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@sebastienlagarde sebastienlagarde released this Apr 11, 2019 · 22 commits to master since this release

Here's a compressed file Unity-Experimental-DXR.7z of the build for anyone who want to try out the project without a full clone and build. (Windows build)

Note: Source code zip below are useless

(Edit - Currently Windows Player isn't working)
WindowsStandaloneSupport.7z is required to build a windows Player.
It need to be locally uncompressed in a folder: Data\PlaybackEngines\ (thismust looks like this after decompression: Data\PlaybackEngines\WindowsStandaloneSupport)
This can be use to profile DXR app with Pix

Assets 4

@RSlysz RSlysz released this Apr 4, 2019 · 38 commits to master since this release

This version include previously missing *.dll and *.exe.

Assets 2
Apr 4, 2019
Initial content
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