diff --git a/com.unity.template-hd/Assets/Scenes/samplescene.unity b/com.unity.template-hd/Assets/Scenes/samplescene.unity index 2e1880e4801..b8c250ec633 100644 --- a/com.unity.template-hd/Assets/Scenes/samplescene.unity +++ b/com.unity.template-hd/Assets/Scenes/samplescene.unity @@ -38,12 +38,12 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 2035111234} - m_IndirectSpecularColor: {r: 131.17673, g: 162.47339, b: 214.93546, a: 1} + m_IndirectSpecularColor: {r: 131.16855, g: 162.52502, b: 215.10977, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 - serializedVersion: 11 + serializedVersion: 12 m_GIWorkflowMode: 1 m_GISettings: serializedVersion: 2 @@ -99,7 +99,8 @@ LightmapSettings: m_LightProbeSampleCountMultiplier: 4 m_LightingDataAsset: {fileID: 112000000, guid: 56e85d5dc4d99b24f9b01a6f086bd74d, type: 2} - m_UseShadowmask: 0 + m_LightingSettings: {fileID: 4890085278179872738, guid: 8dea663260efc394e8eb999a9de33929, + type: 2} --- !u!196 &4 NavMeshSettings: serializedVersion: 2 @@ -119,9 +120,143 @@ NavMeshSettings: manualTileSize: 0 tileSize: 256 accuratePlacement: 0 + maxJobWorkers: 0 + preserveTilesOutsideBounds: 0 debug: m_Flags: 0 m_NavMeshData: {fileID: 0} +--- !u!1 &158769481 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 158769482} + m_Layer: 0 + m_Name: Camera rig + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &158769482 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 158769481} + m_LocalRotation: {x: -0.022962164, y: 0.97605896, z: -0.17339188, w: -0.12929425} + m_LocalPosition: {x: 2.454, y: 1.436, z: 2.861} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1297650284} + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 17.5, y: 109.65, z: 0} +--- !u!114 &164740902 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 59b6606ef2548734bb6d11b9d160bc7e, type: 3} + m_Name: + m_EditorClassIdentifier: + active: 1 + m_AdvancedMode: 0 + rotation: + m_OverrideState: 0 + m_Value: 0 + min: 0 + max: 360 + skyIntensityMode: + m_OverrideState: 0 + m_Value: 0 + exposure: + m_OverrideState: 0 + m_Value: 10 + multiplier: + m_OverrideState: 0 + m_Value: 1 + min: 0 + upperHemisphereLuxValue: + m_OverrideState: 0 + m_Value: 1 + min: 0 + upperHemisphereLuxColor: + m_OverrideState: 0 + m_Value: {x: 0, y: 0, z: 0} + desiredLuxValue: + m_OverrideState: 0 + m_Value: 20000 + updateMode: + m_OverrideState: 0 + m_Value: 0 + updatePeriod: + m_OverrideState: 0 + m_Value: 0 + min: 0 + includeSunInBaking: + m_OverrideState: 0 + m_Value: 0 + hdriSky: + m_OverrideState: 0 + m_Value: {fileID: 8900000, guid: 54a3a0570aebe8949bec4966f1376581, type: 3} + enableBackplate: + m_OverrideState: 0 + m_Value: 0 + backplateType: + m_OverrideState: 0 + m_Value: 0 + groundLevel: + m_OverrideState: 0 + m_Value: 0 + scale: + m_OverrideState: 0 + m_Value: {x: 32, y: 32} + projectionDistance: + m_OverrideState: 0 + m_Value: 16 + min: 0.0000001 + plateRotation: + m_OverrideState: 0 + m_Value: 0 + min: 0 + max: 360 + plateTexRotation: + m_OverrideState: 0 + m_Value: 0 + min: 0 + max: 360 + plateTexOffset: + m_OverrideState: 0 + m_Value: {x: 0, y: 0} + blendAmount: + m_OverrideState: 0 + m_Value: 0 + min: 0 + max: 100 + shadowTint: + m_OverrideState: 0 + m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1} + hdr: 0 + showAlpha: 1 + showEyeDropper: 1 + pointLightShadow: + m_OverrideState: 0 + m_Value: 0 + dirLightShadow: + m_OverrideState: 0 + m_Value: 0 + rectLightShadow: + m_OverrideState: 0 + m_Value: 0 --- !u!1 &168218571 GameObject: m_ObjectHideFlags: 0 @@ -152,7 +287,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 168218571} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0.019999983, y: 1.196, z: 1.810029} + m_LocalPosition: {x: 0.019999983, y: 1.196, z: 1.8100328} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 405591765} @@ -169,8 +304,8 @@ ReflectionProbe: m_Enabled: 1 serializedVersion: 2 m_Type: 0 - m_Mode: 1 - m_RefreshMode: 0 + m_Mode: 2 + m_RefreshMode: 2 m_TimeSlicingMode: 0 m_Resolution: 256 m_UpdateFrequency: 0 @@ -351,6 +486,7 @@ MonoBehaviour: captureRotationProxySpace: {x: 0, y: 0, z: 0, w: 1} mirrorPositionProxySpace: {x: 0, y: 0, z: 0} mirrorRotationProxySpace: {x: 0, y: 0, z: 0, w: 0} + resolution: 512 cameraSettings: customRenderingSettings: 0 renderingPathCustomFrameSettings: @@ -380,8 +516,8 @@ MonoBehaviour: frustum: mode: 0 aspect: 1 - farClipPlane: 1000 - nearClipPlane: 0.3 + farClipPlaneRaw: 1000 + nearClipPlaneRaw: 0.3 fieldOfView: 90 projectionMatrix: e00: 1 @@ -501,6 +637,9 @@ MonoBehaviour: e32: 0 e33: 0 m_CapturePosition: {x: 0, y: 0, z: 0} + m_CaptureRotation: {x: 0, y: 0, z: 0, w: 0} + m_FieldOfView: 0 + m_Aspect: 0 m_CustomRenderData: m_WorldToCameraRHS: e00: 0 @@ -537,6 +676,9 @@ MonoBehaviour: e32: 0 e33: 0 m_CapturePosition: {x: 0, y: 0, z: 0} + m_CaptureRotation: {x: 0, y: 0, z: 0, w: 0} + m_FieldOfView: 0 + m_Aspect: 0 m_EditorOnlyData: 0 m_ReflectionProbeVersion: 9 m_ObsoleteInfluenceShape: 0 @@ -562,6 +704,7 @@ MeshRenderer: m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: @@ -586,6 +729,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &168218576 MeshFilter: m_ObjectHideFlags: 2 @@ -681,6 +825,11 @@ PrefabInstance: propertyPath: m_RootOrder value: 1 objectReference: {fileID: 0} + - target: {fileID: 114600619644317088, guid: 96fe51ca2266f2549bb3b93ac7b9eb5b, + type: 3} + propertyPath: m_Version + value: 10 + objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 96fe51ca2266f2549bb3b93ac7b9eb5b, type: 3} --- !u!4 &300715999 stripped @@ -720,7 +869,7 @@ MonoBehaviour: m_EditorClassIdentifier: m_Profile: {fileID: 11400000, guid: a123fc0ac58cb774e8592c925f167e7c, type: 2} m_StaticLightingSkyUniqueID: 1 - m_SkySettings: {fileID: 1573383304} + m_SkySettings: {fileID: 164740902} m_SkySettingsFromProfile: {fileID: -1658960478407648048, guid: a123fc0ac58cb774e8592c925f167e7c, type: 2} --- !u!4 &313761475 @@ -850,7 +999,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1037846703} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0.019999983, y: 1.196, z: -0.68700683} + m_LocalPosition: {x: 0.019999983, y: 1.196, z: -0.6870078} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 405591765} @@ -867,8 +1016,8 @@ ReflectionProbe: m_Enabled: 1 serializedVersion: 2 m_Type: 0 - m_Mode: 1 - m_RefreshMode: 0 + m_Mode: 2 + m_RefreshMode: 2 m_TimeSlicingMode: 0 m_Resolution: 256 m_UpdateFrequency: 0 @@ -1049,6 +1198,7 @@ MonoBehaviour: captureRotationProxySpace: {x: 0, y: 0, z: 0, w: 1} mirrorPositionProxySpace: {x: 0, y: 0, z: 0} mirrorRotationProxySpace: {x: 0, y: 0, z: 0, w: 0} + resolution: 512 cameraSettings: customRenderingSettings: 0 renderingPathCustomFrameSettings: @@ -1078,8 +1228,8 @@ MonoBehaviour: frustum: mode: 0 aspect: 1 - farClipPlane: 1000 - nearClipPlane: 0.3 + farClipPlaneRaw: 1000 + nearClipPlaneRaw: 0.3 fieldOfView: 90 projectionMatrix: e00: 1 @@ -1199,6 +1349,9 @@ MonoBehaviour: e32: 0 e33: 0 m_CapturePosition: {x: 0, y: 0, z: 0} + m_CaptureRotation: {x: 0, y: 0, z: 0, w: 0} + m_FieldOfView: 0 + m_Aspect: 0 m_CustomRenderData: m_WorldToCameraRHS: e00: 0 @@ -1235,6 +1388,9 @@ MonoBehaviour: e32: 0 e33: 0 m_CapturePosition: {x: 0, y: 0, z: 0} + m_CaptureRotation: {x: 0, y: 0, z: 0, w: 0} + m_FieldOfView: 0 + m_Aspect: 0 m_EditorOnlyData: 0 m_ReflectionProbeVersion: 9 m_ObsoleteInfluenceShape: 0 @@ -1260,6 +1416,7 @@ MeshRenderer: m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: @@ -1284,6 +1441,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1037846708 MeshFilter: m_ObjectHideFlags: 2 @@ -1521,13 +1679,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1297650280} - m_LocalRotation: {x: -0.022962164, y: 0.97605896, z: -0.17339188, w: -0.12929425} - m_LocalPosition: {x: 2.454, y: 1.436, z: 2.861} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 158769482} m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 17.5, y: 109.65, z: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1297650287 MonoBehaviour: m_ObjectHideFlags: 0 @@ -1757,55 +1915,6 @@ LightProbeGroup: - {x: -0.68649423, y: 0.51661086, z: 2.327536} - {x: -0.8738291, y: 0.51661086, z: 2.5225298} m_Dering: 0 ---- !u!114 &1573383304 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 59b6606ef2548734bb6d11b9d160bc7e, type: 3} - m_Name: - m_EditorClassIdentifier: - active: 1 - m_AdvancedMode: 0 - rotation: - m_OverrideState: 0 - m_Value: 0 - min: 0 - max: 360 - skyIntensityMode: - m_OverrideState: 0 - m_Value: 0 - exposure: - m_OverrideState: 0 - m_Value: 10 - multiplier: - m_OverrideState: 0 - m_Value: 1 - min: 0 - upperHemisphereLuxValue: - m_OverrideState: 0 - m_Value: 1 - min: 0 - desiredLuxValue: - m_OverrideState: 0 - m_Value: 20000 - updateMode: - m_OverrideState: 0 - m_Value: 0 - updatePeriod: - m_OverrideState: 0 - m_Value: 0 - min: 0 - includeSunInBaking: - m_OverrideState: 0 - m_Value: 0 - hdriSky: - m_OverrideState: 0 - m_Value: {fileID: 8900000, guid: 54a3a0570aebe8949bec4966f1376581, type: 3} --- !u!1 &2035111233 GameObject: m_ObjectHideFlags: 0 @@ -1911,7 +2020,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3} m_Name: m_EditorClassIdentifier: - m_Version: 9 + m_Version: 10 m_ObsoleteShadowResolutionTier: 2 m_ObsoleteUseShadowQualitySettings: 1 m_ObsoleteCustomShadowResolution: 1024 @@ -1945,6 +2054,11 @@ MonoBehaviour: m_UseScreenSpaceShadows: 0 m_InteractsWithSky: 1 m_AngularDiameter: 0.53 + m_FlareSize: 2 + m_FlareTint: {r: 1, g: 1, b: 1, a: 1} + m_FlareFalloff: 4 + m_SurfaceTexture: {fileID: 0} + m_SurfaceTint: {r: 1, g: 1, b: 1, a: 1} m_Distance: 150000000 m_UseRayTracedShadows: 0 m_NumRayTracingSamples: 4 @@ -1952,6 +2066,9 @@ MonoBehaviour: m_FilterSizeTraced: 16 m_SunLightConeAngle: 0.5 m_LightShadowRadius: 0.5 + m_SemiTransparentShadow: 0 + m_ColorShadow: 1 + m_DistanceBasedFiltering: 0 m_EvsmExponent: 15 m_EvsmLightLeakBias: 0 m_EvsmVarianceBias: 0.00001 @@ -1982,6 +2099,8 @@ MonoBehaviour: m_NormalBias: 0.75 m_SlopeBias: 0.5 m_ShadowUpdateMode: 0 + m_BarnDoorAngle: 90 + m_BarnDoorLength: 0.05 m_ShadowCascadeRatios: - 0.005 - 0.015 @@ -1998,6 +2117,8 @@ MonoBehaviour: useVolumetric: 1 featuresFoldout: 1 showAdditionalSettings: 0 + m_AreaLightEmissiveMeshShadowCastingMode: 0 + m_AreaLightEmissiveMeshMotionVectorGenerationMode: 0 --- !u!1 &2059789766 GameObject: m_ObjectHideFlags: 0 @@ -2028,7 +2149,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2059789766} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 2.5100288, y: 1.196, z: 1.1760145} + m_LocalPosition: {x: 2.5100327, y: 1.196, z: 1.1760164} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 405591765} @@ -2045,8 +2166,8 @@ ReflectionProbe: m_Enabled: 1 serializedVersion: 2 m_Type: 0 - m_Mode: 1 - m_RefreshMode: 0 + m_Mode: 2 + m_RefreshMode: 2 m_TimeSlicingMode: 0 m_Resolution: 256 m_UpdateFrequency: 0 @@ -2227,6 +2348,7 @@ MonoBehaviour: captureRotationProxySpace: {x: 0, y: 0, z: 0, w: 1} mirrorPositionProxySpace: {x: 0, y: 0, z: 0} mirrorRotationProxySpace: {x: 0, y: 0, z: 0, w: 0} + resolution: 512 cameraSettings: customRenderingSettings: 0 renderingPathCustomFrameSettings: @@ -2256,8 +2378,8 @@ MonoBehaviour: frustum: mode: 0 aspect: 1 - farClipPlane: 1000 - nearClipPlane: 0.3 + farClipPlaneRaw: 1000 + nearClipPlaneRaw: 0.3 fieldOfView: 90 projectionMatrix: e00: 1 @@ -2377,6 +2499,9 @@ MonoBehaviour: e32: 0 e33: 0 m_CapturePosition: {x: 0, y: 0, z: 0} + m_CaptureRotation: {x: 0, y: 0, z: 0, w: 0} + m_FieldOfView: 0 + m_Aspect: 0 m_CustomRenderData: m_WorldToCameraRHS: e00: 0 @@ -2413,6 +2538,9 @@ MonoBehaviour: e32: 0 e33: 0 m_CapturePosition: {x: 0, y: 0, z: 0} + m_CaptureRotation: {x: 0, y: 0, z: 0, w: 0} + m_FieldOfView: 0 + m_Aspect: 0 m_EditorOnlyData: 0 m_ReflectionProbeVersion: 9 m_ObsoleteInfluenceShape: 0 @@ -2438,6 +2566,7 @@ MeshRenderer: m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: @@ -2462,6 +2591,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2059789771 MeshFilter: m_ObjectHideFlags: 2 diff --git a/com.unity.template-hd/ProjectSettings/EditorSettings.asset b/com.unity.template-hd/ProjectSettings/EditorSettings.asset index 782c583a239..125f2ccef56 100644 --- a/com.unity.template-hd/ProjectSettings/EditorSettings.asset +++ b/com.unity.template-hd/ProjectSettings/EditorSettings.asset @@ -2,10 +2,8 @@ %TAG !u! tag:unity3d.com,2011: --- !u!159 &1 EditorSettings: - m_AssetPipelineMode: 1 m_ObjectHideFlags: 0 - serializedVersion: 9 - m_ExternalVersionControlSupport: Visible Meta Files + serializedVersion: 11 m_SerializationMode: 2 m_LineEndingsForNewScripts: 0 m_DefaultBehaviorMode: 0 @@ -13,18 +11,26 @@ EditorSettings: m_PrefabUIEnvironment: {fileID: 0} m_SpritePackerMode: 0 m_SpritePackerPaddingPower: 1 - m_EtcTextureCompressorBehavior: 1 - m_EtcTextureFastCompressor: 1 + m_EtcTextureCompressorBehavior: 0 + m_EtcTextureFastCompressor: 2 m_EtcTextureNormalCompressor: 2 - m_EtcTextureBestCompressor: 4 - m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;asmref;rsp + m_EtcTextureBestCompressor: 5 + m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;asmref;rsp;asmref m_ProjectGenerationRootNamespace: - m_CollabEditorSettings: - inProgressEnabled: 1 m_EnableTextureStreamingInEditMode: 1 m_EnableTextureStreamingInPlayMode: 1 m_AsyncShaderCompilation: 1 + m_CachingShaderPreprocessor: 0 m_EnterPlayModeOptionsEnabled: 0 m_EnterPlayModeOptions: 3 - m_ShowLightmapResolutionOverlay: 1 m_UseLegacyProbeSampleCount: 0 + m_SerializeInlineMappingsOnOneLine: 0 + m_DisableCookiesInLightmapper: 0 + m_AssetPipelineMode: 1 + m_CacheServerMode: 0 + m_CacheServerEndpoint: + m_CacheServerNamespacePrefix: default + m_CacheServerEnableDownload: 1 + m_CacheServerEnableUpload: 1 + m_CacheServerEnableAuth: 0 + m_CacheServerEnableTls: 0 diff --git a/com.unity.template-hd/ProjectSettings/ProjectSettings.asset b/com.unity.template-hd/ProjectSettings/ProjectSettings.asset index b8c766e884e..e89e9aabffa 100644 --- a/com.unity.template-hd/ProjectSettings/ProjectSettings.asset +++ b/com.unity.template-hd/ProjectSettings/ProjectSettings.asset @@ -49,6 +49,8 @@ PlayerSettings: m_StereoRenderingPath: 0 m_ActiveColorSpace: 1 m_MTRendering: 1 + mipStripping: 0 + numberOfMipsStripped: 0 m_StackTraceTypes: 010000000100000001000000010000000100000001000000 iosShowActivityIndicatorOnLoading: -1 androidShowActivityIndicatorOnLoading: -1 @@ -103,6 +105,7 @@ PlayerSettings: xboxOneMonoLoggingLevel: 0 xboxOneLoggingLevel: 1 xboxOneDisableEsram: 0 + xboxOneEnableTypeOptimization: 0 xboxOnePresentImmediateThreshold: 0 switchQueueCommandMemory: 0 switchQueueControlMemory: 16384 @@ -179,10 +182,10 @@ PlayerSettings: StripUnusedMeshComponents: 1 VertexChannelCompressionMask: 4054 iPhoneSdkVersion: 988 - iOSTargetOSVersionString: 10.0 + iOSTargetOSVersionString: 11.0 tvOSSdkVersion: 0 tvOSRequireExtendedGameController: 0 - tvOSTargetOSVersionString: 10.0 + tvOSTargetOSVersionString: 11.0 uIPrerenderedIcon: 0 uIRequiresPersistentWiFi: 0 uIRequiresFullScreen: 1 @@ -347,12 +350,14 @@ PlayerSettings: cameraUsageDescription: locationUsageDescription: microphoneUsageDescription: + switchNMETAOverride: switchNetLibKey: switchSocketMemoryPoolSize: 6144 switchSocketAllocatorPoolSize: 128 switchSocketConcurrencyLimit: 14 switchScreenResolutionBehavior: 2 switchUseCPUProfiler: 0 + switchUseGOLDLinker: 0 switchApplicationID: 0x01004b9000490000 switchNSODependencies: switchTitleNames_0: @@ -528,6 +533,7 @@ PlayerSettings: ps4UseResolutionFallback: 0 ps4ReprojectionSupport: 0 ps4UseAudio3dBackend: 0 + ps4UseLowGarlicFragmentationMode: 1 ps4SocialScreenEnabled: 0 ps4ScriptOptimizationLevel: 0 ps4Audio3dVirtualSpeakerCount: 14 @@ -574,9 +580,10 @@ PlayerSettings: webGLAnalyzeBuildSize: 0 webGLUseEmbeddedResources: 0 webGLCompressionFormat: 1 + webGLWasmArithmeticExceptions: 0 webGLLinkerTarget: 1 webGLThreadsSupport: 0 - webGLWasmStreaming: 0 + webGLDecompressionFallback: 0 scriptingDefineSymbols: 1: 4: UNITY_POST_PROCESSING_STACK_V2 @@ -594,7 +601,8 @@ PlayerSettings: 27: UNITY_POST_PROCESSING_STACK_V2 28: UNITY_POST_PROCESSING_STACK_V2 platformArchitecture: {} - scriptingBackend: {} + scriptingBackend: + Standalone: 1 il2cppCompilerConfiguration: {} managedStrippingLevel: {} incrementalIl2cppBuild: {} @@ -658,6 +666,7 @@ PlayerSettings: XboxOnePersistentLocalStorageSize: 0 XboxOneXTitleMemory: 8 XboxOneOverrideIdentityName: + XboxOneOverrideIdentityPublisher: vrEditorSettings: daydream: daydreamIconForeground: {fileID: 0} @@ -684,3 +693,4 @@ PlayerSettings: enableNativePlatformBackendsForNewInputSystem: 0 disableOldInputManagerSupport: 0 legacyClampBlendShapeWeights: 0 + virtualTexturingSupportEnabled: 0