diff --git a/.yamato/input-system-editor-functional-tests.yml b/.yamato/input-system-editor-functional-tests.yml index e759fc03db..33d17b2c87 100644 --- a/.yamato/input-system-editor-functional-tests.yml +++ b/.yamato/input-system-editor-functional-tests.yml @@ -10,7 +10,7 @@ inputsystem-editorfunctionaltests_-_2022_3_-_macos: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 2022.3/staging -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:$YAMATO_SOURCE_DIR/Packages;" --coverage-results-path=$YAMATO_SOURCE_DIR/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_MacOS_2022.3_project;flags:inputsystem_MacOS_2022.3_project" --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:$YAMATO_SOURCE_DIR/Packages;" --coverage-results-path=$YAMATO_SOURCE_DIR/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_MacOS_2022.3_project;flags:inputsystem_MacOS_2022.3_project" --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -28,7 +28,7 @@ inputsystem-editorfunctionaltests_-_2022_3_-_ubuntu: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 2022.3/staging -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:$YAMATO_SOURCE_DIR/Packages;" --coverage-results-path=$YAMATO_SOURCE_DIR/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_Ubuntu_2022.3_project;flags:inputsystem_Ubuntu_2022.3_project" --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:$YAMATO_SOURCE_DIR/Packages;" --coverage-results-path=$YAMATO_SOURCE_DIR/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_Ubuntu_2022.3_project;flags:inputsystem_Ubuntu_2022.3_project" --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh artifacts: @@ -47,7 +47,7 @@ inputsystem-editorfunctionaltests_-_2022_3_-_windows: - command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes' - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 2022.3/staging -c Editor --fast --wait - - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:%YAMATO_SOURCE_DIR%/Packages;" --coverage-results-path=%YAMATO_SOURCE_DIR%/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_Windows_2022.3_project;flags:inputsystem_Windows_2022.3_project" --artifacts-path=artifacts + - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:%YAMATO_SOURCE_DIR%/Packages;" --coverage-results-path=%YAMATO_SOURCE_DIR%/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_Windows_2022.3_project;flags:inputsystem_Windows_2022.3_project" --timeout=3600 --artifacts-path=artifacts after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -65,7 +65,7 @@ inputsystem-editorfunctionaltests_-_6000_0_-_macos: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.0/staging -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:$YAMATO_SOURCE_DIR/Packages;" --coverage-results-path=$YAMATO_SOURCE_DIR/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_MacOS_6000.0_project;flags:inputsystem_MacOS_6000.0_project" --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:$YAMATO_SOURCE_DIR/Packages;" --coverage-results-path=$YAMATO_SOURCE_DIR/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_MacOS_6000.0_project;flags:inputsystem_MacOS_6000.0_project" --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -83,7 +83,7 @@ inputsystem-editorfunctionaltests_-_6000_0_-_ubuntu: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.0/staging -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:$YAMATO_SOURCE_DIR/Packages;" --coverage-results-path=$YAMATO_SOURCE_DIR/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_Ubuntu_6000.0_project;flags:inputsystem_Ubuntu_6000.0_project" --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:$YAMATO_SOURCE_DIR/Packages;" --coverage-results-path=$YAMATO_SOURCE_DIR/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_Ubuntu_6000.0_project;flags:inputsystem_Ubuntu_6000.0_project" --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh artifacts: @@ -102,7 +102,7 @@ inputsystem-editorfunctionaltests_-_6000_0_-_windows: - command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes' - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.0/staging -c Editor --fast --wait - - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:%YAMATO_SOURCE_DIR%/Packages;" --coverage-results-path=%YAMATO_SOURCE_DIR%/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_Windows_6000.0_project;flags:inputsystem_Windows_6000.0_project" --artifacts-path=artifacts + - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:%YAMATO_SOURCE_DIR%/Packages;" --coverage-results-path=%YAMATO_SOURCE_DIR%/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_Windows_6000.0_project;flags:inputsystem_Windows_6000.0_project" --timeout=3600 --artifacts-path=artifacts after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -120,7 +120,7 @@ inputsystem-editorfunctionaltests_-_6000_2_-_macos: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.2/staging -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:$YAMATO_SOURCE_DIR/Packages;" --coverage-results-path=$YAMATO_SOURCE_DIR/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_MacOS_6000.2_project;flags:inputsystem_MacOS_6000.2_project" --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:$YAMATO_SOURCE_DIR/Packages;" --coverage-results-path=$YAMATO_SOURCE_DIR/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_MacOS_6000.2_project;flags:inputsystem_MacOS_6000.2_project" --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -138,7 +138,7 @@ inputsystem-editorfunctionaltests_-_6000_2_-_ubuntu: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.2/staging -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:$YAMATO_SOURCE_DIR/Packages;" --coverage-results-path=$YAMATO_SOURCE_DIR/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_Ubuntu_6000.2_project;flags:inputsystem_Ubuntu_6000.2_project" --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:$YAMATO_SOURCE_DIR/Packages;" --coverage-results-path=$YAMATO_SOURCE_DIR/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_Ubuntu_6000.2_project;flags:inputsystem_Ubuntu_6000.2_project" --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh artifacts: @@ -157,7 +157,7 @@ inputsystem-editorfunctionaltests_-_6000_2_-_windows: - command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes' - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.2/staging -c Editor --fast --wait - - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:%YAMATO_SOURCE_DIR%/Packages;" --coverage-results-path=%YAMATO_SOURCE_DIR%/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_Windows_6000.2_project;flags:inputsystem_Windows_6000.2_project" --artifacts-path=artifacts + - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:%YAMATO_SOURCE_DIR%/Packages;" --coverage-results-path=%YAMATO_SOURCE_DIR%/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_Windows_6000.2_project;flags:inputsystem_Windows_6000.2_project" --timeout=3600 --artifacts-path=artifacts after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -175,7 +175,7 @@ inputsystem-editorfunctionaltests_-_6000_3_-_macos: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.3/staging -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:$YAMATO_SOURCE_DIR/Packages;" --coverage-results-path=$YAMATO_SOURCE_DIR/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_MacOS_6000.3_project;flags:inputsystem_MacOS_6000.3_project" --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:$YAMATO_SOURCE_DIR/Packages;" --coverage-results-path=$YAMATO_SOURCE_DIR/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_MacOS_6000.3_project;flags:inputsystem_MacOS_6000.3_project" --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -193,7 +193,7 @@ inputsystem-editorfunctionaltests_-_6000_3_-_ubuntu: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.3/staging -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:$YAMATO_SOURCE_DIR/Packages;" --coverage-results-path=$YAMATO_SOURCE_DIR/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_Ubuntu_6000.3_project;flags:inputsystem_Ubuntu_6000.3_project" --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:$YAMATO_SOURCE_DIR/Packages;" --coverage-results-path=$YAMATO_SOURCE_DIR/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_Ubuntu_6000.3_project;flags:inputsystem_Ubuntu_6000.3_project" --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh artifacts: @@ -212,7 +212,7 @@ inputsystem-editorfunctionaltests_-_6000_3_-_windows: - command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes' - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.3/staging -c Editor --fast --wait - - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:%YAMATO_SOURCE_DIR%/Packages;" --coverage-results-path=%YAMATO_SOURCE_DIR%/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_Windows_6000.3_project;flags:inputsystem_Windows_6000.3_project" --artifacts-path=artifacts + - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:%YAMATO_SOURCE_DIR%/Packages;" --coverage-results-path=%YAMATO_SOURCE_DIR%/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_Windows_6000.3_project;flags:inputsystem_Windows_6000.3_project" --timeout=3600 --artifacts-path=artifacts after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -230,7 +230,7 @@ inputsystem-editorfunctionaltests_-_6000_4_-_macos: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u trunk -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:$YAMATO_SOURCE_DIR/Packages;" --coverage-results-path=$YAMATO_SOURCE_DIR/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_MacOS_6000.4_project;flags:inputsystem_MacOS_6000.4_project" --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:$YAMATO_SOURCE_DIR/Packages;" --coverage-results-path=$YAMATO_SOURCE_DIR/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_MacOS_6000.4_project;flags:inputsystem_MacOS_6000.4_project" --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -248,7 +248,7 @@ inputsystem-editorfunctionaltests_-_6000_4_-_ubuntu: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u trunk -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:$YAMATO_SOURCE_DIR/Packages;" --coverage-results-path=$YAMATO_SOURCE_DIR/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_Ubuntu_6000.4_project;flags:inputsystem_Ubuntu_6000.4_project" --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:$YAMATO_SOURCE_DIR/Packages;" --coverage-results-path=$YAMATO_SOURCE_DIR/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_Ubuntu_6000.4_project;flags:inputsystem_Ubuntu_6000.4_project" --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh artifacts: @@ -267,7 +267,7 @@ inputsystem-editorfunctionaltests_-_6000_4_-_windows: - command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes' - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u trunk -c Editor --fast --wait - - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:%YAMATO_SOURCE_DIR%/Packages;" --coverage-results-path=%YAMATO_SOURCE_DIR%/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_Windows_6000.4_project;flags:inputsystem_Windows_6000.4_project" --artifacts-path=artifacts + - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:%YAMATO_SOURCE_DIR%/Packages;" --coverage-results-path=%YAMATO_SOURCE_DIR%/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_Windows_6000.4_project;flags:inputsystem_Windows_6000.4_project" --timeout=3600 --artifacts-path=artifacts after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: diff --git a/.yamato/input-system-editor-performance-tests.yml b/.yamato/input-system-editor-performance-tests.yml index 25264dafdd..4f9341b5fa 100644 --- a/.yamato/input-system-editor-performance-tests.yml +++ b/.yamato/input-system-editor-performance-tests.yml @@ -10,7 +10,7 @@ inputsystem-editorperformancetests_-_2022_3_-_macos: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 2022.3/staging -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -28,7 +28,7 @@ inputsystem-editorperformancetests_-_2022_3_-_ubuntu: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 2022.3/staging -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh artifacts: @@ -47,7 +47,7 @@ inputsystem-editorperformancetests_-_2022_3_-_windows: - command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes' - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 2022.3/staging -c Editor --fast --wait - - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -65,7 +65,7 @@ inputsystem-editorperformancetests_-_6000_0_-_macos: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.0/staging -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -83,7 +83,7 @@ inputsystem-editorperformancetests_-_6000_0_-_ubuntu: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.0/staging -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh artifacts: @@ -102,7 +102,7 @@ inputsystem-editorperformancetests_-_6000_0_-_windows: - command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes' - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.0/staging -c Editor --fast --wait - - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -120,7 +120,7 @@ inputsystem-editorperformancetests_-_6000_2_-_macos: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.2/staging -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -138,7 +138,7 @@ inputsystem-editorperformancetests_-_6000_2_-_ubuntu: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.2/staging -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh artifacts: @@ -157,7 +157,7 @@ inputsystem-editorperformancetests_-_6000_2_-_windows: - command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes' - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.2/staging -c Editor --fast --wait - - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -175,7 +175,7 @@ inputsystem-editorperformancetests_-_6000_3_-_macos: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.3/staging -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -193,7 +193,7 @@ inputsystem-editorperformancetests_-_6000_3_-_ubuntu: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.3/staging -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh artifacts: @@ -212,7 +212,7 @@ inputsystem-editorperformancetests_-_6000_3_-_windows: - command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes' - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.3/staging -c Editor --fast --wait - - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -230,7 +230,7 @@ inputsystem-editorperformancetests_-_6000_4_-_macos: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u trunk -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -248,7 +248,7 @@ inputsystem-editorperformancetests_-_6000_4_-_ubuntu: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u trunk -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh artifacts: @@ -267,7 +267,7 @@ inputsystem-editorperformancetests_-_6000_4_-_windows: - command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes' - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u trunk -c Editor --fast --wait - - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: diff --git a/.yamato/input-system-mobile-functional-build-jobs.yml b/.yamato/input-system-mobile-functional-build-jobs.yml index 24b3a50391..2c6952a8c0 100644 --- a/.yamato/input-system-mobile-functional-build-jobs.yml +++ b/.yamato/input-system-mobile-functional-build-jobs.yml @@ -11,7 +11,7 @@ inputsystem-mobilefunctionalbuildjobs_-_2022_3_-_android_-_il2cpp: - command: unity-downloader-cli -u 2022.3/staging -c Editor -c Android --fast --wait - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs --platform=android --scripting-backend=il2cpp + UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=android --scripting-backend=il2cpp after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -33,7 +33,7 @@ inputsystem-mobilefunctionalbuildjobs_-_2022_3_-_android_-_mono: - command: unity-downloader-cli -u 2022.3/staging -c Editor -c Android --fast --wait - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs --platform=android + UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=android after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -53,7 +53,7 @@ inputsystem-mobilefunctionalbuildjobs_-_2022_3_-_ios: flavor: m1.mac commands: - command: unity-downloader-cli -u 2022.3/staging -c Editor -c iOS --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs --platform=ios + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=ios after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -73,7 +73,7 @@ inputsystem-mobilefunctionalbuildjobs_-_2022_3_-_tvos: flavor: m1.mac commands: - command: unity-downloader-cli -u 2022.3/staging -c Editor -c AppleTV --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs --platform=tvOS + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=tvOS after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -95,7 +95,7 @@ inputsystem-mobilefunctionalbuildjobs_-_6000_0_-_android_-_il2cpp: - command: unity-downloader-cli -u 6000.0/staging -c Editor -c Android --fast --wait - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs --platform=android --scripting-backend=il2cpp + UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=android --scripting-backend=il2cpp after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -117,7 +117,7 @@ inputsystem-mobilefunctionalbuildjobs_-_6000_0_-_android_-_mono: - command: unity-downloader-cli -u 6000.0/staging -c Editor -c Android --fast --wait - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs --platform=android + UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=android after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -137,7 +137,7 @@ inputsystem-mobilefunctionalbuildjobs_-_6000_0_-_ios: flavor: m1.mac commands: - command: unity-downloader-cli -u 6000.0/staging -c Editor -c iOS --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs --platform=ios + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=ios after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -157,7 +157,7 @@ inputsystem-mobilefunctionalbuildjobs_-_6000_0_-_tvos: flavor: m1.mac commands: - command: unity-downloader-cli -u 6000.0/staging -c Editor -c AppleTV --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs --platform=tvOS + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=tvOS after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -179,7 +179,7 @@ inputsystem-mobilefunctionalbuildjobs_-_6000_2_-_android_-_il2cpp: - command: unity-downloader-cli -u 6000.2/staging -c Editor -c Android --fast --wait - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs --platform=android --scripting-backend=il2cpp + UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=android --scripting-backend=il2cpp after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -201,7 +201,7 @@ inputsystem-mobilefunctionalbuildjobs_-_6000_2_-_android_-_mono: - command: unity-downloader-cli -u 6000.2/staging -c Editor -c Android --fast --wait - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs --platform=android + UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=android after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -221,7 +221,7 @@ inputsystem-mobilefunctionalbuildjobs_-_6000_2_-_ios: flavor: m1.mac commands: - command: unity-downloader-cli -u 6000.2/staging -c Editor -c iOS --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs --platform=ios + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=ios after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -241,7 +241,7 @@ inputsystem-mobilefunctionalbuildjobs_-_6000_2_-_tvos: flavor: m1.mac commands: - command: unity-downloader-cli -u 6000.2/staging -c Editor -c AppleTV --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs --platform=tvOS + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=tvOS after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -263,7 +263,7 @@ inputsystem-mobilefunctionalbuildjobs_-_6000_3_-_android_-_il2cpp: - command: unity-downloader-cli -u 6000.3/staging -c Editor -c Android --fast --wait - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs --platform=android --scripting-backend=il2cpp + UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=android --scripting-backend=il2cpp after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -285,7 +285,7 @@ inputsystem-mobilefunctionalbuildjobs_-_6000_3_-_android_-_mono: - command: unity-downloader-cli -u 6000.3/staging -c Editor -c Android --fast --wait - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs --platform=android + UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=android after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -305,7 +305,7 @@ inputsystem-mobilefunctionalbuildjobs_-_6000_3_-_ios: flavor: m1.mac commands: - command: unity-downloader-cli -u 6000.3/staging -c Editor -c iOS --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs --platform=ios + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=ios after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -327,7 +327,7 @@ inputsystem-mobilefunctionalbuildjobs_-_6000_3_-_tvos: flavor: m1.mac commands: - command: unity-downloader-cli -u 6000.3/staging -c Editor -c AppleTV --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs --platform=tvOS + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=tvOS after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -349,7 +349,7 @@ inputsystem-mobilefunctionalbuildjobs_-_6000_4_-_android_-_il2cpp: - command: unity-downloader-cli -u trunk -c Editor -c Android --fast --wait - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs --platform=android --scripting-backend=il2cpp + UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=android --scripting-backend=il2cpp after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -371,7 +371,7 @@ inputsystem-mobilefunctionalbuildjobs_-_6000_4_-_android_-_mono: - command: unity-downloader-cli -u trunk -c Editor -c Android --fast --wait - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs --platform=android + UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=android after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -391,7 +391,7 @@ inputsystem-mobilefunctionalbuildjobs_-_6000_4_-_ios: flavor: m1.mac commands: - command: unity-downloader-cli -u trunk -c Editor -c iOS --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs --platform=ios + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=ios after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -413,7 +413,7 @@ inputsystem-mobilefunctionalbuildjobs_-_6000_4_-_tvos: flavor: m1.mac commands: - command: unity-downloader-cli -u trunk -c Editor -c AppleTV --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --artifacts-path=build/logs --platform=tvOS + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=tvOS after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: diff --git a/.yamato/input-system-mobile-functional-tests.yml b/.yamato/input-system-mobile-functional-tests.yml index 46204fbf84..b19ef99730 100644 --- a/.yamato/input-system-mobile-functional-tests.yml +++ b/.yamato/input-system-mobile-functional-tests.yml @@ -12,7 +12,7 @@ inputsystem-mobilefunctionaltests_-_2022_3_-_android_-_il2cpp: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --artifacts-path=build/test-results --platform=android + UnifiedTestRunner.exe --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=android after: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP% - command: if not exist build\test-results mkdir build\test-results @@ -37,7 +37,7 @@ inputsystem-mobilefunctionaltests_-_2022_3_-_android_-_mono: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --artifacts-path=build/test-results --platform=android + UnifiedTestRunner.exe --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=android after: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP% - command: if not exist build\test-results mkdir build\test-results @@ -59,7 +59,7 @@ inputsystem-mobilefunctionaltests_-_2022_3_-_ios: flavor: m1.mac model: SE commands: - - command: UnifiedTestRunner --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --artifacts-path=build/test-results --platform=ios + - command: UnifiedTestRunner --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=ios after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -77,7 +77,7 @@ inputsystem-mobilefunctionaltests_-_2022_3_-_tvos: type: Unity::mobile::appletv flavor: m1.mac commands: - - command: UnifiedTestRunner --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --artifacts-path=build/test-results --platform=tvOS + - command: UnifiedTestRunner --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=tvOS after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -99,7 +99,7 @@ inputsystem-mobilefunctionaltests_-_6000_0_-_android_-_il2cpp: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --artifacts-path=build/test-results --platform=android + UnifiedTestRunner.exe --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=android after: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP% - command: if not exist build\test-results mkdir build\test-results @@ -124,7 +124,7 @@ inputsystem-mobilefunctionaltests_-_6000_0_-_android_-_mono: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --artifacts-path=build/test-results --platform=android + UnifiedTestRunner.exe --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=android after: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP% - command: if not exist build\test-results mkdir build\test-results @@ -146,7 +146,7 @@ inputsystem-mobilefunctionaltests_-_6000_0_-_ios: flavor: m1.mac model: SE commands: - - command: UnifiedTestRunner --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --artifacts-path=build/test-results --platform=ios + - command: UnifiedTestRunner --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=ios after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -164,7 +164,7 @@ inputsystem-mobilefunctionaltests_-_6000_0_-_tvos: type: Unity::mobile::appletv flavor: m1.mac commands: - - command: UnifiedTestRunner --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --artifacts-path=build/test-results --platform=tvOS + - command: UnifiedTestRunner --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=tvOS after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -186,7 +186,7 @@ inputsystem-mobilefunctionaltests_-_6000_2_-_android_-_il2cpp: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --artifacts-path=build/test-results --platform=android + UnifiedTestRunner.exe --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=android after: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP% - command: if not exist build\test-results mkdir build\test-results @@ -211,7 +211,7 @@ inputsystem-mobilefunctionaltests_-_6000_2_-_android_-_mono: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --artifacts-path=build/test-results --platform=android + UnifiedTestRunner.exe --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=android after: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP% - command: if not exist build\test-results mkdir build\test-results @@ -233,7 +233,7 @@ inputsystem-mobilefunctionaltests_-_6000_2_-_ios: flavor: m1.mac model: SE commands: - - command: UnifiedTestRunner --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --artifacts-path=build/test-results --platform=ios + - command: UnifiedTestRunner --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=ios after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -251,7 +251,7 @@ inputsystem-mobilefunctionaltests_-_6000_2_-_tvos: type: Unity::mobile::appletv flavor: m1.mac commands: - - command: UnifiedTestRunner --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --artifacts-path=build/test-results --platform=tvOS + - command: UnifiedTestRunner --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=tvOS after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -273,7 +273,7 @@ inputsystem-mobilefunctionaltests_-_6000_3_-_android_-_il2cpp: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --artifacts-path=build/test-results --platform=android + UnifiedTestRunner.exe --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=android after: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP% - command: if not exist build\test-results mkdir build\test-results @@ -298,7 +298,7 @@ inputsystem-mobilefunctionaltests_-_6000_3_-_android_-_mono: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --artifacts-path=build/test-results --platform=android + UnifiedTestRunner.exe --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=android after: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP% - command: if not exist build\test-results mkdir build\test-results @@ -320,7 +320,7 @@ inputsystem-mobilefunctionaltests_-_6000_3_-_ios: flavor: m1.mac model: SE-Gen3 commands: - - command: UnifiedTestRunner --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --artifacts-path=build/test-results --platform=ios + - command: UnifiedTestRunner --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=ios after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -338,7 +338,7 @@ inputsystem-mobilefunctionaltests_-_6000_3_-_tvos: type: Unity::mobile::appletv flavor: m1.mac commands: - - command: UnifiedTestRunner --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --artifacts-path=build/test-results --platform=tvOS + - command: UnifiedTestRunner --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=tvOS after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -360,7 +360,7 @@ inputsystem-mobilefunctionaltests_-_6000_4_-_android_-_il2cpp: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --artifacts-path=build/test-results --platform=android + UnifiedTestRunner.exe --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=android after: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP% - command: if not exist build\test-results mkdir build\test-results @@ -385,7 +385,7 @@ inputsystem-mobilefunctionaltests_-_6000_4_-_android_-_mono: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --artifacts-path=build/test-results --platform=android + UnifiedTestRunner.exe --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=android after: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP% - command: if not exist build\test-results mkdir build\test-results @@ -407,7 +407,7 @@ inputsystem-mobilefunctionaltests_-_6000_4_-_ios: flavor: m1.mac model: SE-Gen3 commands: - - command: UnifiedTestRunner --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --artifacts-path=build/test-results --platform=ios + - command: UnifiedTestRunner --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=ios after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -425,7 +425,7 @@ inputsystem-mobilefunctionaltests_-_6000_4_-_tvos: type: Unity::mobile::appletv flavor: m1.mac commands: - - command: UnifiedTestRunner --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --artifacts-path=build/test-results --platform=tvOS + - command: UnifiedTestRunner --suite=playmode --category=!Performance --reruncount=1 --clean-library --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=tvOS after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: diff --git a/.yamato/input-system-mobile-performance-build-jobs.yml b/.yamato/input-system-mobile-performance-build-jobs.yml index 893db215e8..f09d94408b 100644 --- a/.yamato/input-system-mobile-performance-build-jobs.yml +++ b/.yamato/input-system-mobile-performance-build-jobs.yml @@ -11,7 +11,7 @@ inputsystem-mobileperformancebuildjobs_-_2022_3_-_android_-_il2cpp: - command: unity-downloader-cli -u 2022.3/staging -c Editor -c Android --fast --wait - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --artifacts-path=build/logs --platform=android --scripting-backend=il2cpp + UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=android --scripting-backend=il2cpp after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -33,7 +33,7 @@ inputsystem-mobileperformancebuildjobs_-_2022_3_-_android_-_mono: - command: unity-downloader-cli -u 2022.3/staging -c Editor -c Android --fast --wait - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --artifacts-path=build/logs --platform=android + UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=android after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -53,7 +53,7 @@ inputsystem-mobileperformancebuildjobs_-_2022_3_-_ios: flavor: m1.mac commands: - command: unity-downloader-cli -u 2022.3/staging -c Editor -c iOS --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --artifacts-path=build/logs --platform=ios + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=ios after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -73,7 +73,7 @@ inputsystem-mobileperformancebuildjobs_-_2022_3_-_tvos: flavor: m1.mac commands: - command: unity-downloader-cli -u 2022.3/staging -c Editor -c AppleTV --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --artifacts-path=build/logs --platform=tvOS + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=tvOS after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -95,7 +95,7 @@ inputsystem-mobileperformancebuildjobs_-_6000_0_-_android_-_il2cpp: - command: unity-downloader-cli -u 6000.0/staging -c Editor -c Android --fast --wait - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --artifacts-path=build/logs --platform=android --scripting-backend=il2cpp + UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=android --scripting-backend=il2cpp after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -117,7 +117,7 @@ inputsystem-mobileperformancebuildjobs_-_6000_0_-_android_-_mono: - command: unity-downloader-cli -u 6000.0/staging -c Editor -c Android --fast --wait - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --artifacts-path=build/logs --platform=android + UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=android after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -137,7 +137,7 @@ inputsystem-mobileperformancebuildjobs_-_6000_0_-_ios: flavor: m1.mac commands: - command: unity-downloader-cli -u 6000.0/staging -c Editor -c iOS --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --artifacts-path=build/logs --platform=ios + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=ios after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -157,7 +157,7 @@ inputsystem-mobileperformancebuildjobs_-_6000_0_-_tvos: flavor: m1.mac commands: - command: unity-downloader-cli -u 6000.0/staging -c Editor -c AppleTV --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --artifacts-path=build/logs --platform=tvOS + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=tvOS after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -179,7 +179,7 @@ inputsystem-mobileperformancebuildjobs_-_6000_2_-_android_-_il2cpp: - command: unity-downloader-cli -u 6000.2/staging -c Editor -c Android --fast --wait - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --artifacts-path=build/logs --platform=android --scripting-backend=il2cpp + UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=android --scripting-backend=il2cpp after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -201,7 +201,7 @@ inputsystem-mobileperformancebuildjobs_-_6000_2_-_android_-_mono: - command: unity-downloader-cli -u 6000.2/staging -c Editor -c Android --fast --wait - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --artifacts-path=build/logs --platform=android + UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=android after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -221,7 +221,7 @@ inputsystem-mobileperformancebuildjobs_-_6000_2_-_ios: flavor: m1.mac commands: - command: unity-downloader-cli -u 6000.2/staging -c Editor -c iOS --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --artifacts-path=build/logs --platform=ios + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=ios after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -241,7 +241,7 @@ inputsystem-mobileperformancebuildjobs_-_6000_2_-_tvos: flavor: m1.mac commands: - command: unity-downloader-cli -u 6000.2/staging -c Editor -c AppleTV --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --artifacts-path=build/logs --platform=tvOS + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=tvOS after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -263,7 +263,7 @@ inputsystem-mobileperformancebuildjobs_-_6000_3_-_android_-_il2cpp: - command: unity-downloader-cli -u 6000.3/staging -c Editor -c Android --fast --wait - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --artifacts-path=build/logs --platform=android --scripting-backend=il2cpp + UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=android --scripting-backend=il2cpp after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -285,7 +285,7 @@ inputsystem-mobileperformancebuildjobs_-_6000_3_-_android_-_mono: - command: unity-downloader-cli -u 6000.3/staging -c Editor -c Android --fast --wait - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --artifacts-path=build/logs --platform=android + UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=android after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -305,7 +305,7 @@ inputsystem-mobileperformancebuildjobs_-_6000_3_-_ios: flavor: m1.mac commands: - command: unity-downloader-cli -u 6000.3/staging -c Editor -c iOS --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --artifacts-path=build/logs --platform=ios + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=ios after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -327,7 +327,7 @@ inputsystem-mobileperformancebuildjobs_-_6000_3_-_tvos: flavor: m1.mac commands: - command: unity-downloader-cli -u 6000.3/staging -c Editor -c AppleTV --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --artifacts-path=build/logs --platform=tvOS + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=tvOS after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -349,7 +349,7 @@ inputsystem-mobileperformancebuildjobs_-_6000_4_-_android_-_il2cpp: - command: unity-downloader-cli -u trunk -c Editor -c Android --fast --wait - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --artifacts-path=build/logs --platform=android --scripting-backend=il2cpp + UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=android --scripting-backend=il2cpp after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -371,7 +371,7 @@ inputsystem-mobileperformancebuildjobs_-_6000_4_-_android_-_mono: - command: unity-downloader-cli -u trunk -c Editor -c Android --fast --wait - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --artifacts-path=build/logs --platform=android + UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=android after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -391,7 +391,7 @@ inputsystem-mobileperformancebuildjobs_-_6000_4_-_ios: flavor: m1.mac commands: - command: unity-downloader-cli -u trunk -c Editor -c iOS --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --artifacts-path=build/logs --platform=ios + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=ios after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -413,7 +413,7 @@ inputsystem-mobileperformancebuildjobs_-_6000_4_-_tvos: flavor: m1.mac commands: - command: unity-downloader-cli -u trunk -c Editor -c AppleTV --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --artifacts-path=build/logs --platform=tvOS + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --report-performance-data --performance-project-id=InputSystem --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=tvOS after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: diff --git a/.yamato/input-system-mobile-performance-tests.yml b/.yamato/input-system-mobile-performance-tests.yml index 5fe56dbd68..6a7bdb6ab7 100644 --- a/.yamato/input-system-mobile-performance-tests.yml +++ b/.yamato/input-system-mobile-performance-tests.yml @@ -12,7 +12,7 @@ inputsystem-mobileperformancetests_-_2022_3_-_android_-_il2cpp: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --artifacts-path=build/test-results --platform=android + UnifiedTestRunner.exe --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=android after: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP% - command: if not exist build\test-results mkdir build\test-results @@ -37,7 +37,7 @@ inputsystem-mobileperformancetests_-_2022_3_-_android_-_mono: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --artifacts-path=build/test-results --platform=android + UnifiedTestRunner.exe --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=android after: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP% - command: if not exist build\test-results mkdir build\test-results @@ -59,7 +59,7 @@ inputsystem-mobileperformancetests_-_2022_3_-_ios: flavor: m1.mac model: SE commands: - - command: UnifiedTestRunner --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --artifacts-path=build/test-results --platform=ios + - command: UnifiedTestRunner --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=ios after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -77,7 +77,7 @@ inputsystem-mobileperformancetests_-_2022_3_-_tvos: type: Unity::mobile::appletv flavor: m1.mac commands: - - command: UnifiedTestRunner --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --artifacts-path=build/test-results --platform=tvOS + - command: UnifiedTestRunner --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=tvOS after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -99,7 +99,7 @@ inputsystem-mobileperformancetests_-_6000_0_-_android_-_il2cpp: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --artifacts-path=build/test-results --platform=android + UnifiedTestRunner.exe --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=android after: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP% - command: if not exist build\test-results mkdir build\test-results @@ -124,7 +124,7 @@ inputsystem-mobileperformancetests_-_6000_0_-_android_-_mono: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --artifacts-path=build/test-results --platform=android + UnifiedTestRunner.exe --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=android after: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP% - command: if not exist build\test-results mkdir build\test-results @@ -146,7 +146,7 @@ inputsystem-mobileperformancetests_-_6000_0_-_ios: flavor: m1.mac model: SE commands: - - command: UnifiedTestRunner --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --artifacts-path=build/test-results --platform=ios + - command: UnifiedTestRunner --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=ios after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -164,7 +164,7 @@ inputsystem-mobileperformancetests_-_6000_0_-_tvos: type: Unity::mobile::appletv flavor: m1.mac commands: - - command: UnifiedTestRunner --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --artifacts-path=build/test-results --platform=tvOS + - command: UnifiedTestRunner --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=tvOS after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -186,7 +186,7 @@ inputsystem-mobileperformancetests_-_6000_2_-_android_-_il2cpp: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --artifacts-path=build/test-results --platform=android + UnifiedTestRunner.exe --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=android after: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP% - command: if not exist build\test-results mkdir build\test-results @@ -211,7 +211,7 @@ inputsystem-mobileperformancetests_-_6000_2_-_android_-_mono: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --artifacts-path=build/test-results --platform=android + UnifiedTestRunner.exe --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=android after: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP% - command: if not exist build\test-results mkdir build\test-results @@ -233,7 +233,7 @@ inputsystem-mobileperformancetests_-_6000_2_-_ios: flavor: m1.mac model: SE commands: - - command: UnifiedTestRunner --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --artifacts-path=build/test-results --platform=ios + - command: UnifiedTestRunner --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=ios after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -251,7 +251,7 @@ inputsystem-mobileperformancetests_-_6000_2_-_tvos: type: Unity::mobile::appletv flavor: m1.mac commands: - - command: UnifiedTestRunner --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --artifacts-path=build/test-results --platform=tvOS + - command: UnifiedTestRunner --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=tvOS after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -273,7 +273,7 @@ inputsystem-mobileperformancetests_-_6000_3_-_android_-_il2cpp: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --artifacts-path=build/test-results --platform=android + UnifiedTestRunner.exe --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=android after: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP% - command: if not exist build\test-results mkdir build\test-results @@ -298,7 +298,7 @@ inputsystem-mobileperformancetests_-_6000_3_-_android_-_mono: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --artifacts-path=build/test-results --platform=android + UnifiedTestRunner.exe --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=android after: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP% - command: if not exist build\test-results mkdir build\test-results @@ -320,7 +320,7 @@ inputsystem-mobileperformancetests_-_6000_3_-_ios: flavor: m1.mac model: SE-Gen3 commands: - - command: UnifiedTestRunner --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --artifacts-path=build/test-results --platform=ios + - command: UnifiedTestRunner --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=ios after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -338,7 +338,7 @@ inputsystem-mobileperformancetests_-_6000_3_-_tvos: type: Unity::mobile::appletv flavor: m1.mac commands: - - command: UnifiedTestRunner --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --artifacts-path=build/test-results --platform=tvOS + - command: UnifiedTestRunner --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=tvOS after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -360,7 +360,7 @@ inputsystem-mobileperformancetests_-_6000_4_-_android_-_il2cpp: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --artifacts-path=build/test-results --platform=android + UnifiedTestRunner.exe --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=android after: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP% - command: if not exist build\test-results mkdir build\test-results @@ -385,7 +385,7 @@ inputsystem-mobileperformancetests_-_6000_4_-_android_-_mono: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe devices - command: |- set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP% - UnifiedTestRunner.exe --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --artifacts-path=build/test-results --platform=android + UnifiedTestRunner.exe --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=android after: - command: start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP% - command: if not exist build\test-results mkdir build\test-results @@ -407,7 +407,7 @@ inputsystem-mobileperformancetests_-_6000_4_-_ios: flavor: m1.mac model: SE-Gen3 commands: - - command: UnifiedTestRunner --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --artifacts-path=build/test-results --platform=ios + - command: UnifiedTestRunner --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=ios after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -425,7 +425,7 @@ inputsystem-mobileperformancetests_-_6000_4_-_tvos: type: Unity::mobile::appletv flavor: m1.mac commands: - - command: UnifiedTestRunner --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --artifacts-path=build/test-results --platform=tvOS + - command: UnifiedTestRunner --suite=playmode --category=Performance --reruncount=1 --clean-library --report-performance-data --performance-project-id=InputSystem --player-load-path=build/players --timeout=3600 --artifacts-path=build/test-results --platform=tvOS after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: diff --git a/.yamato/input-system-standalone-functional-tests.yml b/.yamato/input-system-standalone-functional-tests.yml index 3db94a716c..c7cb155ccc 100644 --- a/.yamato/input-system-standalone-functional-tests.yml +++ b/.yamato/input-system-standalone-functional-tests.yml @@ -10,7 +10,7 @@ inputsystem-standalonefunctionaltests_-_2022_3_-_macos: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 2022.3/staging -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -28,7 +28,7 @@ inputsystem-standalonefunctionaltests_-_2022_3_-_ubuntu: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 2022.3/staging -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh artifacts: @@ -47,7 +47,7 @@ inputsystem-standalonefunctionaltests_-_2022_3_-_windows: - command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes' - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 2022.3/staging -c Editor --fast --wait - - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --artifacts-path=artifacts + - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --timeout=3600 --artifacts-path=artifacts after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -65,7 +65,7 @@ inputsystem-standalonefunctionaltests_-_6000_0_-_macos: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.0/staging -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -83,7 +83,7 @@ inputsystem-standalonefunctionaltests_-_6000_0_-_ubuntu: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.0/staging -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh artifacts: @@ -102,7 +102,7 @@ inputsystem-standalonefunctionaltests_-_6000_0_-_windows: - command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes' - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.0/staging -c Editor --fast --wait - - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --artifacts-path=artifacts + - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --timeout=3600 --artifacts-path=artifacts after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -120,7 +120,7 @@ inputsystem-standalonefunctionaltests_-_6000_2_-_macos: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.2/staging -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -138,7 +138,7 @@ inputsystem-standalonefunctionaltests_-_6000_2_-_ubuntu: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.2/staging -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh artifacts: @@ -157,7 +157,7 @@ inputsystem-standalonefunctionaltests_-_6000_2_-_windows: - command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes' - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.2/staging -c Editor --fast --wait - - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --artifacts-path=artifacts + - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --timeout=3600 --artifacts-path=artifacts after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -175,7 +175,7 @@ inputsystem-standalonefunctionaltests_-_6000_3_-_macos: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.3/staging -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -193,7 +193,7 @@ inputsystem-standalonefunctionaltests_-_6000_3_-_ubuntu: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.3/staging -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh artifacts: @@ -212,7 +212,7 @@ inputsystem-standalonefunctionaltests_-_6000_3_-_windows: - command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes' - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.3/staging -c Editor --fast --wait - - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --artifacts-path=artifacts + - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --timeout=3600 --artifacts-path=artifacts after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -230,7 +230,7 @@ inputsystem-standalonefunctionaltests_-_6000_4_-_macos: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u trunk -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -248,7 +248,7 @@ inputsystem-standalonefunctionaltests_-_6000_4_-_ubuntu: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u trunk -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh artifacts: @@ -267,7 +267,7 @@ inputsystem-standalonefunctionaltests_-_6000_4_-_windows: - command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes' - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u trunk -c Editor --fast --wait - - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --artifacts-path=artifacts + - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --timeout=3600 --artifacts-path=artifacts after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: diff --git a/.yamato/input-system-standalone-il2-cpp-functional-tests.yml b/.yamato/input-system-standalone-il2-cpp-functional-tests.yml index 989758d2de..ae3eba97a6 100644 --- a/.yamato/input-system-standalone-il2-cpp-functional-tests.yml +++ b/.yamato/input-system-standalone-il2-cpp-functional-tests.yml @@ -10,7 +10,7 @@ inputsystem-standaloneil2cppfunctionaltests_-_2022_3_-_macos: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 2022.3/staging -c Editor -c StandaloneSupport-IL2CPP --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --scripting-backend=il2cpp --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --scripting-backend=il2cpp --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -28,7 +28,7 @@ inputsystem-standaloneil2cppfunctionaltests_-_2022_3_-_ubuntu: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 2022.3/staging -c Editor -c StandaloneSupport-IL2CPP --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --scripting-backend=il2cpp --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --scripting-backend=il2cpp --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh artifacts: @@ -47,7 +47,7 @@ inputsystem-standaloneil2cppfunctionaltests_-_2022_3_-_windows: - command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes' - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 2022.3/staging -c Editor -c StandaloneSupport-IL2CPP --fast --wait - - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --scripting-backend=il2cpp --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --artifacts-path=artifacts + - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --scripting-backend=il2cpp --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --timeout=3600 --artifacts-path=artifacts after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -65,7 +65,7 @@ inputsystem-standaloneil2cppfunctionaltests_-_6000_0_-_macos: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.0/staging -c Editor -c StandaloneSupport-IL2CPP --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --scripting-backend=il2cpp --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --scripting-backend=il2cpp --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -83,7 +83,7 @@ inputsystem-standaloneil2cppfunctionaltests_-_6000_0_-_ubuntu: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.0/staging -c Editor -c StandaloneSupport-IL2CPP --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --scripting-backend=il2cpp --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --scripting-backend=il2cpp --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh artifacts: @@ -102,7 +102,7 @@ inputsystem-standaloneil2cppfunctionaltests_-_6000_0_-_windows: - command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes' - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.0/staging -c Editor -c StandaloneSupport-IL2CPP --fast --wait - - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --scripting-backend=il2cpp --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --artifacts-path=artifacts + - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --scripting-backend=il2cpp --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --timeout=3600 --artifacts-path=artifacts after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -120,7 +120,7 @@ inputsystem-standaloneil2cppfunctionaltests_-_6000_2_-_macos: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.2/staging -c Editor -c StandaloneSupport-IL2CPP --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --scripting-backend=il2cpp --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --scripting-backend=il2cpp --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -138,7 +138,7 @@ inputsystem-standaloneil2cppfunctionaltests_-_6000_2_-_ubuntu: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.2/staging -c Editor -c StandaloneSupport-IL2CPP --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --scripting-backend=il2cpp --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --scripting-backend=il2cpp --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh artifacts: @@ -157,7 +157,7 @@ inputsystem-standaloneil2cppfunctionaltests_-_6000_2_-_windows: - command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes' - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.2/staging -c Editor -c StandaloneSupport-IL2CPP --fast --wait - - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --scripting-backend=il2cpp --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --artifacts-path=artifacts + - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --scripting-backend=il2cpp --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --timeout=3600 --artifacts-path=artifacts after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -175,7 +175,7 @@ inputsystem-standaloneil2cppfunctionaltests_-_6000_3_-_macos: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.3/staging -c Editor -c StandaloneSupport-IL2CPP --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --scripting-backend=il2cpp --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --scripting-backend=il2cpp --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -193,7 +193,7 @@ inputsystem-standaloneil2cppfunctionaltests_-_6000_3_-_ubuntu: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.3/staging -c Editor -c StandaloneSupport-IL2CPP --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --scripting-backend=il2cpp --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --scripting-backend=il2cpp --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh artifacts: @@ -212,7 +212,7 @@ inputsystem-standaloneil2cppfunctionaltests_-_6000_3_-_windows: - command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes' - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.3/staging -c Editor -c StandaloneSupport-IL2CPP --fast --wait - - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --scripting-backend=il2cpp --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --artifacts-path=artifacts + - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --scripting-backend=il2cpp --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --timeout=3600 --artifacts-path=artifacts after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -230,7 +230,7 @@ inputsystem-standaloneil2cppfunctionaltests_-_6000_4_-_macos: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u trunk -c Editor -c StandaloneSupport-IL2CPP --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --scripting-backend=il2cpp --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --scripting-backend=il2cpp --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -248,7 +248,7 @@ inputsystem-standaloneil2cppfunctionaltests_-_6000_4_-_ubuntu: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u trunk -c Editor -c StandaloneSupport-IL2CPP --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --scripting-backend=il2cpp --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --scripting-backend=il2cpp --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh artifacts: @@ -267,7 +267,7 @@ inputsystem-standaloneil2cppfunctionaltests_-_6000_4_-_windows: - command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes' - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u trunk -c Editor -c StandaloneSupport-IL2CPP --fast --wait - - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --scripting-backend=il2cpp --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --artifacts-path=artifacts + - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --scripting-backend=il2cpp --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --timeout=3600 --artifacts-path=artifacts after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: diff --git a/.yamato/input-system-standalone-il2-cpp-performance-tests.yml b/.yamato/input-system-standalone-il2-cpp-performance-tests.yml index 2fb5e99349..ef3c4226a6 100644 --- a/.yamato/input-system-standalone-il2-cpp-performance-tests.yml +++ b/.yamato/input-system-standalone-il2-cpp-performance-tests.yml @@ -10,7 +10,7 @@ inputsystem-standaloneil2cppperformancetests_-_2022_3_-_macos: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 2022.3/staging -c Editor -c StandaloneSupport-IL2CPP --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --scripting-backend=il2cpp --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --scripting-backend=il2cpp --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -28,7 +28,7 @@ inputsystem-standaloneil2cppperformancetests_-_2022_3_-_ubuntu: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 2022.3/staging -c Editor -c StandaloneSupport-IL2CPP --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --scripting-backend=il2cpp --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --scripting-backend=il2cpp --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh artifacts: @@ -47,7 +47,7 @@ inputsystem-standaloneil2cppperformancetests_-_2022_3_-_windows: - command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes' - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 2022.3/staging -c Editor -c StandaloneSupport-IL2CPP --fast --wait - - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --scripting-backend=il2cpp --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --scripting-backend=il2cpp --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -65,7 +65,7 @@ inputsystem-standaloneil2cppperformancetests_-_6000_0_-_macos: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.0/staging -c Editor -c StandaloneSupport-IL2CPP --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --scripting-backend=il2cpp --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --scripting-backend=il2cpp --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -83,7 +83,7 @@ inputsystem-standaloneil2cppperformancetests_-_6000_0_-_ubuntu: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.0/staging -c Editor -c StandaloneSupport-IL2CPP --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --scripting-backend=il2cpp --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --scripting-backend=il2cpp --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh artifacts: @@ -102,7 +102,7 @@ inputsystem-standaloneil2cppperformancetests_-_6000_0_-_windows: - command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes' - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.0/staging -c Editor -c StandaloneSupport-IL2CPP --fast --wait - - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --scripting-backend=il2cpp --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --scripting-backend=il2cpp --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -120,7 +120,7 @@ inputsystem-standaloneil2cppperformancetests_-_6000_2_-_macos: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.2/staging -c Editor -c StandaloneSupport-IL2CPP --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --scripting-backend=il2cpp --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --scripting-backend=il2cpp --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -138,7 +138,7 @@ inputsystem-standaloneil2cppperformancetests_-_6000_2_-_ubuntu: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.2/staging -c Editor -c StandaloneSupport-IL2CPP --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --scripting-backend=il2cpp --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --scripting-backend=il2cpp --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh artifacts: @@ -157,7 +157,7 @@ inputsystem-standaloneil2cppperformancetests_-_6000_2_-_windows: - command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes' - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.2/staging -c Editor -c StandaloneSupport-IL2CPP --fast --wait - - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --scripting-backend=il2cpp --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --scripting-backend=il2cpp --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -175,7 +175,7 @@ inputsystem-standaloneil2cppperformancetests_-_6000_3_-_macos: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.3/staging -c Editor -c StandaloneSupport-IL2CPP --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --scripting-backend=il2cpp --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --scripting-backend=il2cpp --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -193,7 +193,7 @@ inputsystem-standaloneil2cppperformancetests_-_6000_3_-_ubuntu: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.3/staging -c Editor -c StandaloneSupport-IL2CPP --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --scripting-backend=il2cpp --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --scripting-backend=il2cpp --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh artifacts: @@ -212,7 +212,7 @@ inputsystem-standaloneil2cppperformancetests_-_6000_3_-_windows: - command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes' - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.3/staging -c Editor -c StandaloneSupport-IL2CPP --fast --wait - - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --scripting-backend=il2cpp --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --scripting-backend=il2cpp --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -230,7 +230,7 @@ inputsystem-standaloneil2cppperformancetests_-_6000_4_-_macos: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u trunk -c Editor -c StandaloneSupport-IL2CPP --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --scripting-backend=il2cpp --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --scripting-backend=il2cpp --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -248,7 +248,7 @@ inputsystem-standaloneil2cppperformancetests_-_6000_4_-_ubuntu: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u trunk -c Editor -c StandaloneSupport-IL2CPP --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --scripting-backend=il2cpp --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --scripting-backend=il2cpp --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh artifacts: @@ -267,7 +267,7 @@ inputsystem-standaloneil2cppperformancetests_-_6000_4_-_windows: - command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes' - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u trunk -c Editor -c StandaloneSupport-IL2CPP --fast --wait - - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --scripting-backend=il2cpp --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --scripting-backend=il2cpp --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: diff --git a/.yamato/input-system-standalone-performance-tests.yml b/.yamato/input-system-standalone-performance-tests.yml index 765231c593..e1407bd74b 100644 --- a/.yamato/input-system-standalone-performance-tests.yml +++ b/.yamato/input-system-standalone-performance-tests.yml @@ -10,7 +10,7 @@ inputsystem-standaloneperformancetests_-_2022_3_-_macos: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 2022.3/staging -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -28,7 +28,7 @@ inputsystem-standaloneperformancetests_-_2022_3_-_ubuntu: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 2022.3/staging -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh artifacts: @@ -47,7 +47,7 @@ inputsystem-standaloneperformancetests_-_2022_3_-_windows: - command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes' - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 2022.3/staging -c Editor --fast --wait - - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -65,7 +65,7 @@ inputsystem-standaloneperformancetests_-_6000_0_-_macos: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.0/staging -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -83,7 +83,7 @@ inputsystem-standaloneperformancetests_-_6000_0_-_ubuntu: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.0/staging -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh artifacts: @@ -102,7 +102,7 @@ inputsystem-standaloneperformancetests_-_6000_0_-_windows: - command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes' - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.0/staging -c Editor --fast --wait - - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -120,7 +120,7 @@ inputsystem-standaloneperformancetests_-_6000_2_-_macos: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.2/staging -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -138,7 +138,7 @@ inputsystem-standaloneperformancetests_-_6000_2_-_ubuntu: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.2/staging -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh artifacts: @@ -157,7 +157,7 @@ inputsystem-standaloneperformancetests_-_6000_2_-_windows: - command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes' - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.2/staging -c Editor --fast --wait - - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -175,7 +175,7 @@ inputsystem-standaloneperformancetests_-_6000_3_-_macos: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.3/staging -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -193,7 +193,7 @@ inputsystem-standaloneperformancetests_-_6000_3_-_ubuntu: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.3/staging -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh artifacts: @@ -212,7 +212,7 @@ inputsystem-standaloneperformancetests_-_6000_3_-_windows: - command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes' - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u 6000.3/staging -c Editor --fast --wait - - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: @@ -230,7 +230,7 @@ inputsystem-standaloneperformancetests_-_6000_4_-_macos: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u trunk -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneOSX --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh artifacts: @@ -248,7 +248,7 @@ inputsystem-standaloneperformancetests_-_6000_4_-_ubuntu: commands: - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u trunk -c Editor --fast --wait - - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneLinux64 --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh artifacts: @@ -267,7 +267,7 @@ inputsystem-standaloneperformancetests_-_6000_4_-_windows: - command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes' - command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools - command: unity-downloader-cli -u trunk -c Editor --fast --wait - - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --artifacts-path=artifacts + - command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=playmode --platform=StandaloneWindows64 --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts after: - command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd artifacts: diff --git a/.yamato/triggers.yml b/.yamato/triggers.yml index 85a75fda26..20cd7e4cd2 100644 --- a/.yamato/triggers.yml +++ b/.yamato/triggers.yml @@ -53,19 +53,14 @@ all_functional_tests: - path: .yamato/input-system-standalone-functional-tests.yml#inputsystem-standalonefunctionaltests_-_6000_4_-_ubuntu - path: .yamato/input-system-standalone-functional-tests.yml#inputsystem-standalonefunctionaltests_-_6000_4_-_windows - path: .yamato/input-system-standalone-il2-cpp-functional-tests.yml#inputsystem-standaloneil2cppfunctionaltests_-_2022_3_-_macos - - path: .yamato/input-system-standalone-il2-cpp-functional-tests.yml#inputsystem-standaloneil2cppfunctionaltests_-_2022_3_-_ubuntu - path: .yamato/input-system-standalone-il2-cpp-functional-tests.yml#inputsystem-standaloneil2cppfunctionaltests_-_2022_3_-_windows - path: .yamato/input-system-standalone-il2-cpp-functional-tests.yml#inputsystem-standaloneil2cppfunctionaltests_-_6000_0_-_macos - - path: .yamato/input-system-standalone-il2-cpp-functional-tests.yml#inputsystem-standaloneil2cppfunctionaltests_-_6000_0_-_ubuntu - path: .yamato/input-system-standalone-il2-cpp-functional-tests.yml#inputsystem-standaloneil2cppfunctionaltests_-_6000_0_-_windows - path: .yamato/input-system-standalone-il2-cpp-functional-tests.yml#inputsystem-standaloneil2cppfunctionaltests_-_6000_2_-_macos - - path: .yamato/input-system-standalone-il2-cpp-functional-tests.yml#inputsystem-standaloneil2cppfunctionaltests_-_6000_2_-_ubuntu - path: .yamato/input-system-standalone-il2-cpp-functional-tests.yml#inputsystem-standaloneil2cppfunctionaltests_-_6000_2_-_windows - path: .yamato/input-system-standalone-il2-cpp-functional-tests.yml#inputsystem-standaloneil2cppfunctionaltests_-_6000_3_-_macos - - path: .yamato/input-system-standalone-il2-cpp-functional-tests.yml#inputsystem-standaloneil2cppfunctionaltests_-_6000_3_-_ubuntu - path: .yamato/input-system-standalone-il2-cpp-functional-tests.yml#inputsystem-standaloneil2cppfunctionaltests_-_6000_3_-_windows - path: .yamato/input-system-standalone-il2-cpp-functional-tests.yml#inputsystem-standaloneil2cppfunctionaltests_-_6000_4_-_macos - - path: .yamato/input-system-standalone-il2-cpp-functional-tests.yml#inputsystem-standaloneil2cppfunctionaltests_-_6000_4_-_ubuntu - path: .yamato/input-system-standalone-il2-cpp-functional-tests.yml#inputsystem-standaloneil2cppfunctionaltests_-_6000_4_-_windows - path: .yamato/wrench/promotion-jobs.yml#publish_dry_run_inputsystem triggers: @@ -75,29 +70,6 @@ all_functional_tests: NOT pull_request.changes.all match "**/*.md" cancel_old_ci: true cancel_leftover_jobs: Always -all_mobile_tests: - name: All Mobile Tests - dependencies: - - path: .yamato/input-system-mobile-functional-build-jobs.yml#inputsystem-mobilefunctionalbuildjobs_-_2022_3_-_tvos - - path: .yamato/input-system-mobile-functional-build-jobs.yml#inputsystem-mobilefunctionalbuildjobs_-_6000_0_-_tvos - - path: .yamato/input-system-mobile-functional-build-jobs.yml#inputsystem-mobilefunctionalbuildjobs_-_6000_2_-_tvos - - path: .yamato/input-system-mobile-functional-build-jobs.yml#inputsystem-mobilefunctionalbuildjobs_-_6000_3_-_tvos - - path: .yamato/input-system-mobile-functional-build-jobs.yml#inputsystem-mobilefunctionalbuildjobs_-_6000_4_-_tvos - - path: .yamato/input-system-mobile-functional-tests.yml#inputsystem-mobilefunctionaltests_-_2022_3_-_android_-_il2cpp - - path: .yamato/input-system-mobile-functional-tests.yml#inputsystem-mobilefunctionaltests_-_2022_3_-_android_-_mono - - path: .yamato/input-system-mobile-functional-tests.yml#inputsystem-mobilefunctionaltests_-_2022_3_-_ios - - path: .yamato/input-system-mobile-functional-tests.yml#inputsystem-mobilefunctionaltests_-_6000_0_-_android_-_il2cpp - - path: .yamato/input-system-mobile-functional-tests.yml#inputsystem-mobilefunctionaltests_-_6000_0_-_android_-_mono - - path: .yamato/input-system-mobile-functional-tests.yml#inputsystem-mobilefunctionaltests_-_6000_0_-_ios - - path: .yamato/input-system-mobile-functional-tests.yml#inputsystem-mobilefunctionaltests_-_6000_2_-_android_-_il2cpp - - path: .yamato/input-system-mobile-functional-tests.yml#inputsystem-mobilefunctionaltests_-_6000_2_-_android_-_mono - - path: .yamato/input-system-mobile-functional-tests.yml#inputsystem-mobilefunctionaltests_-_6000_2_-_ios - - path: .yamato/input-system-mobile-functional-tests.yml#inputsystem-mobilefunctionaltests_-_6000_3_-_android_-_il2cpp - - path: .yamato/input-system-mobile-functional-tests.yml#inputsystem-mobilefunctionaltests_-_6000_3_-_android_-_mono - - path: .yamato/input-system-mobile-functional-tests.yml#inputsystem-mobilefunctionaltests_-_6000_3_-_ios - - path: .yamato/input-system-mobile-functional-tests.yml#inputsystem-mobilefunctionaltests_-_6000_4_-_android_-_il2cpp - - path: .yamato/input-system-mobile-functional-tests.yml#inputsystem-mobilefunctionaltests_-_6000_4_-_android_-_mono - - path: .yamato/input-system-mobile-functional-tests.yml#inputsystem-mobilefunctionaltests_-_6000_4_-_ios all_performance_tests: name: All Performance Tests dependencies: @@ -166,6 +138,15 @@ all_performance_tests: - path: .yamato/input-system-standalone-performance-tests.yml#inputsystem-standaloneperformancetests_-_6000_4_-_macos - path: .yamato/input-system-standalone-performance-tests.yml#inputsystem-standaloneperformancetests_-_6000_4_-_ubuntu - path: .yamato/input-system-standalone-performance-tests.yml#inputsystem-standaloneperformancetests_-_6000_4_-_windows +nightly_trigger: + name: Nightly trigger + dependencies: + - path: .yamato/input-system-standalone-il2-cpp-functional-tests.yml#inputsystem-standaloneil2cppfunctionaltests_-_2022_3_-_ubuntu + - path: .yamato/input-system-standalone-il2-cpp-functional-tests.yml#inputsystem-standaloneil2cppfunctionaltests_-_6000_0_-_ubuntu + - path: .yamato/input-system-standalone-il2-cpp-functional-tests.yml#inputsystem-standaloneil2cppfunctionaltests_-_6000_2_-_ubuntu + - path: .yamato/input-system-standalone-il2-cpp-functional-tests.yml#inputsystem-standaloneil2cppfunctionaltests_-_6000_3_-_ubuntu + - path: .yamato/input-system-standalone-il2-cpp-functional-tests.yml#inputsystem-standaloneil2cppfunctionaltests_-_6000_4_-_ubuntu + - path: .yamato/triggers.yml#all_performance_tests triggers: recurring: - branch: develop diff --git a/Tools/CI/Recipes/EditorFunctionalTests.cs b/Tools/CI/Recipes/EditorFunctionalTests.cs index 0c280df2bd..74afc42374 100644 --- a/Tools/CI/Recipes/EditorFunctionalTests.cs +++ b/Tools/CI/Recipes/EditorFunctionalTests.cs @@ -44,6 +44,7 @@ protected override IJobBuilder ProduceJob(string jobName, Package package, Platf $"assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:{yamatoSourceDir}/Packages;\"", $"--coverage-results-path={yamatoSourceDir}/upm-ci~/CodeCoverage", $"--coverage-upload-options=\"reportsDir:upm-ci~/CodeCoverage;name:inputsystem_{platform.System.ToString()}_{unityVersion}_project;flags:inputsystem_{platform.System.ToString()}_{unityVersion}_project\"") + .WithTimeout(3600) .WithArtifacts("artifacts")) )) .WithArtifact(new Artifact("artifacts", "artifacts/**/*")) diff --git a/Tools/CI/Recipes/EditorPerformanceTests.cs b/Tools/CI/Recipes/EditorPerformanceTests.cs index a359eeab36..e2d612fd98 100644 --- a/Tools/CI/Recipes/EditorPerformanceTests.cs +++ b/Tools/CI/Recipes/EditorPerformanceTests.cs @@ -41,6 +41,7 @@ protected override IJobBuilder ProduceJob(string jobName, Package package, Platf .WithRerun(1, true) .WithPerformanceDataReporting(true) .WithPerformanceProject("InputSystem") + .WithTimeout(3600) .WithArtifacts("artifacts")) )) .WithArtifact(new Artifact("artifacts", "artifacts/**/*")) diff --git a/Tools/CI/Recipes/MobileFunctionalTests.cs b/Tools/CI/Recipes/MobileFunctionalTests.cs index f32ff6ddf4..f3f2b01e49 100644 --- a/Tools/CI/Recipes/MobileFunctionalTests.cs +++ b/Tools/CI/Recipes/MobileFunctionalTests.cs @@ -35,6 +35,7 @@ protected override IJobBuilder ProduceJob(string jobName, Package package, Platf .WithRerun(1, true) .WithBuildOnly() .WithPlayerSavePath("build/players") + .WithTimeout(3600) .WithArtifacts("build/logs")) .WithPlatform(platform); @@ -94,6 +95,7 @@ protected override IJobBuilder ProduceJob(string jobName, Package package, Platf .WithCategory("!Performance") .WithRerun(1) .WithPlayerLoadPath("build/players") + .WithTimeout(3600) .WithArtifacts("build/test-results")) .WithPlatform(platform); diff --git a/Tools/CI/Recipes/MobilePerformanceTests.cs b/Tools/CI/Recipes/MobilePerformanceTests.cs index 8e1d84d955..1caa301353 100644 --- a/Tools/CI/Recipes/MobilePerformanceTests.cs +++ b/Tools/CI/Recipes/MobilePerformanceTests.cs @@ -37,6 +37,7 @@ protected override IJobBuilder ProduceJob(string jobName, Package package, Platf .WithPerformanceDataReporting(true) .WithPerformanceProject("InputSystem") .WithPlayerSavePath("build/players") + .WithTimeout(3600) .WithArtifacts("build/logs")) .WithPlatform(platform); @@ -97,6 +98,7 @@ protected override IJobBuilder ProduceJob(string jobName, Package package, Platf .WithPerformanceDataReporting(true) .WithPerformanceProject("InputSystem") .WithPlayerLoadPath("build/players") + .WithTimeout(3600) .WithArtifacts("build/test-results")) .WithPlatform(platform); diff --git a/Tools/CI/Recipes/StandaloneFunctionalTests.cs b/Tools/CI/Recipes/StandaloneFunctionalTests.cs index 5dcdd41359..4f0be3445d 100644 --- a/Tools/CI/Recipes/StandaloneFunctionalTests.cs +++ b/Tools/CI/Recipes/StandaloneFunctionalTests.cs @@ -39,6 +39,7 @@ protected override IJobBuilder ProduceJob(string jobName, Package package, Platf .WithCategory("!Performance") .WithExtraArgs("--clean-library", "--api-profile=NET_4_6") .WithRerun(1, true) + .WithTimeout(3600) .WithArtifacts("artifacts")))) .WithArtifact(new Artifact("artifacts", "artifacts/**/*")) .WithInfrastructureInstabilityDetection(); diff --git a/Tools/CI/Recipes/StandaloneIl2CppFunctionalTests.cs b/Tools/CI/Recipes/StandaloneIl2CppFunctionalTests.cs index 46352cd165..7ccc0e2bbf 100644 --- a/Tools/CI/Recipes/StandaloneIl2CppFunctionalTests.cs +++ b/Tools/CI/Recipes/StandaloneIl2CppFunctionalTests.cs @@ -40,6 +40,7 @@ protected override IJobBuilder ProduceJob(string jobName, Package package, Platf .WithCategory("!Performance") .WithExtraArgs("--clean-library", "--api-profile=NET_4_6") .WithRerun(1, true) + .WithTimeout(3600) .WithArtifacts("artifacts")))) .WithArtifact(new Artifact("artifacts", "artifacts/**/*")) .WithInfrastructureInstabilityDetection(); diff --git a/Tools/CI/Recipes/StandaloneIl2CppPerformanceTests.cs b/Tools/CI/Recipes/StandaloneIl2CppPerformanceTests.cs index 093c1c8bd0..c920a72685 100644 --- a/Tools/CI/Recipes/StandaloneIl2CppPerformanceTests.cs +++ b/Tools/CI/Recipes/StandaloneIl2CppPerformanceTests.cs @@ -42,6 +42,7 @@ protected override IJobBuilder ProduceJob(string jobName, Package package, Platf .WithRerun(1, true) .WithPerformanceDataReporting(true) .WithPerformanceProject("InputSystem") + .WithTimeout(3600) .WithArtifacts("artifacts")))) .WithArtifact(new Artifact("artifacts", "artifacts/**/*")) .WithInfrastructureInstabilityDetection(); diff --git a/Tools/CI/Recipes/StandalonePerformanceTests.cs b/Tools/CI/Recipes/StandalonePerformanceTests.cs index f2249bf09c..f5d20f3651 100644 --- a/Tools/CI/Recipes/StandalonePerformanceTests.cs +++ b/Tools/CI/Recipes/StandalonePerformanceTests.cs @@ -41,6 +41,7 @@ protected override IJobBuilder ProduceJob(string jobName, Package package, Platf .WithRerun(1, true) .WithPerformanceDataReporting(true) .WithPerformanceProject("InputSystem") + .WithTimeout(3600) .WithArtifacts("artifacts")))) .WithArtifact(new Artifact("artifacts", "artifacts/**/*")) .WithInfrastructureInstabilityDetection(); diff --git a/Tools/CI/Recipes/Triggers.cs b/Tools/CI/Recipes/Triggers.cs index f1eb942ae5..2100796792 100644 --- a/Tools/CI/Recipes/Triggers.cs +++ b/Tools/CI/Recipes/Triggers.cs @@ -33,28 +33,31 @@ protected override ISet LoadJobs() private ISet GetTriggers() { + var allPerformanceTests = JobBuilder.Create("All Performance Tests") + .WithDependencies(allEditorPerformanceTests) + .WithDependencies(allStandalonePerformanceTests) + .WithDependencies(allStandaloneIl2CppPerformanceTests) + .WithDependencies(allMobilePerformanceTests) + .WithDependencies(allTvOSPerformanceBuildJobs); + HashSet builders = [ - JobBuilder.Create("All Mobile Tests") - .WithDependencies(allMobileFunctionalTests) - .WithDependencies(allTvOSFunctionalBuildJobs), - + allPerformanceTests, + JobBuilder.Create("All Functional Tests") .WithDependencies(allEditorFunctionalTests) .WithDependencies(allStandaloneFunctionalTests) - .WithDependencies(allStandaloneIl2CppFunctionalTests) + // Exclude standalone-il2cpp tests on Ubuntu from PR trigger as they are unstable, run them nightly instead. + .WithDependencies(allStandaloneIl2CppFunctionalTests.Where(d => !d.JobId.Contains("Ubuntu")) ) .WithDependencies(allMobileFunctionalTests) .WithDependencies(allTvOSFunctionalBuildJobs) .WithDependencies(new Dependency("wrench/promotion-jobs", "publish_dry_run_inputsystem")) .WithPullRequestTrigger(pr => pr.ExcludeDraft().And().WithTargetBranch(InputSystemSettings.BranchName).And().WithoutChanges("**/*.md"), true, CancelLeftoverJobs.Always), - - JobBuilder.Create("All Performance Tests") - .WithDependencies(allEditorPerformanceTests) - .WithDependencies(allStandalonePerformanceTests) - .WithDependencies(allStandaloneIl2CppPerformanceTests) - .WithDependencies(allMobilePerformanceTests) - .WithDependencies(allTvOSPerformanceBuildJobs) - .WithScheduleTrigger(Schedule.RunDaily(InputSystemSettings.BranchName)) + + JobBuilder.Create("Nightly trigger") + .WithDependencies(allStandaloneIl2CppFunctionalTests.Where(d => d.JobId.Contains("Ubuntu"))) + .WithDependencies(new Dependency("triggers", "all_performance_tests")) + .WithScheduleTrigger(Schedule.RunDaily(InputSystemSettings.BranchName)), ]; return builders; }