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@NotRobSheridan @Kink3d
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Lerp Node

Description

Returns the result of linearly interpolating between input A and input B by input T. The value of input T is clamped to the range of 0 to 1.

For example, when the value of input T is 0 the return value is equal to the value of input A, when it is 1 the return value is equal to the value of input B and when it is 0.5 the return value is the midpoint of the two inputs A and B.

Ports

Name Direction Type Description
A Input Dynamic Vector First input value
B Input Dynamic Vector Second input value
T Input Dynamic Vector Time value
Out Output Dynamic Vector Output value

Generated Code Example

The following example code represents one possible outcome of this node.

void Unity_Lerp_float4(float4 A, float4 B, float4 T, out float4 Out)
{
    Out = lerp(A, B, T);
}
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