diff --git a/com.unity.template-hd/ProjectSettings/EditorSettings.asset b/com.unity.template-hd/ProjectSettings/EditorSettings.asset index 782c583a239..29a081ce6eb 100644 --- a/com.unity.template-hd/ProjectSettings/EditorSettings.asset +++ b/com.unity.template-hd/ProjectSettings/EditorSettings.asset @@ -2,10 +2,9 @@ %TAG !u! tag:unity3d.com,2011: --- !u!159 &1 EditorSettings: - m_AssetPipelineMode: 1 m_ObjectHideFlags: 0 serializedVersion: 9 - m_ExternalVersionControlSupport: Visible Meta Files + m_ExternalVersionControlSupport: Hidden Meta Files m_SerializationMode: 2 m_LineEndingsForNewScripts: 0 m_DefaultBehaviorMode: 0 @@ -13,11 +12,11 @@ EditorSettings: m_PrefabUIEnvironment: {fileID: 0} m_SpritePackerMode: 0 m_SpritePackerPaddingPower: 1 - m_EtcTextureCompressorBehavior: 1 - m_EtcTextureFastCompressor: 1 + m_EtcTextureCompressorBehavior: 0 + m_EtcTextureFastCompressor: 2 m_EtcTextureNormalCompressor: 2 - m_EtcTextureBestCompressor: 4 - m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;asmref;rsp + m_EtcTextureBestCompressor: 5 + m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;asmref;rsp;asmref m_ProjectGenerationRootNamespace: m_CollabEditorSettings: inProgressEnabled: 1 @@ -28,3 +27,9 @@ EditorSettings: m_EnterPlayModeOptions: 3 m_ShowLightmapResolutionOverlay: 1 m_UseLegacyProbeSampleCount: 0 + m_AssetPipelineMode: 1 + m_CacheServerMode: 0 + m_CacheServerEndpoint: + m_CacheServerNamespacePrefix: default + m_CacheServerEnableDownload: 1 + m_CacheServerEnableUpload: 1 diff --git a/com.unity.template-hd/ProjectSettings/ProjectSettings.asset b/com.unity.template-hd/ProjectSettings/ProjectSettings.asset index b8c766e884e..d8f37d14c94 100644 --- a/com.unity.template-hd/ProjectSettings/ProjectSettings.asset +++ b/com.unity.template-hd/ProjectSettings/ProjectSettings.asset @@ -103,6 +103,7 @@ PlayerSettings: xboxOneMonoLoggingLevel: 0 xboxOneLoggingLevel: 1 xboxOneDisableEsram: 0 + xboxOneEnableTypeOptimization: 0 xboxOnePresentImmediateThreshold: 0 switchQueueCommandMemory: 0 switchQueueControlMemory: 16384 @@ -594,7 +595,8 @@ PlayerSettings: 27: UNITY_POST_PROCESSING_STACK_V2 28: UNITY_POST_PROCESSING_STACK_V2 platformArchitecture: {} - scriptingBackend: {} + scriptingBackend: + Standalone: 1 il2cppCompilerConfiguration: {} managedStrippingLevel: {} incrementalIl2cppBuild: {}