diff --git a/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/Raytracing/Shaders/RayTracingAmbientOcclusion.compute b/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/Raytracing/Shaders/RayTracingAmbientOcclusion.compute index 39f232d6b37..394126ad44d 100644 --- a/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/Raytracing/Shaders/RayTracingAmbientOcclusion.compute +++ b/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/Raytracing/Shaders/RayTracingAmbientOcclusion.compute @@ -13,7 +13,7 @@ // Tile size of this compute #define RAYTRACING_AMBIENT_OCCLUSION_TILE_SIZE 8 -float4 _RaytracingAOIntensity; +float _RaytracingAOIntensity; RW_TEXTURE2D_X(float, _AmbientOcclusionTextureRW); [numthreads(RAYTRACING_AMBIENT_OCCLUSION_TILE_SIZE, RAYTRACING_AMBIENT_OCCLUSION_TILE_SIZE, 1)]