lighting_Android_Vulkan_Standalone_XR_il2cpp_Linear_2022.1: + name: URP_Lighting on Android_Vulkan_Standalone_XR_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::samsung model: s10e-eu @@ -93,7 +93,7 @@ URP_Lighting_Android_Vulkan_Standalone_XR_il2cpp_Linear_trunk: flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -120,19 +120,19 @@ URP_Lighting_Android_Vulkan_Standalone_XR_il2cpp_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Lighting/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision - - path: .yamato/urp_lighting-android-vulkan.yml#Build_URP_Lighting_Android_Vulkan_Standalone_XR_il2cpp_Linear_trunk + - path: .yamato/urp_lighting-android-vulkan.yml#Build_URP_Lighting_Android_Vulkan_Standalone_XR_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_URP_Lighting_Android_Vulkan_Standalone_XR_il2cpp_Linear_trunk: - name: Build URP_Lighting on Android_Vulkan_il2cpp_Linear_Standalone_XR_build_Player on version trunk +Build_URP_Lighting_Android_Vulkan_Standalone_XR_il2cpp_Linear_2022.1: + name: Build URP_Lighting on Android_Vulkan_il2cpp_Linear_Standalone_XR_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -159,7 +159,7 @@ Build_URP_Lighting_Android_Vulkan_Standalone_XR_il2cpp_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision URP_Lighting_Android_Vulkan_Standalone_il2cpp_Linear_CUSTOM-REVISION: name: URP_Lighting on Android_Vulkan_Standalone_il2cpp_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_lighting-iphone-metal.yml b/.yamato/urp_lighting-iphone-metal.yml index c1bbd731bb7..343c83bef79 100644 --- a/.yamato/urp_lighting-iphone-metal.yml +++ b/.yamato/urp_lighting-iphone-metal.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Lighting_iPhone_Metal_Standalone_il2cpp_Linear_trunk: - name: URP_Lighting on iPhone_Metal_Standalone_il2cpp_Linear on version trunk +URP_Lighting_iPhone_Metal_Standalone_il2cpp_Linear_2022.1: + name: URP_Lighting on iPhone_Metal_Standalone_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::iPhone image: mobile/macos-10.15-testing:stable flavor: b1.medium variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -35,19 +35,19 @@ URP_Lighting_iPhone_Metal_Standalone_il2cpp_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Lighting/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:iPhone + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:iPhone rerun: on_new_revision - - path: .yamato/urp_lighting-iphone-metal.yml#Build_URP_Lighting_iPhone_Metal_Standalone_il2cpp_Linear_trunk + - path: .yamato/urp_lighting-iphone-metal.yml#Build_URP_Lighting_iPhone_Metal_Standalone_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_URP_Lighting_iPhone_Metal_Standalone_il2cpp_Linear_trunk: - name: Build URP_Lighting on iPhone_Metal_il2cpp_Linear_Standalone_build_Player on version trunk +Build_URP_Lighting_iPhone_Metal_Standalone_il2cpp_Linear_2022.1: + name: Build URP_Lighting on iPhone_Metal_il2cpp_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM::osx image: mobile/macos-10.15-testing:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -76,7 +76,7 @@ Build_URP_Lighting_iPhone_Metal_Standalone_il2cpp_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:iPhone + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:iPhone rerun: on_new_revision URP_Lighting_iPhone_Metal_Standalone_il2cpp_Linear_CUSTOM-REVISION: name: URP_Lighting on iPhone_Metal_Standalone_il2cpp_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_lighting-linux-openglcore.yml b/.yamato/urp_lighting-linux-openglcore.yml index ec4b1dc5f1a..801ed2f0a73 100644 --- a/.yamato/urp_lighting-linux-openglcore.yml +++ b/.yamato/urp_lighting-linux-openglcore.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Lighting_Linux_OpenGLCore_playmode_mono_Linear_trunk: - name: URP_Lighting on Linux_OpenGLCore_playmode_mono_Linear on version trunk +URP_Lighting_Linux_OpenGLCore_playmode_mono_Linear_2022.1: + name: URP_Lighting on Linux_OpenGLCore_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -43,17 +43,17 @@ URP_Lighting_Linux_OpenGLCore_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Lighting/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -URP_Lighting_Linux_OpenGLCore_editmode_mono_Linear_trunk: - name: URP_Lighting on Linux_OpenGLCore_editmode_mono_Linear on version trunk +URP_Lighting_Linux_OpenGLCore_editmode_mono_Linear_2022.1: + name: URP_Lighting on Linux_OpenGLCore_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -81,7 +81,7 @@ URP_Lighting_Linux_OpenGLCore_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Lighting/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision URP_Lighting_Linux_OpenGLCore_playmode_mono_Linear_CUSTOM-REVISION: name: URP_Lighting on Linux_OpenGLCore_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_lighting-linux-vulkan.yml b/.yamato/urp_lighting-linux-vulkan.yml index bfec1b7844d..233fd7dbfdc 100644 --- a/.yamato/urp_lighting-linux-vulkan.yml +++ b/.yamato/urp_lighting-linux-vulkan.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Lighting_Linux_Vulkan_Standalone_mono_Linear_trunk: - name: URP_Lighting on Linux_Vulkan_Standalone_mono_Linear on version trunk +URP_Lighting_Linux_Vulkan_Standalone_mono_Linear_2022.1: + name: URP_Lighting on Linux_Vulkan_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -40,19 +40,19 @@ URP_Lighting_Linux_Vulkan_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Lighting/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision - - path: .yamato/urp_lighting-linux-vulkan.yml#Build_URP_Lighting_Linux_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/urp_lighting-linux-vulkan.yml#Build_URP_Lighting_Linux_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_Lighting_Linux_Vulkan_Standalone_mono_Linear_trunk: - name: Build URP_Lighting on Linux_Vulkan_mono_Linear_Standalone_build_Player on version trunk +Build_URP_Lighting_Linux_Vulkan_Standalone_mono_Linear_2022.1: + name: Build URP_Lighting on Linux_Vulkan_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -83,17 +83,17 @@ Build_URP_Lighting_Linux_Vulkan_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -URP_Lighting_Linux_Vulkan_playmode_mono_Linear_trunk: - name: URP_Lighting on Linux_Vulkan_playmode_mono_Linear on version trunk +URP_Lighting_Linux_Vulkan_playmode_mono_Linear_2022.1: + name: URP_Lighting on Linux_Vulkan_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -121,17 +121,17 @@ URP_Lighting_Linux_Vulkan_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Lighting/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -URP_Lighting_Linux_Vulkan_editmode_mono_Linear_trunk: - name: URP_Lighting on Linux_Vulkan_editmode_mono_Linear on version trunk +URP_Lighting_Linux_Vulkan_editmode_mono_Linear_2022.1: + name: URP_Lighting on Linux_Vulkan_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -159,7 +159,7 @@ URP_Lighting_Linux_Vulkan_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Lighting/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision URP_Lighting_Linux_Vulkan_Standalone_mono_Linear_CUSTOM-REVISION: name: URP_Lighting on Linux_Vulkan_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_lighting-osx-metal.yml b/.yamato/urp_lighting-osx-metal.yml index 1725e8548e5..fcd2d580c64 100644 --- a/.yamato/urp_lighting-osx-metal.yml +++ b/.yamato/urp_lighting-osx-metal.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Lighting_OSX_Metal_Standalone_mono_Linear_trunk: - name: URP_Lighting on OSX_Metal_Standalone_mono_Linear on version trunk +URP_Lighting_OSX_Metal_Standalone_mono_Linear_2022.1: + name: URP_Lighting on OSX_Metal_Standalone_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -46,17 +46,17 @@ URP_Lighting_OSX_Metal_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Lighting/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -URP_Lighting_OSX_Metal_playmode_mono_Linear_trunk: - name: URP_Lighting on OSX_Metal_playmode_mono_Linear on version trunk +URP_Lighting_OSX_Metal_playmode_mono_Linear_2022.1: + name: URP_Lighting on OSX_Metal_playmode_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -87,7 +87,7 @@ URP_Lighting_OSX_Metal_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Lighting/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision URP_Lighting_OSX_Metal_Standalone_mono_Linear_CUSTOM-REVISION: name: URP_Lighting on OSX_Metal_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_lighting-osx-openglcore.yml b/.yamato/urp_lighting-osx-openglcore.yml index 537b9fec3c4..239d19ce94b 100644 --- a/.yamato/urp_lighting-osx-openglcore.yml +++ b/.yamato/urp_lighting-osx-openglcore.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Lighting_OSX_OpenGLCore_playmode_mono_Linear_trunk: - name: URP_Lighting on OSX_OpenGLCore_playmode_mono_Linear on version trunk +URP_Lighting_OSX_OpenGLCore_playmode_mono_Linear_2022.1: + name: URP_Lighting on OSX_OpenGLCore_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::osx image: graphics-foundation/mac-10.15:v0.1.0-841394 flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -41,17 +41,17 @@ URP_Lighting_OSX_OpenGLCore_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Lighting/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -URP_Lighting_OSX_OpenGLCore_editmode_mono_Linear_trunk: - name: URP_Lighting on OSX_OpenGLCore_editmode_mono_Linear on version trunk +URP_Lighting_OSX_OpenGLCore_editmode_mono_Linear_2022.1: + name: URP_Lighting on OSX_OpenGLCore_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM::osx image: graphics-foundation/mac-10.15:v0.1.0-841394 flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -77,7 +77,7 @@ URP_Lighting_OSX_OpenGLCore_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Lighting/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision URP_Lighting_OSX_OpenGLCore_playmode_mono_Linear_CUSTOM-REVISION: name: URP_Lighting on OSX_OpenGLCore_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_lighting-win-dx11.yml b/.yamato/urp_lighting-win-dx11.yml index 650023a1857..208f5a9db8b 100644 --- a/.yamato/urp_lighting-win-dx11.yml +++ b/.yamato/urp_lighting-win-dx11.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Lighting_Win_DX11_Standalone_mono_Linear_trunk: - name: URP_Lighting on Win_DX11_Standalone_mono_Linear on version trunk +URP_Lighting_Win_DX11_Standalone_mono_Linear_2022.1: + name: URP_Lighting on Win_DX11_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -16,7 +16,7 @@ URP_Lighting_Win_DX11_Standalone_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -37,19 +37,19 @@ URP_Lighting_Win_DX11_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Lighting/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/urp_lighting-win-dx11.yml#Build_URP_Lighting_Win_DX11_Standalone_mono_Linear_trunk + - path: .yamato/urp_lighting-win-dx11.yml#Build_URP_Lighting_Win_DX11_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_Lighting_Win_DX11_Standalone_mono_Linear_trunk: - name: Build URP_Lighting on Win_DX11_mono_Linear_Standalone_build_Player on version trunk +Build_URP_Lighting_Win_DX11_Standalone_mono_Linear_2022.1: + name: Build URP_Lighting on Win_DX11_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -77,10 +77,10 @@ Build_URP_Lighting_Win_DX11_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Lighting_Win_DX11_playmode_mono_Linear_trunk: - name: URP_Lighting on Win_DX11_playmode_mono_Linear on version trunk +URP_Lighting_Win_DX11_playmode_mono_Linear_2022.1: + name: URP_Lighting on Win_DX11_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -88,7 +88,7 @@ URP_Lighting_Win_DX11_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -113,10 +113,10 @@ URP_Lighting_Win_DX11_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Lighting/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Lighting_Win_DX11_editmode_mono_Linear_trunk: - name: URP_Lighting on Win_DX11_editmode_mono_Linear on version trunk +URP_Lighting_Win_DX11_editmode_mono_Linear_2022.1: + name: URP_Lighting on Win_DX11_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -124,7 +124,7 @@ URP_Lighting_Win_DX11_editmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -149,10 +149,10 @@ URP_Lighting_Win_DX11_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Lighting/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Lighting_Win_DX11_playmode_XR_mono_Linear_trunk: - name: URP_Lighting on Win_DX11_playmode_XR_mono_Linear on version trunk +URP_Lighting_Win_DX11_playmode_XR_mono_Linear_2022.1: + name: URP_Lighting on Win_DX11_playmode_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -160,7 +160,7 @@ URP_Lighting_Win_DX11_playmode_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -185,10 +185,10 @@ URP_Lighting_Win_DX11_playmode_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Lighting/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Lighting_Win_DX11_Standalone_XR_mono_Linear_trunk: - name: URP_Lighting on Win_DX11_Standalone_XR_mono_Linear on version trunk +URP_Lighting_Win_DX11_Standalone_XR_mono_Linear_2022.1: + name: URP_Lighting on Win_DX11_Standalone_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -196,7 +196,7 @@ URP_Lighting_Win_DX11_Standalone_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -217,19 +217,19 @@ URP_Lighting_Win_DX11_Standalone_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Lighting/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/urp_lighting-win-dx11.yml#Build_URP_Lighting_Win_DX11_Standalone_XR_mono_Linear_trunk + - path: .yamato/urp_lighting-win-dx11.yml#Build_URP_Lighting_Win_DX11_Standalone_XR_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_Lighting_Win_DX11_Standalone_XR_mono_Linear_trunk: - name: Build URP_Lighting on Win_DX11_mono_Linear_Standalone_XR_build_Player on version trunk +Build_URP_Lighting_Win_DX11_Standalone_XR_mono_Linear_2022.1: + name: Build URP_Lighting on Win_DX11_mono_Linear_Standalone_XR_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -257,7 +257,7 @@ Build_URP_Lighting_Win_DX11_Standalone_XR_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision URP_Lighting_Win_DX11_Standalone_mono_Linear_CUSTOM-REVISION: name: URP_Lighting on Win_DX11_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_lighting-win-dx12.yml b/.yamato/urp_lighting-win-dx12.yml index 7a342143517..8a0606bee7f 100644 --- a/.yamato/urp_lighting-win-dx12.yml +++ b/.yamato/urp_lighting-win-dx12.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Lighting_Win_DX12_Standalone_mono_Linear_trunk: - name: URP_Lighting on Win_DX12_Standalone_mono_Linear on version trunk +URP_Lighting_Win_DX12_Standalone_mono_Linear_2022.1: + name: URP_Lighting on Win_DX12_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -16,7 +16,7 @@ URP_Lighting_Win_DX12_Standalone_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -37,19 +37,19 @@ URP_Lighting_Win_DX12_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Lighting/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/urp_lighting-win-dx12.yml#Build_URP_Lighting_Win_DX12_Standalone_mono_Linear_trunk + - path: .yamato/urp_lighting-win-dx12.yml#Build_URP_Lighting_Win_DX12_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_Lighting_Win_DX12_Standalone_mono_Linear_trunk: - name: Build URP_Lighting on Win_DX12_mono_Linear_Standalone_build_Player on version trunk +Build_URP_Lighting_Win_DX12_Standalone_mono_Linear_2022.1: + name: Build URP_Lighting on Win_DX12_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -77,10 +77,10 @@ Build_URP_Lighting_Win_DX12_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Lighting_Win_DX12_playmode_mono_Linear_trunk: - name: URP_Lighting on Win_DX12_playmode_mono_Linear on version trunk +URP_Lighting_Win_DX12_playmode_mono_Linear_2022.1: + name: URP_Lighting on Win_DX12_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -88,7 +88,7 @@ URP_Lighting_Win_DX12_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -113,10 +113,10 @@ URP_Lighting_Win_DX12_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Lighting/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Lighting_Win_DX12_editmode_mono_Linear_trunk: - name: URP_Lighting on Win_DX12_editmode_mono_Linear on version trunk +URP_Lighting_Win_DX12_editmode_mono_Linear_2022.1: + name: URP_Lighting on Win_DX12_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -124,7 +124,7 @@ URP_Lighting_Win_DX12_editmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -149,10 +149,10 @@ URP_Lighting_Win_DX12_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Lighting/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Lighting_Win_DX12_playmode_XR_mono_Linear_trunk: - name: URP_Lighting on Win_DX12_playmode_XR_mono_Linear on version trunk +URP_Lighting_Win_DX12_playmode_XR_mono_Linear_2022.1: + name: URP_Lighting on Win_DX12_playmode_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -160,7 +160,7 @@ URP_Lighting_Win_DX12_playmode_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -185,10 +185,10 @@ URP_Lighting_Win_DX12_playmode_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Lighting/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Lighting_Win_DX12_Standalone_XR_mono_Linear_trunk: - name: URP_Lighting on Win_DX12_Standalone_XR_mono_Linear on version trunk +URP_Lighting_Win_DX12_Standalone_XR_mono_Linear_2022.1: + name: URP_Lighting on Win_DX12_Standalone_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -196,7 +196,7 @@ URP_Lighting_Win_DX12_Standalone_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -217,19 +217,19 @@ URP_Lighting_Win_DX12_Standalone_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Lighting/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/urp_lighting-win-dx12.yml#Build_URP_Lighting_Win_DX12_Standalone_XR_mono_Linear_trunk + - path: .yamato/urp_lighting-win-dx12.yml#Build_URP_Lighting_Win_DX12_Standalone_XR_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_Lighting_Win_DX12_Standalone_XR_mono_Linear_trunk: - name: Build URP_Lighting on Win_DX12_mono_Linear_Standalone_XR_build_Player on version trunk +Build_URP_Lighting_Win_DX12_Standalone_XR_mono_Linear_2022.1: + name: Build URP_Lighting on Win_DX12_mono_Linear_Standalone_XR_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -257,7 +257,7 @@ Build_URP_Lighting_Win_DX12_Standalone_XR_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision URP_Lighting_Win_DX12_Standalone_mono_Linear_CUSTOM-REVISION: name: URP_Lighting on Win_DX12_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_lighting-win-vulkan.yml b/.yamato/urp_lighting-win-vulkan.yml index f7ebc1c288c..cab26ff15f9 100644 --- a/.yamato/urp_lighting-win-vulkan.yml +++ b/.yamato/urp_lighting-win-vulkan.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Lighting_Win_Vulkan_Standalone_mono_Linear_trunk: - name: URP_Lighting on Win_Vulkan_Standalone_mono_Linear on version trunk +URP_Lighting_Win_Vulkan_Standalone_mono_Linear_2022.1: + name: URP_Lighting on Win_Vulkan_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -16,7 +16,7 @@ URP_Lighting_Win_Vulkan_Standalone_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -37,19 +37,19 @@ URP_Lighting_Win_Vulkan_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Lighting/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/urp_lighting-win-vulkan.yml#Build_URP_Lighting_Win_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/urp_lighting-win-vulkan.yml#Build_URP_Lighting_Win_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_Lighting_Win_Vulkan_Standalone_mono_Linear_trunk: - name: Build URP_Lighting on Win_Vulkan_mono_Linear_Standalone_build_Player on version trunk +Build_URP_Lighting_Win_Vulkan_Standalone_mono_Linear_2022.1: + name: Build URP_Lighting on Win_Vulkan_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -77,10 +77,10 @@ Build_URP_Lighting_Win_Vulkan_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Lighting_Win_Vulkan_playmode_mono_Linear_trunk: - name: URP_Lighting on Win_Vulkan_playmode_mono_Linear on version trunk +URP_Lighting_Win_Vulkan_playmode_mono_Linear_2022.1: + name: URP_Lighting on Win_Vulkan_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -88,7 +88,7 @@ URP_Lighting_Win_Vulkan_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -113,10 +113,10 @@ URP_Lighting_Win_Vulkan_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Lighting/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Lighting_Win_Vulkan_editmode_mono_Linear_trunk: - name: URP_Lighting on Win_Vulkan_editmode_mono_Linear on version trunk +URP_Lighting_Win_Vulkan_editmode_mono_Linear_2022.1: + name: URP_Lighting on Win_Vulkan_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -124,7 +124,7 @@ URP_Lighting_Win_Vulkan_editmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -149,10 +149,10 @@ URP_Lighting_Win_Vulkan_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Lighting/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Lighting_Win_Vulkan_playmode_XR_mono_Linear_trunk: - name: URP_Lighting on Win_Vulkan_playmode_XR_mono_Linear on version trunk +URP_Lighting_Win_Vulkan_playmode_XR_mono_Linear_2022.1: + name: URP_Lighting on Win_Vulkan_playmode_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -160,7 +160,7 @@ URP_Lighting_Win_Vulkan_playmode_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -185,10 +185,10 @@ URP_Lighting_Win_Vulkan_playmode_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Lighting/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Lighting_Win_Vulkan_Standalone_XR_mono_Linear_trunk: - name: URP_Lighting on Win_Vulkan_Standalone_XR_mono_Linear on version trunk +URP_Lighting_Win_Vulkan_Standalone_XR_mono_Linear_2022.1: + name: URP_Lighting on Win_Vulkan_Standalone_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -196,7 +196,7 @@ URP_Lighting_Win_Vulkan_Standalone_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -217,19 +217,19 @@ URP_Lighting_Win_Vulkan_Standalone_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Lighting/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/urp_lighting-win-vulkan.yml#Build_URP_Lighting_Win_Vulkan_Standalone_XR_mono_Linear_trunk + - path: .yamato/urp_lighting-win-vulkan.yml#Build_URP_Lighting_Win_Vulkan_Standalone_XR_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_Lighting_Win_Vulkan_Standalone_XR_mono_Linear_trunk: - name: Build URP_Lighting on Win_Vulkan_mono_Linear_Standalone_XR_build_Player on version trunk +Build_URP_Lighting_Win_Vulkan_Standalone_XR_mono_Linear_2022.1: + name: Build URP_Lighting on Win_Vulkan_mono_Linear_Standalone_XR_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -257,7 +257,7 @@ Build_URP_Lighting_Win_Vulkan_Standalone_XR_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision URP_Lighting_Win_Vulkan_Standalone_mono_Linear_CUSTOM-REVISION: name: URP_Lighting on Win_Vulkan_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_performance_boatattack-android-opengles3.yml b/.yamato/urp_performance_boatattack-android-opengles3.yml index e5e82da87a3..01aad54d83f 100644 --- a/.yamato/urp_performance_boatattack-android-opengles3.yml +++ b/.yamato/urp_performance_boatattack-android-opengles3.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Performance_BoatAttack_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_trunk: - name: URP_Performance_BoatAttack on Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear on version trunk +URP_Performance_BoatAttack_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_2022.1: + name: URP_Performance_BoatAttack on Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::android image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BOAT_ATTACK_BRANCH: master BOAT_ATTACK_REVISION: 1ebee168f3c649252ef0947bc482ffb3fc41fede CACHE_ARGS: '{{cache.flags}}' @@ -54,19 +54,19 @@ URP_Performance_BoatAttack_Android_OpenGLES3_performance_playmode_runtime_il2cpp - "**/test-results/**" - "TestProjects/BoatAttack/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision - - path: .yamato/urp_performance_boatattack-android-opengles3.yml#Build_URP_Performance_BoatAttack_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_trunk + - path: .yamato/urp_performance_boatattack-android-opengles3.yml#Build_URP_Performance_BoatAttack_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_URP_Performance_BoatAttack_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_trunk: - name: Build URP_Performance_BoatAttack on Android_OpenGLES3_il2cpp_Linear_performance_playmode_runtime_build_Player on version trunk +Build_URP_Performance_BoatAttack_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_2022.1: + name: Build URP_Performance_BoatAttack on Android_OpenGLES3_il2cpp_Linear_performance_playmode_runtime_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BOAT_ATTACK_BRANCH: master BOAT_ATTACK_REVISION: 1ebee168f3c649252ef0947bc482ffb3fc41fede CACHE_ARGS: '{{cache.flags}}' @@ -129,17 +129,17 @@ Build_URP_Performance_BoatAttack_Android_OpenGLES3_performance_playmode_runtime_ paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision -URP_Performance_BoatAttack_Android_OpenGLES3_performance_build_editmode_il2cpp_Linear_trunk: - name: URP_Performance_BoatAttack on Android_OpenGLES3_performance_build_editmode_il2cpp_Linear on version trunk +URP_Performance_BoatAttack_Android_OpenGLES3_performance_build_editmode_il2cpp_Linear_2022.1: + name: URP_Performance_BoatAttack on Android_OpenGLES3_performance_build_editmode_il2cpp_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BOAT_ATTACK_BRANCH: master BOAT_ATTACK_REVISION: 1ebee168f3c649252ef0947bc482ffb3fc41fede CACHE_ARGS: '{{cache.flags}}' @@ -202,7 +202,7 @@ URP_Performance_BoatAttack_Android_OpenGLES3_performance_build_editmode_il2cpp_L - "**/test-results/**" - "TestProjects/BoatAttack/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision URP_Performance_BoatAttack_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_CUSTOM-REVISION: name: URP_Performance_BoatAttack on Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_performance_boatattack-android-vulkan.yml b/.yamato/urp_performance_boatattack-android-vulkan.yml index 3017cb6c5bf..2aaf3297afa 100644 --- a/.yamato/urp_performance_boatattack-android-vulkan.yml +++ b/.yamato/urp_performance_boatattack-android-vulkan.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Performance_BoatAttack_Android_Vulkan_performance_playmode_runtime_il2cpp_Linear_trunk: - name: URP_Performance_BoatAttack on Android_Vulkan_performance_playmode_runtime_il2cpp_Linear on version trunk +URP_Performance_BoatAttack_Android_Vulkan_performance_playmode_runtime_il2cpp_Linear_2022.1: + name: URP_Performance_BoatAttack on Android_Vulkan_performance_playmode_runtime_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::android image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BOAT_ATTACK_BRANCH: master BOAT_ATTACK_REVISION: 1ebee168f3c649252ef0947bc482ffb3fc41fede CACHE_ARGS: '{{cache.flags}}' @@ -54,19 +54,19 @@ URP_Performance_BoatAttack_Android_Vulkan_performance_playmode_runtime_il2cpp_Li - "**/test-results/**" - "TestProjects/BoatAttack/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision - - path: .yamato/urp_performance_boatattack-android-vulkan.yml#Build_URP_Performance_BoatAttack_Android_Vulkan_performance_playmode_runtime_il2cpp_Linear_trunk + - path: .yamato/urp_performance_boatattack-android-vulkan.yml#Build_URP_Performance_BoatAttack_Android_Vulkan_performance_playmode_runtime_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_URP_Performance_BoatAttack_Android_Vulkan_performance_playmode_runtime_il2cpp_Linear_trunk: - name: Build URP_Performance_BoatAttack on Android_Vulkan_il2cpp_Linear_performance_playmode_runtime_build_Player on version trunk +Build_URP_Performance_BoatAttack_Android_Vulkan_performance_playmode_runtime_il2cpp_Linear_2022.1: + name: Build URP_Performance_BoatAttack on Android_Vulkan_il2cpp_Linear_performance_playmode_runtime_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BOAT_ATTACK_BRANCH: master BOAT_ATTACK_REVISION: 1ebee168f3c649252ef0947bc482ffb3fc41fede CACHE_ARGS: '{{cache.flags}}' @@ -129,17 +129,17 @@ Build_URP_Performance_BoatAttack_Android_Vulkan_performance_playmode_runtime_il2 paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision -URP_Performance_BoatAttack_Android_Vulkan_performance_build_editmode_il2cpp_Linear_trunk: - name: URP_Performance_BoatAttack on Android_Vulkan_performance_build_editmode_il2cpp_Linear on version trunk +URP_Performance_BoatAttack_Android_Vulkan_performance_build_editmode_il2cpp_Linear_2022.1: + name: URP_Performance_BoatAttack on Android_Vulkan_performance_build_editmode_il2cpp_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BOAT_ATTACK_BRANCH: master BOAT_ATTACK_REVISION: 1ebee168f3c649252ef0947bc482ffb3fc41fede CACHE_ARGS: '{{cache.flags}}' @@ -202,7 +202,7 @@ URP_Performance_BoatAttack_Android_Vulkan_performance_build_editmode_il2cpp_Line - "**/test-results/**" - "TestProjects/BoatAttack/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision URP_Performance_BoatAttack_Android_Vulkan_performance_playmode_runtime_il2cpp_Linear_CUSTOM-REVISION: name: URP_Performance_BoatAttack on Android_Vulkan_performance_playmode_runtime_il2cpp_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_performance_boatattack-iphone-metal.yml b/.yamato/urp_performance_boatattack-iphone-metal.yml index 23d09cdcb9c..abb0350c318 100644 --- a/.yamato/urp_performance_boatattack-iphone-metal.yml +++ b/.yamato/urp_performance_boatattack-iphone-metal.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Performance_BoatAttack_iPhone_Metal_performance_playmode_runtime_il2cpp_Linear_trunk: - name: URP_Performance_BoatAttack on iPhone_Metal_performance_playmode_runtime_il2cpp_Linear on version trunk +URP_Performance_BoatAttack_iPhone_Metal_performance_playmode_runtime_il2cpp_Linear_2022.1: + name: URP_Performance_BoatAttack on iPhone_Metal_performance_playmode_runtime_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::iPhone image: mobile/macos-10.15-testing:stable flavor: b1.medium variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BOAT_ATTACK_BRANCH: master BOAT_ATTACK_REVISION: 1ebee168f3c649252ef0947bc482ffb3fc41fede CACHE_ARGS: '{{cache.flags}}' @@ -40,19 +40,19 @@ URP_Performance_BoatAttack_iPhone_Metal_performance_playmode_runtime_il2cpp_Line - "**/test-results/**" - "TestProjects/BoatAttack/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:iPhone + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:iPhone rerun: on_new_revision - - path: .yamato/urp_performance_boatattack-iphone-metal.yml#Build_URP_Performance_BoatAttack_iPhone_Metal_performance_playmode_runtime_il2cpp_Linear_trunk + - path: .yamato/urp_performance_boatattack-iphone-metal.yml#Build_URP_Performance_BoatAttack_iPhone_Metal_performance_playmode_runtime_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_URP_Performance_BoatAttack_iPhone_Metal_performance_playmode_runtime_il2cpp_Linear_trunk: - name: Build URP_Performance_BoatAttack on iPhone_Metal_il2cpp_Linear_performance_playmode_runtime_build_Player on version trunk +Build_URP_Performance_BoatAttack_iPhone_Metal_performance_playmode_runtime_il2cpp_Linear_2022.1: + name: Build URP_Performance_BoatAttack on iPhone_Metal_il2cpp_Linear_performance_playmode_runtime_build_Player on version 2022.1 agent: type: Unity::VM::osx image: mobile/macos-10.14-testing:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BOAT_ATTACK_BRANCH: master BOAT_ATTACK_REVISION: 1ebee168f3c649252ef0947bc482ffb3fc41fede CACHE_ARGS: '{{cache.flags}}' @@ -108,17 +108,17 @@ Build_URP_Performance_BoatAttack_iPhone_Metal_performance_playmode_runtime_il2cp paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:iPhone + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:iPhone rerun: on_new_revision -URP_Performance_BoatAttack_iPhone_Metal_performance_build_editmode_il2cpp_Linear_trunk: - name: URP_Performance_BoatAttack on iPhone_Metal_performance_build_editmode_il2cpp_Linear on version trunk +URP_Performance_BoatAttack_iPhone_Metal_performance_build_editmode_il2cpp_Linear_2022.1: + name: URP_Performance_BoatAttack on iPhone_Metal_performance_build_editmode_il2cpp_Linear on version 2022.1 agent: type: Unity::VM::osx image: mobile/macos-10.15-testing:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BOAT_ATTACK_BRANCH: master BOAT_ATTACK_REVISION: 1ebee168f3c649252ef0947bc482ffb3fc41fede CACHE_ARGS: '{{cache.flags}}' @@ -173,7 +173,7 @@ URP_Performance_BoatAttack_iPhone_Metal_performance_build_editmode_il2cpp_Linear - "**/test-results/**" - "TestProjects/BoatAttack/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:iPhone + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:iPhone rerun: on_new_revision URP_Performance_BoatAttack_iPhone_Metal_performance_playmode_runtime_il2cpp_Linear_CUSTOM-REVISION: name: URP_Performance_BoatAttack on iPhone_Metal_performance_playmode_runtime_il2cpp_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_performance_boatattack-linux-vulkan.yml b/.yamato/urp_performance_boatattack-linux-vulkan.yml index 761932c3338..75c67a2016c 100644 --- a/.yamato/urp_performance_boatattack-linux-vulkan.yml +++ b/.yamato/urp_performance_boatattack-linux-vulkan.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Performance_BoatAttack_Linux_Vulkan_performance_playmode_runtime_mono_Linear_trunk: - name: URP_Performance_BoatAttack on Linux_Vulkan_performance_playmode_runtime_mono_Linear on version trunk +URP_Performance_BoatAttack_Linux_Vulkan_performance_playmode_runtime_mono_Linear_2022.1: + name: URP_Performance_BoatAttack on Linux_Vulkan_performance_playmode_runtime_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BOAT_ATTACK_BRANCH: master BOAT_ATTACK_REVISION: 1ebee168f3c649252ef0947bc482ffb3fc41fede CACHE_ARGS: '{{cache.flags}}' @@ -43,19 +43,19 @@ URP_Performance_BoatAttack_Linux_Vulkan_performance_playmode_runtime_mono_Linear - "**/test-results/**" - "TestProjects/BoatAttack/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision - - path: .yamato/urp_performance_boatattack-linux-vulkan.yml#Build_URP_Performance_BoatAttack_Linux_Vulkan_performance_playmode_runtime_mono_Linear_trunk + - path: .yamato/urp_performance_boatattack-linux-vulkan.yml#Build_URP_Performance_BoatAttack_Linux_Vulkan_performance_playmode_runtime_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_Performance_BoatAttack_Linux_Vulkan_performance_playmode_runtime_mono_Linear_trunk: - name: Build URP_Performance_BoatAttack on Linux_Vulkan_mono_Linear_performance_playmode_runtime_build_Player on version trunk +Build_URP_Performance_BoatAttack_Linux_Vulkan_performance_playmode_runtime_mono_Linear_2022.1: + name: Build URP_Performance_BoatAttack on Linux_Vulkan_mono_Linear_performance_playmode_runtime_build_Player on version 2022.1 agent: type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BOAT_ATTACK_BRANCH: master BOAT_ATTACK_REVISION: 1ebee168f3c649252ef0947bc482ffb3fc41fede CACHE_ARGS: '{{cache.flags}}' @@ -121,17 +121,17 @@ Build_URP_Performance_BoatAttack_Linux_Vulkan_performance_playmode_runtime_mono_ paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -URP_Performance_BoatAttack_Linux_Vulkan_performance_playmode_editor_mono_Linear_trunk: - name: URP_Performance_BoatAttack on Linux_Vulkan_performance_playmode_editor_mono_Linear on version trunk +URP_Performance_BoatAttack_Linux_Vulkan_performance_playmode_editor_mono_Linear_2022.1: + name: URP_Performance_BoatAttack on Linux_Vulkan_performance_playmode_editor_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BOAT_ATTACK_BRANCH: master BOAT_ATTACK_REVISION: 1ebee168f3c649252ef0947bc482ffb3fc41fede CACHE_ARGS: '{{cache.flags}}' @@ -191,17 +191,17 @@ URP_Performance_BoatAttack_Linux_Vulkan_performance_playmode_editor_mono_Linear_ - "**/test-results/**" - "TestProjects/BoatAttack/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -URP_Performance_BoatAttack_Linux_Vulkan_performance_build_editmode_mono_Linear_trunk: - name: URP_Performance_BoatAttack on Linux_Vulkan_performance_build_editmode_mono_Linear on version trunk +URP_Performance_BoatAttack_Linux_Vulkan_performance_build_editmode_mono_Linear_2022.1: + name: URP_Performance_BoatAttack on Linux_Vulkan_performance_build_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BOAT_ATTACK_BRANCH: master BOAT_ATTACK_REVISION: 1ebee168f3c649252ef0947bc482ffb3fc41fede CACHE_ARGS: '{{cache.flags}}' @@ -261,7 +261,7 @@ URP_Performance_BoatAttack_Linux_Vulkan_performance_build_editmode_mono_Linear_t - "**/test-results/**" - "TestProjects/BoatAttack/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision URP_Performance_BoatAttack_Linux_Vulkan_performance_playmode_runtime_mono_Linear_CUSTOM-REVISION: name: URP_Performance_BoatAttack on Linux_Vulkan_performance_playmode_runtime_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_performance_boatattack-osx-metal.yml b/.yamato/urp_performance_boatattack-osx-metal.yml index f7be846fe98..6e22da73447 100644 --- a/.yamato/urp_performance_boatattack-osx-metal.yml +++ b/.yamato/urp_performance_boatattack-osx-metal.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Performance_BoatAttack_OSX_Metal_performance_playmode_runtime_mono_Linear_trunk: - name: URP_Performance_BoatAttack on OSX_Metal_performance_playmode_runtime_mono_Linear on version trunk +URP_Performance_BoatAttack_OSX_Metal_performance_playmode_runtime_mono_Linear_2022.1: + name: URP_Performance_BoatAttack on OSX_Metal_performance_playmode_runtime_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BOAT_ATTACK_BRANCH: master BOAT_ATTACK_REVISION: 1ebee168f3c649252ef0947bc482ffb3fc41fede CACHE_ARGS: '{{cache.flags}}' @@ -96,17 +96,17 @@ URP_Performance_BoatAttack_OSX_Metal_performance_playmode_runtime_mono_Linear_tr - "**/test-results/**" - "TestProjects/BoatAttack/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -URP_Performance_BoatAttack_OSX_Metal_performance_playmode_editor_mono_Linear_trunk: - name: URP_Performance_BoatAttack on OSX_Metal_performance_playmode_editor_mono_Linear on version trunk +URP_Performance_BoatAttack_OSX_Metal_performance_playmode_editor_mono_Linear_2022.1: + name: URP_Performance_BoatAttack on OSX_Metal_performance_playmode_editor_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BOAT_ATTACK_BRANCH: master BOAT_ATTACK_REVISION: 1ebee168f3c649252ef0947bc482ffb3fc41fede CACHE_ARGS: '{{cache.flags}}' @@ -181,17 +181,17 @@ URP_Performance_BoatAttack_OSX_Metal_performance_playmode_editor_mono_Linear_tru - "**/test-results/**" - "TestProjects/BoatAttack/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -URP_Performance_BoatAttack_OSX_Metal_performance_build_editmode_mono_Linear_trunk: - name: URP_Performance_BoatAttack on OSX_Metal_performance_build_editmode_mono_Linear on version trunk +URP_Performance_BoatAttack_OSX_Metal_performance_build_editmode_mono_Linear_2022.1: + name: URP_Performance_BoatAttack on OSX_Metal_performance_build_editmode_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BOAT_ATTACK_BRANCH: master BOAT_ATTACK_REVISION: 1ebee168f3c649252ef0947bc482ffb3fc41fede CACHE_ARGS: '{{cache.flags}}' @@ -266,7 +266,7 @@ URP_Performance_BoatAttack_OSX_Metal_performance_build_editmode_mono_Linear_trun - "**/test-results/**" - "TestProjects/BoatAttack/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision URP_Performance_BoatAttack_OSX_Metal_performance_playmode_runtime_mono_Linear_CUSTOM-REVISION: name: URP_Performance_BoatAttack on OSX_Metal_performance_playmode_runtime_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_performance_boatattack-win-dx11.yml b/.yamato/urp_performance_boatattack-win-dx11.yml index af3ac674e3a..fb9766f4dcf 100644 --- a/.yamato/urp_performance_boatattack-win-dx11.yml +++ b/.yamato/urp_performance_boatattack-win-dx11.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Performance_BoatAttack_Win_DX11_performance_playmode_runtime_mono_Linear_trunk: - name: URP_Performance_BoatAttack on Win_DX11_performance_playmode_runtime_mono_Linear on version trunk +URP_Performance_BoatAttack_Win_DX11_performance_playmode_runtime_mono_Linear_2022.1: + name: URP_Performance_BoatAttack on Win_DX11_performance_playmode_runtime_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -16,7 +16,7 @@ URP_Performance_BoatAttack_Win_DX11_performance_playmode_runtime_mono_Linear_tru model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BOAT_ATTACK_BRANCH: master BOAT_ATTACK_REVISION: 1ebee168f3c649252ef0947bc482ffb3fc41fede CACHE_ARGS: '{{cache.flags}}' @@ -50,19 +50,19 @@ URP_Performance_BoatAttack_Win_DX11_performance_playmode_runtime_mono_Linear_tru - "**/test-results/**" - "TestProjects/BoatAttack/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/urp_performance_boatattack-win-dx11.yml#Build_URP_Performance_BoatAttack_Win_DX11_performance_playmode_runtime_mono_Linear_trunk + - path: .yamato/urp_performance_boatattack-win-dx11.yml#Build_URP_Performance_BoatAttack_Win_DX11_performance_playmode_runtime_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_Performance_BoatAttack_Win_DX11_performance_playmode_runtime_mono_Linear_trunk: - name: Build URP_Performance_BoatAttack on Win_DX11_mono_Linear_performance_playmode_runtime_build_Player on version trunk +Build_URP_Performance_BoatAttack_Win_DX11_performance_playmode_runtime_mono_Linear_2022.1: + name: Build URP_Performance_BoatAttack on Win_DX11_mono_Linear_performance_playmode_runtime_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BOAT_ATTACK_BRANCH: master BOAT_ATTACK_REVISION: 1ebee168f3c649252ef0947bc482ffb3fc41fede CACHE_ARGS: '{{cache.flags}}' @@ -127,10 +127,10 @@ Build_URP_Performance_BoatAttack_Win_DX11_performance_playmode_runtime_mono_Line paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Performance_BoatAttack_Win_DX11_performance_playmode_editor_mono_Linear_trunk: - name: URP_Performance_BoatAttack on Win_DX11_performance_playmode_editor_mono_Linear on version trunk +URP_Performance_BoatAttack_Win_DX11_performance_playmode_editor_mono_Linear_2022.1: + name: URP_Performance_BoatAttack on Win_DX11_performance_playmode_editor_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -138,7 +138,7 @@ URP_Performance_BoatAttack_Win_DX11_performance_playmode_editor_mono_Linear_trun model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BOAT_ATTACK_BRANCH: master BOAT_ATTACK_REVISION: 1ebee168f3c649252ef0947bc482ffb3fc41fede CACHE_ARGS: '{{cache.flags}}' @@ -200,17 +200,17 @@ URP_Performance_BoatAttack_Win_DX11_performance_playmode_editor_mono_Linear_trun - "**/test-results/**" - "TestProjects/BoatAttack/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Performance_BoatAttack_Win_DX11_performance_build_editmode_mono_Linear_trunk: - name: URP_Performance_BoatAttack on Win_DX11_performance_build_editmode_mono_Linear on version trunk +URP_Performance_BoatAttack_Win_DX11_performance_build_editmode_mono_Linear_2022.1: + name: URP_Performance_BoatAttack on Win_DX11_performance_build_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BOAT_ATTACK_BRANCH: master BOAT_ATTACK_REVISION: 1ebee168f3c649252ef0947bc482ffb3fc41fede CACHE_ARGS: '{{cache.flags}}' @@ -272,7 +272,7 @@ URP_Performance_BoatAttack_Win_DX11_performance_build_editmode_mono_Linear_trunk - "**/test-results/**" - "TestProjects/BoatAttack/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision URP_Performance_BoatAttack_Win_DX11_performance_playmode_runtime_mono_Linear_CUSTOM-REVISION: name: URP_Performance_BoatAttack on Win_DX11_performance_playmode_runtime_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_performance_boatattack-win-dx12.yml b/.yamato/urp_performance_boatattack-win-dx12.yml index 8a6d64c6358..10c154349a3 100644 --- a/.yamato/urp_performance_boatattack-win-dx12.yml +++ b/.yamato/urp_performance_boatattack-win-dx12.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Performance_BoatAttack_Win_DX12_performance_playmode_runtime_mono_Linear_trunk: - name: URP_Performance_BoatAttack on Win_DX12_performance_playmode_runtime_mono_Linear on version trunk +URP_Performance_BoatAttack_Win_DX12_performance_playmode_runtime_mono_Linear_2022.1: + name: URP_Performance_BoatAttack on Win_DX12_performance_playmode_runtime_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -16,7 +16,7 @@ URP_Performance_BoatAttack_Win_DX12_performance_playmode_runtime_mono_Linear_tru model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BOAT_ATTACK_BRANCH: master BOAT_ATTACK_REVISION: 1ebee168f3c649252ef0947bc482ffb3fc41fede CACHE_ARGS: '{{cache.flags}}' @@ -50,19 +50,19 @@ URP_Performance_BoatAttack_Win_DX12_performance_playmode_runtime_mono_Linear_tru - "**/test-results/**" - "TestProjects/BoatAttack/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/urp_performance_boatattack-win-dx12.yml#Build_URP_Performance_BoatAttack_Win_DX12_performance_playmode_runtime_mono_Linear_trunk + - path: .yamato/urp_performance_boatattack-win-dx12.yml#Build_URP_Performance_BoatAttack_Win_DX12_performance_playmode_runtime_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_Performance_BoatAttack_Win_DX12_performance_playmode_runtime_mono_Linear_trunk: - name: Build URP_Performance_BoatAttack on Win_DX12_mono_Linear_performance_playmode_runtime_build_Player on version trunk +Build_URP_Performance_BoatAttack_Win_DX12_performance_playmode_runtime_mono_Linear_2022.1: + name: Build URP_Performance_BoatAttack on Win_DX12_mono_Linear_performance_playmode_runtime_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BOAT_ATTACK_BRANCH: master BOAT_ATTACK_REVISION: 1ebee168f3c649252ef0947bc482ffb3fc41fede CACHE_ARGS: '{{cache.flags}}' @@ -127,10 +127,10 @@ Build_URP_Performance_BoatAttack_Win_DX12_performance_playmode_runtime_mono_Line paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Performance_BoatAttack_Win_DX12_performance_playmode_editor_mono_Linear_trunk: - name: URP_Performance_BoatAttack on Win_DX12_performance_playmode_editor_mono_Linear on version trunk +URP_Performance_BoatAttack_Win_DX12_performance_playmode_editor_mono_Linear_2022.1: + name: URP_Performance_BoatAttack on Win_DX12_performance_playmode_editor_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -138,7 +138,7 @@ URP_Performance_BoatAttack_Win_DX12_performance_playmode_editor_mono_Linear_trun model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BOAT_ATTACK_BRANCH: master BOAT_ATTACK_REVISION: 1ebee168f3c649252ef0947bc482ffb3fc41fede CACHE_ARGS: '{{cache.flags}}' @@ -200,17 +200,17 @@ URP_Performance_BoatAttack_Win_DX12_performance_playmode_editor_mono_Linear_trun - "**/test-results/**" - "TestProjects/BoatAttack/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Performance_BoatAttack_Win_DX12_performance_build_editmode_mono_Linear_trunk: - name: URP_Performance_BoatAttack on Win_DX12_performance_build_editmode_mono_Linear on version trunk +URP_Performance_BoatAttack_Win_DX12_performance_build_editmode_mono_Linear_2022.1: + name: URP_Performance_BoatAttack on Win_DX12_performance_build_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BOAT_ATTACK_BRANCH: master BOAT_ATTACK_REVISION: 1ebee168f3c649252ef0947bc482ffb3fc41fede CACHE_ARGS: '{{cache.flags}}' @@ -272,7 +272,7 @@ URP_Performance_BoatAttack_Win_DX12_performance_build_editmode_mono_Linear_trunk - "**/test-results/**" - "TestProjects/BoatAttack/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision URP_Performance_BoatAttack_Win_DX12_performance_playmode_runtime_mono_Linear_CUSTOM-REVISION: name: URP_Performance_BoatAttack on Win_DX12_performance_playmode_runtime_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_performance_boatattack-win-vulkan.yml b/.yamato/urp_performance_boatattack-win-vulkan.yml index e37bf6a2ab6..a49c8a3f0b7 100644 --- a/.yamato/urp_performance_boatattack-win-vulkan.yml +++ b/.yamato/urp_performance_boatattack-win-vulkan.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Performance_BoatAttack_Win_Vulkan_performance_playmode_runtime_mono_Linear_trunk: - name: URP_Performance_BoatAttack on Win_Vulkan_performance_playmode_runtime_mono_Linear on version trunk +URP_Performance_BoatAttack_Win_Vulkan_performance_playmode_runtime_mono_Linear_2022.1: + name: URP_Performance_BoatAttack on Win_Vulkan_performance_playmode_runtime_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -16,7 +16,7 @@ URP_Performance_BoatAttack_Win_Vulkan_performance_playmode_runtime_mono_Linear_t model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BOAT_ATTACK_BRANCH: master BOAT_ATTACK_REVISION: 1ebee168f3c649252ef0947bc482ffb3fc41fede CACHE_ARGS: '{{cache.flags}}' @@ -50,19 +50,19 @@ URP_Performance_BoatAttack_Win_Vulkan_performance_playmode_runtime_mono_Linear_t - "**/test-results/**" - "TestProjects/BoatAttack/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/urp_performance_boatattack-win-vulkan.yml#Build_URP_Performance_BoatAttack_Win_Vulkan_performance_playmode_runtime_mono_Linear_trunk + - path: .yamato/urp_performance_boatattack-win-vulkan.yml#Build_URP_Performance_BoatAttack_Win_Vulkan_performance_playmode_runtime_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_Performance_BoatAttack_Win_Vulkan_performance_playmode_runtime_mono_Linear_trunk: - name: Build URP_Performance_BoatAttack on Win_Vulkan_mono_Linear_performance_playmode_runtime_build_Player on version trunk +Build_URP_Performance_BoatAttack_Win_Vulkan_performance_playmode_runtime_mono_Linear_2022.1: + name: Build URP_Performance_BoatAttack on Win_Vulkan_mono_Linear_performance_playmode_runtime_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BOAT_ATTACK_BRANCH: master BOAT_ATTACK_REVISION: 1ebee168f3c649252ef0947bc482ffb3fc41fede CACHE_ARGS: '{{cache.flags}}' @@ -127,17 +127,17 @@ Build_URP_Performance_BoatAttack_Win_Vulkan_performance_playmode_runtime_mono_Li paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Performance_BoatAttack_Win_Vulkan_performance_build_editmode_mono_Linear_trunk: - name: URP_Performance_BoatAttack on Win_Vulkan_performance_build_editmode_mono_Linear on version trunk +URP_Performance_BoatAttack_Win_Vulkan_performance_build_editmode_mono_Linear_2022.1: + name: URP_Performance_BoatAttack on Win_Vulkan_performance_build_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BOAT_ATTACK_BRANCH: master BOAT_ATTACK_REVISION: 1ebee168f3c649252ef0947bc482ffb3fc41fede CACHE_ARGS: '{{cache.flags}}' @@ -199,7 +199,7 @@ URP_Performance_BoatAttack_Win_Vulkan_performance_build_editmode_mono_Linear_tru - "**/test-results/**" - "TestProjects/BoatAttack/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision URP_Performance_BoatAttack_Win_Vulkan_performance_playmode_runtime_mono_Linear_CUSTOM-REVISION: name: URP_Performance_BoatAttack on Win_Vulkan_performance_playmode_runtime_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_performance_boatattack-xrquest-opengles3.yml b/.yamato/urp_performance_boatattack-xrquest-opengles3.yml index d6f66e7d187..6d891575f92 100644 --- a/.yamato/urp_performance_boatattack-xrquest-opengles3.yml +++ b/.yamato/urp_performance_boatattack-xrquest-opengles3.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Performance_BoatAttack_XRQuest_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_trunk: - name: URP_Performance_BoatAttack on XRQuest_OpenGLES3_performance_playmode_runtime_il2cpp_Linear on version trunk +URP_Performance_BoatAttack_XRQuest_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_2022.1: + name: URP_Performance_BoatAttack on XRQuest_OpenGLES3_performance_playmode_runtime_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::android image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BOAT_ATTACK_BRANCH: master BOAT_ATTACK_REVISION: 1ebee168f3c649252ef0947bc482ffb3fc41fede CACHE_ARGS: '{{cache.flags}}' @@ -59,19 +59,19 @@ URP_Performance_BoatAttack_XRQuest_OpenGLES3_performance_playmode_runtime_il2cpp - "**/test-results/**" - "TestProjects/BoatAttack/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:XRQuest + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:XRQuest rerun: on_new_revision - - path: .yamato/urp_performance_boatattack-xrquest-opengles3.yml#Build_URP_Performance_BoatAttack_XRQuest_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_trunk + - path: .yamato/urp_performance_boatattack-xrquest-opengles3.yml#Build_URP_Performance_BoatAttack_XRQuest_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_URP_Performance_BoatAttack_XRQuest_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_trunk: - name: Build URP_Performance_BoatAttack on XRQuest_OpenGLES3_il2cpp_Linear_performance_playmode_runtime_build_Player on version trunk +Build_URP_Performance_BoatAttack_XRQuest_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_2022.1: + name: Build URP_Performance_BoatAttack on XRQuest_OpenGLES3_il2cpp_Linear_performance_playmode_runtime_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BOAT_ATTACK_BRANCH: master BOAT_ATTACK_REVISION: 1ebee168f3c649252ef0947bc482ffb3fc41fede CACHE_ARGS: '{{cache.flags}}' @@ -148,17 +148,17 @@ Build_URP_Performance_BoatAttack_XRQuest_OpenGLES3_performance_playmode_runtime_ paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:XRQuest + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:XRQuest rerun: on_new_revision -URP_Performance_BoatAttack_XRQuest_OpenGLES3_performance_build_editmode_il2cpp_Linear_trunk: - name: URP_Performance_BoatAttack on XRQuest_OpenGLES3_performance_build_editmode_il2cpp_Linear on version trunk +URP_Performance_BoatAttack_XRQuest_OpenGLES3_performance_build_editmode_il2cpp_Linear_2022.1: + name: URP_Performance_BoatAttack on XRQuest_OpenGLES3_performance_build_editmode_il2cpp_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BOAT_ATTACK_BRANCH: master BOAT_ATTACK_REVISION: 1ebee168f3c649252ef0947bc482ffb3fc41fede CACHE_ARGS: '{{cache.flags}}' @@ -234,7 +234,7 @@ URP_Performance_BoatAttack_XRQuest_OpenGLES3_performance_build_editmode_il2cpp_L - "**/test-results/**" - "TestProjects/BoatAttack/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:XRQuest + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:XRQuest rerun: on_new_revision URP_Performance_BoatAttack_XRQuest_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_CUSTOM-REVISION: name: URP_Performance_BoatAttack on XRQuest_OpenGLES3_performance_playmode_runtime_il2cpp_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_performance_boatattack-xrquest-vulkan.yml b/.yamato/urp_performance_boatattack-xrquest-vulkan.yml index 4f813ac99c6..8c4f10e7a0d 100644 --- a/.yamato/urp_performance_boatattack-xrquest-vulkan.yml +++ b/.yamato/urp_performance_boatattack-xrquest-vulkan.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Performance_BoatAttack_XRQuest_Vulkan_performance_playmode_runtime_il2cpp_Linear_trunk: - name: URP_Performance_BoatAttack on XRQuest_Vulkan_performance_playmode_runtime_il2cpp_Linear on version trunk +URP_Performance_BoatAttack_XRQuest_Vulkan_performance_playmode_runtime_il2cpp_Linear_2022.1: + name: URP_Performance_BoatAttack on XRQuest_Vulkan_performance_playmode_runtime_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::android image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BOAT_ATTACK_BRANCH: master BOAT_ATTACK_REVISION: 1ebee168f3c649252ef0947bc482ffb3fc41fede CACHE_ARGS: '{{cache.flags}}' @@ -59,19 +59,19 @@ URP_Performance_BoatAttack_XRQuest_Vulkan_performance_playmode_runtime_il2cpp_Li - "**/test-results/**" - "TestProjects/BoatAttack/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:XRQuest + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:XRQuest rerun: on_new_revision - - path: .yamato/urp_performance_boatattack-xrquest-vulkan.yml#Build_URP_Performance_BoatAttack_XRQuest_Vulkan_performance_playmode_runtime_il2cpp_Linear_trunk + - path: .yamato/urp_performance_boatattack-xrquest-vulkan.yml#Build_URP_Performance_BoatAttack_XRQuest_Vulkan_performance_playmode_runtime_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_URP_Performance_BoatAttack_XRQuest_Vulkan_performance_playmode_runtime_il2cpp_Linear_trunk: - name: Build URP_Performance_BoatAttack on XRQuest_Vulkan_il2cpp_Linear_performance_playmode_runtime_build_Player on version trunk +Build_URP_Performance_BoatAttack_XRQuest_Vulkan_performance_playmode_runtime_il2cpp_Linear_2022.1: + name: Build URP_Performance_BoatAttack on XRQuest_Vulkan_il2cpp_Linear_performance_playmode_runtime_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BOAT_ATTACK_BRANCH: master BOAT_ATTACK_REVISION: 1ebee168f3c649252ef0947bc482ffb3fc41fede CACHE_ARGS: '{{cache.flags}}' @@ -148,17 +148,17 @@ Build_URP_Performance_BoatAttack_XRQuest_Vulkan_performance_playmode_runtime_il2 paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:XRQuest + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:XRQuest rerun: on_new_revision -URP_Performance_BoatAttack_XRQuest_Vulkan_performance_build_editmode_il2cpp_Linear_trunk: - name: URP_Performance_BoatAttack on XRQuest_Vulkan_performance_build_editmode_il2cpp_Linear on version trunk +URP_Performance_BoatAttack_XRQuest_Vulkan_performance_build_editmode_il2cpp_Linear_2022.1: + name: URP_Performance_BoatAttack on XRQuest_Vulkan_performance_build_editmode_il2cpp_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BOAT_ATTACK_BRANCH: master BOAT_ATTACK_REVISION: 1ebee168f3c649252ef0947bc482ffb3fc41fede CACHE_ARGS: '{{cache.flags}}' @@ -234,7 +234,7 @@ URP_Performance_BoatAttack_XRQuest_Vulkan_performance_build_editmode_il2cpp_Line - "**/test-results/**" - "TestProjects/BoatAttack/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:XRQuest + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:XRQuest rerun: on_new_revision URP_Performance_BoatAttack_XRQuest_Vulkan_performance_playmode_runtime_il2cpp_Linear_CUSTOM-REVISION: name: URP_Performance_BoatAttack on XRQuest_Vulkan_performance_playmode_runtime_il2cpp_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_performance_lostcrypt-android-opengles3.yml b/.yamato/urp_performance_lostcrypt-android-opengles3.yml index ac5e0149814..a79c8e3902f 100644 --- a/.yamato/urp_performance_lostcrypt-android-opengles3.yml +++ b/.yamato/urp_performance_lostcrypt-android-opengles3.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Performance_LostCrypt_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_trunk: - name: URP_Performance_LostCrypt on Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear on version trunk +URP_Performance_LostCrypt_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_2022.1: + name: URP_Performance_LostCrypt on Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::android image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' LOST_CRYPT_BRANCH: 21.2/urp-perf-test LOST_CRYPT_REVISION: eb3405aada97fdaf2b033e4f7bc7e47fb4589c3a CACHE_ARGS: '{{cache.flags}}' @@ -54,19 +54,19 @@ URP_Performance_LostCrypt_Android_OpenGLES3_performance_playmode_runtime_il2cpp_ - "**/test-results/**" - "TestProjects/2d-sara/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision - - path: .yamato/urp_performance_lostcrypt-android-opengles3.yml#Build_URP_Performance_LostCrypt_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_trunk + - path: .yamato/urp_performance_lostcrypt-android-opengles3.yml#Build_URP_Performance_LostCrypt_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_URP_Performance_LostCrypt_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_trunk: - name: Build URP_Performance_LostCrypt on Android_OpenGLES3_il2cpp_Linear_performance_playmode_runtime_build_Player on version trunk +Build_URP_Performance_LostCrypt_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_2022.1: + name: Build URP_Performance_LostCrypt on Android_OpenGLES3_il2cpp_Linear_performance_playmode_runtime_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' LOST_CRYPT_BRANCH: 21.2/urp-perf-test LOST_CRYPT_REVISION: eb3405aada97fdaf2b033e4f7bc7e47fb4589c3a CACHE_ARGS: '{{cache.flags}}' @@ -127,17 +127,17 @@ Build_URP_Performance_LostCrypt_Android_OpenGLES3_performance_playmode_runtime_i paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision -URP_Performance_LostCrypt_Android_OpenGLES3_performance_build_editmode_il2cpp_Linear_trunk: - name: URP_Performance_LostCrypt on Android_OpenGLES3_performance_build_editmode_il2cpp_Linear on version trunk +URP_Performance_LostCrypt_Android_OpenGLES3_performance_build_editmode_il2cpp_Linear_2022.1: + name: URP_Performance_LostCrypt on Android_OpenGLES3_performance_build_editmode_il2cpp_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' LOST_CRYPT_BRANCH: 21.2/urp-perf-test LOST_CRYPT_REVISION: eb3405aada97fdaf2b033e4f7bc7e47fb4589c3a CACHE_ARGS: '{{cache.flags}}' @@ -198,7 +198,7 @@ URP_Performance_LostCrypt_Android_OpenGLES3_performance_build_editmode_il2cpp_Li - "**/test-results/**" - "TestProjects/2d-sara/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision URP_Performance_LostCrypt_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_CUSTOM-REVISION: name: URP_Performance_LostCrypt on Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_performance_lostcrypt-android-vulkan.yml b/.yamato/urp_performance_lostcrypt-android-vulkan.yml index acdf58c5902..4828e609a44 100644 --- a/.yamato/urp_performance_lostcrypt-android-vulkan.yml +++ b/.yamato/urp_performance_lostcrypt-android-vulkan.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Performance_LostCrypt_Android_Vulkan_performance_playmode_runtime_il2cpp_Linear_trunk: - name: URP_Performance_LostCrypt on Android_Vulkan_performance_playmode_runtime_il2cpp_Linear on version trunk +URP_Performance_LostCrypt_Android_Vulkan_performance_playmode_runtime_il2cpp_Linear_2022.1: + name: URP_Performance_LostCrypt on Android_Vulkan_performance_playmode_runtime_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::android image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' LOST_CRYPT_BRANCH: 21.2/urp-perf-test LOST_CRYPT_REVISION: eb3405aada97fdaf2b033e4f7bc7e47fb4589c3a CACHE_ARGS: '{{cache.flags}}' @@ -54,19 +54,19 @@ URP_Performance_LostCrypt_Android_Vulkan_performance_playmode_runtime_il2cpp_Lin - "**/test-results/**" - "TestProjects/2d-sara/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision - - path: .yamato/urp_performance_lostcrypt-android-vulkan.yml#Build_URP_Performance_LostCrypt_Android_Vulkan_performance_playmode_runtime_il2cpp_Linear_trunk + - path: .yamato/urp_performance_lostcrypt-android-vulkan.yml#Build_URP_Performance_LostCrypt_Android_Vulkan_performance_playmode_runtime_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_URP_Performance_LostCrypt_Android_Vulkan_performance_playmode_runtime_il2cpp_Linear_trunk: - name: Build URP_Performance_LostCrypt on Android_Vulkan_il2cpp_Linear_performance_playmode_runtime_build_Player on version trunk +Build_URP_Performance_LostCrypt_Android_Vulkan_performance_playmode_runtime_il2cpp_Linear_2022.1: + name: Build URP_Performance_LostCrypt on Android_Vulkan_il2cpp_Linear_performance_playmode_runtime_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' LOST_CRYPT_BRANCH: 21.2/urp-perf-test LOST_CRYPT_REVISION: eb3405aada97fdaf2b033e4f7bc7e47fb4589c3a CACHE_ARGS: '{{cache.flags}}' @@ -127,17 +127,17 @@ Build_URP_Performance_LostCrypt_Android_Vulkan_performance_playmode_runtime_il2c paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision -URP_Performance_LostCrypt_Android_Vulkan_performance_build_editmode_il2cpp_Linear_trunk: - name: URP_Performance_LostCrypt on Android_Vulkan_performance_build_editmode_il2cpp_Linear on version trunk +URP_Performance_LostCrypt_Android_Vulkan_performance_build_editmode_il2cpp_Linear_2022.1: + name: URP_Performance_LostCrypt on Android_Vulkan_performance_build_editmode_il2cpp_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' LOST_CRYPT_BRANCH: 21.2/urp-perf-test LOST_CRYPT_REVISION: eb3405aada97fdaf2b033e4f7bc7e47fb4589c3a CACHE_ARGS: '{{cache.flags}}' @@ -198,7 +198,7 @@ URP_Performance_LostCrypt_Android_Vulkan_performance_build_editmode_il2cpp_Linea - "**/test-results/**" - "TestProjects/2d-sara/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision URP_Performance_LostCrypt_Android_Vulkan_performance_playmode_runtime_il2cpp_Linear_CUSTOM-REVISION: name: URP_Performance_LostCrypt on Android_Vulkan_performance_playmode_runtime_il2cpp_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_performance_lostcrypt-iphone-metal.yml b/.yamato/urp_performance_lostcrypt-iphone-metal.yml index 22d5b2d056a..6cad58ee296 100644 --- a/.yamato/urp_performance_lostcrypt-iphone-metal.yml +++ b/.yamato/urp_performance_lostcrypt-iphone-metal.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Performance_LostCrypt_iPhone_Metal_performance_playmode_runtime_il2cpp_Linear_trunk: - name: URP_Performance_LostCrypt on iPhone_Metal_performance_playmode_runtime_il2cpp_Linear on version trunk +URP_Performance_LostCrypt_iPhone_Metal_performance_playmode_runtime_il2cpp_Linear_2022.1: + name: URP_Performance_LostCrypt on iPhone_Metal_performance_playmode_runtime_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::iPhone image: mobile/macos-10.15-testing:stable flavor: b1.medium variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' LOST_CRYPT_BRANCH: 21.2/urp-perf-test LOST_CRYPT_REVISION: eb3405aada97fdaf2b033e4f7bc7e47fb4589c3a CACHE_ARGS: '{{cache.flags}}' @@ -40,19 +40,19 @@ URP_Performance_LostCrypt_iPhone_Metal_performance_playmode_runtime_il2cpp_Linea - "**/test-results/**" - "TestProjects/2d-sara/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:iPhone + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:iPhone rerun: on_new_revision - - path: .yamato/urp_performance_lostcrypt-iphone-metal.yml#Build_URP_Performance_LostCrypt_iPhone_Metal_performance_playmode_runtime_il2cpp_Linear_trunk + - path: .yamato/urp_performance_lostcrypt-iphone-metal.yml#Build_URP_Performance_LostCrypt_iPhone_Metal_performance_playmode_runtime_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_URP_Performance_LostCrypt_iPhone_Metal_performance_playmode_runtime_il2cpp_Linear_trunk: - name: Build URP_Performance_LostCrypt on iPhone_Metal_il2cpp_Linear_performance_playmode_runtime_build_Player on version trunk +Build_URP_Performance_LostCrypt_iPhone_Metal_performance_playmode_runtime_il2cpp_Linear_2022.1: + name: Build URP_Performance_LostCrypt on iPhone_Metal_il2cpp_Linear_performance_playmode_runtime_build_Player on version 2022.1 agent: type: Unity::VM::osx image: mobile/macos-10.15-testing:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' LOST_CRYPT_BRANCH: 21.2/urp-perf-test LOST_CRYPT_REVISION: eb3405aada97fdaf2b033e4f7bc7e47fb4589c3a CACHE_ARGS: '{{cache.flags}}' @@ -108,17 +108,17 @@ Build_URP_Performance_LostCrypt_iPhone_Metal_performance_playmode_runtime_il2cpp paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:iPhone + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:iPhone rerun: on_new_revision -URP_Performance_LostCrypt_iPhone_Metal_performance_build_editmode_il2cpp_Linear_trunk: - name: URP_Performance_LostCrypt on iPhone_Metal_performance_build_editmode_il2cpp_Linear on version trunk +URP_Performance_LostCrypt_iPhone_Metal_performance_build_editmode_il2cpp_Linear_2022.1: + name: URP_Performance_LostCrypt on iPhone_Metal_performance_build_editmode_il2cpp_Linear on version 2022.1 agent: type: Unity::VM::osx image: mobile/macos-10.15-testing:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' LOST_CRYPT_BRANCH: 21.2/urp-perf-test LOST_CRYPT_REVISION: eb3405aada97fdaf2b033e4f7bc7e47fb4589c3a CACHE_ARGS: '{{cache.flags}}' @@ -173,7 +173,7 @@ URP_Performance_LostCrypt_iPhone_Metal_performance_build_editmode_il2cpp_Linear_ - "**/test-results/**" - "TestProjects/2d-sara/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:iPhone + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:iPhone rerun: on_new_revision URP_Performance_LostCrypt_iPhone_Metal_performance_playmode_runtime_il2cpp_Linear_CUSTOM-REVISION: name: URP_Performance_LostCrypt on iPhone_Metal_performance_playmode_runtime_il2cpp_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_performance_lostcrypt-linux-vulkan.yml b/.yamato/urp_performance_lostcrypt-linux-vulkan.yml index c52fc263d4f..f79def65849 100644 --- a/.yamato/urp_performance_lostcrypt-linux-vulkan.yml +++ b/.yamato/urp_performance_lostcrypt-linux-vulkan.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Performance_LostCrypt_Linux_Vulkan_performance_playmode_runtime_mono_Linear_trunk: - name: URP_Performance_LostCrypt on Linux_Vulkan_performance_playmode_runtime_mono_Linear on version trunk +URP_Performance_LostCrypt_Linux_Vulkan_performance_playmode_runtime_mono_Linear_2022.1: + name: URP_Performance_LostCrypt on Linux_Vulkan_performance_playmode_runtime_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' LOST_CRYPT_BRANCH: 21.2/urp-perf-test LOST_CRYPT_REVISION: eb3405aada97fdaf2b033e4f7bc7e47fb4589c3a CACHE_ARGS: '{{cache.flags}}' @@ -43,19 +43,19 @@ URP_Performance_LostCrypt_Linux_Vulkan_performance_playmode_runtime_mono_Linear_ - "**/test-results/**" - "TestProjects/2d-sara/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision - - path: .yamato/urp_performance_lostcrypt-linux-vulkan.yml#Build_URP_Performance_LostCrypt_Linux_Vulkan_performance_playmode_runtime_mono_Linear_trunk + - path: .yamato/urp_performance_lostcrypt-linux-vulkan.yml#Build_URP_Performance_LostCrypt_Linux_Vulkan_performance_playmode_runtime_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_Performance_LostCrypt_Linux_Vulkan_performance_playmode_runtime_mono_Linear_trunk: - name: Build URP_Performance_LostCrypt on Linux_Vulkan_mono_Linear_performance_playmode_runtime_build_Player on version trunk +Build_URP_Performance_LostCrypt_Linux_Vulkan_performance_playmode_runtime_mono_Linear_2022.1: + name: Build URP_Performance_LostCrypt on Linux_Vulkan_mono_Linear_performance_playmode_runtime_build_Player on version 2022.1 agent: type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' LOST_CRYPT_BRANCH: 21.2/urp-perf-test LOST_CRYPT_REVISION: eb3405aada97fdaf2b033e4f7bc7e47fb4589c3a CACHE_ARGS: '{{cache.flags}}' @@ -121,17 +121,17 @@ Build_URP_Performance_LostCrypt_Linux_Vulkan_performance_playmode_runtime_mono_L paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -URP_Performance_LostCrypt_Linux_Vulkan_performance_playmode_editor_mono_Linear_trunk: - name: URP_Performance_LostCrypt on Linux_Vulkan_performance_playmode_editor_mono_Linear on version trunk +URP_Performance_LostCrypt_Linux_Vulkan_performance_playmode_editor_mono_Linear_2022.1: + name: URP_Performance_LostCrypt on Linux_Vulkan_performance_playmode_editor_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' LOST_CRYPT_BRANCH: 21.2/urp-perf-test LOST_CRYPT_REVISION: eb3405aada97fdaf2b033e4f7bc7e47fb4589c3a CACHE_ARGS: '{{cache.flags}}' @@ -191,17 +191,17 @@ URP_Performance_LostCrypt_Linux_Vulkan_performance_playmode_editor_mono_Linear_t - "**/test-results/**" - "TestProjects/2d-sara/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -URP_Performance_LostCrypt_Linux_Vulkan_performance_build_editmode_mono_Linear_trunk: - name: URP_Performance_LostCrypt on Linux_Vulkan_performance_build_editmode_mono_Linear on version trunk +URP_Performance_LostCrypt_Linux_Vulkan_performance_build_editmode_mono_Linear_2022.1: + name: URP_Performance_LostCrypt on Linux_Vulkan_performance_build_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' LOST_CRYPT_BRANCH: 21.2/urp-perf-test LOST_CRYPT_REVISION: eb3405aada97fdaf2b033e4f7bc7e47fb4589c3a CACHE_ARGS: '{{cache.flags}}' @@ -261,7 +261,7 @@ URP_Performance_LostCrypt_Linux_Vulkan_performance_build_editmode_mono_Linear_tr - "**/test-results/**" - "TestProjects/2d-sara/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision URP_Performance_LostCrypt_Linux_Vulkan_performance_playmode_runtime_mono_Linear_CUSTOM-REVISION: name: URP_Performance_LostCrypt on Linux_Vulkan_performance_playmode_runtime_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_performance_lostcrypt-osx-metal.yml b/.yamato/urp_performance_lostcrypt-osx-metal.yml index 187c0d7ba4c..8b55dd9fc04 100644 --- a/.yamato/urp_performance_lostcrypt-osx-metal.yml +++ b/.yamato/urp_performance_lostcrypt-osx-metal.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Performance_LostCrypt_OSX_Metal_performance_playmode_runtime_mono_Linear_trunk: - name: URP_Performance_LostCrypt on OSX_Metal_performance_playmode_runtime_mono_Linear on version trunk +URP_Performance_LostCrypt_OSX_Metal_performance_playmode_runtime_mono_Linear_2022.1: + name: URP_Performance_LostCrypt on OSX_Metal_performance_playmode_runtime_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' LOST_CRYPT_BRANCH: 21.2/urp-perf-test LOST_CRYPT_REVISION: eb3405aada97fdaf2b033e4f7bc7e47fb4589c3a CACHE_ARGS: '{{cache.flags}}' @@ -96,17 +96,17 @@ URP_Performance_LostCrypt_OSX_Metal_performance_playmode_runtime_mono_Linear_tru - "**/test-results/**" - "TestProjects/2d-sara/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -URP_Performance_LostCrypt_OSX_Metal_performance_playmode_editor_mono_Linear_trunk: - name: URP_Performance_LostCrypt on OSX_Metal_performance_playmode_editor_mono_Linear on version trunk +URP_Performance_LostCrypt_OSX_Metal_performance_playmode_editor_mono_Linear_2022.1: + name: URP_Performance_LostCrypt on OSX_Metal_performance_playmode_editor_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' LOST_CRYPT_BRANCH: 21.2/urp-perf-test LOST_CRYPT_REVISION: eb3405aada97fdaf2b033e4f7bc7e47fb4589c3a CACHE_ARGS: '{{cache.flags}}' @@ -181,17 +181,17 @@ URP_Performance_LostCrypt_OSX_Metal_performance_playmode_editor_mono_Linear_trun - "**/test-results/**" - "TestProjects/2d-sara/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -URP_Performance_LostCrypt_OSX_Metal_performance_build_editmode_mono_Linear_trunk: - name: URP_Performance_LostCrypt on OSX_Metal_performance_build_editmode_mono_Linear on version trunk +URP_Performance_LostCrypt_OSX_Metal_performance_build_editmode_mono_Linear_2022.1: + name: URP_Performance_LostCrypt on OSX_Metal_performance_build_editmode_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' LOST_CRYPT_BRANCH: 21.2/urp-perf-test LOST_CRYPT_REVISION: eb3405aada97fdaf2b033e4f7bc7e47fb4589c3a CACHE_ARGS: '{{cache.flags}}' @@ -266,7 +266,7 @@ URP_Performance_LostCrypt_OSX_Metal_performance_build_editmode_mono_Linear_trunk - "**/test-results/**" - "TestProjects/2d-sara/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision URP_Performance_LostCrypt_OSX_Metal_performance_playmode_runtime_mono_Linear_CUSTOM-REVISION: name: URP_Performance_LostCrypt on OSX_Metal_performance_playmode_runtime_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_performance_lostcrypt-win-dx11.yml b/.yamato/urp_performance_lostcrypt-win-dx11.yml index 5f110bddd5d..066c207a22e 100644 --- a/.yamato/urp_performance_lostcrypt-win-dx11.yml +++ b/.yamato/urp_performance_lostcrypt-win-dx11.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Performance_LostCrypt_Win_DX11_performance_playmode_runtime_mono_Linear_trunk: - name: URP_Performance_LostCrypt on Win_DX11_performance_playmode_runtime_mono_Linear on version trunk +URP_Performance_LostCrypt_Win_DX11_performance_playmode_runtime_mono_Linear_2022.1: + name: URP_Performance_LostCrypt on Win_DX11_performance_playmode_runtime_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -16,7 +16,7 @@ URP_Performance_LostCrypt_Win_DX11_performance_playmode_runtime_mono_Linear_trun model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' LOST_CRYPT_BRANCH: 21.2/urp-perf-test LOST_CRYPT_REVISION: eb3405aada97fdaf2b033e4f7bc7e47fb4589c3a CACHE_ARGS: '{{cache.flags}}' @@ -50,19 +50,19 @@ URP_Performance_LostCrypt_Win_DX11_performance_playmode_runtime_mono_Linear_trun - "**/test-results/**" - "TestProjects/2d-sara/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/urp_performance_lostcrypt-win-dx11.yml#Build_URP_Performance_LostCrypt_Win_DX11_performance_playmode_runtime_mono_Linear_trunk + - path: .yamato/urp_performance_lostcrypt-win-dx11.yml#Build_URP_Performance_LostCrypt_Win_DX11_performance_playmode_runtime_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_Performance_LostCrypt_Win_DX11_performance_playmode_runtime_mono_Linear_trunk: - name: Build URP_Performance_LostCrypt on Win_DX11_mono_Linear_performance_playmode_runtime_build_Player on version trunk +Build_URP_Performance_LostCrypt_Win_DX11_performance_playmode_runtime_mono_Linear_2022.1: + name: Build URP_Performance_LostCrypt on Win_DX11_mono_Linear_performance_playmode_runtime_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' LOST_CRYPT_BRANCH: 21.2/urp-perf-test LOST_CRYPT_REVISION: eb3405aada97fdaf2b033e4f7bc7e47fb4589c3a CACHE_ARGS: '{{cache.flags}}' @@ -127,10 +127,10 @@ Build_URP_Performance_LostCrypt_Win_DX11_performance_playmode_runtime_mono_Linea paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Performance_LostCrypt_Win_DX11_performance_playmode_editor_mono_Linear_trunk: - name: URP_Performance_LostCrypt on Win_DX11_performance_playmode_editor_mono_Linear on version trunk +URP_Performance_LostCrypt_Win_DX11_performance_playmode_editor_mono_Linear_2022.1: + name: URP_Performance_LostCrypt on Win_DX11_performance_playmode_editor_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -138,7 +138,7 @@ URP_Performance_LostCrypt_Win_DX11_performance_playmode_editor_mono_Linear_trunk model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' LOST_CRYPT_BRANCH: 21.2/urp-perf-test LOST_CRYPT_REVISION: eb3405aada97fdaf2b033e4f7bc7e47fb4589c3a CACHE_ARGS: '{{cache.flags}}' @@ -200,17 +200,17 @@ URP_Performance_LostCrypt_Win_DX11_performance_playmode_editor_mono_Linear_trunk - "**/test-results/**" - "TestProjects/2d-sara/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Performance_LostCrypt_Win_DX11_performance_build_editmode_mono_Linear_trunk: - name: URP_Performance_LostCrypt on Win_DX11_performance_build_editmode_mono_Linear on version trunk +URP_Performance_LostCrypt_Win_DX11_performance_build_editmode_mono_Linear_2022.1: + name: URP_Performance_LostCrypt on Win_DX11_performance_build_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' LOST_CRYPT_BRANCH: 21.2/urp-perf-test LOST_CRYPT_REVISION: eb3405aada97fdaf2b033e4f7bc7e47fb4589c3a CACHE_ARGS: '{{cache.flags}}' @@ -272,7 +272,7 @@ URP_Performance_LostCrypt_Win_DX11_performance_build_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/2d-sara/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision URP_Performance_LostCrypt_Win_DX11_performance_playmode_runtime_mono_Linear_CUSTOM-REVISION: name: URP_Performance_LostCrypt on Win_DX11_performance_playmode_runtime_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_performance_lostcrypt-win-dx12.yml b/.yamato/urp_performance_lostcrypt-win-dx12.yml index 4a2187a5e6c..0060e26495e 100644 --- a/.yamato/urp_performance_lostcrypt-win-dx12.yml +++ b/.yamato/urp_performance_lostcrypt-win-dx12.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Performance_LostCrypt_Win_DX12_performance_playmode_runtime_mono_Linear_trunk: - name: URP_Performance_LostCrypt on Win_DX12_performance_playmode_runtime_mono_Linear on version trunk +URP_Performance_LostCrypt_Win_DX12_performance_playmode_runtime_mono_Linear_2022.1: + name: URP_Performance_LostCrypt on Win_DX12_performance_playmode_runtime_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -16,7 +16,7 @@ URP_Performance_LostCrypt_Win_DX12_performance_playmode_runtime_mono_Linear_trun model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' LOST_CRYPT_BRANCH: 21.2/urp-perf-test LOST_CRYPT_REVISION: eb3405aada97fdaf2b033e4f7bc7e47fb4589c3a CACHE_ARGS: '{{cache.flags}}' @@ -50,19 +50,19 @@ URP_Performance_LostCrypt_Win_DX12_performance_playmode_runtime_mono_Linear_trun - "**/test-results/**" - "TestProjects/2d-sara/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/urp_performance_lostcrypt-win-dx12.yml#Build_URP_Performance_LostCrypt_Win_DX12_performance_playmode_runtime_mono_Linear_trunk + - path: .yamato/urp_performance_lostcrypt-win-dx12.yml#Build_URP_Performance_LostCrypt_Win_DX12_performance_playmode_runtime_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_Performance_LostCrypt_Win_DX12_performance_playmode_runtime_mono_Linear_trunk: - name: Build URP_Performance_LostCrypt on Win_DX12_mono_Linear_performance_playmode_runtime_build_Player on version trunk +Build_URP_Performance_LostCrypt_Win_DX12_performance_playmode_runtime_mono_Linear_2022.1: + name: Build URP_Performance_LostCrypt on Win_DX12_mono_Linear_performance_playmode_runtime_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' LOST_CRYPT_BRANCH: 21.2/urp-perf-test LOST_CRYPT_REVISION: eb3405aada97fdaf2b033e4f7bc7e47fb4589c3a CACHE_ARGS: '{{cache.flags}}' @@ -127,10 +127,10 @@ Build_URP_Performance_LostCrypt_Win_DX12_performance_playmode_runtime_mono_Linea paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Performance_LostCrypt_Win_DX12_performance_playmode_editor_mono_Linear_trunk: - name: URP_Performance_LostCrypt on Win_DX12_performance_playmode_editor_mono_Linear on version trunk +URP_Performance_LostCrypt_Win_DX12_performance_playmode_editor_mono_Linear_2022.1: + name: URP_Performance_LostCrypt on Win_DX12_performance_playmode_editor_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -138,7 +138,7 @@ URP_Performance_LostCrypt_Win_DX12_performance_playmode_editor_mono_Linear_trunk model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' LOST_CRYPT_BRANCH: 21.2/urp-perf-test LOST_CRYPT_REVISION: eb3405aada97fdaf2b033e4f7bc7e47fb4589c3a CACHE_ARGS: '{{cache.flags}}' @@ -200,17 +200,17 @@ URP_Performance_LostCrypt_Win_DX12_performance_playmode_editor_mono_Linear_trunk - "**/test-results/**" - "TestProjects/2d-sara/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Performance_LostCrypt_Win_DX12_performance_build_editmode_mono_Linear_trunk: - name: URP_Performance_LostCrypt on Win_DX12_performance_build_editmode_mono_Linear on version trunk +URP_Performance_LostCrypt_Win_DX12_performance_build_editmode_mono_Linear_2022.1: + name: URP_Performance_LostCrypt on Win_DX12_performance_build_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' LOST_CRYPT_BRANCH: 21.2/urp-perf-test LOST_CRYPT_REVISION: eb3405aada97fdaf2b033e4f7bc7e47fb4589c3a CACHE_ARGS: '{{cache.flags}}' @@ -272,7 +272,7 @@ URP_Performance_LostCrypt_Win_DX12_performance_build_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/2d-sara/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision URP_Performance_LostCrypt_Win_DX12_performance_playmode_runtime_mono_Linear_CUSTOM-REVISION: name: URP_Performance_LostCrypt on Win_DX12_performance_playmode_runtime_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_performance_lostcrypt-win-vulkan.yml b/.yamato/urp_performance_lostcrypt-win-vulkan.yml index 7aa72e0f398..29fb66c4aca 100644 --- a/.yamato/urp_performance_lostcrypt-win-vulkan.yml +++ b/.yamato/urp_performance_lostcrypt-win-vulkan.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Performance_LostCrypt_Win_Vulkan_performance_playmode_runtime_mono_Linear_trunk: - name: URP_Performance_LostCrypt on Win_Vulkan_performance_playmode_runtime_mono_Linear on version trunk +URP_Performance_LostCrypt_Win_Vulkan_performance_playmode_runtime_mono_Linear_2022.1: + name: URP_Performance_LostCrypt on Win_Vulkan_performance_playmode_runtime_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -16,7 +16,7 @@ URP_Performance_LostCrypt_Win_Vulkan_performance_playmode_runtime_mono_Linear_tr model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' LOST_CRYPT_BRANCH: 21.2/urp-perf-test LOST_CRYPT_REVISION: eb3405aada97fdaf2b033e4f7bc7e47fb4589c3a CACHE_ARGS: '{{cache.flags}}' @@ -50,19 +50,19 @@ URP_Performance_LostCrypt_Win_Vulkan_performance_playmode_runtime_mono_Linear_tr - "**/test-results/**" - "TestProjects/2d-sara/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/urp_performance_lostcrypt-win-vulkan.yml#Build_URP_Performance_LostCrypt_Win_Vulkan_performance_playmode_runtime_mono_Linear_trunk + - path: .yamato/urp_performance_lostcrypt-win-vulkan.yml#Build_URP_Performance_LostCrypt_Win_Vulkan_performance_playmode_runtime_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_Performance_LostCrypt_Win_Vulkan_performance_playmode_runtime_mono_Linear_trunk: - name: Build URP_Performance_LostCrypt on Win_Vulkan_mono_Linear_performance_playmode_runtime_build_Player on version trunk +Build_URP_Performance_LostCrypt_Win_Vulkan_performance_playmode_runtime_mono_Linear_2022.1: + name: Build URP_Performance_LostCrypt on Win_Vulkan_mono_Linear_performance_playmode_runtime_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' LOST_CRYPT_BRANCH: 21.2/urp-perf-test LOST_CRYPT_REVISION: eb3405aada97fdaf2b033e4f7bc7e47fb4589c3a CACHE_ARGS: '{{cache.flags}}' @@ -127,17 +127,17 @@ Build_URP_Performance_LostCrypt_Win_Vulkan_performance_playmode_runtime_mono_Lin paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Performance_LostCrypt_Win_Vulkan_performance_build_editmode_mono_Linear_trunk: - name: URP_Performance_LostCrypt on Win_Vulkan_performance_build_editmode_mono_Linear on version trunk +URP_Performance_LostCrypt_Win_Vulkan_performance_build_editmode_mono_Linear_2022.1: + name: URP_Performance_LostCrypt on Win_Vulkan_performance_build_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' LOST_CRYPT_BRANCH: 21.2/urp-perf-test LOST_CRYPT_REVISION: eb3405aada97fdaf2b033e4f7bc7e47fb4589c3a CACHE_ARGS: '{{cache.flags}}' @@ -199,7 +199,7 @@ URP_Performance_LostCrypt_Win_Vulkan_performance_build_editmode_mono_Linear_trun - "**/test-results/**" - "TestProjects/2d-sara/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision URP_Performance_LostCrypt_Win_Vulkan_performance_playmode_runtime_mono_Linear_CUSTOM-REVISION: name: URP_Performance_LostCrypt on Win_Vulkan_performance_playmode_runtime_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_postpro-android-opengles3.yml b/.yamato/urp_postpro-android-opengles3.yml index 7259a75657f..edcf900ce83 100644 --- a/.yamato/urp_postpro-android-opengles3.yml +++ b/.yamato/urp_postpro-android-opengles3.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_PostPro_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk: - name: URP_PostPro on Android_OpenGLES3_Standalone_il2cpp_Linear on version trunk +URP_PostPro_Android_OpenGLES3_Standalone_il2cpp_Linear_2022.1: + name: URP_PostPro on Android_OpenGLES3_Standalone_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::samsung model: s10e-eu @@ -16,7 +16,7 @@ URP_PostPro_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk: flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -43,19 +43,19 @@ URP_PostPro_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_PostPro/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision - - path: .yamato/urp_postpro-android-opengles3.yml#Build_URP_PostPro_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk + - path: .yamato/urp_postpro-android-opengles3.yml#Build_URP_PostPro_Android_OpenGLES3_Standalone_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_URP_PostPro_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk: - name: Build URP_PostPro on Android_OpenGLES3_il2cpp_Linear_Standalone_build_Player on version trunk +Build_URP_PostPro_Android_OpenGLES3_Standalone_il2cpp_Linear_2022.1: + name: Build URP_PostPro on Android_OpenGLES3_il2cpp_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -82,10 +82,10 @@ Build_URP_PostPro_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision -URP_PostPro_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_trunk: - name: URP_PostPro on Android_OpenGLES3_Standalone_XR_il2cpp_Linear on version trunk +URP_PostPro_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_2022.1: + name: URP_PostPro on Android_OpenGLES3_Standalone_XR_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::samsung model: s10e-eu @@ -93,7 +93,7 @@ URP_PostPro_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_trunk: flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -120,19 +120,19 @@ URP_PostPro_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_PostPro/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision - - path: .yamato/urp_postpro-android-opengles3.yml#Build_URP_PostPro_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_trunk + - path: .yamato/urp_postpro-android-opengles3.yml#Build_URP_PostPro_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_URP_PostPro_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_trunk: - name: Build URP_PostPro on Android_OpenGLES3_il2cpp_Linear_Standalone_XR_build_Player on version trunk +Build_URP_PostPro_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_2022.1: + name: Build URP_PostPro on Android_OpenGLES3_il2cpp_Linear_Standalone_XR_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -159,7 +159,7 @@ Build_URP_PostPro_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision URP_PostPro_Android_OpenGLES3_Standalone_il2cpp_Linear_CUSTOM-REVISION: name: URP_PostPro on Android_OpenGLES3_Standalone_il2cpp_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_postpro-android-vulkan.yml b/.yamato/urp_postpro-android-vulkan.yml index c62fd85954f..1df3941521a 100644 --- a/.yamato/urp_postpro-android-vulkan.yml +++ b/.yamato/urp_postpro-android-vulkan.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_PostPro_Android_Vulkan_Standalone_il2cpp_Linear_trunk: - name: URP_PostPro on Android_Vulkan_Standalone_il2cpp_Linear on version trunk +URP_PostPro_Android_Vulkan_Standalone_il2cpp_Linear_2022.1: + name: URP_PostPro on Android_Vulkan_Standalone_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::samsung model: s10e-eu @@ -16,7 +16,7 @@ URP_PostPro_Android_Vulkan_Standalone_il2cpp_Linear_trunk: flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -43,19 +43,19 @@ URP_PostPro_Android_Vulkan_Standalone_il2cpp_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_PostPro/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision - - path: .yamato/urp_postpro-android-vulkan.yml#Build_URP_PostPro_Android_Vulkan_Standalone_il2cpp_Linear_trunk + - path: .yamato/urp_postpro-android-vulkan.yml#Build_URP_PostPro_Android_Vulkan_Standalone_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_URP_PostPro_Android_Vulkan_Standalone_il2cpp_Linear_trunk: - name: Build URP_PostPro on Android_Vulkan_il2cpp_Linear_Standalone_build_Player on version trunk +Build_URP_PostPro_Android_Vulkan_Standalone_il2cpp_Linear_2022.1: + name: Build URP_PostPro on Android_Vulkan_il2cpp_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -82,10 +82,10 @@ Build_URP_PostPro_Android_Vulkan_Standalone_il2cpp_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision -URP_PostPro_Android_Vulkan_Standalone_XR_il2cpp_Linear_trunk: - name: URP_PostPro on Android_Vulkan_Standalone_XR_il2cpp_Linear on version trunk +URP_PostPro_Android_Vulkan_Standalone_XR_il2cpp_Linear_2022.1: + name: URP_PostPro on Android_Vulkan_Standalone_XR_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::samsung model: s10e-eu @@ -93,7 +93,7 @@ URP_PostPro_Android_Vulkan_Standalone_XR_il2cpp_Linear_trunk: flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -120,19 +120,19 @@ URP_PostPro_Android_Vulkan_Standalone_XR_il2cpp_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_PostPro/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision - - path: .yamato/urp_postpro-android-vulkan.yml#Build_URP_PostPro_Android_Vulkan_Standalone_XR_il2cpp_Linear_trunk + - path: .yamato/urp_postpro-android-vulkan.yml#Build_URP_PostPro_Android_Vulkan_Standalone_XR_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_URP_PostPro_Android_Vulkan_Standalone_XR_il2cpp_Linear_trunk: - name: Build URP_PostPro on Android_Vulkan_il2cpp_Linear_Standalone_XR_build_Player on version trunk +Build_URP_PostPro_Android_Vulkan_Standalone_XR_il2cpp_Linear_2022.1: + name: Build URP_PostPro on Android_Vulkan_il2cpp_Linear_Standalone_XR_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -159,7 +159,7 @@ Build_URP_PostPro_Android_Vulkan_Standalone_XR_il2cpp_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision URP_PostPro_Android_Vulkan_Standalone_il2cpp_Linear_CUSTOM-REVISION: name: URP_PostPro on Android_Vulkan_Standalone_il2cpp_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_postpro-iphone-metal.yml b/.yamato/urp_postpro-iphone-metal.yml index 9c3ec495790..a690b01391c 100644 --- a/.yamato/urp_postpro-iphone-metal.yml +++ b/.yamato/urp_postpro-iphone-metal.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_PostPro_iPhone_Metal_Standalone_il2cpp_Linear_trunk: - name: URP_PostPro on iPhone_Metal_Standalone_il2cpp_Linear on version trunk +URP_PostPro_iPhone_Metal_Standalone_il2cpp_Linear_2022.1: + name: URP_PostPro on iPhone_Metal_Standalone_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::iPhone image: mobile/macos-10.15-testing:stable flavor: b1.medium variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -35,19 +35,19 @@ URP_PostPro_iPhone_Metal_Standalone_il2cpp_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_PostPro/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:iPhone + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:iPhone rerun: on_new_revision - - path: .yamato/urp_postpro-iphone-metal.yml#Build_URP_PostPro_iPhone_Metal_Standalone_il2cpp_Linear_trunk + - path: .yamato/urp_postpro-iphone-metal.yml#Build_URP_PostPro_iPhone_Metal_Standalone_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_URP_PostPro_iPhone_Metal_Standalone_il2cpp_Linear_trunk: - name: Build URP_PostPro on iPhone_Metal_il2cpp_Linear_Standalone_build_Player on version trunk +Build_URP_PostPro_iPhone_Metal_Standalone_il2cpp_Linear_2022.1: + name: Build URP_PostPro on iPhone_Metal_il2cpp_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM::osx image: mobile/macos-10.15-testing:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -76,7 +76,7 @@ Build_URP_PostPro_iPhone_Metal_Standalone_il2cpp_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:iPhone + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:iPhone rerun: on_new_revision URP_PostPro_iPhone_Metal_Standalone_il2cpp_Linear_CUSTOM-REVISION: name: URP_PostPro on iPhone_Metal_Standalone_il2cpp_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_postpro-linux-openglcore.yml b/.yamato/urp_postpro-linux-openglcore.yml index 1c39ea77ade..d15ab882520 100644 --- a/.yamato/urp_postpro-linux-openglcore.yml +++ b/.yamato/urp_postpro-linux-openglcore.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_PostPro_Linux_OpenGLCore_playmode_mono_Linear_trunk: - name: URP_PostPro on Linux_OpenGLCore_playmode_mono_Linear on version trunk +URP_PostPro_Linux_OpenGLCore_playmode_mono_Linear_2022.1: + name: URP_PostPro on Linux_OpenGLCore_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -43,17 +43,17 @@ URP_PostPro_Linux_OpenGLCore_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_PostPro/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -URP_PostPro_Linux_OpenGLCore_editmode_mono_Linear_trunk: - name: URP_PostPro on Linux_OpenGLCore_editmode_mono_Linear on version trunk +URP_PostPro_Linux_OpenGLCore_editmode_mono_Linear_2022.1: + name: URP_PostPro on Linux_OpenGLCore_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -81,7 +81,7 @@ URP_PostPro_Linux_OpenGLCore_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_PostPro/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision URP_PostPro_Linux_OpenGLCore_playmode_mono_Linear_CUSTOM-REVISION: name: URP_PostPro on Linux_OpenGLCore_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_postpro-linux-vulkan.yml b/.yamato/urp_postpro-linux-vulkan.yml index 9ae5bbe9ae7..624d7bf0072 100644 --- a/.yamato/urp_postpro-linux-vulkan.yml +++ b/.yamato/urp_postpro-linux-vulkan.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_PostPro_Linux_Vulkan_Standalone_mono_Linear_trunk: - name: URP_PostPro on Linux_Vulkan_Standalone_mono_Linear on version trunk +URP_PostPro_Linux_Vulkan_Standalone_mono_Linear_2022.1: + name: URP_PostPro on Linux_Vulkan_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -40,19 +40,19 @@ URP_PostPro_Linux_Vulkan_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_PostPro/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision - - path: .yamato/urp_postpro-linux-vulkan.yml#Build_URP_PostPro_Linux_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/urp_postpro-linux-vulkan.yml#Build_URP_PostPro_Linux_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_PostPro_Linux_Vulkan_Standalone_mono_Linear_trunk: - name: Build URP_PostPro on Linux_Vulkan_mono_Linear_Standalone_build_Player on version trunk +Build_URP_PostPro_Linux_Vulkan_Standalone_mono_Linear_2022.1: + name: Build URP_PostPro on Linux_Vulkan_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -83,17 +83,17 @@ Build_URP_PostPro_Linux_Vulkan_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -URP_PostPro_Linux_Vulkan_playmode_mono_Linear_trunk: - name: URP_PostPro on Linux_Vulkan_playmode_mono_Linear on version trunk +URP_PostPro_Linux_Vulkan_playmode_mono_Linear_2022.1: + name: URP_PostPro on Linux_Vulkan_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -121,17 +121,17 @@ URP_PostPro_Linux_Vulkan_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_PostPro/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -URP_PostPro_Linux_Vulkan_editmode_mono_Linear_trunk: - name: URP_PostPro on Linux_Vulkan_editmode_mono_Linear on version trunk +URP_PostPro_Linux_Vulkan_editmode_mono_Linear_2022.1: + name: URP_PostPro on Linux_Vulkan_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -159,7 +159,7 @@ URP_PostPro_Linux_Vulkan_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_PostPro/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision URP_PostPro_Linux_Vulkan_Standalone_mono_Linear_CUSTOM-REVISION: name: URP_PostPro on Linux_Vulkan_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_postpro-osx-metal.yml b/.yamato/urp_postpro-osx-metal.yml index 7a5b0d375ea..0ba62619561 100644 --- a/.yamato/urp_postpro-osx-metal.yml +++ b/.yamato/urp_postpro-osx-metal.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_PostPro_OSX_Metal_Standalone_mono_Linear_trunk: - name: URP_PostPro on OSX_Metal_Standalone_mono_Linear on version trunk +URP_PostPro_OSX_Metal_Standalone_mono_Linear_2022.1: + name: URP_PostPro on OSX_Metal_Standalone_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -46,17 +46,17 @@ URP_PostPro_OSX_Metal_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_PostPro/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -URP_PostPro_OSX_Metal_playmode_mono_Linear_trunk: - name: URP_PostPro on OSX_Metal_playmode_mono_Linear on version trunk +URP_PostPro_OSX_Metal_playmode_mono_Linear_2022.1: + name: URP_PostPro on OSX_Metal_playmode_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -87,7 +87,7 @@ URP_PostPro_OSX_Metal_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_PostPro/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision URP_PostPro_OSX_Metal_Standalone_mono_Linear_CUSTOM-REVISION: name: URP_PostPro on OSX_Metal_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_postpro-osx-openglcore.yml b/.yamato/urp_postpro-osx-openglcore.yml index b0a9e4c21fb..07282dcd96b 100644 --- a/.yamato/urp_postpro-osx-openglcore.yml +++ b/.yamato/urp_postpro-osx-openglcore.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_PostPro_OSX_OpenGLCore_playmode_mono_Linear_trunk: - name: URP_PostPro on OSX_OpenGLCore_playmode_mono_Linear on version trunk +URP_PostPro_OSX_OpenGLCore_playmode_mono_Linear_2022.1: + name: URP_PostPro on OSX_OpenGLCore_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::osx image: graphics-foundation/mac-10.15:v0.1.0-841394 flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -41,17 +41,17 @@ URP_PostPro_OSX_OpenGLCore_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_PostPro/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -URP_PostPro_OSX_OpenGLCore_editmode_mono_Linear_trunk: - name: URP_PostPro on OSX_OpenGLCore_editmode_mono_Linear on version trunk +URP_PostPro_OSX_OpenGLCore_editmode_mono_Linear_2022.1: + name: URP_PostPro on OSX_OpenGLCore_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM::osx image: graphics-foundation/mac-10.15:v0.1.0-841394 flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -77,7 +77,7 @@ URP_PostPro_OSX_OpenGLCore_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_PostPro/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision URP_PostPro_OSX_OpenGLCore_playmode_mono_Linear_CUSTOM-REVISION: name: URP_PostPro on OSX_OpenGLCore_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_postpro-win-dx11.yml b/.yamato/urp_postpro-win-dx11.yml index 4ec362628e7..8370f453018 100644 --- a/.yamato/urp_postpro-win-dx11.yml +++ b/.yamato/urp_postpro-win-dx11.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_PostPro_Win_DX11_Standalone_mono_Linear_trunk: - name: URP_PostPro on Win_DX11_Standalone_mono_Linear on version trunk +URP_PostPro_Win_DX11_Standalone_mono_Linear_2022.1: + name: URP_PostPro on Win_DX11_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -16,7 +16,7 @@ URP_PostPro_Win_DX11_Standalone_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -37,19 +37,19 @@ URP_PostPro_Win_DX11_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_PostPro/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/urp_postpro-win-dx11.yml#Build_URP_PostPro_Win_DX11_Standalone_mono_Linear_trunk + - path: .yamato/urp_postpro-win-dx11.yml#Build_URP_PostPro_Win_DX11_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_PostPro_Win_DX11_Standalone_mono_Linear_trunk: - name: Build URP_PostPro on Win_DX11_mono_Linear_Standalone_build_Player on version trunk +Build_URP_PostPro_Win_DX11_Standalone_mono_Linear_2022.1: + name: Build URP_PostPro on Win_DX11_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -77,10 +77,10 @@ Build_URP_PostPro_Win_DX11_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_PostPro_Win_DX11_playmode_mono_Linear_trunk: - name: URP_PostPro on Win_DX11_playmode_mono_Linear on version trunk +URP_PostPro_Win_DX11_playmode_mono_Linear_2022.1: + name: URP_PostPro on Win_DX11_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -88,7 +88,7 @@ URP_PostPro_Win_DX11_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -113,17 +113,17 @@ URP_PostPro_Win_DX11_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_PostPro/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_PostPro_Win_DX11_editmode_mono_Linear_trunk: - name: URP_PostPro on Win_DX11_editmode_mono_Linear on version trunk +URP_PostPro_Win_DX11_editmode_mono_Linear_2022.1: + name: URP_PostPro on Win_DX11_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -148,10 +148,10 @@ URP_PostPro_Win_DX11_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_PostPro/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_PostPro_Win_DX11_playmode_XR_mono_Linear_trunk: - name: URP_PostPro on Win_DX11_playmode_XR_mono_Linear on version trunk +URP_PostPro_Win_DX11_playmode_XR_mono_Linear_2022.1: + name: URP_PostPro on Win_DX11_playmode_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -159,7 +159,7 @@ URP_PostPro_Win_DX11_playmode_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -184,10 +184,10 @@ URP_PostPro_Win_DX11_playmode_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_PostPro/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_PostPro_Win_DX11_Standalone_XR_mono_Linear_trunk: - name: URP_PostPro on Win_DX11_Standalone_XR_mono_Linear on version trunk +URP_PostPro_Win_DX11_Standalone_XR_mono_Linear_2022.1: + name: URP_PostPro on Win_DX11_Standalone_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -195,7 +195,7 @@ URP_PostPro_Win_DX11_Standalone_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -216,19 +216,19 @@ URP_PostPro_Win_DX11_Standalone_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_PostPro/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/urp_postpro-win-dx11.yml#Build_URP_PostPro_Win_DX11_Standalone_XR_mono_Linear_trunk + - path: .yamato/urp_postpro-win-dx11.yml#Build_URP_PostPro_Win_DX11_Standalone_XR_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_PostPro_Win_DX11_Standalone_XR_mono_Linear_trunk: - name: Build URP_PostPro on Win_DX11_mono_Linear_Standalone_XR_build_Player on version trunk +Build_URP_PostPro_Win_DX11_Standalone_XR_mono_Linear_2022.1: + name: Build URP_PostPro on Win_DX11_mono_Linear_Standalone_XR_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -256,7 +256,7 @@ Build_URP_PostPro_Win_DX11_Standalone_XR_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision URP_PostPro_Win_DX11_Standalone_mono_Linear_CUSTOM-REVISION: name: URP_PostPro on Win_DX11_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_postpro-win-dx12.yml b/.yamato/urp_postpro-win-dx12.yml index 5e93df7d212..a5156b31cc1 100644 --- a/.yamato/urp_postpro-win-dx12.yml +++ b/.yamato/urp_postpro-win-dx12.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_PostPro_Win_DX12_Standalone_mono_Linear_trunk: - name: URP_PostPro on Win_DX12_Standalone_mono_Linear on version trunk +URP_PostPro_Win_DX12_Standalone_mono_Linear_2022.1: + name: URP_PostPro on Win_DX12_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -16,7 +16,7 @@ URP_PostPro_Win_DX12_Standalone_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -37,19 +37,19 @@ URP_PostPro_Win_DX12_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_PostPro/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/urp_postpro-win-dx12.yml#Build_URP_PostPro_Win_DX12_Standalone_mono_Linear_trunk + - path: .yamato/urp_postpro-win-dx12.yml#Build_URP_PostPro_Win_DX12_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_PostPro_Win_DX12_Standalone_mono_Linear_trunk: - name: Build URP_PostPro on Win_DX12_mono_Linear_Standalone_build_Player on version trunk +Build_URP_PostPro_Win_DX12_Standalone_mono_Linear_2022.1: + name: Build URP_PostPro on Win_DX12_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -77,10 +77,10 @@ Build_URP_PostPro_Win_DX12_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_PostPro_Win_DX12_playmode_mono_Linear_trunk: - name: URP_PostPro on Win_DX12_playmode_mono_Linear on version trunk +URP_PostPro_Win_DX12_playmode_mono_Linear_2022.1: + name: URP_PostPro on Win_DX12_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -88,7 +88,7 @@ URP_PostPro_Win_DX12_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -113,17 +113,17 @@ URP_PostPro_Win_DX12_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_PostPro/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_PostPro_Win_DX12_editmode_mono_Linear_trunk: - name: URP_PostPro on Win_DX12_editmode_mono_Linear on version trunk +URP_PostPro_Win_DX12_editmode_mono_Linear_2022.1: + name: URP_PostPro on Win_DX12_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -148,10 +148,10 @@ URP_PostPro_Win_DX12_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_PostPro/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_PostPro_Win_DX12_playmode_XR_mono_Linear_trunk: - name: URP_PostPro on Win_DX12_playmode_XR_mono_Linear on version trunk +URP_PostPro_Win_DX12_playmode_XR_mono_Linear_2022.1: + name: URP_PostPro on Win_DX12_playmode_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -159,7 +159,7 @@ URP_PostPro_Win_DX12_playmode_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -184,10 +184,10 @@ URP_PostPro_Win_DX12_playmode_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_PostPro/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_PostPro_Win_DX12_Standalone_XR_mono_Linear_trunk: - name: URP_PostPro on Win_DX12_Standalone_XR_mono_Linear on version trunk +URP_PostPro_Win_DX12_Standalone_XR_mono_Linear_2022.1: + name: URP_PostPro on Win_DX12_Standalone_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -195,7 +195,7 @@ URP_PostPro_Win_DX12_Standalone_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -216,19 +216,19 @@ URP_PostPro_Win_DX12_Standalone_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_PostPro/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/urp_postpro-win-dx12.yml#Build_URP_PostPro_Win_DX12_Standalone_XR_mono_Linear_trunk + - path: .yamato/urp_postpro-win-dx12.yml#Build_URP_PostPro_Win_DX12_Standalone_XR_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_PostPro_Win_DX12_Standalone_XR_mono_Linear_trunk: - name: Build URP_PostPro on Win_DX12_mono_Linear_Standalone_XR_build_Player on version trunk +Build_URP_PostPro_Win_DX12_Standalone_XR_mono_Linear_2022.1: + name: Build URP_PostPro on Win_DX12_mono_Linear_Standalone_XR_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -256,7 +256,7 @@ Build_URP_PostPro_Win_DX12_Standalone_XR_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision URP_PostPro_Win_DX12_Standalone_mono_Linear_CUSTOM-REVISION: name: URP_PostPro on Win_DX12_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_postpro-win-vulkan.yml b/.yamato/urp_postpro-win-vulkan.yml index bdef7be3c54..a907e191393 100644 --- a/.yamato/urp_postpro-win-vulkan.yml +++ b/.yamato/urp_postpro-win-vulkan.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_PostPro_Win_Vulkan_Standalone_mono_Linear_trunk: - name: URP_PostPro on Win_Vulkan_Standalone_mono_Linear on version trunk +URP_PostPro_Win_Vulkan_Standalone_mono_Linear_2022.1: + name: URP_PostPro on Win_Vulkan_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -16,7 +16,7 @@ URP_PostPro_Win_Vulkan_Standalone_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -37,19 +37,19 @@ URP_PostPro_Win_Vulkan_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_PostPro/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/urp_postpro-win-vulkan.yml#Build_URP_PostPro_Win_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/urp_postpro-win-vulkan.yml#Build_URP_PostPro_Win_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_PostPro_Win_Vulkan_Standalone_mono_Linear_trunk: - name: Build URP_PostPro on Win_Vulkan_mono_Linear_Standalone_build_Player on version trunk +Build_URP_PostPro_Win_Vulkan_Standalone_mono_Linear_2022.1: + name: Build URP_PostPro on Win_Vulkan_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -77,10 +77,10 @@ Build_URP_PostPro_Win_Vulkan_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_PostPro_Win_Vulkan_playmode_mono_Linear_trunk: - name: URP_PostPro on Win_Vulkan_playmode_mono_Linear on version trunk +URP_PostPro_Win_Vulkan_playmode_mono_Linear_2022.1: + name: URP_PostPro on Win_Vulkan_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -88,7 +88,7 @@ URP_PostPro_Win_Vulkan_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -113,17 +113,17 @@ URP_PostPro_Win_Vulkan_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_PostPro/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_PostPro_Win_Vulkan_editmode_mono_Linear_trunk: - name: URP_PostPro on Win_Vulkan_editmode_mono_Linear on version trunk +URP_PostPro_Win_Vulkan_editmode_mono_Linear_2022.1: + name: URP_PostPro on Win_Vulkan_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -148,10 +148,10 @@ URP_PostPro_Win_Vulkan_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_PostPro/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_PostPro_Win_Vulkan_playmode_XR_mono_Linear_trunk: - name: URP_PostPro on Win_Vulkan_playmode_XR_mono_Linear on version trunk +URP_PostPro_Win_Vulkan_playmode_XR_mono_Linear_2022.1: + name: URP_PostPro on Win_Vulkan_playmode_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -159,7 +159,7 @@ URP_PostPro_Win_Vulkan_playmode_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -184,10 +184,10 @@ URP_PostPro_Win_Vulkan_playmode_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_PostPro/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_PostPro_Win_Vulkan_Standalone_XR_mono_Linear_trunk: - name: URP_PostPro on Win_Vulkan_Standalone_XR_mono_Linear on version trunk +URP_PostPro_Win_Vulkan_Standalone_XR_mono_Linear_2022.1: + name: URP_PostPro on Win_Vulkan_Standalone_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -195,7 +195,7 @@ URP_PostPro_Win_Vulkan_Standalone_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -216,19 +216,19 @@ URP_PostPro_Win_Vulkan_Standalone_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_PostPro/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/urp_postpro-win-vulkan.yml#Build_URP_PostPro_Win_Vulkan_Standalone_XR_mono_Linear_trunk + - path: .yamato/urp_postpro-win-vulkan.yml#Build_URP_PostPro_Win_Vulkan_Standalone_XR_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_PostPro_Win_Vulkan_Standalone_XR_mono_Linear_trunk: - name: Build URP_PostPro on Win_Vulkan_mono_Linear_Standalone_XR_build_Player on version trunk +Build_URP_PostPro_Win_Vulkan_Standalone_XR_mono_Linear_2022.1: + name: Build URP_PostPro on Win_Vulkan_mono_Linear_Standalone_XR_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -256,7 +256,7 @@ Build_URP_PostPro_Win_Vulkan_Standalone_XR_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision URP_PostPro_Win_Vulkan_Standalone_mono_Linear_CUSTOM-REVISION: name: URP_PostPro on Win_Vulkan_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_terrain-android-opengles3.yml b/.yamato/urp_terrain-android-opengles3.yml index 4301f34200c..2d9e0a25362 100644 --- a/.yamato/urp_terrain-android-opengles3.yml +++ b/.yamato/urp_terrain-android-opengles3.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Terrain_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk: - name: URP_Terrain on Android_OpenGLES3_Standalone_il2cpp_Linear on version trunk +URP_Terrain_Android_OpenGLES3_Standalone_il2cpp_Linear_2022.1: + name: URP_Terrain on Android_OpenGLES3_Standalone_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::samsung model: s10e-eu @@ -16,7 +16,7 @@ URP_Terrain_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk: flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -43,19 +43,19 @@ URP_Terrain_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Terrain/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision - - path: .yamato/urp_terrain-android-opengles3.yml#Build_URP_Terrain_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk + - path: .yamato/urp_terrain-android-opengles3.yml#Build_URP_Terrain_Android_OpenGLES3_Standalone_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_URP_Terrain_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk: - name: Build URP_Terrain on Android_OpenGLES3_il2cpp_Linear_Standalone_build_Player on version trunk +Build_URP_Terrain_Android_OpenGLES3_Standalone_il2cpp_Linear_2022.1: + name: Build URP_Terrain on Android_OpenGLES3_il2cpp_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -82,10 +82,10 @@ Build_URP_Terrain_Android_OpenGLES3_Standalone_il2cpp_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision -URP_Terrain_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_trunk: - name: URP_Terrain on Android_OpenGLES3_Standalone_XR_il2cpp_Linear on version trunk +URP_Terrain_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_2022.1: + name: URP_Terrain on Android_OpenGLES3_Standalone_XR_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::samsung model: s10e-eu @@ -93,7 +93,7 @@ URP_Terrain_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_trunk: flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -120,19 +120,19 @@ URP_Terrain_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Terrain/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision - - path: .yamato/urp_terrain-android-opengles3.yml#Build_URP_Terrain_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_trunk + - path: .yamato/urp_terrain-android-opengles3.yml#Build_URP_Terrain_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_URP_Terrain_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_trunk: - name: Build URP_Terrain on Android_OpenGLES3_il2cpp_Linear_Standalone_XR_build_Player on version trunk +Build_URP_Terrain_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_2022.1: + name: Build URP_Terrain on Android_OpenGLES3_il2cpp_Linear_Standalone_XR_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -159,7 +159,7 @@ Build_URP_Terrain_Android_OpenGLES3_Standalone_XR_il2cpp_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision URP_Terrain_Android_OpenGLES3_Standalone_il2cpp_Linear_CUSTOM-REVISION: name: URP_Terrain on Android_OpenGLES3_Standalone_il2cpp_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_terrain-android-vulkan.yml b/.yamato/urp_terrain-android-vulkan.yml index 185bfa91c06..91d28b5085a 100644 --- a/.yamato/urp_terrain-android-vulkan.yml +++ b/.yamato/urp_terrain-android-vulkan.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Terrain_Android_Vulkan_Standalone_il2cpp_Linear_trunk: - name: URP_Terrain on Android_Vulkan_Standalone_il2cpp_Linear on version trunk +URP_Terrain_Android_Vulkan_Standalone_il2cpp_Linear_2022.1: + name: URP_Terrain on Android_Vulkan_Standalone_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::samsung model: s10e-eu @@ -16,7 +16,7 @@ URP_Terrain_Android_Vulkan_Standalone_il2cpp_Linear_trunk: flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -43,19 +43,19 @@ URP_Terrain_Android_Vulkan_Standalone_il2cpp_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Terrain/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision - - path: .yamato/urp_terrain-android-vulkan.yml#Build_URP_Terrain_Android_Vulkan_Standalone_il2cpp_Linear_trunk + - path: .yamato/urp_terrain-android-vulkan.yml#Build_URP_Terrain_Android_Vulkan_Standalone_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_URP_Terrain_Android_Vulkan_Standalone_il2cpp_Linear_trunk: - name: Build URP_Terrain on Android_Vulkan_il2cpp_Linear_Standalone_build_Player on version trunk +Build_URP_Terrain_Android_Vulkan_Standalone_il2cpp_Linear_2022.1: + name: Build URP_Terrain on Android_Vulkan_il2cpp_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -82,10 +82,10 @@ Build_URP_Terrain_Android_Vulkan_Standalone_il2cpp_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision -URP_Terrain_Android_Vulkan_Standalone_XR_il2cpp_Linear_trunk: - name: URP_Terrain on Android_Vulkan_Standalone_XR_il2cpp_Linear on version trunk +URP_Terrain_Android_Vulkan_Standalone_XR_il2cpp_Linear_2022.1: + name: URP_Terrain on Android_Vulkan_Standalone_XR_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::samsung model: s10e-eu @@ -93,7 +93,7 @@ URP_Terrain_Android_Vulkan_Standalone_XR_il2cpp_Linear_trunk: flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -120,19 +120,19 @@ URP_Terrain_Android_Vulkan_Standalone_XR_il2cpp_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Terrain/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision - - path: .yamato/urp_terrain-android-vulkan.yml#Build_URP_Terrain_Android_Vulkan_Standalone_XR_il2cpp_Linear_trunk + - path: .yamato/urp_terrain-android-vulkan.yml#Build_URP_Terrain_Android_Vulkan_Standalone_XR_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_URP_Terrain_Android_Vulkan_Standalone_XR_il2cpp_Linear_trunk: - name: Build URP_Terrain on Android_Vulkan_il2cpp_Linear_Standalone_XR_build_Player on version trunk +Build_URP_Terrain_Android_Vulkan_Standalone_XR_il2cpp_Linear_2022.1: + name: Build URP_Terrain on Android_Vulkan_il2cpp_Linear_Standalone_XR_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -159,7 +159,7 @@ Build_URP_Terrain_Android_Vulkan_Standalone_XR_il2cpp_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision URP_Terrain_Android_Vulkan_Standalone_il2cpp_Linear_CUSTOM-REVISION: name: URP_Terrain on Android_Vulkan_Standalone_il2cpp_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_terrain-iphone-metal.yml b/.yamato/urp_terrain-iphone-metal.yml index 5f5d6fe72d8..b836cd63cfe 100644 --- a/.yamato/urp_terrain-iphone-metal.yml +++ b/.yamato/urp_terrain-iphone-metal.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Terrain_iPhone_Metal_Standalone_il2cpp_Linear_trunk: - name: URP_Terrain on iPhone_Metal_Standalone_il2cpp_Linear on version trunk +URP_Terrain_iPhone_Metal_Standalone_il2cpp_Linear_2022.1: + name: URP_Terrain on iPhone_Metal_Standalone_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::iPhone image: mobile/macos-10.15-testing:stable flavor: b1.medium variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -35,19 +35,19 @@ URP_Terrain_iPhone_Metal_Standalone_il2cpp_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Terrain/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:iPhone + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:iPhone rerun: on_new_revision - - path: .yamato/urp_terrain-iphone-metal.yml#Build_URP_Terrain_iPhone_Metal_Standalone_il2cpp_Linear_trunk + - path: .yamato/urp_terrain-iphone-metal.yml#Build_URP_Terrain_iPhone_Metal_Standalone_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_URP_Terrain_iPhone_Metal_Standalone_il2cpp_Linear_trunk: - name: Build URP_Terrain on iPhone_Metal_il2cpp_Linear_Standalone_build_Player on version trunk +Build_URP_Terrain_iPhone_Metal_Standalone_il2cpp_Linear_2022.1: + name: Build URP_Terrain on iPhone_Metal_il2cpp_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM::osx image: mobile/macos-10.15-testing:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -76,7 +76,7 @@ Build_URP_Terrain_iPhone_Metal_Standalone_il2cpp_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:iPhone + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:iPhone rerun: on_new_revision URP_Terrain_iPhone_Metal_Standalone_il2cpp_Linear_CUSTOM-REVISION: name: URP_Terrain on iPhone_Metal_Standalone_il2cpp_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_terrain-linux-openglcore.yml b/.yamato/urp_terrain-linux-openglcore.yml index 671c644ae8e..3c8cf80692d 100644 --- a/.yamato/urp_terrain-linux-openglcore.yml +++ b/.yamato/urp_terrain-linux-openglcore.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Terrain_Linux_OpenGLCore_playmode_mono_Linear_trunk: - name: URP_Terrain on Linux_OpenGLCore_playmode_mono_Linear on version trunk +URP_Terrain_Linux_OpenGLCore_playmode_mono_Linear_2022.1: + name: URP_Terrain on Linux_OpenGLCore_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -43,17 +43,17 @@ URP_Terrain_Linux_OpenGLCore_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Terrain/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -URP_Terrain_Linux_OpenGLCore_editmode_mono_Linear_trunk: - name: URP_Terrain on Linux_OpenGLCore_editmode_mono_Linear on version trunk +URP_Terrain_Linux_OpenGLCore_editmode_mono_Linear_2022.1: + name: URP_Terrain on Linux_OpenGLCore_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -81,7 +81,7 @@ URP_Terrain_Linux_OpenGLCore_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Terrain/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision URP_Terrain_Linux_OpenGLCore_playmode_mono_Linear_CUSTOM-REVISION: name: URP_Terrain on Linux_OpenGLCore_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_terrain-linux-vulkan.yml b/.yamato/urp_terrain-linux-vulkan.yml index e03c7a682a4..62630e8da2f 100644 --- a/.yamato/urp_terrain-linux-vulkan.yml +++ b/.yamato/urp_terrain-linux-vulkan.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Terrain_Linux_Vulkan_Standalone_mono_Linear_trunk: - name: URP_Terrain on Linux_Vulkan_Standalone_mono_Linear on version trunk +URP_Terrain_Linux_Vulkan_Standalone_mono_Linear_2022.1: + name: URP_Terrain on Linux_Vulkan_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -40,19 +40,19 @@ URP_Terrain_Linux_Vulkan_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Terrain/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision - - path: .yamato/urp_terrain-linux-vulkan.yml#Build_URP_Terrain_Linux_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/urp_terrain-linux-vulkan.yml#Build_URP_Terrain_Linux_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_Terrain_Linux_Vulkan_Standalone_mono_Linear_trunk: - name: Build URP_Terrain on Linux_Vulkan_mono_Linear_Standalone_build_Player on version trunk +Build_URP_Terrain_Linux_Vulkan_Standalone_mono_Linear_2022.1: + name: Build URP_Terrain on Linux_Vulkan_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -83,17 +83,17 @@ Build_URP_Terrain_Linux_Vulkan_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -URP_Terrain_Linux_Vulkan_playmode_mono_Linear_trunk: - name: URP_Terrain on Linux_Vulkan_playmode_mono_Linear on version trunk +URP_Terrain_Linux_Vulkan_playmode_mono_Linear_2022.1: + name: URP_Terrain on Linux_Vulkan_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -121,17 +121,17 @@ URP_Terrain_Linux_Vulkan_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Terrain/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -URP_Terrain_Linux_Vulkan_editmode_mono_Linear_trunk: - name: URP_Terrain on Linux_Vulkan_editmode_mono_Linear on version trunk +URP_Terrain_Linux_Vulkan_editmode_mono_Linear_2022.1: + name: URP_Terrain on Linux_Vulkan_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -159,7 +159,7 @@ URP_Terrain_Linux_Vulkan_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Terrain/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision URP_Terrain_Linux_Vulkan_Standalone_mono_Linear_CUSTOM-REVISION: name: URP_Terrain on Linux_Vulkan_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_terrain-osx-metal.yml b/.yamato/urp_terrain-osx-metal.yml index 16ad0a1006a..fc0d793c036 100644 --- a/.yamato/urp_terrain-osx-metal.yml +++ b/.yamato/urp_terrain-osx-metal.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Terrain_OSX_Metal_Standalone_mono_Linear_trunk: - name: URP_Terrain on OSX_Metal_Standalone_mono_Linear on version trunk +URP_Terrain_OSX_Metal_Standalone_mono_Linear_2022.1: + name: URP_Terrain on OSX_Metal_Standalone_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -46,17 +46,17 @@ URP_Terrain_OSX_Metal_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Terrain/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -URP_Terrain_OSX_Metal_playmode_mono_Linear_trunk: - name: URP_Terrain on OSX_Metal_playmode_mono_Linear on version trunk +URP_Terrain_OSX_Metal_playmode_mono_Linear_2022.1: + name: URP_Terrain on OSX_Metal_playmode_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -87,7 +87,7 @@ URP_Terrain_OSX_Metal_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Terrain/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision URP_Terrain_OSX_Metal_Standalone_mono_Linear_CUSTOM-REVISION: name: URP_Terrain on OSX_Metal_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_terrain-osx-openglcore.yml b/.yamato/urp_terrain-osx-openglcore.yml index f9e954af561..9659e977f94 100644 --- a/.yamato/urp_terrain-osx-openglcore.yml +++ b/.yamato/urp_terrain-osx-openglcore.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Terrain_OSX_OpenGLCore_playmode_mono_Linear_trunk: - name: URP_Terrain on OSX_OpenGLCore_playmode_mono_Linear on version trunk +URP_Terrain_OSX_OpenGLCore_playmode_mono_Linear_2022.1: + name: URP_Terrain on OSX_OpenGLCore_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::osx image: graphics-foundation/mac-10.15:v0.1.0-841394 flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -41,17 +41,17 @@ URP_Terrain_OSX_OpenGLCore_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Terrain/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -URP_Terrain_OSX_OpenGLCore_editmode_mono_Linear_trunk: - name: URP_Terrain on OSX_OpenGLCore_editmode_mono_Linear on version trunk +URP_Terrain_OSX_OpenGLCore_editmode_mono_Linear_2022.1: + name: URP_Terrain on OSX_OpenGLCore_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM::osx image: graphics-foundation/mac-10.15:v0.1.0-841394 flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -77,7 +77,7 @@ URP_Terrain_OSX_OpenGLCore_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Terrain/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision URP_Terrain_OSX_OpenGLCore_playmode_mono_Linear_CUSTOM-REVISION: name: URP_Terrain on OSX_OpenGLCore_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_terrain-win-dx11.yml b/.yamato/urp_terrain-win-dx11.yml index 094b948be78..2ebe474bf89 100644 --- a/.yamato/urp_terrain-win-dx11.yml +++ b/.yamato/urp_terrain-win-dx11.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Terrain_Win_DX11_Standalone_mono_Linear_trunk: - name: URP_Terrain on Win_DX11_Standalone_mono_Linear on version trunk +URP_Terrain_Win_DX11_Standalone_mono_Linear_2022.1: + name: URP_Terrain on Win_DX11_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -16,7 +16,7 @@ URP_Terrain_Win_DX11_Standalone_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -37,19 +37,19 @@ URP_Terrain_Win_DX11_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Terrain/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/urp_terrain-win-dx11.yml#Build_URP_Terrain_Win_DX11_Standalone_mono_Linear_trunk + - path: .yamato/urp_terrain-win-dx11.yml#Build_URP_Terrain_Win_DX11_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_Terrain_Win_DX11_Standalone_mono_Linear_trunk: - name: Build URP_Terrain on Win_DX11_mono_Linear_Standalone_build_Player on version trunk +Build_URP_Terrain_Win_DX11_Standalone_mono_Linear_2022.1: + name: Build URP_Terrain on Win_DX11_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -77,10 +77,10 @@ Build_URP_Terrain_Win_DX11_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Terrain_Win_DX11_playmode_mono_Linear_trunk: - name: URP_Terrain on Win_DX11_playmode_mono_Linear on version trunk +URP_Terrain_Win_DX11_playmode_mono_Linear_2022.1: + name: URP_Terrain on Win_DX11_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -88,7 +88,7 @@ URP_Terrain_Win_DX11_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -113,17 +113,17 @@ URP_Terrain_Win_DX11_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Terrain/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Terrain_Win_DX11_editmode_mono_Linear_trunk: - name: URP_Terrain on Win_DX11_editmode_mono_Linear on version trunk +URP_Terrain_Win_DX11_editmode_mono_Linear_2022.1: + name: URP_Terrain on Win_DX11_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -148,10 +148,10 @@ URP_Terrain_Win_DX11_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Terrain/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Terrain_Win_DX11_playmode_XR_mono_Linear_trunk: - name: URP_Terrain on Win_DX11_playmode_XR_mono_Linear on version trunk +URP_Terrain_Win_DX11_playmode_XR_mono_Linear_2022.1: + name: URP_Terrain on Win_DX11_playmode_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -159,7 +159,7 @@ URP_Terrain_Win_DX11_playmode_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -184,10 +184,10 @@ URP_Terrain_Win_DX11_playmode_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Terrain/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Terrain_Win_DX11_Standalone_XR_mono_Linear_trunk: - name: URP_Terrain on Win_DX11_Standalone_XR_mono_Linear on version trunk +URP_Terrain_Win_DX11_Standalone_XR_mono_Linear_2022.1: + name: URP_Terrain on Win_DX11_Standalone_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -195,7 +195,7 @@ URP_Terrain_Win_DX11_Standalone_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -216,19 +216,19 @@ URP_Terrain_Win_DX11_Standalone_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Terrain/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/urp_terrain-win-dx11.yml#Build_URP_Terrain_Win_DX11_Standalone_XR_mono_Linear_trunk + - path: .yamato/urp_terrain-win-dx11.yml#Build_URP_Terrain_Win_DX11_Standalone_XR_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_Terrain_Win_DX11_Standalone_XR_mono_Linear_trunk: - name: Build URP_Terrain on Win_DX11_mono_Linear_Standalone_XR_build_Player on version trunk +Build_URP_Terrain_Win_DX11_Standalone_XR_mono_Linear_2022.1: + name: Build URP_Terrain on Win_DX11_mono_Linear_Standalone_XR_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -256,7 +256,7 @@ Build_URP_Terrain_Win_DX11_Standalone_XR_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision URP_Terrain_Win_DX11_Standalone_mono_Linear_CUSTOM-REVISION: name: URP_Terrain on Win_DX11_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_terrain-win-dx12.yml b/.yamato/urp_terrain-win-dx12.yml index fe9e267cc28..5159073ccbb 100644 --- a/.yamato/urp_terrain-win-dx12.yml +++ b/.yamato/urp_terrain-win-dx12.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Terrain_Win_DX12_Standalone_mono_Linear_trunk: - name: URP_Terrain on Win_DX12_Standalone_mono_Linear on version trunk +URP_Terrain_Win_DX12_Standalone_mono_Linear_2022.1: + name: URP_Terrain on Win_DX12_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -16,7 +16,7 @@ URP_Terrain_Win_DX12_Standalone_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -37,19 +37,19 @@ URP_Terrain_Win_DX12_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Terrain/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/urp_terrain-win-dx12.yml#Build_URP_Terrain_Win_DX12_Standalone_mono_Linear_trunk + - path: .yamato/urp_terrain-win-dx12.yml#Build_URP_Terrain_Win_DX12_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_Terrain_Win_DX12_Standalone_mono_Linear_trunk: - name: Build URP_Terrain on Win_DX12_mono_Linear_Standalone_build_Player on version trunk +Build_URP_Terrain_Win_DX12_Standalone_mono_Linear_2022.1: + name: Build URP_Terrain on Win_DX12_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -77,10 +77,10 @@ Build_URP_Terrain_Win_DX12_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Terrain_Win_DX12_playmode_mono_Linear_trunk: - name: URP_Terrain on Win_DX12_playmode_mono_Linear on version trunk +URP_Terrain_Win_DX12_playmode_mono_Linear_2022.1: + name: URP_Terrain on Win_DX12_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -88,7 +88,7 @@ URP_Terrain_Win_DX12_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -113,17 +113,17 @@ URP_Terrain_Win_DX12_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Terrain/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Terrain_Win_DX12_editmode_mono_Linear_trunk: - name: URP_Terrain on Win_DX12_editmode_mono_Linear on version trunk +URP_Terrain_Win_DX12_editmode_mono_Linear_2022.1: + name: URP_Terrain on Win_DX12_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -148,10 +148,10 @@ URP_Terrain_Win_DX12_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Terrain/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Terrain_Win_DX12_playmode_XR_mono_Linear_trunk: - name: URP_Terrain on Win_DX12_playmode_XR_mono_Linear on version trunk +URP_Terrain_Win_DX12_playmode_XR_mono_Linear_2022.1: + name: URP_Terrain on Win_DX12_playmode_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -159,7 +159,7 @@ URP_Terrain_Win_DX12_playmode_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -184,10 +184,10 @@ URP_Terrain_Win_DX12_playmode_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Terrain/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Terrain_Win_DX12_Standalone_XR_mono_Linear_trunk: - name: URP_Terrain on Win_DX12_Standalone_XR_mono_Linear on version trunk +URP_Terrain_Win_DX12_Standalone_XR_mono_Linear_2022.1: + name: URP_Terrain on Win_DX12_Standalone_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -195,7 +195,7 @@ URP_Terrain_Win_DX12_Standalone_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -216,19 +216,19 @@ URP_Terrain_Win_DX12_Standalone_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Terrain/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/urp_terrain-win-dx12.yml#Build_URP_Terrain_Win_DX12_Standalone_XR_mono_Linear_trunk + - path: .yamato/urp_terrain-win-dx12.yml#Build_URP_Terrain_Win_DX12_Standalone_XR_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_Terrain_Win_DX12_Standalone_XR_mono_Linear_trunk: - name: Build URP_Terrain on Win_DX12_mono_Linear_Standalone_XR_build_Player on version trunk +Build_URP_Terrain_Win_DX12_Standalone_XR_mono_Linear_2022.1: + name: Build URP_Terrain on Win_DX12_mono_Linear_Standalone_XR_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -256,7 +256,7 @@ Build_URP_Terrain_Win_DX12_Standalone_XR_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision URP_Terrain_Win_DX12_Standalone_mono_Linear_CUSTOM-REVISION: name: URP_Terrain on Win_DX12_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urp_terrain-win-vulkan.yml b/.yamato/urp_terrain-win-vulkan.yml index 28d15392c93..32074e7bd7a 100644 --- a/.yamato/urp_terrain-win-vulkan.yml +++ b/.yamato/urp_terrain-win-vulkan.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URP_Terrain_Win_Vulkan_Standalone_mono_Linear_trunk: - name: URP_Terrain on Win_Vulkan_Standalone_mono_Linear on version trunk +URP_Terrain_Win_Vulkan_Standalone_mono_Linear_2022.1: + name: URP_Terrain on Win_Vulkan_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -16,7 +16,7 @@ URP_Terrain_Win_Vulkan_Standalone_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -37,19 +37,19 @@ URP_Terrain_Win_Vulkan_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Terrain/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/urp_terrain-win-vulkan.yml#Build_URP_Terrain_Win_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/urp_terrain-win-vulkan.yml#Build_URP_Terrain_Win_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_Terrain_Win_Vulkan_Standalone_mono_Linear_trunk: - name: Build URP_Terrain on Win_Vulkan_mono_Linear_Standalone_build_Player on version trunk +Build_URP_Terrain_Win_Vulkan_Standalone_mono_Linear_2022.1: + name: Build URP_Terrain on Win_Vulkan_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -77,10 +77,10 @@ Build_URP_Terrain_Win_Vulkan_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Terrain_Win_Vulkan_playmode_mono_Linear_trunk: - name: URP_Terrain on Win_Vulkan_playmode_mono_Linear on version trunk +URP_Terrain_Win_Vulkan_playmode_mono_Linear_2022.1: + name: URP_Terrain on Win_Vulkan_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -88,7 +88,7 @@ URP_Terrain_Win_Vulkan_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -113,17 +113,17 @@ URP_Terrain_Win_Vulkan_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Terrain/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Terrain_Win_Vulkan_editmode_mono_Linear_trunk: - name: URP_Terrain on Win_Vulkan_editmode_mono_Linear on version trunk +URP_Terrain_Win_Vulkan_editmode_mono_Linear_2022.1: + name: URP_Terrain on Win_Vulkan_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -148,10 +148,10 @@ URP_Terrain_Win_Vulkan_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Terrain/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Terrain_Win_Vulkan_playmode_XR_mono_Linear_trunk: - name: URP_Terrain on Win_Vulkan_playmode_XR_mono_Linear on version trunk +URP_Terrain_Win_Vulkan_playmode_XR_mono_Linear_2022.1: + name: URP_Terrain on Win_Vulkan_playmode_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -159,7 +159,7 @@ URP_Terrain_Win_Vulkan_playmode_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -184,10 +184,10 @@ URP_Terrain_Win_Vulkan_playmode_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Terrain/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URP_Terrain_Win_Vulkan_Standalone_XR_mono_Linear_trunk: - name: URP_Terrain on Win_Vulkan_Standalone_XR_mono_Linear on version trunk +URP_Terrain_Win_Vulkan_Standalone_XR_mono_Linear_2022.1: + name: URP_Terrain on Win_Vulkan_Standalone_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -195,7 +195,7 @@ URP_Terrain_Win_Vulkan_Standalone_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -216,19 +216,19 @@ URP_Terrain_Win_Vulkan_Standalone_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/UniversalGraphicsTest_Terrain/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/urp_terrain-win-vulkan.yml#Build_URP_Terrain_Win_Vulkan_Standalone_XR_mono_Linear_trunk + - path: .yamato/urp_terrain-win-vulkan.yml#Build_URP_Terrain_Win_Vulkan_Standalone_XR_mono_Linear_2022.1 rerun: on_new_revision -Build_URP_Terrain_Win_Vulkan_Standalone_XR_mono_Linear_trunk: - name: Build URP_Terrain on Win_Vulkan_mono_Linear_Standalone_XR_build_Player on version trunk +Build_URP_Terrain_Win_Vulkan_Standalone_XR_mono_Linear_2022.1: + name: Build URP_Terrain on Win_Vulkan_mono_Linear_Standalone_XR_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -256,7 +256,7 @@ Build_URP_Terrain_Win_Vulkan_Standalone_XR_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision URP_Terrain_Win_Vulkan_Standalone_mono_Linear_CUSTOM-REVISION: name: URP_Terrain on Win_Vulkan_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urpupdate-win-dx11.yml b/.yamato/urpupdate-win-dx11.yml index a6d18277e05..f18d69a2348 100644 --- a/.yamato/urpupdate-win-dx11.yml +++ b/.yamato/urpupdate-win-dx11.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URPUpdate_Win_DX11_playmode_mono_Linear_trunk: - name: URPUpdate on Win_DX11_playmode_mono_Linear on version trunk +URPUpdate_Win_DX11_playmode_mono_Linear_2022.1: + name: URPUpdate on Win_DX11_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' TEMPLATE_UPDATE_PROJECT_BRANCH: master TEMPLATE_UPDATE_PROJECT_REVISION: 84b55bcf7d483bb727f3a368e3ef88a4d8233ffe CACHE_ARGS: '{{cache.flags}}' @@ -47,17 +47,17 @@ URPUpdate_Win_DX11_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/URP-Update-Testing/URP-Update-Testing/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URPUpdate_Win_DX11_editmode_mono_Linear_trunk: - name: URPUpdate on Win_DX11_editmode_mono_Linear on version trunk +URPUpdate_Win_DX11_editmode_mono_Linear_2022.1: + name: URPUpdate on Win_DX11_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' TEMPLATE_UPDATE_PROJECT_BRANCH: master TEMPLATE_UPDATE_PROJECT_REVISION: 84b55bcf7d483bb727f3a368e3ef88a4d8233ffe CACHE_ARGS: '{{cache.flags}}' @@ -89,7 +89,7 @@ URPUpdate_Win_DX11_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/URP-Update-Testing/URP-Update-Testing/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision URPUpdate_Win_DX11_playmode_mono_Linear_CUSTOM-REVISION: name: URPUpdate on Win_DX11_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urpupdate-win-vulkan.yml b/.yamato/urpupdate-win-vulkan.yml index 1944768c94c..680b4f333a0 100644 --- a/.yamato/urpupdate-win-vulkan.yml +++ b/.yamato/urpupdate-win-vulkan.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URPUpdate_Win_Vulkan_playmode_mono_Linear_trunk: - name: URPUpdate on Win_Vulkan_playmode_mono_Linear on version trunk +URPUpdate_Win_Vulkan_playmode_mono_Linear_2022.1: + name: URPUpdate on Win_Vulkan_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' TEMPLATE_UPDATE_PROJECT_BRANCH: master TEMPLATE_UPDATE_PROJECT_REVISION: 84b55bcf7d483bb727f3a368e3ef88a4d8233ffe CACHE_ARGS: '{{cache.flags}}' @@ -47,17 +47,17 @@ URPUpdate_Win_Vulkan_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/URP-Update-Testing/URP-Update-Testing/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URPUpdate_Win_Vulkan_editmode_mono_Linear_trunk: - name: URPUpdate on Win_Vulkan_editmode_mono_Linear on version trunk +URPUpdate_Win_Vulkan_editmode_mono_Linear_2022.1: + name: URPUpdate on Win_Vulkan_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' TEMPLATE_UPDATE_PROJECT_BRANCH: master TEMPLATE_UPDATE_PROJECT_REVISION: 84b55bcf7d483bb727f3a368e3ef88a4d8233ffe CACHE_ARGS: '{{cache.flags}}' @@ -89,7 +89,7 @@ URPUpdate_Win_Vulkan_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/URP-Update-Testing/URP-Update-Testing/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision URPUpdate_Win_Vulkan_playmode_mono_Linear_CUSTOM-REVISION: name: URPUpdate on Win_Vulkan_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urpupdate_boatattack-win-dx11.yml b/.yamato/urpupdate_boatattack-win-dx11.yml index 88c62c499c4..d0cb75d9f0f 100644 --- a/.yamato/urpupdate_boatattack-win-dx11.yml +++ b/.yamato/urpupdate_boatattack-win-dx11.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URPUpdate_BoatAttack_Win_DX11_playmode_mono_Linear_trunk: - name: URPUpdate_BoatAttack on Win_DX11_playmode_mono_Linear on version trunk +URPUpdate_BoatAttack_Win_DX11_playmode_mono_Linear_2022.1: + name: URPUpdate_BoatAttack on Win_DX11_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BA_UPDATE_PROJECT_BRANCH: master BA_UPDATE_PROJECT_REVISION: 06c67d682225354dd909728e2511ac17115b18b9 CACHE_ARGS: '{{cache.flags}}' @@ -47,17 +47,17 @@ URPUpdate_BoatAttack_Win_DX11_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/URP-Update-Testing/BoatAttack-19-4/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URPUpdate_BoatAttack_Win_DX11_editmode_mono_Linear_trunk: - name: URPUpdate_BoatAttack on Win_DX11_editmode_mono_Linear on version trunk +URPUpdate_BoatAttack_Win_DX11_editmode_mono_Linear_2022.1: + name: URPUpdate_BoatAttack on Win_DX11_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BA_UPDATE_PROJECT_BRANCH: master BA_UPDATE_PROJECT_REVISION: 06c67d682225354dd909728e2511ac17115b18b9 CACHE_ARGS: '{{cache.flags}}' @@ -89,7 +89,7 @@ URPUpdate_BoatAttack_Win_DX11_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/URP-Update-Testing/BoatAttack-19-4/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision URPUpdate_BoatAttack_Win_DX11_playmode_mono_Linear_CUSTOM-REVISION: name: URPUpdate_BoatAttack on Win_DX11_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urpupdate_boatattack-win-vulkan.yml b/.yamato/urpupdate_boatattack-win-vulkan.yml index 5c54655b36c..55746eed25b 100644 --- a/.yamato/urpupdate_boatattack-win-vulkan.yml +++ b/.yamato/urpupdate_boatattack-win-vulkan.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URPUpdate_BoatAttack_Win_Vulkan_playmode_mono_Linear_trunk: - name: URPUpdate_BoatAttack on Win_Vulkan_playmode_mono_Linear on version trunk +URPUpdate_BoatAttack_Win_Vulkan_playmode_mono_Linear_2022.1: + name: URPUpdate_BoatAttack on Win_Vulkan_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BA_UPDATE_PROJECT_BRANCH: master BA_UPDATE_PROJECT_REVISION: 06c67d682225354dd909728e2511ac17115b18b9 CACHE_ARGS: '{{cache.flags}}' @@ -47,17 +47,17 @@ URPUpdate_BoatAttack_Win_Vulkan_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/URP-Update-Testing/BoatAttack-19-4/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URPUpdate_BoatAttack_Win_Vulkan_editmode_mono_Linear_trunk: - name: URPUpdate_BoatAttack on Win_Vulkan_editmode_mono_Linear on version trunk +URPUpdate_BoatAttack_Win_Vulkan_editmode_mono_Linear_2022.1: + name: URPUpdate_BoatAttack on Win_Vulkan_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' BA_UPDATE_PROJECT_BRANCH: master BA_UPDATE_PROJECT_REVISION: 06c67d682225354dd909728e2511ac17115b18b9 CACHE_ARGS: '{{cache.flags}}' @@ -89,7 +89,7 @@ URPUpdate_BoatAttack_Win_Vulkan_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/URP-Update-Testing/BoatAttack-19-4/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision URPUpdate_BoatAttack_Win_Vulkan_playmode_mono_Linear_CUSTOM-REVISION: name: URPUpdate_BoatAttack on Win_Vulkan_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urpupdate_top_asset_store-win-dx11.yml b/.yamato/urpupdate_top_asset_store-win-dx11.yml index 956e10758ad..9a7ee4a5cd9 100644 --- a/.yamato/urpupdate_top_asset_store-win-dx11.yml +++ b/.yamato/urpupdate_top_asset_store-win-dx11.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URPUpdate_Top_Asset_Store_Win_DX11_playmode_mono_Linear_trunk: - name: URPUpdate_Top_Asset_Store on Win_DX11_playmode_mono_Linear on version trunk +URPUpdate_Top_Asset_Store_Win_DX11_playmode_mono_Linear_2022.1: + name: URPUpdate_Top_Asset_Store on Win_DX11_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' ASSETSTORE_UPDATE_PROJECT_BRANCH: master ASSETSTORE_UPDATE_PROJECT_REVISION: 263537e22614f3b98eba4f56cea3fd4519312b2f CACHE_ARGS: '{{cache.flags}}' @@ -47,17 +47,17 @@ URPUpdate_Top_Asset_Store_Win_DX11_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/URP-Update-Testing/Top-URP-Assets/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URPUpdate_Top_Asset_Store_Win_DX11_editmode_mono_Linear_trunk: - name: URPUpdate_Top_Asset_Store on Win_DX11_editmode_mono_Linear on version trunk +URPUpdate_Top_Asset_Store_Win_DX11_editmode_mono_Linear_2022.1: + name: URPUpdate_Top_Asset_Store on Win_DX11_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' ASSETSTORE_UPDATE_PROJECT_BRANCH: master ASSETSTORE_UPDATE_PROJECT_REVISION: 263537e22614f3b98eba4f56cea3fd4519312b2f CACHE_ARGS: '{{cache.flags}}' @@ -89,7 +89,7 @@ URPUpdate_Top_Asset_Store_Win_DX11_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/URP-Update-Testing/Top-URP-Assets/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision URPUpdate_Top_Asset_Store_Win_DX11_playmode_mono_Linear_CUSTOM-REVISION: name: URPUpdate_Top_Asset_Store on Win_DX11_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/urpupdate_top_asset_store-win-vulkan.yml b/.yamato/urpupdate_top_asset_store-win-vulkan.yml index 5cbb6dca9b2..f8c523b5dd3 100644 --- a/.yamato/urpupdate_top_asset_store-win-vulkan.yml +++ b/.yamato/urpupdate_top_asset_store-win-vulkan.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -URPUpdate_Top_Asset_Store_Win_Vulkan_playmode_mono_Linear_trunk: - name: URPUpdate_Top_Asset_Store on Win_Vulkan_playmode_mono_Linear on version trunk +URPUpdate_Top_Asset_Store_Win_Vulkan_playmode_mono_Linear_2022.1: + name: URPUpdate_Top_Asset_Store on Win_Vulkan_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' ASSETSTORE_UPDATE_PROJECT_BRANCH: master ASSETSTORE_UPDATE_PROJECT_REVISION: 263537e22614f3b98eba4f56cea3fd4519312b2f CACHE_ARGS: '{{cache.flags}}' @@ -47,17 +47,17 @@ URPUpdate_Top_Asset_Store_Win_Vulkan_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/URP-Update-Testing/Top-URP-Assets/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -URPUpdate_Top_Asset_Store_Win_Vulkan_editmode_mono_Linear_trunk: - name: URPUpdate_Top_Asset_Store on Win_Vulkan_editmode_mono_Linear on version trunk +URPUpdate_Top_Asset_Store_Win_Vulkan_editmode_mono_Linear_2022.1: + name: URPUpdate_Top_Asset_Store on Win_Vulkan_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' ASSETSTORE_UPDATE_PROJECT_BRANCH: master ASSETSTORE_UPDATE_PROJECT_REVISION: 263537e22614f3b98eba4f56cea3fd4519312b2f CACHE_ARGS: '{{cache.flags}}' @@ -89,7 +89,7 @@ URPUpdate_Top_Asset_Store_Win_Vulkan_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/URP-Update-Testing/Top-URP-Assets/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision URPUpdate_Top_Asset_Store_Win_Vulkan_playmode_mono_Linear_CUSTOM-REVISION: name: URPUpdate_Top_Asset_Store on Win_Vulkan_playmode_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/vfx_hdrp-linux-vulkan.yml b/.yamato/vfx_hdrp-linux-vulkan.yml index 5da96740148..8d27d7c0047 100644 --- a/.yamato/vfx_hdrp-linux-vulkan.yml +++ b/.yamato/vfx_hdrp-linux-vulkan.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -VFX_HDRP_Linux_Vulkan_Standalone_mono_Linear_trunk: - name: VFX_HDRP on Linux_Vulkan_Standalone_mono_Linear on version trunk +VFX_HDRP_Linux_Vulkan_Standalone_mono_Linear_2022.1: + name: VFX_HDRP on Linux_Vulkan_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -35,19 +35,19 @@ VFX_HDRP_Linux_Vulkan_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision - - path: .yamato/vfx_hdrp-linux-vulkan.yml#Build_VFX_HDRP_Linux_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/vfx_hdrp-linux-vulkan.yml#Build_VFX_HDRP_Linux_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_VFX_HDRP_Linux_Vulkan_Standalone_mono_Linear_trunk: - name: Build VFX_HDRP on Linux_Vulkan_mono_Linear_Standalone_build_Player on version trunk +Build_VFX_HDRP_Linux_Vulkan_Standalone_mono_Linear_2022.1: + name: Build VFX_HDRP on Linux_Vulkan_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -78,17 +78,17 @@ Build_VFX_HDRP_Linux_Vulkan_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -VFX_HDRP_Linux_Vulkan_Standalone_PerformanceTests_mono_Linear_trunk: - name: VFX_HDRP on Linux_Vulkan_Standalone_PerformanceTests_mono_Linear on version trunk +VFX_HDRP_Linux_Vulkan_Standalone_PerformanceTests_mono_Linear_2022.1: + name: VFX_HDRP on Linux_Vulkan_Standalone_PerformanceTests_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -108,19 +108,19 @@ VFX_HDRP_Linux_Vulkan_Standalone_PerformanceTests_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision - - path: .yamato/vfx_hdrp-linux-vulkan.yml#Build_VFX_HDRP_Linux_Vulkan_Standalone_PerformanceTests_mono_Linear_trunk + - path: .yamato/vfx_hdrp-linux-vulkan.yml#Build_VFX_HDRP_Linux_Vulkan_Standalone_PerformanceTests_mono_Linear_2022.1 rerun: on_new_revision -Build_VFX_HDRP_Linux_Vulkan_Standalone_PerformanceTests_mono_Linear_trunk: - name: Build VFX_HDRP on Linux_Vulkan_mono_Linear_Standalone_PerformanceTests_build_Player on version trunk +Build_VFX_HDRP_Linux_Vulkan_Standalone_PerformanceTests_mono_Linear_2022.1: + name: Build VFX_HDRP on Linux_Vulkan_mono_Linear_Standalone_PerformanceTests_build_Player on version 2022.1 agent: type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -151,17 +151,17 @@ Build_VFX_HDRP_Linux_Vulkan_Standalone_PerformanceTests_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -VFX_HDRP_Linux_Vulkan_playmode_mono_Linear_trunk: - name: VFX_HDRP on Linux_Vulkan_playmode_mono_Linear on version trunk +VFX_HDRP_Linux_Vulkan_playmode_mono_Linear_2022.1: + name: VFX_HDRP on Linux_Vulkan_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -189,17 +189,17 @@ VFX_HDRP_Linux_Vulkan_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -VFX_HDRP_Linux_Vulkan_playmode_PerformanceTests_mono_Linear_trunk: - name: VFX_HDRP on Linux_Vulkan_playmode_PerformanceTests_mono_Linear on version trunk +VFX_HDRP_Linux_Vulkan_playmode_PerformanceTests_mono_Linear_2022.1: + name: VFX_HDRP on Linux_Vulkan_playmode_PerformanceTests_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -227,17 +227,17 @@ VFX_HDRP_Linux_Vulkan_playmode_PerformanceTests_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -VFX_HDRP_Linux_Vulkan_editmode_mono_Linear_trunk: - name: VFX_HDRP on Linux_Vulkan_editmode_mono_Linear on version trunk +VFX_HDRP_Linux_Vulkan_editmode_mono_Linear_2022.1: + name: VFX_HDRP on Linux_Vulkan_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -265,17 +265,17 @@ VFX_HDRP_Linux_Vulkan_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -VFX_HDRP_Linux_Vulkan_editmode_PerformanceTests_mono_Linear_trunk: - name: VFX_HDRP on Linux_Vulkan_editmode_PerformanceTests_mono_Linear on version trunk +VFX_HDRP_Linux_Vulkan_editmode_PerformanceTests_mono_Linear_2022.1: + name: VFX_HDRP on Linux_Vulkan_editmode_PerformanceTests_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -303,7 +303,7 @@ VFX_HDRP_Linux_Vulkan_editmode_PerformanceTests_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision VFX_HDRP_Linux_Vulkan_Standalone_mono_Linear_CUSTOM-REVISION: name: VFX_HDRP on Linux_Vulkan_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/vfx_hdrp-osx-metal.yml b/.yamato/vfx_hdrp-osx-metal.yml index d3ae5fbd019..a6e32a6bfcd 100644 --- a/.yamato/vfx_hdrp-osx-metal.yml +++ b/.yamato/vfx_hdrp-osx-metal.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -VFX_HDRP_OSX_Metal_Standalone_mono_Linear_trunk: - name: VFX_HDRP on OSX_Metal_Standalone_mono_Linear on version trunk +VFX_HDRP_OSX_Metal_Standalone_mono_Linear_2022.1: + name: VFX_HDRP on OSX_Metal_Standalone_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -46,17 +46,17 @@ VFX_HDRP_OSX_Metal_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -VFX_HDRP_OSX_Metal_Standalone_PerformanceTests_mono_Linear_trunk: - name: VFX_HDRP on OSX_Metal_Standalone_PerformanceTests_mono_Linear on version trunk +VFX_HDRP_OSX_Metal_Standalone_PerformanceTests_mono_Linear_2022.1: + name: VFX_HDRP on OSX_Metal_Standalone_PerformanceTests_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -87,17 +87,17 @@ VFX_HDRP_OSX_Metal_Standalone_PerformanceTests_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -VFX_HDRP_OSX_Metal_playmode_mono_Linear_trunk: - name: VFX_HDRP on OSX_Metal_playmode_mono_Linear on version trunk +VFX_HDRP_OSX_Metal_playmode_mono_Linear_2022.1: + name: VFX_HDRP on OSX_Metal_playmode_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -128,17 +128,17 @@ VFX_HDRP_OSX_Metal_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -VFX_HDRP_OSX_Metal_playmode_XR_mono_Linear_trunk: - name: VFX_HDRP on OSX_Metal_playmode_XR_mono_Linear on version trunk +VFX_HDRP_OSX_Metal_playmode_XR_mono_Linear_2022.1: + name: VFX_HDRP on OSX_Metal_playmode_XR_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -169,17 +169,17 @@ VFX_HDRP_OSX_Metal_playmode_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -VFX_HDRP_OSX_Metal_playmode_PerformanceTests_mono_Linear_trunk: - name: VFX_HDRP on OSX_Metal_playmode_PerformanceTests_mono_Linear on version trunk +VFX_HDRP_OSX_Metal_playmode_PerformanceTests_mono_Linear_2022.1: + name: VFX_HDRP on OSX_Metal_playmode_PerformanceTests_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -210,17 +210,17 @@ VFX_HDRP_OSX_Metal_playmode_PerformanceTests_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -VFX_HDRP_OSX_Metal_editmode_PerformanceTests_mono_Linear_trunk: - name: VFX_HDRP on OSX_Metal_editmode_PerformanceTests_mono_Linear on version trunk +VFX_HDRP_OSX_Metal_editmode_PerformanceTests_mono_Linear_2022.1: + name: VFX_HDRP on OSX_Metal_editmode_PerformanceTests_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -251,7 +251,7 @@ VFX_HDRP_OSX_Metal_editmode_PerformanceTests_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision VFX_HDRP_OSX_Metal_Standalone_mono_Linear_CUSTOM-REVISION: name: VFX_HDRP on OSX_Metal_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/vfx_hdrp-win-dx11.yml b/.yamato/vfx_hdrp-win-dx11.yml index 7e8c9d5f9a3..82728ed7085 100644 --- a/.yamato/vfx_hdrp-win-dx11.yml +++ b/.yamato/vfx_hdrp-win-dx11.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -VFX_HDRP_Win_DX11_Standalone_mono_Linear_trunk: - name: VFX_HDRP on Win_DX11_Standalone_mono_Linear on version trunk +VFX_HDRP_Win_DX11_Standalone_mono_Linear_2022.1: + name: VFX_HDRP on Win_DX11_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -16,7 +16,7 @@ VFX_HDRP_Win_DX11_Standalone_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -36,19 +36,19 @@ VFX_HDRP_Win_DX11_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/vfx_hdrp-win-dx11.yml#Build_VFX_HDRP_Win_DX11_Standalone_mono_Linear_trunk + - path: .yamato/vfx_hdrp-win-dx11.yml#Build_VFX_HDRP_Win_DX11_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_VFX_HDRP_Win_DX11_Standalone_mono_Linear_trunk: - name: Build VFX_HDRP on Win_DX11_mono_Linear_Standalone_build_Player on version trunk +Build_VFX_HDRP_Win_DX11_Standalone_mono_Linear_2022.1: + name: Build VFX_HDRP on Win_DX11_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -75,10 +75,10 @@ Build_VFX_HDRP_Win_DX11_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VFX_HDRP_Win_DX11_Standalone_PerformanceTests_mono_Linear_trunk: - name: VFX_HDRP on Win_DX11_Standalone_PerformanceTests_mono_Linear on version trunk +VFX_HDRP_Win_DX11_Standalone_PerformanceTests_mono_Linear_2022.1: + name: VFX_HDRP on Win_DX11_Standalone_PerformanceTests_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -86,7 +86,7 @@ VFX_HDRP_Win_DX11_Standalone_PerformanceTests_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -106,19 +106,19 @@ VFX_HDRP_Win_DX11_Standalone_PerformanceTests_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/vfx_hdrp-win-dx11.yml#Build_VFX_HDRP_Win_DX11_Standalone_PerformanceTests_mono_Linear_trunk + - path: .yamato/vfx_hdrp-win-dx11.yml#Build_VFX_HDRP_Win_DX11_Standalone_PerformanceTests_mono_Linear_2022.1 rerun: on_new_revision -Build_VFX_HDRP_Win_DX11_Standalone_PerformanceTests_mono_Linear_trunk: - name: Build VFX_HDRP on Win_DX11_mono_Linear_Standalone_PerformanceTests_build_Player on version trunk +Build_VFX_HDRP_Win_DX11_Standalone_PerformanceTests_mono_Linear_2022.1: + name: Build VFX_HDRP on Win_DX11_mono_Linear_Standalone_PerformanceTests_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -145,10 +145,10 @@ Build_VFX_HDRP_Win_DX11_Standalone_PerformanceTests_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VFX_HDRP_Win_DX11_playmode_mono_Linear_trunk: - name: VFX_HDRP on Win_DX11_playmode_mono_Linear on version trunk +VFX_HDRP_Win_DX11_playmode_mono_Linear_2022.1: + name: VFX_HDRP on Win_DX11_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -156,7 +156,7 @@ VFX_HDRP_Win_DX11_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -180,10 +180,10 @@ VFX_HDRP_Win_DX11_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VFX_HDRP_Win_DX11_playmode_XR_mono_Linear_trunk: - name: VFX_HDRP on Win_DX11_playmode_XR_mono_Linear on version trunk +VFX_HDRP_Win_DX11_playmode_XR_mono_Linear_2022.1: + name: VFX_HDRP on Win_DX11_playmode_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -191,7 +191,7 @@ VFX_HDRP_Win_DX11_playmode_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -215,10 +215,10 @@ VFX_HDRP_Win_DX11_playmode_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VFX_HDRP_Win_DX11_playmode_PerformanceTests_mono_Linear_trunk: - name: VFX_HDRP on Win_DX11_playmode_PerformanceTests_mono_Linear on version trunk +VFX_HDRP_Win_DX11_playmode_PerformanceTests_mono_Linear_2022.1: + name: VFX_HDRP on Win_DX11_playmode_PerformanceTests_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -226,7 +226,7 @@ VFX_HDRP_Win_DX11_playmode_PerformanceTests_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -250,17 +250,17 @@ VFX_HDRP_Win_DX11_playmode_PerformanceTests_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VFX_HDRP_Win_DX11_editmode_mono_Linear_trunk: - name: VFX_HDRP on Win_DX11_editmode_mono_Linear on version trunk +VFX_HDRP_Win_DX11_editmode_mono_Linear_2022.1: + name: VFX_HDRP on Win_DX11_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -284,10 +284,10 @@ VFX_HDRP_Win_DX11_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VFX_HDRP_Win_DX11_editmode_PerformanceTests_mono_Linear_trunk: - name: VFX_HDRP on Win_DX11_editmode_PerformanceTests_mono_Linear on version trunk +VFX_HDRP_Win_DX11_editmode_PerformanceTests_mono_Linear_2022.1: + name: VFX_HDRP on Win_DX11_editmode_PerformanceTests_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -295,7 +295,7 @@ VFX_HDRP_Win_DX11_editmode_PerformanceTests_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -319,7 +319,7 @@ VFX_HDRP_Win_DX11_editmode_PerformanceTests_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision VFX_HDRP_Win_DX11_Standalone_mono_Linear_CUSTOM-REVISION: name: VFX_HDRP on Win_DX11_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/vfx_hdrp-win-dx12.yml b/.yamato/vfx_hdrp-win-dx12.yml index 026bc9d75ef..2d8b73e8d0d 100644 --- a/.yamato/vfx_hdrp-win-dx12.yml +++ b/.yamato/vfx_hdrp-win-dx12.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -VFX_HDRP_Win_DX12_Standalone_mono_Linear_trunk: - name: VFX_HDRP on Win_DX12_Standalone_mono_Linear on version trunk +VFX_HDRP_Win_DX12_Standalone_mono_Linear_2022.1: + name: VFX_HDRP on Win_DX12_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -16,7 +16,7 @@ VFX_HDRP_Win_DX12_Standalone_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -36,19 +36,19 @@ VFX_HDRP_Win_DX12_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/vfx_hdrp-win-dx12.yml#Build_VFX_HDRP_Win_DX12_Standalone_mono_Linear_trunk + - path: .yamato/vfx_hdrp-win-dx12.yml#Build_VFX_HDRP_Win_DX12_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_VFX_HDRP_Win_DX12_Standalone_mono_Linear_trunk: - name: Build VFX_HDRP on Win_DX12_mono_Linear_Standalone_build_Player on version trunk +Build_VFX_HDRP_Win_DX12_Standalone_mono_Linear_2022.1: + name: Build VFX_HDRP on Win_DX12_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -75,10 +75,10 @@ Build_VFX_HDRP_Win_DX12_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VFX_HDRP_Win_DX12_Standalone_PerformanceTests_mono_Linear_trunk: - name: VFX_HDRP on Win_DX12_Standalone_PerformanceTests_mono_Linear on version trunk +VFX_HDRP_Win_DX12_Standalone_PerformanceTests_mono_Linear_2022.1: + name: VFX_HDRP on Win_DX12_Standalone_PerformanceTests_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -86,7 +86,7 @@ VFX_HDRP_Win_DX12_Standalone_PerformanceTests_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -106,19 +106,19 @@ VFX_HDRP_Win_DX12_Standalone_PerformanceTests_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/vfx_hdrp-win-dx12.yml#Build_VFX_HDRP_Win_DX12_Standalone_PerformanceTests_mono_Linear_trunk + - path: .yamato/vfx_hdrp-win-dx12.yml#Build_VFX_HDRP_Win_DX12_Standalone_PerformanceTests_mono_Linear_2022.1 rerun: on_new_revision -Build_VFX_HDRP_Win_DX12_Standalone_PerformanceTests_mono_Linear_trunk: - name: Build VFX_HDRP on Win_DX12_mono_Linear_Standalone_PerformanceTests_build_Player on version trunk +Build_VFX_HDRP_Win_DX12_Standalone_PerformanceTests_mono_Linear_2022.1: + name: Build VFX_HDRP on Win_DX12_mono_Linear_Standalone_PerformanceTests_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -145,10 +145,10 @@ Build_VFX_HDRP_Win_DX12_Standalone_PerformanceTests_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VFX_HDRP_Win_DX12_playmode_mono_Linear_trunk: - name: VFX_HDRP on Win_DX12_playmode_mono_Linear on version trunk +VFX_HDRP_Win_DX12_playmode_mono_Linear_2022.1: + name: VFX_HDRP on Win_DX12_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -156,7 +156,7 @@ VFX_HDRP_Win_DX12_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -180,10 +180,10 @@ VFX_HDRP_Win_DX12_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VFX_HDRP_Win_DX12_playmode_XR_mono_Linear_trunk: - name: VFX_HDRP on Win_DX12_playmode_XR_mono_Linear on version trunk +VFX_HDRP_Win_DX12_playmode_XR_mono_Linear_2022.1: + name: VFX_HDRP on Win_DX12_playmode_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -191,7 +191,7 @@ VFX_HDRP_Win_DX12_playmode_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -215,10 +215,10 @@ VFX_HDRP_Win_DX12_playmode_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VFX_HDRP_Win_DX12_playmode_PerformanceTests_mono_Linear_trunk: - name: VFX_HDRP on Win_DX12_playmode_PerformanceTests_mono_Linear on version trunk +VFX_HDRP_Win_DX12_playmode_PerformanceTests_mono_Linear_2022.1: + name: VFX_HDRP on Win_DX12_playmode_PerformanceTests_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -226,7 +226,7 @@ VFX_HDRP_Win_DX12_playmode_PerformanceTests_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -250,17 +250,17 @@ VFX_HDRP_Win_DX12_playmode_PerformanceTests_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VFX_HDRP_Win_DX12_editmode_mono_Linear_trunk: - name: VFX_HDRP on Win_DX12_editmode_mono_Linear on version trunk +VFX_HDRP_Win_DX12_editmode_mono_Linear_2022.1: + name: VFX_HDRP on Win_DX12_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -284,10 +284,10 @@ VFX_HDRP_Win_DX12_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VFX_HDRP_Win_DX12_editmode_PerformanceTests_mono_Linear_trunk: - name: VFX_HDRP on Win_DX12_editmode_PerformanceTests_mono_Linear on version trunk +VFX_HDRP_Win_DX12_editmode_PerformanceTests_mono_Linear_2022.1: + name: VFX_HDRP on Win_DX12_editmode_PerformanceTests_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -295,7 +295,7 @@ VFX_HDRP_Win_DX12_editmode_PerformanceTests_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -319,7 +319,7 @@ VFX_HDRP_Win_DX12_editmode_PerformanceTests_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision VFX_HDRP_Win_DX12_Standalone_mono_Linear_CUSTOM-REVISION: name: VFX_HDRP on Win_DX12_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/vfx_hdrp-win-vulkan.yml b/.yamato/vfx_hdrp-win-vulkan.yml index 72cb77b2ed7..d5856d6c47d 100644 --- a/.yamato/vfx_hdrp-win-vulkan.yml +++ b/.yamato/vfx_hdrp-win-vulkan.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -VFX_HDRP_Win_Vulkan_Standalone_mono_Linear_trunk: - name: VFX_HDRP on Win_Vulkan_Standalone_mono_Linear on version trunk +VFX_HDRP_Win_Vulkan_Standalone_mono_Linear_2022.1: + name: VFX_HDRP on Win_Vulkan_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -16,7 +16,7 @@ VFX_HDRP_Win_Vulkan_Standalone_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -36,19 +36,19 @@ VFX_HDRP_Win_Vulkan_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/vfx_hdrp-win-vulkan.yml#Build_VFX_HDRP_Win_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/vfx_hdrp-win-vulkan.yml#Build_VFX_HDRP_Win_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_VFX_HDRP_Win_Vulkan_Standalone_mono_Linear_trunk: - name: Build VFX_HDRP on Win_Vulkan_mono_Linear_Standalone_build_Player on version trunk +Build_VFX_HDRP_Win_Vulkan_Standalone_mono_Linear_2022.1: + name: Build VFX_HDRP on Win_Vulkan_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -75,10 +75,10 @@ Build_VFX_HDRP_Win_Vulkan_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VFX_HDRP_Win_Vulkan_Standalone_PerformanceTests_mono_Linear_trunk: - name: VFX_HDRP on Win_Vulkan_Standalone_PerformanceTests_mono_Linear on version trunk +VFX_HDRP_Win_Vulkan_Standalone_PerformanceTests_mono_Linear_2022.1: + name: VFX_HDRP on Win_Vulkan_Standalone_PerformanceTests_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -86,7 +86,7 @@ VFX_HDRP_Win_Vulkan_Standalone_PerformanceTests_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -106,19 +106,19 @@ VFX_HDRP_Win_Vulkan_Standalone_PerformanceTests_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/vfx_hdrp-win-vulkan.yml#Build_VFX_HDRP_Win_Vulkan_Standalone_PerformanceTests_mono_Linear_trunk + - path: .yamato/vfx_hdrp-win-vulkan.yml#Build_VFX_HDRP_Win_Vulkan_Standalone_PerformanceTests_mono_Linear_2022.1 rerun: on_new_revision -Build_VFX_HDRP_Win_Vulkan_Standalone_PerformanceTests_mono_Linear_trunk: - name: Build VFX_HDRP on Win_Vulkan_mono_Linear_Standalone_PerformanceTests_build_Player on version trunk +Build_VFX_HDRP_Win_Vulkan_Standalone_PerformanceTests_mono_Linear_2022.1: + name: Build VFX_HDRP on Win_Vulkan_mono_Linear_Standalone_PerformanceTests_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -145,10 +145,10 @@ Build_VFX_HDRP_Win_Vulkan_Standalone_PerformanceTests_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VFX_HDRP_Win_Vulkan_playmode_mono_Linear_trunk: - name: VFX_HDRP on Win_Vulkan_playmode_mono_Linear on version trunk +VFX_HDRP_Win_Vulkan_playmode_mono_Linear_2022.1: + name: VFX_HDRP on Win_Vulkan_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -156,7 +156,7 @@ VFX_HDRP_Win_Vulkan_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -180,10 +180,10 @@ VFX_HDRP_Win_Vulkan_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VFX_HDRP_Win_Vulkan_playmode_XR_mono_Linear_trunk: - name: VFX_HDRP on Win_Vulkan_playmode_XR_mono_Linear on version trunk +VFX_HDRP_Win_Vulkan_playmode_XR_mono_Linear_2022.1: + name: VFX_HDRP on Win_Vulkan_playmode_XR_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -191,7 +191,7 @@ VFX_HDRP_Win_Vulkan_playmode_XR_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -215,10 +215,10 @@ VFX_HDRP_Win_Vulkan_playmode_XR_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VFX_HDRP_Win_Vulkan_playmode_PerformanceTests_mono_Linear_trunk: - name: VFX_HDRP on Win_Vulkan_playmode_PerformanceTests_mono_Linear on version trunk +VFX_HDRP_Win_Vulkan_playmode_PerformanceTests_mono_Linear_2022.1: + name: VFX_HDRP on Win_Vulkan_playmode_PerformanceTests_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -226,7 +226,7 @@ VFX_HDRP_Win_Vulkan_playmode_PerformanceTests_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -250,17 +250,17 @@ VFX_HDRP_Win_Vulkan_playmode_PerformanceTests_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VFX_HDRP_Win_Vulkan_editmode_mono_Linear_trunk: - name: VFX_HDRP on Win_Vulkan_editmode_mono_Linear on version trunk +VFX_HDRP_Win_Vulkan_editmode_mono_Linear_2022.1: + name: VFX_HDRP on Win_Vulkan_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -284,10 +284,10 @@ VFX_HDRP_Win_Vulkan_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VFX_HDRP_Win_Vulkan_editmode_PerformanceTests_mono_Linear_trunk: - name: VFX_HDRP on Win_Vulkan_editmode_PerformanceTests_mono_Linear on version trunk +VFX_HDRP_Win_Vulkan_editmode_PerformanceTests_mono_Linear_2022.1: + name: VFX_HDRP on Win_Vulkan_editmode_PerformanceTests_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -295,7 +295,7 @@ VFX_HDRP_Win_Vulkan_editmode_PerformanceTests_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -319,7 +319,7 @@ VFX_HDRP_Win_Vulkan_editmode_PerformanceTests_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_HDRP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision VFX_HDRP_Win_Vulkan_Standalone_mono_Linear_CUSTOM-REVISION: name: VFX_HDRP on Win_Vulkan_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/vfx_urp-iphone-metal.yml b/.yamato/vfx_urp-iphone-metal.yml index 0aff3033f74..d64da565012 100644 --- a/.yamato/vfx_urp-iphone-metal.yml +++ b/.yamato/vfx_urp-iphone-metal.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -VFX_URP_iPhone_Metal_Standalone_il2cpp_Linear_trunk: - name: VFX_URP on iPhone_Metal_Standalone_il2cpp_Linear on version trunk +VFX_URP_iPhone_Metal_Standalone_il2cpp_Linear_2022.1: + name: VFX_URP on iPhone_Metal_Standalone_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::iPhone image: mobile/macos-10.15-testing:stable flavor: b1.medium variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -35,19 +35,19 @@ VFX_URP_iPhone_Metal_Standalone_il2cpp_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:iPhone + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:iPhone rerun: on_new_revision - - path: .yamato/vfx_urp-iphone-metal.yml#Build_VFX_URP_iPhone_Metal_Standalone_il2cpp_Linear_trunk + - path: .yamato/vfx_urp-iphone-metal.yml#Build_VFX_URP_iPhone_Metal_Standalone_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_VFX_URP_iPhone_Metal_Standalone_il2cpp_Linear_trunk: - name: Build VFX_URP on iPhone_Metal_il2cpp_Linear_Standalone_build_Player on version trunk +Build_VFX_URP_iPhone_Metal_Standalone_il2cpp_Linear_2022.1: + name: Build VFX_URP on iPhone_Metal_il2cpp_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM::osx image: mobile/macos-10.15-testing:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -76,17 +76,17 @@ Build_VFX_URP_iPhone_Metal_Standalone_il2cpp_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:iPhone + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:iPhone rerun: on_new_revision -VFX_URP_iPhone_Metal_Standalone_PerformanceTests_il2cpp_Linear_trunk: - name: VFX_URP on iPhone_Metal_Standalone_PerformanceTests_il2cpp_Linear on version trunk +VFX_URP_iPhone_Metal_Standalone_PerformanceTests_il2cpp_Linear_2022.1: + name: VFX_URP on iPhone_Metal_Standalone_PerformanceTests_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::iPhone image: mobile/macos-10.15-testing:stable flavor: b1.medium variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -106,19 +106,19 @@ VFX_URP_iPhone_Metal_Standalone_PerformanceTests_il2cpp_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:iPhone + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:iPhone rerun: on_new_revision - - path: .yamato/vfx_urp-iphone-metal.yml#Build_VFX_URP_iPhone_Metal_Standalone_PerformanceTests_il2cpp_Linear_trunk + - path: .yamato/vfx_urp-iphone-metal.yml#Build_VFX_URP_iPhone_Metal_Standalone_PerformanceTests_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_VFX_URP_iPhone_Metal_Standalone_PerformanceTests_il2cpp_Linear_trunk: - name: Build VFX_URP on iPhone_Metal_il2cpp_Linear_Standalone_PerformanceTests_build_Player on version trunk +Build_VFX_URP_iPhone_Metal_Standalone_PerformanceTests_il2cpp_Linear_2022.1: + name: Build VFX_URP on iPhone_Metal_il2cpp_Linear_Standalone_PerformanceTests_build_Player on version 2022.1 agent: type: Unity::VM::osx image: mobile/macos-10.15-testing:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -147,17 +147,17 @@ Build_VFX_URP_iPhone_Metal_Standalone_PerformanceTests_il2cpp_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:iPhone + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:iPhone rerun: on_new_revision -VFX_URP_iPhone_Metal_playmode_PerformanceTests_il2cpp_Linear_trunk: - name: VFX_URP on iPhone_Metal_playmode_PerformanceTests_il2cpp_Linear on version trunk +VFX_URP_iPhone_Metal_playmode_PerformanceTests_il2cpp_Linear_2022.1: + name: VFX_URP on iPhone_Metal_playmode_PerformanceTests_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::iPhone image: mobile/macos-10.15-testing:stable flavor: b1.medium variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -183,17 +183,17 @@ VFX_URP_iPhone_Metal_playmode_PerformanceTests_il2cpp_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:iPhone + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:iPhone rerun: on_new_revision -VFX_URP_iPhone_Metal_editmode_PerformanceTests_il2cpp_Linear_trunk: - name: VFX_URP on iPhone_Metal_editmode_PerformanceTests_il2cpp_Linear on version trunk +VFX_URP_iPhone_Metal_editmode_PerformanceTests_il2cpp_Linear_2022.1: + name: VFX_URP on iPhone_Metal_editmode_PerformanceTests_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::iPhone image: mobile/macos-10.15-testing:stable flavor: b1.medium variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -219,7 +219,7 @@ VFX_URP_iPhone_Metal_editmode_PerformanceTests_il2cpp_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:iPhone + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:iPhone rerun: on_new_revision VFX_URP_iPhone_Metal_Standalone_il2cpp_Linear_CUSTOM-REVISION: name: VFX_URP on iPhone_Metal_Standalone_il2cpp_Linear on version CUSTOM-REVISION diff --git a/.yamato/vfx_urp-linux-openglcore.yml b/.yamato/vfx_urp-linux-openglcore.yml index de1d699e7b2..26ca9afbd7f 100644 --- a/.yamato/vfx_urp-linux-openglcore.yml +++ b/.yamato/vfx_urp-linux-openglcore.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -VFX_URP_Linux_OpenGLCore_Standalone_PerformanceTests_mono_Linear_trunk: - name: VFX_URP on Linux_OpenGLCore_Standalone_PerformanceTests_mono_Linear on version trunk +VFX_URP_Linux_OpenGLCore_Standalone_PerformanceTests_mono_Linear_2022.1: + name: VFX_URP on Linux_OpenGLCore_Standalone_PerformanceTests_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -35,19 +35,19 @@ VFX_URP_Linux_OpenGLCore_Standalone_PerformanceTests_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision - - path: .yamato/vfx_urp-linux-openglcore.yml#Build_VFX_URP_Linux_OpenGLCore_Standalone_PerformanceTests_mono_Linear_trunk + - path: .yamato/vfx_urp-linux-openglcore.yml#Build_VFX_URP_Linux_OpenGLCore_Standalone_PerformanceTests_mono_Linear_2022.1 rerun: on_new_revision -Build_VFX_URP_Linux_OpenGLCore_Standalone_PerformanceTests_mono_Linear_trunk: - name: Build VFX_URP on Linux_OpenGLCore_mono_Linear_Standalone_PerformanceTests_build_Player on version trunk +Build_VFX_URP_Linux_OpenGLCore_Standalone_PerformanceTests_mono_Linear_2022.1: + name: Build VFX_URP on Linux_OpenGLCore_mono_Linear_Standalone_PerformanceTests_build_Player on version 2022.1 agent: type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -78,17 +78,17 @@ Build_VFX_URP_Linux_OpenGLCore_Standalone_PerformanceTests_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -VFX_URP_Linux_OpenGLCore_playmode_mono_Linear_trunk: - name: VFX_URP on Linux_OpenGLCore_playmode_mono_Linear on version trunk +VFX_URP_Linux_OpenGLCore_playmode_mono_Linear_2022.1: + name: VFX_URP on Linux_OpenGLCore_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -116,17 +116,17 @@ VFX_URP_Linux_OpenGLCore_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -VFX_URP_Linux_OpenGLCore_playmode_PerformanceTests_mono_Linear_trunk: - name: VFX_URP on Linux_OpenGLCore_playmode_PerformanceTests_mono_Linear on version trunk +VFX_URP_Linux_OpenGLCore_playmode_PerformanceTests_mono_Linear_2022.1: + name: VFX_URP on Linux_OpenGLCore_playmode_PerformanceTests_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -154,17 +154,17 @@ VFX_URP_Linux_OpenGLCore_playmode_PerformanceTests_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -VFX_URP_Linux_OpenGLCore_editmode_mono_Linear_trunk: - name: VFX_URP on Linux_OpenGLCore_editmode_mono_Linear on version trunk +VFX_URP_Linux_OpenGLCore_editmode_mono_Linear_2022.1: + name: VFX_URP on Linux_OpenGLCore_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -192,17 +192,17 @@ VFX_URP_Linux_OpenGLCore_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -VFX_URP_Linux_OpenGLCore_editmode_PerformanceTests_mono_Linear_trunk: - name: VFX_URP on Linux_OpenGLCore_editmode_PerformanceTests_mono_Linear on version trunk +VFX_URP_Linux_OpenGLCore_editmode_PerformanceTests_mono_Linear_2022.1: + name: VFX_URP on Linux_OpenGLCore_editmode_PerformanceTests_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -230,7 +230,7 @@ VFX_URP_Linux_OpenGLCore_editmode_PerformanceTests_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision VFX_URP_Linux_OpenGLCore_Standalone_PerformanceTests_mono_Linear_CUSTOM-REVISION: name: VFX_URP on Linux_OpenGLCore_Standalone_PerformanceTests_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/vfx_urp-linux-vulkan.yml b/.yamato/vfx_urp-linux-vulkan.yml index 14390ae4e45..b2cee614f4f 100644 --- a/.yamato/vfx_urp-linux-vulkan.yml +++ b/.yamato/vfx_urp-linux-vulkan.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -VFX_URP_Linux_Vulkan_Standalone_mono_Linear_trunk: - name: VFX_URP on Linux_Vulkan_Standalone_mono_Linear on version trunk +VFX_URP_Linux_Vulkan_Standalone_mono_Linear_2022.1: + name: VFX_URP on Linux_Vulkan_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -35,19 +35,19 @@ VFX_URP_Linux_Vulkan_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision - - path: .yamato/vfx_urp-linux-vulkan.yml#Build_VFX_URP_Linux_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/vfx_urp-linux-vulkan.yml#Build_VFX_URP_Linux_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_VFX_URP_Linux_Vulkan_Standalone_mono_Linear_trunk: - name: Build VFX_URP on Linux_Vulkan_mono_Linear_Standalone_build_Player on version trunk +Build_VFX_URP_Linux_Vulkan_Standalone_mono_Linear_2022.1: + name: Build VFX_URP on Linux_Vulkan_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -78,17 +78,17 @@ Build_VFX_URP_Linux_Vulkan_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -VFX_URP_Linux_Vulkan_Standalone_PerformanceTests_mono_Linear_trunk: - name: VFX_URP on Linux_Vulkan_Standalone_PerformanceTests_mono_Linear on version trunk +VFX_URP_Linux_Vulkan_Standalone_PerformanceTests_mono_Linear_2022.1: + name: VFX_URP on Linux_Vulkan_Standalone_PerformanceTests_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -108,19 +108,19 @@ VFX_URP_Linux_Vulkan_Standalone_PerformanceTests_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision - - path: .yamato/vfx_urp-linux-vulkan.yml#Build_VFX_URP_Linux_Vulkan_Standalone_PerformanceTests_mono_Linear_trunk + - path: .yamato/vfx_urp-linux-vulkan.yml#Build_VFX_URP_Linux_Vulkan_Standalone_PerformanceTests_mono_Linear_2022.1 rerun: on_new_revision -Build_VFX_URP_Linux_Vulkan_Standalone_PerformanceTests_mono_Linear_trunk: - name: Build VFX_URP on Linux_Vulkan_mono_Linear_Standalone_PerformanceTests_build_Player on version trunk +Build_VFX_URP_Linux_Vulkan_Standalone_PerformanceTests_mono_Linear_2022.1: + name: Build VFX_URP on Linux_Vulkan_mono_Linear_Standalone_PerformanceTests_build_Player on version 2022.1 agent: type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -151,17 +151,17 @@ Build_VFX_URP_Linux_Vulkan_Standalone_PerformanceTests_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -VFX_URP_Linux_Vulkan_playmode_mono_Linear_trunk: - name: VFX_URP on Linux_Vulkan_playmode_mono_Linear on version trunk +VFX_URP_Linux_Vulkan_playmode_mono_Linear_2022.1: + name: VFX_URP on Linux_Vulkan_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -189,17 +189,17 @@ VFX_URP_Linux_Vulkan_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -VFX_URP_Linux_Vulkan_playmode_PerformanceTests_mono_Linear_trunk: - name: VFX_URP on Linux_Vulkan_playmode_PerformanceTests_mono_Linear on version trunk +VFX_URP_Linux_Vulkan_playmode_PerformanceTests_mono_Linear_2022.1: + name: VFX_URP on Linux_Vulkan_playmode_PerformanceTests_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -227,17 +227,17 @@ VFX_URP_Linux_Vulkan_playmode_PerformanceTests_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -VFX_URP_Linux_Vulkan_editmode_mono_Linear_trunk: - name: VFX_URP on Linux_Vulkan_editmode_mono_Linear on version trunk +VFX_URP_Linux_Vulkan_editmode_mono_Linear_2022.1: + name: VFX_URP on Linux_Vulkan_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -265,17 +265,17 @@ VFX_URP_Linux_Vulkan_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -VFX_URP_Linux_Vulkan_editmode_PerformanceTests_mono_Linear_trunk: - name: VFX_URP on Linux_Vulkan_editmode_PerformanceTests_mono_Linear on version trunk +VFX_URP_Linux_Vulkan_editmode_PerformanceTests_mono_Linear_2022.1: + name: VFX_URP on Linux_Vulkan_editmode_PerformanceTests_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -303,7 +303,7 @@ VFX_URP_Linux_Vulkan_editmode_PerformanceTests_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision VFX_URP_Linux_Vulkan_Standalone_mono_Linear_CUSTOM-REVISION: name: VFX_URP on Linux_Vulkan_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/vfx_urp-osx-metal.yml b/.yamato/vfx_urp-osx-metal.yml index a6dd928ea15..bf8dce91ae6 100644 --- a/.yamato/vfx_urp-osx-metal.yml +++ b/.yamato/vfx_urp-osx-metal.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -VFX_URP_OSX_Metal_Standalone_mono_Linear_trunk: - name: VFX_URP on OSX_Metal_Standalone_mono_Linear on version trunk +VFX_URP_OSX_Metal_Standalone_mono_Linear_2022.1: + name: VFX_URP on OSX_Metal_Standalone_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -46,17 +46,17 @@ VFX_URP_OSX_Metal_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -VFX_URP_OSX_Metal_Standalone_PerformanceTests_mono_Linear_trunk: - name: VFX_URP on OSX_Metal_Standalone_PerformanceTests_mono_Linear on version trunk +VFX_URP_OSX_Metal_Standalone_PerformanceTests_mono_Linear_2022.1: + name: VFX_URP on OSX_Metal_Standalone_PerformanceTests_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -87,17 +87,17 @@ VFX_URP_OSX_Metal_Standalone_PerformanceTests_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -VFX_URP_OSX_Metal_playmode_mono_Linear_trunk: - name: VFX_URP on OSX_Metal_playmode_mono_Linear on version trunk +VFX_URP_OSX_Metal_playmode_mono_Linear_2022.1: + name: VFX_URP on OSX_Metal_playmode_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -128,17 +128,17 @@ VFX_URP_OSX_Metal_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -VFX_URP_OSX_Metal_playmode_PerformanceTests_mono_Linear_trunk: - name: VFX_URP on OSX_Metal_playmode_PerformanceTests_mono_Linear on version trunk +VFX_URP_OSX_Metal_playmode_PerformanceTests_mono_Linear_2022.1: + name: VFX_URP on OSX_Metal_playmode_PerformanceTests_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -169,17 +169,17 @@ VFX_URP_OSX_Metal_playmode_PerformanceTests_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -VFX_URP_OSX_Metal_editmode_mono_Linear_trunk: - name: VFX_URP on OSX_Metal_editmode_mono_Linear on version trunk +VFX_URP_OSX_Metal_editmode_mono_Linear_2022.1: + name: VFX_URP on OSX_Metal_editmode_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -210,17 +210,17 @@ VFX_URP_OSX_Metal_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -VFX_URP_OSX_Metal_editmode_PerformanceTests_mono_Linear_trunk: - name: VFX_URP on OSX_Metal_editmode_PerformanceTests_mono_Linear on version trunk +VFX_URP_OSX_Metal_editmode_PerformanceTests_mono_Linear_2022.1: + name: VFX_URP on OSX_Metal_editmode_PerformanceTests_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -251,7 +251,7 @@ VFX_URP_OSX_Metal_editmode_PerformanceTests_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision VFX_URP_OSX_Metal_Standalone_mono_Linear_CUSTOM-REVISION: name: VFX_URP on OSX_Metal_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/vfx_urp-osx-openglcore.yml b/.yamato/vfx_urp-osx-openglcore.yml index 4bfb8529397..89489670a55 100644 --- a/.yamato/vfx_urp-osx-openglcore.yml +++ b/.yamato/vfx_urp-osx-openglcore.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -VFX_URP_OSX_OpenGLCore_Standalone_PerformanceTests_mono_Linear_trunk: - name: VFX_URP on OSX_OpenGLCore_Standalone_PerformanceTests_mono_Linear on version trunk +VFX_URP_OSX_OpenGLCore_Standalone_PerformanceTests_mono_Linear_2022.1: + name: VFX_URP on OSX_OpenGLCore_Standalone_PerformanceTests_mono_Linear on version 2022.1 agent: type: Unity::VM::osx image: graphics-foundation/mac-10.15:v0.1.0-841394 flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -36,19 +36,19 @@ VFX_URP_OSX_OpenGLCore_Standalone_PerformanceTests_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision - - path: .yamato/vfx_urp-osx-openglcore.yml#Build_VFX_URP_OSX_OpenGLCore_Standalone_PerformanceTests_mono_Linear_trunk + - path: .yamato/vfx_urp-osx-openglcore.yml#Build_VFX_URP_OSX_OpenGLCore_Standalone_PerformanceTests_mono_Linear_2022.1 rerun: on_new_revision -Build_VFX_URP_OSX_OpenGLCore_Standalone_PerformanceTests_mono_Linear_trunk: - name: Build VFX_URP on OSX_OpenGLCore_mono_Linear_Standalone_PerformanceTests_build_Player on version trunk +Build_VFX_URP_OSX_OpenGLCore_Standalone_PerformanceTests_mono_Linear_2022.1: + name: Build VFX_URP on OSX_OpenGLCore_mono_Linear_Standalone_PerformanceTests_build_Player on version 2022.1 agent: type: Unity::VM::osx image: graphics-foundation/mac-10.15:v0.1.0-841394 flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -77,17 +77,17 @@ Build_VFX_URP_OSX_OpenGLCore_Standalone_PerformanceTests_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -VFX_URP_OSX_OpenGLCore_playmode_mono_Linear_trunk: - name: VFX_URP on OSX_OpenGLCore_playmode_mono_Linear on version trunk +VFX_URP_OSX_OpenGLCore_playmode_mono_Linear_2022.1: + name: VFX_URP on OSX_OpenGLCore_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::osx image: graphics-foundation/mac-10.15:v0.1.0-841394 flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -113,17 +113,17 @@ VFX_URP_OSX_OpenGLCore_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -VFX_URP_OSX_OpenGLCore_playmode_PerformanceTests_mono_Linear_trunk: - name: VFX_URP on OSX_OpenGLCore_playmode_PerformanceTests_mono_Linear on version trunk +VFX_URP_OSX_OpenGLCore_playmode_PerformanceTests_mono_Linear_2022.1: + name: VFX_URP on OSX_OpenGLCore_playmode_PerformanceTests_mono_Linear on version 2022.1 agent: type: Unity::VM::osx image: graphics-foundation/mac-10.15:v0.1.0-841394 flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -149,17 +149,17 @@ VFX_URP_OSX_OpenGLCore_playmode_PerformanceTests_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -VFX_URP_OSX_OpenGLCore_editmode_mono_Linear_trunk: - name: VFX_URP on OSX_OpenGLCore_editmode_mono_Linear on version trunk +VFX_URP_OSX_OpenGLCore_editmode_mono_Linear_2022.1: + name: VFX_URP on OSX_OpenGLCore_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM::osx image: graphics-foundation/mac-10.15:v0.1.0-841394 flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -185,17 +185,17 @@ VFX_URP_OSX_OpenGLCore_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -VFX_URP_OSX_OpenGLCore_editmode_PerformanceTests_mono_Linear_trunk: - name: VFX_URP on OSX_OpenGLCore_editmode_PerformanceTests_mono_Linear on version trunk +VFX_URP_OSX_OpenGLCore_editmode_PerformanceTests_mono_Linear_2022.1: + name: VFX_URP on OSX_OpenGLCore_editmode_PerformanceTests_mono_Linear on version 2022.1 agent: type: Unity::VM::osx image: graphics-foundation/mac-10.15:v0.1.0-841394 flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -221,7 +221,7 @@ VFX_URP_OSX_OpenGLCore_editmode_PerformanceTests_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision VFX_URP_OSX_OpenGLCore_Standalone_PerformanceTests_mono_Linear_CUSTOM-REVISION: name: VFX_URP on OSX_OpenGLCore_Standalone_PerformanceTests_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/vfx_urp-win-dx11.yml b/.yamato/vfx_urp-win-dx11.yml index 45c265511f0..b59ef034e56 100644 --- a/.yamato/vfx_urp-win-dx11.yml +++ b/.yamato/vfx_urp-win-dx11.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -VFX_URP_Win_DX11_Standalone_mono_Linear_trunk: - name: VFX_URP on Win_DX11_Standalone_mono_Linear on version trunk +VFX_URP_Win_DX11_Standalone_mono_Linear_2022.1: + name: VFX_URP on Win_DX11_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -35,19 +35,19 @@ VFX_URP_Win_DX11_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/vfx_urp-win-dx11.yml#Build_VFX_URP_Win_DX11_Standalone_mono_Linear_trunk + - path: .yamato/vfx_urp-win-dx11.yml#Build_VFX_URP_Win_DX11_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_VFX_URP_Win_DX11_Standalone_mono_Linear_trunk: - name: Build VFX_URP on Win_DX11_mono_Linear_Standalone_build_Player on version trunk +Build_VFX_URP_Win_DX11_Standalone_mono_Linear_2022.1: + name: Build VFX_URP on Win_DX11_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -74,17 +74,17 @@ Build_VFX_URP_Win_DX11_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VFX_URP_Win_DX11_Standalone_PerformanceTests_mono_Linear_trunk: - name: VFX_URP on Win_DX11_Standalone_PerformanceTests_mono_Linear on version trunk +VFX_URP_Win_DX11_Standalone_PerformanceTests_mono_Linear_2022.1: + name: VFX_URP on Win_DX11_Standalone_PerformanceTests_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -104,19 +104,19 @@ VFX_URP_Win_DX11_Standalone_PerformanceTests_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/vfx_urp-win-dx11.yml#Build_VFX_URP_Win_DX11_Standalone_PerformanceTests_mono_Linear_trunk + - path: .yamato/vfx_urp-win-dx11.yml#Build_VFX_URP_Win_DX11_Standalone_PerformanceTests_mono_Linear_2022.1 rerun: on_new_revision -Build_VFX_URP_Win_DX11_Standalone_PerformanceTests_mono_Linear_trunk: - name: Build VFX_URP on Win_DX11_mono_Linear_Standalone_PerformanceTests_build_Player on version trunk +Build_VFX_URP_Win_DX11_Standalone_PerformanceTests_mono_Linear_2022.1: + name: Build VFX_URP on Win_DX11_mono_Linear_Standalone_PerformanceTests_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -143,10 +143,10 @@ Build_VFX_URP_Win_DX11_Standalone_PerformanceTests_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VFX_URP_Win_DX11_playmode_mono_Linear_trunk: - name: VFX_URP on Win_DX11_playmode_mono_Linear on version trunk +VFX_URP_Win_DX11_playmode_mono_Linear_2022.1: + name: VFX_URP on Win_DX11_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -154,7 +154,7 @@ VFX_URP_Win_DX11_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -178,17 +178,17 @@ VFX_URP_Win_DX11_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VFX_URP_Win_DX11_playmode_PerformanceTests_mono_Linear_trunk: - name: VFX_URP on Win_DX11_playmode_PerformanceTests_mono_Linear on version trunk +VFX_URP_Win_DX11_playmode_PerformanceTests_mono_Linear_2022.1: + name: VFX_URP on Win_DX11_playmode_PerformanceTests_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -212,17 +212,17 @@ VFX_URP_Win_DX11_playmode_PerformanceTests_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VFX_URP_Win_DX11_editmode_mono_Linear_trunk: - name: VFX_URP on Win_DX11_editmode_mono_Linear on version trunk +VFX_URP_Win_DX11_editmode_mono_Linear_2022.1: + name: VFX_URP on Win_DX11_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -246,17 +246,17 @@ VFX_URP_Win_DX11_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VFX_URP_Win_DX11_editmode_PerformanceTests_mono_Linear_trunk: - name: VFX_URP on Win_DX11_editmode_PerformanceTests_mono_Linear on version trunk +VFX_URP_Win_DX11_editmode_PerformanceTests_mono_Linear_2022.1: + name: VFX_URP on Win_DX11_editmode_PerformanceTests_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -280,7 +280,7 @@ VFX_URP_Win_DX11_editmode_PerformanceTests_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision VFX_URP_Win_DX11_Standalone_mono_Linear_CUSTOM-REVISION: name: VFX_URP on Win_DX11_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/vfx_urp-win-vulkan.yml b/.yamato/vfx_urp-win-vulkan.yml index eadd59327d0..7d6cc04580e 100644 --- a/.yamato/vfx_urp-win-vulkan.yml +++ b/.yamato/vfx_urp-win-vulkan.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -VFX_URP_Win_Vulkan_Standalone_mono_Linear_trunk: - name: VFX_URP on Win_Vulkan_Standalone_mono_Linear on version trunk +VFX_URP_Win_Vulkan_Standalone_mono_Linear_2022.1: + name: VFX_URP on Win_Vulkan_Standalone_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -35,19 +35,19 @@ VFX_URP_Win_Vulkan_Standalone_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/vfx_urp-win-vulkan.yml#Build_VFX_URP_Win_Vulkan_Standalone_mono_Linear_trunk + - path: .yamato/vfx_urp-win-vulkan.yml#Build_VFX_URP_Win_Vulkan_Standalone_mono_Linear_2022.1 rerun: on_new_revision -Build_VFX_URP_Win_Vulkan_Standalone_mono_Linear_trunk: - name: Build VFX_URP on Win_Vulkan_mono_Linear_Standalone_build_Player on version trunk +Build_VFX_URP_Win_Vulkan_Standalone_mono_Linear_2022.1: + name: Build VFX_URP on Win_Vulkan_mono_Linear_Standalone_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -74,17 +74,17 @@ Build_VFX_URP_Win_Vulkan_Standalone_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VFX_URP_Win_Vulkan_Standalone_PerformanceTests_mono_Linear_trunk: - name: VFX_URP on Win_Vulkan_Standalone_PerformanceTests_mono_Linear on version trunk +VFX_URP_Win_Vulkan_Standalone_PerformanceTests_mono_Linear_2022.1: + name: VFX_URP on Win_Vulkan_Standalone_PerformanceTests_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -104,19 +104,19 @@ VFX_URP_Win_Vulkan_Standalone_PerformanceTests_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/vfx_urp-win-vulkan.yml#Build_VFX_URP_Win_Vulkan_Standalone_PerformanceTests_mono_Linear_trunk + - path: .yamato/vfx_urp-win-vulkan.yml#Build_VFX_URP_Win_Vulkan_Standalone_PerformanceTests_mono_Linear_2022.1 rerun: on_new_revision -Build_VFX_URP_Win_Vulkan_Standalone_PerformanceTests_mono_Linear_trunk: - name: Build VFX_URP on Win_Vulkan_mono_Linear_Standalone_PerformanceTests_build_Player on version trunk +Build_VFX_URP_Win_Vulkan_Standalone_PerformanceTests_mono_Linear_2022.1: + name: Build VFX_URP on Win_Vulkan_mono_Linear_Standalone_PerformanceTests_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -143,10 +143,10 @@ Build_VFX_URP_Win_Vulkan_Standalone_PerformanceTests_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VFX_URP_Win_Vulkan_playmode_mono_Linear_trunk: - name: VFX_URP on Win_Vulkan_playmode_mono_Linear on version trunk +VFX_URP_Win_Vulkan_playmode_mono_Linear_2022.1: + name: VFX_URP on Win_Vulkan_playmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -154,7 +154,7 @@ VFX_URP_Win_Vulkan_playmode_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -178,17 +178,17 @@ VFX_URP_Win_Vulkan_playmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VFX_URP_Win_Vulkan_playmode_PerformanceTests_mono_Linear_trunk: - name: VFX_URP on Win_Vulkan_playmode_PerformanceTests_mono_Linear on version trunk +VFX_URP_Win_Vulkan_playmode_PerformanceTests_mono_Linear_2022.1: + name: VFX_URP on Win_Vulkan_playmode_PerformanceTests_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -212,17 +212,17 @@ VFX_URP_Win_Vulkan_playmode_PerformanceTests_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VFX_URP_Win_Vulkan_editmode_mono_Linear_trunk: - name: VFX_URP on Win_Vulkan_editmode_mono_Linear on version trunk +VFX_URP_Win_Vulkan_editmode_mono_Linear_2022.1: + name: VFX_URP on Win_Vulkan_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -246,17 +246,17 @@ VFX_URP_Win_Vulkan_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VFX_URP_Win_Vulkan_editmode_PerformanceTests_mono_Linear_trunk: - name: VFX_URP on Win_Vulkan_editmode_PerformanceTests_mono_Linear on version trunk +VFX_URP_Win_Vulkan_editmode_PerformanceTests_mono_Linear_2022.1: + name: VFX_URP on Win_Vulkan_editmode_PerformanceTests_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' CACHE_ARGS: '{{cache.flags}}' UTR_VERSION: "current" TEST_FILTER: .* @@ -280,7 +280,7 @@ VFX_URP_Win_Vulkan_editmode_PerformanceTests_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/VisualEffectGraph_URP/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision VFX_URP_Win_Vulkan_Standalone_mono_Linear_CUSTOM-REVISION: name: VFX_URP on Win_Vulkan_Standalone_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/vikingvillage_builtin-android-opengles3.yml b/.yamato/vikingvillage_builtin-android-opengles3.yml index 19c1ca4e7c4..aad2c80e302 100644 --- a/.yamato/vikingvillage_builtin-android-opengles3.yml +++ b/.yamato/vikingvillage_builtin-android-opengles3.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -VikingVillage_BuiltIn_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_trunk: - name: VikingVillage_BuiltIn on Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear on version trunk +VikingVillage_BuiltIn_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_2022.1: + name: VikingVillage_BuiltIn on Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::android image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_BUILTIN_BRANCH: built-in VV_BUILTIN_REVISION: c61a43cd7ad4ef36f38a0219730d53e8f6e281de CACHE_ARGS: '{{cache.flags}}' @@ -47,19 +47,19 @@ VikingVillage_BuiltIn_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Line - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision - - path: .yamato/vikingvillage_builtin-android-opengles3.yml#Build_VikingVillage_BuiltIn_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_trunk + - path: .yamato/vikingvillage_builtin-android-opengles3.yml#Build_VikingVillage_BuiltIn_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_VikingVillage_BuiltIn_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_trunk: - name: Build VikingVillage_BuiltIn on Android_OpenGLES3_il2cpp_Linear_performance_playmode_runtime_build_Player on version trunk +Build_VikingVillage_BuiltIn_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_2022.1: + name: Build VikingVillage_BuiltIn on Android_OpenGLES3_il2cpp_Linear_performance_playmode_runtime_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_BUILTIN_BRANCH: built-in VV_BUILTIN_REVISION: c61a43cd7ad4ef36f38a0219730d53e8f6e281de CACHE_ARGS: '{{cache.flags}}' @@ -111,17 +111,17 @@ Build_VikingVillage_BuiltIn_Android_OpenGLES3_performance_playmode_runtime_il2cp paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision -VikingVillage_BuiltIn_Android_OpenGLES3_performance_build_editmode_il2cpp_Linear_trunk: - name: VikingVillage_BuiltIn on Android_OpenGLES3_performance_build_editmode_il2cpp_Linear on version trunk +VikingVillage_BuiltIn_Android_OpenGLES3_performance_build_editmode_il2cpp_Linear_2022.1: + name: VikingVillage_BuiltIn on Android_OpenGLES3_performance_build_editmode_il2cpp_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_BUILTIN_BRANCH: built-in VV_BUILTIN_REVISION: c61a43cd7ad4ef36f38a0219730d53e8f6e281de CACHE_ARGS: '{{cache.flags}}' @@ -173,7 +173,7 @@ VikingVillage_BuiltIn_Android_OpenGLES3_performance_build_editmode_il2cpp_Linear - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision VikingVillage_BuiltIn_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_CUSTOM-REVISION: name: VikingVillage_BuiltIn on Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear on version CUSTOM-REVISION diff --git a/.yamato/vikingvillage_builtin-android-vulkan.yml b/.yamato/vikingvillage_builtin-android-vulkan.yml index d7f985cc9ce..5c19e7e5ca3 100644 --- a/.yamato/vikingvillage_builtin-android-vulkan.yml +++ b/.yamato/vikingvillage_builtin-android-vulkan.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -VikingVillage_BuiltIn_Android_Vulkan_performance_playmode_runtime_il2cpp_Linear_trunk: - name: VikingVillage_BuiltIn on Android_Vulkan_performance_playmode_runtime_il2cpp_Linear on version trunk +VikingVillage_BuiltIn_Android_Vulkan_performance_playmode_runtime_il2cpp_Linear_2022.1: + name: VikingVillage_BuiltIn on Android_Vulkan_performance_playmode_runtime_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::android image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_BUILTIN_BRANCH: built-in VV_BUILTIN_REVISION: c61a43cd7ad4ef36f38a0219730d53e8f6e281de CACHE_ARGS: '{{cache.flags}}' @@ -47,19 +47,19 @@ VikingVillage_BuiltIn_Android_Vulkan_performance_playmode_runtime_il2cpp_Linear_ - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision - - path: .yamato/vikingvillage_builtin-android-vulkan.yml#Build_VikingVillage_BuiltIn_Android_Vulkan_performance_playmode_runtime_il2cpp_Linear_trunk + - path: .yamato/vikingvillage_builtin-android-vulkan.yml#Build_VikingVillage_BuiltIn_Android_Vulkan_performance_playmode_runtime_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_VikingVillage_BuiltIn_Android_Vulkan_performance_playmode_runtime_il2cpp_Linear_trunk: - name: Build VikingVillage_BuiltIn on Android_Vulkan_il2cpp_Linear_performance_playmode_runtime_build_Player on version trunk +Build_VikingVillage_BuiltIn_Android_Vulkan_performance_playmode_runtime_il2cpp_Linear_2022.1: + name: Build VikingVillage_BuiltIn on Android_Vulkan_il2cpp_Linear_performance_playmode_runtime_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_BUILTIN_BRANCH: built-in VV_BUILTIN_REVISION: c61a43cd7ad4ef36f38a0219730d53e8f6e281de CACHE_ARGS: '{{cache.flags}}' @@ -111,17 +111,17 @@ Build_VikingVillage_BuiltIn_Android_Vulkan_performance_playmode_runtime_il2cpp_L paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision -VikingVillage_BuiltIn_Android_Vulkan_performance_build_editmode_il2cpp_Linear_trunk: - name: VikingVillage_BuiltIn on Android_Vulkan_performance_build_editmode_il2cpp_Linear on version trunk +VikingVillage_BuiltIn_Android_Vulkan_performance_build_editmode_il2cpp_Linear_2022.1: + name: VikingVillage_BuiltIn on Android_Vulkan_performance_build_editmode_il2cpp_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_BUILTIN_BRANCH: built-in VV_BUILTIN_REVISION: c61a43cd7ad4ef36f38a0219730d53e8f6e281de CACHE_ARGS: '{{cache.flags}}' @@ -173,7 +173,7 @@ VikingVillage_BuiltIn_Android_Vulkan_performance_build_editmode_il2cpp_Linear_tr - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision VikingVillage_BuiltIn_Android_Vulkan_performance_playmode_runtime_il2cpp_Linear_CUSTOM-REVISION: name: VikingVillage_BuiltIn on Android_Vulkan_performance_playmode_runtime_il2cpp_Linear on version CUSTOM-REVISION diff --git a/.yamato/vikingvillage_builtin-iphone-metal.yml b/.yamato/vikingvillage_builtin-iphone-metal.yml index 2bf523188c0..f058612b47e 100644 --- a/.yamato/vikingvillage_builtin-iphone-metal.yml +++ b/.yamato/vikingvillage_builtin-iphone-metal.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -VikingVillage_BuiltIn_iPhone_Metal_performance_playmode_runtime_il2cpp_Linear_trunk: - name: VikingVillage_BuiltIn on iPhone_Metal_performance_playmode_runtime_il2cpp_Linear on version trunk +VikingVillage_BuiltIn_iPhone_Metal_performance_playmode_runtime_il2cpp_Linear_2022.1: + name: VikingVillage_BuiltIn on iPhone_Metal_performance_playmode_runtime_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::iPhone image: mobile/macos-10.15-testing:stable flavor: b1.medium variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_BUILTIN_BRANCH: built-in VV_BUILTIN_REVISION: c61a43cd7ad4ef36f38a0219730d53e8f6e281de CACHE_ARGS: '{{cache.flags}}' @@ -37,19 +37,19 @@ VikingVillage_BuiltIn_iPhone_Metal_performance_playmode_runtime_il2cpp_Linear_tr - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:iPhone + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:iPhone rerun: on_new_revision - - path: .yamato/vikingvillage_builtin-iphone-metal.yml#Build_VikingVillage_BuiltIn_iPhone_Metal_performance_playmode_runtime_il2cpp_Linear_trunk + - path: .yamato/vikingvillage_builtin-iphone-metal.yml#Build_VikingVillage_BuiltIn_iPhone_Metal_performance_playmode_runtime_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_VikingVillage_BuiltIn_iPhone_Metal_performance_playmode_runtime_il2cpp_Linear_trunk: - name: Build VikingVillage_BuiltIn on iPhone_Metal_il2cpp_Linear_performance_playmode_runtime_build_Player on version trunk +Build_VikingVillage_BuiltIn_iPhone_Metal_performance_playmode_runtime_il2cpp_Linear_2022.1: + name: Build VikingVillage_BuiltIn on iPhone_Metal_il2cpp_Linear_performance_playmode_runtime_build_Player on version 2022.1 agent: type: Unity::VM::osx image: mobile/macos-10.15-testing:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_BUILTIN_BRANCH: built-in VV_BUILTIN_REVISION: c61a43cd7ad4ef36f38a0219730d53e8f6e281de CACHE_ARGS: '{{cache.flags}}' @@ -100,17 +100,17 @@ Build_VikingVillage_BuiltIn_iPhone_Metal_performance_playmode_runtime_il2cpp_Lin paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:iPhone + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:iPhone rerun: on_new_revision -VikingVillage_BuiltIn_iPhone_Metal_performance_build_editmode_il2cpp_Linear_trunk: - name: VikingVillage_BuiltIn on iPhone_Metal_performance_build_editmode_il2cpp_Linear on version trunk +VikingVillage_BuiltIn_iPhone_Metal_performance_build_editmode_il2cpp_Linear_2022.1: + name: VikingVillage_BuiltIn on iPhone_Metal_performance_build_editmode_il2cpp_Linear on version 2022.1 agent: type: Unity::VM::osx image: mobile/macos-10.15-testing:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_BUILTIN_BRANCH: built-in VV_BUILTIN_REVISION: c61a43cd7ad4ef36f38a0219730d53e8f6e281de CACHE_ARGS: '{{cache.flags}}' @@ -160,7 +160,7 @@ VikingVillage_BuiltIn_iPhone_Metal_performance_build_editmode_il2cpp_Linear_trun - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:iPhone + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:iPhone rerun: on_new_revision VikingVillage_BuiltIn_iPhone_Metal_performance_playmode_runtime_il2cpp_Linear_CUSTOM-REVISION: name: VikingVillage_BuiltIn on iPhone_Metal_performance_playmode_runtime_il2cpp_Linear on version CUSTOM-REVISION diff --git a/.yamato/vikingvillage_builtin-linux-vulkan.yml b/.yamato/vikingvillage_builtin-linux-vulkan.yml index 7126d1a3ace..ea1d03b10c1 100644 --- a/.yamato/vikingvillage_builtin-linux-vulkan.yml +++ b/.yamato/vikingvillage_builtin-linux-vulkan.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -VikingVillage_BuiltIn_Linux_Vulkan_performance_playmode_runtime_mono_Linear_trunk: - name: VikingVillage_BuiltIn on Linux_Vulkan_performance_playmode_runtime_mono_Linear on version trunk +VikingVillage_BuiltIn_Linux_Vulkan_performance_playmode_runtime_mono_Linear_2022.1: + name: VikingVillage_BuiltIn on Linux_Vulkan_performance_playmode_runtime_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_BUILTIN_BRANCH: built-in VV_BUILTIN_REVISION: c61a43cd7ad4ef36f38a0219730d53e8f6e281de CACHE_ARGS: '{{cache.flags}}' @@ -37,19 +37,19 @@ VikingVillage_BuiltIn_Linux_Vulkan_performance_playmode_runtime_mono_Linear_trun - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision - - path: .yamato/vikingvillage_builtin-linux-vulkan.yml#Build_VikingVillage_BuiltIn_Linux_Vulkan_performance_playmode_runtime_mono_Linear_trunk + - path: .yamato/vikingvillage_builtin-linux-vulkan.yml#Build_VikingVillage_BuiltIn_Linux_Vulkan_performance_playmode_runtime_mono_Linear_2022.1 rerun: on_new_revision -Build_VikingVillage_BuiltIn_Linux_Vulkan_performance_playmode_runtime_mono_Linear_trunk: - name: Build VikingVillage_BuiltIn on Linux_Vulkan_mono_Linear_performance_playmode_runtime_build_Player on version trunk +Build_VikingVillage_BuiltIn_Linux_Vulkan_performance_playmode_runtime_mono_Linear_2022.1: + name: Build VikingVillage_BuiltIn on Linux_Vulkan_mono_Linear_performance_playmode_runtime_build_Player on version 2022.1 agent: type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_BUILTIN_BRANCH: built-in VV_BUILTIN_REVISION: c61a43cd7ad4ef36f38a0219730d53e8f6e281de CACHE_ARGS: '{{cache.flags}}' @@ -107,17 +107,17 @@ Build_VikingVillage_BuiltIn_Linux_Vulkan_performance_playmode_runtime_mono_Linea paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -VikingVillage_BuiltIn_Linux_Vulkan_performance_playmode_editor_mono_Linear_trunk: - name: VikingVillage_BuiltIn on Linux_Vulkan_performance_playmode_editor_mono_Linear on version trunk +VikingVillage_BuiltIn_Linux_Vulkan_performance_playmode_editor_mono_Linear_2022.1: + name: VikingVillage_BuiltIn on Linux_Vulkan_performance_playmode_editor_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_BUILTIN_BRANCH: built-in VV_BUILTIN_REVISION: c61a43cd7ad4ef36f38a0219730d53e8f6e281de CACHE_ARGS: '{{cache.flags}}' @@ -172,17 +172,17 @@ VikingVillage_BuiltIn_Linux_Vulkan_performance_playmode_editor_mono_Linear_trunk - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -VikingVillage_BuiltIn_Linux_Vulkan_performance_build_editmode_mono_Linear_trunk: - name: VikingVillage_BuiltIn on Linux_Vulkan_performance_build_editmode_mono_Linear on version trunk +VikingVillage_BuiltIn_Linux_Vulkan_performance_build_editmode_mono_Linear_2022.1: + name: VikingVillage_BuiltIn on Linux_Vulkan_performance_build_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_BUILTIN_BRANCH: built-in VV_BUILTIN_REVISION: c61a43cd7ad4ef36f38a0219730d53e8f6e281de CACHE_ARGS: '{{cache.flags}}' @@ -237,7 +237,7 @@ VikingVillage_BuiltIn_Linux_Vulkan_performance_build_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision VikingVillage_BuiltIn_Linux_Vulkan_performance_playmode_runtime_mono_Linear_CUSTOM-REVISION: name: VikingVillage_BuiltIn on Linux_Vulkan_performance_playmode_runtime_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/vikingvillage_builtin-osx-metal.yml b/.yamato/vikingvillage_builtin-osx-metal.yml index 0ef8c90cd9e..a18c1640cf3 100644 --- a/.yamato/vikingvillage_builtin-osx-metal.yml +++ b/.yamato/vikingvillage_builtin-osx-metal.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -VikingVillage_BuiltIn_OSX_Metal_performance_playmode_runtime_mono_Linear_trunk: - name: VikingVillage_BuiltIn on OSX_Metal_performance_playmode_runtime_mono_Linear on version trunk +VikingVillage_BuiltIn_OSX_Metal_performance_playmode_runtime_mono_Linear_2022.1: + name: VikingVillage_BuiltIn on OSX_Metal_performance_playmode_runtime_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_BUILTIN_BRANCH: built-in VV_BUILTIN_REVISION: c61a43cd7ad4ef36f38a0219730d53e8f6e281de CACHE_ARGS: '{{cache.flags}}' @@ -70,17 +70,17 @@ VikingVillage_BuiltIn_OSX_Metal_performance_playmode_runtime_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -VikingVillage_BuiltIn_OSX_Metal_performance_playmode_editor_mono_Linear_trunk: - name: VikingVillage_BuiltIn on OSX_Metal_performance_playmode_editor_mono_Linear on version trunk +VikingVillage_BuiltIn_OSX_Metal_performance_playmode_editor_mono_Linear_2022.1: + name: VikingVillage_BuiltIn on OSX_Metal_performance_playmode_editor_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_BUILTIN_BRANCH: built-in VV_BUILTIN_REVISION: c61a43cd7ad4ef36f38a0219730d53e8f6e281de CACHE_ARGS: '{{cache.flags}}' @@ -135,17 +135,17 @@ VikingVillage_BuiltIn_OSX_Metal_performance_playmode_editor_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -VikingVillage_BuiltIn_OSX_Metal_performance_build_editmode_mono_Linear_trunk: - name: VikingVillage_BuiltIn on OSX_Metal_performance_build_editmode_mono_Linear on version trunk +VikingVillage_BuiltIn_OSX_Metal_performance_build_editmode_mono_Linear_2022.1: + name: VikingVillage_BuiltIn on OSX_Metal_performance_build_editmode_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_BUILTIN_BRANCH: built-in VV_BUILTIN_REVISION: c61a43cd7ad4ef36f38a0219730d53e8f6e281de CACHE_ARGS: '{{cache.flags}}' @@ -200,7 +200,7 @@ VikingVillage_BuiltIn_OSX_Metal_performance_build_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision VikingVillage_BuiltIn_OSX_Metal_performance_playmode_runtime_mono_Linear_CUSTOM-REVISION: name: VikingVillage_BuiltIn on OSX_Metal_performance_playmode_runtime_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/vikingvillage_builtin-win-dx11.yml b/.yamato/vikingvillage_builtin-win-dx11.yml index eec9da792dc..3d255c91e6e 100644 --- a/.yamato/vikingvillage_builtin-win-dx11.yml +++ b/.yamato/vikingvillage_builtin-win-dx11.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -VikingVillage_BuiltIn_Win_DX11_performance_playmode_runtime_mono_Linear_trunk: - name: VikingVillage_BuiltIn on Win_DX11_performance_playmode_runtime_mono_Linear on version trunk +VikingVillage_BuiltIn_Win_DX11_performance_playmode_runtime_mono_Linear_2022.1: + name: VikingVillage_BuiltIn on Win_DX11_performance_playmode_runtime_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -16,7 +16,7 @@ VikingVillage_BuiltIn_Win_DX11_performance_playmode_runtime_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_BUILTIN_BRANCH: built-in VV_BUILTIN_REVISION: c61a43cd7ad4ef36f38a0219730d53e8f6e281de CACHE_ARGS: '{{cache.flags}}' @@ -38,19 +38,19 @@ VikingVillage_BuiltIn_Win_DX11_performance_playmode_runtime_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/vikingvillage_builtin-win-dx11.yml#Build_VikingVillage_BuiltIn_Win_DX11_performance_playmode_runtime_mono_Linear_trunk + - path: .yamato/vikingvillage_builtin-win-dx11.yml#Build_VikingVillage_BuiltIn_Win_DX11_performance_playmode_runtime_mono_Linear_2022.1 rerun: on_new_revision -Build_VikingVillage_BuiltIn_Win_DX11_performance_playmode_runtime_mono_Linear_trunk: - name: Build VikingVillage_BuiltIn on Win_DX11_mono_Linear_performance_playmode_runtime_build_Player on version trunk +Build_VikingVillage_BuiltIn_Win_DX11_performance_playmode_runtime_mono_Linear_2022.1: + name: Build VikingVillage_BuiltIn on Win_DX11_mono_Linear_performance_playmode_runtime_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_BUILTIN_BRANCH: built-in VV_BUILTIN_REVISION: c61a43cd7ad4ef36f38a0219730d53e8f6e281de CACHE_ARGS: '{{cache.flags}}' @@ -101,10 +101,10 @@ Build_VikingVillage_BuiltIn_Win_DX11_performance_playmode_runtime_mono_Linear_tr paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VikingVillage_BuiltIn_Win_DX11_performance_playmode_editor_mono_Linear_trunk: - name: VikingVillage_BuiltIn on Win_DX11_performance_playmode_editor_mono_Linear on version trunk +VikingVillage_BuiltIn_Win_DX11_performance_playmode_editor_mono_Linear_2022.1: + name: VikingVillage_BuiltIn on Win_DX11_performance_playmode_editor_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -112,7 +112,7 @@ VikingVillage_BuiltIn_Win_DX11_performance_playmode_editor_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_BUILTIN_BRANCH: built-in VV_BUILTIN_REVISION: c61a43cd7ad4ef36f38a0219730d53e8f6e281de CACHE_ARGS: '{{cache.flags}}' @@ -160,17 +160,17 @@ VikingVillage_BuiltIn_Win_DX11_performance_playmode_editor_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VikingVillage_BuiltIn_Win_DX11_performance_build_editmode_mono_Linear_trunk: - name: VikingVillage_BuiltIn on Win_DX11_performance_build_editmode_mono_Linear on version trunk +VikingVillage_BuiltIn_Win_DX11_performance_build_editmode_mono_Linear_2022.1: + name: VikingVillage_BuiltIn on Win_DX11_performance_build_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_BUILTIN_BRANCH: built-in VV_BUILTIN_REVISION: c61a43cd7ad4ef36f38a0219730d53e8f6e281de CACHE_ARGS: '{{cache.flags}}' @@ -218,7 +218,7 @@ VikingVillage_BuiltIn_Win_DX11_performance_build_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision VikingVillage_BuiltIn_Win_DX11_performance_playmode_runtime_mono_Linear_CUSTOM-REVISION: name: VikingVillage_BuiltIn on Win_DX11_performance_playmode_runtime_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/vikingvillage_builtin-win-dx12.yml b/.yamato/vikingvillage_builtin-win-dx12.yml index f041119b470..12f6932cf14 100644 --- a/.yamato/vikingvillage_builtin-win-dx12.yml +++ b/.yamato/vikingvillage_builtin-win-dx12.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -VikingVillage_BuiltIn_Win_DX12_performance_playmode_runtime_mono_Linear_trunk: - name: VikingVillage_BuiltIn on Win_DX12_performance_playmode_runtime_mono_Linear on version trunk +VikingVillage_BuiltIn_Win_DX12_performance_playmode_runtime_mono_Linear_2022.1: + name: VikingVillage_BuiltIn on Win_DX12_performance_playmode_runtime_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -16,7 +16,7 @@ VikingVillage_BuiltIn_Win_DX12_performance_playmode_runtime_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_BUILTIN_BRANCH: built-in VV_BUILTIN_REVISION: c61a43cd7ad4ef36f38a0219730d53e8f6e281de CACHE_ARGS: '{{cache.flags}}' @@ -38,19 +38,19 @@ VikingVillage_BuiltIn_Win_DX12_performance_playmode_runtime_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/vikingvillage_builtin-win-dx12.yml#Build_VikingVillage_BuiltIn_Win_DX12_performance_playmode_runtime_mono_Linear_trunk + - path: .yamato/vikingvillage_builtin-win-dx12.yml#Build_VikingVillage_BuiltIn_Win_DX12_performance_playmode_runtime_mono_Linear_2022.1 rerun: on_new_revision -Build_VikingVillage_BuiltIn_Win_DX12_performance_playmode_runtime_mono_Linear_trunk: - name: Build VikingVillage_BuiltIn on Win_DX12_mono_Linear_performance_playmode_runtime_build_Player on version trunk +Build_VikingVillage_BuiltIn_Win_DX12_performance_playmode_runtime_mono_Linear_2022.1: + name: Build VikingVillage_BuiltIn on Win_DX12_mono_Linear_performance_playmode_runtime_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_BUILTIN_BRANCH: built-in VV_BUILTIN_REVISION: c61a43cd7ad4ef36f38a0219730d53e8f6e281de CACHE_ARGS: '{{cache.flags}}' @@ -101,10 +101,10 @@ Build_VikingVillage_BuiltIn_Win_DX12_performance_playmode_runtime_mono_Linear_tr paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VikingVillage_BuiltIn_Win_DX12_performance_playmode_editor_mono_Linear_trunk: - name: VikingVillage_BuiltIn on Win_DX12_performance_playmode_editor_mono_Linear on version trunk +VikingVillage_BuiltIn_Win_DX12_performance_playmode_editor_mono_Linear_2022.1: + name: VikingVillage_BuiltIn on Win_DX12_performance_playmode_editor_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -112,7 +112,7 @@ VikingVillage_BuiltIn_Win_DX12_performance_playmode_editor_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_BUILTIN_BRANCH: built-in VV_BUILTIN_REVISION: c61a43cd7ad4ef36f38a0219730d53e8f6e281de CACHE_ARGS: '{{cache.flags}}' @@ -160,17 +160,17 @@ VikingVillage_BuiltIn_Win_DX12_performance_playmode_editor_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VikingVillage_BuiltIn_Win_DX12_performance_build_editmode_mono_Linear_trunk: - name: VikingVillage_BuiltIn on Win_DX12_performance_build_editmode_mono_Linear on version trunk +VikingVillage_BuiltIn_Win_DX12_performance_build_editmode_mono_Linear_2022.1: + name: VikingVillage_BuiltIn on Win_DX12_performance_build_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_BUILTIN_BRANCH: built-in VV_BUILTIN_REVISION: c61a43cd7ad4ef36f38a0219730d53e8f6e281de CACHE_ARGS: '{{cache.flags}}' @@ -218,7 +218,7 @@ VikingVillage_BuiltIn_Win_DX12_performance_build_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision VikingVillage_BuiltIn_Win_DX12_performance_playmode_runtime_mono_Linear_CUSTOM-REVISION: name: VikingVillage_BuiltIn on Win_DX12_performance_playmode_runtime_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/vikingvillage_builtin-win-vulkan.yml b/.yamato/vikingvillage_builtin-win-vulkan.yml index 87eaa684473..72922a8a149 100644 --- a/.yamato/vikingvillage_builtin-win-vulkan.yml +++ b/.yamato/vikingvillage_builtin-win-vulkan.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -VikingVillage_BuiltIn_Win_Vulkan_performance_playmode_runtime_mono_Linear_trunk: - name: VikingVillage_BuiltIn on Win_Vulkan_performance_playmode_runtime_mono_Linear on version trunk +VikingVillage_BuiltIn_Win_Vulkan_performance_playmode_runtime_mono_Linear_2022.1: + name: VikingVillage_BuiltIn on Win_Vulkan_performance_playmode_runtime_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -16,7 +16,7 @@ VikingVillage_BuiltIn_Win_Vulkan_performance_playmode_runtime_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_BUILTIN_BRANCH: built-in VV_BUILTIN_REVISION: c61a43cd7ad4ef36f38a0219730d53e8f6e281de CACHE_ARGS: '{{cache.flags}}' @@ -38,19 +38,19 @@ VikingVillage_BuiltIn_Win_Vulkan_performance_playmode_runtime_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/vikingvillage_builtin-win-vulkan.yml#Build_VikingVillage_BuiltIn_Win_Vulkan_performance_playmode_runtime_mono_Linear_trunk + - path: .yamato/vikingvillage_builtin-win-vulkan.yml#Build_VikingVillage_BuiltIn_Win_Vulkan_performance_playmode_runtime_mono_Linear_2022.1 rerun: on_new_revision -Build_VikingVillage_BuiltIn_Win_Vulkan_performance_playmode_runtime_mono_Linear_trunk: - name: Build VikingVillage_BuiltIn on Win_Vulkan_mono_Linear_performance_playmode_runtime_build_Player on version trunk +Build_VikingVillage_BuiltIn_Win_Vulkan_performance_playmode_runtime_mono_Linear_2022.1: + name: Build VikingVillage_BuiltIn on Win_Vulkan_mono_Linear_performance_playmode_runtime_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_BUILTIN_BRANCH: built-in VV_BUILTIN_REVISION: c61a43cd7ad4ef36f38a0219730d53e8f6e281de CACHE_ARGS: '{{cache.flags}}' @@ -101,17 +101,17 @@ Build_VikingVillage_BuiltIn_Win_Vulkan_performance_playmode_runtime_mono_Linear_ paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VikingVillage_BuiltIn_Win_Vulkan_performance_build_editmode_mono_Linear_trunk: - name: VikingVillage_BuiltIn on Win_Vulkan_performance_build_editmode_mono_Linear on version trunk +VikingVillage_BuiltIn_Win_Vulkan_performance_build_editmode_mono_Linear_2022.1: + name: VikingVillage_BuiltIn on Win_Vulkan_performance_build_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_BUILTIN_BRANCH: built-in VV_BUILTIN_REVISION: c61a43cd7ad4ef36f38a0219730d53e8f6e281de CACHE_ARGS: '{{cache.flags}}' @@ -159,7 +159,7 @@ VikingVillage_BuiltIn_Win_Vulkan_performance_build_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision VikingVillage_BuiltIn_Win_Vulkan_performance_playmode_runtime_mono_Linear_CUSTOM-REVISION: name: VikingVillage_BuiltIn on Win_Vulkan_performance_playmode_runtime_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/vikingvillage_urp-android-opengles3.yml b/.yamato/vikingvillage_urp-android-opengles3.yml index 3af04deea9a..820a6879acb 100644 --- a/.yamato/vikingvillage_urp-android-opengles3.yml +++ b/.yamato/vikingvillage_urp-android-opengles3.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -VikingVillage_URP_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_trunk: - name: VikingVillage_URP on Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear on version trunk +VikingVillage_URP_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_2022.1: + name: VikingVillage_URP on Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::android image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_URP_BRANCH: master VV_URP_REVISION: eebe6db7d9b186603b63095a926d76ded2bf1110 CACHE_ARGS: '{{cache.flags}}' @@ -47,19 +47,19 @@ VikingVillage_URP_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_t - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision - - path: .yamato/vikingvillage_urp-android-opengles3.yml#Build_VikingVillage_URP_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_trunk + - path: .yamato/vikingvillage_urp-android-opengles3.yml#Build_VikingVillage_URP_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_VikingVillage_URP_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_trunk: - name: Build VikingVillage_URP on Android_OpenGLES3_il2cpp_Linear_performance_playmode_runtime_build_Player on version trunk +Build_VikingVillage_URP_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_2022.1: + name: Build VikingVillage_URP on Android_OpenGLES3_il2cpp_Linear_performance_playmode_runtime_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_URP_BRANCH: master VV_URP_REVISION: eebe6db7d9b186603b63095a926d76ded2bf1110 CACHE_ARGS: '{{cache.flags}}' @@ -111,17 +111,17 @@ Build_VikingVillage_URP_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Li paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision -VikingVillage_URP_Android_OpenGLES3_performance_build_editmode_il2cpp_Linear_trunk: - name: VikingVillage_URP on Android_OpenGLES3_performance_build_editmode_il2cpp_Linear on version trunk +VikingVillage_URP_Android_OpenGLES3_performance_build_editmode_il2cpp_Linear_2022.1: + name: VikingVillage_URP on Android_OpenGLES3_performance_build_editmode_il2cpp_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_URP_BRANCH: master VV_URP_REVISION: eebe6db7d9b186603b63095a926d76ded2bf1110 CACHE_ARGS: '{{cache.flags}}' @@ -173,7 +173,7 @@ VikingVillage_URP_Android_OpenGLES3_performance_build_editmode_il2cpp_Linear_tru - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision VikingVillage_URP_Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear_CUSTOM-REVISION: name: VikingVillage_URP on Android_OpenGLES3_performance_playmode_runtime_il2cpp_Linear on version CUSTOM-REVISION diff --git a/.yamato/vikingvillage_urp-android-vulkan.yml b/.yamato/vikingvillage_urp-android-vulkan.yml index 60165cf7a44..a707ccae066 100644 --- a/.yamato/vikingvillage_urp-android-vulkan.yml +++ b/.yamato/vikingvillage_urp-android-vulkan.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -VikingVillage_URP_Android_Vulkan_performance_playmode_runtime_il2cpp_Linear_trunk: - name: VikingVillage_URP on Android_Vulkan_performance_playmode_runtime_il2cpp_Linear on version trunk +VikingVillage_URP_Android_Vulkan_performance_playmode_runtime_il2cpp_Linear_2022.1: + name: VikingVillage_URP on Android_Vulkan_performance_playmode_runtime_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::android image: mobile/android-execution-r19:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_URP_BRANCH: master VV_URP_REVISION: eebe6db7d9b186603b63095a926d76ded2bf1110 CACHE_ARGS: '{{cache.flags}}' @@ -47,19 +47,19 @@ VikingVillage_URP_Android_Vulkan_performance_playmode_runtime_il2cpp_Linear_trun - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision - - path: .yamato/vikingvillage_urp-android-vulkan.yml#Build_VikingVillage_URP_Android_Vulkan_performance_playmode_runtime_il2cpp_Linear_trunk + - path: .yamato/vikingvillage_urp-android-vulkan.yml#Build_VikingVillage_URP_Android_Vulkan_performance_playmode_runtime_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_VikingVillage_URP_Android_Vulkan_performance_playmode_runtime_il2cpp_Linear_trunk: - name: Build VikingVillage_URP on Android_Vulkan_il2cpp_Linear_performance_playmode_runtime_build_Player on version trunk +Build_VikingVillage_URP_Android_Vulkan_performance_playmode_runtime_il2cpp_Linear_2022.1: + name: Build VikingVillage_URP on Android_Vulkan_il2cpp_Linear_performance_playmode_runtime_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_URP_BRANCH: master VV_URP_REVISION: eebe6db7d9b186603b63095a926d76ded2bf1110 CACHE_ARGS: '{{cache.flags}}' @@ -111,17 +111,17 @@ Build_VikingVillage_URP_Android_Vulkan_performance_playmode_runtime_il2cpp_Linea paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision -VikingVillage_URP_Android_Vulkan_performance_build_editmode_il2cpp_Linear_trunk: - name: VikingVillage_URP on Android_Vulkan_performance_build_editmode_il2cpp_Linear on version trunk +VikingVillage_URP_Android_Vulkan_performance_build_editmode_il2cpp_Linear_2022.1: + name: VikingVillage_URP on Android_Vulkan_performance_build_editmode_il2cpp_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_URP_BRANCH: master VV_URP_REVISION: eebe6db7d9b186603b63095a926d76ded2bf1110 CACHE_ARGS: '{{cache.flags}}' @@ -173,7 +173,7 @@ VikingVillage_URP_Android_Vulkan_performance_build_editmode_il2cpp_Linear_trunk: - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Android + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Android rerun: on_new_revision VikingVillage_URP_Android_Vulkan_performance_playmode_runtime_il2cpp_Linear_CUSTOM-REVISION: name: VikingVillage_URP on Android_Vulkan_performance_playmode_runtime_il2cpp_Linear on version CUSTOM-REVISION diff --git a/.yamato/vikingvillage_urp-iphone-metal.yml b/.yamato/vikingvillage_urp-iphone-metal.yml index 972a18e2a34..7548b947978 100644 --- a/.yamato/vikingvillage_urp-iphone-metal.yml +++ b/.yamato/vikingvillage_urp-iphone-metal.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -VikingVillage_URP_iPhone_Metal_performance_playmode_runtime_il2cpp_Linear_trunk: - name: VikingVillage_URP on iPhone_Metal_performance_playmode_runtime_il2cpp_Linear on version trunk +VikingVillage_URP_iPhone_Metal_performance_playmode_runtime_il2cpp_Linear_2022.1: + name: VikingVillage_URP on iPhone_Metal_performance_playmode_runtime_il2cpp_Linear on version 2022.1 agent: type: Unity::mobile::iPhone image: mobile/macos-10.15-testing:stable flavor: b1.medium variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_URP_BRANCH: master VV_URP_REVISION: eebe6db7d9b186603b63095a926d76ded2bf1110 CACHE_ARGS: '{{cache.flags}}' @@ -37,19 +37,19 @@ VikingVillage_URP_iPhone_Metal_performance_playmode_runtime_il2cpp_Linear_trunk: - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:iPhone + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:iPhone rerun: on_new_revision - - path: .yamato/vikingvillage_urp-iphone-metal.yml#Build_VikingVillage_URP_iPhone_Metal_performance_playmode_runtime_il2cpp_Linear_trunk + - path: .yamato/vikingvillage_urp-iphone-metal.yml#Build_VikingVillage_URP_iPhone_Metal_performance_playmode_runtime_il2cpp_Linear_2022.1 rerun: on_new_revision -Build_VikingVillage_URP_iPhone_Metal_performance_playmode_runtime_il2cpp_Linear_trunk: - name: Build VikingVillage_URP on iPhone_Metal_il2cpp_Linear_performance_playmode_runtime_build_Player on version trunk +Build_VikingVillage_URP_iPhone_Metal_performance_playmode_runtime_il2cpp_Linear_2022.1: + name: Build VikingVillage_URP on iPhone_Metal_il2cpp_Linear_performance_playmode_runtime_build_Player on version 2022.1 agent: type: Unity::VM::osx image: mobile/macos-10.15-testing:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_URP_BRANCH: master VV_URP_REVISION: eebe6db7d9b186603b63095a926d76ded2bf1110 CACHE_ARGS: '{{cache.flags}}' @@ -100,17 +100,17 @@ Build_VikingVillage_URP_iPhone_Metal_performance_playmode_runtime_il2cpp_Linear_ paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:iPhone + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:iPhone rerun: on_new_revision -VikingVillage_URP_iPhone_Metal_performance_build_editmode_il2cpp_Linear_trunk: - name: VikingVillage_URP on iPhone_Metal_performance_build_editmode_il2cpp_Linear on version trunk +VikingVillage_URP_iPhone_Metal_performance_build_editmode_il2cpp_Linear_2022.1: + name: VikingVillage_URP on iPhone_Metal_performance_build_editmode_il2cpp_Linear on version 2022.1 agent: type: Unity::VM::osx image: mobile/macos-10.15-testing:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_URP_BRANCH: master VV_URP_REVISION: eebe6db7d9b186603b63095a926d76ded2bf1110 CACHE_ARGS: '{{cache.flags}}' @@ -160,7 +160,7 @@ VikingVillage_URP_iPhone_Metal_performance_build_editmode_il2cpp_Linear_trunk: - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:iPhone + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:iPhone rerun: on_new_revision VikingVillage_URP_iPhone_Metal_performance_playmode_runtime_il2cpp_Linear_CUSTOM-REVISION: name: VikingVillage_URP on iPhone_Metal_performance_playmode_runtime_il2cpp_Linear on version CUSTOM-REVISION diff --git a/.yamato/vikingvillage_urp-linux-vulkan.yml b/.yamato/vikingvillage_urp-linux-vulkan.yml index dcf23423168..29cfc074590 100644 --- a/.yamato/vikingvillage_urp-linux-vulkan.yml +++ b/.yamato/vikingvillage_urp-linux-vulkan.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -VikingVillage_URP_Linux_Vulkan_performance_playmode_runtime_mono_Linear_trunk: - name: VikingVillage_URP on Linux_Vulkan_performance_playmode_runtime_mono_Linear on version trunk +VikingVillage_URP_Linux_Vulkan_performance_playmode_runtime_mono_Linear_2022.1: + name: VikingVillage_URP on Linux_Vulkan_performance_playmode_runtime_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_URP_BRANCH: master VV_URP_REVISION: eebe6db7d9b186603b63095a926d76ded2bf1110 CACHE_ARGS: '{{cache.flags}}' @@ -37,19 +37,19 @@ VikingVillage_URP_Linux_Vulkan_performance_playmode_runtime_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision - - path: .yamato/vikingvillage_urp-linux-vulkan.yml#Build_VikingVillage_URP_Linux_Vulkan_performance_playmode_runtime_mono_Linear_trunk + - path: .yamato/vikingvillage_urp-linux-vulkan.yml#Build_VikingVillage_URP_Linux_Vulkan_performance_playmode_runtime_mono_Linear_2022.1 rerun: on_new_revision -Build_VikingVillage_URP_Linux_Vulkan_performance_playmode_runtime_mono_Linear_trunk: - name: Build VikingVillage_URP on Linux_Vulkan_mono_Linear_performance_playmode_runtime_build_Player on version trunk +Build_VikingVillage_URP_Linux_Vulkan_performance_playmode_runtime_mono_Linear_2022.1: + name: Build VikingVillage_URP on Linux_Vulkan_mono_Linear_performance_playmode_runtime_build_Player on version 2022.1 agent: type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_URP_BRANCH: master VV_URP_REVISION: eebe6db7d9b186603b63095a926d76ded2bf1110 CACHE_ARGS: '{{cache.flags}}' @@ -107,17 +107,17 @@ Build_VikingVillage_URP_Linux_Vulkan_performance_playmode_runtime_mono_Linear_tr paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -VikingVillage_URP_Linux_Vulkan_performance_playmode_editor_mono_Linear_trunk: - name: VikingVillage_URP on Linux_Vulkan_performance_playmode_editor_mono_Linear on version trunk +VikingVillage_URP_Linux_Vulkan_performance_playmode_editor_mono_Linear_2022.1: + name: VikingVillage_URP on Linux_Vulkan_performance_playmode_editor_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_URP_BRANCH: master VV_URP_REVISION: eebe6db7d9b186603b63095a926d76ded2bf1110 CACHE_ARGS: '{{cache.flags}}' @@ -172,17 +172,17 @@ VikingVillage_URP_Linux_Vulkan_performance_playmode_editor_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision -VikingVillage_URP_Linux_Vulkan_performance_build_editmode_mono_Linear_trunk: - name: VikingVillage_URP on Linux_Vulkan_performance_build_editmode_mono_Linear on version trunk +VikingVillage_URP_Linux_Vulkan_performance_build_editmode_mono_Linear_2022.1: + name: VikingVillage_URP on Linux_Vulkan_performance_build_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: package-ci/ubuntu:stable flavor: b1.large variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_URP_BRANCH: master VV_URP_REVISION: eebe6db7d9b186603b63095a926d76ded2bf1110 CACHE_ARGS: '{{cache.flags}}' @@ -237,7 +237,7 @@ VikingVillage_URP_Linux_Vulkan_performance_build_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Linux + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Linux rerun: on_new_revision VikingVillage_URP_Linux_Vulkan_performance_playmode_runtime_mono_Linear_CUSTOM-REVISION: name: VikingVillage_URP on Linux_Vulkan_performance_playmode_runtime_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/vikingvillage_urp-osx-metal.yml b/.yamato/vikingvillage_urp-osx-metal.yml index 6c09214e686..6c0cfeb2dc8 100644 --- a/.yamato/vikingvillage_urp-osx-metal.yml +++ b/.yamato/vikingvillage_urp-osx-metal.yml @@ -3,19 +3,19 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -VikingVillage_URP_OSX_Metal_performance_playmode_runtime_mono_Linear_trunk: - name: VikingVillage_URP on OSX_Metal_performance_playmode_runtime_mono_Linear on version trunk +VikingVillage_URP_OSX_Metal_performance_playmode_runtime_mono_Linear_2022.1: + name: VikingVillage_URP on OSX_Metal_performance_playmode_runtime_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_URP_BRANCH: master VV_URP_REVISION: eebe6db7d9b186603b63095a926d76ded2bf1110 CACHE_ARGS: '{{cache.flags}}' @@ -70,17 +70,17 @@ VikingVillage_URP_OSX_Metal_performance_playmode_runtime_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -VikingVillage_URP_OSX_Metal_performance_playmode_editor_mono_Linear_trunk: - name: VikingVillage_URP on OSX_Metal_performance_playmode_editor_mono_Linear on version trunk +VikingVillage_URP_OSX_Metal_performance_playmode_editor_mono_Linear_2022.1: + name: VikingVillage_URP on OSX_Metal_performance_playmode_editor_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_URP_BRANCH: master VV_URP_REVISION: eebe6db7d9b186603b63095a926d76ded2bf1110 CACHE_ARGS: '{{cache.flags}}' @@ -135,17 +135,17 @@ VikingVillage_URP_OSX_Metal_performance_playmode_editor_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision -VikingVillage_URP_OSX_Metal_performance_build_editmode_mono_Linear_trunk: - name: VikingVillage_URP on OSX_Metal_performance_build_editmode_mono_Linear on version trunk +VikingVillage_URP_OSX_Metal_performance_build_editmode_mono_Linear_2022.1: + name: VikingVillage_URP on OSX_Metal_performance_build_editmode_mono_Linear on version 2022.1 agent: type: Unity::metal::macmini image: slough-ops/macos-10.14-xcode:stable flavor: m1.mac variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_URP_BRANCH: master VV_URP_REVISION: eebe6db7d9b186603b63095a926d76ded2bf1110 CACHE_ARGS: '{{cache.flags}}' @@ -200,7 +200,7 @@ VikingVillage_URP_OSX_Metal_performance_build_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:OSX + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:OSX rerun: on_new_revision VikingVillage_URP_OSX_Metal_performance_playmode_runtime_mono_Linear_CUSTOM-REVISION: name: VikingVillage_URP on OSX_Metal_performance_playmode_runtime_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/vikingvillage_urp-win-dx11.yml b/.yamato/vikingvillage_urp-win-dx11.yml index 78858da125f..551e13cf2d1 100644 --- a/.yamato/vikingvillage_urp-win-dx11.yml +++ b/.yamato/vikingvillage_urp-win-dx11.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -VikingVillage_URP_Win_DX11_performance_playmode_runtime_mono_Linear_trunk: - name: VikingVillage_URP on Win_DX11_performance_playmode_runtime_mono_Linear on version trunk +VikingVillage_URP_Win_DX11_performance_playmode_runtime_mono_Linear_2022.1: + name: VikingVillage_URP on Win_DX11_performance_playmode_runtime_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -16,7 +16,7 @@ VikingVillage_URP_Win_DX11_performance_playmode_runtime_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_URP_BRANCH: master VV_URP_REVISION: eebe6db7d9b186603b63095a926d76ded2bf1110 CACHE_ARGS: '{{cache.flags}}' @@ -38,19 +38,19 @@ VikingVillage_URP_Win_DX11_performance_playmode_runtime_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/vikingvillage_urp-win-dx11.yml#Build_VikingVillage_URP_Win_DX11_performance_playmode_runtime_mono_Linear_trunk + - path: .yamato/vikingvillage_urp-win-dx11.yml#Build_VikingVillage_URP_Win_DX11_performance_playmode_runtime_mono_Linear_2022.1 rerun: on_new_revision -Build_VikingVillage_URP_Win_DX11_performance_playmode_runtime_mono_Linear_trunk: - name: Build VikingVillage_URP on Win_DX11_mono_Linear_performance_playmode_runtime_build_Player on version trunk +Build_VikingVillage_URP_Win_DX11_performance_playmode_runtime_mono_Linear_2022.1: + name: Build VikingVillage_URP on Win_DX11_mono_Linear_performance_playmode_runtime_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_URP_BRANCH: master VV_URP_REVISION: eebe6db7d9b186603b63095a926d76ded2bf1110 CACHE_ARGS: '{{cache.flags}}' @@ -101,10 +101,10 @@ Build_VikingVillage_URP_Win_DX11_performance_playmode_runtime_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VikingVillage_URP_Win_DX11_performance_playmode_editor_mono_Linear_trunk: - name: VikingVillage_URP on Win_DX11_performance_playmode_editor_mono_Linear on version trunk +VikingVillage_URP_Win_DX11_performance_playmode_editor_mono_Linear_2022.1: + name: VikingVillage_URP on Win_DX11_performance_playmode_editor_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -112,7 +112,7 @@ VikingVillage_URP_Win_DX11_performance_playmode_editor_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_URP_BRANCH: master VV_URP_REVISION: eebe6db7d9b186603b63095a926d76ded2bf1110 CACHE_ARGS: '{{cache.flags}}' @@ -160,17 +160,17 @@ VikingVillage_URP_Win_DX11_performance_playmode_editor_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VikingVillage_URP_Win_DX11_performance_build_editmode_mono_Linear_trunk: - name: VikingVillage_URP on Win_DX11_performance_build_editmode_mono_Linear on version trunk +VikingVillage_URP_Win_DX11_performance_build_editmode_mono_Linear_2022.1: + name: VikingVillage_URP on Win_DX11_performance_build_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_URP_BRANCH: master VV_URP_REVISION: eebe6db7d9b186603b63095a926d76ded2bf1110 CACHE_ARGS: '{{cache.flags}}' @@ -218,7 +218,7 @@ VikingVillage_URP_Win_DX11_performance_build_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision VikingVillage_URP_Win_DX11_performance_playmode_runtime_mono_Linear_CUSTOM-REVISION: name: VikingVillage_URP on Win_DX11_performance_playmode_runtime_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/vikingvillage_urp-win-dx12.yml b/.yamato/vikingvillage_urp-win-dx12.yml index a1a08a74a2d..c1f0b91a491 100644 --- a/.yamato/vikingvillage_urp-win-dx12.yml +++ b/.yamato/vikingvillage_urp-win-dx12.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -VikingVillage_URP_Win_DX12_performance_playmode_runtime_mono_Linear_trunk: - name: VikingVillage_URP on Win_DX12_performance_playmode_runtime_mono_Linear on version trunk +VikingVillage_URP_Win_DX12_performance_playmode_runtime_mono_Linear_2022.1: + name: VikingVillage_URP on Win_DX12_performance_playmode_runtime_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -16,7 +16,7 @@ VikingVillage_URP_Win_DX12_performance_playmode_runtime_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_URP_BRANCH: master VV_URP_REVISION: eebe6db7d9b186603b63095a926d76ded2bf1110 CACHE_ARGS: '{{cache.flags}}' @@ -38,19 +38,19 @@ VikingVillage_URP_Win_DX12_performance_playmode_runtime_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/vikingvillage_urp-win-dx12.yml#Build_VikingVillage_URP_Win_DX12_performance_playmode_runtime_mono_Linear_trunk + - path: .yamato/vikingvillage_urp-win-dx12.yml#Build_VikingVillage_URP_Win_DX12_performance_playmode_runtime_mono_Linear_2022.1 rerun: on_new_revision -Build_VikingVillage_URP_Win_DX12_performance_playmode_runtime_mono_Linear_trunk: - name: Build VikingVillage_URP on Win_DX12_mono_Linear_performance_playmode_runtime_build_Player on version trunk +Build_VikingVillage_URP_Win_DX12_performance_playmode_runtime_mono_Linear_2022.1: + name: Build VikingVillage_URP on Win_DX12_mono_Linear_performance_playmode_runtime_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_URP_BRANCH: master VV_URP_REVISION: eebe6db7d9b186603b63095a926d76ded2bf1110 CACHE_ARGS: '{{cache.flags}}' @@ -101,10 +101,10 @@ Build_VikingVillage_URP_Win_DX12_performance_playmode_runtime_mono_Linear_trunk: paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VikingVillage_URP_Win_DX12_performance_playmode_editor_mono_Linear_trunk: - name: VikingVillage_URP on Win_DX12_performance_playmode_editor_mono_Linear on version trunk +VikingVillage_URP_Win_DX12_performance_playmode_editor_mono_Linear_2022.1: + name: VikingVillage_URP on Win_DX12_performance_playmode_editor_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -112,7 +112,7 @@ VikingVillage_URP_Win_DX12_performance_playmode_editor_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_URP_BRANCH: master VV_URP_REVISION: eebe6db7d9b186603b63095a926d76ded2bf1110 CACHE_ARGS: '{{cache.flags}}' @@ -160,17 +160,17 @@ VikingVillage_URP_Win_DX12_performance_playmode_editor_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VikingVillage_URP_Win_DX12_performance_build_editmode_mono_Linear_trunk: - name: VikingVillage_URP on Win_DX12_performance_build_editmode_mono_Linear on version trunk +VikingVillage_URP_Win_DX12_performance_build_editmode_mono_Linear_2022.1: + name: VikingVillage_URP on Win_DX12_performance_build_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_URP_BRANCH: master VV_URP_REVISION: eebe6db7d9b186603b63095a926d76ded2bf1110 CACHE_ARGS: '{{cache.flags}}' @@ -218,7 +218,7 @@ VikingVillage_URP_Win_DX12_performance_build_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision VikingVillage_URP_Win_DX12_performance_playmode_runtime_mono_Linear_CUSTOM-REVISION: name: VikingVillage_URP on Win_DX12_performance_playmode_runtime_mono_Linear on version CUSTOM-REVISION diff --git a/.yamato/vikingvillage_urp-win-vulkan.yml b/.yamato/vikingvillage_urp-win-vulkan.yml index 8a677658257..25f94a6383c 100644 --- a/.yamato/vikingvillage_urp-win-vulkan.yml +++ b/.yamato/vikingvillage_urp-win-vulkan.yml @@ -3,12 +3,12 @@ # Introduce any changes under .yamato/config/*.metafile files and rerun yaml-generation (or check #devs-automation-tooling). {% metadata_file .yamato/_cache_config.metafile -%} -{% metadata_file .yamato/_latest_editor_versions_trunk.metafile -%} +{% metadata_file .yamato/_latest_editor_versions_2022.1.metafile -%} --- -VikingVillage_URP_Win_Vulkan_performance_playmode_runtime_mono_Linear_trunk: - name: VikingVillage_URP on Win_Vulkan_performance_playmode_runtime_mono_Linear on version trunk +VikingVillage_URP_Win_Vulkan_performance_playmode_runtime_mono_Linear_2022.1: + name: VikingVillage_URP on Win_Vulkan_performance_playmode_runtime_mono_Linear on version 2022.1 agent: type: Unity::VM::GPU image: sdet/gamecode_win10:stable @@ -16,7 +16,7 @@ VikingVillage_URP_Win_Vulkan_performance_playmode_runtime_mono_Linear_trunk: model: rtx2080 variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_URP_BRANCH: master VV_URP_REVISION: eebe6db7d9b186603b63095a926d76ded2bf1110 CACHE_ARGS: '{{cache.flags}}' @@ -38,19 +38,19 @@ VikingVillage_URP_Win_Vulkan_performance_playmode_runtime_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision - - path: .yamato/vikingvillage_urp-win-vulkan.yml#Build_VikingVillage_URP_Win_Vulkan_performance_playmode_runtime_mono_Linear_trunk + - path: .yamato/vikingvillage_urp-win-vulkan.yml#Build_VikingVillage_URP_Win_Vulkan_performance_playmode_runtime_mono_Linear_2022.1 rerun: on_new_revision -Build_VikingVillage_URP_Win_Vulkan_performance_playmode_runtime_mono_Linear_trunk: - name: Build VikingVillage_URP on Win_Vulkan_mono_Linear_performance_playmode_runtime_build_Player on version trunk +Build_VikingVillage_URP_Win_Vulkan_performance_playmode_runtime_mono_Linear_2022.1: + name: Build VikingVillage_URP on Win_Vulkan_mono_Linear_performance_playmode_runtime_build_Player on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_URP_BRANCH: master VV_URP_REVISION: eebe6db7d9b186603b63095a926d76ded2bf1110 CACHE_ARGS: '{{cache.flags}}' @@ -101,17 +101,17 @@ Build_VikingVillage_URP_Win_Vulkan_performance_playmode_runtime_mono_Linear_trun paths: - "players*/**" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision -VikingVillage_URP_Win_Vulkan_performance_build_editmode_mono_Linear_trunk: - name: VikingVillage_URP on Win_Vulkan_performance_build_editmode_mono_Linear on version trunk +VikingVillage_URP_Win_Vulkan_performance_build_editmode_mono_Linear_2022.1: + name: VikingVillage_URP on Win_Vulkan_performance_build_editmode_mono_Linear on version 2022.1 agent: type: Unity::VM image: sdet/gamecode_win10:stable flavor: b1.xlarge variables: UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates - CUSTOM_REVISION: '{{trunk.changeset.id}}' + CUSTOM_REVISION: '{{2022_1.changeset.id}}' VV_URP_BRANCH: master VV_URP_REVISION: eebe6db7d9b186603b63095a926d76ded2bf1110 CACHE_ARGS: '{{cache.flags}}' @@ -159,7 +159,7 @@ VikingVillage_URP_Win_Vulkan_performance_build_editmode_mono_Linear_trunk: - "**/test-results/**" - "TestProjects/Viking-Village-Perf/Logs/*.log" dependencies: - - path: .yamato/_editor_priming.yml#editor:priming:trunk:Win + - path: .yamato/_editor_priming.yml#editor:priming:2022.1:Win rerun: on_new_revision VikingVillage_URP_Win_Vulkan_performance_playmode_runtime_mono_Linear_CUSTOM-REVISION: name: VikingVillage_URP on Win_Vulkan_performance_playmode_runtime_mono_Linear on version CUSTOM-REVISION From eae2e39f5143f06e3b4bdd37d156802e716197b1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Th=C3=A9o=20Penavaire?= Date: Fri, 26 Nov 2021 10:34:08 +0100 Subject: [PATCH 2/3] Add more updates --- .yamato/_abv.yml | 4 ++++ .yamato/_copycat.yml | 4 ++-- .yamato/config/__shared.metafile | 2 +- .yamato/config/abv.metafile | 4 ++-- .yamato/postprocessing_publish.yml | 4 ++-- ...rformance_boatattack-xrquest-opengles3.yml | 24 +++++++++---------- ..._performance_boatattack-xrquest-vulkan.yml | 24 +++++++++---------- .yamato/urp_upgrade.yml | 2 +- 8 files changed, 36 insertions(+), 32 deletions(-) diff --git a/.yamato/_abv.yml b/.yamato/_abv.yml index 47e89d46930..68bbf5668d1 100644 --- a/.yamato/_abv.yml +++ b/.yamato/_abv.yml @@ -32,6 +32,10 @@ all_project_ci_nightly_2022.1: UTR_VERSION: "current" TEST_FILTER: .* CACHE_ARGS: '{{cache.flags}}' + triggers: + recurring: + - branch: 2022.1/staging + frequency: 1 * * ? dependencies: - path: .yamato/all-hdrp.yml#Nightly_HDRP_2022.1 rerun: on_new_revision diff --git a/.yamato/_copycat.yml b/.yamato/_copycat.yml index 01e76d8a845..8488b80a982 100644 --- a/.yamato/_copycat.yml +++ b/.yamato/_copycat.yml @@ -8,7 +8,7 @@ nightly_katana_abv_validate: flavor: b1.medium variables: MANIFEST: .copycat/graphics.json - RELEASE_BRANCH: trunk + RELEASE_BRANCH: 2022.1/staging SRP_VERSION: "13.1.2" skip_checkout: true commands: @@ -30,7 +30,7 @@ vendor: flavor: b1.medium variables: MANIFEST: .copycat/graphics.json - RELEASE_BRANCH: trunk + RELEASE_BRANCH: 2022.1/staging SRP_VERSION: "13.1.2" skip_checkout: true commands: diff --git a/.yamato/config/__shared.metafile b/.yamato/config/__shared.metafile index 9e5199a1147..f58dab544e7 100644 --- a/.yamato/config/__shared.metafile +++ b/.yamato/config/__shared.metafile @@ -596,7 +596,7 @@ platforms: echo %GIT_REVISIONDATE% del revdate.tmp set ANDROID_SDK_ROOT=%cd%/WindowsEditor/Data/PlaybackEngines/AndroidPlayer/SDK - set unityVersion={{editor_versions.trunk_latest_internal.XRQuest.revision}} + set unityVersion={{2022_1.changeset.id}} set artifactPath=Boatattack/Quest set jenkinsJob=SBR_Quest_RunTest set jenkinsNodeLabel=Quest diff --git a/.yamato/config/abv.metafile b/.yamato/config/abv.metafile index 6773706f319..f11d21f496e 100644 --- a/.yamato/config/abv.metafile +++ b/.yamato/config/abv.metafile @@ -28,10 +28,10 @@ jobs: - #General_Checks_ triggers: recurring: - - branch: master + - branch: 2022.1/staging frequency: 1 * * ? allow_on: - - trunk + - 2022.1 - name: General Checks # triggers: diff --git a/.yamato/postprocessing_publish.yml b/.yamato/postprocessing_publish.yml index 6ae5d620a97..eaa0e5e1959 100644 --- a/.yamato/postprocessing_publish.yml +++ b/.yamato/postprocessing_publish.yml @@ -5,8 +5,8 @@ name: postprocessing test_editors: - trunk - 2021.2 - - 2021.1 - - 2020.2 + - 2022.1 + - 2020.3 - 2019.4 test_platforms: - name: win diff --git a/.yamato/urp_performance_boatattack-xrquest-opengles3.yml b/.yamato/urp_performance_boatattack-xrquest-opengles3.yml index 6d891575f92..dca88bccd92 100644 --- a/.yamato/urp_performance_boatattack-xrquest-opengles3.yml +++ b/.yamato/urp_performance_boatattack-xrquest-opengles3.yml @@ -32,7 +32,7 @@ URP_Performance_BoatAttack_XRQuest_OpenGLES3_performance_playmode_runtime_il2cpp echo %GIT_REVISIONDATE% del revdate.tmp set ANDROID_SDK_ROOT=%cd%/WindowsEditor/Data/PlaybackEngines/AndroidPlayer/SDK - set unityVersion={{editor_versions.trunk_latest_internal.XRQuest.revision}} + set unityVersion={{2022_1.changeset.id}} set artifactPath=Boatattack/Quest set jenkinsJob=SBR_Quest_RunTest set jenkinsNodeLabel=Quest @@ -44,7 +44,7 @@ URP_Performance_BoatAttack_XRQuest_OpenGLES3_performance_playmode_runtime_il2cpp echo %GIT_REVISIONDATE% del revdate.tmp set ANDROID_SDK_ROOT=%cd%/WindowsEditor/Data/PlaybackEngines/AndroidPlayer/SDK - set unityVersion={{editor_versions.trunk_latest_internal.XRQuest.revision}} + set unityVersion={{2022_1.changeset.id}} set artifactPath=Boatattack/Quest set jenkinsJob=SBR_Quest_RunTest set jenkinsNodeLabel=Quest @@ -121,7 +121,7 @@ Build_URP_Performance_BoatAttack_XRQuest_OpenGLES3_performance_playmode_runtime_ echo %GIT_REVISIONDATE% del revdate.tmp set ANDROID_SDK_ROOT=%cd%/WindowsEditor/Data/PlaybackEngines/AndroidPlayer/SDK - set unityVersion={{editor_versions.trunk_latest_internal.XRQuest.revision}} + set unityVersion={{2022_1.changeset.id}} set artifactPath=Boatattack/Quest set jenkinsJob=SBR_Quest_RunTest set jenkinsNodeLabel=Quest @@ -133,7 +133,7 @@ Build_URP_Performance_BoatAttack_XRQuest_OpenGLES3_performance_playmode_runtime_ echo %GIT_REVISIONDATE% del revdate.tmp set ANDROID_SDK_ROOT=%cd%/WindowsEditor/Data/PlaybackEngines/AndroidPlayer/SDK - set unityVersion={{editor_versions.trunk_latest_internal.XRQuest.revision}} + set unityVersion={{2022_1.changeset.id}} set artifactPath=Boatattack/Quest set jenkinsJob=SBR_Quest_RunTest set jenkinsNodeLabel=Quest @@ -207,7 +207,7 @@ URP_Performance_BoatAttack_XRQuest_OpenGLES3_performance_build_editmode_il2cpp_L echo %GIT_REVISIONDATE% del revdate.tmp set ANDROID_SDK_ROOT=%cd%/WindowsEditor/Data/PlaybackEngines/AndroidPlayer/SDK - set unityVersion={{editor_versions.trunk_latest_internal.XRQuest.revision}} + set unityVersion={{2022_1.changeset.id}} set artifactPath=Boatattack/Quest set jenkinsJob=SBR_Quest_RunTest set jenkinsNodeLabel=Quest @@ -219,7 +219,7 @@ URP_Performance_BoatAttack_XRQuest_OpenGLES3_performance_build_editmode_il2cpp_L echo %GIT_REVISIONDATE% del revdate.tmp set ANDROID_SDK_ROOT=%cd%/WindowsEditor/Data/PlaybackEngines/AndroidPlayer/SDK - set unityVersion={{editor_versions.trunk_latest_internal.XRQuest.revision}} + set unityVersion={{2022_1.changeset.id}} set artifactPath=Boatattack/Quest set jenkinsJob=SBR_Quest_RunTest set jenkinsNodeLabel=Quest @@ -261,7 +261,7 @@ URP_Performance_BoatAttack_XRQuest_OpenGLES3_performance_playmode_runtime_il2cpp echo %GIT_REVISIONDATE% del revdate.tmp set ANDROID_SDK_ROOT=%cd%/WindowsEditor/Data/PlaybackEngines/AndroidPlayer/SDK - set unityVersion={{editor_versions.trunk_latest_internal.XRQuest.revision}} + set unityVersion={{2022_1.changeset.id}} set artifactPath=Boatattack/Quest set jenkinsJob=SBR_Quest_RunTest set jenkinsNodeLabel=Quest @@ -273,7 +273,7 @@ URP_Performance_BoatAttack_XRQuest_OpenGLES3_performance_playmode_runtime_il2cpp echo %GIT_REVISIONDATE% del revdate.tmp set ANDROID_SDK_ROOT=%cd%/WindowsEditor/Data/PlaybackEngines/AndroidPlayer/SDK - set unityVersion={{editor_versions.trunk_latest_internal.XRQuest.revision}} + set unityVersion={{2022_1.changeset.id}} set artifactPath=Boatattack/Quest set jenkinsJob=SBR_Quest_RunTest set jenkinsNodeLabel=Quest @@ -350,7 +350,7 @@ Build_URP_Performance_BoatAttack_XRQuest_OpenGLES3_performance_playmode_runtime_ echo %GIT_REVISIONDATE% del revdate.tmp set ANDROID_SDK_ROOT=%cd%/WindowsEditor/Data/PlaybackEngines/AndroidPlayer/SDK - set unityVersion={{editor_versions.trunk_latest_internal.XRQuest.revision}} + set unityVersion={{2022_1.changeset.id}} set artifactPath=Boatattack/Quest set jenkinsJob=SBR_Quest_RunTest set jenkinsNodeLabel=Quest @@ -362,7 +362,7 @@ Build_URP_Performance_BoatAttack_XRQuest_OpenGLES3_performance_playmode_runtime_ echo %GIT_REVISIONDATE% del revdate.tmp set ANDROID_SDK_ROOT=%cd%/WindowsEditor/Data/PlaybackEngines/AndroidPlayer/SDK - set unityVersion={{editor_versions.trunk_latest_internal.XRQuest.revision}} + set unityVersion={{2022_1.changeset.id}} set artifactPath=Boatattack/Quest set jenkinsJob=SBR_Quest_RunTest set jenkinsNodeLabel=Quest @@ -436,7 +436,7 @@ URP_Performance_BoatAttack_XRQuest_OpenGLES3_performance_build_editmode_il2cpp_L echo %GIT_REVISIONDATE% del revdate.tmp set ANDROID_SDK_ROOT=%cd%/WindowsEditor/Data/PlaybackEngines/AndroidPlayer/SDK - set unityVersion={{editor_versions.trunk_latest_internal.XRQuest.revision}} + set unityVersion={{2022_1.changeset.id}} set artifactPath=Boatattack/Quest set jenkinsJob=SBR_Quest_RunTest set jenkinsNodeLabel=Quest @@ -448,7 +448,7 @@ URP_Performance_BoatAttack_XRQuest_OpenGLES3_performance_build_editmode_il2cpp_L echo %GIT_REVISIONDATE% del revdate.tmp set ANDROID_SDK_ROOT=%cd%/WindowsEditor/Data/PlaybackEngines/AndroidPlayer/SDK - set unityVersion={{editor_versions.trunk_latest_internal.XRQuest.revision}} + set unityVersion={{2022_1.changeset.id}} set artifactPath=Boatattack/Quest set jenkinsJob=SBR_Quest_RunTest set jenkinsNodeLabel=Quest diff --git a/.yamato/urp_performance_boatattack-xrquest-vulkan.yml b/.yamato/urp_performance_boatattack-xrquest-vulkan.yml index 8c4f10e7a0d..0af43d01b53 100644 --- a/.yamato/urp_performance_boatattack-xrquest-vulkan.yml +++ b/.yamato/urp_performance_boatattack-xrquest-vulkan.yml @@ -32,7 +32,7 @@ URP_Performance_BoatAttack_XRQuest_Vulkan_performance_playmode_runtime_il2cpp_Li echo %GIT_REVISIONDATE% del revdate.tmp set ANDROID_SDK_ROOT=%cd%/WindowsEditor/Data/PlaybackEngines/AndroidPlayer/SDK - set unityVersion={{editor_versions.trunk_latest_internal.XRQuest.revision}} + set unityVersion={{2022_1.changeset.id}} set artifactPath=Boatattack/Quest set jenkinsJob=SBR_Quest_RunTest set jenkinsNodeLabel=Quest @@ -44,7 +44,7 @@ URP_Performance_BoatAttack_XRQuest_Vulkan_performance_playmode_runtime_il2cpp_Li echo %GIT_REVISIONDATE% del revdate.tmp set ANDROID_SDK_ROOT=%cd%/WindowsEditor/Data/PlaybackEngines/AndroidPlayer/SDK - set unityVersion={{editor_versions.trunk_latest_internal.XRQuest.revision}} + set unityVersion={{2022_1.changeset.id}} set artifactPath=Boatattack/Quest set jenkinsJob=SBR_Quest_RunTest set jenkinsNodeLabel=Quest @@ -121,7 +121,7 @@ Build_URP_Performance_BoatAttack_XRQuest_Vulkan_performance_playmode_runtime_il2 echo %GIT_REVISIONDATE% del revdate.tmp set ANDROID_SDK_ROOT=%cd%/WindowsEditor/Data/PlaybackEngines/AndroidPlayer/SDK - set unityVersion={{editor_versions.trunk_latest_internal.XRQuest.revision}} + set unityVersion={{2022_1.changeset.id}} set artifactPath=Boatattack/Quest set jenkinsJob=SBR_Quest_RunTest set jenkinsNodeLabel=Quest @@ -133,7 +133,7 @@ Build_URP_Performance_BoatAttack_XRQuest_Vulkan_performance_playmode_runtime_il2 echo %GIT_REVISIONDATE% del revdate.tmp set ANDROID_SDK_ROOT=%cd%/WindowsEditor/Data/PlaybackEngines/AndroidPlayer/SDK - set unityVersion={{editor_versions.trunk_latest_internal.XRQuest.revision}} + set unityVersion={{2022_1.changeset.id}} set artifactPath=Boatattack/Quest set jenkinsJob=SBR_Quest_RunTest set jenkinsNodeLabel=Quest @@ -207,7 +207,7 @@ URP_Performance_BoatAttack_XRQuest_Vulkan_performance_build_editmode_il2cpp_Line echo %GIT_REVISIONDATE% del revdate.tmp set ANDROID_SDK_ROOT=%cd%/WindowsEditor/Data/PlaybackEngines/AndroidPlayer/SDK - set unityVersion={{editor_versions.trunk_latest_internal.XRQuest.revision}} + set unityVersion={{2022_1.changeset.id}} set artifactPath=Boatattack/Quest set jenkinsJob=SBR_Quest_RunTest set jenkinsNodeLabel=Quest @@ -219,7 +219,7 @@ URP_Performance_BoatAttack_XRQuest_Vulkan_performance_build_editmode_il2cpp_Line echo %GIT_REVISIONDATE% del revdate.tmp set ANDROID_SDK_ROOT=%cd%/WindowsEditor/Data/PlaybackEngines/AndroidPlayer/SDK - set unityVersion={{editor_versions.trunk_latest_internal.XRQuest.revision}} + set unityVersion={{2022_1.changeset.id}} set artifactPath=Boatattack/Quest set jenkinsJob=SBR_Quest_RunTest set jenkinsNodeLabel=Quest @@ -261,7 +261,7 @@ URP_Performance_BoatAttack_XRQuest_Vulkan_performance_playmode_runtime_il2cpp_Li echo %GIT_REVISIONDATE% del revdate.tmp set ANDROID_SDK_ROOT=%cd%/WindowsEditor/Data/PlaybackEngines/AndroidPlayer/SDK - set unityVersion={{editor_versions.trunk_latest_internal.XRQuest.revision}} + set unityVersion={{2022_1.changeset.id}} set artifactPath=Boatattack/Quest set jenkinsJob=SBR_Quest_RunTest set jenkinsNodeLabel=Quest @@ -273,7 +273,7 @@ URP_Performance_BoatAttack_XRQuest_Vulkan_performance_playmode_runtime_il2cpp_Li echo %GIT_REVISIONDATE% del revdate.tmp set ANDROID_SDK_ROOT=%cd%/WindowsEditor/Data/PlaybackEngines/AndroidPlayer/SDK - set unityVersion={{editor_versions.trunk_latest_internal.XRQuest.revision}} + set unityVersion={{2022_1.changeset.id}} set artifactPath=Boatattack/Quest set jenkinsJob=SBR_Quest_RunTest set jenkinsNodeLabel=Quest @@ -350,7 +350,7 @@ Build_URP_Performance_BoatAttack_XRQuest_Vulkan_performance_playmode_runtime_il2 echo %GIT_REVISIONDATE% del revdate.tmp set ANDROID_SDK_ROOT=%cd%/WindowsEditor/Data/PlaybackEngines/AndroidPlayer/SDK - set unityVersion={{editor_versions.trunk_latest_internal.XRQuest.revision}} + set unityVersion={{2022_1.changeset.id}} set artifactPath=Boatattack/Quest set jenkinsJob=SBR_Quest_RunTest set jenkinsNodeLabel=Quest @@ -362,7 +362,7 @@ Build_URP_Performance_BoatAttack_XRQuest_Vulkan_performance_playmode_runtime_il2 echo %GIT_REVISIONDATE% del revdate.tmp set ANDROID_SDK_ROOT=%cd%/WindowsEditor/Data/PlaybackEngines/AndroidPlayer/SDK - set unityVersion={{editor_versions.trunk_latest_internal.XRQuest.revision}} + set unityVersion={{2022_1.changeset.id}} set artifactPath=Boatattack/Quest set jenkinsJob=SBR_Quest_RunTest set jenkinsNodeLabel=Quest @@ -436,7 +436,7 @@ URP_Performance_BoatAttack_XRQuest_Vulkan_performance_build_editmode_il2cpp_Line echo %GIT_REVISIONDATE% del revdate.tmp set ANDROID_SDK_ROOT=%cd%/WindowsEditor/Data/PlaybackEngines/AndroidPlayer/SDK - set unityVersion={{editor_versions.trunk_latest_internal.XRQuest.revision}} + set unityVersion={{2022_1.changeset.id}} set artifactPath=Boatattack/Quest set jenkinsJob=SBR_Quest_RunTest set jenkinsNodeLabel=Quest @@ -448,7 +448,7 @@ URP_Performance_BoatAttack_XRQuest_Vulkan_performance_build_editmode_il2cpp_Line echo %GIT_REVISIONDATE% del revdate.tmp set ANDROID_SDK_ROOT=%cd%/WindowsEditor/Data/PlaybackEngines/AndroidPlayer/SDK - set unityVersion={{editor_versions.trunk_latest_internal.XRQuest.revision}} + set unityVersion={{2022_1.changeset.id}} set artifactPath=Boatattack/Quest set jenkinsJob=SBR_Quest_RunTest set jenkinsNodeLabel=Quest diff --git a/.yamato/urp_upgrade.yml b/.yamato/urp_upgrade.yml index 34ca6817aca..1a4caaddd1d 100644 --- a/.yamato/urp_upgrade.yml +++ b/.yamato/urp_upgrade.yml @@ -2,7 +2,7 @@ name: URP_Upgrade test_editors: - - name: trunk + - name: 2022.1 - name: CUSTOM-REVISION test_platforms: - name: win From 6addc0d23a51956a27e470f91cf66b097901f5ad Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Th=C3=A9o=20Penavaire?= Date: Fri, 26 Nov 2021 11:12:26 +0100 Subject: [PATCH 3/3] PR review updates --- .yamato/_abv.yml | 1 + .yamato/_cache_config.metafile | 2 +- .yamato/config/abv.metafile | 2 -- 3 files changed, 2 insertions(+), 3 deletions(-) diff --git a/.yamato/_abv.yml b/.yamato/_abv.yml index 68bbf5668d1..792af9bef38 100644 --- a/.yamato/_abv.yml +++ b/.yamato/_abv.yml @@ -36,6 +36,7 @@ all_project_ci_nightly_2022.1: recurring: - branch: 2022.1/staging frequency: 1 * * ? + dependencies: - path: .yamato/all-hdrp.yml#Nightly_HDRP_2022.1 rerun: on_new_revision diff --git a/.yamato/_cache_config.metafile b/.yamato/_cache_config.metafile index 351d71ca4dc..32e922c2949 100644 --- a/.yamato/_cache_config.metafile +++ b/.yamato/_cache_config.metafile @@ -1,3 +1,3 @@ cache: - flags: --extra-editor-arg="-cacheServerNamespacePrefix" --extra-editor-arg="SRP_2022.1" --extra-editor-arg="-adb2" --extra-editor-arg="-enableCacheServer" --extra-editor-arg="-cacheServerEndpoint" --extra-editor-arg="cacheserver-slo.hq.unity3d.com" --extra-editor-arg="-cacheServerEnableDownload" --extra-editor-arg="true" --extra-editor-arg="-cacheServerEnableUpload" --extra-editor-arg="true" --extra-editor-arg="-cacheServerWaitForUploadCompletion" + flags: --extra-editor-arg="-cacheServerNamespacePrefix" --extra-editor-arg="SRP_2022_1" --extra-editor-arg="-adb2" --extra-editor-arg="-enableCacheServer" --extra-editor-arg="-cacheServerEndpoint" --extra-editor-arg="cacheserver-slo.hq.unity3d.com" --extra-editor-arg="-cacheServerEnableDownload" --extra-editor-arg="true" --extra-editor-arg="-cacheServerEnableUpload" --extra-editor-arg="true" --extra-editor-arg="-cacheServerWaitForUploadCompletion" diff --git a/.yamato/config/abv.metafile b/.yamato/config/abv.metafile index f11d21f496e..db86782bbd6 100644 --- a/.yamato/config/abv.metafile +++ b/.yamato/config/abv.metafile @@ -30,8 +30,6 @@ jobs: recurring: - branch: 2022.1/staging frequency: 1 * * ? - allow_on: - - 2022.1 - name: General Checks # triggers: