diff --git a/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/ProbeVolumeBakingWindow.cs b/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/ProbeVolumeBakingWindow.cs index 048ee47216f..b3f1442f6c1 100644 --- a/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/ProbeVolumeBakingWindow.cs +++ b/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/ProbeVolumeBakingWindow.cs @@ -203,6 +203,9 @@ void InitializeBakingSetList() Undo.RegisterCompleteObjectUndo(sceneData.parentAsset, "Deleted baking set"); ReorderableList.defaultBehaviours.DoRemoveButton(list); UpdateSceneData(); + // A new set will be selected automatically, so we perform the same operations as if we did the selection explicitly. + OnBakingSetSelected(m_BakingSets); + } }; diff --git a/com.unity.render-pipelines.high-definition/CHANGELOG.md b/com.unity.render-pipelines.high-definition/CHANGELOG.md index 0a44f7a6854..41dfec7e4dd 100644 --- a/com.unity.render-pipelines.high-definition/CHANGELOG.md +++ b/com.unity.render-pipelines.high-definition/CHANGELOG.md @@ -75,6 +75,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0. - Fixed warning upon deleting APV data assets. - Fixed an issue in the instance ID management for tesselation shaders. - Fixed warning when an APV baking set is renamed. +- Fixed issue where scene list was not refreshed upon deleting an APV baking set. ## [14.0.0] - 2021-11-17