Commits
master
Name already in use
Commits on Dec 10, 2019
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Merge branch 'master' into SAC_Mouse_Precision
Resolved conflicts by taking theirs where possible. Updated packages and Unity Version to match current Master.
Commits on Dec 9, 2019
Commits on Dec 4, 2019
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Set look sensitivity to 1 on Default and Open Character controller pr…
…efabs in for SimpleMovementController example scene.
Commits on Dec 3, 2019
Commits on Dec 2, 2019
Commits on Sep 26, 2019
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Fix strafe input, Action Performed on Press and Release for mouse, an…
…d Press for Gamepad left trigger.
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Renamed action method names to work with UnityEvents of a PlayerInput…
…(From new Input System). Use auto generated code from StandardControls IMovmentActions to enable and disable control map in CharacterInput. Removes the need to assign actions manually.
Commits on Sep 5, 2019
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Removed duplicated Press Interactions for Strafe and crouch Crouch. R…
…emoved Strafe Toggle action from Input Action Map, as well as references to it in ThirdPersonInput.
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Update packages, Input System 0.9.3, Test Framework 1.0.18. Updated p…
…roject settings.
Commits on Aug 26, 2019
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Updated auto generated Input Actions c# for Standard Controls. Made b…
…y new Input system 0.9.3 - Preview
Commits on Aug 19, 2019
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SC-CR-322 Removed SerializeField tag, moved Public field declarations…
… down. Added <Summary> comment tags to public fields. Added member variable tag to cameraInputGainAcceleration variable.
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SC-CR-322 Removed access modifiers. Added member tag to accelerationA…
…ppliedDeltaTime variable name.
Commits on Aug 16, 2019
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Updated packages: Input System 0.9.3-preview, Package Manager UI 2.2.…
…0, Post Processing 2.1.7, Pro Builder 4.0.5, XR .Legacy Input Helpers 2.0.6 . Pro Builder updated version settings
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Renamed CameraInputGainAcceleration to CinemachineInputGainDampener. …
…Updated references and prefabs.
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Updated character prefabs with new component for managing accelerated…
… input on new Cinemachine Speed Mode. Adjusted all VCams speed mode from Max Speed to Input Value Gain. Set celeration/deceleration on all VCams to 0.0f and 'speed' value to 1.0f.
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Added CameraInputGainAcceleration for adding acceleration and deceler…
…ation to Cinemachine cameras with Input Value Gain speed mode
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