diff --git a/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/HDRenderPipeline.cs b/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/HDRenderPipeline.cs index 769dab7c893..fe64cf971a4 100644 --- a/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/HDRenderPipeline.cs +++ b/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/HDRenderPipeline.cs @@ -835,6 +835,7 @@ void SetRenderingFeatures() , overridesMaximumLODLevel = true , terrainDetailUnsupported = true , overridesShadowmask = true // Don't display the shadow mask UI in Quality Settings + , overrideShadowmaskMessage = "\nThe Shadowmask Mode used at run time can be found in the Shadows section of Light component." , overridesRealtimeReflectionProbes = true // Don't display the real time reflection probes checkbox UI in Quality Settings };