Fix custom pass scaling issues in after post process #7222
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Purpose of this PR
Fix an issue regarding the scaling of texture read from the after-post-process injection point.
Testing status
Tested that we can read the camera main color in a custom pass with the injection point after post-process and tested several dynamic resolution settings and upsampling algorithms and DLSS
https://unity-ci.cds.internal.unity3d.com/job/11824094/dependency-graph