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1 change: 1 addition & 0 deletions Packages/com.unity.inputsystem/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,7 @@ however, it has to be formatted properly to pass verification tests.

### Changed
- From 2023.2 forward: UI toolkit now uses the "UI" action map of project-wide actions as their default input actions. Previously, the actions were hardcoded and were based on `DefaultInputActions` asset which didn't allow user changes. Also, removing bindings or renaming the 'UI' action map of project wide actions will break UI input for UI toolkit.
- Changed the 'Max player count reached' error to a warning instead.

### Added
- Added new methods and properties to [`InputAction`](xref:UnityEngine.InputSystem.InputAction):
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Original file line number Diff line number Diff line change
Expand Up @@ -501,7 +501,7 @@ private bool CheckIfPlayerCanJoin(int playerIndex = -1)

if (m_MaxPlayerCount >= 0 && playerCount >= m_MaxPlayerCount)
{
Debug.LogError("Have reached maximum player count of " + maxPlayerCount, this);
Debug.LogWarning("Maximum number of supported players reached: " + maxPlayerCount, this);
return false;
}

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